Moo Moo
Moo Moo
procedures for imba items (see below). All that we managed to extract from the program code of the
card:
Undead Boots + [id: tdex] Circle [Espada Ropera; Magic Vault Undead Boots ], Condition [max
upgrade times = 5]
Halberd Ax [id: I00L] Inventory [Orb of Light + Orb of Shadow]; Action [Sell - Imperial Ax]
Satanic Chicken [id: I069] Inventory [(Chicken)]; Action [Sell - Energy Bulb]
Arcanite Shield [id: I07O] Inventory [Freebie Potion (15)]; Condition [Wave = 3]; Action [Sell -
Thorium Shield]
Moo Ax [id: I08B]Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow]; Condition
[Wave = 5]; Action [Sell - Crescent Ax]
Moo T-Shirt [id: I00G] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 5]; Action [Sell - Ethereal Buckler]
Sassy's Cloak [id: I009] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 9]; Action [Sell - Elune's Cloak]
Nogueira [id: I01Q] Inventory [Good Soul]; Condition [Wave> = 10]; Action [Sell To Rexxar - Good
Soul]
Book of knowledge [id: I05G] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow
+ Gerard's Book of Wazardy]; Condition [Wave <10]; Action [Sell - Energy Bulb]
Moo Moo Ax [id: I08C]Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 15]; Action [Sell - Moo Ax]
Moo Moo T-Shirt [id: I05N] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 15]; Action [Sell - Moo T-shirt]
Battle Gears Recipe [id: I016] Inventory [Buckler + Crescent Ax]; Condition [MooMooHeroCount> =
1; CurrentGoldCount> = 10000]
Battle Gears [id: I01J] Inventory [Moo Moo T-Shirt; Moo Moo Ax; Battle Gears Recipe]
Clock of Wizardy [id: I0CU] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of
Shadow]; Condition [Wave = 15]; Action [Sell - Sassy's Cloak]
Sadistic Ax [id: I07N]Inventory [Deadly Kris + Crescent Ax + Wind Reaver]; Condition [Wave =
15]; Action [Sell - Halberd Ax]
Thunderfury [id: I03I] Inventory [Orb of Light + Orb of Light + Swordstaff]; Condition [Wave =
15]; Action [Sell - Halberd Ax]
Ragnarok [id: I05P] Inventory [Orb of Shadow + Orb of Shadow + Crescent Ax]; Condition [Wave
<16; Created - Thunderfury]; Action [Sell - Halberd Ax]
Trinity [id: I08A] Inventory [Orb of Fire + Orb of Fire + Alleria's Flute + Wind Reaver]; Condition
[Wave = 15]; Action [Sell - Halberd Ax]
Mytic Grallen [id: I00W] Circle [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow +
Grallen]; Condition [Wave = 20]; Action [Forge in Circle]
Exorus Warlock [id: I01I]Circle [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow +
Alloyed]; Condition [Wave = 20]; Action [Forge in Circle]
Tectonic [id: I051] Circle [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow + Tonic +
Mattock]; Condition [Wave = 20]; Action [Forge in Circle]
Enchanted Gem [id: soul] Inventory [Good Soul]; Action [Fail Kerchek Quest]
Soul Gem [id: gsou] Inventory [Evil Soul]; Action [Fail Kerchek Quest]
Demonic Ultimate [id: I05A] Ultimate and ... Some shit with Secret Artifa cts 3 [item id = I08T] and
Condition [...> = 6]
Mask of Valor [id: I05L] Inventory [Orb of Fire + Orb of Frost + Orb of Light + Orb of Shadow +
Doom Horn]; Condition [CurrentGoldCount> = 1000000]; Action [Sell -Tome of Power (1)]
Holy Aura [id: I05J] Inventory [Eternal Aura]; Action [Sell - Tome of Power (5)]
Shield of Aszune [id: azhr] Inventory [Shield of Honor + Shield of Honor + Shield of Honor + Shield
of Honor + Shield of Honor]
Painted in English for the official page (FaceBook ) developers. To whom it is not clear -
explanations:
* Inventory - what should be in the inventory;
* Circle - what should be in a personal circle;
* Condition - condition (for example: "Condition [Wave = 20]" - the procedure can be used only on
wave 20)
* Action - action if something is necessary to implement the procedure (for example: sell an item or
use a spell)
* Value in brackets on the subject are charges. For example: {Item Name} ({Number of Charges})
On this card, the starting courier cannot buy items, but as the developers say, the other two can. It is
assumed that the other two are rhinoceros and wyvern:
Rhinoceros - the condition is changed in the procedure - wave 10 (see the list above "Nogueira")
Wyvern - there is an opinion that before version 4.08 it is missing (the unit is driven into a variable,
but it is not created anywhere by a script , no subject).
The procedures for the zoo and runes are the same. After the implementation of the rune procedure,
gold begins to drip (1 gold / sec).