Hazel Game Engine
Hazel Game Engine
#include "Hazel/Events/Event.h"
#include "Hazel/Core/KeyCodes.h"
namespace Hazel {
EVENT_CLASS_CATEGORY(EventCategoryKeyboard | EventCategoryInput)
protected:
KeyEvent(const KeyCode keycode)
: m_KeyCode(keycode) {}
KeyCode m_KeyCode;
};
EVENT_CLASS_TYPE(KeyPressed)
private:
uint16_t m_RepeatCount;
};
EVENT_CLASS_TYPE(KeyReleased)
};
EVENT_CLASS_TYPE(KeyTyped)
};
}