Script To Play Multiply Odd 1.5 Win Chance 63% (NOT FOR LOW BALANCE)

Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 4

// ==UserScript==

// @name Freebitco.in best script to play Multiply odd 1.5 win chance 63%
(NOT FOR LOW BALANCE)
// @description Play with higher chance , READ FIRST
// @include https://freebitco.in/*
// @copyright 2020, makaaymen@gmail.com
// @namespace AnarchyHS
// @version 0.0.1.20200327174003
// ==/UserScript==

bconfig = {
minWait: 3000,
maxWait : 5000,
odd : 1.5,
bet : 0.00000002
};

//***********************************
var add = bconfig.bet;
var x = add;
var choice;
var body = $('body');
var maxWait = bconfig.maxWait;
var minWait = bconfig.minWait;
var c = 1;
var roll;
var hi = "hi";
var lo = "lo";
var sum = 0.00000000;
var stopprofit = 1.00000000;
var stoploss = -1.00000000;
var y = 1;
var state = 1 ;
//*********************************

var choiceroll = prompt("Please enter number of rolls", "10");


roll = parseInt(choiceroll, 10);

var rp = confirm("Do you want to stop the script on PROFIT");


if (rp == true) {
var choiceprofit= prompt("Please enter a value in Satoshi", "100");
stopprofit = parseInt(choiceprofit, 10);
}

var rl = confirm("Do you want to stop the script on LOSS");


if (rl == true) {
var choiceloss= prompt("Please enter a negative value in Satoshi", "-50");
stoploss = parseInt(choiceloss, 10);
}

function getRandomWait() {
var wait;
do {
wait = Math.floor(Math.random() * maxWait) + 100;
}
while (wait < minWait);
console.log(wait);
return wait;
}

var init_balance = $('#balance').html();


document.getElementById("double_your_btc_payout_multiplier").value = "1.5";

rollDice = function(choice) {

var balance = $('#balance').html();


if (x < 0.00000001) {
x = add;
document.getElementById("double_your_btc_stake").value =
x.toFixed(8).toString();
}
var lenLose = $('#double_your_btc_bet_lose').html().length;
//console.log(lenLose);
var lenWin = $('#double_your_btc_bet_win').html().length;
//console.log(lenWin);
if (lenLose > 36 && lenWin == 0 && state == 1) {
lenWin = 0;
lenLose = 0;
//x = x + add;
y = y * 3;
x = add * y;
document.getElementById("double_your_btc_stake").value =
x.toFixed(8).toString();
$('#double_your_btc_bet_' + choice + '_button').click();
}else if (lenWin > 36 && lenLose == 0 && state == 1){
lenWin = 0;
lenLose = 0;
if (x >= add * bconfig.odd * 2 ) {
y = 1;
x = add * y;
document.getElementById("double_your_btc_stake").value =
x.toFixed(8).toString();

$('#double_your_btc_bet_' + choice + '_button').click();

}
c++;
console.log("Roll number :"+c);
sum = parseFloat(balance) - parseFloat(init_balance) ;

if (((sum * 100000000) > stopprofit) || ((sum * 100000000) < stoploss)){

console.log("Script stopped");
state = 0;
alert("Script stopped, " + " Profit = " + sum.toFixed(8).toString());
location.reload();
}

/*if (choice == null || choice == "") {


choice = "hi";
} else {

}*/
body.prepend(
$('<div/>').attr('style',"position:fixed;top:50px;left:0;z-
index:999;width:400px;background-color:#227d5c;color: white; text-align: center;")
.append(
$('<div/>').attr('id','autofaucet')
.append($('<p/> text-align: center').text("Donate:"))
.append($('<p/> text-align:
center').text("1Jh72g1dBtnKjvP9wC4KSbEdVGNfpD8mDc"))
.append($('<p/> text-align: center').text("Click to copy"))
.append($('<p/>')
)
).click(function(){
var $temp = $('<input>').val("1Jh72g1dBtnKjvP9wC4KSbEdVGNfpD8mDc");
body.append($temp);
$temp.select();
document.execCommand("copy");
$temp.remove();
})
).prepend($('<style/>')
.text("#autofaucet p { margin: 0; margin-left: 0px; text-align:
center; }")
)

document.getElementById("double_your_btc_stake").value = x.toFixed(8).toString();
$('#double_your_btc_bet_' + hi + '_button').click();

function main(n) {
function timer(){ // create a unique function (scope) each time
var k = i; // save i to the variable k
setTimeout(()=>{
if (state == 0){
return;
}else{
if (k % 2 == 0){
//console.log ("rolling high ..");
rollDice("hi");
}else{
//console.log ("rolling low ..");
rollDice("lo");
}
console.log ("Profit = " +
sum.toFixed(8).toString());
}

},i*getRandomWait());

}
timer();
}

for(var i = 1; i < roll; i++) {


main(i);
}

You might also like