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Workshop 1.2: Creating: Mixing Elbow

The document provides step-by-step instructions for creating a mixing elbow geometry from scratch using ANSYS SpaceClaim Direct Modeler. It describes drawing circles and lines to define the shape, extruding profiles using the pull tool, and adding fillets and rounds with specified radii. The completed mixing elbow geometry is then saved and the program closed.

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Tanishk Kumar
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0% found this document useful (0 votes)
243 views14 pages

Workshop 1.2: Creating: Mixing Elbow

The document provides step-by-step instructions for creating a mixing elbow geometry from scratch using ANSYS SpaceClaim Direct Modeler. It describes drawing circles and lines to define the shape, extruding profiles using the pull tool, and adding fillets and rounds with specified radii. The completed mixing elbow geometry is then saved and the program closed.

Uploaded by

Tanishk Kumar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Workshop 1.2: Creating Mixing Elbow


Introduction to ANSYS SpaceClaim Direct Modeler

1
Objective

The objective is to draw this mixing elbow from scratch

2
Start ANSYS SpaceClaim

Start ANSYS SpaceClaim in a stand alone session like shown


here

3
Creating the geometry from scratch (1)

Make sure that the Length unit is set to mm in the SpaceClaim Options

4
Creating the geometry from scratch (2)

In the Sketch mode, draw a circle of a diameter of 101.6 mm

5
Creating the geometry from scratch (3) 1

1
Click on the Move tool, then on
2
the Move Grid

Click on the green rotation


arrow and rotate the grid by 90°
2

Type 90° here

6
Creating the geometry from scratch (4)

• In the XZ plane, draw a line starting from


the center of the circle

• Set the length to: 406.4 – the radius


(50.8mm) = 355.6 mm

• Make sure that the angle between the Write in 355.6


line and the X axis is 90°

7
Creating the geometry from scratch (5)

• Switch to 3D mode

• Click on the circle, then click on the ‘create line’ button

• Move the grid again until the end of the created line

8
Creating the geometry from scratch (6)

• Draw a line starting from the end point of the first line with a
length of 355.6 mm and an angle of 90°

Write in 355.6

9
Creating the geometry from scratch (7)

• Switch to 3D mode
• Create a rounded corner at the intersection of the two lines; set the radius to:
101.6 + 101.6/2 = 152.4 mm

Write in 152.4

10
Creating the geometry from scratch (8)

• Sweep the circle through the first line


2
– With the Pull tool highlighted, click on the circle
– Select the sweep function
– Click on the first line
– Hit enter on the keyboard

1 3
Hit escape. Repeat the same procedure with the second end of the
Cylinder and the second line

2
Then with the third end
and the third line
3
1

11
2
Creating the geometry from scratch (9)

• Sketch on the upper end of the cylinder 1


– Click on the upper end of the cylinder, then click to sketch a circle
– Sketch a circle with a diameter of 25.4 mm centred with the original circle

– In 3D mode, move the created circle down through the cylinder’s axe for:
406.4 + (101.6 - 96.41) = 411.59 mm

Write in 152.4

12
Creating the geometry from scratch (10) 1

• Pull the small circle up to the cylinder

3
4

13
Creating the geometry from scratch (11)
• Create a round by pulling on the edge
• Set the radius to 5 mm

• Save the project


• Close ANSYS SpaceClaim
14

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