Ndividual Ames: History
Ndividual Ames: History
Ndividual Ames: History
4
Games and sports are important parts of our lives. They
are essential to enjoy overall health and well-being. Sports
and games offer numerous advantages and are thus highly
recommended for everyone irrespective of their age. Sports
with individualistic approach characterised with graceful
skills of players are individual sports. Do you like the idea of
playing an individual sport and be responsible for your win or
loss, success or failure? There are various sports that come
under this category. This chapter will help you to enhance
your knowledge about Athletics, Badminton, Gymnastics,
Judo, Swimming, Table Tennis, and Wrestling.
Athletics
Running, jumping and throwing are natural and universal
forms of human physical expression. Track and field events
are the improved versions of all these. These are among the
oldest of all sporting competitions. Athletics consist of track
and field events. In the track events, competitions of races
of different distances are conducted. The different track and
field events have their roots in ancient human history.
History
Ancient Olympic Games are the first recorded examples of
organised track and field events. In 776 B.C., in Olympia,
Greece, only one event was contested which was known as
the stadion footrace. The scope of the games expanded in
later years. Further it included running competitions, but the
introduction of the Ancient Olympic pentathlon marked a step
towards track and field as it is recognised today. There were
five events in pentathlon namely—discus throw, long jump,
javelin throw, the stadion foot race, and wrestling.
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200 m 5000 m
400 m 10,000 m
110 m Hurdle Race 20 km walking
1500 m
(Men)
100 m Hurdle Race
(Women) Road Events
400 m Hurdle Race
4×100 m relay 50 km walking
4×400 m relay Marathon
(42.195 m)
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Athletics Track
A track is formed by two straight lines and two curved lines.
It is oval shaped. Track surface can be of soil, grass, or
synthetic. In the national and international competitions,
the synthetic tracks, which are also known as all-weather
tracks are used. In all races up to and including 400 m, each
athlete has a separate lane, with a width of 1.22 m to 1.25 m
to be marked by lines 5 cm in width.
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Do You Know?
4×100m
400m H
400m
Start
•• Starting line in the track Standing Start: This kind of start is used for middle
events is included and the distance, and long distance races.
Finish line is excluded. Line
on the right hand side of the
800m
Start
lane is included in the width
of each lane.
•• No check marks are permit-
1500m
ted in the track except for
Start
Javelin Throw
relays.
Hammer
Jump
High
Start 400m
4×100m
4×100m
800m
Finish
Line
Pole vault
Triple Jump
Long Jump
&
Steeple Chase
3000m
Start
200m
Start
10,000m
3000m
5000m
Start
Shotput
Discus
throw
100m H
100m
Start
Steeple
Chase
110m
Start
200m
Start
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Starting block
An athlete uses starting block in track events for all the sprinting
ability to get a good start. The starting block helps the athlete to
give support during the start of race to expel the body forward.
Starting block needs to be kept in right angle according to
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Fig. 4.4: Both side views of the ‘on your marks’ position
Set
Athlete keeps the back a
little above the shoulder.
The weight of the body
is equally distributed
over the front foot and
hands. This last position
is usually unstable
and tense which helps
in leaving the block
easily. Head should be
in resting position and
the grip on the block
should be strong. The
Fig. 4.5: ‘Set’ position
athlete should be alert
enough to listen to the
next command.
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Gun shot
Soon after the gun shot, the athlete has to leave the block as
quickly as possible. This helps in a good start. The athlete
should lift his body gradually after taking a start.
Types of Finishing
The finishing of all the races is very important. A little
difference can alter the athlete’s ranking. The following
techniques during training process need to be learned to
finish the race.
Lunging forward
In this technique, the athlete lunges the body forward just
before the finishing line. The athlete needs to spread arms
backward in order to expand the chest forward. While
spreading his arms the athlete needs to balance his body.
Shoulder shrug
In this technique, the athlete needs to bend shoulders
towards the finishing line. The body weight is carried forward
while maintaining the balance of the body. While shrugging
the shoulders, the athlete needs to bend his head as well as
upper body towards the finishing line.
Run through
This technique is usually adopted by new athletes. The
athlete runs through the finishing line after completing the
race. The athlete should not reduce the pace before finishing.
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In such a pass, the runner who is to run will move his hand
back to take the baton with palms facing upwards. The
thumbs will be towards the inner side and the palm will be
upward. The athlete holding the baton, will hold the baton
from one end and will place the other end of the baton in the
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Fig. 4.8: Method to give the baton from the upper side
Push pass
Push pass is exactly similar to the downward pass at the
change over box. The athlete, who is holding the baton,
runs while aiming at the elbow of the other athlete with
the baton. The other athlete takes the baton with his arm
moving backward.
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Jumping Events
Jumping Events consist of four events. However, only two
(Long jump and High jump) are discussed below.
•• Long Jump
•• High Jump
•• Triple Jump
•• Pole Vault
Long Jump
Long jump is considered as the main field event. In this
event, the athlete has to jump from the takeoff board to
the jumping pit. The entire group of athletes will get three
jumps to qualify for the final phase of the competition.
Athletes should have speed, power and flexibility for it.
Eight qualified jumpers are selected for the final phase
of the competition. Three more chances are given to the
selected eight jumpers for getting final ranking.
Table 5: Information about Long Jump
Length of runway 40 m – 45 m
Width of runway 1.22 m + 0.01 m
Length of take-off board 1.22 m + 0.01 m
Width of take-off board 20 cm
Thickness of take-off board 10 cm
Distance of the last edge of pit from Minimum 10 m
take-off board
Width of pit 2.75 m – 3.00 m
Distance of take-off board from the pit 1.00 m – 3.00 m
Width of plasticine indicator 10 cm
Degree of plasticine indicator towards 45°
runway
1–3m
Take–off Board
Length of Take–off Board 20cm wide
1.22m + 0.01m
1.22m+0.01m
2.75–3.00m
Landing Pit
20 cm
10 cm
Runway 40m–45m
7–9m
Fig. 4.10: Long jump ground
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High Jump
This is also one of the major field events. In this, the athlete
crosses the crossbar with a jump. Activeness and flexibility
are important for the athlete.
Table 6: Information about High Jump
Weight of crossbar 2 kg
Diameter of crossbar 29 mm – 31 mm
Length of rectangular edges of crossbar 15 cm – 20 cm
Width of edges of crossbar 30 mm – 35 mm
Gap between the edges of crossbar and 10 mm
poles
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General Rules
Certain general rules of high jump are given below.
•• Jumper needs—to jump on one foot only.
•• It will be a foul, if an athlete—
▪▪ shakes the bar from the support.
▪▪ touches the ground with any part of his body before
clearing the poles.
•• An athlete can jump from any height. Consecutive
three failures from a particular height will disqualify
the athlete.
•• Poles should not be moved during the competition.
•• If there are more than three athletes, the time fixed for
each jump is one minute. If two to three athletes are
there in the competition, time of 1.30 minutes is given.
Whereas a time of 3 minutes is given to a single athlete.
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Throwing Events
The following four events are not included in the throwing
events, but only two (Shot put and Discus) are explained in
this book.
•• Shot put
•• Discus
Shot put
Table 7: Information about Shot Put
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Centre Line
5cm
34.92º
ne
1.20m-1.22m
Li
te
75cm Min.
hi
W
90º
5cm 2.135m
+5mm
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The right foot will be brought over the left foot while
leaning the shoulder when the shot reaches the
middle. Both the shoulders will rotate after leaning
and laying the entire body weight on the toes. The
shoulder and the trunk will fully rotate towards
the right and the body weight will also shift on the
left foot.
Discus Throw
Discus throw is an old and popular event. The athlete should
have power, elasticity, speed and balance for discus throw.
Table 8: Information about Discus Throw
Weight of discus 2 kg (men), 1 kg (women)
Diameter of discus 219 mm – 221 mm (men)
180 mm – 182 mm (women)
Thickness of the rim of discus 12 mm – 13 mm (6 mm at
edge)
Diameter of circle 2.50 m
Extended lines on both sides 75 cm
of circle
Angle of throwing sector 34.92°
Centre Line
0
34.92
ne
Li
te
hi
W
0
90
75cm wide
51cm
2.50m
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Types of Events
•• Men’s and Women’s Singles, Doubles, Mixed Doubles
•• Junior Boy’s and Girl’s (Under 17 and 19) Singles,
Doubles, Mixed Doubles
•• Sub Junior Boy’s and Girl’s (Under 13 and 15) Singles,
Doubles, Mixed Doubles
Court Measurements
Badminton court is rectangular, 13.40 × 6.10 metre (5.18 metre
for singles) with 4 cm wide white or yellow lines. The height
of the ceiling from the court for International competitions
shall be 12 metre. There shall be at least 2 metre clear space
surrounding the court. The posts shall be 1.55 metre in height
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from the surface of the court and placed on the doubles’ side
lines. Net shall be of dark colour with its height 1.524 metre at
the centre. It is 76 cm in depth and at least 6.10 metre in width.
The shuttle shall have 16 feathers fixed in the base and weigh
from 4.74 to 5.50 grams. The racket shall not exceed 680 mm in
overall length and 230 mm in overall width.
720mm
3.880m
1.950m
1.950m
3.880m
720mm
40mm
40mm
40mm
40mm
40mm
40mm
POST
SIDE LINE FOR DOUBLES 40mm
420mm
SIDE LINE FOR SINGLES 40mm
LONG SERVICE LINE FOR DOUBLES
FOR SINGLES
6.100m
RIGHT LEFT
SERVICE SERVICE 2.53m
COURT COURT
SIDE LINE FOR SINGLES
40mm
SIDE LINE FOR DOUBLES 420mm
40mm
POST
13.400m
Fig. 4.19: Badminton court
Fig. 4.20: Badminton racket •• The side which wins the toss can choose either to serve
and shuttle or receive first and at which side of the court to play.
•• To start the game, the server delivers the service by
hitting the shuttle with the racket below the waist in
the diagonally opposite service courts.
•• During the service, it is considered as a ‘fault’:
▪▪ if the shuttle is caught on the net and remains
suspended on its top if or
▪▪ after passing over the net, the shuttle is caught in
the net; or
▪▪ if the served shuttle is hit by the receiver’s partner.
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Singles
•• At the beginning of the game (0–0)
•• When the server’s score is even, the server serves from
the right service court.
•• When the server’s score is odd, the server serves from
the left service court.
•• If the server wins a rally, the server scores a point and
then serves again from the alternate service court.
•• If the receiver wins a rally, the receiver scores a point
and becomes the new server.
•• The player needs to serve from the appropriate service
court — left if their score is odd, and right if the score
is even.
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Scoring System
•• A match consists of best of three games of 21 points each.
•• Every time there is a serve, there is a point scored.
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Basic Strokes
A wide range of strokes are used in badminton.
The services are—
(i) High Serve
(ii) Backhand Low Serve
(iii) Backhand Flick Serve
(iv) Forehand Low Serve
(v) Forehand Flick Serve
Fig. 4.23: Stance for backhand
Forecourt Strokes or Net Strokes low and flick serve
Midcourt Strokes
Played from the middle of the court, these are called—
•• Block
•• Backhand Drive
•• Forehand Drive
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High Serve
Flick Serve
Low Serve
Do You Know?
•• The word Gymnastic is
derived from the Greek
word Gymnos meaning
‘naked art’.
•• Modern Gymnastic is
Fig. 4.26: Trajectory of services
regulated by Federation
International de Gymnastique
(FIG), which was founded in Gymnastics
1881, June 23.
•• Khushi Ram and Veer Singh History
represented India for the
first time in Olympics held Gymnastics begun in ancient Greece about 2500 years ago. It
at Helsinki in 1952. was used in training to keep people fit for sporting activities.
In the Greek city of Athens, gymnastic tournaments were
held, including tumbling, rope climbing, and other similar
activities. Plato, Homer and Aristotle strongly advocated the
strengthening qualities of gymnastics. The ‘Federation of
International Gymnastics’ (FIG) was formed in Liege in 1881.
Gymnastics in India
Gymnastics Federation of India (GFI) was initiated in 1951.
It was affiliated by the Indian Olympic Association (IOC)
and Federation International de Gymnastics (FIG) in 1952.
GFI is the founder member of Commonwealth Gymnastics
Confederation (CGC) and Asian Gymnastics Union (AGU) since
these bodies came into existence. The National Gymnastic
Championship for men and women was organised in 1952
and in 1962 respectively. The first national championship for
sub junior girls and boys was organised in 1986 at Karnal in
Haryana. Sports Aerobics was also organised under Gymnastics
Federation of India from 1997 along with gymnastics.
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Uneven Bars
240 cm cm
80
to1
0
13
170 cm
250 cm
20 cm
550 cm 400 cm
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Specifications
•• Height: Upper bar — 2.50 m (8.2 ft), Lower bar — 1.70
m (5.6 ft)
•• Diameter of the bar: 4 cm (1.6 in)
•• Length of the bars: 2.10 m (7.9 ft)
•• Diagonal distance between the two bars: 1.30 m
(4.3 ft)–1.90 m (6.2 ft) (adjustable)
Horizontal Bars
240 cm
280 cm 280 cm
300 cm 20 cm
500 cm 400 cm
Pommel Horse
40-45 cm 35 cm
12 cm
28 cm
115 cm 115 cm
10 cm
160 cm
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Specifications
•• Height from top surface to floor: 1.15 m (3.77 ft) ± 1 cm
(0.39 in)
•• Length at top: 1.60 m (5.2 ft) ± 1 cm (0.39 in)
•• Length at bottom: 1.55 m (5.09 ft) ± 1 cm (0.39 in)
•• Width at top: 35 cm (14 in) ± 1 cm (0.39 in)
•• Width at bottom: 30 cm (12 in) ± 1 cm (0.39 in)
•• Height of the pommels: 12 cm (4.7 in) ± 0.5 cm (0.20 in)
•• Distance between the pommels: 40 cm (16 in) – 45 cm
(18 in)(adjustable)
Roman Rings
Min 120 cm
50 cm
Min 280 cm
280 cm
280 cm
300 cm
70 cm
Min 260 cm
400 cm 18 cm
550 cm
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Specifications
•• Inner diameter: 18 cm (7.1 in) ± 0.1 cm (0.039 in)
•• Diameter of profile: 2.8 cm (1.1 in) ± 0.1 cm (0.039 in)
•• Distance from the point of attachment to lower inner
side of the rings: 3 m (9.8 ft) ± 1 cm (0.39 in)
•• Distance between the two points of attachment: 50 cm
(1.6 ft) ± 0.5 cm (0.20 in)
95 cm
75/85 cm
125 cm
135 cm
120 cm
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Specifications
•• Length: 1.20 m (3.9 ft) ± 1 cm (0.39 in)
•• Width: 90 cm (3.0 ft) ± 1 cm (0.39 in)
•• Height
▪▪ Men: 1.35 m (4.43 ft) ± 1 cm (0.39 in)
▪▪ Women: 1.25 m (4.10 ft) ± 1 cm (0.39 in)
•• Run up area
▪▪ Length: 3.5 m (11.5 ft) ± 10 cm (3.9 in)
▪▪ Width: 1 m (3.3 ft) ± 1 cm (0.39 in)
Balancing Beam
500 cm 13 cm
10 cm
16 cm
125 cm
125 cm
500 cm maximum
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Specifications
•• Height: 1.25 cm (4.10 ft)
•• Length: 5 cm (16 ft)
•• Width: 10 cm (3.9 in)
Floor
14 m
12 m
Floor
Specifications
•• Performance area: 12 m (39 ft) × 12 m (39 ft) ± 3 cm
(1.2 in)
•• Diagonals: 1.697 m ± 5 cm (2.0 in)
•• Border: 1 m (3.3 ft)
•• Safety zone: 2 cm (6.6 ft)
Parallel Bar
Min 350 cm
60 cm 60 cm 42 cm 52 cm
200 cm
48 cm 48 cm
Fig. 4.34: Parallel bar
Specifications
•• Bar length: 3.50 m (11.5 ft) ± 1 cm (0.39 in)
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Basic Techniques
A few basic techniques of Judo given below with the original
terminology and their English version.
1. Tachi-Waza — Standing techniques
2. Koshi-Waza — Hip techniques
3. Ashi-Waza — Leg techniques
4. Te-Waza — Hand techniques
5. Osae-komi-Waza — Ground techniques (Holds)
6. Kensetsu-Waza — Arm lock techniques
7. Shime-Waza — Choking techniques
Basic rules
(i) During international competitions, each match lasts
for four minutes, and points and penalties are awarded
by the match referee assisted by the judges.
(ii) The main objective of the player is to score an ‘Ippon’
(winning point) before the time runs out. Once a player
scores an Ippon or is given a ‘Hansoku-make’ (severe
penalty), the match ends immediately. Otherwise, the
winner of the match is determined by the scored points.
(iii) If the points are equal, then the winner is declared on
the basis of the least number of penalty points known
as ‘Shido’, means minor penalties.
(iv) Judoka are not allowed to employ any of the outlawed
techniques, attacking joints other than the elbows,
punching or kicking, touching the opponent’s face, or
intentionally injuring the opponent in any way.
(v) In a judo bout, Judoka can achieve two types of scores
(Ippon and waza-ari).
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First dan
Second dan
Third dan
Fourth dan Black
Fifth dan
Sixth dan
Seventh dan
Eighth dan
Red and White
or
Black
Ninth dan
Tenth dan
Eleventh dan
Red or Black
Golden Score
In case there is no score(s) or scores are equal, the contest will
continue till golden score. Any score or penalties from regular
time will remain on the scoreboard and will be extended into
the golden score overtime period. The decision in the golden
score is made by the deference or score or hansoku-make.
Competition area
The competition area is a minimum of 14m×14m and is
divided into two zones. The inner zone called the contest area
is a minimum of 8m×8m to a maximum of 10m×10m. The
outer zone is the safety area and is a minimum of 3m wide.
The contesting area is of different colour to the safety area.
When using two or more adjoining competition areas, the
common or shared safety area is 4m. A free zone, a minimum of
50 cm, must be maintained around the entire competition area.
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14–16 metres
8–10m
Contest
Area Blue Competitor
Board
Score
14–16 metres
Scorers
Referee
Timers
White Competitor
Safety area
3m
Tatamis
The competition area is covered by a tatamis or similar material.
The tatamis is made of pressed foam and is 1m×2m or 1m×1m.
Platform
The platform is optional and is made up of solid wood. It
measures approximately 18m×18m. When using a platform,
it is recommended that the safety area is a minimum of 4m
wide around the competition area.
Judogi (Uniforms)
Judoka must wear the appropriate Gi (uniform). Judogi is no
more than 5 cm above the ankle and wrist and is tied with
the correct style of knotted belt.
Contestants
The name of the blue uniform contestant is called first,
followed by the name of the white uniform contestant.
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Important Tournaments
1. National School Games
2. CBSE School National Competition
3. Federation Cup
4. International Competitions like, Asian Games,
Commonwealth Games, and Olympics.
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50m
50m 15m
Starting Platform
Lane Rope Lane Markings 5m
Lane 1
Lane 2
Lane 3
Lane 4
Lane 5
Lane 6
25m
Lane 7
Lane 8
Lane 9
2.5m
Lane 10
Starting Platforms
Starting platforms shall be firm and give no springing effect.
The height of the platform above the water surface shall
be from 0.5 metre to 0.75 metre. The surface area shall be
at least 0.5 metre×0.5 metre and covered with a non-slip
material. Maximum slope shall not be more than 10 degrees.
0.5m
ft /1.6
1.6 ft
m/
0.5 0
10 max
0.5-0.75m/
1.6-2.5ft
above Water
0.3-0.6m/
1-2ft
above Water
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away from the water for a good amount of years. So, how you
Activity 4.9
Make a list of the Olympic teach swimming is very important. If swimming is not taught
events of swimming. properly and correctly, children can develop a phobia.
The beginning
Assemble the class at pool side at a given point of time. First,
orient the children with pool surroundings and swimming
environment by taking them around the pool, showing
various equipment, changing rooms, different depths of
the pool, specially the limits of shallow water. Also brief the
safety, health and hygiene rules which are to be followed by
all at the pool. Engage them in talks and bring them closer to
the pool. Make them sit on the deck around the shallow end
with feet hanging and swinging in the water, making waves.
Also encourage them to lean forward and touch the water
with hands.
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Floating
Remember that it is much easier to float on the surface by
keeping the body relaxed than by thrashing about with arms
and legs. After having left the bottom with support, the child
should now be ready to float without any support or help.
Types of Floats
There are many techniques of floating, such as—
1. Tuck float
2. Jellyfish float
3. Prone float
4. Star float
5. Supine float
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Swimwear
The swimwear includes swimsuit, cap and goggles, which
shall be in good moral state and suitable for the individual
sports disciplines and should not carry any symbol which
may be considered offensive. The swimsuits shall be non-
transparent. It is permissible to wear two caps.
Table 12: Events Conducted in the
World Championships in 50 m pool
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Fundamental Techniques
Techniques in swimming are classified into three main
categories —
1. Strokes
2. Starts
3. Turn
Strokes
In swimming, there are four strokes used in the competition
all over the world.
1. Front Crawl or Freestyle
2. Back Crawl
3. Breast
4. Butterfly
Teaching stages of front crawl stroke
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knee, not at the hip. Allow the swimmer to let their feet
work in a wide arc, if necessary, as the main aim is to get
their feet turned out. Once the swimmer has their feet
ready to kick back, it is advisable to get them to pause
at this point and consciously turn their feet out before
kicking back, and pause again while the legs are fully
extended.
4. Kick on front, holding the board on the back and with
thumbs underneath and arms fully extended. Place the
face in water and proceed to do three kicks and then
breathe. Stretch and glide after each kick. Keep the head
very stable with the eyes looking to the front at all times.
Rocking movements of the head are best avoided as they
affect the body position and the swimmer can lose track
of where their arms and legs are. A stable head helps
maintain a reference point. The breathing is performed
by raising and lowering the head as one unit.
5. Repeat Step 4 by doing two kicks and one round of
breathing.
6. One breath and one kick. Holding the board (as above)
with eyes looking directly ahead and arms and legs
fully extended. Ask the swimmer to lift their head and
shoulders (by contracting their back muscles), then lift
their feet, lower their head and shoulder, then kick and
glide. Repeat this sequence over and over—stressing to
the swimmer that the first movement in the sequence is
raising of the head and shoulders.
a. The Pull: Swimmers have a lot of difficulty with
learning the pull because they achieve very little
propulsion. This causes difficulty in teaching the
stroke as the swimmers modify the pull incorrectly,
in order to gain propulsion. To avoid this temptation,
the use of fins is employed to enable them to propel
themselves while they develop the correct stroke
mechanics. As the swimmers become more proficient,
the fins are removed.
b. The Complete Stroke: By following the above
progression, the swimmer has learned to kick and
breathe, and pull and breathe with the correct
timing. All that remains to do now is, to connect the
two skills together and the timing should look after
itself – as it has already been taught.
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develops the leg muscles needed for the push off in their
turns and eventually the leg drive needed for their dives.
Body should be either in the prone position. Legs together,
toes pointed, arms extended in front of the shoulders, head
positioned between the arms, ears squashed between the
arms, and one hand on top of the other. There should be no
gap between the arms and the ears. The top hand must be
locked over the bottom hand with, no gaps.
2. Dolphin Kick: The swimmers lie on the tummy, in a
streamlined position and push the chest down into the
water and let their bottoms rise and then vice versa, i.e.,
chest up and bottoms down. They can do this with the
hands by the side, to begin. They continue the movement,
trying to get to the other side of the pool. They must
do 3 – 4 movements without breathing and push the
chin forwards to grab a quick breath and then the head
returns to the streamlined position with the eyes looking
towards the bottom. Once this has been established, try
to extend the arms in front of the head in the streamlined
position and perform the same movement while breathing
at every fourth kick. Slowly build up the strength in the
kick by doing short distances with short to moderate rest
intervals. The goal is for a quick movement from the legs
and this takes strength and practice. Goal should be to
execute three kicks per second. All kicking practices can
be done with and without fins.
Starts
All four competitive strokes are to be started in the
competition by using a pair of techniques known as the start.
The swimmer emphasises on the quickest technique which
allows him a stinger push off from the starting position. The
popular starting techniques are—
1. Grab start
2. Circular start
3. Racing start
4. Conventional start
5. Track start
Teaching Stages of Start
For teaching the ‘start’ to the beginners, the following
sequence is followed—
1. Position on the block
2. Take off
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Turns
During the race, the swimmer must take a turn from the
end of the wall to complete the full distance of the race. The
swimmers try to use such techniques which are quicker
and gives strong push off from the wall within the
permissible rules of the stroke. The various turns used by
the swimmers are:
1. Simple
2. Throw away
3. Summersault
4. Flip
5. Roll over
6. Breast stroke
7. Butterfly
Teaching Stages of Turn
1. Approach to the wall
2. Turn or touch
3. Push off
4. Glide First
Table Tennis
History
Table tennis, also known as ‘Ping-Pong’, is a popular indoor
recreational sport in India. The International Table Tennis
Federation (ITTF) was founded in 1926. Table tennis made its
Olympic debut at the 1988 Seoul Games. At present, there are
226 member nations affiliated to International Table Tennis
Federation. Table Tennis Federation of India is one of the
founder members of ITTF and officially started playing table
tennis with the establishment of Table Tennis Federation of
India (TTFI) in 1926. Table tennis has been contested at the
Asian Games since 1958. Table tennis competition has been
in the Commonwealth Games as an optional sport since 2002.
World Team Table Tennis Championships, which include
men’s team and women’s team events, started in the year
2000. World Table Tennis Championships have been held since
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2.74 m
1.
52
5
m
76 cm
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Do You Know?
Manav Thakkar of India secured
top position in the junior world
ranking of International Table
Tennis Federation during the
first month of 2018.
Activity 4.10
Check the Table Tennis tables of
your school by bouncing a Table
Tennis ball as per the rules.
Fig. 4.47: Net used in table tennis
•• The top of the net, along its whole length, shall be 15.25
cm above the playing surface.
Ball
•• The ball shall be spherical, with a diameter of 40 mm
and weigh 2.7 g.
•• It shall be made of celluloid or similar plastics material
and shall be white or orange in colour.
Fig. 4.48:
Table tennis ball
Racket
•• Racket may be of any size, shape or weight, but the
blade shall be flat and rigid.
•• At least 85 per cent of the blade by thickness shall be of
natural wood; an adhesive layer within the blade may
be reinforced with the fibrous material, but shall not be
thicker than 7.5 per cent of the total thickness or 0.35
mm, whichever is the smaller.
•• A side of the blade used
for striking the ball shall
be covered with either
ordinary pimpled rubber,
with pimples outwards
having a total thickness
including adhesive, of
not more than 2.0 mm,
or sandwich rubber,
with pimples inwards
or outwards, having a Fig. 4.49: Table tennis
total thickness including racket
adhesive of not more
than 4.0 mm.
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Playing conditions
The playing space shall be rectangular and not less than 14
meter long, 7 meter wide and 5 meter high. The four corners
may be covered by surrounds of not more than 1.5 meter
length. For para event, F.O.P. (Field of Play) shall not be less
than 8×6 meter. In an international event, the light intensity
equally measured at the height of the playing surface shall
be at least 1000 lux uniformly over the whole playing area.
Definitions
•• A rally is the period during which the ball is in play.
•• The ball is in play from the last moment at which it is
stationary on the palm of the free hand before being
intentionally projected in service until the rally is
decided as a let or a point.
•• A let is a rally of which the result is not scored.
•• A point is a rally of which the result is scored.
•• The racket hand is the hand carrying the racket.
•• The free hand is the hand not carrying the racket; the
free arm is the arm of the free hand.
•• A player strikes the ball if he or she touches it in play
with his or her racket, held in the hand, or with his or
her racket hand below the wrist.
•• A player obstructs the ball if he or she, or anything
he or she wears or carries, touches it in play when it
is above or travelling towards the playing surface, not
having touched his or her court since last being struck
by his or her opponent.
•• The server is the player due to strike the ball first in a rally.
•• The receiver is the player due to strike the ball second
in a rally.
•• The umpire is the person appointed to control a match.
•• The assistant umpire is the person appointed to assist
the umpire with certain decisions.
•• Anything that a player wears or carries includes
anything that he or she was wearing or carrying, other
than the ball, at the start of the rally.
•• The end line shall be regarded as extending indefinitely
in both the directions.
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Scoring System
•• A match shall consist of the best of any odd number
of games.
•• A game shall be won by the player or pair first scoring
11 points unless both the sides score 10 points each,
when the game shall be won by the first player or pair
subsequently gaining a lead of 2 points.
Fig. 4.52: Pen hold grip and shakehand grip (left to right respectively)
Service
There are different kinds of services that may be done from
forehand or backhand such as long service, short service,
flat service, spin service (side spin, back spin, top spin) low
toss and high toss service.
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Activity 4.12
Revise the fundamental skills of
Table Tennis game.
Types of Strokes
•• There are offensive and defensive strokes played by a
table tennis player including backhand and forehand.
•• The offensive strokes in table tennis include drive, loop
drive, loop, loop kill, hook, counter drive, flip and smash.
•• The defensive strokes in table tennis include push, slice,
block, drive, lob, drop shot and spin (side backhand top).
Most commonly used skill is forehand push, which
can be played in the following way—
•• This stroke is mainly used if a player cannot play a
more aggressive attacking stroke.
•• It is used when the opponent plays the ball short to the
forehand with back spin. Right foot is the leading foot
to return the ball with body weight transferred onto the
right foot.
•• The racket moves in a downward forward direction to
contact the ball just in front of the body with slight
follow through.
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Wrestling
Do You Know? History
Vinesh Phogat is the first Wrestling has a prominent place in the Olympic Games
woman wrestler of India to win and considered as one of the oldest forms of combat. It is
gold at Asian Games.
believed that pictures of combating sports like wrestling
were depicted in 15,000-year-old cave drawings found
Activity 4.13 in France. Early Egyptians and Babylonians were also
Collect information about the believed to be using the same techniques for the purpose of
wrestlers of India and their
exhibiting their superiority over others. Wrestling was also
achievement at international
wrestling.
very popular in Greece. It was developed by ancient Greeks
as a way to train soldiers in hand-to-hand combat and
military exercises. As per records found in the history of
wrestling, it was year 1888 when the first national wrestling
tournament was hosted at New York City. During the first
Olympic Games, only one event in free style wrestling was
introduced. It was until Saint Louis Olympic Games in
1904, where the free style wrestling competition was hosted
in five categories. In 1908 Olympic Games, Greco Roman
wrestling was also introduced in five weight categories but
the number was increased up to eleven categories in later
years. The International Federation of Associated Wrestling
Styles (FILA) was founded in the year 1912 at Antwerp,
Belgium. Norway hosted the first world women’s wrestling
championship in the year1987 and women wrestling was
included in the Olympic Games 2004.
Wrestling in India
Wrestling has been popular in India since ancient times; it
was mainly an exercise to stay physically fit. The wrestlers,
traditionally, use to wear a linen cloth called Langota. The real
name which was used for the technique similar to wrestling
in India was Malla Yuddh. One of the premier characters of
the epic Mahabharata was Bhima, he was considered to be a
great wrestler of that time. Jarasangha, Duryodhana, Karna
and Balarama were included as other great wrestlers during
Mahabharata. In an other Indian epic Ramayana, Hanuman
is described as one of the greatest wrestlers of all time.
Governing Body
The governing body of the wrestling game at international level
is known as United World Wrestling (UWW). Earlier, wrestling
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Types of wrestling
Free style
Free style is a type of wrestling in which holds on whole body
parts are allowed. Free style wrestling was one out of total
nine events that were included in the first Olympic Games
1896.
Greco-Roman
The Greco-Roman type of wrestling forbids holds below the
waist; this is the major difference between Greco-Roman and
freestyle wrestling. Greco-Roman is an international sport
that was contested at the first modern Olympic Games in
1896 at Athens as an exhibition sport. Greco-Roman style of
wrestling has been included in every edition of the summer
Olympics held since 1908. Two wrestlers are scored for their
performance in two minutes bout for three periods. A wrestler
can also win by pinning down (or fall) the opponent without
completing the full time bout or periods. Women’s wrestling
was added to the summer Olympics, in 2004, at St. Louis
(Missouri), USA.
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Fundamentals of Wrestling
Weight Categories
There are different weight categories in wrestling for various
age groups, at school level as well as at senior level. Wrestlers
in the junior age category are allowed to participate in the
competitions at senior level. However, in order to take part at
senior level competition, wrestlers aged 18 in the concerned year
must provide a medical certificate and parental authorisation.
Wrestlers aged 17 in the year in question may not participate
in senior competitions. Weight categories are classified for
the purpose of giving equal opportunity to every wrestler
competing in the competition. Wrestling competition organised
at international level for different age groups are:
School Boys: 14 –15 years
Cadets: 16 –17 years
Juniors: 18 –20 years
Seniors (Under 23): 19–23 years
Seniors: Above 20 years
Table 13: Weight Categories up to Junior level
S. School School Cadet Cadet Junior Junior
No. Boys Girls Boys Girls Boys Girls
1. 29 – 32 28 – 30 39 – 42 36 – 38 46 – 50 40 – 44
2. 35 32 46 40 55 48
3. 38 34 50 43 60 51
4. 42 37 54 46 66 55
5. 47 40 58 49 74 59
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6. 53 44 63 52 84 63 Activity 4.14
7. 59 48 69 56 96 67 Collect information about
8. 66 52 76 60 96 –120 67 – 72 Arjuna award winners in
wrestling and discuss about the
9. 73 57 85 65 participation of Indian women
10. 73 – 85 57 – 62 85 – 100 65 – 70 in wrestling.
Table 14: Weight Categories up to Junior level
S. Senior Olympic Senior Olympic Women
No. (Freestyle) (Freestyle) (Greco- (Greco- (Freestyle
Roman) Roman) Olympic)
1. 57 57 59 59 48/48
2. 61 65 66 66 53/53
3. 65 74 71 75 55
4. 70 86 75 85 58/58
5. 74 97 80 98 60
6. 86 125 85 130 63/63
7. 97 98 69/69
8. 125 130 75/75
Table 15: New weight categories (boys) described by School
Games Federation of India (SGFI) (from 2018–19)
Under 14 Under 17 Under 19 Under 19
(Freestyle (Freestyle (Freestyle) (Greco-
Boys) and Greco- Boys Roman)
Roman Boys) Boys
35 41–45 57 55
38 48 61 60
41 51 65 63
44 55 70 67
48 60 74 72
52 65 79 77
57 71 86 82
62 80 92 87
68 92 97 97
75 110 125 130
Costume of a Wrestler
Singlet
Contestants must appear on the edge of the mat, wearing
an approved one-piece singlet of the colour assigned to them
(red or blue). It is forbidden to have a mixture of red and blue
colours on the singlet.
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Ear protectors
If the wrestlers want, they can wear ear protectors, which
must be approved by United World Wrestling (UWW) and
must not contain any metal or have hard shells. The referee
can oblige a wrestler whose hair is too long, to wear ear
protectors.
Wrestling shoes
Contestants must wear wrestling shoes, providing firm
support for the ankles. The use of heels in shoes, nailed
soles, shoes with buckles or any metallic part is prohibited.
Central Wrestling
Area
1m 7m
1.5 m
12 m
Passivity Zone
Rules
The rules for wrestling usually change with the type of
wrestling game being played. For instance, in Greco-Roman
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Classification of points
•• The prime objective of Olympic Wrestling is to put
your opponent on their back or to pin the opponent
to the ground. This is only applicable if any part of
the shoulder or both shoulder blades of the opponent
contact the mat for at least a period of two seconds.
•• To encourage risk-taking during bouts, a wrestler who
may unsuccessfully try to execute a hold but ends
up in the ‘parterre’ position (hands and knees on the
ground), the wrestler on above will not be awarded any
point. However, during a hold, if a defending wrestler
initiates a counter-attack successfully, points would be
awarded for the action.
•• Three points are given to the near fall position for the
player who gets the opponent to fall down but can’t
pin down completely. These points are given when
shoulders of the opponent are within 4 inches of the
mat (for at least 2 seconds) or when one shoulder
touches the mat and the other is at 45 degree angle or
when the wrestler is in high bridge.
•• An offensive wrestler can also get a point in ‘danger
position’. A ‘danger position’ is the position when a
defensive wrestler’s body assumes bridge position
in order to be avoided being pinned down. A ‘danger
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Caution to a Wrestler
Caution is given to the wrestler for the following actions
during the competition—
•• For fleeing the mat, fleeing a hold, refusal to start, and
illegal hold be noted by awarding (0).
•• After each caution (0), the opponent will automatically
receive two points in Greco-Roman wrestling.
•• After each caution (0), the opponent will automatically
receive one or two technical points in Freestyle wrestling
depending on the gravity of the infraction.
•• In Greco-Roman wrestling, no point is granted to the
opponent when a wrestler is warned for the second
time for passivity.
•• Offensive wrestler can get a penalty to lock hands (except
cradles) around the torso of the defensive wrestler.
•• It can only be done if the opponent is standing on their
feet or close to the fall count.
•• A referee will consider overlapping fingers as locked hands.
Technical Violation
The referee can penalise the wrestler for the technical
violation of the following rules—
•• Going off the mat or forcing your opponent off the mat
to avoid wrestling.
•• Leaving the mat during the match without the referee’s
permission.
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Criteria to Win
•• A bout may be won by fall, withdrawal by injury,
default, disqualification of the opponent, or by technical
superiority through points.
•• In case of tie by points, the winner will be declared by
successively considering — the highest value of holds;
the least amount of cautions; and the last technical
point(s) scored.
•• If nobody gets pinned, the wrestler who scored the most
points during the match is declared as a winner.
Match Officials
In all competitions, the refereeing for each bout shall consist
of—
•• Mat Chairman
•• Referee
•• Judge
Some of the great wrestlers produced by India are Master
Chandgi Ram, Satpal, Kartar Singh, Ombir Singh, K.D.
Yadav, Palwinder Singh Cheema, Sushil Kumar, Yogeshwar
Dutt, Geeta Phogat, Narsingh Yadav, Babita Kumari, Vinesh
Phogat, Babita Kumari, Sumit Malik, etc.
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Badminton
I. Long Answer Questions
1. Write the history of Badminton in Olympics.
2. Write various types of events played in Badminton.
3. Write the dimensions of the Racket.
4. Draw a labelled badminton court.
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Gymnastics
I. Long Answer Questions
1. Explain the history of gymnastics in Olympics.
2. Explain the evolution of gymnastics in India.
3. How many types of gymnastics are there? Enlist the men’s and
women’s apparatus used in artistic gymnastics.
4. Write down the specifications of uneven bars and pommel horse.
5. Enlist some advanced skills in gymnastics and explain the
process of ‘Cartwheel on Balancing Beam’.
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Judo
I. Long Answer Questions
1. Explain the history of Judo.
2. Describe the basic rules of Judo.
3. Explain about the emergence of Judo in India.
4. Explain the measurement and specifications of the contest
area in Judo.
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Swimming
I. Long Answer Questions
1. Explain the world and Indian history of swimming.
2. Write about the most renowned swimmers of India.
3. Explain the teaching stages of front crawl stroke.
4. Explain the teaching stages of back crawl stroke.
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Table Tennis
I. Long Answer Questions
1. Briefly write the history of Table Tennis.
2. Briefly write the scoring system in Table Tennis.
3. Write about the expedite system in Table Tennis.
4. How many types of strokes are there in table tennis?
Explain.
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Wrestling
I. Long Answer Questions
1. Differentiate between freestyle and Greco-Roman wrestling in
detail.
2. Draw the labelled diagram of a wrestling playing mat.
3. Discuss different age and weight categories in wrestling for
male and female.
4. Discuss the various ways of winning points by a wrestler.
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