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Part-A I.Answer The Following (15x2 30)

This document contains a computer science exam from Vikaasa School in Madurai for class 6. The exam has 4 parts - Part A with short answer questions, Part B with naming questions, Part C with longer answer questions. Part A tests knowledge of Greenfoot programming concepts like classes, methods, and programming steps. Part B focuses on naming programming elements. Part C involves writing short programs and explaining computer hardware, memory, and the effects of computer games. The exam covers a range of topics related to introductory computer programming and computer basics.

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0% found this document useful (0 votes)
119 views2 pages

Part-A I.Answer The Following (15x2 30)

This document contains a computer science exam from Vikaasa School in Madurai for class 6. The exam has 4 parts - Part A with short answer questions, Part B with naming questions, Part C with longer answer questions. Part A tests knowledge of Greenfoot programming concepts like classes, methods, and programming steps. Part B focuses on naming programming elements. Part C involves writing short programs and explaining computer hardware, memory, and the effects of computer games. The exam covers a range of topics related to introductory computer programming and computer basics.

Uploaded by

Alvin Samuel
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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VIKAASA SCHOOL,MADURAI

I SEMESTER EXAMINATION - SEPTEMBER 2020

CLASS:6 . MARKS:75
SUBJECT:COMPUTER SCIENCE TIME: 2 HRS
PART-A
I.ANSWER THE FOLLOWING [15x2=30]

1.Write a short note on Greenfoot.


2.Write briefly about isKeyDown() method.
3.How will you remove the object from the environment?
4.Define-Scenario.
5.What is the use of getOneIntersectingObject() method?
6.Write the program statement to turn the actor to 90 degrees left.
7.State the programming languages supported by Greenfoot.
8.Define-Program
9.Name any 4 input devices.
10.Give the full form of RAM and ROM.
11.Which method is used to stop the game in Greenfoot?
12.What is the use of programming languages?
13.List out any 4 programming languages.
14.Give the 3 steps in programming.
15.Name the components(elements) of Greenfoot interface.
PART-B
II.Name the following: [5]
1. The model or the blueprint of an object-
2. The diagrammatic representation of an algorithm-
3.The space where the actual Greenfoot game is developed and played-
4.The act() method is found in this class-
5.The main component of Greenfoot is-
III.Fill in the blanks: [10]
1.____________is the second step in programming.
2.Greenfoot is used to develop ____________.
3.Programming languages are used to give ________ to the computer.
4.A Greenfoot project has many__________ and environment.
5.A __________contains group of methods.
6.ROM loads the ________ whenever the computer is switched in
7.The actual Java code is typed in___________
8.Give the full form of UPS:________________
9.Move(-10); makes the object move __________
10.eat() method is found in __________ class.

IV.Match the following: [5]


1.Main memory - Monitor
2.turn(-45) -hard disk
3.turn(45) -RAM
4.secondary memory -Turn the object 45 degrees towards left
5.output device -Turn the object 45 degrees towards right
PART-C
Answer any FIVE of following questions:
QUESTION-1 [1+2+2]
a) Which method detects whether the object reached the edge of the environment?

b) Name any two methods found in Greenfoot class.give its usage.


c) Complete the program code

public ________ act()


{
move(10);
if(isAtEdge())
{
_______________;

}
Explain it’s purpose.

QUESTION-2 [3+2]
a) What are the types of computer memory?.Explain briefly about it.
B) What is the use of ROM?

QUESTION-3 [3+2]

a) Write a program to move the car object randomly in the world.


b) Differentiate hardware and software with 2 examples each.

QUESTION-4 [3+2]

a) Write briefly about getRandomNumber() with an example.


b) Ram wants to play sound during a game.Suggest a method to insert sound
in Greenfoot with an example.

QUESTION-5 [1+2+2]
a) Define- Actor
b) Discuss the effects of computer games.
c) Draw a flowchart to multiply 2 numbers.

QUESTION-6 [1+2+2]
a) What is the use of system fan?
b) Hardware components of a computer can be classified into 4 categories.
What are they?
c) Which two methods used to detect the other other objects in Greenfoot ?
Which methods can be used to remove the objects from the environment?

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