Ginanagel Resume
Ginanagel Resume
Ginanagel Resume
http://ginanagel.weebly.com
Work Experience
3D Modeler StillRay LLC. May 2018 – Present
- Finalizing commercial grade, low poly, AR ready models of various furniture and fixtures, used by Build.com to
increase customer engagement and sales
- Ensuring highest quality visual accuracy and physical measurements to manufacturer specifications, thus
streamlining upload pipeline and reducing time spent correcting models
- Unwrapping, Texturing, and Rendering all assets, Creating custom textures as necessary
- Organized and standardized over 200 materials and textures, 300 models, best practices, and naming
conventions into scalable, searchable documents, Reducing time spent finding necessary tools and streamlining
workflow
Projects
Artist for Senior and Research Game Design Teams UC Santa Cruz. 2013-17
- 2016 - 2017, Dragon Crash: Concept Artist, 3D Generalist
Led character design and 3D animation process, iteratively refining options based on project
needs, player feedback, and team lead feedback, lowering stress and improving workflow for
team members
Modeled, textured, rigged, and animated dragon and environmental assets
- 2017, Undergraduate Climate Research Game: Concept and 2D Artist
Collaborated with art team and project lead to determine visual style of project
Designed and produced over 40 2D low-poly style character sprites, 3 backgrounds
- 2015-16, Deep Squid: Concept Artist, 3D Generalist
Modeled, textured, rigged, and animated various ocean animals and scenery
Produced concept and promotional art, as well as project website
Managed import of assets into Unity and setup of animation controllers
- 2015, Say la Vie: 3D Modeler
Designed and modeled 7 building interiors and environmental assets for 8 areas
Modeled, textured, and animated barnyard animals
- 2013, Lens: 3D Modeler
Modeled environmental assets from concept art and from verbal discussion
Communicated and collaborated with a team of over 20 people
Configured completed models for proper import into Unity
Grand prize and audio award winning game at Sammy Awards, 2013
Software/Programming
3DS Max Maya Adobe Photoshop Autodesk SketchBook Pro Inkscape ZBrush Blender
Some Experience with: Unreal Engine, Unity
Education
Bachelor of Art in Art & Design: Games and Playable Media June 2017
University of California Santa Cruz