GCE AS and A Level Subject Content For Art and Design

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GCE AS and A Level subject content for art and design

Introduction
1. AS and A level subject content sets out the knowledge, understanding and skills common to
all AS and A level specifications in art and design.

Aims and objectives


2. AS and A level specifications in art and design must encourage students to develop:

 intellectual, imaginative, creative and intuitive capabilities

 investigative, analytical, experimental, practical, technical and expressive skills, aesthetic


understanding and critical judgement

 independence of mind in developing, refining and communicating their own ideas, their
own intentions and their own personal outcomes

 an interest in, enthusiasm for and enjoyment of art, craft and design

 the experience of working with a broad range of media

 an understanding of the interrelationships between art, craft and design


processes and an awareness of the contexts in which they operate

 knowledge and experience of real world contexts and, where appropriate, links to the
creative industries

 knowledge and understanding of art, craft, design and media and technologies in
contemporary and past societies and cultures

 an awareness of different roles, functions, audiences and consumers of


art, craft and design

Subject content
3. AS and A level specifications in art and design must specify that the student engages in
integrated critical, practical and theoretical study in art and design.

4. At A level, specifications must allow for greater depth of study than the AS specifications.
This might be achieved by, for example:

 greater specialisation in a particular medium or process

Published: April 2014


 extended development of particular themes, ideas or issues

 further theoretical research and increased requirement to demonstrate understanding


through integrated practical and written forms, and other means of communication

 more rigorous exploration of an interdisciplinary or multidisciplinary approach

5. Students may enter for more than one title as described in paragraphs 9 and 10.

Knowledge, understanding and skills


6. AS and A level specifications must require students to develop practical and theoretical
knowledge and understanding of:

 relevant materials, processes, technologies and resources

 how ideas, feelings and meanings can be conveyed and interpreted in images and
artefacts

 how images and artefacts relate to the time and place in which they were made and to
their social and cultural contexts

 continuity and change in different genres, styles and traditions

 a working vocabulary and specialist terminology

7. AS and A level specifications must require students to develop the skills to:

 record experiences and observations, in a variety of ways using drawing or other


appropriate visual forms; undertake research; and gather, select and organise visual and
other appropriate information

 explore relevant resources; analyse, discuss and evaluate images, objects and artefacts;
and make and record independent judgements

 use knowledge and understanding of the work of others to develop and extend thinking
and inform own work

 generate and explore potential lines of enquiry using appropriate media and techniques

 apply knowledge and understanding in making images and artefacts; review and modify
work; and plan and develop ideas in the light of their own and others’ evaluations

 organise, select and communicate ideas, solutions and responses, and present them in a
range of visual, tactile and/or sensory forms

8. Students can work entirely in digital media or entirely in non-digital media, or in a mixture of
both, provided the aims and assessment objectives are met.

Titles
9. All art and design specifications must offer a broad-based course in:
2
 Art, craft and design: Exploring practical and critical/contextual work through a range of
2D and/or 3D processes and media

10. All art and design specifications may also offer one or more of the endorsed titles listed
below.

 Art and design (fine art): for example painting, drawing, mixed-media sculpture,
ceramics, installation, printmaking and photography

 Art and design (critical and contextual studies): for example areas of study across art,
craft and design

 Art and design (textile design): for example fashion, printed and/or dyed fabrics,
constructed textiles and installed textiles and digital textiles

 Art and design (graphic communication): for example illustration, web and app design,
advertising, packaging, design for print, multimedia, animation and game design.

 Art and design (three-dimensional design): for example jewellery, body ornament,
ceramics, theatre design, exhibition design, film-set design, interior design, product
and/or environmental design, architectural design and 3D digital design

 Art and design (photography): for example portraiture, landscape photography, still life,
documentary, photojournalism, fashion photography, experimental imagery,
photographic installation and moving image (video, film, animation)

© Crown copyright 2014


Reference: DFE-00357-2014

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