POSIX Threads Programming: Blaise Barney, Lawrence Livermore National Laboratory
POSIX Threads Programming: Blaise Barney, Lawrence Livermore National Laboratory
Table of Contents
1. Abstract
2. Pthreads Overview
1. What is a Thread?
2. What are Pthreads?
3. Why Pthreads?
4. Designing Threaded Programs
3. The Pthreads API
4. Compiling Threaded Programs
5. Thread Management
1. Creating and Terminating Threads
2. Passing Arguments to Threads
3. Joining and Detaching Threads
4. Stack Management
5. Miscellaneous Routines
6. Mutex Variables
1. Mutex Variables Overview
2. Creating and Destroying Mutexes
3. Locking and Unlocking Mutexes
7. Condition Variables
1. Condition Variables Overview
2. Creating and Destroying Condition Variables
3. Waiting and Signaling on Condition Variables
8. LLNL Specific Information and Recommendations
9. Topics Not Covered
10. Pthread Library Routines Reference
11. References and More Information
12. Exercise
Abstract
Level/Prerequisites: Ideal for those who are new to parallel programming with threads. A
basic understanding of parallel programming in C is assumed. For those who are unfamiliar
with Parallel Programming in general, the material covered in EC3500: Introduction To
Parallel Computing would be helpful.
Pthreads Overview
What is a Thread?
Technically, a thread is defined as an independent stream of instructions that can be
scheduled to run as such by the operating system. But what does this mean?
To the software developer, the concept of a "procedure" that runs independently from
its main program may best describe a thread.
To go one step further, imagine a main program (a.out) that contains a number of
procedures. Then imagine all of these procedures being able to be scheduled to run
simultaneously and/or independently by the operating system. That would describe a
"multi-threaded" program.
How is this accomplished?
Threads use and exist within these process resources, yet are able to be scheduled by
the operating system and run as independent entities largely because they duplicate
only the bare essential resources that enable them to exist as executable code.
This independent flow of control is accomplished because a thread maintains its own:
o Stack pointer
o Registers
o Scheduling properties (such as policy or priority)
o Set of pending and blocked signals
o Thread specific data.
So, in summary, in the UNIX environment a thread:
o Exists within a process and uses the process resources
o Has its own independent flow of control as long as its parent process exists
and the OS supports it
o Duplicates only the essential resources it needs to be independently
schedulable
o May share the process resources with other threads that act equally
independently (and dependently)
o Dies if the parent process dies - or something similar
o Is "lightweight" because most of the overhead has already been accomplished
through the creation of its process.
Because threads within the same process share resources:
o Changes made by one thread to shared system resources (such as closing a
file) will be seen by all other threads.
o Two pointers having the same value point to the same data.
o Reading and writing to the same memory locations is possible, and therefore
requires explicit synchronization by the programmer.
Pthreads Overview
Pthreads Overview
Why Pthreads?
The primary motivation for using Pthreads is to realize potential program
performance gains.
When compared to the cost of creating and managing a process, a thread can be
created with much less operating system overhead. Managing threads requires fewer
system resources than managing processes.
For example, the following table compares timing results for the fork() subroutine
and the pthread_create() subroutine. Timings reflect 50,000 process/thread
creations, were performed with the time utility, and units are in seconds, no
optimization flags.
Note: don't expect the sytem and user times to add up to real time, because these are
SMP systems with multiple CPUs working on the problem at the same time. At best,
these are approximations run on local machines, past and present.
fork() pthread_create()
Platform
real user sys real user sys
AMD 2.3 GHz Opteron (16cpus/node) 12.5 1.0 12.5 1.2 0.2 1.3
AMD 2.4 GHz Opteron (8cpus/node) 17.6 2.2 15.7 1.4 0.3 1.3
IBM 4.0 GHz POWER6 (8cpus/node) 9.5 0.6 8.8 1.6 0.1 0.4
IBM 1.9 GHz POWER5 p5-575 64.2 30.7 27.6 1.7 0.6 1.1
(8cpus/node)
IBM 1.5 GHz POWER4 (8cpus/node) 104.5 48.6 47.2 2.1 1.0 1.5
INTEL 2.4 GHz Xeon (2 cpus/node) 54.9 1.5 20.8 1.6 0.7 0.9
INTEL 1.4 GHz Itanium2 (4 54.5 1.1 22.2 2.0 1.2 0.6
cpus/node)
fork_vs_thread.txt
All threads within a process share the same address space. Inter-thread
communication is more efficient and in many cases, easier to use than inter-process
communication.
Threaded applications offer potential performance gains and practical advantages over
non-threaded applications in several other ways:
o Overlapping CPU work with I/O: For example, a program may have sections
where it is performing a long I/O operation. While one thread is waiting for an
I/O system call to complete, CPU intensive work can be performed by other
threads.
o Priority/real-time scheduling: tasks which are more important can be
scheduled to supersede or interrupt lower priority tasks.
o Asynchronous event handling: tasks which service events of indeterminate
frequency and duration can be interleaved. For example, a web server can both
transfer data from previous requests and manage the arrival of new requests.
The primary motivation for considering the use of Pthreads on an SMP architecture is
to achieve optimum performance. In particular, if an application is using MPI for on-
node communications, there is a potential that performance could be greatly improved
by using Pthreads for on-node data transfer instead.
For example:
o MPI libraries usually implement on-node task communication via shared
memory, which involves at least one memory copy operation (process to
process).
o For Pthreads there is no intermediate memory copy required because threads
share the same address space within a single process. There is no data transfer,
per se. It becomes more of a cache-to-CPU or memory-to-CPU bandwidth
(worst case) situation. These speeds are much higher.
o Some local comparisons are shown below:
Pthreads Worst
MPI Shared Memory Case
Platform Bandwidth Memory-to-CPU
(GB/sec) Bandwidth
(GB/sec)
AMD 2.3 GHz 1.8 5.3
Opteron
AMD 2.4 GHz 1.2 5.3
Opteron
IBM 1.9 GHz 4.1 16
POWER5 p5-575
IBM 1.5 GHz 2.1 4
POWER4
Intel 2.4 GHz Xeon 0.3 4.3
Intel 1.4 GHz Itanium 1.8 6.4
2
Pthreads Overview
Parallel Programming:
On modern, multi-cpu machines, pthreads are ideally suited for parallel programming,
and whatever applies to parallel programming in general, applies to parallel pthreads
programs.
There are many considerations for designing parallel programs, such as:
o What type of parallel programming model to use?
o Problem partitioning
o Load balancing
o Communications
o Data dependencies
o Synchronization and race conditions
o Memory issues
o I/O issues
o Program complexity
o Programmer effort/costs/time
o ...
Covering these topics is beyond the scope of this tutorial, however interested readers
can obtain a quick overview in the Introduction to Parallel Computing tutorial.
In general though, in order for a program to take advantage of Pthreads, it must be
able to be organized into discrete, independent tasks which can execute concurrently.
For example, if routine1 and routine2 can be interchanged, interleaved and/or
overlapped in real time, they are candidates for threading.
Programs having the following characteristics may be well suited for pthreads:
o Work that can be executed, or data that can be operated on, by multiple tasks
simultaneously
o Block for potentially long I/O waits
o Use many CPU cycles in some places but not others
o Must respond to asynchronous events
o Some work is more important than other work (priority interrupts)
Pthreads can also be used for serial applications, to emulate parallel execution. A
perfect example is the typical web browser, which for most people, runs on a single
cpu desktop/laptop machine. Many things can "appear" to be happening at the same
time.
Several common models for threaded programs exist:
o Manager/worker: a single thread, the manager assigns work to other threads,
the workers. Typically, the manager handles all input and parcels out work to
the other tasks. At least two forms of the manager/worker model are common:
static worker pool and dynamic worker pool.
o Pipeline: a task is broken into a series of suboperations, each of which is
handled in series, but concurrently, by a different thread. An automobile
assembly line best describes this model.
o Peer: similar to the manager/worker model, but after the main thread creates
other threads, it participates in the work.
The original Pthreads API was defined in the ANSI/IEEE POSIX 1003.1 - 1995
standard. The POSIX standard has continued to evolve and undergo revisions,
including the Pthreads specification. The latest version is known as IEEE Std 1003.1,
2004 Edition.
Copies of the standard can be purchased from IEEE or downloaded for free from
www.unix.org/version3/ieee_std.html.
The subroutines which comprise the Pthreads API can be informally grouped into four
major groups:
1. Thread management: Routines that work directly on threads - creating,
detaching, joining, etc. They also include functions to set/query thread
attributes (joinable, scheduling etc.)
2. Mutexes: Routines that deal with synchronization, called a "mutex", which is
an abbreviation for "mutual exclusion". Mutex functions provide for creating,
destroying, locking and unlocking mutexes. These are supplemented by mutex
attribute functions that set or modify attributes associated with mutexes.
3. Condition variables: Routines that address communications between threads
that share a mutex. Based upon programmer specified conditions. This group
includes functions to create, destroy, wait and signal based upon specified
variable values. Functions to set/query condition variable attributes are also
included.
4. Synchronization: Routines that manage read/write locks and barriers.
Naming conventions: All identifiers in the threads library begin with pthread_. Some
examples are shown below.
The concept of opaque objects pervades the design of the API. The basic calls work to
create or modify opaque objects - the opaque objects can be modified by calls to
attribute functions, which deal with opaque attributes.
The Pthreads API contains around 100 subroutines. This tutorial will focus on a
subset of these - specifically, those which are most likely to be immediately useful to
the beginning Pthreads programmer.
For portability, the pthread.h header file should be included in each source file using
the Pthreads library.
The current POSIX standard is defined only for the C language. Fortran programmers
can use wrappers around C function calls. Some Fortran compilers (like IBM AIX
Fortran) may provide a Fortram pthreads API.
A number of excellent books about Pthreads are available. Several of these are listed
in the References section of this tutorial.
Several examples of compile commands used for pthreads codes are listed in the table
below.
Compiler / Compiler
Description
Platform Command
IBM xlc_r / cc_r C (ANSI / non-ANSI)
AIX xlC_r C++
xlf_r -qnosave Fortran - using IBM's Pthreads API
xlf90_r -qnosave (non-portable)
icc -pthread C
INTEL
Linux icpc -pthread C++
pathcc -pthread C
PathScale
Linux pathCC -pthread C++
pgcc -lpthread C
PGI
Linux pgCC -lpthread C++
gcc -pthread GNU C
GNU
Linux, AIX g++ -pthread GNU C++
Thread Management
Routines:
pthread_create (thread,attr,start_routine,arg)
pthread_exit (status)
pthread_attr_init (attr)
pthread_attr_destroy (attr)
Creating Threads:
Initially, your main() program comprises a single, default thread. All other threads
must be explicitly created by the programmer.
pthread_create creates a new thread and makes it executable. This routine can be
called any number of times from anywhere within your code.
pthread_create arguments:
o thread: An opaque, unique identifier for the new thread returned by the
subroutine.
o attr: An opaque attribute object that may be used to set thread attributes. You
can specify a thread attributes object, or NULL for the default values.
o start_routine: the C routine that the thread will execute once it is created.
o arg: A single argument that may be passed to start_routine. It must be passed
by reference as a pointer cast of type void. NULL may be used if no argument
is to be passed.
The maximum number of threads that may be created by a process is implementation
dependent.
Once created, threads are peers, and may create other threads. There is no implied
hierarchy or dependency between threads.
Question: After a thread has been created, how do you know when it will be
scheduled to run by the operating system?
Thread Attributes:
By default, a thread is created with certain attributes. Some of these attributes can be
changed by the programmer via the thread attribute object.
pthread_attr_init and pthread_attr_destroy are used to initialize/destroy the
thread attribute object.
Other routines are then used to query/set specific attributes in the thread attribute
object.
Some of these attributes will be discussed later.
Terminating Threads:
Thread Management
Question: How can you safely pass data to newly created threads, given their non-
deterministic start-up and scheduling?
long *taskids[NUM_THREADS];
struct thread_data{
int thread_id;
int sum;
char *message;
};
int rc;
long t;
Thread Management
Routines:
pthread_join (threadid,status)
pthread_detach (threadid)
pthread_attr_setdetachstate (attr,detachstate)
pthread_attr_getdetachstate (attr,detachstate)
Joining:
Joinable or Not?
Detaching:
The pthread_detach() routine can be used to explicitly detach a thread even though
it was created as joinable.
There is no converse routine.
Recommendations:
If a thread requires joining, consider explicitly creating it as joinable. This provides
portability as not all implementations may create threads as joinable by default.
If you know in advance that a thread will never need to join with another thread,
consider creating it in a detached state. Some system resources may be able to be
freed.
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define NUM_THREADS 4
Thread Management
Stack Management
Routines:
pthread_attr_getstacksize (attr, stacksize)
The POSIX standard does not dictate the size of a thread's stack. This is
implementation dependent and varies.
Exceeding the default stack limit is often very easy to do, with the usual results:
program termination and/or corrupted data.
Safe and portable programs do not depend upon the default stack limit, but instead,
explicitly allocate enough stack for each thread by using the
pthread_attr_setstacksize routine.
The pthread_attr_getstackaddr and pthread_attr_setstackaddr routines can
be used by applications in an environment where the stack for a thread must be placed
in some particular region of memory.
Some Practical Examples at LC:
Default thread stack size varies greatly. The maximum size that can be obtained also
varies greatly, and may depend upon the number of threads per node.
#include <pthread.h>
#include <stdio.h>
#define NTHREADS 4
#define N 1000
#define MEGEXTRA 1000000
pthread_attr_t attr;
tid = (long)threadid;
pthread_attr_getstacksize (&attr, &mystacksize);
printf("Thread %ld: stack size = %li bytes \n", tid,
mystacksize);
for (i=0; i<N; i++)
for (j=0; j<N; j++)
A[i][j] = ((i*j)/3.452) + (N-i);
pthread_exit(NULL);
}
pthread_attr_init(&attr);
pthread_attr_getstacksize (&attr, &stacksize);
printf("Default stack size = %li\n", stacksize);
stacksize = sizeof(double)*N*N+MEGEXTRA;
printf("Amount of stack needed per thread = %li\n",stacksize);
pthread_attr_setstacksize (&attr, stacksize);
printf("Creating threads with stack size = %li
bytes\n",stacksize);
for(t=0; t<NTHREADS; t++){
rc = pthread_create(&threads[t], &attr, dowork, (void *)t);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n",
rc);
exit(-1);
}
}
printf("Created %ld threads.\n", t);
pthread_exit(NULL);
}
Thread Management
Miscellaneous Routines
pthread_self ()
pthread_equal (thread1,thread2)
pthread_self returns the unique, system assigned thread ID of the calling thread.
pthread_equal compares two thread IDs. If the two IDs are different 0 is returned,
otherwise a non-zero value is returned.
Note that for both of these routines, the thread identifier objects are opaque and can
not be easily inspected. Because thread IDs are opaque objects, the C language
equivalence operator == should not be used to compare two thread IDs against each
other, or to compare a single thread ID against another value.
pthread_once executes the init_routine exactly once in a process. The first call to
this routine by any thread in the process executes the given init_routine, without
parameters. Any subsequent call will have no effect.
The init_routine routine is typically an initialization routine.
The once_control parameter is a synchronization control structure that requires
initialization prior to calling pthread_once. For example:
Overview
Mutex is an abbreviation for "mutual exclusion". Mutex variables are one of the
primary means of implementing thread synchronization and for protecting shared data
when multiple writes occur.
A mutex variable acts like a "lock" protecting access to a shared data resource. The
basic concept of a mutex as used in Pthreads is that only one thread can lock (or own)
a mutex variable at any given time. Thus, even if several threads try to lock a mutex
only one thread will be successful. No other thread can own that mutex until the
owning thread unlocks that mutex. Threads must "take turns" accessing protected
data.
Mutexes can be used to prevent "race" conditions. An example of a race condition
involving a bank transaction is shown below:
In the above example, a mutex should be used to lock the "Balance" while a thread is
using this shared data resource.
Very often the action performed by a thread owning a mutex is the updating of global
variables. This is a safe way to ensure that when several threads update the same
variable, the final value is the same as what it would be if only one thread performed
the update. The variables being updated belong to a "critical section".
A typical sequence in the use of a mutex is as follows:
o Create and initialize a mutex variable
o Several threads attempt to lock the mutex
o Only one succeeds and that thread owns the mutex
o The owner thread performs some set of actions
o The owner unlocks the mutex
o Another thread acquires the mutex and repeats the process
o Finally the mutex is destroyed
When several threads compete for a mutex, the losers block at that call - an
unblocking call is available with "trylock" instead of the "lock" call.
When protecting shared data, it is the programmer's responsibility to make sure every
thread that needs to use a mutex does so. For example, if 4 threads are updating the
same data, but only one uses a mutex, the data can still be corrupted.
Mutex Variables
Routines:
pthread_mutex_init (mutex,attr)
pthread_mutex_destroy (mutex)
pthread_mutexattr_init (attr)
pthread_mutexattr_destroy (attr)
Usage:
The attr object is used to establish properties for the mutex object, and must be of
type pthread_mutexattr_t if used (may be specified as NULL to accept defaults).
The Pthreads standard defines three optional mutex attributes:
o Protocol: Specifies the protocol used to prevent priority inversions for a
mutex.
o Prioceiling: Specifies the priority ceiling of a mutex.
o Process-shared: Specifies the process sharing of a mutex.
Note that not all implementations may provide the three optional mutex attributes.
Routines:
pthread_mutex_lock (mutex)
pthread_mutex_trylock (mutex)
pthread_mutex_unlock (mutex)
Usage:
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
/*
The following structure contains the necessary information
to allow the function "dotprod" to access its input data and
place its output into the structure.
*/
typedef struct
{
double *a;
double *b;
double sum;
int veclen;
} DOTDATA;
#define NUMTHRDS 4
#define VECLEN 100
DOTDATA dotstr;
pthread_t callThd[NUMTHRDS];
pthread_mutex_t mutexsum;
/*
The function dotprod is activated when the thread is created.
All input to this routine is obtained from a structure
of type DOTDATA and all output from this function is written into
this structure. The benefit of this approach is apparent for the
multi-threaded program: when a thread is created we pass a single
argument to the activated function - typically this argument
is a thread number. All the other information required by the
function is accessed from the globally accessible structure.
*/
len = dotstr.veclen;
start = offset*len;
end = start + len;
x = dotstr.a;
y = dotstr.b;
/*
Perform the dot product and assign result
to the appropriate variable in the structure.
*/
mysum = 0;
for (i=start; i<end ; i++)
{
mysum += (x[i] * y[i]);
}
/*
Lock a mutex prior to updating the value in the shared
structure, and unlock it upon updating.
*/
pthread_mutex_lock (&mutexsum);
dotstr.sum += mysum;
pthread_mutex_unlock (&mutexsum);
pthread_exit((void*) 0);
}
/*
The main program creates threads which do all the work and then
print out result upon completion. Before creating the threads,
the input data is created. Since all threads update a shared
structure,
we need a mutex for mutual exclusion. The main thread needs to wait
for
all threads to complete, it waits for each one of the threads. We
specify
a thread attribute value that allow the main thread to join with
the
threads it creates. Note also that we free up handles when they are
no longer needed.
*/
dotstr.veclen = VECLEN;
dotstr.a = a;
dotstr.b = b;
dotstr.sum=0;
pthread_mutex_init(&mutexsum, NULL);
/* Create threads to perform the dotproduct */
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
pthread_attr_destroy(&attr);
Condition Variables
Overview
Condition variables provide yet another way for threads to synchronize. While
mutexes implement synchronization by controlling thread access to data, condition
variables allow threads to synchronize based upon the actual value of data.
Without condition variables, the programmer would need to have threads continually
polling (possibly in a critical section), to check if the condition is met. This can be
very resource consuming since the thread would be continuously busy in this activity.
A condition variable is a way to achieve the same goal without polling.
A condition variable is always used in conjunction with a mutex lock.
A representative sequence for using condition variables is shown below.
Main Thread
Thread A Thread B
Main Thread
Join / Continue
Condition Variables
Routines:
pthread_cond_init (condition,attr)
pthread_cond_destroy (condition)
pthread_condattr_init (attr)
pthread_condattr_destroy (attr)
Usage:
Condition variables must be declared with type pthread_cond_t, and must be
initialized before they can be used. There are two ways to initialize a condition
variable:
1. Statically, when it is declared. For example:
pthread_cond_t myconvar = PTHREAD_COND_INITIALIZER;
2. Dynamically, with the pthread_cond_init() routine. The ID of the created
condition variable is returned to the calling thread through the condition
parameter. This method permits setting condition variable object attributes,
attr.
The optional attr object is used to set condition variable attributes. There is only one
attribute defined for condition variables: process-shared, which allows the condition
variable to be seen by threads in other processes. The attribute object, if used, must be
of type pthread_condattr_t (may be specified as NULL to accept defaults).
Note that not all implementations may provide the process-shared attribute.
Condition Variables
Routines:
pthread_cond_wait (condition,mutex)
pthread_cond_signal (condition)
pthread_cond_broadcast (condition)
Usage:
Proper locking and unlocking of the associated mutex variable is essential when using
these routines. For example:
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#define NUM_THREADS 3
#define TCOUNT 10
#define COUNT_LIMIT 12
int count = 0;
int thread_ids[3] = {0,1,2};
pthread_mutex_t count_mutex;
pthread_cond_t count_threshold_cv;
/*
Check the value of count and signal waiting thread when
condition is
reached. Note that this occurs while mutex is locked.
*/
if (count == COUNT_LIMIT) {
pthread_cond_signal(&count_threshold_cv);
printf("inc_count(): thread %ld, count = %d Threshold
reached.\n",
my_id, count);
}
printf("inc_count(): thread %ld, count = %d, unlocking
mutex\n",
my_id, count);
pthread_mutex_unlock(&count_mutex);
/*
Lock mutex and wait for signal. Note that the pthread_cond_wait
routine will automatically and atomically unlock mutex while it
waits.
Also, note that if COUNT_LIMIT is reached before this routine is
run by
the waiting thread, the loop will be skipped to prevent
pthread_cond_wait
from never returning.
*/
pthread_mutex_lock(&count_mutex);
while (count<COUNT_LIMIT) {
pthread_cond_wait(&count_threshold_cv, &count_mutex);
printf("watch_count(): thread %ld Condition signal
received.\n", my_id);
count += 125;
printf("watch_count(): thread %ld count now = %d.\n", my_id,
count);
}
pthread_mutex_unlock(&count_mutex);
pthread_exit(NULL);
}
Implementations:
Compiling:
Programs that contain both MPI and Pthreads are common and easy to develop on all
LC systems.
Design:
o Each MPI process typically creates and then manages N threads, where N
makes the best use of the available CPUs/node.
o Finding the best value for N will vary with the platform and your application's
characteristics.
o For IBM SP systems with two communication adapters per node, it may prove
more efficient to use two (or more) MPI tasks per node.
o In general, there may be problems if multiple threads make MPI calls. The
program may fail or behave unexpectedly. If MPI calls must be made from
within a thread, they should be made only by one thread.
Compiling:
o Use the appropriate MPI compile command for the platform and language of
choice
o Be sure to include the required flag as in the table above (-pthread or -
qnosave)
o MPICH is not thread safe
An example code that uses both MPI and Pthreads is available below. The serial,
threads-only, MPI-only and MPI-with-threads versions demonstrate one possible
progression.
o Serial
o Pthreads only
o MPI only
o MPI with pthreads
o makefile (for IBM SP)
Several features of the Pthreads API are not covered in this tutorial. These are listed below.
See the Pthread Library Routines Reference section for more information.
Thread Scheduling
o Implementations will differ on how threads are scheduled to run. In most
cases, the default mechanism is adequate.
o The Pthreads API provides routines to explicitly set thread scheduling policies
and priorities which may override the default mechanisms.
o The API does not require implementations to support these features.
Keys: Thread-Specific Data
o As threads call and return from different routines, the local data on a thread's
stack comes and goes.
o To preserve stack data you can usually pass it as an argument from one routine
to the next, or else store the data in a global variable associated with a thread.
o Pthreads provides another, possibly more convenient and versatile, way of
accomplishing this through keys.
Mutex Protocol Attributes and Mutex Priority Management for the handling of
"priority inversion" problems.
Condition Variable Sharing - across processes
Thread Cancellation
Threads and Signals
Synchronization constructs - barriers and locks
Pthread Library Routines Reference
For convenience, an alphabetical list of Pthread routines, linked to their corresponding
man page, is provided below.
pthread_atfork
pthread_attr_destroy
pthread_attr_getdetachstate
pthread_attr_getguardsize
pthread_attr_getinheritsched
pthread_attr_getschedparam
pthread_attr_getschedpolicy
pthread_attr_getscope
pthread_attr_getstack
pthread_attr_getstackaddr
pthread_attr_getstacksize
pthread_attr_init
pthread_attr_setdetachstate
pthread_attr_setguardsize
pthread_attr_setinheritsched
pthread_attr_setschedparam
pthread_attr_setschedpolicy
pthread_attr_setscope
pthread_attr_setstack
pthread_attr_setstackaddr
pthread_attr_setstacksize
pthread_barrier_destroy
pthread_barrier_init
pthread_barrier_wait
pthread_barrierattr_destroy
pthread_barrierattr_getpshared
pthread_barrierattr_init
pthread_barrierattr_setpshared
pthread_cancel
pthread_cleanup_pop
pthread_cleanup_push
pthread_cond_broadcast
pthread_cond_destroy
pthread_cond_init
pthread_cond_signal
pthread_cond_timedwait
pthread_cond_wait
pthread_condattr_destroy
pthread_condattr_getclock
pthread_condattr_getpshared
pthread_condattr_init
pthread_condattr_setclock
pthread_condattr_setpshared
pthread_create
pthread_detach
pthread_equal
pthread_exit
pthread_getconcurrency
pthread_getcpuclockid
pthread_getschedparam
pthread_getspecific
pthread_join
pthread_key_create
pthread_key_delete
pthread_kill
pthread_mutex_destroy
pthread_mutex_getprioceiling
pthread_mutex_init
pthread_mutex_lock
pthread_mutex_setprioceiling
pthread_mutex_timedlock
pthread_mutex_trylock
pthread_mutex_unlock
pthread_mutexattr_destroy
pthread_mutexattr_getprioceiling
pthread_mutexattr_getprotocol
pthread_mutexattr_getpshared
pthread_mutexattr_gettype
pthread_mutexattr_init
pthread_mutexattr_setprioceiling
pthread_mutexattr_setprotocol
pthread_mutexattr_setpshared
pthread_mutexattr_settype
pthread_once
pthread_rwlock_destroy
pthread_rwlock_init
pthread_rwlock_rdlock
pthread_rwlock_timedrdlock
pthread_rwlock_timedwrlock
pthread_rwlock_tryrdlock
pthread_rwlock_trywrlock
pthread_rwlock_unlock
pthread_rwlock_wrlock
pthread_rwlockattr_destroy
pthread_rwlockattr_getpshared
pthread_rwlockattr_init
pthread_rwlockattr_setpshared
pthread_self
pthread_setcancelstate
pthread_setcanceltype
pthread_setconcurrency
pthread_setschedparam
pthread_setschedprio
pthread_setspecific
pthread_sigmask
pthread_spin_destroy
pthread_spin_init
pthread_spin_lock
pthread_spin_trylock
pthread_spin_unlock
pthread_testcancel
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Exercise
Agenda
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