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The Book of Musical Patterns

The document describes a book of musical patterns for experimental improvisation. It includes 50 patterns organized into sections, along with instructions and notes for performers. The patterns use graphical symbols representing sound events or sources. Performers interpret the patterns by choosing instruments and associating sound events with the symbols. Spaces between symbols represent silence. Some patterns involve clusters of sounds or layers played simultaneously. The book aims to encourage flexible, open-ended musical exploration and collaboration between performers.

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Pedro Filho
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100% found this document useful (1 vote)
393 views76 pages

The Book of Musical Patterns

The document describes a book of musical patterns for experimental improvisation. It includes 50 patterns organized into sections, along with instructions and notes for performers. The patterns use graphical symbols representing sound events or sources. Performers interpret the patterns by choosing instruments and associating sound events with the symbols. Spaces between symbols represent silence. Some patterns involve clusters of sounds or layers played simultaneously. The book aims to encourage flexible, open-ended musical exploration and collaboration between performers.

Uploaded by

Pedro Filho
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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The Book of Musical Patterns

Robert j Kirkpatrick
Dedicated to the Seattle Improv Meeting
The Book of Musical Patterns
All scores composed by Robert j Kirkpatrick 2006-2008

Usage Restrictions
All of these scores can be freely performed, recorded or studied without any licensing, notification or permissions so long as the composer is cited.
Individual scores, up to the entire book of scores, can be reproduced for individual, group or educational purposes.
No scores from the book, or the book itself, can be sold or published in other works without citation.
Individual scores can be reproduced in whole or in part for album covers, liner notes, web pages, essays, articles or books as long as citation of the composer is included.

In general I encourage any and all uses of these scores; I want them performed, recorded and heard. Notification of performances, recording and the like would be appreciated.
Please address any questions or notification of recordings, performance or other pertinent information to [email protected]

Additionally I will publish any and all recordings of these scores on the Hollow Earth Recordings website. Details at http://www.hollowearthrecordings.com/bomp/
Table of Contents

Instructions

Part I: Regular Patterns


Patterns 1-5

Part II: Iregular Patterns


Patterns 6-10

Part III: Indeterminante Patterns


Patterns 11-20

Part IV: Scatterplot Clusters


Patterns 21-30

Part V: Pools of Sound


Patterns 31-40

Part VI: Swarms of Sound


Patterns 41-45

Part VI: Through Composed Patters


Patterns 46-50

Appendix I: Cluster Templates


Cluster Templates 1-10

Appendix II: CD Contents


Recordings of Selected Patterns
Instructions

General Rules

These instructions apply to all of the musical patterns, specific instructions associated with each pattern can add, amend or overrule these instructions.

I. Each pattern should be played over a given time period set in advance.
II. Space corresponds to tme
III. Within a symbol a sound event must be made, the same for each symbol.
a) The same class of sound event must be made for similar symbols
b) The particulars of the event are not specified
IV. The spaces between events must have equal duration as space they take up in the set time
V. When a sound source or event repeats that is a new "bar"
VI. Sound sources or events can be played by one or more players. When there are more performers then differentiated events, these events can be doubled, but must follow the same time schema.

Performance Notes

* Any instrument can be used that can meet the general requirements as well as any requirements of the particular score being played.
* Pick a time scale for the score, divide the time scale by the number of "lines" of the score. Each line should be played for this duration in a consistent fashion
* Each symbol should have its own sound event associated with it. A lack of a symbol should be silence.
* The sound event for each symbol should always the same for some value of "same"
* Durations of the sounds for each symbol can always be shorter then the amount of space it takes up unless the symbol is stretches across the normal symbolic width in which case it must be played
for a duration equivalent to the space it uses.
* Spaces between events are equivalent to time and nothing should be played for the duration.
* Variation within the sound events is determined by the player, unless the symbols themselves vary in size, positioning and so on.
In this case a variation should be assigned to this difference (i.e. dynamics, duration, etc).
* Each indicated sound source (s1, s2, etc) can be done by one or more players.
- If there are too many simultaneous events for one player then multiple performers are required
- If there are more performers then sound sources, there can be more then one player per sound source.
* One can always choose to not make a sound for an individual symbol, but one cannot choose to make a sound during the spaces.

Music in Parts

Any piece can be played simultaneously with any other piece. The pieces for individual performer and unspecified sound sources are especially suited for this.
The normal patterns can be mixed in as well though their specific rules should still be observed. Any part can be performed by more then one performer
The Book of Musical Patterns

Part I
Regular Patterns
Nº 1
(for two sound sources)

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2
Nº 2
(for two sound sources)

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2
Nº 3
(for two sound sources and optional events)

s1

s2

oe

s1

s2

oe

s1

s2

oe

s1

s2

oe

s1

s2

oe

s1

s2

oe
Nº 4
(for 3 sound sources )

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3
Nº 5
(for optional events )

oe1

oe2

oe3

oe4

oe1

oe2

oe3

oe4

oe1

oe2

oe3

oe4

oe1

oe2

oe3

oe4
The Book of Musical Patterns

Part II
Irregular Patterns
Nº 6
(For two sound sources)

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2

s1

s2
Nº 7
(for two and three sound sources)

s1

s2

s3

s1

s2

s1

s2

s3

s1

s2

s1

s2

s3

s1

s2

s1

s2

s1

s2

s3
Nº 8
(for one sound source doubled)

s1

s1

s1

s1

s1

s1

s1

s1

s1

s1
Nº 9
(for one sound source with multiple optional events)

s1

oe

s1

oe

s1

oe

s1

oe

s1

oe

s1

oe

s1

oe

s1

oe3
Nº 10
(for unspecified events)
The Book of Musical Patterns

Part III
Indeterminate Patterns
Nº 11
(For 3 sound sources with differing events)

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

Performance Notes
1) Each event should be as short as possible with these exceptions:
a) Symbols that are larger then normal. These should be played for a natural duration (i.e. natural ring, bow stroke, breath, etc)
b) Symbols stretching across more then normal space. These should be continuous tones throughout their length
2) All events should be allowed to fade completely away before the next event is played
Nº 12
(for 3 sound sources)

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3
Nº 13
(for solo performer)
Nº 14
(for 3 sound sources)

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3
Nº 15
(for one sound source of varying magnitudes)

Performance Notes
Nearby sounds can be clustered at the performers discretion
The meaning and application of "magnitude" is up to the performer.
Nº 16
(for clusters of sounds)
Nº 17
(for three layers of long sounds)

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

Performance Notes
This is the first in a four part piece along with numbers 18,19 and 20
Nº 18
(for three layers of long sounds in four parts)

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

Performance Notes
This is the second in a four part piece along with numbers 17,19 and 20
Nº 19
(for three layers of long sounds in four parts)

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

Performance Notes
This is the third in a four part piece along with numbers 17,18 and 20
Nº 20
(for three layers of long sounds in four parts)

s1

s2

s3

s1

s2

s3

s1

s2

s3

s1

s2

s3

Performance Notes
This is the fourth in a four part piece along with numbers 17,18 and 19
The Book of Musical Patterns

Part IV
Scatterplot Clusters

These ten musical patterns all use the following system

* Each performer is to be randomly given one of the Cluster Patterns found in Appendix I
* Place the Pattern over the page aligning them top and bottom
* Performance follows the usual order: left to right starting from the top and moving to the bottom
* A time is chosen for the piece
* The Player should make sound as symbols are visible on their score
* The performer can choose to not make a sound, or to play clusters of sounds.
- No more sounds then symbols should be played
-The symbols must be played as clusters
- Clusters can be partitioned into multiple clusters as long as each one is more then one sound
* Dynamics vary based on symbol size, but should range from very quiet to mid volume.
Nº 21
Nº 22
Nº 23
Nº 24
Nº 25
Nº 26
Nº 27
Nº 28
Nº 29
Nº 30
The Book of Musical Patterns

Part V
Pools of Sound

* Pools of sound arise from the space in which they are set.
* Each pool should be approached individually with common elements providing the structure.
* The path through the pools is up to the performer.
* Spaces between the pools must be observed and should be also be a structural element.
* A pool should be thought of as a system which can have multiple elements: a sound, but also its duration, repetition, dynamic and so on.
* How the characteristics are determined is up to the performer but whatever structure is applied should form the basis for those that share symbolic features.
* Drops of sound should be related to pools as a drop of water is related to a pool of water.
Nº 31
(for three sound sources)
Nº 32
(for three sound sources)
Nº 33
(for solo performer)
Nº 34
(for three isolated overlapping sound sources)
Nº 35
(9 pools of sound)
Nº 36
(for drops of sounds)
Nº 37
(pools and drops)
Nº 38
(paired pools)
Nº 39
(Varied isolated events)
Nº 40
(large pools and small drops)
The Book of Musical Patterns

Part VI
Swarming Patterns
Nº 41
Nº 42
Nº 43
Nº 44
Nº 45
The Book of Musical Patterns

Part VII
Through Composed Patterns
Nº 46
Nº 47
Nº 48
Nº 49
Nº 50a
(For two sound sources in 12 parts)

(one)

s1

s2

(two)

s1

s2

(three)

s1

s2

(four)

s1

s2

(five)

s1

s2

(six)

s1

s2

Performance Notes
s1: Capable of breath length sounds
s2: Capable of clusters of sounds
The score continues on the next page
Nº 50b
(For two sound sources in 12 parts)

(seven)

s1

s2

(eight)

s1

s2

(nine)

s1

s2

(ten)

s1

s2

(eleven)

s1

s2

(twelve)

s1

s2

Performance Notes
s1: Capable of breath length sounds
s2: Capable of clusters of sounds
The score is continued from the previous page
The Book of Musical Patterns

Appendix I:
Cluster Templates

How to use

* Cut out the area inside each of the circles


* Place the template over one of the Musical Patterns
* Play only the revealed pattern
Cluster Template 1
Cluster Template 2
Cluster Template 3
Cluster Template 4
Cluster Template 5
Cluster Template 6
Cluster Template 7
Cluster Template 8
Cluster Template 9
Cluster Template 10
The Book of Musical Patterns

Appendix II:
Companion CD Contents
The Seattle Improv Meeting plays from the Book of Musical Patterns

Track 1: Nº 11 (16'00") Track 4: Nº 26 (7'12")


2007-02-07 Meeting 2008-08-06 Meeting
Eric A. Peacock: Laptop, assorted percussion Eric A. Peacock: Laptop, assorted percussion
Andrew Woods: Guitar, voice, valveless tube-horn assorted percussion Andrew Woods: Guitars, assorted percussion, electronics
Robert j Kirkpatrick: Prepared Wire Strung Harp, electronics Robert j Kirkpatrick: Prepared Wire Strung Harp, electronics

Track 2: Nº 17 (20'11") Track 5: Nº 47 (10'19")


2007-06-12 Meeting 2008-6-18 Meeting
Eric A. Peacock: Laptop, assorted percussion Eric A. Peacock: Laptop, assorted percussion
Andrew Woods: Guitar, voice, assorted percussion Andrew Woods: Guitar, voice, electronics
Robert j Kirkpatrick: Prepared Wire Strung Harp, electronics Robert j Kirkpatrick: Prepared Wire Strung Harp, electronics

Track 3: Nº 24 (10'08") Track 6: Nºs. 9, 13, 15 (10'09")


2008-08-06 Meeting 2008-01-08 Meeting
Eric A. Peacock: Laptop, assorted percussion Eric A. Peacock: Bass Box
Andrew Woods: Guitar, voice, electronics Andrew Woods: Guitar
Robert j Kirkpatrick: Prepared Wire Strung Harp, electronics Robert j Kirkpatrick: Prepared Wire Strung Harp

The Seattle Improv Meeting is: Andrew Woods <http://www.neonbrown.com>


Eric A. Peacock <http://www.opaquedream.com>
Robert j Kirkpatrick <http://www.spiralcage.com>

More Information at: <http://www.spiralcage.com/improvMeeting/>

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