Player: Using Using Using Public Class Public Public Float Public Float Public Public
This C# script controls the player game object in Unity. It handles player movement and input handling separately for desktop/mobile. It also contains functions to play audio clips for scoring and damage, and calls a game over function if the player collides with an object tagged "triangle".
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Player: Using Using Using Public Class Public Public Float Public Float Public Public
This C# script controls the player game object in Unity. It handles player movement and input handling separately for desktop/mobile. It also contains functions to play audio clips for scoring and damage, and calls a game over function if the player collides with an object tagged "triangle".