0% found this document useful (0 votes)
411 views6 pages

Science & Technology, Engineering and Mathematics Strand: Saint Benilde International School (Calamba) Inc

This document is the thesis proposal for a study examining the level of awareness of the effects of computer games among STEM 11 students at Saint Benilde International School in Calamba, Laguna, Philippines for the 2018-2019 school year. The study aims to determine students' awareness of how computer games can impact physical aggression, verbal aggression, anger, and hostility. The proposal outlines the introduction/background, literature review, research methodology including data collection instruments and statistical analysis, and anticipated presentation of findings, conclusions, and recommendations.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
411 views6 pages

Science & Technology, Engineering and Mathematics Strand: Saint Benilde International School (Calamba) Inc

This document is the thesis proposal for a study examining the level of awareness of the effects of computer games among STEM 11 students at Saint Benilde International School in Calamba, Laguna, Philippines for the 2018-2019 school year. The study aims to determine students' awareness of how computer games can impact physical aggression, verbal aggression, anger, and hostility. The proposal outlines the introduction/background, literature review, research methodology including data collection instruments and statistical analysis, and anticipated presentation of findings, conclusions, and recommendations.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 6

SAINT BENILDE INTERNATIONAL SCHOOL (CALAMBA) INC.

Crossing, Calamba City, Laguna


SCIENCE & TECHNOLOGY, ENGINEERING AND MATHEMATICS STRAND
THE LEVEL OF AWARENESS ON THE EFFECTS OF COMPUTER GAMES
TO STEM 11 STUDENTS OF SAINT BENILDE INTERNATIONAL
SCHOOL (CALAMBA) INC. S.Y. 2018-2019

A Thesis Presented to the Faculty of Senior High School Department


Saint Benilde International School (Calamba) Inc.
Calamba City, Laguna

In Partial fulfillment of the requirements for


Science, Technology, Engineering
and Mathematics (STEM) Strand

Cajayon, Jhon Edzel


De Leon, Dwine
Duldulao, Andrea
Lizardo, Jhon Carlo
Roberto, Bobby
Victoria, Von Joshua

2019
APPROVAL SHEET

i
SAINT BENILDE INTERNATIONAL SCHOOL (CALAMBA) INC.
Crossing, Calamba City, Laguna
SCIENCE & TECHNOLOGY, ENGINEERING AND MATHEMATICS STRAND

This thesis hereto entitled:

THE LEVEL OF AWARENESS ON THE EFFECTS OF COMPUTER GAMES


TO STEM 11 STUDENTS OF SAINT BENILDE INTERNATIONAL
SCHOOL (CALAMBA) INC. S.Y. 2018-2019

prepared and submitted by Florante P. De Leon, Florante P. De Leon,


Florante P. De Leon, Florante P. De Leon, in partial fulfillment of the
requirements for Science, Technology, Engineering and Mathematics (STEM)
Strand, has been examined and recommended for acceptance and approval for
ORAL EXAMINATION.

Florante P. De Leon, MBA,CB


Adviser

Approved by the Committee on Oral Examination with a grade of


_______________.

Chairman

Member Member

Accepted and approved in partial fulfillment of the requirements for Science,


Technology, Engineering and Mathematics (STEM) Strand

Principal

TABLE OF CONTENTS

ii
SAINT BENILDE INTERNATIONAL SCHOOL (CALAMBA) INC.
Crossing, Calamba City, Laguna
SCIENCE & TECHNOLOGY, ENGINEERING AND MATHEMATICS STRAND
Page
Title Page i
Approval Sheet ii
Table of Contents iii
List of Appendices vi
List of Tables vi
List of Figures vii

CHAPTER
1 INTRODUCTION AND ITS BACKGROUND
Introduction 1
Theoretical/Conceptual Framework 6
Statement of the Problem 8
Scope and Delimitation 9
Significance of the Study 9
Definition of Terms 10

2 REVIEW OF RELATED LITERATURE


Review of Related Literature and Studies 12
Synthesis of the Reviewed Literature and Studies 19

3 RESEARCH METHODOLOGY
Research Design 21
Population and Sampling 22
Respondents of the Study 22

iii
SAINT BENILDE INTERNATIONAL SCHOOL (CALAMBA) INC.
Crossing, Calamba City, Laguna
SCIENCE & TECHNOLOGY, ENGINEERING AND MATHEMATICS STRAND
Data-gathering Procedure 23
Instrument 23
Validation of the Instrument 24
Ethical Consideration 25
Statistical Treatment of Data 25

4 PRESENTATION, ANALYSIS AND 27

INTERPRETATION OF DATA

5 SUMMARY OF FINDINGS, CONCLUSIONS AND

RECOMMENDATIONS
Summary of Findings 40
Conclusions 42
Recommendations 44

REFERENCES 46
APPENDICES 48
CURRICULUM VITAE 51

iv
SAINT BENILDE INTERNATIONAL SCHOOL (CALAMBA) INC.
Crossing, Calamba City, Laguna
SCIENCE & TECHNOLOGY, ENGINEERING AND MATHEMATICS STRAND
LIST OF APPENDICES

APPENDIX Page
A Survey Questionnaire 48
B Permission Letter to Conduct Study 50

LIST OF TABLES

TABLE Page
A Profile of Respondents According to Age 22
1 Profile of Respondents According to Gender 27
2 Profile of Respondents According to Type of Game 28
Played
3 Profile of Respondents According to Hours Spent in 28
Playing
4 Level of Awareness on the Effects of Computer 29
Games in Terms of Physical Aggression
5 Level of Awareness on the Effects of Computer 31
Games in Terms of Verbal Aggression
6 Level of Awareness on the Effects of Computer 32
Games in Terms of Anger
7 Level of Awareness on the Effects of Computer 33
Games in Terms of Hostility
8 Overall Level of Awareness on the Effects of 34
Computer Games
9 Test of Significant Difference between the 36
Assessments of the two Groups of Respondents on
the Level of Awareness on the Effects of Computer
Games

v
SAINT BENILDE INTERNATIONAL SCHOOL (CALAMBA) INC.
Crossing, Calamba City, Laguna
SCIENCE & TECHNOLOGY, ENGINEERING AND MATHEMATICS STRAND
LIST OF FIGURES

FIGURE Page
1 Research Paradigm 7

vi

You might also like