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Autoclaim

This document contains the code for an automated script to play the Freebitco.in bitcoin game. The script allows configuring behaviors like automatic rolling, bonuses, lottery tickets, and more. It initializes a status panel, runs functions for rewards, rolling, and closing ads/popups, and monitors the page for number rolls and jackpots.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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0% found this document useful (0 votes)
346 views14 pages

Autoclaim

This document contains the code for an automated script to play the Freebitco.in bitcoin game. The script allows configuring behaviors like automatic rolling, bonuses, lottery tickets, and more. It initializes a status panel, runs functions for rewards, rolling, and closing ads/popups, and monitors the page for number rolls and jackpots.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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// ==UserScript==

// @name Freebitco.in - Auto Roll - Advanced - Status Concole - ALL Bonuses


- no captcha - SEP 2020
// @description AUTOROLL SCRIPT [AUG 2020] --Auto Roll --Status Console --Close
ADS --Human Simulation --Play Multiply Game --Buy Lottery tickets --Buy 1000% Bonus
--Buy RP Bonuses --NEW* AutoRoll with Low Balance paying RP --Slower in the night
--Advance randomic times simulating humans --made by dany-veneno in 2018, published
in 2020, extra functions added daily.
// @author TaoTheReaper
// @icon https://bit.ly/3bY0vU9
// @match https://freebitco.in/?r=12590145
// @grant none
// @create 2018-05-27
// @lastmodified 2020-08-03
// @version 3.0
// @namespace [email protected]
// @require https://cdn.jsdelivr.net/npm/[email protected]/jquery.min.js
// @license NTP

// @copyright 2018-2020, TaoTheReaper


// @run-at document-end

// @note 2020-08-03-V.2.9.3 "Last Bonus" fix


// @note 2020-06-09-V.2.9.2 Title, jquery cdn
// @note 2020-06-09-V.2.9.1 Bug fix lottery, buying big quantity of tickets
// @note 2020-06-09-V.2.9 Play when capctha is visible, paying RP
// @note 2020-06-02-V.2.8 More config Variables
// @note 2020-06-01-V.2.7.6 FreeRoll not Interval
// @note 2020-06-01-V.2.7.5 Name and desc
// @note 2020-06-01-V.2.7.4 Captcha error
// @note 2020-06-01-V.2.7.3 Bug fix - rollback on random click on button
// @note 2020-06-01-V.2.7.2 Bug fix on rewards function
// @note 2020-06-01-V.2.7.1 Add Bonus Status in the box && name &&
description
// @note 2020-06-01-V.2.7 Click on Roll Button at random position &&
cookie for rewardsBonuses!
// @note 2020-06-01-V.2.6 Bug Fixes && FreeRoll interval etc. && Count
distance from jackpot corrected (road to multiply)
// @note 2020-05-29-V.2.5.3 Night mode more sleepy && added a 2h delay in
daymode
// @note 2020-05-29-V.2.5.2 Body Focus
// @note 2020-05-28-V.2.5.1 Add rate link && StatusBox texts
// @note 2020-05-28-V.2.5 Code Cleaned and optimized, all code in
separate functions
// @note 2020-05-28-V.2.2.2 Promo_Mode Flag && Bonus1000 flag
// @note 2020-05-27-V.2.2.1 Script Name
// @note 2020-05-27-V.2.2 ExecutionsNum && Script Name && Description
// @note 2020-05-27-V.2.1 First Execution fast Roll && Staus title &&
link to config how to
// @note 2020-05-27-V.2.0.1 Minor changes and fixes
// @note 2020-05-27-V.2.0.0 MAJOR: STATUS CONSOLE && ADS remove
// @note 2020-05-26-V.1.9.1 Outputs && default loglevel to 4
// @note 2020-05-26-V.1.9 Timings in Roll && Sleep between buying RP &&
Colors && fixes
// @note 2020-05-26-V.1.8 Hour format update && reduced lottery tickets
number && fixes
// @note 2020-05-25-V.1.7 Added logging && changed timings && verifying
all good && faster on RPActive
// ==/UserScript==
///////////////////////////////////////////////////////////////////////////////////
/////////////
////////////////////////////////////
///////// CONFIG ///
////// EDIT JUST THIS SECTION //
////////////////////////////////////
// ** BEHAVIOR ** //
var PROMO_MODE = true; // play faster when some promo (bonus RP or 1000% is
active, or not. Override nexts.
var SLOW_MODE = false; // play always really slow, not ovevrcharghing the rolls.
Override nexts.
var NIGHT_MODE = true; // play slower when it's night time

// *** Bonuses
var REWARDS = true; //decide if auto buy rewards bonuses, or not ***When true, it
will activate RP promotions***
var BONUS1000 = true; //decide if to buy 1000% bonus or not. It costs 4600 RP. ***
When BONUS1000 = false and REWARDS = true, you'll increase RP. ***
var HOURS_BETWEEN_BUY_BONUS = 48; // How many hours to wait before to buy Bonuses
Rewards Promo again

// *** Lottery
var LOTTERY = false; //decide if auto buy lottery tickets, or not. ***When true, It
will buy lottery tickets 7% of the times ***
var LOTTERY_MAX_TICKETS = 300; // Max ticket to buy

// *** Multiply Game ** Wait for version 3.0 to activate it.


var MULTIPLY = false; //decide if play Multiply games or not ***It's a doubling
technique. Play at your risk *** ***When true, it's played randomly***
var MAX_ROLLS_AT_MULTIPLY = 1000; //how many rolls in multiply.

// *** CAPTCHA ERROR *** ///


var PLAY_WITHOUT_CAPTCHA = true;
var CAPTCHA_ERROR = true;

// *** MAX and MIN times for ROLLS, in MINUTES, Absolute Value
var MINUTES_TO_ROLL_MAX = 0;
var MINUTES_TO_ROLL_MIN = 0;

// ** Logging
var LOGGING = 5; //0 is no messages, 5 is debug
///////// END CONFIG ///
///////////////////////////////////////////////////////////////////////////////////
//////////////

// System Variables //
var css_reset='font-weight: reset; color:reset';
var css_bold='font-weight:bold;';
var script_output = "";
var script_output_msg_1 = "";
var script_output_msg_2 = "";
var script_output_msg_css = "";
var points=0;
var ads_closed=0; //number of ads closed, increasing
var rolling_mode="Day"; //night, day, promo, etc
var dateTimeFormat = new Intl.DateTimeFormat('en', { year: 'numeric', month:
'short', day: '2-digit', hour: 'numeric', minute: 'numeric', hour12: false });
var script_version = GM_info.script.version;
var isBonusActive = false;
var rand = 0;
var r = 0;
var d = new Date();

// COOKIES Variables and Retrieve //


var totJack = getCookie("totJack");
var tot_exec = getCookie("executions");
var last_multiply = getCookie("last_multiply")
var tot_btc_winning_rolling = getCookie('tot_btc_winning_rolling');
var tot_lottery_winning_rolling = getCookie('tot_lottery_winning_rolling');
var tot_rp_winning_rolling = getCookie('tot_rp_winning_rolling');
var executions = getCookie('executions');
var last_bonus = Date.parse(getCookie("last_bonus"));
if (! (tot_btc_winning_rolling > 0)) tot_btc_winning_rolling = 0;
if (! (tot_lottery_winning_rolling > 0)) tot_lottery_winning_rolling = 0;
if (! (tot_rp_winning_rolling > 0)) tot_rp_winning_rolling = 0;
if (! (executions > 0)) executions = 0;
if (! (last_bonus > 0)) last_bonus = 0;

// END COOKIES //

(function() {
'use strict';
if (LOGGING > 0) console.log("%c<<<<<<<<<< Script Begin >>>>>>>>>>", 'font-
weight:bold; color: green');

// Initialize the Status Panel


panelInit();

// Lottery function
// It will plan to buy few lottery tickets, more less 7% of the times
lottery();

// Reward function
// it will call the roll function, that call the multiply function.

// Call the freeRoll


setInterval(function(){
setTimeout(function(){ rewards(); }, 3000 );
setTimeout(function(){ showStatus(); }, 1000 );
}(), 900000);
setTimeout(function(){ Roll(); }, 8000 );

setInterval(function(){
// Close the reveals mode
closePopupInterval($('.close-reveal-modal'));
closePopupInterval($('.pushpad_deny_button'));
}, 30000);

//Close Ads but not always


setTimeout(function(){
closeRandomPopupInterval($
('div.close_daily_jackpot_main_container_div'),30);
closeRandomPopupInterval($('i.fa.fa-times-
circle.close_deposit_promo_message'),40);
closeRandomPopupInterval($('div#lambo_contest_msg a.close'),10); //lambo
contest
closeRandomPopupInterval($('div#earn_btc_msg a.close'),20);
closeRandomPopupInterval($('div#enable_2fa_msg_alert a.close'),30);
closeRandomPopupInterval($("[id^='hide_rp_promo']"),50);
}, 20000)

//Show elapsed time every 10 min.


setInterval(function(){
showStatus();
}, 900000);

// Activate DOM Monitors


// First, check all played numbers, even in multiply, and check if it's 8888.
To have a measure when to play *jackpot*.
$('#previous_roll').on('DOMSubtreeModified', function(){
var rolled = $('#previous_roll').html();
if (rolled > 0 && rolled <= 10000 && rolled != 8888){
//if (LOGGING > 4) console.log("prevNumber rolled: "+rolled);
totJack++;
setCookie("totJack", totJack, "365");
//console.log(document.cookie);
} else if (rolled == 8888) {
setCookie("totJack", 0, "365");
if (LOGGING > 0) console.log("************** 8888 **************");
}
});

// Give info about jackpot


$('#multiplier_fifth_digit').on('click', function(){
showStatus();
});
}

)();
function panelInit () {
// Create the Div on the page
script_output_msg_css = "<style> #script_output {background: black; border: 2px
groove #09ff00; margin-bottom: 1em;} ";
script_output_msg_css += "#script_output .false {color: red;} #script_output
.true {color: lime;} ";
script_output_msg_css += "#script_output .script_output {color: white; font-
weight:normal; font-size: 0.7em} ";
script_output_msg_css += "#script_output_title_msg {font-size: 0.7em; color:
orange; text-align: right; position:absolute; right:0; top:0} ";
script_output_msg_css += "#script_output_title_msg span {line-height:1.2em;} ";
script_output_msg_css += "a {text-decoration:none;} ";
script_output_msg_css += "</style>";

script_output = script_output_msg_css + '<div class="center


free_play_bonus_box_large" id="script_output">';
script_output += '<div style="position:relative; width: 100%"><p
id="script_output_title" style="color: lime; font-weight:bold">AutoRoll Status
v.'+script_version+'</p>';
script_output += '<div id="script_output_title_msg">';
script_output += '<span id="script_output_title_msg_executions"
style="color:white;">Executions #<span id="script_output_title_executions_num"
class="true bold">'+tot_exec+'</span></span><br>';
script_output += '<span id="script_output_title_msg_ads_closed"
style="color:white">Ads Closed: <span id="script_output_title_ads_closed_num"
class="true bold">0</span></span><br>';
script_output += '<span id="script_output_bonus_status"
style="color:white">Bonus: <span id="script_output_title_bonus_wait_hours"
class="true bold">Wait</span></span><br>';
script_output += '<span style="color:white">Mode: <span
id="script_output_title_msg_mode" class="true bold">Wait</span></span></br>';
script_output += '<span id="script_output_title_msg_roll"></span></br>';
script_output += '</div></div>';
script_output += '<p class="script_output" id="script_output_msg_1"></p>';
script_output += '<p class="script_output" id="script_output_msg_2"></p>';
script_output += '<p class="script_output" id="script_output_msg_3"
style="color:grey; font-size:0.6em; font-family: console">Donations are welcome,
btc address: 3FwAazZDEuy3ER4NQVp4Yqo6kDxCFntwS8 - <a href="https://bit.ly/3d1kW48"
target="_blank">Config HowTo</a> - <a
href="https://greasyfork.org/en/scripts/404112-freebitco-in-auto-roll-no-captcha-
status-console-advanced-human-behavior-all-bonuses/feedback" target="_blank">
Rate</a> - � daniele-veneno 2018-2020</p> </div> ';
$('#reward_points_bonuses_main_div').prepend(script_output);
}

function rewards() {
var bonustime = {};
var t = missingTime();
var _min = 20;

points = parseInt($('.user_reward_points').text().replace(',',""));

if ($("#bonus_container_free_points").length != 0) {
bonustime.text = $('#bonus_span_free_points').text();
bonustime.hour = parseInt(bonustime.text.split(":")[0]);
bonustime.min = parseInt(bonustime.text.split(":")[1]);
bonustime.sec = parseInt(bonustime.text.split(":")[2]);
bonustime.current = bonustime.hour * 3600 + bonustime.min * 60 +
bonustime.sec;
isBonusActive = true;
} else bonustime.current = 0;

var last_bonus_diff = Math.floor(d - last_bonus);


if (LOGGING > 4) console.log("%c[Debug] lastBonus diff: "+last_bonus_diff+" --
last_bonus: "+last_bonus+" -- d: "+d.getTime(), 'color:grey');
if (LOGGING > 4) console.log("Bonus missing seconds: "+bonustime.current+" --
Reward Points avail: "+points+" -- missingTime: "+t[0]);
if (Boolean(isBonusActive)) {
if (LOGGING > 3) console.log("%cPromo RP is active!", 'color: grey');
if(Boolean(PROMO_MODE)) $("#script_output_title_msg_mode").text("Promo");
$('#script_output_title_bonus_wait_hours').text('Active
'+bonustime.hour+'h');
setCookie("last_bonus", d, 7);
} else {
// Buy Bonus if missing less then 10 minutes before roll and has passed at
least 24h from the last one
var milli_between_bonuses = Math.floor(HOURS_BETWEEN_BUY_BONUS*60*60*1000);
if (Boolean(REWARDS) && t[0]<_min && t[0] > 0 && last_bonus_diff >
milli_between_bonuses) {
$('.rewards_link').not('.hide_menu').click();
if (points < 12) {
if (LOGGING > 2) console.log("No enough points to buy bonus. Less
then 12. Waiting for points in next rolls");
} else if (points < 120) {
if (LOGGING > 1) console.log("buying bonus 1RP");
setTimeout(function()
{ RedeemRPProduct('free_points_1')},random(2000,16000));
} else if (points < 600) {
if (LOGGING > 1) console.log("buying bonus 10RP");
setTimeout(function()
{ RedeemRPProduct('free_points_10')},random(2000,16000));
} else if (points < 1200) {
if (LOGGING > 1) console.log("buying bonus 50RP");
setTimeout(function()
{ RedeemRPProduct('free_points_50')},random(2000,16000));
} else {
if (LOGGING > 1) console.log("buying bonus 100RP");
setTimeout(function()
{ RedeemRPProduct('free_points_100')},random(2000,16000));
}

if ($('#bonus_span_fp_bonus').length === 0)
if (points >= 4600 && Boolean(BONUS1000) ) {
if (LOGGING > 1) console.log("buying bonus 1000% roll");
setTimeout(function()
{ RedeemRPProduct('fp_bonus_1000')},random(15000,35000));
}
//Back to the main page
setTimeout(function(){ $
('.free_play_link').not('.hide_menu').click(); }, random(1000,3000));

// Update Status Menu


$("#script_output_title_msg_mode").text("promo");
} else {
//getting colors
var c1 = 'red'; var c2 = 'red'
var min_before_roll = 20;

if (t[0] < 0){


if (LOGGING > 3) console.log('%cError getting missing
time.','color:red');
$('#script_output_title_bonus_wait_hours').text('Wait');
$
('#script_output_title_bonus_wait_hours').removeClass('true').addClass('false');
} else if ( t[0] >= min_before_roll ) {
if (LOGGING > 3) console.log('Not buying RPBonuses. Wait
'+Math.floor(t[0]-min_before_roll)+'m');
$('#script_output_title_bonus_wait_hours').text('Wait Roll');
}
if ( last_bonus_diff < milli_between_bonuses ) {
if (LOGGING > 3) console.log('Not buying RPBonuses. Wait 24hours
before buy again');
$('#script_output_title_bonus_wait_hours').text('Wait
'+Math.floor((milli_between_bonuses-last_bonus_diff)/1000/60/60)+"h");
} else c2 = 'green';

if (Boolean(REWARDS)) { c1 = 'green'; }
else {
if (LOGGING > 3) console.log('Not buying RPBonuses. Not Active by
config');
$('#script_output_title_bonus_wait_hours').text('Not Active');
$
('#script_output_title_bonus_wait_hours').removeClass('true').addClass('false');
}
if (LOGGING > 3) console.log('Not buying RPBonuses: Setting Variable
is: %c'+Boolean(REWARDS)+' %c -- %c and missing minutes are: %c '+t[0]+'
%c(<'+min_before_roll+')', 'color:'+c1, 'color:reset; font-weight:bold', 'font-
weight: reset', 'color:'+c2, 'color:reset; font-weight:bold');
}
}
}

function Roll() {
var h = d.getHours();
if ($('#free_play_form_button').is(':visible') && ! $
('#play_without_captchas_button').is(':visible')) {
r=random(1,100);
$('body').focus();
if ( (h <= 6 || h>=22) && Boolean(NIGHT_MODE) ) { //from 22 to 7am
if (r <= 30) rand=random(2400000,7200000);
else rand=random(1000000,3600000);
rolling_mode="Night";
} else {
if (r <= 10) rand=random(9000,7200000); // xx%, long wait, more
than hour
else if (r <= 30) rand=random(6000,1800000); // long but not longest
else if (r <= 71) rand=random(3000,1200000); // xx% cases medium
else rand=random(500,60000); // xx% cases fast roll
rolling_mode="Day";
}

if (Boolean(SLOW_MODE)) {
if (r <= 5) rand=random(3000,50000);
else if (r <= 20) rand=random(30000,1500000);
else if (r <= 40) rand=random(60000,2000000);
else rand=random(90000,3000000);
rolling_mode="Slow";
}

if (Boolean(isBonusActive) && Boolean(PROMO_MODE) ) { //If promo is active,


roll faster
if (r <= 5) rand=random(9000,3600000);
else if (r <= 20) rand=random(6000,1500000);
else if (r <= 40) rand=random(3000,1000000);
else rand=random(500,240000);
rolling_mode="Promo";
}

if (tot_btc_winning_rolling == 0) {
rand=random(1000,2000);
if (LOGGING > 2) console.log('>>>>> First Execution, fast ROLL');
}
$("#script_output_title_msg_mode").text(rolling_mode);
//rand = rand(1000,2000);

// Real ROLL Function


rollAndRetrieve(rand);

} else if ($('#play_without_captchas_button').is(':visible') &&


Boolean(PLAY_WITHOUT_CAPTCHA)){
//Try to play without captcha, if enough RP
if (LOGGING > 2) console.log ("Captcha Roll");
captchaRoll();
} else {
$('#script_output_title_msg_roll').html('<span class="bold">Waiting Next
Roll</span>');
//$("#script_output_title_msg_mode").text("Wait");
if (LOGGING > 2) console.log("No roll");
}
}

function captchaRoll() {
$('#play_without_captchas_button').click();
setTimeout(function(){
var cost_rp = $('.play_without_captcha_description span').text();
if (LOGGING > 2) console.log ("%cTry to play without captcha for
"+cost_rp+" RP points. You have "+points+" RP.", 'color:purple;');
if (points > cost_rp ) {
// ROLL anyway paying
if (LOGGING > 2) console.log ("Roll with Captcha");
$('#script_output_title_msg_roll').html('<span class="bold
true">Captcha OK</span>');

r=random(1,100);
if (r <= 10) rand=random(9000,7200000); // xx%, long wait, more
than hour
else if (r <= 30) rand=random(6000,1800000); // long but not longest
else if (r <= 71) rand=random(3000,1200000); // xx% cases medium
else rand=random(500,60000); // xx% cases fast roll
rolling_mode="Captcha";
$("#script_output_title_msg_mode").text(rolling_mode);

if (tot_btc_winning_rolling == 0) {
rand=random(1000,2000);
if (LOGGING > 2) console.log('>>>>> First Execution, fast ROLL');
}
rand = random(500,60000);
rollAndRetrieve(rand);
} else {
if (LOGGING > 2) console.log ("%cNot enough RP. No Roll", 'color:
red');
$('#script_output_title_msg_roll').html('<span class="bold false">Miss
RP</span>'); // Status on page
}
}, random(1000,3000));
}

function rollAndRetrieve (rand) {


var h = d.getHours();
d.setSeconds(d.getSeconds() + rand/1000);
var [{ value: year },,{ value: month },,{ value: day },,{ value: hour },,
{ value: minute }] = dateTimeFormat .formatToParts(d);

$('#script_output_title_msg_roll').html('<span class="bold">Roll at <span


class="false">'+hour+':'+minute+'</span></span>');
if (LOGGING > 2) console.log('%c+++Will roll in '+rand/1000/60+'
minutes','color:green');
if (LOGGING > 4) console.log('[Debug][freeRoll] Hour:'+h+'; r:'+r);

setTimeout(function(){
//Duplicate the visibility chek to avoid error when humans roll and don't
refresh.
if ( $('#free_play_form_button').is(':visible') ){
$('body').focus();

//Update Status on page


$('#script_output_title_msg_roll').html('<span class="true">++ Rolling
NOW!</span>'); // Status on page
if (LOGGING > 2) console.log('%c+++ROLL!','color:purple; font-weight:
bold');
setTimeout(function(){
// var event= $.Event('click');
// event.ClientX = random(20,100).toFixed(0);
// event.ClientY = random(5,42).toFixed(0);
// if (LOGGING > 4) console.log('[Debug][freeRoll] Clicking at
position: '+event.ClientX+':'+event.ClientY);
$('#free_play_form_button').click();
}, 500);
setTimeout(function(){
var win_btc = $('#winnings').text();
var win_lottery = $('#fp_lottery_tickets_won').text();
var win_rp = $('#fp_reward_points_won').text();
executions++;
//Update Status on page
$('#script_output_title_msg_roll').html('<span class="true">++
Rolled</span>'); // Status on page
$('#script_output_title_executions_num').text(executions);
setCookie('executions', executions, 365);
if (LOGGING > 2) console.log('%cExecution number:
'+executions,'font-weight:bold; color:green');
if (LOGGING > 2) console.log('%cGot '+win_btc+' btc,
'+win_lottery+' tickets and '+win_rp+' RP!','font-weight:bold; color:green');
if (win_btc > 0) {
tot_btc_winning_rolling =
parseFloat(parseFloat(tot_btc_winning_rolling) + parseFloat(win_btc)).toFixed(8);
setCookie('tot_btc_winning_rolling', tot_btc_winning_rolling,
365);
if (LOGGING > 2) console.log('%cBTC Won totally with script
%c'+tot_btc_winning_rolling,'color: gray', 'font-weight:bold');
} else {
if (LOGGING > 1) console.log(''+'%cSome error retrieving Roll
Winnings. Winning btc was: '+win_btc, 'color: red');
}
if (win_lottery > 0) {
tot_lottery_winning_rolling =
parseFloat(parseFloat(tot_lottery_winning_rolling) +
parseFloat(win_lottery)).toFixed(0);
setCookie('tot_lottery_winning_rolling',
tot_lottery_winning_rolling, 365);
if (LOGGING > 2) console.log('%cTickets Won with script
%c'+tot_lottery_winning_rolling,'color: gray', 'font-weight:bold');
} else {
if (LOGGING > 1) console.log(''+'%cSome error retrieving Roll
Winnings. Winning lottery was: '+win_btc, 'color: red');
}
if (win_rp > 0) {
tot_rp_winning_rolling =
parseFloat(parseFloat(tot_rp_winning_rolling) + parseFloat(win_rp)).toFixed(0);
setCookie('tot_rp_winning_rolling', tot_rp_winning_rolling,
365);
if (LOGGING > 2) console.log('%cRP Won with script
%c'+tot_rp_winning_rolling,'color: gray', 'font-weight:bold');
} else {
if (LOGGING > 1) console.log(''+'%cSome error retrieving Roll
Winnings. Winning RP was: '+win_btc, 'color: red');
}

}, 6999);
}
else {
if (LOGGING > 3) console.log('Already Rolled..');
//Update Status on page
$('#script_output_title_msg_roll').html('<span class="false">Already
Rolled</span>'); // Status on page
setTimeout(function(){ location.reload(); }, 30000);
}
},rand);

//Random Action After ROLL


var rand1=rand+random(90000,1800000);
rand=random(0,1000);
if (rand < 500) {
if (LOGGING > 2) console.log('[Debug][freeRoll] Reload page after roll in
'+rand1/1000/60+' minutes!');
setTimeout(function(){ location.reload(); }, rand1);
} else if (rand > 900 && Boolean(MULTIPLY) && h>=8) {
if (LOGGING > 0) console.log('Will multiply in '+rand1/1000/60+'
minutes!');
setTimeout(function(){ multiply(); }, rand1);
} else {
if (LOGGING > 2) console.log('No action after roll. Rand was '+rand);
}
}

function lottery () {
//Plan buying lottery ticket
if(Boolean(LOTTERY)){
var r=random(1,100);
var d = new Date();
var h = d.getHours();
if (r > 90 && h>=7) {
rand=random(1,LOTTERY_MAX_TICKETS).toFixed(0); //Tickets to buy
if (LOGGING > 2) console.log("Buy "+ rand + " lottery tickets in some
time....");
if(parseInt($('#balance').text().split(".")[1]) > rand) {
$('lottery_link hide_menu').click();
setTimeout(function(){
$('#lottery_tickets_purchase_count').val(rand);
setTimeout(function(){
if ( $('#lottery_tickets_purchase_count').val() <
LOTTERY_MAX_TICKETS ) {
$('#purchase_lottery_tickets_button').click();
if (LOGGING > 2) console.log("Bought "+ rand + "
lottery tickets");
}
}, random(2000,4000));
}, random(40000,120000));
}
}
}
}

function missingTime () {
var min = 0; var sec = 0; var str = "";

str = $('title').text().split(" ")[0];


if (LOGGING > 4) console.log("%c[Debug] [missingTime] string: "+str, 'color:
grey');
if (str.length <= 7 && str.length >= 3) {
min = str.split(':')[0]; if (min.length > 0) min = min.replace('m','');
sec = str.split(':')[1]; if (sec.length > 0) sec = sec.replace('s','');
} else { min = -1; sec = -1; }

return [min,sec];
}

function random(min,max){
return min + (max - min) * Math.random();
}

function closePopupInterval (target) {

if (target.is(':visible')) {
setTimeout(function(){
if (LOGGING > 3) console.log("%cClose ADS", 'color: grey');
target.click();
ads_closed ++;
$('#script_output_title_ads_closed_num').text(ads_closed);
}, random (500,120000));
} else {
//if (LOGGING > 4) console.log("%cNot visible: "+target.attr('id')+"
"+target.attr('class'), 'color: grey');
}
}
function closeRandomPopupInterval (target, randomness) {
var rand = random(1,100);
if (rand < randomness && target.is(':visible')) {
setTimeout(function(){
if (LOGGING > 3) console.log("%cClose Random ADS", 'color: grey');
target.click();
ads_closed ++;
$('#script_output_title_ads_closed_num').text(ads_closed);
}, random (500,120000));
} else {
//if (LOGGING > 4) console.log("%cNot visible: "+target.attr('id')+"
"+target.attr('class'), 'color: grey');
}
}
function showStatus(){
var t=missingTime();
var date = new Date();

var [{ value: month },,{ value: day },,{ value: year },,{ value: hour },,
{ value: minute }] = dateTimeFormat .formatToParts(date );

var ca='red'; var cb='red'; var cc='red'; var css='font-weight: bold; color:';
var c1='purple'; var c2='olive';
var c3='brown'; var c4='teal';
if (LOGGING > 0) console.log(">>>>>>>>>>%c Status:%c ["+hour+":"+minute+"]",
css_bold+'color:'+c1, css_bold);
//Rewards and multiply infos and colors
if (Boolean(REWARDS)) ca = 'green'; if (Boolean(MULTIPLY)) cb='green'; if
(Boolean(LOTTERY)) cc='green';
var cssa='font-weight: bold; color:'+ca;
var cssb='font-weight: bold; color:'+cb;
var cssc='font-weight: bold; color:'+cc;
if (LOGGING > 0) console.log(">>>>>>>>>> Buying Rewards:
"+"%c"+Boolean(REWARDS)+""+"%c; Playing Multiply: "+"%c"+Boolean(MULTIPLY)+""+"%c;
Buying Lottery: "+"%c"+Boolean(LOTTERY), cssa, css_reset,cssb, css_reset, cssc);
if (t[0] > 0 || t[1] > 0) {
if (LOGGING > 0) console.log(">>>>>>>>>> Missing "+"%c"+t[0]+" min "+t[1]+"
sec"+"%c for next roll",css_bold+"color:"+c1,css_reset);
}
// // Free Roll total Winnings via cookie
// var tot_btc_winning_rolling = getCookie('tot_btc_winning_rolling');
// var tot_lottery_winning_rolling = getCookie('tot_lottery_winning_rolling');
// var tot_rp_winning_rolling = getCookie('tot_rp_winning_rolling');
// if (! (tot_btc_winning_rolling > 0)) tot_btc_winning_rolling = 0;
// if (! (tot_lottery_winning_rolling > 0)) tot_lottery_winning_rolling = 0;
// if (! (tot_rp_winning_rolling > 0)) tot_rp_winning_rolling = 0;

if (LOGGING > 0) console.log(">>>>>>>>>> BTC won with script:


"+"%c"+tot_btc_winning_rolling, css_bold+'color:'+c4);
if (LOGGING > 0) console.log(">>>>>>>>>> Tickets won with script:
"+"%c"+tot_lottery_winning_rolling, css_bold+'color:'+c4);
if (LOGGING > 0) console.log(">>>>>>>>>> RP won with script:
"+"%c"+tot_rp_winning_rolling, css_bold+'color:'+c4);
if (LOGGING > 0) console.log(">>>>>>>>>> Rolls from last 8888: "+"%c"+totJack,
css_bold+'color:'+c2);

// Update Status Message OnPage


script_output_msg_2 = "<span class='bold'>Config: </span>";
script_output_msg_2 += "<span class='"+Boolean(REWARDS)+"'>REWARDS </span> <>
";
script_output_msg_2 += "<span class='"+Boolean(MULTIPLY)+"'>MULTIPLY</span> <>
";
script_output_msg_2 += "<span class='"+Boolean(LOTTERY)+"'>LOTTERY</span> <> ";
script_output_msg_2 += "<span class='"+Boolean(BONUS1000)+"'>BONUS1000</span>";
script_output_msg_2 += "</br>";
script_output_msg_2 += "<span class='bold'> Auto Roll Script Winnings: </span>
";
script_output_msg_2 += "<span class='true'>"+tot_btc_winning_rolling+"</span>
btc; ";
script_output_msg_2 += "<span
class='true'>"+tot_lottery_winning_rolling+"</span> tickets; ";
script_output_msg_2 += "<span class='true'>"+tot_rp_winning_rolling+"</span>
RP.";
$('#script_output_msg_2').html(script_output_msg_2);

function getCookie(cname) {
var name = cname + "=";
var decodedCookie = decodeURIComponent(document.cookie);
var ca = decodedCookie.split(';');
for(var i = 0; i <ca.length; i++) {
var c = ca[i];
while (c.charAt(0) == ' ') {
c = c.substring(1);
}
if (c.indexOf(name) == 0) {
return c.substring(name.length, c.length);
}
}
return "";
}
function setCookie(cname, cvalue, exdays) {
var d = new Date();
d.setTime(d.getTime() + (exdays*24*60*60*1000));
var expires = "expires="+ d.toUTCString();
document.cookie = cname + "=" + cvalue + ";" + expires + ";path=/";
}

// Multiply, called after the free roll, sometimes.


function multiply() {
var balance = parseInt($('#balance').text().split(".")[1]);
var bonustime_current;
if ($("#bonus_account_table").length != 0) {
var bonustime_balance = $('#bonus_account_balance').text().split(" ")[0];
var bonustime_wager_remaining = $('#bonus_account_wager').text().split(" ")
[0];
bonustime_current = 1;
} else
bonustime_current = 0;
var max_lose = 0; var i=0; var j=0;
$('.double_your_btc_link').not('.hide_menu').click();
if ( bonustime_current == 1) {
// Autobet at "double"
setTimeout(function(){ $('#auto_bet_on').click(); }, random(2000,2200));
setTimeout(function(){ $('#autobet_base_bet').val('0.00000001'); },
random(3500,7000));
//13 rolls loosing in a row, 1 every 4096 games. Every script exec game you
win ~500 sat, playing ~500 games.
setTimeout(function(){ $('#autobet_max_bet').val('0.00004096'); },
random(3500,7000));
setTimeout(function(){ $('#autobet_roll_count').val(MAX_ROLLS_AT_MULTIPLY);
}, random(3500,7000));
setTimeout(function(){ $('#autobet_bet_hi').prop('checked', true); $
('#autobet_bet_alternate').prop('checked', false); }, random(3500,7000));
setTimeout(function(){ $('#show_double_your_btc_auto_bet_on_lose').click();
}, random(7500,9000));
setTimeout(function(){ $('#autobet_lose_increase_bet').prop('checked',
true); $('#autobet_lose_return_to_base').prop('checked', false); },
random(9100,11000));
setTimeout(function(){ $('#autobet_max_bet_stop').prop('checked', true); $
('#autobet_max_bet_reset').prop('checked', false); }, random(9100,11000));
setTimeout(function(){ $('#autobet_lose_increase_bet_percent').val('100');
}, random(9100,11000));
setTimeout(function(){ $('#autobet_dnr').prop('checked', true); },
random(11000,12000));
setTimeout(function(){ $('#start_autobet').click(); },
random(17100,30000));
if (LOGGING > 2) console.log('bonus balance: '+bonustime_balance+'; wager
remaining: '+bonustime_wager_remaining);
}
if (LOGGING > 2) console.log('total balance: '+balance);
setTimeout(function(){ $('.free_play_link').not('.hide_menu').click(); },
random(900000,1200000));
}

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