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INSTRUCTIONS: Answer ALL Questions. Question One (25 Marks)

The document outlines exam instructions for a Bachelor of Science in Software Development degree program. The exam focuses on mobile gaming programming and is divided into two questions worth 25 marks each. Question one covers topics like the role of game theory in business, animation threads in Java game development, Android tools for game development, advantages and disadvantages of packed buffers, and adding GUI controls in Unity. Question two addresses creating particle systems in scenes, developing the game Chaos Ball, implementing prefabs in C#, adding a soldier to a scene, and designing the game Gauntlet Runner. Students have 6 hours to answer all questions.

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0% found this document useful (0 votes)
136 views1 page

INSTRUCTIONS: Answer ALL Questions. Question One (25 Marks)

The document outlines exam instructions for a Bachelor of Science in Software Development degree program. The exam focuses on mobile gaming programming and is divided into two questions worth 25 marks each. Question one covers topics like the role of game theory in business, animation threads in Java game development, Android tools for game development, advantages and disadvantages of packed buffers, and adding GUI controls in Unity. Question two addresses creating particle systems in scenes, developing the game Chaos Ball, implementing prefabs in C#, adding a soldier to a scene, and designing the game Gauntlet Runner. Students have 6 hours to answer all questions.

Uploaded by

ayub otieno
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
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UNIVERSITY EXAMINATIONS: 2020/ 2021

EXAMINATION FOR THE DEGREE OF BACHELOR OF SCIENCE IN


SOFTWARE DEVELOPMENT
BSD 2307 MOBILE GAMING PROGRAMMING
FULL TIME MAIN EXAM
DATE: DECEMBER, 2020 TIME: 6 HOURS

INSTRUCTIONS: Answer ALL questions.

QUESTION ONE [25 MARKS]

a) Discuss Role Of Game Theory In Business [6 Marks]

b) In Java game development what does the animation thread class holds [3 Marks]

c) Discuss FOUR Android tools used for developing games? [8 Marks]

d) Explain TWO advantages and TWO disadvantages of using packed buffers [4 Marks]

e) Demonstrate how GUI controls can be added in unity when editing a game [4 Marks]

QUESTION TWO [25 MARKS]

a) Demontrate how to create a particle system in a scene [4 Marks]

b) Discuss how you can developing the game Chaos Ball incorporating; Chaos ball Arena,
Entities and Control objects [6 Marks]

c) Write a C sharp program the implements Prefabs [6 Marks]

d) Illustrate how to Adding the Soldier to a Scene [4 Marks]

e) Explain how to design the game Gauntlet Runner [5 Marks]

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