Classical Mechanics More On Vectors: Prof. N. Harnew University of Oxford MT 2016
Classical Mechanics More On Vectors: Prof. N. Harnew University of Oxford MT 2016
LECTURE 2:
MORE ON VECTORS
Prof. N. Harnew
University of Oxford
MT 2016
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OUTLINE : 2. MORE ON VECTORS
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2.1.1 The scalar (dot) product
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Properties of scalar product
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2.1.2 The vector (cross) product
Vector (or cross) product of two vectors,
definition:
a × b = |a||b| sinθ n̂
direction of a × b . c=axb
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Properties of vector product
I (a + b) × c = (a × c) + (b × c) : distributive
I a × b = −b × a : NON-commutative
I (a × b) × c 6= a × (b × c) : NON-associative
I If m is a scalar,
m(a × b) = (ma) × b = a × (mb) = (a × b)m
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Vector product in components
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2.1.3 Examples of scalar & vector products in mechanics
I a) Scalar product
Work done on a body by a force through
distance dr from position 1 to 2
R2
W12 = 1 F.dr
Only the component of force parallel to
the line of displacement does work.
I b) Vector product
A torque about O due to a force F
acting at B :
τ =r×F
Torque is a vector with direction
perpendicular to both r and F,
magnitude of |r||F| sin θ.
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2.2 Differentiation of vectors
Notation: a dot above the function indicates derivative wrt time.
A “dash” indicates derivative wrt a spatial coordinate.
dy dy
ẏ ≡ y0 ≡
dt dx
a(t + ∆t) − a(t) ∆a
ȧ = lim = lim
∆t→0 ∆t ∆t→0 ∆t
ax (t + ∆t) − ax (t)
ȧ = lim i + ...
∆t→0 ∆t
I ∆r = r2 − r1
∆r
v = lim
∆t→0 ∆t
In one dimension:
dx
Abandon vector notation and simply write v = dt = ẋ,
(+v in +x direction, −v in −x direction).
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Example - 1D motion
A body has velocity v0 = −15 ms−1 at position x0 = 20m and
has a time-dependent acceleration a(t) = 6t − 4 [ms−2 ]. Find
the value of x for which the body instantaneously comes to rest.
I ∆v = v2 − v1
∆v
a = lim = v̇ = r̈
∆t→0 ∆t
In one dimension:
dv
Abandon vector notation and simply write a = dt = v̇ = ẍ,
(+a in +x direction, −a in −x direction).
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Example: constant acceleration - projectile motion in 2D
dv
I a= dt = constant
I r = 0 at t = 0
Rv Rt
v0 dv = 0 adt
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dr
→ v = v0 + at → v = dt
Rr Rt
0 dr = 0 (v0 + at)dt
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→ r = v0 t + 21 at 2
Under gravity: a = −g ŷ → ax = 0; ay = −g
g
Trajectory: y = (tan θ)x − 2v02
(sec2 θ)x 2
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The monkey and the hunter
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