Liquid Rocket Propulsion
Liquid Rocket Propulsion
Lecture 12
Liquid Rocket Propulsion
Prepared by
Arif Karabeyoglu
Fall 2019
Stanford University
AA 284a Advanced Rocket Propulsion
Liquid Rocket Schematic
Liquid Systems:
– Monopropellant vs.
Bipropellant
– Pressure fed vs
pump fed
– Propellants:
Hypergolic
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Liquid Rocket Types –Based on Propellants
– Monopropellant systems:
• Single liquid, simpler system
• Decompose over a catalyst bed
• Low Isp performance
• H2O2, hydrazine, N2O
• Used in satellite propulsion, RCS
– Cryogenic Engines
• LOX/LH2 – LOX/Methane
• Expensive, but very high Isp • Up and coming technology
• Upper states • Good compromise between
– LOX/Kerosene kerosene and H2
• Decent Isp and density
• Hard to stabilize
• A lot of launch vehicles use LOX/Kerosene engines
– Storable
• NTO/Hydrazine or derivative
• Toxic, not favored in modern systems
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Liquid Rocket Thrust Chamber
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Pump Fed Liquid Rocket Cycle Types
– Staged combustion cycle is more efficient than the gas generator cycle (older systems
such as F1 use the gas generation cycle).
– Fuel rich pre burners are easier to develop but not as desirable as the oxidizer rich
burners
• Soot deposit on turbine blades
• Much more oxidizer than fuel (O/F >1)
– Only LOX rich staged combustion systems are Russian engines
– LOX/H2 systems typically utilize fuel rich pre burners
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Liquid Rocket Engines
Engine Thrust, klb Isp, Propellants Design Year
sec
F-1 1,500 265 LOX/RP-1 1959
(Saturn V- First Stage) (SL) (SL)
J-2 230 425 LOX/H2 1960
(Saturn V-Upper stages) (vac) (vac)
RS-27A 200 255 LOX/RP-1 1987
(Old Delta Booster) (SL) (SL)
MA-5A 430 265 LOX/RP-1 1988
(Old Atlas Booster) (SL) (SL)
SSME (RS-24) 512 453 LOX/H2 1972
(Space Shuttle Main Engine) (vac) (vac)
SE-10 Max 10.5 305 N2O4/N2H4+ 1963
(Lunar Module Descent) (vac) (vac) UDMH
RD-180 900 311 LOX/Kerosene Late 1970’s
(Atlas V Booster) (SL) (SL)
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A High Performance Engine: RD-180
• High performance LOX/kerosene engine
• Built and marketed by RD AMROSS
– 50% NPO Energomash (Russian)
– 50% Pratt and Whitney (US)
• Derived from the Russian engine RD-170
(developed for the Energia/Buran system)
• Used in Atlas III and Atlas V launchers
• Staged combustion cycle – Oxidizer rich
pre burner
• Vacuum Isp: 337.8 sec
• Nozzle expansion ratio: 36.4
• Chamber pressure: 257 atm
• O/F: 2.71
• Thrust: 0.9 Mlbf
• Throttling range: 47% to 100%
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Liquid Rocket Combustion
• Monopropellant vs Bipropellant
• Low Residency Times: <10 msec
• High Volumetric Heat Release: 370 Mega-Watt/m3
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Liquid Rocket Combustion
• Combustion Zones:
– Injection Atomization Zone:
• Heterogeneous mixture (liquid/gas)
• Low velocities
• Relatively cool
• Main process evaporation of the droplets
– Rapid Combustion Zone:
• Intensive fast combustion reactions
• Large increase in velocity (due to gas/liquid volume increase)
• Combustion is an inherently unsteady process (small explosions)
– Stream Tube Combustion Zone:
• High gas velocity, small residence time
• Combustion reactions at a slow rate
• Stream tubes are formed
• Limited transport across the stream tubes
• Boundaries between zones are fuzzy
• Combustion models and design tools are incomplete
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Droplet Evaporation Model
• Diffusion flame
• Transport through molecular
diffusion + convection
• Diffusion flame, O/F stoichiometric
• Evaporation of a burning droplet in
quiescent environment
• D2 law for droplet evaporation
dD 2 8λ
= −K = − ln(1 + B )
dt Cpρ
• The Spalding number is
1 ⎡ QrYox ,∞ ⎤
B= C (T −
⎢ p ∞ l T ) + ⎥
hv ⎣ (O F )stoic ⎦
• See “Combustion” by I. Glassman
for a rigorous derivation • As a first order approximation
droplet surface temperature can
be taken as the boiling
temperature
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Liquid Rocket Combustion-Stream Tube Model
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Liquid Engine Design Issues
• Stability:
– Liquid engine combustion is an inherently unstable
process
– Metastable (minimize the amplitude of the
fluctuations)
– Stability fixes:
• Chemical
• Aerodynamic
• Mechanical
• Compatibility
– Environmental components
• Thermal (Heat Transfer)
• Chemical (Reactions)
• Gas dynamic (Erosion)
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Liquid Engine Design Issues
• Control Variables:
– Feed system dynamics
– Injector design, injector pressure drop
– Combustion chamber geometry
• Combustion chamber volume, Vc (includes the convergent part of
the nozzle). Define L*
L* = Vc At
• Residence time in the chamber is
τ = L*/ c*
• Efficiency increases with L*. More time for atomization,
vaporization, mixing and reacting
• For typical liquid systems L* ranges 0.8-3 meters
• Baffles
• Absorption cavities
– Propellant additive selection (i.e. Hypergolic propellants)
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Liquid Engine Design Issues
• Combustion chamber and nozzle walls must be cooled
– Regenerative cooling
• Cooling jacket, some of the heat is used to warm the fuel
– Ablative cooling
• Carbon graphite, phenolic
– Film cooling
• Injector face cooling
– Radiation cooling
• Used in small engines and monopropellant systems
• Niobium, Rhenium coated Inconel
– Combination
• As the combustion chamber size reduces
– Heating intensity increases
– Surface area decreases
• Nozzle throat has the maximum heat transfer
• Total pressure loss in the chamber
– Ac/At must be high to minimize the total pressure loss
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Liquid Engine Injector Design
• Injector design is critical for stable and efficient operation
– Meter the oxidizer and fuel flow rates
– Atomize the liquids
• Types
– Impinging stream: doublet, triplet, self impinging
– Shower head (V2 rocket injector)
– Hollow post sleeve element
– Splash plate
– Pintle
• Flow rate expression
m! = Cd Ai 2 ρl ΔP
• Typically Cd varies from 0.60 to 0.84 (0.61 for square edge orifice)
• Large injector pressure drop is important for stability and efficiency
– Increasing Delta P increases the tank weight or pump requirements
• Momentum matching for the oxidizer and fuel streams. Makes the
throttling more difficult
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Liquid Rocket Injector Design - SSME Injector
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