Art and Disruption PDF
Art and Disruption PDF
ART AND
DISRUPTION
21 S T I N T E R N AT I O N A L S Y M P O S I U M O N E L E C T R O N I C A RT
VA N C O U V E R , C A N A D A
This incredible event could not have happened without our amazing team
and our many collaborators. First, a thank you to Thecla Schiphorst and
Philippe Pasquier, the Symposium Directors of ISEA2015 who have closely
worked with us throughout the long process of developing the artistic pro-
gram for ISEA.
Thanks to our many programming partners. A big thanks to everyone
at the Vancouver Art Gallery, especially Wade Thomas, Diana Freundl, Debra
Zhou, Jennifer Wheeler, Jennifer Sorko, and Sunny Kooner, and the spectac-
ular Boca Del Lupo team – Jay Dodge, Carey Dodge, and Sherry Yoon – who
have been such a pleasure to collaborate with during this project. Enormous
thanks to Hanna Cho, Gregory Dreicer, Paul Carr, Myles Constable, and the
whole Museum of Vancouver team, and to our outstanding partners at the
H.R. Macmillan Space Centre.
Thanks to all our guest curators whose work and ideas are catalogued
in this publication, and to the organizations that supported them, includ-
ing grunt gallery, VIVO, Western Front, New Media Gallery, WAAP, MUTEK,
OCAD, 221A, MUME, Metacreation Lab, Algorave, and Vancouver New
Music. Special thanks to New Forms, which has been a pivotal program-
ming and funding partner organization for ISEA2015.
We are indebted to Simon Fraser University for their support, especially
the School for the Contemporary Arts, the Faculty of Art, Communication
and Technology (FCAT), the School of Interactive Arts and Technology
(SIAT), the Woodward’s Cultural Unit, and SFU Galleries. Thanks to Lynne
Jamieson, Martin Gotfrit, Owen Underhill, Nik Williams-Walshe, Melanie
O’Brian, Amy Kazymerchyk, Ben Rogalsky, Stefan Smulovitz, Heather
Lamb, David Ship, Kate Stadel, Steve Hanna, Lynda Hewit, and to Paul
Zuurbier and the MITACS team. We are grateful for the energy contributed
to ISEA2015 overall by the many program chairs including Maria Fedorova,
Kristin Carlson, Megan te Boekhorst, Miles Thorogood, Mirjana Prpa, Robin
Kwiatkowski, Veronika Tzanikova, Victoria Moulder, Rachel Ward, Reese
Munteab, Carolina Bergonzoni, Sarah Fdili Alaoui, and Gabriela Aceves-
Sepulveda, and by the many volunteers who made the event possible.
Thanks to Post Projects for their design development on ISEA2015,
and the many people who helped with the print, media and communications
including Maria Fedorova, Jordan Yerman, Kristin Trethewey, Theo Wong,
George Chaves, and most of all Milène Vallin who designed this book.
Thanks to our funders, the Canada Council for the Arts, the City of
Vancouver, Creative BC, the Province of BC and the BC Arts Council, the
Hamber Foundation, the Social Sciences and Humanities Research Council
(SSHRC), the Institut Francais, the Consulat General de France a Vancouver,
the Instituto Italiano di Cultura Toronto, and the Goethe Institut.
Most of all, thanks to the artists for participating in ISEA2015.
And inally, we literally could not have done any of this without our stellar
production and technical team:
Kristina Fiedrich (Artistic Program Manager), Deborah Turnbull Tillman
(Exhibitions Production Manager), Elisha Burrows (ISEA2015 Technical
Director, Art Program), Emmy Willis (Videography), Matt Smith (ISEA2015
Technical Director, Vancouver Art Gallery), Steven Wong (ISEA2015
Technical Director, Vancouver Art Gallery), Carey Dodge and Jay Dodge
(Boca Del Lupo & Medialab, FUSE Producers, Vancouver Art Gallery), and
Colin Grifiths (ISEA2015 A/V Director). The incredible creativity and gener-
osity of this group has brought the whole machine together.
25 DISRUPTION
curated by Kate Armstrong 142 ALL IS HERE
FROM NOW ON
and Malcolm Levy Khan Lee with Holyhum
120
L I V E LY O B J E C T S
curated by Caroline Langill
144 QUOTING THE QUOTIDIAN
curated by Wil Aballe
and Lizzie Muller
150 ARCTICNOISE
136
BEYOND THE TREES: curated by Britt Gallpen
WA L L PA P E R S I N D I A L O G U E and Yasmin Nurming-Por
W I T H E M I LY C A R R
152
curated by Diana Freundl TOGGLE
and Caitlin Jones curated by Brian McBay
154
M A R AYA : S I S Y P H E A N C A R T
curated by Brian McBay
158 NEW TEXT:
L I T E R A RY A N D A R T I S T I C
197 PERFORMANCES
· Hakenai
E X P L O R AT I O N S I N T O · Emergence
W H AT I T M E A N S · Deepening Scenery
TO READ, WRITE, · Octophonic Soundscape
A N D C R E AT E Compositions
curated by Dene Grigar · Soundwalks
· MuseBot
182
THE MUTEK CABARET
curated by Alain Mongeau
210 AV D I S R U P T I O N
curated by Philippe Pasquier
192
N E W F O R M S F E S T I VA L
curated by Scott Woodworth
217 LIST OF CONTRIBUTORS
ISEA International
As I write this, 186 forest ires are raging in the province of British Columbia and
the air in Vancouver is thick with yellow smoke. It is 35 degrees outside and
the silver city is an alien outpost against a gasoline sky. The ships, illed with
oil and plastic lawn furniture from Shenzhen, are using foghorns to navigate.
When we were initially conceiving Disruption as a theme for ISEA2015
I’d written that disruption conjures both blue sky and black smoke. Blue sky
with reference to the term used in Silicon Valley and elsewhere to indicate
the bold innovations and endless possibilities introduced by disruptive tech-
nologies. In that vision, blue sky is imaginative space, a notion of the beauti-
ful, limitless new: We as humans are poised at an historic intersection where
we will be able to use our comely machines to realize visionary ideas that will
change how we live and work. We are to be hopeful because we can change
anything if not everything, including the power structures that hold some of
us back. These technologies ultimately offer a broad redistribution of money,
time, resources. This blue sky, which will make all of us smarter and richer,
more relaxed, is possible because of youth and energy, hard work, luck, and
a 10x return to investors. Our persistent use of expensive handheld devices
will overturn a century of public sector atrophy. Our sparkling connectivity
will magically tidy up the cancer and dirty tricks that have produced and
upheld the contemporary system of economic inequality that surpasses
even the sick ratio of the robber barons.
More of today’s black smoke: 40% of senior citizens have student debt.
We pay Nestle the same amount of money for 1.5 litres of water as it pays
us for a million litres. In 2007 the top 20% of Americans owned 85% of the
country’s wealth and the bottom 80% of the population owned 15%. Wall
Street was occupied but nothing happened. It is three months since Freddie
Gray was killed and Baltimore erupted, and three weeks since Senator
Clementa C. Pinckney and eight parishioners were shot at the Emanuel
African Methodist Episcopal Church in Charleston, and no one is talking
about the nine black churches that have been burned down since. There are
1750 unresolved cases of missing First Nations women and girls in Canada.
In his recent encyclical - and on Twitter - Pope Francis wrote that the earth
looking more and more like “an immense pile of ilth.”
13
Later today we will know the results of the Greek election in which the
nation must choose whether to accept a further round of draconian austerity
measures introduced by the European Union. The world watches to see what
will happen. Facebook is boiling with crowdfunding campaigns to save Greece,
support for the idea of debt forgiveness and a “New Deal”, and detailed break-
downs of what the beneits would be if Apple were to buy the country.
It is a strange time to be living. Gerardo Ceballos of the National
Autonomous University of Mexico recently published a study showing that
we are in the beginning of a sixth mass extinction of animal species on Earth.
According to the paper, the number of species that have gone extinct in the
last 100 years would have taken “anywhere from 800 to 10,000 years to dis-
appear otherwise.” In the Guardian, Stewart Lee suggests that it is now time
to “enjoy the spectacle of doom” since it is now too late to save the world.
Since Google recently released Deep Dream the dreams of our computers
are iniltrating my feeds. This morning I saw a visualization in which a com-
puter struggled hard to ind sense within a picture of Gary Busey, producing
a result as skillfully disintegrated as any medieval vision of hell.
When we began working with this theme of disruption almost two years
ago, we had conversations about whether the theme would seem dated by the
time the event arrived. We knew it was an overused, overdetermined word –
made supine by disruptive technology and the way you can “disrupt” anything.
We were drawn to it because of the connection the idea of disruption
has to artists and artistic methodologies. Artists anticipate the disruptions
that will be articulated in business a decade later. They critique the state of
things using methods they invent. We knew the idea would have resonance
with artists and with the ISEA community, and we wondered if it was going to
be broad enough to reach beyond, to other communities. We wondered if this
idea would still it in 2015 and if ISEA2015 could be illed with new energy that
might revive the international institution at a key juncture in its history.
We’d seen the larger art world resist and then inally succumb to the tidal
rise of digital. It speaks to the prescience of artists who have been working in
these areas historically but it also speaks to a world that is more luent in data,
in which technology and life are increasingly dificult to separate. Perhaps a
world that can recognize how ideas and forms instantiated through artistic
methods are integral to the formation of shared culture? More blue sky.
14 I S E A 2015
As it turned out we were right that the idea found resonance. This artis-
tic program for ISEA is bigger than we ever anticipated, involving 160 artists
working globally. The art program was formed in local partnerships along-
side 1800 submissions, a number that dwarfs any previous record. Rather
than seeming dated, the idea of disruption seems more relevant than ever.
Not only in relation to the catastrophic global events that have happened
during project development but also in the way that disruptive technology
– that thing we were so skeptical about and so tired of two years ago – has
continued its own inexorable march forward and we are seeing the results
everywhere. Self-driving cars are here. Computers aren’t the only comput-
ers anymore. Through our workplaces, homes and sporting equipment we
are looded with actionable data. We can print chocolate and meat. These
effects stream in from every sector, spawning new works and new actions.
So if the impulse with ISEA2015 was to mark the proliferation of digital
aesthetics in culture and to observe the consequences of these effects and
the aesthetic, functional, social and political possibilities that arise from them
at this moment, then we can also now look back on the program that has
been formed – been formed, as stone is formed through slow but violent
geological processes that have their own logic and materiality and that are
beyond any one person’s control – and say that these artists are showing us
how art can be a powerful method of inquiry that is coming alive in a new way
during a period of great uncertainty. It is obvious to say that art can show
us different ways to look at things, or suggest different ways to be. But in
this moment this group of works offers a multivalent, cacophonous, roiling,
irreverent, glitchy, political, futuristic and perhaps even a hopeful fuck you to
things as they have been and are.
INTRODUCTION 15
16 I S E A 2015
Introduction
Malcolm Levy
17
Today’s images and objects are not only part of this larger historical
trajectory, but importantly its one that has a storied tradition, yet was often
rejected and existed on the periphery of artistic practice or technological inno-
vation. Often this was due to the researchers involved in the work, or the net-
works / institutions that supported such. Often, they were seen as outside of
the system, whichever one it might have been. Interestingly, this trajectory also
gave the art more potential for growth due to the lack of pressures from either
the art world or the sciences with regard to the innovations happening within
the contexts of both these worlds.
In Disruption, the past is the present and the future enveloped in one.
ISEA2015 is an ecosystem where these instruments exist together as objects
and forms of the larger conversation. The drones of Wanner, the schematics of
Cirio, the recyclism of Gaulon, the code of Galanter, the chemicals of Klein, the
ilaments of Harrop, the objects of Stone, the tornadoes of Stern and Manning,
and the glitches of Menkman, Cates, Temkin, Miller, the lights of Artiicial, in
the creation of the works for the Resonance and Refraction, and elsewhere
(too many to name!) there are instruments of disruption all doing their part,
participating in this exhibition.
One interesting aspect to note is that from the 1930s to the 1950s a
very important yet discretely documented change occurred within media.
This change was brought about by the innovations in the area of amalgama-
tions of synthesis – whether related to waveform, frequency, visual, audio or
electronics – and their inluence on the modes of production of the majority
of modern technological equipment. Many aspects of this synthesis came
to bear on work that started to be created in the 1960s, and it is interesting
to note the similarities between this early upsurge of work and the current
wave today. During both these periods, emergent technologies were a way
of disrupting earlier categories of artistic practice. If one considers the entire
exhibition as a conversation around synthesis, this larger history can even be
further imagined.
In the introduction to Provocative Alloys – A Post-Media Reader, the
groundbreaking research project and subsequent text published through
Metamute, another important aspect to this conversation comes out: not
everything that falls within post-media, or even the processes of how machines
work, must be technological in nature.
18 I S E A 2015
Much of the material that Guattari discussed as post-media was not
overtly technological and concerned how the question of subjectiication could
be worked out against the tendency of capitalism to produce restricted ver-
sions of this process. In other words, Guattari sought out opportunities for
‘new emancipatory social practices and above all alternative assemblages of
subjective production’ against capitalist tendencies to destroy.”[i]
The work can take any number of forms, both digital and analog, but most
importantly, at its root, the images that are created therein disrupt the status
quo. What might in fact be the case is that there is an entire lineage that is more
correctly, or alternatively discussed through these machines, speciically when
looking at their work in the context of the art practices that they are forming, By
calling them instruments we are acknowledging the capacity for performance,
recording, as objects, and as mediums unto themselves.
One of the main trajectories of this ISEA was that the artistic
vision really helped shape and lead the themes for the conference, and
therein create a feedback loop between the days at the symposium, the key-
notes, workshops, demos, and the evenings of openings and performances
surrounding. Emanating from these discussions, and over 200 works that
make up Disruption, these machines, both old and new, have been brought
into the centre of the discussion once again, as a medium and conversation
unto themselves.
INTRODUCTION 19
DISRUPTION
Patrick Harrop
VO R T I C A L F I L A M E N T
Motors, Fishing Line (2012 - ongoing)
22 I S E A 2015
his work has been supported by PS1/Museum
of Modern Art (NYC), Telefonica Foundation, Electronic Disturbance Theatre
Unesco-Aschberg, ACADIA, Argentina’s National (Carmin Karasic, Brett Stalbaum,
Arts Fund and Antorchas Foundation. He is cur-
Ricardo Dominguez, Stefan Wray)
rently Assistant Professor at Rensselaer’s School
of Architecture. Paula Gaetano Adi is an Argentine FLOODNET
artist and researcher working in sculpture, perfor-
mance, and robotic agents. Exhibiting internation- Web (1998)
ally worldwide, she was granted honors includ-
ing First Prize VIDA 9.0, the “LIMBØ” award, the FloodNet is the irst global online political protest
Argentina’s National Endowment, among others. software that successfully implemented electronic
She is currently Assistant Professor at the Rhode civil disobedience, launching a new era of hacktiv-
Island School of Design. ism. FloodNet disrupted trafic to a speciic web
server and wrote messages to its error log, suc-
cessfully bringing attention to Chiapas, Mexico.
This irst FloodNet strike had over 8000 global
participants, and made history on June 10, 1998,
when the Mexican government implemented a
countermeasure that caused any browser running
FloodNet to crash. The Mexican countermeasure
shows that through popular electronic civil disobe-
dience, FloodNet participants forced the Mexican
government to acknowledge global Zapatista soli-
darity, making the work a historically signiicant
example of hacking for a political cause.
The Electronic Disturbance Theater (EDT) is
a small group of art activists engaged in devel-
oping the theory and practice of Electronic Civil
Disobedience. The founding members are Ricardo
Dominguez, Carmin Karasic, Brett Stalbaum, and
Stefan Wray. EDT is recognized as one of the
first small autonomous groups working to pop-
ularize digital resistance, working at the inter-
sections of radical politics, global performance
art, and web design.
DISRUPTION 23
David Cotterrell Bjørn Erik Haugen
THE OSTRICH EFFECT B Y T H E ROA D
Custom IVR Call Centre Software Sculpture, Records (2015)
and Hardware (2013)
The Ostrich Effect is built using commercial auto- As a sculptural installation, By the Road takes up
mated call-centre servers, customising their IVR notions of detritus, nostalgia and liminal spaces.
(Interactive Voice Response) programs to broad- Vinyl records are placed in boxes, as though left
cast and handle telephone campaigns while pro- behind. The 8 soundtracks consist of the sound
gramming individual call centre systems to dial from car chases in famous movies translated into
and trigger each other. The work is a generative Death Metal music. By the Road also refers to The
installation that explores the recursive loops that Roadside Picnic that the ilm Stalker is based on.
might occur in a hypothetical scenario. The com- As a character in the book says, “the objects left
puter-based conversation will never be resolved behind seem as though aliens just had a picnic by
and continuously re-attempted. This installation the roadside and left, moved on.” In this way, By
focuses on the commercial and social power of the Road intends to generate an experience of the
these systems. Away from potential domestic in-between spaces.
customers, it instead explores the limited, comic, Bjørn Erik Haugen earned an MA from the
frustrating and, at times, sinister, permutations of National Academy in Oslo 2007. Working mainly
these interactions. with sculpture, sound and video installation,
David Cotterrell is an installation artist work- Haugen creates a conceptual platform, before the
ing across media and technologies. Cotterrell material, media or way of expression is conceived.
works to develop projects that can embrace the Haugen exhibited at Transmediale, Berlin (2015)
quiet spaces that are the sites for action, which and received Honorary Mention in Digital Music &
might (or might not) be clearly understood in the Sound Art at Prix Ars Electronica (2012). His video
future. Cotterrell’s work has been commissioned work has been screened at Palais de Tokyo during
and shown extensively in Europe, the United States Rencontres Internacionales (2012), the Bucharest
and Asia in gallery spaces, museums and within Biennial (2014), ISCM 2014, The Bristol Biennial
the public realm. He is Professor of Fine Art at (2014) and WRO International Media Art Biennale
Shefield Hallam University and is represented by (2015). Haugen will exhibit at Land-Shape Festival
Danielle Arnaud. He lives and works in London, UK. and Fotogalleriet Oslo in 2015.
24 I S E A 2015
and disorder, as both subject matter and work-
ing process. Recent exhibitions include Holding
Environment (Montréal PQ), The Constant Gallery
(Los Angeles CA) and Unity (Vancouver BC). He is
a two-time recipient of Canada Council Research
and Production Grants.
Scott Bowering
S U R FAC E N O I S E
10 Limited Edition LP’s, Turntable, Plate Glass,
Resonance Speaker (2015)
DISRUPTION 25
John Slepian
A R E A L L Y G R E AT
IDEA
Performance (2014)
26 I S E A 2015
Art Museum, The Milwaukee Art Museum, The audio portion was created using MIDI synthesizers
Museum of Craft and Folk Art; The Albuquerque driven by a sequencer application created by the
Museum; The Chicago Cultural Center, and artist using the Max/MSP programming environ-
Core77 in New York. He is currently Associate ment. As the two streams of audio go in and out of
Professor of Art at San Diego State University. phase, long term rhythmic variations are created.
Philip Galanter is an artist, theorist, and
curator. As an Assistant Professor at Texas A&M
University he conducts graduate studios in gen-
erative art and physical computing. Philip creates
generative hardware systems, light sculptures,
video and sound art installations, digital ine art
prints, and light-box transparencies. His work has
been shown in the United States, Canada, the
Netherlands, Peru, Portugal, Italy, and Tunisia.
Philip’s research includes the artistic exploration
of complex systems, and the development of art
theory bridging the cultures of science and the
humanities. His writing has appeared in both art
and science publications.
Philip Galanter
U N T I T L E D (C A B L E S )
V 072739 A
Analog video with sound (1993)
DISRUPTION 27
Antoine Schmitt
RANGER-DÉRANGER
Projection, Software (2014)
505 . V I R I
(2005)
B RO K E N P H O N E
GRADIENT
(2015)
SMALL HORN
(2015)
28 I S E A 2015
Warsaw. In 2005 he created the concept of Dirty native Teleport sound and visual effect. The tele-
New Media, an aesthetic concept or technique of port loop in each level repeats for as long as the
the unstable arts now known as Glitch Art. game is running, potentially forever.
Julianne Aguilar is a multimedia artist who
makes work about computers, the internet and
video games. She is interested in the network’s
ability to achieve immortality. She is an MFA can-
didate at the University of New Mexico.
Julianne Aguilar
VERTICAL
TELEPORTER &
VERTICAL
T E L E P O R T E R II ( G L I T C H )
Video game (2014)
DISRUPTION 29
jimpunk Benjamin Gaulon
TA RG E T _ C R A S H KINDLE GLITCHED
Pop-up videos project (2014) (K I N D L E G L I T C H E D
QT mp4 html javascript pop Up internet sound
*THE AESTHETICS
videos projection OF PLANNED
jimpunk has participated in various interna- OBSOLESCENCE/
tional new media festivals & exhibitions, includ-
ing Los Angeles County Museum of Art (LACMA),
READYMADES
l’espace virtuel du jeu de paume, le SPAMM. GLITCH ART)
fr, 20111 GLI.TC/H festival, Observatori 2008, Kindle (2012)
Dallas video festival, Blip festival, Sonar festi-
val, Rhizome Artbase 101 for New Museum of KindleGlitched is a series of glitched kindles
Contemporary Art, runme.org festival, European donated, found or bought on eBay, signed by the
Media Art Festival, Stuttgart ilmwinter 2009 artist. The generated visuals are unique and per-
2005 2004, break21_6th International Festival of manent. The work can be contextualized in rela-
Young Emerging Artists, FILE-2002 electronic lan- tion to Retail Poisoning, which is the act of inten-
guage international festival, Impakt Festival 2002, tionally injecting critical / corrupt / fake / glitched
machida museum art on the net 2002. data and/or hardware into existing online and
ofline retail outlets.
Benjamin Gaulon is an artist, researcher and
art college lecturer. He has previously released
work under the name Recyclism. Gaulon’s
research focuses on the limits and failures of
information and communication technologies,
planned obsolescence, consumerism and dis-
posable society, and ownership and privacy, and
operates through the exploration of détourne-
ment, hacking and recycling. His projects can be
softwares, installations, pieces of hardware, web
based projects, interactive works, street art inter-
ventions and are, when applicable, open source.
30 I S E A 2015
Neil Mendoza
T H E P O N Y T RO N
Scavenged Stepper Motors, Car Door Lock
Steven A. Bjornson
Solenoids, Action Man, My Little Pony, Aluminium
(2014)
# I H E A R T RO B O T M U S I C
Robotics and Sound Waves (2012)
This piece takes two cast off toys – Action Man
and My Little Pony – and brings them together to #iHeartRobotMusic is an interactive robotic
form a new whole. The two toys work in harmony musical instrument. Images uploaded through
to bring to life a dose of 80s synth pop. Instagram are transformed into compositions
Neil Mendoza is an artist exploring ways of which are played through robotic actuators hitting
breathing life into objects and spaces through the everyday household items. The work examines
use of digital and mechanical technology. He is a how new technologies can be understood as con-
founding member of the collective, is this good?. necting individuals in alternate, emergent ways
His work has been exhibited by The AND Festival, that run counter to common expectations.
The Barbican, BBC Big Screens, ISEA, Kinetica, Steven A. Bjornson is a Victoria-based art-
The Museum of London, The Nottingham ist, inventor, and composer. His works focus on
Playhouse, Oi Futuro, PICNIC Festival, The the interface between humans and computers.
Science Museum, The V&A and Watermans, His practice is informed by theories of feedback,
among others. He is based in Los Angeles. signal processing, and machine learning.
DISRUPTION 31
Nick Bratton
SIGNAL TO NOISE
Computer Program (2014-2015)
32 I S E A 2015
Sandra Araújo
R I O - M E P O RQ U E É S
DA A L D E I A E V I E S T E
D E B U R RO AO B A I L E
Video (2014)
DISRUPTION 33
Peter Williams Daniel Temkin
R E I F I E D M E M E I: L I G H T PAT T E R N
EXTREME GREENIES Programming Language, Installation (2014 -
2015)
Generative Software (2010-2015)
In this work, eighteen corporate/brand logos that Light Pattern is a programming language that
are mostly green in colour take turns competing uses the meta-data from photographs that are
for screen space using artiicial life simulations taken with an Arduino-controlled camera for
based on John Conway’s Game of Life. The viabil- source code. In effect, this work writes code in
ity of any one logo is determined in real-time using photographs instead of in text-based code such
live, stock market data feeds. The work refer- as “GOTO 10”. Variations in the colour and expo-
ences tensions between representations of envi- sure between photographs are interpreted by the
ronmental corporate responsibility and moments computer as commands. When installed in the
of crisis such as the 2010 Deepwater Horizon oil gallery setting, the Arduino-controlled camera
platform explosion. takes a continuous stream of photographs, which
Peter Williams is a Canadian new media builds a perpetual series of new Light Pattern
artist specializing in generative, interactive and programs. These programs are shown in video
participatory art. He has presented work at ISEA form, and stand at the intersetion of photography
2002, 2004 and 2008; Hong Kong Visual Arts and code.
Centre; 3331 Arts Chiyoda Tokyo and ACM CHI Daniel Temkin makes images, programming
Toronto. He currently resides in the United States. languages, and interactive pieces that explore
systems of logic and language. He was recently
awarded the 2014 Creative Capital / Warhol
Foundation Arts Writers Grant for the esoteric.
codes blog. Temkin has been published in World
Picture Journal, Media-N Journal and others and
presented at conferences such as Media Art
Histories, GLI.TC/H, and the hacker conference
NOTACON. A student of Bard College and NYU,
his work has been featured in ArtNews, the New
York Times and the Boston Globe, and shown at
Mass MoCA, American History Museum, and gal-
leries across North America and Europe.
34 I S E A 2015
of Wisconsin-Milwaukee. He has exhibited and
screened his abstract ASCII drawings, animated
GIFs, web browser-based compositions, and
videos nationally and internationally. In 2013,
TRANSFER Gallery in Brooklyn NY, held the irst
solo exhibition of his work. In 2014 he released a
video program on Undervolt & Co. and was invited
to a two person show at TRANSFER Gallery. Bill
also regularly performs and experiments with live
audio/visuals in traditional gallery exhibitions as
well as art, technology, and music festivals.
A. Bill Miller
GRIDCYCLES
Website (2014)
DISRUPTION 35
Justin Lincoln
T H E S T RO B O S C O P E
( F O R PAU L S H A R I T S )
Digital video (2014)
36 I S E A 2015
Marchien Veen
E AC H N I G H T S H E
A S K S M E T O DA N C E
Video (2015)
DISRUPTION 37
Erik Zepka
X-O-X-O-X.COM/
P H O N I C S A B RO GAT E
/ RU S T C H O R T L E
EFFETE
Video, Web (2007 - 2015) (2013) (2014)
2007 - 2015 (xoxox), 2013 (phonics abrogate),
2014 (rust chortle effete)
38 I S E A 2015
Kevin Day’s practice examines algorith-
mic culture, ICT, and mediation, focusing on the
prevalence of digital immersion. His work seeks
to resist the machinic abstraction by insisting
on the presence of noise in the interface of the
capitalist communication industry. Day received
his MFA from the University of British Columbia
and has presented his research at locations such
as the Free Word Centre (London), University of
Hamburg (Hamburg), and Qubit (New York). He
is a contributing author in an anthology of digi-
tal memories and has received an award from
Routledge Publishing and grants from the Canada
Council for the Arts.
Kevin Day
R E S U S C I TAT E D
ALGORITHMS
Corrupted Data, Lightjet Print
on Archival Paper (2013)
DISRUPTION 39
Mauri Lehtonen Karla Brunet
H AU S T O R I U M THALASSOGLITCH
HD Video (2013) Projection (2015)
The work is a violent parasite infection. Video ThalassoGlitch is a selection of glitch images of
and audio were made by hex editing Atari 2600 the sea. While mostly underwater photographs,
ROM iles. they represent a mixture of nature, water and
Mauri Lehtonen is a ilmmaker and a new noise interference. Brunet uses the metaphor of
media artist whose work varies in style from sound, applying different effects such as echo,
abstract structuralism to experimental pop muta- repeat, phaser, pitch, invert, speed, proile, noise
tions. He lives in Prague, Czech Republic. removal, amplify, reverse, equalizer, leveller, click
removal, BassBoost and normalize. The 20 pho-
tographs in the series portray a decaying and
adulterated sea, a slideshow of corrupted iles.
Karla Brunet is an artist and researcher who
has a PhD in Audiovisual Communication and a
Master’s degree in Fine Arts. Her work has been
exhibited in Brazil, Europe and the USA and she
received a grant from FAPESB for post-doctoral
research on Mobile Technology and Art. Brunet
is a professor at IHAC and Pós-Cultura at UFBA,
where she researches projects at the intersection
of art, science and technology. Brunet was the
coordinator of Labdebug.net (2009-2012), cura-
tor of FACMIL/LabMAM (2012), and coordinates
the Ecoarte, an interdisciplinary research and art
group. She lives in Berlin working on a research
grant at UDK.
40 I S E A 2015
Kamarulzaman Bin
Mohamed Sapiee
FAC I A L C O D E S
Photo Archival Paper (2014)
DISRUPTION 41
Billy Sims Winnie Soon
T E M P O RU B AT O H OW T O G E T T H E
Digital animation with appropriated images
M AO E X P E R I E N C E
T H RO U G H I N T E R N E T …
(2014)
42 I S E A 2015
Michael Rodemer holds Master’s degrees
in Comparative Literature and Sculpture and has
studied and exhibited his work in the USA and
Europe. His current sculptural artworks incor-
porate computer control. Rodemer has taught at
the University of Tübingen, the School of the Art
Institute of Chicago, and presently teaches at the
University of Michigan Stamps School of Art and
Design. During the 1999-2000 and the 2009-2010
academic years Rodemer was in Germany on a
Fulbright Senior Scholar Fellowship.
Michael Rodemer
R A P P RO C H E M E N T
Mixed Media, Microcontroller (2008)
Rapprochement is a computer-coordinated
kinetic sculpture that uses an ultrasonic range-
inder to sense the proximity of visitors. When
activated, motors slowly grind two brick frag-
ments against one another, turning at times in
opposite directions, and sometimes in the same
direction. The bricks engage each other in a pro-
cess of mutual accommodation. The version of
Rapprochement shown at ISEA2015 uses brick
pieces from Berlin, Germany; one originates from
the East, one from the West.
DISRUPTION 43
Daniel Jolliffe
NEAREST COSTCO,
MONUMENT OR
S AT E L L I T E
Electronic Sculpture (2014 - 2015)
44 I S E A 2015
Jacob Rivkin is an interdisciplinary artist and
curator. His work addresses the way we experi- Reva Stone
ence landscape through combining new technol-
REPOSITORIES SERIES
( I N S T RU C T O G R A P H ,
ogy, natural materials, and traditional methods
of making. In 2014, he was an artist-in-residence
at the Hacktory in Philadelphia, PA and in 2008
he was awarded a Fulbright Student Grant. He is
M E D C O L AT O R ,
based in Philadelphia, PA. RADIOPTICON)
Mixed Media (2012, 2014, 2015)
DISRUPTION 45
Scott Kildall
EQUITYBOT
Internet Art and Sculpture (2014)
46 I S E A 2015
(2013), ZKM, Karlsruhe (2013), CCCB, Barcelona
(2013), CCC Strozzina (2013), MoCA, Denver
(2013), MAK, Vienna (2013), and Architectural
Association, London (2013) and National Museum
of Contemporary Art, Athens (2009). He has had
solo shows at NOME, Berlin (2015); Bellegard
Centre Culturel (2015); Kasa Gallery, Turkey
(2013); Aksioma Institute for Contemporary Art,
Slovenia (2011, 2013).
Paolo Cirio
GLOBAL DIRECT
Mixed Media (2014)
DISRUPTION 47
Karin Hansson Sissel Marie Tonn
T H E A F F E C T M AC H I N E WO R K S PAC E S
H I S T O R I C A L A RC H I V E S Video and Projection Table (2014)
Video (2015)
Six people from around the world working through
The Affect Machine Historical Archive investigates the online platform Odesk were employed to meet
new forms of contracts and widened deinitions with the artist on Skype to create a digital render-
of employment that might better address today’s ing of their physical workspaces. The piece uses
work realities. By merging the functionality of a the collected screen captured footage of these
social network with online trading, an institution encounters to explore the potential for sensing
is proposed that mirrors the practices of the new and capturing the presence of others through
networked economy. layers of digitization. The work asks how today’s
Karin Hansson is an artist, curator and at communication technologies challenge our sense
researcher in Computer and Systems Sciences of presence, as more and more day-to-day inter-
at Stockholm University with artistic method- actions are absent of physical bodies and spaces.
ologies and participatory process online as Sissel Marie Tonn is a Danish artist with a
research focus. Hansson previously carried out background in media and cultural studies. She
a series of thematic art projects and exhibitions has developed her interdisciplinary practice
related to information society and changing con- out of participatory design programs, drawing,
ditions for democracy. audiovisual scenography, and collaborations with
musicians. Her practice currently revolves around
questions of how ecologies of digital media inter-
act with human bodies, how they deine and
redeine our sense of self and other, and how the
infrastructures of ubiquitous technologies and
interfaces can be reconigured into instances of
sensation, embodiment and lived experience.
48 I S E A 2015
ing from SFMOMA to OccupySF, and her activ-
ism has been featured in the New York Times
and NPR. Harris holds an MFA in Digital Arts &
New Media from UC Santa Cruz and a BA from
Swarthmore College.
DISRUPTION 49
David Sanchez Burr
M AT E R I A L I S M /
A N TAG O N I S M
Video, Mixed Media and Electronics (2014)
50 I S E A 2015
DUMBO Arts Festival, and Rhizome ArtBase. She
was a resident at Eyebeam Art and Technology Jakob Torel
Center, a fellow at A.I.R. Gallery, and a nominee
for the World Technology Awards. Her work has A LITTLE GIRL WITH
been featured in Wired, Make, Hyperallergic, APPLES AND A
FLICKERING BULB
Neural Magazine, Metropolis Magazine, and the
front page of Reddit. She holds an MFA from
Parsons School of Design, and a BFA from Mason Video (2013)
Gross School of the Arts.
In this piece the artist layers multiple versions of
a photograph from a night market in X’ian, China.
Merged with the sampled sound of a lickering
light bulb, the work attempts to create a sustained
sense of experiential disruption.
Jakob Torel’s practice deals mainly with the
archival meaning of photographs and its capacity
to examine the past. Torel has exhibited in sev-
eral group shows in Israel, including Inga Gallery
in Tel Aviv.
DISRUPTION 51
Yuxi (James) Cao
THOUSANDS LI
OF RIVERS AND
M O U N TA I N S
Digital Prints and Screen (2014)
52 I S E A 2015
Luke Pendrell
I N G I S FAT U U S
(G H O S T L I G H T )
Digital Moving Image (2015)
DISRUPTION 53
David Guez
C A M E R A 2067
Camera, Android Application (2014)
54 I S E A 2015
Adam Castle employs deadpan absurdity to
explore our bodily relationship to digital images
and objects. He weaves digital debris into sprawl-
ing and often ridiculous time-based works. Based
in Edinburgh he has exhibited and performed in
London and internationally, recently at Threewalls
Contemporary Art, Chicago and upcoming at
Meridian Club, Beijing. He runs Pollyanna, a per-
formance art drag cabaret night in Edinburgh,
where he becomes the drag hostess, Pollyilla.
Adam Castle
S C R E E N S AV E R
Video (2014)
DISRUPTION 55
Marisa Olson
BLUE SKY
Video sculpture (2015)
56 I S E A 2015
Eylul is a multidisciplinary artist from (Philadelphia), Australian Centre for Photography
Istanbul, Turkey. With a double major in Computer (Sydney), Zero Gamer (London Games Festival
Science and Media Arts and Sciences, she has Fringe), Http Gallery/Furtherield (London) and
wide interests ranging from design to internet Smart Project Space (Amsterdam). She is the
culture and science iction. She uses many medi- recipient of numerous grants from The Toronto
ums, from acrylic and markers to digital anima- Arts Council, Ontario Arts Council, and Canada
tion, sound and coding, sometimes combining Council for the Arts, was short-listed for the
several media. Her work focuses on bending and K.M. Hunter Award and named a inalist for the
crossing boundaries and styles of various mate- Gleniddich Artist Residency Prize in 2014.
rials, and aims to recreate particular emotions
and states of mind dissociated from their original
medium and context.
Myfanwy Ashmore
GRAND THEFT
L OV E S O N G
Video/Machinima (2010)
DISRUPTION 57
Elizabeth Vander Zaag
DIGIT SERIES: DIGIT
LOGIC LECTURE; DIGIT
RECALLS THE FUTURE;
D I G I T R E P RO D U C E S ;
DIGIT PORN
Video (1976 - 1980)
58 I S E A 2015
audience, and using the work to generate public parallels through a kind of uncanny observation
forums around pressing contemporary issues. and navigation in the found virtual landscapes.
HIs work has been exhibited in national and IP Yuk-Yiu is an experimental ilmmaker,
international exhibitions and has received global media artist, art educator and independent cura-
press coverage. tor. His works, ranging from experimental ilms
to live video performances and media instal-
lations, have been showcased at international
festivals including European Media Art Festival,
File Festival, the Image Festival, VideoBrasil,
Transmediale, and ISEA. He is the founder of the
art.ware project, an independent curatorial initia-
tive promoting new media art in Hong Kong. IP
has lectured extensively on ilm, video and media
art. As Associate Professor at the School of
Creative Media, City University of Hong Kong, his
recent works explore real-time and computational
forms of cinema.
IP Yuk-Yiu
C L O U D S FA L L
Video (2014)
DISRUPTION 59
FM Grande Davis & Davis
R H I Z O M E P R I S M #2 H AU L I N G I C E
Projection, Data Processing, Sensors, Installation (2015)
Moving Image, Sound (2015)
60 I S E A 2015
Pippa Lattey and
Thomas Evdokimoff
BANANA
I N S TA L L AT I O N
Nylon fabric, wood, electronics (2015)
DISRUPTION 61
Kate Geck
R L X:TECH
Installation (2015)
62 I S E A 2015
pursues notions of longing, time, trash, residue,
and waste, and embraces the residual trace of
objects and memories that are discarded, left
behind, or junked.
Deanne Achong’s practice explores con-
cepts of time, narrative and archives, on the web,
in photographs, videos, installations and mobile
applications. She is currently completing a 3
phase collaborative new media public art proj-
ect with artist Faith Moosang. Deanne will launch
her sea monster app project in Bergen, Norway
this August as part of the ELO conference. She is
based in Vancouver.
Deanne Achong
THE OBSOLESCENCE
P ROJ E C T – T H E
USEFULNESS OF
USELESS THINGS
Projection, blog (2013 - 2015)
DISRUPTION 63
Mo H. Zareei
N O I S E S Q UA R E
Sound-Sculpture and Video Projection (2014)
64 I S E A 2015
Wallace to redeine the canvas for the digital age.
Each of these artists will present individual works
using the MIMMIC system.
Paul Wong is an award-winning artist and
curator, who has organized events and public
interventions since the mid-1970s. Wong received
the 2005 Governor General’s Award in Visual and
Media Arts. Patrick Daggitt creates interactive
works implicating his audience through collabo-
ration. His works have been exhibited at festivals
and galleries in New York, London, Miami, and
across Canada.
DISRUPTION 65
Vivian Charlesworth
and Alyson Ogasian
C AV E P L E X U M
Programming, Electronics and Performance (2013)
66 I S E A 2015
Wickerham & Lomax is the collaborative
name of the Baltimore-based artists Malcolm
Lomax (b. 1986, Abbeville, South Carolina) and
Daniel Wickerham (b. 1986, Columbus, Ohio).
Formerly known as DUOX, the two have been
working together since 2009. W&L have devel-
oped a nuanced practice that applies critical
intuition and irreverence to the problems and
potentialities of our contemporary media ecology.
They’ve created projects for Artists Space and
The New Museum in New York as well as show at
CCS Bard at The Hessel Museum.
DISRUPTION 67
Tizian Baldinger Kubrick or Korine™
UNTITLED (Alex Munt and Justin Harvey)
Video (2012) 24 H O U R F R A N C O
2-channel TV sculpture (2015)
Untitled is a life-sized video projection of the artist
– acting as Jesus – hanging on a wooden cross. In 1973 Nam June Paik asked “How soon will
The video was captured on Good Friday 2013, the artists have their own TV channels?”. In 2015
day traditionally marked as the day Jesus was cru- Kubrick or Korine™ respond with a channel con-
ciied. Lasting approximately 3 hours, the duration ceived for cultural producer, icon and visual art-
of the video references the estimated time that ist James Franco. 24 Hour Franco pays homage
Jesus hung on the cross. The artist was unable to to the screen visions of Paik and the presence of
outlast Jesus due to critical physical conditions. Franco. It encases Hollywood image-low within
Born 1982 in Switzerland, Baldinger lives and avant-garde form and speaks to the commingling
works as a full time artist in Zürich. He attended of art and celebrity in the global image economy.
the HFBK University of Fine Arts in Hamburg, Part project and part product: 24 Hour Franco can
Germany in 2012 and 2013. Since 2008 Baldinger be retro-itted to discarded CRT’s to deliver a TV
has shown in various group and solo exhibitions sculpture for airports, hotels or shopping malls in
at home and abroad and his work can be found the spirit of Paik’s “global groove”.
in private art collections in Switzerland, Germany, Kubrick or Korine™ is the collaborative
France, Italy and USA. He has been the recipient practice of Alex Munt and Justin Harvey who
of a number of grants from private, institutional work with moving image forms to explore disjunc-
and governmental organizations tions within the global image economy. Past proj-
ects have been created for: Vivid Sydney, South
By Southwest Film Festival, Sydney Film Festival
with The Museum of Contemporary Art and
Cine/B Festival. Kubrick or Korine™ are based in
Sydney Australia.
68 I S E A 2015
Maryna Dykukha Alexis Grey Hildreth
B I G B RO I S F U C K E D S TA L K I N G S E L F
U P WAT C H I N G Y O U _ Video, Found Images, Multimedia (2013)
Installation (2014)
Stalking Self is part of an ongoing series of ani-
This project works with concepts that lie at the mated narratives using image and sound sourced
intersection of art and politics. By pushing for a from popular media. This work explores ideas such
direct action, the work attempts to rethink rela- as individuation, the relationship between predator
tionships between the human and the system. and prey, and the erasure of personal history.
The work presents an interactive eye that can fol- Alexis Grey Hildreth is a Vancouver-based
low up to ive people. When more than that num- multidisciplinary artist. He started his education
ber of people congregate in the zone, the system in the Visual Arts department at the University of
glitches and fails. Victoria and graduated from Emily Carr University
Maryna Dykukha is an interdisciplinary artist of Art and Design. Alexis is invested in the rela-
whose work takes different forms such as media tionship between internal and external geography,
art, video and animation, ilms, and photography. the balance of terror and awe, and with mapping
Her projects have been awarded the Palme d’Or the transition from one state of consciousness
for the Best Short Film in the 64th Cannes Film into another.
Festival, and have been presented in Glasgow
Short Film Festival. Dykukha created this work In
collaboration with the WRO Art Center . The artist
is based in Kyiv.
DISRUPTION 69
Ian Haig
F L E S H I F Y T H E WO R L D
( AU G M E N T E D
DISEASED REALITY)
AR, Silicon, iPad (2014)
Sound: David Haberfeld
Programming: Oliver Marriott
70 I S E A 2015
ence. Selvaggio’s work has been featured in nology as an essential and transformative human
Hyperallergic, Techcrunch, Washington Post, condition, he has exhibited and performed inter-
CNET, Verge, The Creator’s Project and others. nationally in venues such as Transmediale Festival
in Berlin, The Lab in San Francisco, The Kofler
Center in Toronto and the Petah Tikva Museum in
Israel. Assor holds an MFA from the School of the
Art Institute of Chicago, and teaches Expanded
Media Art at Connecticut College , where he
is also an Associate Director of the College’s
Ammerman Center for Art & Technology.
Nadav Assor
LESSONS ON
L E AV I N G Y O U R B O D Y
Digital HD Video (2014)
DISRUPTION 71
Joseph DeLappe
T H E C OWA R D L Y
D RO N E S
Digital image, search engine intervention
(2013 - 2014)
72 I S E A 2015
nological power. He received his B.A. in Visual,
Cultural, and Media Studies from the University
of Bologna and an M.A. from Iuav University of
Venice with fellowships at Bezalel Academy of Tel
Aviv and Bilgi University of Istanbul. Contemporary
intermedia artist Daniel Belquer works inter-
nationally, blurring the frontiers between clas-
sic artistic genres and emerging technologies.
Working as artist, programmer, composer,
teacher, and experimental theater director he is
engaged with technical and artistic aspects of his
work. He is founder of Harvestworks’ International
Art Collective (HIAC).
Emilio Vavarella
and Daniel Belquer
M N E M O D RO N E
Intermedia (2014 - ongoing)
DISRUPTION 73
Josephine Starrs
and Leon Cmielewski
DA N C I N G
W I T H D RO N E S
Video Installation (2014)
74 I S E A 2015
and Cyberarts Gallery Boston, and Waterman’s and colonialism. The work features compositions
Gallery London. Joseph Farbrook is an Associate by mira calix and Jesse Zubot.
Professor at the Worcester Polytechnic Institute. Brian Johnson creates work within the con-
tinuum of cinema in an expanded form. An award
winning cinematographer, Johnson is based in
Vancouver. Dancer Jennifer McLeish-Lewis per-
forms, choreographs, and teaches. She trained
across Canada at The Alberta Ballet School, The
School of Toronto Dance Theatre and MainDance
(2002). She has performed in Canada, the USA,
and Europe. As a choreographer, Jennifer has
had her work presented in Vancouver, Nanaimo,
Seattle, Montreal, Quebec CIty and Berlin.
DISRUPTION 75
Gordon Winiemko
T H AT D O U C H E B AG
WA S I N M Y WAY
(F T W )
Performance, video (2015)
76 I S E A 2015
icial intelligence, he is fascinated by the forces
at the interface of body and machine. He has Timothy Ryan
2K - R E A L I T Y
received awards including Prix Ars Electronica
for Interactive Art (2012) and the Green Room
Award for Best Video Design (2014), and exhib- Interactive Soundscape (2014)
ited at Medialab-Prado (Slovenia), Teatro
Mayor (Columbia), MOCA Taipei (Taiwan), Expo 2K-Reality is an audio installation that invites
Bicentenario (Mexico), Seoul Festival (Korea), and basketball players to play within an acoustic
Perth Institute of Contemporary Art (Australia). environment, drawing on the conventions of NBA
He is currently artist in residence at Werkleitz TV broadcasts and sports-sim video games.
Gesellschaft, Halle, Germany. Players and spectators obtain a different experi-
ence of performance, motivation, aspiration and
fantasy by playing with this immersive real-world,
digital hybrid.
Tim Ryan is an urban interaction designer
focused on the intersection of sport, art, design
and technology in public space. A PhD Candidate
at RMIT University’s Exertion Games Lab in
Melbourne Australia, Tim’s research informs his
speculative designs for a near-future in which
ubiquitous computing reconigures and aug-
ments recreational play-spaces in dense urban
environments.
DISRUPTION 77
Fabrica
Communications Research Centre
(Dawid Górny and Jacopo Atzori)
EDGE –A SUPER–
A RC H I T E C T U R A L
T Y P E FAC E
Software and Computer (2015)
78 I S E A 2015
and Giroux in November 2015. Samanci is a mem-
ber of Northwestern University’s radio/television/ Matthew Hebert (eleet warez)
ilm faculty. Blacki Migliozzi holds an MS degree
A L WAY S O N E N E S S
(GHILLIE THEREMIN)
in Human-Computer Interaction from Georgia
Tech with a background in Discrete Math & Nano-
Materials. He makes biologically inspired digital Video (2014)
artifacts. Daniel Sabio is a musician and studied
Computational Media at Georgia Tech. He has Always Oneness (Ghillie Theremin) is a Kinect-
worked for Fortune 500-funded startups, major based project that uses the artist’s movements
universities, non-proits and social entrepreneurs. in a Ghillie suit as a means of creating acoustic
drone tones. The work was part of Gabie Strong’s
Crystalline Morphologies performance at the
Hammer Museum in LA and was shown through
the KCHUNG.TV programming for the Made in
L.A. Biennial. The project became a music video
for San Francisco-based band Bellavista for their
song Always Oneness.
Matthew Hebert has been working under
the studio name eleet warez since completing his
undergraduate studies in the mid-90s. The name
is borrowed from hacker culture and suggests the
technical sophistication, improvisational spirit,
and freewheeling appropriation that is essential
to his work. Matthew Hebert’s work has been
exhibited at venues including The Museum of
Contemporary Art San Diego, The Berkeley
Art Museum, The Milwaukee Art Museum, The
Museum of Craft and Folk Art, The Albuquerque
Museum, The Chicago Cultural Center, and
Core77 in New York. He is Associate Professor of
Art at San Diego State University.
DISRUPTION 79
Adrian Pijoan Toru Izumida
O C E A N WAV E S S I L E N C E /N O I S E
Video, Microphone, Video (2015)
CONAIR Soothing Sounds Machine
In this video Adrian Pijoan creates a synthetic Silence/Noise is collage video work that combines
ocean by feeding the white noise from a CONAIR random information, video clips, and images from
Soothing Sounds Machine into a Max patch. The the web in order to investigate the explosion of
generative audio and video ield becomes part visual consumption that has taken place within the
of the landscape within a museum diorama of an social and sharing environments of the internet.
alien planet. Toru Izumida graduated in 2010 from the
Adrian Pijoan makes art that examines Musashino Art University in Tokyo, Japan, and
issues in the Southwest through the lens of the currently lives and works in New York. His new
paranormal and ufology. He received his BA in body of work generates collages of screen-
plant biology from the University of Wisconsin in shots to create g a modern archive of the digital
2011 and is pursuing his MFA in art & ecology at netscape. His work has been exhibited at World
the University of New Mexico. Art Dubai (2015), and as part of solo and group
exhibitions in New York, Mexico City, and Tokyo.
80 I S E A 2015
Jessica Thompson
T R I A N G U L AT I O N
DEVICE
Mobile app (2014 - 2015)
DISRUPTION 81
Stephen Ausherman
E-SCAPE V:
AU T O N O M O U S
EDITION
Video (2013)
82 I S E A 2015
Montreal University within the Department of Art
History and Cinema Studies, and holds a Master’s Boredomresearch
degree in visual arts from Concordia University (Vicky Isley and Paul Smith)
and a doctorate in artistic studies and practices
from Université du Québec à Montréal. She DA R K S T O R M P H I A L S
directed the VOX gallery in Montreal from 1998 to Custom software (2015)
2002 and has been the curator of exhibits of con-
temporary photography, web art and media arts. In Dark Storm Phials boredomresearch creates a
world of fragile, growing forms that have a brief
opportunity to release sonic pulses of energy
before being destroyed by a mysterious rumbling
force in their environment. The delicate forms are
related on the level of the computer model to the
vulnerabilities that exist in the natural world and
exhibit behaviours that are not dissimilar to that of
the commercial high street or a inancial system.
This work addresses the uncomfortable relation-
ship we have as a culture with destructive pro-
cesses, despite them being essential for growth.
boredomresearch is a collaboration
between artists Vicky Isley and Paul Smith (UK).
They are internationally renowned for creating
artworks which explore extended time frames
and the mechanics of the natural world using
contemporary technology. boredomresearch’s
work opens channels for meaningful dialogue
and engagement between public and scientiic
domains. Their work Real Snail Mail (the world’s
irst webmail service to use real snails), which
challenges our cultural obsession with speed,
received worldwide attention including coverage
in BBC, TIME Magazine, New Scientist and Daily
Planet Discovery Channel Canada.
DISRUPTION 83
Bruno Vianna
(Nuvem Rural Lab)
D E S T RU C T I O N
L A B O R AT O R Y
Open Workshop in a Public Space (2014)
84 I S E A 2015
Sarah Keeling (Pittsburgh, PA) and Claire
Gustavson (Brooklyn, NY) are multidisciplinary
artists. Their collaborative work expresses an
interest in the built environment and seeks to pro-
duce playful variations that represent their experi-
ences and desires within it. They create situations
that redeine the meaning of ordinary objects,
while experimenting with humorous interventions.
Sarah Keeling
& Claire Gustavson
M OV I N G S AT U R N
HD Video (2013)
DISRUPTION 85
Matthew Schoen
VEHICLES
Video (2015)
86 I S E A 2015
Alexei Dmitriev
HERMENEUTICS
Video (2012)
DISRUPTION 87
Michael A. Morris
THE HERMENEUTICS
CYCLE
Expanded Film Performance
(16mm Film Projection, Custom Software,
Digital Projection) (2012 - 2015)
88 I S E A 2015
cities around the world and uses custom software
to develop patterned compositions that explore Evann Siebens
the concept of the modern landscape. She shows
widely and has work in leading contemporary col-
D E C O N S T RU C T I O N
lections in the US, Europe, Asia and the Middle Single Channel HD Video (2015)
East and in museums such as the Albright-Knox
(Buffalo, NY), the Rhode Island School of Design Vancouver is crumbling. Or perhaps it‘s being
(RISD) Museum (Providence, RI), and the Victoria methodically taken apart brick by brick. Whether
& Albert Museum (London, UK). for reasons of density, seismic upgrade or esca-
lating value, old houses, schools, and movie the-
atres are being demolished to make way for the
new. Referencing Derrida’s semiotic text, deCon-
struction is an ongoing series of choreographed
short ilms that capture the dismantling of the his-
toric city. What might have been inhabited for half
a century can be demolished in a day. By intro-
ducing dance to demolition, Siebens points out
that ageism applies to architecture as it does to
the bodies of dancers.
Evann Siebens makes media with move-
ment. She has exhibited her short ilms at
Eyebeam and Centre Pompidou, and her docu-
mentaries at MoMA and on PBS. Now based in
Vancouver, Evann is a former dancer with the
National Ballet of Canada and graduated from
NYU. She has participated in residencies at the
Banff Centre and ACME/UK with Keith Doyle.
Recent exhibitions include MediaArtLab, Russia;
dc3 Art Projects, Edmonton; WAAP, Gallery 295,
and BAF, Vancouver. Evann is a recent winner of
the ID/Identities Istanbul Best Video Prize and
is working on a commission from Paul Wong
Projects entitled MIMMIC.
DISRUPTION 89
Katsufumi Matsui, Kazunori
Ogasawara, Seiichiro Matsumura,
Seiko Okamoto, Cuichi Arakawa
T H E 360 ° S K Y L I N E
S O N G P ROJ E C T
Installation (2014)
90 I S E A 2015
work internationally and participates in confer- Artist and professor Chiara Passa gradu-
ences about the intersection of art and technol- ated from the Artistic Lyceum at the Fine Arts
ogy. Theodoros Papatheodorou is an interactive Academy of Rome and earned a Master’s degree
media designer, computer scientist and educa- in new audio-visual mediums at the Faculty of
tor. He received his MSc in computer science Modern Literature. Her artwork combines differ-
and PhD in computer vision from Imperial College ent media as internet art projects, animations,
London. Papatheodorou has published papers on interactive video-installations, and digital art in
science, technology and art, and has participated public space as site-speciic artworks and video-
in interdisciplinary conferences and workshops sculptures. Passa has exhibited internationally at
around the world. festivals, conferences and institutions including
Vortex Dome, LA (2014), RENEW Conference,
Riga (2013), ISEA2012 Albuquerque (2012), FILE,
São Paulo (2011), Soft Borders Conference, São
Paulo (2011), and Artech, Portugal (2010).
Chiara Passa
EXTEMPORARY LAND
ART ON GOOGLE
E A R T H (2014-2015)
Net-art/AR (2014)
DISRUPTION 91
Ewa and Jacek Doroszenko
SOUNDREAMING
Website (2014)
92 I S E A 2015
Rachel Clarke
T E R R A I N C O G N I TA
HD Digital Video (2014)
DISRUPTION 93
Shannon Novak
STRING SECTION
Vinyl, Software, Augmented Reality (2013)
94 I S E A 2015
PolakVanBekkum
(Esther Polak and Ivar Van Bekkum)
T H E M A I L M A N ’ S B AG
– 250 M I L E S C RO S S I N G
PHILADELPHIA
KML Code Converted to .mov File (2014)
DISRUPTION 95
Chris Coleman
M E T RO :
R E / D E - C O N S T RU C T I O N
Video (2015)
Sound Design by George Cicci
96 I S E A 2015
nals, and she is the recipient of fellowships from Owen Roberts is an artist and educator
MacDowell Colony, Hawthornden International based in Brooklyn, NY. His work combines digi-
Writers’ Retreat, and the state of Florida. tal platforms with processes including writing,
drawing, sound and animation. Roberts uses
new technology for unintended purposes, like
telling stories on an old lip phone, making video
games with no objective or using software to write
poems. His work is available in the Apple Store
and Google Play Store.
Owen Roberts
GETTING TO
K N OW Y O U
Mobile application implemented
on Google Cardboard virtual reality (2015)
DISRUPTION 97
tions and visuals independently while playing
Avatar Orchestra Metaverse together in real time. AOM’s experiments with
OF TONES–
practice and identity in sometimes provoca-
tive contexts have led the group to revelations
T H E AVATA R about technology and its intersections with
thoughts, feelings, processes and interactions.
O RC H E S T R A Since its formation in 2007, AOM has created
M E TAV E R S E I N over thirty audiovisual works by sixteen com-
98 I S E A 2015
Tobias Klein Nathaniel Stern and Erin Manning
S L OW S E L F I E _ 3.0 W E AT H E R PAT T E R N S :
Selective Laser Sintering (SLS), Polymer, THE SMELL OF RED
Aluminium Potassium Sulphate, 3D Projection
Installation, Spice, Wind (2014)
Mapping (2015)
Weather Patterns: the Smell of Red creates
Slow Selie_3.0 is a slow growing sculpture that feedback loops between air currents and haze,
transforms crystal condensation into a three smells and electronics, architectural and ground-
dimensional self portrait. The work uses a chemi- based elements, stasis and interaction, in order
cal conversion similar to analog photography that to amplify how movement and transformation are
reduces silver halides into silver metal. The crys- sensed. The work is installed inside the space of
talline mask is accompanied by projection map- a room where the audience is invited to linger.
ping that stimulates and affects the activity of the Using spice, kinetic electronics, fans, fabric, mist,
crystals. The work comments on the perpetual funnels and wind, the work asks how the smell of
relevance of human vanity and the contemporary red affects the event of time.
obsession with the digital portrait. Nathaniel Stern is Associate Professor
The work of Tobias Klein works with a vari- of Digital Studio Practice at the University of
ety of media including reactive crystals growing Wisconsin-Milwaukee, and Research Associate
in 3D printed substrates. Originally trained as an at the University of Johannesburg. Erin Manning
architect, his practice blends CAD/CAM tech- holds a University Research Chair in Relational
nologies with site speciic design narratives and Art and Philosophy in the Faculty of Fine Arts at
intuitive non-linear design processes. His works Concordia University (Montreal, Canada). She is
have been shown in the V&A and the Science also Director of the SenseLab, a laboratory that
Museum, London and were part of festivals explores intersections between art practice and
such as Microwave in Hong Kong. He works at philosophy through the matrix of the sensing
the City University’s School of Creative Media in body in movement. In her art practice she works
Hong Kong. between painting, dance, fabric and sculpture.
DISRUPTION 99
Institute of Technology and is Assistant Professor
Amber Frid-Jimenez at the University of British Columbia School of
and Joe Dahmen Architecture and Landscape Architecture and
MYCELIUM MOCK-UP
Faculty Associate of the Peter Wall Institute for
Advanced Studies.
Mycelium blocks, LCD screens (2015)
100 I S E A 2015
Rick Silva
S I L VA F I E L D G U I D E
TO BIRDS OF A
PA R A L L E L F U T U R E
Video + installation (2015)
DISRUPTION 101
102 I S E A 2015
RESONANCE
103
Paul Thomas + Kevin Raxworthy
Q UA N T U M
CONSCIOUSNESS
8 Channel Sound Work (2015)
104 I S E A 2015
Daria Baiocchi
PLASMA
Electroacoustic-fixed music (2014)
RESONANCE 105
Kristen Roos
E L E C T RO S M O G
Sounds (2015)
106 I S E A 2015
engineering. In 2010 he was a student of Ondes
Martenot in Strasbourg and Paris. His current
interest is to combine traditional composition
procedures with the expansive opportunities of
computer-based music. D’Amato’s instrumen-
tal works have been published by Forton Music,
U.K, and his irst electronic composition was
selected for a performance during the ICMC 2012
Conference. His works have been performed in
Australia, Brazil, Greece, Italy, Mexico, Slovenia,
Taiwan and USA.
Antonio D’Amato
R - E VO
Stereo Acousmatic Music – Audio File (2014)
RESONANCE 107
Julian Scordato
AT RO P O S
Electronic Sound (2009)
108 I S E A 2015
since 1974, he has participated in many concerts
and took up composing again in 2010 using new
digital audio methods.
Gilles Fresnais
CADENCES
Wav File (2014)
RESONANCE 109
Gintas Kraptavicius Michael Century
DIMENSIONS WITHIN AND
Sound Work (2014) WITHOUT
2 channel audio (2012)
Dimensions was created and performed using
Plogue Bidule software and various VST plugins. Composed for accordion and electronics, Within
The plugins were assigned and controlled by midi and Without uses the rich expressive control and
keyboard and midi controllers. All the elements timbral palette of the accordion to “drive” a music
are played live and engage with improvisation, of rhythmic pulsation. The piece is in a popular
granules, noise and the computer as instrument. idiom, and its title refers to the George Harrison
Relationships are formed between composed, song Within You and Without You, which provides
live playing, improv, and generative software. some of the melodic motifs. The electronic mod-
Similarly, connections are made between vintage ules used are the ilters and samplers that have
electroacoustic, digital noise and a soft touch. been around since analogue days, and the central
Gintas Kraptavičius a.k.a. Gintas K, is a instrumental technique used in the piece is the
sound and interdisciplinary artist living and work- tremolando effect – shaking the accordion in fast
ing in Lithuania. As an active part of Lithuanian rhythmic repetition – usually synced tightly with
experimental music scene since 1994, Gintas the electronic pulsation.
now works in the ield of digital experimental Michael Century, pianist, accordionist, and
and electroacoustic music. His compositions are composer, is Professor of New Media and Music
based on granulated sounds, new hard digital in the Arts Department at Rensselaer Polytechnic
computer music, small melodies and memories. Institute, which he joined in 2002. Century has
He has released numerous records on labels enjoyed a varied career as university teacher, new
such as Crónica, Baskaru, Con-v, m/OAR, Copy media researcher, inter-arts producer, and arts
for Your Records, Bôłt, Creative Sources and oth- policy maker including Banff Centre for the Arts
ers. Gintas K also makes music for ilms, theaters, (1980-83), McGill University (1998-2002), and the
sound installations, and has participated in vari- Canadian Heritage and Department of Industry
ous international festivals. (1993-98). His works for live and electronically
processed instruments have been performed and
broadcast in festivals internationally.
110 I S E A 2015
Motoki Ohkubo Pedro F. Bericat
私は.mp3の中に座っています T 45 R P M R E V E S
( I AM SITTING IN A . MP 3) PERFORMANCE
Látex (2015)
MP3 (2014)
Born in Zaragoza, Spain (1955), Pedro Bericat
The title of this piece refers to Alvin Lucier’s I am works in a variety of mediums and ields, includ-
Sitting in a Room (1969), in which Lucier records ing painting, installation, video, performance,
himself narrating a text and then plays the record- sound and mail art. He has worked on an ongo-
ing back into the room, effectively re-recording ing body of work titled Immaterial Project since
it. To create this new work, Ohkubo compresses the 1980s, which investigates plastics and sound
sound using an MP3 converter, creating a disrup- (Decentralized Congress and Mail Art Calls).
tion, and repeats the process in order to explore In the 1990s he worked with injected transis-
the aesthetic of glitch and experience the beauty tor radios (radioterrorism-noise), generating
of morphing sounds. distorted information to the media, UNSTABLE
Motoki Ohkubo is a Japanese composer MEDIA. Since 2000, he has worked with
and media artist. He has studied with Masataka Staalplaat Soundsystem, exchanging audio and
Matsuo, Takeyoshi Mori and Masahiro Miwa. His latex objects.
compositions have received an ACSM 116 award
from Atelier de Creation Sonore et Musicale
(Japan, 2010) and were selected for Sound
Walk (Portugal, 2010) and Close, Closer in the
Musica Viva Festival (Portugal, 2013), as well
as being exhibited at the Chiyoda Art Festival
(Japan, 2014), the Muestra Internacional de
Música Electroacústica MUSLAB (Mexico, 2014),
Yokohama Smart Illumination Award (Japan,
2015) and ACOUSMATIC FOR THE PEOPLE III
“RAW” in Sweden in 2014.
RESONANCE 111
Hali Santamas Donna Legault
E S C A P I S M I, II SUBTLE TERRITORY
& III ( V E R S I O N ) Computer, Mixer, Custom Pure Data Program,
Microphone, Public Announcement System
Sound (2015) (2013)
Escapism I, II & III (Version) is a ixed audio
reduction of the audiovisual installation trip- Subtle Territory manifests imperceptible sounds
tych Escapism. The piece explores the concept of the immediate surroundings. This presentation
of escapism through a palimpsest of memory is an audio documentation of the reactive instal-
across three variations of a small collection of lation environment. The experience introduces
ield recordings and instrumental performances. listeners to an expanded ield of sound from
Hali Santamas is an artist based in West frequencies and distances at the threshold and
Yorkshire. He creates immersive installations beyond the limits of human hearing. The archi-
based on memories and atmosphere using lay- tecture of surrounding buildings act as acoustic
ered sound and still images. surfaces by transmitting urban and environmen-
tal tremors to a sensitive microphone. Using a
custom Pure Data program, infrasonic and low
frequency sounds are isolated from the live input
and extended across the audible frequency range
to reveal a liminal sonic ield. Environmental res-
onances are heard as modulating drones and
pulses. These sounds are joined by incidental
harmonic melodies that emerge from the activity
of pedestrian and local trafic. People’s expecta-
tions of a familiar audio-space are disrupted when
sound data is transformed into a soundscape
composed by contributions from the public and
the city itself.
Donna Legault is an experimental art-
ist from Ottawa, Canada. Her transdisciplinary
practice includes sound, electronic installation,
sculpture, and performance. The intersection of
these practices focus on the resonance of sound
as a dynamic extension of everyday actions.
She holds degrees in Art History from Carleton
University, and in Visual Arts from the University
of Ottawa. She is currently a part-time profes-
sor of Electronic Art at The University of Ottawa.
Donna’s installations have been exhibited widely
in solo and group exhibitions, festivals and con-
ferences across Canada and abroad.
112 I S E A 2015
at the Salzburg University, Composition at the
University Mozarteum (Salzburg, Germany), gui-
tar at the Conservatory Gilardo Gilardi, private
study (guitar) with Eduardo Fernandez, chamber
music with Monica Cosachov, and composi-
tion with Enrique Gerardi. Prizes include 3rd at
the First European Electroacoustic Composition
Competition Erasmus (France, 2012) and 1st at
the “Eduardo Fabini” Composition Competition
(Montevideo, Uruguay, 2004).
Luis Valdivia
X A E V 1O U X
8 speakers (2014/2015)
RESONANCE 113
Joe Beedles Doug Van Nort
E B B A N D G L OW PA L I M P S E S T I C
Multichannel surround audio (2015) Multichannel Sound (2015)
The piece explores the theme of mobile interfer- Palimpsestic uses documents of past electro-
ence and its inluence on musical elements over acoustic improvisation as raw source material
an extended period of time. The work relects on The sessions centre around a form of “multidi-
the indeterminate outcomes that result from con- mensional turntablism”, in which fragments of
stant interference created by being super-con- past sonic memories – captured moments of
nected in the contemporary world. In this work various sonic contexts from natural recordings
sounds and signals from mobile technology grow to systemic glitches – are recalled, reframed and
to become musical frameworks in their own right. juxtaposed. Some are left untouched while others
Joe Beedles uses harmonic structures and are scrubbed, frozen, or stretched into layers. The
modular software setups to emphasize rhythm sonic matter is inlected with a process of manual
within experimental frameworks. His works have sculpting that merges gesture with material.
been shown in Manchester and Oxford, UK. Doug Van Nort is an artist, researcher, com-
poser and performer. His work is fueled by an
interest in affective experiences driven by the
sonic and haptic senses. In his work he integrates
improvisation with machine agents, interactive
systems, and experiences of telepresence. Van
Nort has presented his work internationally at
various festivals/events, with venues including
[SAT] (Montreal), Casa da Musica (Porto), Betong
(Oslo), Cafe OTO (London), Skolska28 (Prague),
QuietCue (Berlin), Guelph Jazz Festival, EMPAC
(Troy), Roulette, Harvestworks, Flea Theatre,
Experimental Intermedia, New Museum, Miller
Theatre, Issue Project Room and the Stone (NYC)
among others.
114 I S E A 2015
Giandomenico Paglia
D I S RU P T I O N S Y M P H O N Y
Music (2014 - 2015)
RESONANCE 115
LIVELY
OBJECTS :
ENCHANTMENT
AND
DISRUPTION
Museum of Vancouver
Lively Objects explores the seduction of things As Jane Bennett emphasizes, enchantment con-
that seem to possess, or to be possessed by nects objects and people bi-directionally: Objects
life. It brings together a collection of objects that are enchanted and we are enchanted with them.
vibrate with vitality through mechanical, magical Anthropologist Alfred Gell conceived of artworks
or mythical forces. The exhibition addresses the as re-enchanted technologies2 both tools for think-
idea of enchantment in a contemporary context ing through, and agents participating fully in social
and asks why and how, in an age of rationality, we practice. Objects in museums often seem lulled
are attracted by the animistic and atavistic experi- by predictable taxonomies and display strategies.
ence of things “coming to life”. Held apart from the low of exchange, interaction
Spread throughout the eclectic permanent and decomposition, they become caught in sus-
collection of the Museum of Vancouver Lively pended animation. The artworks secreted through-
Objects iniltrates dioramas, display cases and out the Museum of Vancouver gently disturb this
didactic panels. The works in this exhibition take soporiic stasis, wake up their neighbours, and fan
many forms – gloves, tables, puppets, igurines, the lames of mutual enchantment.
machines, houses and boxes. Seeding quiet dis- The growing acknowledgement of the vital-
ruption amongst the traditional museum display, ity and agency of things also productively disrupts
the objects nestle, lurk, provoke, vibrate, dance, media art theory and curatorial approaches. It chal-
move and speak. Like a game of hide and seek, lenges the specialness of media arts’ claims around
visitors can hunt through the museum to ind the categories such as interactive, responsive, autono-
objects, or drift through and take their chances. mous and generative art. Simultaneously it allows
Some objects are hiding in plain sight, speaking for an expanded ield of enquiry and exchange in
only to those who really stop to listen. Others are which media art can escape its exhibitionary ghetto
deliberately pulling focus and making a ruckus. and form productive and provocative connections
Lively Objects engages with theories of dis- with an unlimited world of things. Lively Objects
tributed agency and new notions of objecthood demonstrates the curatorial possibilities of inte-
in digital culture. It asks how this extremely mod- grating new media art not only with other kinds of
ern phenomenon revives ancient aspects of the artworks but with all other kinds of objects.
human-nonhuman relationship. In particular it This exhibition builds on curatorial research in
highlights the resonances between technologi- new media art and “post-disciplinarity” - the idea
cal objects, imbued with artiicial life, and natural, that the boundaries between traditional disciplines
supernatural or magical things. are not just shifting but inevitably eroding entirely.
Enchantment, that “strange combination Contemporary changes in knowledge formations
of delight and disturbance”1, offers a means to demand new ways to combine, organize and expe-
re-think and to re-feel the liveliness of objects. rience things. The divisions that have separated
117
the aesthetic from the useful and the magic from This exhibition is supported by OCAD University,
the mundane are wavering. Lively Objects asks Emily Carr University of Art + Design, Canada
what role enchantment may play in rethinking our Research Chair Program, Social Sciences and
mutual co-evolution with technology, and how we Humanities Research Council of Canada, and the
negotiate a world where machinic encounters are Canada Foundation for Innovation, The Ontario
inevitable. Arts Council, Intel, Telus, Ronald Feldman Fine
Arts, Museum of Vancouver and the Vancouver
Bennet, Jane. Vibrant Matter – A political Ecology Art Gallery. The following provided production
of Things. Durham and London: Duke University support for Judith Doyle’s work: Ian Murray, Robin
Press, Durham and London, 2009. Len, Chao Feng, Nick Beirne, Naoto Hieda, John
Carson, Rachel. Silent Spring. Boston: Houghton McCorriston, James Rollo, Fabiolo Hernandez
Miflin, 1962. Cancino, Cody Berry. Production support for
Gell, Alfred.“The Technology of Enchantment and Germaine Koh derived from CNC machining by
the Enchantment of Technology.” In J. Coote Emily Carr University of Art + Design, Alan Waldron
and A. Shelton, (Eds), Anthropology, Art and Aes- / Ininite FX, Hamza Vora, and Gordon Hicks.
thetics. pp. 40–66. Oxford: Clarendon, 1992. Members of the Social Body Lab who supported
Kate Hartman’s work are as follows Jackson
Haraway, Donna. When Species Meet. Minneapolis:
University of Minnesota Press, 2007. McConnell, Hillary Predko, Boris Kourtoukov,
Izzie Colpitts-Campbell, Alexis Knipping, and
Marchessault, Janine. Mirror Machine: Video and
Rickee Charbonneau. The curators are indebted
Identity. Toronto: YYZ Books, 2006.
to the following OCAD University students who
Shirky, Clay. “Half the World.” <http://shirky.com/ conducted preliminary research for this exhibition
writings/half_the_world.html> . June 30, 2002.
through their exhibition Inluenc(Ed.) Machines;
Accessed on May 27, 2015.
Robin Goldberg, Matthew Kyba, Kate Murin, Tak
Turkle, Sherry. Evocative Objects: Things We Think Pham, Treva Pullen and Renée Stephens.
With. Cambridge, MA: The MIT Press, 2011.
L I V E LY O B J E C T S 119
ded in the everyday, whimsical, and terrifyingly
Diana Burgoyne accurate in its implications regarding our collec-
tive relationship to technology.
S T U C K T O T H E WA L L Diana Burgoyne has worked as an artist
(1985) and educator creating performances, installa-
tions, sculptures and facilitating workshops. An
Diana Burgoyne, renowned for her intensive dura- “electronic folk artist” as deined by the late elec-
tional work, is considered a pioneer in the elec- tronic music composer Martin Bartlett, Burgoyne
tronic media art community. For Lively Objects has performed at The Franklin Furnace, New
Burgoyne performs Stuck to the Wall, animating York, Gianzzo Live, Berlin and Soundwaves, San
the museum and enlivening the site itself. On Francisco, among others. Her work has been
entering the gallery the audience is confronted exhibited in Montreal, Toronto, New York, Reims
with high frequency sounds emanating from cir- (France), Eindhoven (Holland), and Auckland New
cuits mounted to the wall. Two performers attempt Zealand. She has been an artist in residence at the
to silence the incessant din by pressing on prede- The Banff Centre, San Francisco’s Exploratorium,
termined points. They hold their respective poses New Zealand’s Colab and Symbiosis in Mexico.
until fatigue causes them to release the switches She has taught “Creative Electronics” at Emily
and the sound. As they repeat the performance Carr University since 1998.
several times the viewer becomes distinctly aware
of the co-dependence of machine and body. Like
a hungry animal the wall cries out for interaction,
for attention in order to cease its relentless cho-
rus. Stuck to the Wall is one of two historical elec-
tronic media artworks incorporated into this exhi-
bition. Its inclusion is intended to demonstrate the
long commitment of Canada’s media art com-
munity to the investigation of human-machine
interaction. Burgoyne’s use of sound to implicate
her audience has come in numerous forms, but
always through the most eficient electronic cir-
cuitry. Her performance art is grounded, embed- Photo courtesy of the artist.
120 I S E A 2015
act on us emotionally and provocatively, and
Wendy Coburn Coburn’s sculptures function in such a manner.
Fable for Tomorrow vibrates with metaphors from
FA B L E F O R our collective responses to climate change and
T O M O R ROW its attendant fallout. There is no doubt the Green
Bisque-fired clay and decals Revolution of the 1960s with its broad use of agri-
17.8 x 17.8 x 14 cm and 17.8 x 17.8 x 14 cm. cultural technologies such as irrigation, pesti-
(2008) cides, synthetic nitrogen fertilizers and high-yield-
ing crop varieties came at a cost. Half a century
Coburn adopts Fable for Tomorrow as the title later, Coburn sounds the alarm, poignantly asking
for a second related work in which two Victorian us to prudently reconsider Carson’s project.
bisque toddlers, a boy and a girl, sit with their
arms aloft, expressions askance as silhouettes
of numerous insects are spread across their tiny
and fragile bodies. These exquisite looking igu-
rines, found at a church sale and known as piano
babies, were popular in the late 1800s as decora-
tion on grand pianos. One assumes the children’s
gesture was intended as one of music apprecia-
tion, but the ambiguity of their expression enables
Coburn to conjure up a very different narrative for
this tiny audience. According to Sherry Turkle “we
think with the objects we love; we love the objects
we think with” (5). For Turkle, evocative objects Photo courtesy of Katherine Knight
L I V E LY O B J E C T S 121
explores a range of concerns such as popular
Wendy Coburn culture, mental health, gender, whiteness, nation-
122 I S E A 2015
and networked events. Daniels juxtaposes dis-
Steve Daniels parate knowledge systems and experiences in
an effort to reveal their underlying structures and
DEVICE FOR assumptions. Daniels has presented his work
T H E E L I M I N AT I O N at numerous galleries and festivals including
L I V E LY O B J E C T S 123
the luminous lines of the dwelling, and its glow-
Judith Doyle ing scaffold, suggest anything but. As the building
124 I S E A 2015
Judith Doyle’s work includes performance,
Judith Doyle ilm, publication and media installation. In 1978
she co-founded the seminal artists teleculture
C ROW PA N E L network Worldpool active in Toronto and New
Interactive media installation, depth camera sensor York, using fax and slow-scan video for proto-
and programming developed using Processing, in
Internet exchange and collaboration. Her ilms
collaboration with Chao Feng, with programmers
and media projects show internationally. Active
Nick Beirne and Naoto Hieda. (2015)
at Funnel Experimental Film Centre, A Space,
Doyle transposes this procedural aesthetic evi- Art Metropole and Impulse Magazine, Judith is
dent in Phantom House onto her more recent currently a Professor in Integrated Media in the
responsive large-scale media installations. With Faculty of Art at OCAD University. She is the 2015
Crow Panel, Doyle and her PointCloud series Artist in Residence at the Telus Toronto Innovation
collaborators Chao Feng, along with program- Centre. GestureCloud is the name of her collabor-
mers Nick Beirne and Naoto Hieda, expose real- ative formation with Beijing-based artist Fei Jun.
time and allegorical aspects of a space where
the movement of crows intersects with that of
people. It draws attention up to birds occupy-
ing vertical cities, and their emerging forms of
urban intelligence. Audience members emerge as
surface impressions, appearing in and inluenc-
ing a hybrid environment of crow forms eliciting
a type of human-animal interaction facilitated by
algorithmic agents. For Doyle and her team Crow
Panel is a speculative “mirror machine”1 provid-
ing an opportunity for the public to become par-
ticipating agents of disruption (Marchessault). It
both displays and cloaks igures in the surface
impressions it generates, supporting post-human
embodiment. Using depth cameras and original
software, Judith Doyle and her collaborators on
the PointCloudseries investigate the characteris-
tics of physical movement in what has become a
disruptive documentary medium. They invite us
as participants into an admixture of points of light
as gestural form offering up whole body render-
ings rather than the harsh reality of high deinition
we repeatedly encounter in contemporary media.
1 “Mirror Machine: Video and Identity”
2006 YYZ Books anthology, edited by Janine Photos courtesy of the artist.
Marchessault. The term is appropriated to
describe the structure of the PointCoud depth
camera/projection system.
L I V E LY O B J E C T S 125
Kate Hartman is an artist, technologist, and
Kate Hartman educator whose work spans the ields of physical
G O - G O G L OV E S computing, wearable electronics, and conceptual
art. She is the author of the book “Make: Wearable
Gloves, conductive fabric and thread, electronic
components including Pic chip, control panel Electronics,” was a speaker at TED 2011, and her
(14x4x3.5”), Computer & monitor running a work is included in the permanent collection of
program created in Processing, sampled images the Museum of Modern Art in New York. Hartman
from 1960s McCall Needlework & Crafts is based in Toronto at OCAD University where she
magazine. (2005) is Associate Professor of Wearable and Mobile
Technology in the Digital Futures program and
Go-Go Gloves situates itself within Lively Objects Director of the Social Body Lab, a research and
as an interactive diversion for the MoV public, development team dedicated to exploring body-
affording a chance to retreat to a period when centric technologies in the social context.
inhibitions were abandoned and governments
were on alert. Go-Go Gloves are wearable, elec-
tronic gloves that interface with a program cre-
ated in Processing. An electronic puppet show of
sorts, the user is able to control the movement of
the dancers onscreen by touching thumb to in-
gertip. A control panel allows the user to select
characters, backgrounds, and music. With images
drawn from 1960s McCall Needlework & Crafts
magazine, Hartman pays homage to the history
of women’s “hobbies” acknowledging the domes-
tic antecedents to the craftivism that has rein-
vigorated the “domestic arts.” Blending textiles
and physical computing, Go-Go Gloves typiies
Hartman’s approach to technology and it’s poten-
tial. Being an early interactive work for the artist
the work exhibits a sincerity characteristic of DIY
culture. Deeply concerned with the user experi-
ence, the work is meant for two – with the slight-
est movement, two strangers can have a virtual
dance party on screen. While not a wearable as
such, Go-Go Gloves predicted Hartman’s current
investigations in the Social Body Lab where she
conducts research into wearables that explore
body-centric technologies in the social context. Photos courtesy of the artist.
126 I S E A 2015
The Social Body Lab is a research and
Kate Hartman prototyping based at OCAD University dedi-
& The Social Body Lab cated to exploring body-centric technologies in
the social context. The Social Body Lab team
M O N A RC H that created Monarch includes lab director
Electronic components including Arduino Micro, Kate Hartman and research assistants Jackson
Muscle Sensor V3, servo motors, and custom McConnell, Hillary Predko, Boris Kourtoukov,
printed circuit board; 3D printed servo mounts,
Izzie Colpitts-Campbell, Alexis Knipping, and
armature wire, digitally printed cotton poplin, laser-
cut leather. (2014-2015) Rickee Charbonneau in collaboration with Jamie
Sherman from Intel.
Monarch is a recent lab project intended to func-
tion as body augmentation as a means to exter-
nalize the user’s emotional state. Monarch was
created as part of the Prosthetic Technologies
of Being project, conducted in collaboration with
Intel Research. The primary aim was to explore
and prototype wearable technologies that feel like
a visceral extension of self. Wing-like structures
positioned on the wearer’s shoulders expand and
contract in response to the tensing and relaxing
of the wearer’s bicep. It serves as an extension
or augmentation of body language emulating the
instinctual signals of animals. Hartman empha-
sizes human-human interaction with her respon-
sive apparatuses, but there is another relational
possibility here, one where humans become
sensitized to the externalized signals of animals
living in the wild. In the inal paragraph of Donna
Haraway’s When Species Meet the primatologist
states “Animals are everywhere full partners in
worlding, in becoming with” (301). Hartman pro-
vides the mechanism for insight into animal being,
and thus into worlding. By allowing her user to
move beyond predictable reactive technologies
to perform animal potentialities Hartman has Photos courtesy of the artist.
implicated her user into the lively object, and in
doing so has created the possibility for empathy
between species cohabiting technoculture.
L I V E LY O B J E C T S 127
interdisciplinary MFA in Art, Computer Science
Garnet Hertz and Engineering (2005), a PhD in Humanities
128 I S E A 2015
the Integrated Media Program. Jones has exhib-
Simone Jones and Lance Winn ited her work at national and international venues
L I V E LY O B J E C T S 129
tion history includes the BALTIC Centre, Musée
Germaine Koh d’art contemporain de Montréal, Para/Site,
Frankfurter Kunstverein, Bloomberg SPACE,
T O P O G R A P H I C TA B L E The Power Plant, Seoul Museum of Art, Artspace
CNC-routered baltic birch plywood table top, steel Sydney, The British Museum, the Contemporary
frame, sensors and internet-connected electronics,
Art Gallery, Plug In ICA, Art Gallery of Ontario,
30 x 36 x 60 inches. (2013)
and the Liverpool, Sydney and Montréal bien-
nials. Koh was a recipient of the 2010 Shadbolt
Topographic Table is an uneasy piece of furniture, Foundation VIVA Award, and a inalist for the 2004
which disrupts notions of art and its behavior in Sobey Art Award.
the gallery. The CNC-routered plies of the thick CNC machining by Emily Carr University of
plywood tabletop recreate the contours of the Art + Design, metal fabrication by Alan Waldron
massive mountains north of Vancouver — an area / Ininite FX, 3D modelling by Hamza Vora, pro-
due for a catastrophic seismic event. This uncom- gramming by Gordon Hicks.
fortable surface is also emotionally on edge:
Internet-connected electronics embedded in the
frame shake the table in response to local vibra-
tion sensor input and Twitter news about earth-
quakes in the Vancouver and Paciic Northwest
area. Equating physical events and online chat-
ter, the piece suggests some interpenetration of
the two sensing systems. The represented region
is an earthquake-rich zone due to its proxim-
ity to the Juan de Fuca subduction fault off of
Vancouver Island. Germaine Koh’s Topographic
Table physically replicates the emotional state
of the province as it nervously awaits a mega-
thrust quake. Koh’s miniature landscape, with
its equally-diminished quavering condition, col-
lapses geologic and dialogic events to enchant-
ing effect. Like children, we are mesmerized by
the miniature world we are able to contemplate
from the safety of the gallery. Like many a pro-
phetic newscast, Topographic Table disrupts our
sense of comfort with the majestic mountainous
Vancouver skyline, although it succeeds in doing
so through aesthetic seduction rather than fear.
Based in Vancouver, Germaine Koh is a
visual artist, independent curator and partner in Photo 1: courtesy of the artist
the record label (weewerk). Her art is concerned Photo 2: courtesy of Scott Massey
with the signiicance of everyday actions, famil-
iar objects and common places. Her exhibi-
130 I S E A 2015
the Canadian Art Bank, and the National Gallery
Norman White of Canada. For his robotic media work, he has
L I V E LY O B J E C T S 131
BEYOND
THE TREES :
WALLPAPERS
IN DIALOGUE
WITH EMILY
CARR
Beyond the Trees considers mediated represen- In addition to addressing the distinct archi-
tations of nature and the ways our perspectives tecture of the galleries, the works created for
shift between physical and virtual experiences. Beyond the Trees also refer to multiple subjects.
Both Vancouver-based collective WALLPAPERS Ludy’s cloud-like formations, Sassoon’s hyp-
(Nicolas Sassoon, Sara Ludy and Sylvain Sailly) notic pixelated patterns and Sailly’s hard-edge
and West Coast modernist Emily Carr invite us to objects evoke not only the wilderness of British
relect on their perceptions of British Columbia’s Columbia but also the manufactured, lat dis-
coastal landscape, the former through the use play of a computer screen. By representing this
of digitally animated patterns and the latter by duality, WALLPAPERS captures the command of
means of nuanced brushstrokes of line and the natural world as well as the effects of human
colour. In both, nature is viewed through powerful intervention within it.
aesthetic ilters. In contrast, a sizable selection of Emily Carr’s
WALLPAPERS is a collective founded in works are presented salon style and arranged
2011 by artists Sara Ludy (b. 1980), Nicolas according to her use of formal elements—par-
Sassoon (b. 1981) and Sylvain Sailly (b. 1983). ticularly those of line, shape and colour. These
Their artworks are computer-generated animated mounted clusters of oil paintings and works on
patterns that exist online at www.w-a-l-l-p-a-p- paper place an emphasis on the rhythms cap-
e-r-s.net. Exhibited online, the work takes form tured in her landscape imagery, allowing us to
as a catalogue of digital patterns, with each art- both view the individual works and see them as a
work created by an individual artist and displayed cohesive whole. Carr’s revered landscape paint-
full-screen on its own URL. For Beyond the ings have become emblematic of this region’s
Trees, WALLPAPERS have produced an immer- forests; presented en masse, they emulate the
sive environment that both mimics and experi- display of WALLPAPERS’ projections.
ments with the scale and primary forms of nature. Beyond the Trees compares two diverse
Responding to the architecture of the gallery, visual art practices. While the materials and medi-
their new site-speciic works create contrasting ums of these artists are dissimilar, each uses pat-
experiences. In the irst room, a monumental out- tern and movement to articulate the natural world
door environment is created through movement in a way that creates pictorial landscapes and
and imagery. In the second, a more conined and draws attention to how one experiences nature in
intimate space combines subtle movements with a constructed setting.
deined textures, patterns and frames. The treat- Beyond the Trees is the ifth in a series of In
ment of these two galleries speaks to the ubiq- Dialogue with Carr exhibitions organized by the
uity of digital forms in contemporary life, while the Vancouver Art Gallery.
content of the animations relects the power of the
natural world.
133
5600K
TEMPERATURE
OF WHITE
5600K refers to the colour temperature of a In Light Reading; 1500 Cinematic Explosions
deined, white light that has become a standard Elizabeth McAlpine has mined the cinematic realm
in ilm production, used to replicate the appear- for ilm explosions. The work links the real and
ance of natural light at the brightest time of day. It unreal; explosions created in real time, ilmed and
is understood as both real and false: a verisimili- then ictionalized to become a cinematic product.
tude, a simulacrum. McAlpine appropriates and deconstructs 1500
The manipulation of light in visceral, illusion- cinematic narratives to produce a single, uniied
ary and poetic ways, the attempt to dismantle work, condensing the explosions into a tight loop
boundaries, space, structures, bodies and per- that becomes more volatile and pure in its totality.
ception itself, the fascination with inding new The result is a potent assemblage of white noise &
languages of visual experience...all are of par- perpetually explosive, white light.
ticular interest to the three artists in this exhibi- In the circular cage of the Neon Circle, sci-
tion: Carsten Höller, Gunda Förster and Elizabeth entist-turned-artist Carsten Höller has created
McAlpine. a place of visceral engagement and perceptual
Each work in the exhibition references transformation. As with all his works Holler pushes
both the disruptive and formative potential of us to the limit; the body, the brain, the eye…chal-
light; to penetrate and affect the physical body lenging our ability to understand what we are see-
and the surrounding space. In adjoining rooms, ing and to actually perceive and react within a pro-
large installations by Carsten Höller and Gunda foundly disruptive environment. The viewer enters
Förster each present rotational movement that a space apart; an introspective, uncertain, self-
is performative and dislocating. Hanging in the questioning space. The circular structure is alive
space between, creating a physical obstacle and with constantly shifting permutations of transmit-
alluding to transformative events, is a work by ted white light, dislocating our senses and chan-
Elizabeth McAlpine. neling our focus inward. The iterative pulse diverts
In a dark gallery Gunda Förster presents us from the fact that we have placed ourselves at
Circle, a single 1000W white light that loats on centre stage and have become at once performer,
a endlessly circling pendulum. This light is com- captive and test subject.
pelling and spellbinding, as light in the dark often New Media Gallery is the civic gallery for the
is, perhaps recalling something of our originat- City of New Westminster. The gallery is devoted
ing relationship with a vital light source at night to bringing together the inest new media art from
and its natural link to the uncanny. The pendu- around the world and disseminating it through
lum describes a slow circular movement that innovative, engaging and high quality exhibitions
circumnavigates and herds the viewer, forming and programmes. Directors + Curators Sarah
an inscribed enclosure that is distinctly different Joyce and Gordon Duggan have worked at Tate
from the uncertain external zone. In the centre the and Lisson galleries and have extensive interna-
viewer becomes a compulsory performer, while tional experience in the area of electronic media art.
outside a looming shadow dance takes place, the
result of light disrupted by physical mass.
5600 K 135
Carsten Höller
N E O N C I RC L E
2001, (As shown at Casey Kaplan, NY, 2001)
Aluminium, 186 neon tubes, electro-distributor
single-phase transformer, computer, cables.
230 x 460 x 460 cm
Unique
Henry Art Gallery, University of Washington, Seattle
Gift of William and Ruth True
© Carsten Höller.
Photography © Emma Eastwick
136 I S E A 2015
Credits: Courtesy of the Artist
and Gunda Förster Studio, Berlin.
Elizabeth McAlpine
LIGHT READING:
1500 C I N E M AT I C
EXPLOSIONS
Video + Sound installation on CRT monitor,
1min. Loop (2008)
Elizabeth McAlpine (1973) is London-based. Her Credits: Courtesy of the Artist, Laura Bartlett Gallery,
practice spans video art, ilm, installation and London and Laurel Gitlen, New York.
137
ALL IS
HERE FROM
NOW ON
F U RVA U LT
A L S C O L A U N D RY
Khan Lee with HolyHum
ALL IS HERE
F RO M N OW O N
Site specific sound installation (2014)
This work by artist Khan Lee has been developed From Above 1979, Julianna Barwick, Damien
as a site speciic installation inside a mysterious Jurado, Frog Eyes, Porcelain Raft and many more
vault at the ALSCO laundry facility that functioned and has performed at notable festivals such as All
for 50 years as a place to clean and store furs. Tomorrow’s Parties (London), Primavera Sound
The vault has never before been opened to the (Barcelona), Primavera Festival (Portugal) and
public. The work is a multi-channel original sound Sled Island (Calgary). He has also presented artis-
track composed by Andrew Lee of HolyHum and tic works of music at the Vancouver Art Gallery,
recorded in collaboration with HolyHum. the Centre for Performance Research in New York
Khan Lee was born in Seoul, Korea. He City, and Kunstradio in Vienna.
studied architecture at Hong-Ik University, Seoul,
Korea, and studied ine art at Emily Carr Institute
of Art and Design. He works in performance,
media, and sculpture. His practice involves
experimentation with form and process in order to
express inherent relationships between material
and immaterial content. He is a founding mem-
ber of artist collective Intermission and a member
of Instant Coffee. His work has been exhibited
nationally and internationally. Lee lives and works
in Vancouver. HolyHum is the new musical project
of multidisciplinary artist Andrew Lee.
Over the past 15 years Andrew Lee has
toured extensively across North America and
Europe with In Medias Res (File Under: Music)
and Siskiyou (Constellation Records). He has
shared the stage with Kurt Vile, Cursive, Death
139
QUOTING
THE QUOTIDIAN
Many of the works in this show use speciic In time for ISEA2015, a number of electronic
objects, or readymades, as a material starting or digital-based works will be on display, inter-
point. Readymades make for interesting material spersed with works of more traditional media.
for artmaking as they previously were developed Daniel Kent, an artist residing in Brooklyn, NY,
with human user interaction as a key consider- will exhibit Articulating Blind Movement #1, a
ation in their creation, necessary innovation that sculpture motorized to humorous effect and witty
have grown familiar in the day to day. sculptures derived from iPhone forms. Vancouver-
These objects are also representative of based Nicolas Sassoon is considering exhibiting
the quotidian, the most ordinary and habitually a physical object translation of his animated gif
unnoticed. They are stand-ins for lives built up moire pattern works. Marisa Olson, also from New
habitually in daily experience, by the distillation York City, will be exhibiting two works from her
of ordinary expectations of the world. The quotid- Time Capsule series, works that have been aptly
ian is also a necessary condition for surprise. The described as media archaeology.
works in this exhibition deviate from the ordinary;
the result is unfamiliarity, sometimes wonder,
sometimes a new understanding. These artists
embrace the paradox of seeing the everyday for
its commonness, while imbuing their works with
latent possibilities for transformation to further
human experience.
141
Dustin Brons
L AY V I TAT I O N
AT T E M P T #3
video (2013)
06/22/13
video (2013)
142 I S E A 2015
ON), MOCCA (Toronto, ON), Whitechapel Gallery pointless jokes in his work. He has gained recog-
(London, UK), Centre Pompidou (Paris, France) nition for challenging the notion of the commer-
and the Tate Modern (London, UK). cial viability of the artist. He is a co-founder and
working member of Bazaar Teens, an art collec-
tive whose sole purpose is purportedly to “look
good and feel good”. This maxim manifests itself
in works that are either immaterial or sold at an
immoral or irrational cost to the buyer. He also
works as both a graphic and industrial designer,
creating products, books and other artifacts that
have been mass manufactured and internation-
ally distributed. He is currently working on a book
about Diogenes the Cynic.
Daniel Kent
A R T I C U L AT I N G B L I N D
M OV E M E N T #1
Venetian Blinds, Motor, Power (2014)
Dimension variable
I NO FUN
Acrylic, plastic, fake velvet, Pall Mall (2013)
12 x 8 x 0.37 in
Scott Billings
144 I S E A 2015
Manuel Correa Nicolas Sassoon
Manuel Correa is an artist originally from Nicolas Sassoon is a French-born artist living and
Medellin, Colombia currently working towards working between Biarritz, France and Vancouver,
his BFA in Film & Video at Emily Carr University in BC. Nicolas Sassoon is currently exhibiting
Vancouver, Canada. Correa is a founding member at the Vancouver Art Gallery and has previ-
of the ilm production company + art collective ously exhibited his work at the Victoria & Albert
Atelier Bolombolo. Correa’s artworks have been Museum, Today Art Museum, New Museum, 319
exhibited internationally at venues in Colombia, Scholes, Eyebeam, May Gallery & Residency,
Canada and Austria. Contemporary Art Gallery, Charles H.Scott
Gallery, Western Front, PRETEEN Gallery,
the Centre d’Art Bastille, Arti et Amicitiae, MU
Daniel Jefferies Eindhoven, the Berlin Fashion Week and the New-
York Fashion Week. Nicolas is a member of the
Daniel Jefferies is a painter living and work- online collective Computers Club and a founder
ing in Vancouver, B.C., Canada. He was born in of the collective W-A-L-L-P-A-P-E-R-S.
Stockholm, Sweden in 1988. He received his BFA
from the Emily Carr University of Art and Design
in 2010, and subsequently received his MFA in Kirsten Stoltman
Painting from the San Francisco Art Institute
in 2012. He has shown in Israel, the Bay Area, Kirsten Stoltman is an artist living in Ojai, California
New York, and Vancouver. In October of 2013 who makes work about being uncomfortable and
he founded Field Contemporary, a gallery in just trying to it in, or not. Her work has been inlu-
Vancouver, B.C., with a focus to exhibit the work enced by her Midwestern roots, self-deprecating
of local and international emerging artists. and humorous nature and feminism. She has
exhibited work In Abstract America, New Painting
and Sculpture, Saatchi Gallery, London, U.K.,
Natasha McHardy Bitch is The New Black, Honor Fraser Gallery,
Los Angeles, CA., Think Pink, Gaalak Gallery,
Natasha McHardy received a BFA and MFA Palm Beach, FL., Cut-Ups, Fotograiska Collage,
from the University of British Columbia and has Center for Photography, Stockholm SE., Out
exhibited her work nationally and internationally, of Focus, Sala Pelaires, Mallorca, Spain. She
including at the Vancouver Art Gallery, Centre A recently screened her new video in the group
Centre for Contemporary Art, the Shanghai Art show Psychosexual, curated by Scott Hunter at
Museum, Or Gallery, the Belkin Satellite Gallery, the Andrew Rafacz Gallery, Chicago, IL. Her most
and the Helen Pitt Gallery. She was recipient of recent solo shows, Rising From The Ashes of
the BC Binning Drawing Award in 2001. Your Mind, was at the Brennan and Grifin Gallery
New York and I AM SO HAPPY at Emma Gray
HQ in Los Angeles. She is also included in the
book, Concrete Comedy: An Alternative History
of Twentieth-Century Comedy by David Robbins
for the video, “Self-Relecting.”
147
TOGGLE
Brian McBay
221A
neverhitsend
TOGGLE
Browser plugin (2015)
149
MARAYA :
SISYPHEAN
CART
Brian McBay
Maraya: Sisyphean Cart is a mobile ‘sousveil- planned urban landscape that in turn relects the
lance’ cart that conducts a site-speciic partici- design and desire of lifestyle and capital that is so
patory spatial investigation of Vancouver’s False luid and mobile in today’s globalized economies.
Creek and the Dubai Marina. It premiered at the The cart itself, and signiicantly the pulling of it,
20th International Symposium on Electronic Art invokes the spectre of labour – purposeful walk-
(ISEA) in Dubai in November 2014, and completes ing as a form of resistance to readily consumed
its second leg for ISEA 2015 in Vancouver. This images of idealized leisure – and the Sisyphean
custom-designed hand-drawn cart is mounted weight of this vision.
with an automated pan-tilt-zoom (PTZ) camera Meaning mirror or relection in Arabic,
and pulled along the both waterfront seawall Maraya focuses on the re-appearance of
paths. Imagery produced by the skyscraper-fac- Vancouver’s False Creek in the Arabian desert
ing camera will provide alternative perspectives as the Dubai Marina. The Sisyphean Cart is the
on this built environment, from vantage points culmination of an ongoing investigation of these
that intentionally torque a conventional street- large-scale urban developments that share the
view perspective. Through a custom designed same architects, engineers and urban planners
program, the PTZ camera searches for connec- by the Vancouver-based collaborative team of
tions, similarities and anomalies, generatively artists M. Simon Levin and Henry Tsang and cul-
remixing its HD video capture with imagery from tural theorist/writer Glen Lowry. Previous projects
its doppelganger. Archetypal architectural forms by the Maraya project have included exhibitions at
surround the camera, relecting the master- the Museum of Vancouver, ISEA2014 in Dubai, Art
151
Dubai, Centre A, Vancouver International Centre affordable housing, public amenities and usabil-
for Contemporary Asian Art, outdoor projections ity and the importance of growing civic involve-
and installations, public talks and walks, and an ment. We ask, what is missing in this spatial col-
interactive Online Platform (marayaprojects.com). lusion of urban mega developments, real estate
The neighbourhoods of False Creek rep- speculation and city planning? Is the promise
resent a new form of urbanism, heralded by of the livable city another marketing ploy to lure
architecture critic Trevor Boddy and others as tourist dollars and the capricious low of interna-
Vancouverism, a homegrown response to an out- tional investment? Set amidst the false “green” of
moded Manhattanism. Indeed, it was the transfor- Vancouver and the genuine “bling” of Dubai, the
mation of the post-Expo’86 lands that attracted Sisyphean Cart relects the desires of these cit-
the attention of Dubai-based EMAAR Properties ies to compete for attention on the world stage,
to realize a new version of False Creek in the upstaging the local inhabitants in the search for
Arabian Desert. As a result, Vancouver’s tow- global capital.
ers of glass and steel set amongst urban water-
fronts have become synonymous with an emerg-
ing global city built for and populated by newly
mobile middle classes from the Middle East and
Asia. Against this backdrop, the Sisyphean Cart
functions as a foil that challenges the audience to
consider the vital social processes that are lost
behind the proliferation of glass and steel facades.
Cities as apparently distant and disparate as
Vancouver and Dubai have become key sites in
unfolding the narrative of neo-liberal mobilities.
The historic low of ideas, people and money
between Vancouver to Dubai is a story that binds
developers and planners to the goals of capital;
it chronicles a zealous faith in returns on invest-
ment—rather than addressing concerns around
M A R AYA 153
NEW TEXT :
Literary and Artistic
Explorations into
What It Means
To Read, Write,
And Create
Texts that move, respond to touch, are created Prey, disrupt cultural assumptions about both dig-
by bots, are evoked and performed through aug- ital and print-based books. Still others like Silvio
mented and virtual reality, that digitally remix print Lorusso and Sebastian Schmieg’s Networked
works, extend print text to the digital medium or Optimization, three self-help books presented on
digital text into print environments – all speak to a Kindle with accompanying printed versions of
ways artists in the 21st century are questioning the text, offer a critique of tablets that purport to
assumptions about methods of production and “optimize” the reading experience.
rethinking notions of audience engagement with In essence, this exhibit asks, “What con-
textual objects like books and creative output like stitutes a text in the 21st century, and what are
literary art. the possibilities for reading, writing, and creating
New Text: Literary and Artistic Explorations texts when artists have both print and electronic
into What It Means to Read, Write, and Create, mediums to use as platforms of discovery?”
curated by Dene Grigar, builds on ISEA2015’s Certainly, the works demonstrate that the disrup-
theme of Disruption by looking at the way digital tion caused by digital technologies can result in
technologies disrupt text and notions of textual- provocative and compelling objects of study.
ity. Fifteen works created by 22 artists and artist The exhibit provides the opportunity to
teams have been selected for the exhibit. Some showcase new works by international artists
like Jody Zellen’s mobile app Spine Sonnet, which working at the intersection of literature, media art,
allows the viewer to produce unlimited iterations experimental writing, and technology in the ield
of a poem by interacting with the tablet interface, of electronic literature, and showcases artists
force the viewer to rethink the sonnet as closed from Germany, Sweden, Norway, Australia, the
poetic system. Others like Tiffany Sanchez and U.S., Canada, the UK, Italy, and Korea.
Jinsil Hwaryoung Seo’s hybrid book environment,
155
Abraham Avnisan is an experimental writer
Abraham Avnisan and new media artist whose work is situated at
156 I S E A 2015
Brad Bouse is a developer interested in the
Amaranth Borsuk and Brad Bouse creative applications of code. He has a degree in
ilm production from the University of Southern
WHISPERING California and began his career working in visual
GA L L E R I E S effects. He has given several talks about cre-
ative code, recently including Cascadia JS, the
Net art with Leap Motion (2014)
Northwest’s largest JavaScript conference. His
In a domed whispering gallery, even the quietest open source art projects include Solving Sol,
sounds are carried from one end of the room to which facilitates programmatically rendering Sol
another: communication across great distance. LeWitt’s wall drawings, and Facets.js, a genera-
Whispering Galleries delivers messages across tive polygonal library. Bouse designed and built
time—helping a voice lost to history reach a the family tree interface for Geni and the original
contemporary audience. Visitors to Whispering desktop app for Yammer. Currently, Brad runs
Galleries see their own image relected and dis- an interactive design consulting service advising
torted on a screen, and on its surface, a glowing early-stage web startups.
text appears to loat: an entry from an anonymous
1858 diary. The author worked with his hands in
many roles: as a woodworker making handles, a
dry goods clerk sweeping up and making trade,
and a violinist making music at home and church.
In daily entries, his week is measured by hand-
work. Visitors to Whispering Galleries use their
own hands to sweep the dust from his diary: ges-
turing over a Leap Motion controller, they scatter
pixels from the text, leaving behind a web of whis-
pers: erasure poems that tell a hidden narrative of
19th-century life, labor, and art.
Amaranth Borsuk’s most recent book is As
We Know, a collaboration with Andy Fitch. She is
the author of Handiwork (Slope, 2012), and, with
Brad Bouse, Between Page and Screen (Siglio,
2012), a book of augmented reality poems. The
two recently collaborated on Whispering Galleries,
an interactive erasure using LeapMotion. Abra, a
collaboration with Kate Durbin (forthcoming, 1913
Press), received an NEA-sponsored Expanded
Artists’ Books grant from the Center for Book and
Paper Arts at Columbia College Chicago and will
be issued this year as an artist’s book with an iPad
app by Ian Hatcher.
R E A D F O R U S ...
aestheticized vectors of reading and ‘writing to
be found’ within and against the services of Big
A N D S H OW U S Software. In future work he aims to write for a
158 I S E A 2015
Simon Groth is the director of if:book
Simon Groth Australia, an organisation dedicated to exploring
W I L L OW PAT T E R N S :
the changing nature of the relationship between
writers and readers. In this role, he has created
T H E C O M P L E T E 24– interactive live writing experiences and designed
160 I S E A 2015
Sebastian Schmieg is a Berlin-based artist,
Silvio Lorusso teacher and programmer who works with found
and Sebastian Schmieg materials and custom software to create pieces
that examine the way contemporary technologies
N E T WO R K E D shape online and ofline realities. Previously his
O P T I M I Z AT I O N work has been exhibited at Bitforms Gallery, New
York, USA; Transmediale, Berlin, Germany; and
Crowd-sourced book installation (2013)
Impakt Festival, Utrecht, The Netherlands.
162 I S E A 2015
Jesper Juul is an Associate Professor the
Nick Montfort, Royal Danish Academy of Fine Arts School of
Design. He has been working with the develop-
Amaranth Borsuk, and Jesper Juul
ment of video game theory since the late 1990’s,
THE DELETIONIST at the IT University of Copenhagen, MIT, and the
Net poetry (2013) New York University Game Center. His publica-
tions include Half-Real on video game theory,
and A Casual Revolution on how puzzle games,
The Deletionist is a concise system for automati- music games, and the Nintendo Wii brought
cally producing an erasure poem from any Web video games to a new audience. He maintains
page. It systematically removes text, discovering the blog The Ludologist on “game research and
a network of poems called “the Worl” within the other important things.” His latest book, The Art
World Wide Web. The Deletionist, based on the of Failure, was published by MIT Press in 2013.
work of book artists and erasure poets, takes the Nick Montfort develops computational art
form of a JavaScript bookmarklet. It can auto- and poetry, often collaboratively. He is on the
matically create erasures from any Web pages the faculty at MIT and is the principal of the nam-
reader visits. Similar methods have been used to ing irm, Nomnym. Montfort wrote the books of
erase all text and to turn webpages into Katamari poems #! and Riddle & Bind, co-wrote 2002: A
Damacy environments or Space Invaders lev- Palindrome Story, and developed more than 40
els, to make a game of destroying language. digital projects including the collaborations,The
Between such extremes and the everyday Web, Deletionist and Sea and Spar Between. The MIT
The Deletionist inds a space of texts that amplify, Press has published four of his collaborative
subvert, and uncover new sounds and meanings and individual books: The New Media Reader,
in their sources. Neither an artiicial intelligence Twisty Little Passages, Racing the Beam, and
nor a poetry generating system in any standard 10 PRINT CHR$(205.5+RND(1)); : GOTO 10,
sense, The Deletionist has a repertoire for uncov- with Exploratory Programming for the Arts and
ering patterns and revealing poetics at play within Humanities coming soon.
our most extensive textual network.
Amaranth Borsuk’s most recent book is As
We Know, a collaboration with Andy Fitch. She is
the author of Handiwork (Slope, 2012), and, with
Brad Bouse, Between Page and Screen (Siglio,
2012), a book of augmented reality poems. The
two recently collaborated on Whispering Galleries,
an interactive erasure using LeapMotion. Abra, a
collaboration with Kate Durbin (forthcoming, 1913
Press), received an NEA-sponsored Expanded
Artists’ Books grant from the Center for Book
and Paper Arts at Columbia College Chicago and
will be issued this year as an artist’s book with an
iPad app by Ian Hatcher.
164 I S E A 2015
Chris Rodley is a writer for new media whose
Chris Rodley and Andrew Buttrell work is exploring emerging frontiers for the liter-
166 I S E A 2015
Christopher Vandegrift is a Philadelphia-
Chris Vandegrift based writer and new media artist whose practice
spans ilm, experimental music, and poetics. His
R E C U R S I V E D I C TAT I O N work has been presented at conferences across
Experimental text and speech, with SIRI and the U.S. and exhibited internationally. His debut
Dictation for iPhone (2013 - 2014) book, Policy Pete’s Dream Book, is forthcoming
from Make Now Press.
As of version 10.8 (July 2012), Apple Inc.’s Mac
OS X desktop operating system has included
Dictation, a feature modeled on Siri, the iPhone
voice-recognition interface. When activated, this
feature cross-references spoken audio input
against an online database of speech data and,
using this data, transcribes the audio into text.
The accuracy of this transcription is variable.
Mac OS X also features a speech synthesis util-
ity capable of “reading” text selections aloud in a
variety of differently accented computer voices.
The verisimilitude of these various voices is, like-
wise, variable. In Recursive Dictation, Mac OS X
text-to-speech output is recursively routed to the
Dictation feature and vice versa. The result is an
iterative stream of text and synthesized speech
that, due to the limitations of the speech synthe-
sis and speech recognition software, is both ever
mutating and never ending.
168 I S E A 2015
Jody Zellen
SPINE SONNET
Net art for mobile and desktop environments
(2011)
VIVO Media Arts is pleased to host an evening her 3D volumetric display as a means for artists to
of screenings, performance and installation in explore the nascent gestures and vocabulary of
connection with ISEA2015. The event thematic of a new medium before the contours of its use are
Disruption provokes us to consider our own his- inluenced - as they invariably will be -by its cor-
torical situation within crisis and lux. In a period porate capture and release. Elsewhere the wispy
of social, political, industrial and environmental swivel of Jeremy Keenan’s “animated feedback
turmoil, broad and diverse groups of people have object” evokes the tentative scale and affect of
been formally committed to a haphazard explora- fable or parable.
tion of un/de-regulated interstices of the physical These hybrid forms suggest different regimes
and the virtual in hopes of inding workarounds, of synaesthesia, suturing sensations together at
new grades of paydirt, and perhaps even the odd different angles of incidence. Tom Slater’s Hybrid
revolutionary silver bullet. Spaces presents a contemporary contribution to
In over 40 years of existence, VIVO has the trompe l’oeil arms race, perhaps even aspiring
aspired to foster, whenever possible, the space of to render the concept moot in our felt experience
tenuous creative exploration that is traced out by of his protean transmediated beams. Ed Osborn’s
the thematics of ISEA. Often, such space issues Gain Stage plays with sensory resolution in an
prototypes with spiky cyberpunk physicality - elliptical fashion as the relationship between his
clunky, not yet streamlined, grotesque, speckled tableaus and their emanations is subject to an
with the historically residual. Several of the works impressionistic drift. The improvisational duo
featured at VIVO are deliberately rudimentary— good cop/naughty cop concretizes a relationship
playful but also underdetermined in order to make between source or energy and output—exploring
space for their interlocutors. Both work and plat- a highly topical sense of constraint as a potential
form, they are typically simple and crude meta- source of new expression.
phors and metonyms that nonetheless touch on Occupations with time and timing are evi-
profound questions of subjecthood and collectiv- dent in both Emmanuel Madan’s Addendum to
ity, and point at the unfurling dimensions of cog- Coincidence Engines and Angela Ferraiolo’s
nition. In an interview, Brady Marks characterizes Three Hollywood Grammars.
171
Emmanuel Madan
ADDENDUM TO
COINCIDENCE ENGINES
Performance for 50 Ikea clocks, metal surfaces,
contact microphones and amplification (2013)
172 I S E A 2015
Tom Slater Jeremy Keenan
H Y B R I D S PAC E S E A R T O M O U T H II
Kinetic, generative sound installation (2015)
Audiovisual 3D soundsculpture (2014)
Hybrid Spaces interrogates whether or not three Ear to Mouth II is a kinetic, generative sound
dimensional audiovisual imaging technologies installation using a moving speaker, four modiied
can act as a clear cut barrier separating digital microphones, and processed speaker feedback.
space and physical space and raises the ques- The amplitude of feedback inluences the subse-
tion: Are virtual objects now capable of generating quent movement of the speaker, which creates
the same perceptual effects as real objects? By further changes in the patterns of feedback. The
converging laser beam projections with OpenGL piece is part of a series initiated with an interest
graphics and sound source panning, the installa- in remote signals, such as mobile networks, and
tion induces an ambiguity of multi-stable, digital/ how they affect the movement of human bodies in
physical space. physical space. The pervasive multitude of distant
Tom Slater is an artist and researcher who signals appears to be an invisible process, but has
works with digital media and physical comput- a tangible inluence on the domain of the lesh.
ing to build immersive audiovisual environments. Jeremy Keenan’s practice has manifested as
Currently a director of Call & Response and PhD sonic art, music, multichannel sound, and immer-
researcher at University College Falmouth, Tom’s sive performance. His current line of practice
creative practice revolves around how sound and surrounds ideas of feedback, the reconiguration
image producing technologies affect our under- of familiar audio tools like speakers and micro-
standing of spatial dis/embodiment. phones, and the communicative possibilities
inherent in sound. Jeremy builds sonic artworks
using motion, feedback, and light. Jeremy has
a PhD in Studio Composition from Goldsmiths
College. He is a director of the London based
sonic arts collective Call & Response. Jeremy
Keenan is of no known relation to the anthropolo-
gist of the same name.
174 I S E A 2015
Experimental Film Festival (Melbourne), as well
Angela Ferraiolo as the International Conference of Generative
Art (Rome), and the International Conference of
T H R E E H O L L Y WO O D
GRAMMARS:
Computer Graphics, Imaging and Visualization
(Taiwan). New projects include further noise
CHASE, SHOOTOUT
video for mobile devices. She teaches Playable
Media at Sarah Lawrence College.
Video (2015)
176 I S E A 2015
177
THE
MUTEK
CABARET
Wong Theatre
Alain Mongeau
In the context of ISEA’s 21st edition in Vancouver, resenting three generations of Québec artists
MUTEK is proud to present a series of audiovisual active in the 20 years since the original Cabaret.
performances from some of Québec’s most inter- Herman Kolgen’s always visionary conceptual
nationally renowned and emerging artists working and technical intersections between sound and
in this ield. With The MUTEK Cabaret, MUTEK image and artiiciel’s long running fascinations
deliberately recalls and echoes The Electronic with illumination, power currents and the inven-
Cabaret, a program presented during the last tion of new digital instruments, epitomize an
ISEA symposium in Canada, which took place original vanguard; Bernier and Messier (together
in Montréal in 1995. In many respects, the event and singularly) are a second wave of artists who
of 1995 marked the beginning of a process that have furthered audiovisual digital practices that
led to Montréal’s emergence as a digital arts hub, play between the immaterial and material, adding
creating a lasting impression and inspiring the elements of performer intervention and theatrical
realization of institutions such as the SAT (Société choreography to the oeuvre, while Myriam Bleau,
des Arts Technologiques) and the MUTEK and Maotik & Metametric, Woulg and BetaFeed typ-
Elektra festivals. Presented at the now defunct ify a new generation of practitioners building on
Spectrum, the original Electronic Cabaret offered the fertile and established terrain that has come
irst glimpses in North America of avant garde dig- before them, always advancing the theoretical,
ital work such as Modell 5 by Granular Synthesis, conceptual, affective and technical elements that
a revelatory presentation that seeded many deine this most contemporary of forms. The full
of the experimental digital practices that have circle of creativity exempliied by The MUTEK
since matured in Québec and taken on their own Cabaret also offers a promise for what could hap-
distinct qualities and expressions. Curated by pen in the Vancouver scene, as ISEA provides an
Artistic Director Alain Mongeau in both instances, opportunity to jump-start a new cycle of inspira-
this new program features eight startling and tion and stimulate ever more daring relationships
mesmerizing live audiovisual performances rep- between art and technology here.
179
Maotik & Metametric
OMNIS
Audiovisual performance (2014)
180 I S E A 2015
A composer, digital artist and performer
Myriam Bleau based in Montréal, Myriam Bleau explores the
limits between musical performance and digital
S O F T R E VO L V E R S arts, creating audiovisual systems such as sound
Music performance (2014) installations and performance speciic musical
interfaces. A multi-instrumentalist from child-
Soft Revolvers extends Myriam Bleau’s practice hood, Bleau plays cello, guitar, and piano. Her
of exploring the sonic potential of everyday or hybrid electronic practice integrates hip hop,
familiar objects that engage audiences by trig- techno, experimental and pop elements with a
gering subconscious physical memories of their focus on generating a physical response through
lived experience with those objects, including the pure tones and perceptual effects. She has pre-
ways in which they inform behavioural expecta- sented across Canada, in the US and in Europe.
tions, function and symbolic connotations. A Her recent work Soft Revolvers, received an hon-
music performance for four self-built spinning orary mention for the Prix Ars Electronica 2015.
tops composed of clear acrylic, each top is asso- She is currently working on a master’s degree in
ciated with an “instrument” or element in an elec- composition at the Université de Montréal.
tronic music composition. The tops are equipped
with gyroscopes and accelerometers that com-
municate wirelessly with a computer where the
motion data collected (speed, unsteadiness at the
end of a spin, acceleration spikes in case of col-
lisions) informs musical algorithms. LEDs placed
inside the tops illuminate the body of the objects
in a precise counterpoint to the music, while the
positioning of the lights creates visually stunning
halos around the tops, enhanced by persistence
of vision effects and projections. With their large
circular spinning bodies and their role as music
playing devices, the spinning top interfaces and
some of the mappings between gestures and
sound, have been borrowed directly from the
bimodal action of turntables and the sampling
culture of hip hop.
MUTEK 181
Nicolas Bernier
FREQUENCIES
(SYNTHETIC
VA R I AT I O N S )
Sound and light performance (2013)
182 I S E A 2015
For more than 15 years, Montréal artists
Alexandre Burton Alexandre Burton and Julien Roy have been har-
& Julien Roy (artificiel.org) nessing electricity to make art that blends live
MUTEK 183
Herman Kolgen
SEISMIK
Audiovisual performance (2014)
184 I S E A 2015
Martin Messier’s work takes shape through
Martin Messier the relationship between sound and material; he
gives life to sound through various objects such
FIELD as alarm clocks, sewing machines, ilm projectors,
Sound and light performance (2015) pens and self conceived machines. He pushes the
everyday imaginary into new terrain, magnifying
Exploring the performative qualities of an electri- and reinventing their functions, lipping the cus-
cal ield while conjuring and animating it, Martin tomary hierarchy, making sound the driving force
Messier’s latest work lays bare invisible and of movements. Messier has presented his multi-
inaudible power lows through constant plug- disciplinary work at esteemed events around the
ging and replugging of cables set between a dip- world, often in collaboration with Nicolas Bernier.
tych of connection panels. This “ield” becomes In 2010, he founded 14 lieux, a company dedi-
an instrument and Messier’s body becomes a cated to sound work in the art scene. Holding a
conduit, a part of the ield, as he conducts the diploma in percussion, Martin Messier also has a
electric currents and composes them into sound bachelor’s degree in electroacoustic composition
and asymmetrical rhythm. Light and darkness from the Université de Montréal.
interplay as wires illuminate and projections of
Messier’s movements provide ghostly apparitions
of modulated magic. Created in collaboration with
Thomas Payette (Robert Lepage/Ex Machina) and
premiered at MUTEK 2015, Field produces mul-
tiple variations on sound, light and space as he
captures, manipulates and visualizes for the audi-
ence, a collage of electromagnetic ields. With the
help of a microphone that features electromag-
netic transducers, he harnesses residual electri-
cal signals that are imperceptible to the human
ear, and uses them as the driving soundtrack for
his choreography of interventions.
MUTEK 185
Montréal-based composer and new media
Woulg artist Greg Debicki produces emotive glitch music
by combining the dissonance of grunge with the
RING BUFFER rhythmic complexity of IDM and jazz. Woulg
Audiovisual performance (2014) releases his output on labels such as Outlier
Recordings and Enig’matik. An open source
Ring Buffer explores databending by modelling advocate, he writes generative music software
sound in three dimensions. Sounds are sculpted and designs interactive projections. Using a bun-
in 3D modelling software using procedural algo- dle of custom software and hacked hardware, he
rithms and then converted to sound using image experiments with subversive methods of sound
to audio mapping, which are then displayed design and visual rendition. He completed a BFA
using a spectrograph. By using gestural rhyth- from Alberta College of Art and Design and stud-
mic structures with a heavy emphasis on textures ied music composition at the Dartington College
and dynamics, the performance takes the audi- of Arts, UK.
ence through an imagined geography, exploring
multiple perspectives of alien shapes and sound-
scapes. By creating the sounds irst as visual
objects and then manipulating them as sounds in
order to display them as visuals again, the proj-
ect aims to bring the audience into the fabric of
the data, to explore it from an inside perspective.
Ring Buffer was presented as a world première at
MUTEK.ES in Barcelona in March 2015 and was
also featured at the Digital Québec showcase in
London the same month, as well as at MUTEK
2015 in Montréal.
Photo credit: Kamielle Dalati Vachon
186 I S E A 2015
Based in Montréal, BetaFeed merges the
BetaFeed talents of Alexis Langevin-Tétrault, an electro-
acoustic and electronic music composer and
SYSTEM performer, and Lucas Paris, an audiovisual pro-
Audiovisual performance (2015) grammer and composer. Active in areas such as
sound design for theatre, video games and video
Inspired by new technologies and network theory, projects, Langevin-Tétrault has been recognized
System uses custom software and generative for his experimental sound work, having been
audiovisual synthesis, manipulated and con- awarded a prize in the Acousmatic category at the
trolled by gestural interaction and touch inter- VII International Competition of Electroacoustic
faces, to explore relationships between modern Composition 2014, Foundation Destellos. Lucas
society and individuals, communication strate- Paris develops his own custom digital tools seek-
gies, power and technological progress. The work ing to push the artistic limits of current technolo-
offers an allegory for a globalized and intercon- gies with the aim of reaching ever more complex
nected world in which individuals seek to make and spontaneous expressions between the visual
sense of their experience and attempt to retain and the musical. He has lent this approach to col-
some freedom of action. The performers assume laborations with Pierre Michaud, Jean Piché and
the role of this individual, interacting in real-time Herman Kolgen.
with audiovisual processes that affect the forma-
tion and behaviour of their output, while respond-
ing to the network of data and information gen-
erated by sound and image. The aim is to avoid
chaos or a totalitarian takeover by the system.
Projected onto a giant screen, System illustrates
the relexivity and tension at the core of a contem-
porary experience mediated by technology.
MUTEK 187
NEW
FORMS
FESTIVAL
Over the past 15 years the New Forms Festival
has been a mainstay of Vancouver’s media arts
community. Through the festival and other events
year-round, we are proud to have worked with the
collection of artists, collectives and institutions
that make up the diversity of Vancouver’s artist-
run culture. It is an honour to be a programming
partner with ISEA2015, and to be co-presenting
a number of works and performances during the
internationally recognized Symposium. ISEA2015
marks the start of a new era for New Forms, as we
move from a festival focus toward an organization
committed to year-round programming. By invit-
ing an international cohort of artists and practi-
tioners for the Symposium, while simultaneously
showcasing the rich ecology of local artists that
have put Vancouver on the international media
Vancouver arts map, we believe this partnership to be the
Art Gallery ideal launching off point for the next 15 years.
Anthony Shakir Attitudes in Error
FRICTIONAL/ AC T I N G P R E S S
PUZZLEBOX Vancouver, Canada - Live
Detroit, USA - DJ
Print off a copy of your work and mark speciic
Detroit producer Anthony “Shake” Shakir is one examples of where the two works are similar, par-
of the more underrecognized, underappreciated ticularly good evidence is if you can ind duplica-
names in American techno. A bedroom producer tion of unique aspects of your work, for example,
since 1981, Shake had an important role in help- if an error in your original has been duplicated in
ing shape the early Motor City sound associated the copy.
with artists such as Juan Atkins and Derrick May.
He worked with May and Carl Craig as a pro-
ducer, writer, or engineer on several early tracks
on Metroplex. His irst solo material appeared on
Virgin’s seminal Techno! The New Dance Sound of
Detroit compilation with “Sequence 10”. Known
as something of a techno purist, Shake has dis-
tanced himself from the European scene many of
his colleagues have turned to for support and his
music is stylistically closer to second wave artists
such as Mad Mike Banks and Claude Young –
hard, stripped-down tracks which owe equally to
techno, electro, hip-hop, and funk. Shake’s vis-
ibility and reputation have risen in more recent
years as a result of his Frictional and Puzzlebox
labels, the latter of which he formed in 1996 with
fellow Detroit electro / techno producer Keith
Tucker (formerly of Aux 88). Recent years have
seeing Shakir releasing music on labels such as
Wild Oats, Morphine Records and FIT. This will be
Anthony’s irst time appearing in Vancouver.
189
RAMZi Nicolas Sassoon
1080 P / T O TA L S TA S I S V I S UA L
Vancouver, Canada - Live AC C O M PA N I M E N T
Marseille, France / Vancouver, Canada.
RAMZi is the solo project of Phoebé Guillemot,
a Vancouver based (from Montreal) self-taught The work of Nicolas Sassoon makes use of vari-
composer. She began to explore Ableton Live ous computer-based processes to generate fan-
with the intuition that strangely electronic music tasized visions of architectures, landscapes and
would bring her closer to her ideal of organic and domestic environments. While most of his work is
spiritual music. What came out after many years published online as animated GIFs, Sassoon also
of exploration is this lysergic tropical musical materializes his web-based practice into sculp-
world integrating elements of Caribbean, Baleric, tures, prints, textiles, and site-speciic installa-
Fourth World, dub, jazz fusion, glitch and video tions, as well as collaborations with other artists,
game music. architects, music producers and fashion design-
ers. Sassoon’s work often explores the contem-
plative and projective dimensions of the digital,
as well as the manner in which virtual space can
(or cannot) be inscribed within the physical realm.
Nicolas Sassoon has shown in international ven-
ues and events such as the New Museum (US),
319 Scholes (US), Eyebeam (US), May Gallery &
Residency (US), Contemporary Art Gallery (CA),
Charles H.Scott Gallery (CA), Western Front (CA),
PRETEEN Gallery (MX), the Centre d’Art Bastille
(FR), Arti et Amicitiae (NL), MU Eindhoven (NL) ,
Victoria & Albert Museum (UK), Today Art Museum
(CN), the Berlin Fashion Week (DE)) and the New-
York Fashion Week (US). Nicolas is a member
of the online collective Computers Club and a
founder of the collective W-A-L-L-P-A-P-E-R-S.
190 I S E A 2015
191
PERFORMANCE
Adrien M / Claire B body by employing contemporary technologies
PERFORMANCE 195
John McCormick
and Steph Hutchison
E M E RG E N C E
196 I S E A 2015
Barry Truax,
Ben Wilson,
Maureen Liang,
Hildegard Westerkamp,
and Yves Candau
OCTOPHONIC
SOUNDSCAPE
C O M P O S I T I O N S F RO M
VA N C O UV E R
PERFORMANCE 197
MUSEBOT Led by Jean Routhier
Generative music software installation (2015) S O U N DWA L K S
Musebots are pieces of software that autono- Sonic walking experiences (2015)
mously create music, collaboratively with other
musebots. The goal of this project is to establish Soundwalks are approximately 60 to 90 minutes
a creative platform for experimenting with musi- in length. This exploration weaves through diverse
cal autonomy, open to people developing cutting- soundscapes, both man-made and natural, invit-
edge music AI, or simply exploring the creative ing the listener to become immersed in the total-
potential of generative processes in music. Not ity of the sonic environment, and to sensually
simply a robot jam, but individual virtual instru- imagine, respond to, and hear often overlooked
mentalists coming together, like a band, to social environments, communities and other
autonomously create (in this case) downtempo urban places. The soundwalks take place rain
EDM. For this Canadian premiere of the MuseBot or shine, please wear appropriate footwear and
ensemble, we have contributions from Europe, clothes for the weather. This is a partner event
Australia, and North America. Curated by Arne with Vancouver New Music who are dedicated
Eigenfeldt and Oliver Bown to exploring and contextualizing new music and
sonic art, through concert presentations, festival,
community, and workshop events. Curated by
Philippe Pasquier and Giorgio Magnanesi.
Jean Routhier sonic works embrace the
leeting silences, the physical, as well as, emo-
tional reactions to listening. His practice can
materialize as: soundwalks, altered ield record-
ings, acousmatic works, performances, installa-
tions, and radio broadcasts. Routhier’s produc-
tions challenge our common expectations of what
can be interpreted as musical. His audio sculpture
Une Suite de Temps-morts: iona, is a scheduled
ISEA2015 partner event called Oscillations to
be held on August 16 at 8PM in Charleson Park.
Recent projects include: The Voyage, a perfor-
mance with Carey Dodge in Vancouver, and Une
Suite de Temps-morts: N_R.Y, an installation at
Open Space Gallery in Victoria, BC, Canada.
198 I S E A 2015
war in Gaza and the Ferguson protest, and what
Basma Alsharif, they say about us. R-Shief issues a global call for
CAMP (Shaina Anand participants to view, study, and use its unique and
colossal archive – as a form of counter-surveil-
and Ashok Sukumaran),
lance. Shereen Sakr will talk about these ideas
Semiconductor (Ruth Jarman and more, preceding her performance.
and Joe Gerhardt), Nicky Hamlyn,
Cao Fei, Ahmed Kamel,
Mounir Fatmi, Naz Shahrokh,
VJ Um Amel (Laila Shereen Sakr)
I N F O R M AT I O N E RU P T S
I N T O P E RC E P T I O N
Curated by Samirah Alkassim and Laura U. Marks
PERFORMANCE 199
ALGORAVE
201
Oliver Bown
H A M S T E R AT E M Y
GA R AG E B A N D
Homage to Studio Vision Pro
Generative System developed in Java (2015)
202 I S E A 2015
Marinos Giannoukakis
THE SECRET LIFE OF
B U R T O N ( DA N C E
VERSION)
Live Coding (2015)
A L G O R AV E 203
Arne Eigenfeldt Alex McLean
B E AT S B Y G E S M I UNTITLTED
Generative System developed in MAX (2014) Live Coding (2015)
GESMI is a fully autonomous computationally This work is a from-scratch “blank slate” live cod-
creative system that generates style-speciic ing performance, improvising percussive techno,
electronic dance music based upon a machine- and occasionally bringing in and remixing ele-
analysed corpus. The corpus consists of 24 ments from Peak Cut EP.
Breakbeat and 24 House tracks that have been Alex McLean a.k.a. Yaxu makes broken
transcribed by human experts. Aspects of tran- techno using his live coding system Tidal. He co-
scription include musical details, timbral descrip- founded the TOPLAP live coding and Algorave
tions, signal processing, and descriptions of over- movements, and has performed widely since
all musical form. This information is then compiled the year 2000 in many collaborations including
in a database, and machine-analysed to produce Slub and Canute, and at many festivals including
data for generative purposes. GESMI began pro- Sonar, Club Transmediale, Sonic Acts, Earzoom,
ducing complete breakbeat tracks in March 2013. NODE, Ars Electronica, Dissonanze, Lovebytes
loadbang (Arne Eigenfeldt) is a composer and STRP.
and creator of computationally creative musical
systems. His EDM system – GESMI – has been
presented at festivals in Australia, Italy, Brazil,
and Canada. He is based in Vancouver.
204 I S E A 2015
Norah Lorway
T E C H N O / AC I D H O U S E
Live Coding (2015)
A L G O R AV E 205
AV
DISRUPTION
207
Greg Beller
BABIL-ON
AV EXP (2013)
208 I S E A 2015
Christopher Anderson is a multi-disciplinary
music artist and performer, investigating alter-
native approaches to compositional and perfor-
mance models using generative and computation-
ally assistive systems. His recent compositions
for electronics and trombone explore embedded
generative processes in live performance and
improvisational systems. Chris is a graduate of
Capilano University’s Jazz Studies program and
he has a Master’s of Fine Arts fromf Simon Fraser
University’s School of Contemporary Arts. He is
also an occasional sessional instructor and has
been a research assistant involved in explor-
ing generative electronic music within the SFU’s
Metacreation lab.
Christopher Anderson
ONNEXTCOUNT
Live Trombone and MAX programs (2015)
AV D I S R U P T I O N 209
UVB 76 a.k.a Gaëtan Bizien
and Tioma Tchoulanov
T R A N S M I S S I O N [ V . 2]
Performance, (2014)
210 I S E A 2015
211
List of Contributors
Caroline Seck Langill, Dean of Liberal Arts and Brian McBay is an artist, designer and cura-
Sciences and the School of Interdisciplinary tor based in Vancouver, Canada. In 2005 he co-
Studies at OCAD University, is a Peterborough- founded 221A, an artist-controlled non-proit
based writer and artist who curates, researches organization that explores the role of design in
and theorizes new media art in an attempt to rec- the shaping of society, where he is currently the
tify art historical exclusions of art engaged with Director. McBay has been invited to speak inter-
technology. Her website Shifting Polarities for the nationally as a critic of design ideology and as
Daniel Langlois Foundation tracks the history of an advocate for artist-determined culture with an
electronic media in Canada. Recent publications emphasis on spatial politics. He recently founded
include The Menace of Things for the Cronenberg 221A’s new outdoor site Semi-Public, a 10-year
Virtual Museum and The Living Effect for Relive, rotating program of contemporary art in an empty
MIT Press. She is co-investigator with Dr. Lizzie lot in Chinatown, where he curated the inaugural
Muller on two SSHRC projects to examine the project by artist Ken Lum.
implications of exhibition for lively objects.
213
Caitlin Jones is the Executive Director of the Wil Aballe is the founder and director of Wil
Western Front Society in Vancouver, BC. Prior Aballe Art Projects, or WAAP. Founded in 2013,
to this appointment she had a combined curato- WAAP exhibits an emerging and established array
rial and conservation position at the Solomon R. of internationally-renowned artists, but most
Guggenheim Museum, and was the Director of notably, the younger generation of Vancouver
Programming at the Bryce Wolkowitz Gallery in art practitioners. The program is comprised of a
New York. As a curator and researcher Jones has series of “art projects”, interdisciplinary, concept-
also been responsible for developing important oriented and space-based exhibitions in a variety
tools and policy for the preservation and docu- of media including sculpture, video, sound, paint-
mentation of electronic and ephemeral artworks. ing, printmaking, photography and performance.
She was a staff writer for Rhizome and her other Its editions program feature contributions by the
writings on contemporary art and new media have brightest Canadian artists internationally and
appeared in a wide range of periodicals and other are coveted by collectors. During its inaugural 2
international publications including The Believer, years, WAAP was located in a live-work studio
Art Lies, Cory Arcangel: A New Fiesta in the in Vancouver’s Mount Pleasant and was con-
Making (exhibition catalog), Nam June Paik: Global ceived to be both a private and public art view-
Groove 2004 (exhibition catalog) and the upcom- ing experience. The gallery held solo, duo and
ing edition of the Documents of Contemporary Art curated group exhibitions, as well as site-speciic
series published by Whitechapel Gallery and MIT pop up shows in venues such as the Burrard
Press. Arts Foundation, Gallery 295 and South Creek
Landing. It also hosts performances and lectures
several times a year.
Diana Freundl is Associate Curator at the
Vancouver Art Gallery. She has an academic
background in comparative religion and phi- WAAP is now located near Clark and Hastings at
losophy with graduate studies in journalism. 1356 Frances St in a semi-industrial space that
She was a staff reporter in Taipei, Taiwan cov- provides new opportunities for a multivalent set
ering arts and features before moving to Beijing of ambitious presentations.
to study at the Tsinghua Academy of Arts and
Design. She was a curator at the Museum
of Contemporary Art (MoCA), Shanghai and
later artistic director of Art+ Shanghai Gallery,
Shanghai before moving to Canada in 2013.
214 I S E A 2015
Dene Grigar is Professor and Director of The Barry Truax is a Professor in the School of
Creative Media and Digital Culture Program at Communication and (formerly) the School for the
Washington State University Vancouver whose Contemporary Arts at Simon Fraser University
research focuses on the creation, curation, pres- where he teaches courses in acoustic communi-
ervation, and criticism of Electronic Literature, cation and electroacoustic composition, special-
speciically building multimedial environments izing in soundscape composition. He has worked
and experiences for live performance, installa- with the World Soundscape Project, editing its
tions, and curated spaces; desktop computers; Handbook for Acoustic Ecology, and has pub-
and mobile media devices. She has authored 14 lished a book Acoustic Communication dealing
media works such as Curlew (2014), A Villager’s with all aspects of sound and technology. As a
Tale (2011), the 24-Hour Micro E-Lit Project (2009), composer, Truax is best known for his work with
When Ghosts Will Die (2008), and Fallow Field: A the PODX computer music system which he has
Story in Two Parts (2005), as well as 52 scholarly used for tape solo works and those which com-
articles. She also curates exhibits of electronic bine tape with live performers or computer graph-
literature and media art, mounting shows at the ics. A selection of these pieces may be heard on
Library of Congress and for the Modern Language the recording Sequence of Earlier Heaven, and the
Association, among other venues. With Stuart Compact Discs Digital Soundscapes, Paciic Rim,
Moulthrop (U of Wisconsin Milwaukee) she is the Song of Songs, Inside, Islands, and Twin Souls,
recipient of a 2013 NEH Start Up grant for a digital all on the Cambridge Street Records label, as
preservation project for early electronic literature, well as the double CD of the opera Powers of Two
entitled Pathinders, which culminated into a open and the most recent CDs, Spirit Journies and The
source, multimedia book for scholars. Grigar is Elements and Beyond. In 1991 his work, Riverrun,
President of the Electronic Literature Organization was awarded the Magisterium at the International
and Associate Editor for Leonardo Reviews. Competition of Electroacoustic Music in Bourges,
France, a category open only to electroacoustic
composers of 20 or more years experience. He is
Alain Mongeau is the founder and Director of also the recipient of one of the 1999 Awards for
MUTEK. A Doctor of Communications, Alain was Teaching Excellence at Simon Fraser University.
Program Chair of ISEA95 Montreal, the sixth Barry is an Associate Composer of the Canadian
International Symposium of Electronic Arts, and Music Centre and a founding member of the
directed ISEA’s head ofice from 1996 to 2000. He Canadian Electroacoustic Community and the
was also in charge of the New Media division of World Forum for Acoustic Ecology.
the Montréal International Festival of New Cinema
from 1997 to 2001. MUTEK is a Montréal based
organization dedicated to the exploration and pro-
motion of digital creativity and electronic music,
founded in 2000. Its central platform is the annual
MUTEK festival in Montréal, which has become
an essential North American reference point for
international artists, industry professionals and
diverse audiences. MUTEK also maintains activi-
ties around the world, including annual events in
Mexico City, Bogota and Barcelona.
215
Elisa Ferrari is a Vancouver based artist and Samirah Alkassim is an independent docu-
curator concerned with the intersections of archi- mentary ilmmaker and ilm educator with many
val practice and liminal space. In her work she years experience living and working in the MIddle
combines audio- visual- and text- fragments East. She has over 12 years experience teach-
to examine the aporias that exist between past ing ilm production and studies in Singapore,
experience and present depiction, memory and Cairo, Jordan, and the San Francisco Bay Area.
narrative. She has worked for the Venice Biennale, Formerly head of the ilm program at the American
Interactive Futures and Emily Carr University University in Cairo. Some of her published arti-
Teaching and Learning Centre. Over the years cles include “Cracking the Monolith: Film and
she has contributed to several non-proit orga- Video Art in Egypt” (New Cinemas: Journal of
nizations and community projects including Contemporary Film, April 2004), and “Tracing
RAM Radio Arte Mobile and more recently the an Archaeology of Experimental Video in Cairo”
Vancouver Soundwalk Collective. Elisa holds (Nebula, April 2006).
a MA in Media Arts from Emily Carr University
and a BA in Visual and Performing Arts from the
University of Architecture of Venice. Ferrari is Laura U. Marks is a scholar, theorist, and pro-
Events + Exhibitions curator at VIVO. grammer of independent and experimental media
arts. She works on the media arts of the Arab
world, intercultural perspectives on new media
Yasmin Nurming-Por is an independent cura- art, and philosophical approaches to material-
tor currently based in Toronto, where she com- ity and information culture. Her most recent
pleted her M.A. in Art History at the University books are Enfoldment and Ininity: An Islamic
of Toronto in 2013. She currently holds the posi- Genealogy of New Media Art (MIT Press, 2010)
tion of Exhibitions and Gallery Manager at Diaz and Hanan al-Cinema: Affections for the Moving
Contemporary in Toronto. Recent projects include: Image (MIT Press, 2015). She has curated pro-
BLIND WHITE (Toronto); AT SEA (Collingwood); grams of experimental media for festivals and
and ARCTICNOISE (Vancouver). Her research art spaces worldwide. She teaches in the School
has focused on the intersection of public per- for the Contemporary Arts at Simon Fraser
formance, community, and temporal dissidence University, Vancouver.
in conceptual practices in Eastern Europe and
Latin America. Yasmin is invested in examining
the potential for ephemeral and art-based work to
provoke, intervene in, and engage with discourse
around the idea of community. Yasmin has held
research and programming positions at various
Canadian and International artist-run centres and
galleries, and was a recipient of the Robert and
Jacqueline White Graduate Scholarship.
216 I S E A 2015
Philippe Pasquier is Associate Professor Thecla Schiphorst is Associate Director and
and Graduate Program Chair at Simon Fraser Associate Professor in the School of Interactive
University’s School of Interactive Arts and Arts and Technology at Simon Fraser University
Technology. He is both a scientist specialized in in Vancouver, Canada. Her background in dance
artiicial intelligence and a multi-disciplinary artist. and computing form the basis for her research
His contributions range from theoretical research in embodied interaction, focusing on movement
in artiicial intelligence, multi-agent systems and knowledge representation, tangible and wearable
machine learning to applied artistic research and technologies, media and digital art, and the aes-
practice in digital art, computer music, and gen- thetics of interaction. Schiphorst is the recipient
erative art. Philippe is the Chair and investigator of the 1998 PetroCanada Award in New Media, a
of the AAAI series of international workshop on biennial award presented to a Canadian Artist for
Musical Metacreation (MUME), the MUME-WE their contribution to innovation in art & technology
concerts series and the International workshop on in Canada. Her media art installations have been
Movement and Computation (MOCO). He has co- exhibited internationally in Europe, Canada, the
authored over 100 peer-reviewed contributions. United States and Asia in many venues including
Ars Electronica, the Dutch Electronic Arts Festival
(DEAF), Future Physical, Siggraph, the Wexner
Centre for the Arts, the Canadian Cultural Centre
in Paris, and the London ICA.
217
Malcolm Levy is an artist and curator based in Kate Armstrong is a Vancouver-based artist,
Vancouver, Canada. He is the co-founder and writer, and independent curator producing exhi-
Artistic Director of the New Forms Festival (1999– bitions, events and publications in contemporary
present), and was the curator of CODE Live at the media art in Vancouver, Canada and internation-
2010 Winter Olympics, where he oversaw the ally. She is a founder of Revised Projects and co-
installation of over 40 interactive media artworks directed the Goethe Satellite, an initiative of the
and 8 performances across the city. He is Artistic Goethe-Institut to produce 10 exhibitions and
Director of ISEA2015 with Kate Armstrong. His commissions in Vancouver between 2011—2013.
work was recently shown at WAAP (Vancouver, Recent curatorial projects include the electronic
2015), Transfer (NY, 2015), ISEA2014 (Dubai, literature commission Tributaries and Text-Fed
2014), CSA (Vancouver, 2014) Supermarkt (Berlin, Streams (2008) for the Capilano Review, Group
2013) Audain Gallery (When we stop and they Show (2010) for the Vancouver Winter Olympics,
begin, Vancouver, 2012), Occupy Wall Street Electric Speed (2011—2012) for the Surrey Art
(New York, 2011), Grimmuseum (Framework, Gallery, Extract: Text Works from the Archive (2012)
Berlin, 2011), Nuit Blanche (A Place to Relect) for grunt gallery and Live/Work and Hypercube
(Nuit Blanche Toronto 2011) and Transmission (2013) for the New Forms Festival. Armstrong is
(Victoria, 2011). Other recent projects include the author of Crisis & Repetition: Essays on Art
developing a media lab for the grunt gallery in and Culture (Michigan State University Press,
Vancouver, working on a Satellite project for the 2002). Other books include Medium (2011), Source
Goethe Institut, and producing a series of com- Material Everywhere (2011), and the 12 volume
missioned artworks for Urban Screens in con- Path (2008/2012). Armstrong is Director of Living
nection with McLuhan in Europe 2011. He is the Labs at Emily Carr University of Art + Design and
founder and Director of Hybridity. Comprised of a Artistic Director of ISEA2015.
music label, a curatorial and consulting division,
and a project team installation artwork and soft-
ware development, Hybridity is made up of a col-
lection of artists, producers, thinkers, and tech-
nicians. Malcolm is completing his MA in Media
Studies at the New School.
218 I S E A 2015
219