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BADMINTON

Badminton- is a racket sport played by either two opposing players (singles) or two opposing pairs (doubles)
who take position on opposite halves of a rectangular court that is divided by a net.

Objective of the Game

The objective of the game is to hit the shuttlecock back and forth across the net preventing it to fall on
the ground and to make the opponent commit fault in order to gain point.

History

 200 to 500 B.C. – a game called “ti jian zi” (shuttle kicking) was played in Ancient China
 By the time of the birth of Christ “Battledore and Shuttlecock” was played in China, Japan and
Greece
 Battledore means “Paddle”
 16th century- Battledore and Shuttlecock had evolved into a children’s game
 Over the next century- Battledore and Shuttlecock became popular with the upper class in Europe
 1860- The British army officers stationed in India were very much fascinated by the game “POONA”
so they took a competitive Indian version back to England where it was played at country houses as an
upper class amusement
 1873- The new sport definitely launched (Badminton) during a lawn party held at the house of the
Duke of Beaufort in Gloucestershire England which is the Badminton house
 1887- The Bath Badminton Club standardized the rules and made the game applicable to English
ideas
 1897- Badminton Association of England published the first set of rules
 1899- The first badminton competition in the world was held, the All England Open Badminton
Championships
 1934- Badminton World Federation (BWF) was established, it is the Highest Governing Body of
badminton internationally
Before it was known as IBF (International Badminton Federation) and it started with 9
founding members: Canada, Denmark, England, the Netherlands, Ireland, New Zealand,
Scotland and Wales.
 1972- Badminton became a demonstration sport in Munich Olympics
 1992- Badminton officially became an Olympic sport

Facilities and Equipment

1. Court- similar to Lawn Tennis court in shape and markings but has smaller dimensions
2. Racket- similar to those used in Lawn Tennis but much lighter and smaller

 Before rackets are made of wood


 Today rackets are made of carbon-fibre composite (graphite reinforced plastic)
 Length- 26.75 in.
 Width- 9 in.
 Weight- 80 to 100 grams with strings

3. Shuttlecock – also known as “Bird”


 Kinds of Shuttlecock
1. Feathered shuttlecock- used in official game
2. Synthetic shuttlecock- used in casual game
 Length- 2.5 in.
 Weight- 4.74 to 5.50 grams
 Composed of 14 to 16 Goose feather

4. Net- it is brown, green or black with meshes so that the bird cannot pass through

 22 feet long
 2 feet wide
 5 feet in height at the center
 5 feet 1 inch at the post

Terminologies
1. Ace- a serve which is not by the opponent.
2. Fault- infraction of the rules which result to the loss of service or point.
3. Game or Set- consists of 21 points.
4. Let- an incident which requires the replay of the rally.
5. Love- term used to indicate the score of zero.
6. Match- consists of best of three games or sets.
7. Server- the player who puts the bird in play.
8. Bird- another term for shuttlecock
9. Rally point system- the new scoring system that was adopted on February 2006.
10. Receiver- the player to whom the bird is served.
Skills
1. Footwork- it is a technique of positioning the feet in moving about the court.
Examples
a. V front
b. side to side
c. V back
d. front and back
2. Grip- it is one of the most important aspects in playing Badminton. With proper gripping techniques, one has
better opportunity to develop deception, accuracy and power.
Kinds of Grip
1. Forehand grip
2. Backhand grip
3. Strokes- it is the basic hitting pattern
Kinds of Stroke
1. Forehand Stroke
2. Backhand Stroke
3. Overhead Stroke
4. Shot- it is the resultant speed, angle, and placement of the bird
1. Clear- a high shot which falls near the backline
2. Drop- a shot that falls just over the net and near the net
3. Drive- a hard horizontal strike that goes straight and close to the net
4. Smash- a shot hit at steep angle. It is the basic offensive shot to win the rally
5. Serve- the act of putting the bird into play
1. Low, short serve- the bird crosses close to the net and lands on or just beyond the short service
line.
2. High, long serve- the bird travels above the receivers reach and falls near the back boundary lines.
3. Drive serve- made by a quick flip of wrist and bird travels in direct line to desired spot.
RULES OF THE GAME
PLAYING THE GAME
1. A game is started with toss of coin.
2. The service must be delivered to the diagonal service court. The bird that lands on the line is considered
good.
3. The player may take any position after the service is completed.
4. In singles, when the score is zero or even number, both players should on the Right Service Court (RSC).
When the score is odd number, both players should stay on Left Service Court (LSC).
SCORING
1. The sides that wins the rally adds one point to its score.
2. The side that first score 21 points wins the set.
3. If the score is 20 all, the side who gains 2 points advantage is the winner of the set.
4. If the score reaches 29 – all, the first to score 30 point is the winner of the set.
5. The side that wins the set shall serve first in the next set.
6. In all events, when one side reaches 11 points, a 60 seconds break is given to players. Between first and
second set, a two minute break is allowed to both sides. Another two minute break is allowed between the
second and third set.

FAULTS IN SERVING AND RECEIVING


1. The bird struck above the server’s waist or the head of the racket higher than the hand
2. If the bird’s land outside the specified court, passes through or under the net
3. If the server or receiver steps out of his proper court before delivery of the service.
4. If the server steps forward as he serves.
5. If the player touches the net by his racket and any part of his body
6. If the player hits the bird twice.
7. If the bird held on the racket.
8. If the player fails to return the bird to the opponent.
9. Obstructs the opponent.
“LET”
1. The “Let” is called by the umpire, or by the players (if there is no umpire), to halt play.
2. A “Let” maybe given to any unforeseen or accidental occurrence.
3. If a shuttle is caught on the net and remains suspended on top or, after passing over the net is caught in the
net, it shall be “let” except on service.
4. If, during service, the receiver and server are both faulted at same time, it shall be a “let”
5. If the server serves before the receiver is ready.
6. If, during play, the shuttle disintegers and the base completely separates from the rest of the shuttle.
7. If the line judge is unsighted and the umpire is unable to make decision, it shall be a “let”

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