2019 Second Quarter and Interim Results Presentation: August 14, 2019
2019 Second Quarter and Interim Results Presentation: August 14, 2019
2019 Second Quarter and Interim Results Presentation: August 14, 2019
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Cautionary Note
This presentation may contain forward-looking statements relating to the forecasts, targets, outlook, estimates of
financial performance, opportunities, challenges, business developments, business plans and growth strategies of
Tencent Holdings Limited (the “Company” or “Tencent”) and its group companies. These forward-looking
statements are based on information currently available to Tencent and are stated here on the basis of the outlook
at the time that this presentation was produced. The Company undertakes no obligation to publicly update any
forward- looking statement, whether written or oral, that may be made from time to time, whether as a result of new
information, future developments or otherwise. The forward- looking statements are based on certain expectations,
assumptions and premises, some of which are subjective or beyond our control. The forward- looking statements
may prove to be incorrect and may not be realized in the future. Underlying the forward- looking statements are a
large number of risks and uncertainties. Therefore you should not rely on any of these forward- looking
statements. Please see our various other public disclosure documents for a detailed discussion of those risks and
uncertainties.
This presentation also contains some unaudited non-GAAP financial measures which should be considered in
addition to, but not as a substitute for, measures of the Company's financial performance prepared in accordance
with IFRS. In addition, these non-GAAP financial measures may be defined differently from similar terms used by
other companies. The Company's management believes that the non-GAAP financial measures provide investors
with useful supplementary information to assess the performance of the Company’s core operations by excluding
certain non- cash items and certain impact of acquisitions. For further explanation of our non-GAAP measures and
reconciliations between our GAAP and non-GAAP results, please refer to our earnings announcement.
In addition, information relating to other companies and the market in general presented in these materials has
been obtained from publicly available information and other sources. The accuracy and appropriateness of that
information has not been verified by Tencent and cannot be guaranteed.
The reporting currency of the company is Renminbi. For the purpose of this presentation, all figures quoted in US
dollars are based on the exchange rate of US$1 to RMB6.8747 for 2Q2019.
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1. Overview
2. Strategy Review
3. Business Review
4. Financial Review
5. Q&A
3
Financial Highlights
in billion RMB 2Q2019 2Q2018 YoY 1Q2019 QoQ
Non-GAAP*
Operating Profit 27.3 22.3 +23% 28.5 -4%
Operating Margin 30.7% 30.2% +0.5ppt 33.3% -2.6ppt
Net Profit to Shareholders 23.5 19.7 +19% 20.9 +12%
* Please refer to Slide 20 for details of non-GAAP adjustments.
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Key Platforms Update
Online Games Platform Video
• #1 by users in China across Online • #1 by mobile DAU
PC and smart phone Games News
• #1 globally by revenue • #1 news services by MAU
Music
Media • #1 music services platform
Literature
Weixin & WeChat • #1 online content library
• #1 smart phone and publishing platform
community
• MAU at 1,133m
QQ & Qzone
Communications FinTech
• QQ smart devices & Social
MAU at 707m
• Qzone smart devices Mobile Payment
MAU at 554m • #1 by MAU & DAU
Cloud
App Store
• #1 by MAU Cloud
Mobile Security Utilities • #2 service provider
• #1 by MAU
Mobile Browser
• #1 by MAU
*All rankings above refer to China market, unless otherwise stated. Company data as of June 30, 2019. 5
1. Overview
2. Strategy Review
3. Business Review
4. Financial Review
5. Q&A
6
High-Quality Content – A Strategic Asset
The Planets 2018-2019 NBA King's Avatar Explore with the Note Land of Warriors
Anime Movie
Mini- and short-video consumption has boomed in China, but mostly additive to Internet time spent
• Mini-video boom coincided with acceleration in time spent online, as mini-video enabled users to derive
entertainment in previously under-utilized pockets of time
• Many long-form content appear unaffected - time spent viewing sports and popular drama series on healthy
growth trends
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Unique Capabilities in High-Quality Content
Fans
Tencent Tencent Tencent Tencent
Tencent Tencent Tencent Games Video Sports TME Comics
Games Video Comics
High-DAU Platforms
External Content Partners
Content
Source high-quality content, Expertise in content curation and Multiple platforms provide
internally and externally user management access to extensive user base
• In-house content incubation • Operations teams to enhance content • Category-leading plaforms
and capability to extend IPs packaging provide content to core users
across formats • Technology teams provide smooth • High-DAU platforms facilitate
• Partnership with best-in-class streaming experience easy access and amplify user
content providers globally coverage through social
• Customized communities foster user
interactions
interactions and connections with IPs
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#1: Convert Online Novels Into Cross-Media IP Entertainment
• Top novel IP, belonging to China Literature • Top novel IP from joint venture of China
Literature
• Breakout success in IP development across
media • Anime: exceeded 2.2 billion video views
• Anime: ranked #1 modern-day anime by video • Drama: praised for screenplay and Chinese
views in 2017 style art design; ranked #1 costume drama by
video views in July 2019
• Drama: ranked #1 online modern-day drama by
video views in August 2019
• Movie: to be released in August 2019
• Mobile games: to be developed by Tencent
Games
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#2: Extend Win-Win Partnership with NBA
Tencent Games
Tencent eSports Tencent News
User Interaction
IP Content
Penguin Media Tencent Sports
Content Platform
QQ Tencent Video
Weixin
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1. Overview
2. Strategy Review
3. Business Review
4. Financial Review
5. Q&A
11
Revenue by Segment
88.8
85.5 2%
84.9
2%
3%
80.6
1%
73.5 73.7 26%
1% 1% 25%
26%
24%
65.2 66.4
21% 23%
18% 21%
56.6
16% 18%
17% 14% 20% 20%
49.6
19%
17%
43.9 15% 19%
40.4 15% 18%
12% 14%
35.7
10% 33% 31%
19% 39%
19% 28%
18% 41% 34%
37% 32%
42%
46%
45% 42%
48%
2Q16 3Q16 4Q16 1Q17 2Q17 3Q17 4Q17 1Q18 2Q18 3Q18 4Q18 1Q19 2Q19
Social Networks Online Games Online Advertising FinTech and Business Services Others (In billion RMB)
* Starting 1Q19, we move “FinTech and Business Services” revenues out of the Others segment to form a new segment. Please refer to Slide 17 for retrospective figures.
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Value-Added Services
Social Networks
• Virtual item sales in live streaming services
+14% -2% and games contributed to revenue growth
YoY QoQ
• VAS subscriptions increased 10% YoY to 169
million, within which video reached 97 million
48.1 49.0 48.1 mainly due to joint membership promotions
and self-commissioned Chinese anime series
42.1
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VAS - Social Networks
Weixin QQ
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VAS - Online Games
Peacekeeper Elite
PC Client Games
• LoL DAU and time spent benefitting from new play mode Teamfight Tactics since late June -
clear global leader in auto-chess category; cash receipts in China increased YoY
• DnF fine-tuned gameplay to prioritize user engagement and reduce monetization
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Online Advertising
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FinTech and Business Services
FinTech Services
• Commercial payments grew rapidly - users,
+37% +5% merchants, transaction volume and revenue
YoY QoQ
• Users increasingly kept their money within
our payments ecosystem:
- LiCaiTong AUM exceeded RMB800 billion
as at end of June
- Lower frictional costs for users
- Withdrawal fee revenue and bank charges
reduced for us
22.9 21.8 22.9 • Focus on risk management
16.7
Business Services
• Expanded sales team and enhanced product
2Q18 2Q19 1Q19 2Q19 portfolio to sign up more key accounts and
large contracts, driving YoY revenue growth
In billion RMB
• Increased penetration among SMBs via
strategic partnerships with ISVs and resellers
*Segment revenue was RMB15,182 million in 1Q18, RMB16,666 million in 2Q18,
RMB19,693 million in 3Q18 and RMB21,597 million in 4Q18.
**In 2Q19, excluding interest income on custodian cash, segment revenue grew 57%
YoY and 7% QoQ.
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1. Overview
2. Strategy Review
3. Business Review
4. Financial Review
5. Q&A
18
Income Statement
in million RMB 2Q2019 2Q2018 YoY 1Q2019 QoQ
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Non-GAAP Adjustments
Net (gains)/
Amortisation Tax
in million RMB GAAP SBC losses from Impairment Non-GAAP YoY QoQ
of intangible effect3
2Q2019 investee provision2 2Q2019 change change
assets
companies1
Operating profit 27,521 2,453 (4,950) 118 2,139 - 27,281 +23% -4%
Net profit 24,684 2,373 (6,523) 1,486 2,492 (321) 24,191 +18% +12%
Net profit to shareholders 24,136 2,296 (6,522) 1,432 2,492 (309) 23,525 +19% +12%
Note:
1Including net (gains)/losses on deemed disposals, disposals of investee companies, fair value changes arising from investee companies, and other expenses incurred from
equity transactions of investees.
2Impairment provision for associates, joint ventures and intangible assets arising from acquisitions.
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Segment Gross Margin
46.6 48.6
45.3
41.9
36.3 34.8 37.8 36.3 37.2 37.4 36.7 36.6
31.2
28.5
26.1 26.0 25.1 24.5 24.0
2Q16 3Q16 4Q16 1Q17 2Q17 3Q17 4Q17 1Q18 2Q18 3Q18 4Q18 1Q19 2Q19
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Operating Expenses
S&M G&A (incl. R&D)
(in billion RMB) (in billion RMB)
+28% +11%
YoY QoQ
12.6 12.6
11.3
-26% +11% 9.9
YoY QoQ 5.5 5.5
+32% 4.8 +13%
4.2
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Margin Ratios
57.3 54.0 53.9 51.3 50.0 48.6 47.4 50.4
46.8 44.0 46.6 44.1
41.4
41.2
37.2 37.4 35.4 34.4
34.1 33.1 32.9 33.3
30.2 28.0 30.7
26.4
32.2
29.5 28.3 29.0 29.1 27.7 27.8 27.2
26.3 26.0 25.3 23.8 25.4
2Q16 3Q16 4Q16 1Q17 2Q17 3Q17 4Q17 1Q18 2Q18 3Q18 4Q18 1Q19 2Q19
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CAPEX, FCF and Cash Position
in million RMB 2Q2019 2Q2018 YoY 1Q2019 QoQ
Improved
Cash Position (15,766) (35,301) (9,595) -64%
+55%
Fair value of our shareholdings in listed investee companies, excluding subsidiaries, was
approximately RMB 329.0 billion (USD47.9 billion) as at June 30, 2019
* In 2019, we have re-classified interests paid from operating to financing cash flows, and re-stated comparative figures accordingly 24
1. Overview
2. Strategy Review
3. Business Review
4. Financial Review
5. Q&A
25
Tencent Holdings Limited
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