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Moo Moo

This document contains secret procedures for powerful items in a card game, including requirements and effects. Some items require certain inventory items or being forged in a circle of other items. Successful use of rune procedures will provide a steady gold income. Two additional couriers beyond the starting one, a rhinoceros and wyvern, can potentially buy items but the wyvern may be incomplete. The procedures are meant to provide powerful in-game benefits if their complex requirements are met.

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James CE
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0% found this document useful (0 votes)
944 views3 pages

Moo Moo

This document contains secret procedures for powerful items in a card game, including requirements and effects. Some items require certain inventory items or being forged in a circle of other items. Successful use of rune procedures will provide a steady gold income. Two additional couriers beyond the starting one, a rhinoceros and wyvern, can potentially buy items but the wyvern may be incomplete. The procedures are meant to provide powerful in-game benefits if their complex requirements are met.

Uploaded by

James CE
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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A new version of the card with radical changes has been released, including some secret

procedures for imba items (see below). All that we managed to extract from the program code of the
card:

Undead Boots + [id: tdex] Circle [Espada Ropera; Magic Vault Undead Boots ], Condition [max
upgrade times = 5]

Halberd Ax [id: I00L] Inventory [Orb of Light + Orb of Shadow]; Action [Sell - Imperial Ax]

Satanic Chicken [id: I069] Inventory [(Chicken)]; Action [Sell - Energy Bulb]

Arcanite Shield [id: I07O] Inventory [Freebie Potion (15)]; Condition [Wave = 3]; Action [Sell -
Thorium Shield]

Moo Ax [id: I08B]Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow]; Condition
[Wave = 5]; Action [Sell - Crescent Ax]

Moo T-Shirt [id: I00G] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 5]; Action [Sell - Ethereal Buckler]

Sassy's Cloak [id: I009] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 9]; Action [Sell - Elune's Cloak]

Nogueira [id: I01Q] Inventory [Good Soul]; Condition [Wave> = 10]; Action [Sell To Rexxar - Good
Soul]

Book of knowledge [id: I05G] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow
+ Gerard's Book of Wazardy]; Condition [Wave <10]; Action [Sell - Energy Bulb]

Moo Moo Ax [id: I08C]Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 15]; Action [Sell - Moo Ax]

Moo Moo T-Shirt [id: I05N] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 15]; Action [Sell - Moo T-shirt]

Battle Gears Recipe [id: I016] Inventory [Buckler + Crescent Ax]; Condition [MooMooHeroCount> =
1; CurrentGoldCount> = 10000]

Battle Gears [id: I01J] Inventory [Moo Moo T-Shirt; Moo Moo Ax; Battle Gears Recipe]

Clock of Wizardy [id: I0CU] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 15]; Action [Sell - Sassy's Cloak]

Sadistic Ax [id: I07N]Inventory [Deadly Kris + Crescent Ax + Wind Reaver]; Condition [Wave =
15]; Action [Sell - Halberd Ax]

Thunderfury [id: I03I] Inventory [Orb of Light + Orb of Light + Swordstaff]; Condition [Wave =
15]; Action [Sell - Halberd Ax]
Ragnarok [id: I05P] Inventory [Orb of Shadow + Orb of Shadow + Crescent Ax]; Condition [Wave
<16; Created - Thunderfury]; Action [Sell - Halberd Ax]

Trinity [id: I08A] Inventory [Orb of Fire + Orb of Fire + Alleria's Flute + Wind Reaver]; Condition
[Wave = 15]; Action [Sell - Halberd Ax]

Mytic Grallen [id: I00W] Circle [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow +
Grallen]; Condition [Wave = 20]; Action [Forge in Circle]

Exorus Warlock [id: I01I]Circle [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow +
Alloyed]; Condition [Wave = 20]; Action [Forge in Circle]

Tectonic [id: I051] Circle [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow + Tonic +
Mattock]; Condition [Wave = 20]; Action [Forge in Circle]

Enchanted Gem [id: soul] Inventory [Good Soul]; Action [Fail Kerchek Quest]

Soul Gem [id: gsou] Inventory [Evil Soul]; Action [Fail Kerchek Quest]

Dual Sword [id: I01N] Inventory [Jagged Sword + Jagged Blade]

Ultimate [id: I01M] Inventory [Dual Sword + Demon Edge]

Demonic Ultimate [id: I05A] Ultimate and ... Some shit with Secret Artifa cts 3 [item id = I08T] and
Condition [...> = 6]

Volhynia [id: schl] Action [Sell - Replication (1)]

Mask of Valor [id: I05L] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow +
Doom Horn]; Condition [CurrentGoldCount> = 1000000]; Action [Sell -Tome of Power (1)]

Holy Aura [id: I05J] Inventory [Eternal Aura]; Action [Sell - Tome of Power (5)]

Shield of Aszune [id: azhr] Inventory [Shield of Honor + Shield of Honor + Shield of Honor + Shield
of Honor + Shield of Honor]

Painted in English for the official page (FaceBook ) developers. To whom it is not clear -
explanations:
* Inventory - what should be in the inventory;
* Circle - what should be in a personal circle;
* Condition - condition (for example: "Condition [Wave = 20]" - the procedure can be used only on
wave 20)
* Action - action if something is necessary to implement the procedure (for example: sell an item or
use a spell)
* Value in brackets on the subject are charges. For example: {Item Name} ({Number of Charges})

On this card, the starting courier cannot buy items, but as the developers say, the other two can. It is
assumed that the other two are rhinoceros and wyvern:
Rhinoceros - the condition is changed in the procedure - wave 10 (see the list above "Nogueira")
Wyvern - there is an opinion that before version 4.08 it is missing (the unit is driven into a variable,
but it is not created anywhere by a script , no subject).

The procedures for the zoo and runes are the same. After the implementation of the rune procedure,
gold begins to drip (1 gold / sec).

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