0% found this document useful (0 votes)
43 views50 pages

Chapter03 - Expressions, Input, Output and Data Type Conversions

C++

Uploaded by

NabeeL 6669
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
43 views50 pages

Chapter03 - Expressions, Input, Output and Data Type Conversions

C++

Uploaded by

NabeeL 6669
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 50

Chapter 3: Expressions and Interactivity

Starting Out with C++


Early Objects
Ninth Edition

by Tony Gaddis, Judy Walters,


and Godfrey Muganda

Copyright © 2017, 2014 Pearson Education, Inc.


Topics

3.1 The cin Object

3.2 Mathematical Expressions

3.3 Data Type Conversion and Type Casting

3.4 Overflow and Underflow

3.5 Named Constants

Copyright © 2017, 2014 Pearson Education, Inc. 3-2


Topics (continued)

3.6 Multiple and Combined Assignment

3.7 Formatting Output

3.8 Working with Characters and Strings

3.9 More Mathematical Library Functions

3.10 Random Numbers

Copyright © 2017, 2014 Pearson Education, Inc. 3-3


3.1 The cin Object
• cin is the standard input object
• Like cout, requires iostream file
• Used to read input from keyboard
• Often used with cout to display a user
prompt first
• Data is retrieved from cin with >>, the
stream extraction operator
• Input data is stored in one or more
variables
Copyright © 2017, 2014 Pearson Education, Inc. 3-4
The cin Object

• User input goes from keyboard to the input


buffer, where it is stored as characters
• cin converts the data to the type that
matches the variable
int height;
cout << "How tall is the room? ";
cin >> height;

Copyright © 2017, 2014 Pearson Education, Inc. 3-5


The cin Object

• Can be used to input multiple values


cin >> height >> width;
• Multiple values from keyboard must be
separated by spaces or [Enter]
• Must press [Enter] after typing last value
• Multiple values need not all be of the same type
• Order is important; first value entered is stored
in first variable, etc.

Copyright © 2017, 2014 Pearson Education, Inc. 3-6


3.2 Mathematical Expressions
• An expression is something that can be
evaluated to produce a value.
• It can be a constant, a variable, or a combination
of constants and variables combined with
operators and grouping symbols
• We can create complex expressions using
multiple mathematical operators
• Examples of mathematical expressions:
2
height
a + b / c
Copyright © 2017, 2014 Pearson Education, Inc. 3-7
Using Mathematical Expressions

• Can be used in assignment statements, with


cout, and in other types of statements
• Examples: This is an
expression
area = 2 * PI * radius;
cout << "border is: " << (2*(l+w));

These are
expressions

Copyright © 2017, 2014 Pearson Education, Inc. 3-8


Order of Operations

In an expression with > 1 operator, evaluate


it in this order:
Do first: ( ) expressions in parentheses
- (unary negation) in order, left to right
Do next:
Do next: * / % in order, left to right

Do last: + - in order, left to right


Ex: In the expression 2 + 2 * 2 – 2 ,
Evaluate Evaluate Evaluate
2nd 1st 3rd
Copyright © 2017, 2014 Pearson Education, Inc. 3-9
Associativity of Operators

• - (unary negation) associates right to left


• * / % + - all associate left to right
• parentheses ( ) can be used to override the
order of operations
Expression Value
2 + 2 * 2 – 2 4
(2 + 2) * 2 – 2 6
2 + 2 * (2 – 2) 2
(2 + 2) * (2 – 2) 0
Copyright © 2017, 2014 Pearson Education, Inc. 3-10
Algebraic Expressions
• Multiplication requires an operator
Area = lw is written as Area = l * w;
• There is no exponentiation operator
Area = s2 is written as Area = pow(s, 2);
(note: pow requires the cmath header file)

• Parentheses may be needed to maintain order of


operations
y 2  y1 is written as
m
x 2  x1 m = (y2-y1)/(x2-x1);

Copyright © 2017, 2014 Pearson Education, Inc. 3-11


3.3 Data Type Conversion
and Type Casting

• Operations are performed between


operands of the same type
• If operands do not have the same type,
C++ will automatically convert one to be
the type of the other
• This can impact the results of calculations

Copyright © 2017, 2014 Pearson Education, Inc. 3-12


Hierarchy of Data Types

• Highest long double


double
float
unsigned long long int
long long int
unsigned long int
long int
unsigned int
• Lowest int
• Ranked by largest number they can hold
Copyright © 2017, 2014 Pearson Education, Inc. 3-13
Type Coercion
• Coercion: automatic conversion of an
operand to another data type
• Promotion: conversion to a higher type
• Demotion: conversion to a lower type

Copyright © 2017, 2014 Pearson Education, Inc. 3-14


Coercion Rules

1) char, short, unsigned short are


automatically promoted to int
2) When operating with values of different
data types, the lower-ranked one is
promoted to the type of the higher one.
3) When using the = operator, the type of
expression on right will be converted to
the type of variable on left

Copyright © 2017, 2014 Pearson Education, Inc. 3-15


Coercion Rules – Important Notes

1) If demotion is required by the =


operator,
- the stored result may be incorrect if there
is not enough space available in the
receiving variable
- floating-point values are truncated when
assigned to integer variables
2) Coercion affects the value used in a
calculation. It does not change the
type associated with a variable.
Copyright © 2017, 2014 Pearson Education, Inc. 3-16
Type Casting

• Is used for manual data type conversion


• Format
static_cast<Data Type>(Value)
• Example:
cout << static_cast<int>(4.2);
// Displays 4

Copyright © 2017, 2014 Pearson Education, Inc. 3-17


More Type Casting Examples

char ch = 'C';
cout << ch << " is stored as "
<< static_cast<int>(ch);

gallons = static_cast<int>(area/500);

avg = static_cast<double>(sum)/count;

Copyright © 2017, 2014 Pearson Education, Inc. 3-18


Older Type Cast Styles

double volume = 21.58;


int intVol1, intVol2;
intVol1 = (int) volume; // C-style
// type cast
intVol2 = int (volume); //Prestandard
// C++ style
// type cast
C-style cast uses prefix notation
Prestandard C++ cast uses functional notation
static_cast is the current standard

Copyright © 2017, 2014 Pearson Education, Inc. 3-19


3.4 Overflow and Underflow

• Occurs when assigning a value that is too


large (overflow) or too close to zero
(underflow) to be held in a variable
• This occurs with both int and floating-point
data types

Copyright © 2017, 2014 Pearson Education, Inc. 3-20


Overflow Example

// Create a short int initialized to


// the largest value it can hold
short int num = 32767;

cout << num; // Displays 32767


num = num + 1;
cout << num; // Displays -32768

Copyright © 2017, 2014 Pearson Education, Inc. 3-21


Handling Overflow and Underflow

Different systems handle the problem


differently. They may
– display a warning / error message
– stop the program
– continue execution with the incorrect value
Using variables with appropriately-sized data
types can minimize this problem

Copyright © 2017, 2014 Pearson Education, Inc. 3-22


3.5 Named Constants
• Also called constant variables
• Variables whose content cannot be changed
during program execution
• Used for representing constant values with
descriptive names
const double TAX_RATE = 0.0775;
const int NUM_STATES = 50;
• Often named in uppercase letters
Copyright © 2017, 2014 Pearson Education, Inc. 3-23
Defining and Initializing
Named Constants
• The value of a named constant must be
assigned when the variable is defined:
const int CLASS_SIZE = 24;
• An error occurs if you try to change the value
stored in a named constant after it is defined:
// This won’t work
CLASS_SIZE = CLASS_SIZE + 1;

Copyright © 2017, 2014 Pearson Education, Inc. 3-24


Benefits of Named Constants
• They make program code more readable by
documenting the purpose of the constant in
the name:
const double TAX_RATE = 0.0775;
. . .
salesTax = purchasePrice * TAX_RATE;
• They improve accuracy and simplify program
maintenance:
const double TAX_RATE = 0.0775;
Copyright © 2017, 2014 Pearson Education, Inc. 3-25
3.6 Multiple and Combined Assignment

• The assignment operator (=) can be used


multiple times in an expression
x = y = z = 5;
• Associates right to left
x = (y = (z = 5));
Done Done Done
3rd 2nd 1st

Copyright © 2017, 2014 Pearson Education, Inc. 3-26


Combined Assignment

• Applies an arithmetic operation to a


variable and assigns the result as the new
value of that variable
• Operators: += -= *= /= %=
• These are also called compound operators
or arithmetic assignment operators
• Example:
sum += amt; is short for sum = sum + amt;

Copyright © 2017, 2014 Pearson Education, Inc. 3-27


More Examples

x += 5; means x = x + 5;
x -= 5; means x = x – 5;
x *= 5; means x = x * 5;
x /= 5; means x = x / 5;
x %= 5; means x = x % 5;
The right hand side is evaluated before the
combined assignment operation is done.
x *= a + b; means x = x * (a + b);

Copyright © 2017, 2014 Pearson Education, Inc. 3-28


3.7 Formatting Output
• We can control how output displays for
numeric and string data
– size
– position
– number of digits
• This requires the iomanip header file

Copyright © 2017, 2014 Pearson Education, Inc. 3-29


Stream Manipulators
• Are used to control features of an output field
• Some affect just the next value displayed
setw(x): Print a value in a field at least x
spaces wide.
– It will use more spaces if the specified field width is not
big enough.
– It right-justifies the value if it does not require x spaces.
– Decimal points in floating-point values use a space.
– All characters in strings, including space characters, use
space

Copyright © 2017, 2014 Pearson Education, Inc. 3-30


Stream Manipulators
• Some affect values until changed again
– fixed: Use decimal notation (not E-notation)
for floating-point values.
– setprecision(x):
• When used with fixed, print floating-point value
using x digits after the decimal.
• Without fixed, print floating-point value using x
significant digits.
• Rounding is used if x is smaller than the number of
significant digits

Copyright © 2017, 2014 Pearson Education, Inc. 3-31


Stream Manipulators
• Some additional manipulators:

– showpoint: Always print a decimal point for


floating-point values. This is useful with
fixed and setprecision when printing
monetary values.

– left, right: left- or right justification of a


value in a field.

Copyright © 2017, 2014 Pearson Education, Inc. 3-32


Manipulator Examples
const double e = 2.718;
double price = 18.0; Displays
cout << setw(8) << e << endl; ^^^2.718
cout << left << setw(8) << e
<< endl; 2.718^^^
cout << setprecision(2);
cout << e << endl; 2.7
cout << fixed << e << endl; 2.72
cout << setw(6) << price; 18.00^

Copyright © 2017, 2014 Pearson Education, Inc. 3-33


3.8 Working with Characters and Strings

• char: holds a single character


• string: holds a sequence of characters
• Both can be used in assignment statements
• Both can be displayed with cout and <<

Copyright © 2017, 2014 Pearson Education, Inc. 3-34


String Input

Reading in a string object


string str;
cin >> str; // Reads in a string
// with no blanks
getline(cin, str); // Reads in a string
// that may contain
// blanks

Copyright © 2017, 2014 Pearson Education, Inc. 3-35


Character Input

Reading in a character:
char ch;
cin >> ch; // Reads in any non-blank char
cin.get(ch); // Reads in any char
ch=cin.get();// Reads in any char
cin.ignore();// Skips over next char in
// the input buffer

Copyright © 2017, 2014 Pearson Education, Inc. 3-36


cin.ignore()
General form: cin.ignore(n,c);
• n – number of characters to skip
• c – stop when character c is encountered
How it works:
• It stops if c is encountered before n
characters have been skipped. Otherwise,
n characters are skipped.
• Use cin.ignore(); to skip a single
character
Copyright © 2017, 2014 Pearson Education, Inc. 3-37
string Member Functions
• length() – the number of characters in a string

string firstPrez="George Washington";


int size=firstPrez.length(); // size is 17

• length() includes blank characters

• length() does not include the '\0' null


character that terminates the string

Copyright © 2017, 2014 Pearson Education, Inc. 3-38


string Member Functions
• assign() – put repeated characters in a string.
• It can be used for formatting output.

string equals;
equals.assign(80,'=');
. . .
cout << equals << endl;
cout << "Total: " << total << endl;

Copyright © 2017, 2014 Pearson Education, Inc. 3-39


String Operators
= Assigns a value to a string
string words;
words = "Tasty ";

+ Joins two strings together


string s1 = "hot", s2 = "dog";
string food = s1 + s2; // food = "hotdog"
+= Concatenates a string onto the end of another one
words += food; // words now = "Tasty hotdog"

Copyright © 2017, 2014 Pearson Education, Inc. 3-40


Using C-Strings
• A C-string is stored as an array of characters
• The programmer must indicate the maximum
number of characters at definition
const int SIZE = 5;
char temp[SIZE] = "Hot";
• NULL character (\0) is placed after final
character to mark the end of the string
H o t \0
• The programmer must make sure that the array
is big enough for desired use. temp can hold up
to 4 characters plus the \0.

Copyright © 2017, 2014 Pearson Education, Inc. 3-41


C-String and Keyboard Input
• Reading in a C-string
const int SIZE = 10;
char Cstr[SIZE];
cin >> Cstr; // Reads in a C-string with no
// blanks. It will write past the
// end of the array if the input
// string is too long.
cin.getline(Cstr, SIZE);
// Reads in a C-string that may
// contain blanks. Ensures that <= 9
// chars are read in.
• You can also use setw() and width() to control input
field widths

Copyright © 2017, 2014 Pearson Education, Inc. 3-42


C-String and Input Field Width
• The setw() stream manipulator can be used
with cin as well as with cout.
• When used with cin and a target C-string array,
setw() limits the number of characters that are
stored in the array
const int SIZE = 10;
char Cstr[SIZE];
cin >> setw(SIZE) >> Cstr;

• cin.width() can also provide this limit


cin.width(SIZE);
cin >> Cstr;

Copyright © 2017, 2014 Pearson Education, Inc. 3-43


C-String Initialization vs. Assignment
• A C-string can be initialized at the time of its
creation, just like a string object
const int SIZE = 10;
char month[SIZE] = "April";
• However, a C-string cannot later be assigned a
value using the = operator; you must use the
strcpy() function
char month[SIZE];
month = "August" // wrong!
strcpy(month, "August"); //correct

Copyright © 2017, 2014 Pearson Education, Inc. 3-44


More on C-Strings and Keyboard Input
• cin can be used to put a single word from the
keyboard into a C-string
• The programmer must use cin.getline() to
read an input string that contains spaces
• Note that cin.getline() ≠ getline()
• The programmer must indicate the target C-string
and maximum number of characters to read:
const int SIZE = 25;
char name[SIZE];
cout << "What's your name? ";
cin.getline(name, SIZE);
Copyright © 2017, 2014 Pearson Education, Inc. 3-45
3.9 More Mathematical Library Functions
• These require cmath header file
• They take double arguments and return a
double
• Some commonly used functions
abs Absolute value
sin Sine
cos Cosine
tan Tangent
sqrt Square root
log Natural (e) log
pow Raise to a power
Copyright © 2017, 2014 Pearson Education, Inc. 3-46
3.10 Random Numbers

• Random number - a value that is chosen from a


set of values. Each value in the set has an equal
likelihood of being chosen.

• Random numbers are used in games and in


simulations.

• You have to use the cstdlib header file

Copyright © 2017, 2014 Pearson Education, Inc. 3-47


Getting Random Numbers

• rand
– Returns a random number between 0 and the
largest int the computer holds
– Will yield the same sequence of numbers each
time the program is run
• srand(x)
– Initializes random number generator with
unsigned int x. x is the “seed value”.
– This should be called at most once in a program

Copyright © 2017, 2014 Pearson Education, Inc. 3-48


More on Random Numbers

• Use time() to generate different seed values


each time that a program runs:
#include <ctime> //needed for time()

unsigned seed = time(0);
srand(seed);
• Random numbers can be scaled to a range:
int max=6;
int num;
num = rand() % max + 1;
Copyright © 2017, 2014 Pearson Education, Inc. 3-49
Chapter 3: Expressions and Interactivity

Starting Out with C++


Early Objects
Ninth Edition

by Tony Gaddis, Judy Walters,


and Godfrey Muganda

Copyright © 2017, 2014 Pearson Education, Inc.

You might also like