Harrison Mixbus User Manual MIXBUS V2.0.3 Os X & Linux 6-28-11
Harrison Mixbus User Manual MIXBUS V2.0.3 Os X & Linux 6-28-11
HARRISON MIXBUS
USER MANUAL
MIXBUS V2.0.3
OS X & LINUX
6-28-11
Table of Contents
Page
Section Heading Number
Disclaimer
Harrison Consoles makes no representations or warranties whatsoever with respect to the content of this document and specifi-
cally disclaims any implied warranties of merchantability or fitness for any particular purpose. We reserve the right to make alter-
ations as technical progress may warrant at the discretion of Harrison Consoles. Harrison Consoles has no obligation to notify any
person or entity of any changes and/or revisions to this publication. We reserve the right to change materials and specifications
without notice.
Proprietary Information
The information contained in this document is the property of Harrison Consoles. and is proprietary to and a trade secret of
Harrison Consoles. This document and the information contained herein and derived therefrom are not to be disclosed to any per-
son without the express written consent of an duly authorized officer of Harrison Consoles.
Welcome to Mixbus! Mixbus is an “analog console” that has been incorporated into a Digital Audio Workstation. The
Mixbus engine was developed in-house at Harrison Consoles, where we have been designing high-end digital and
analog consoles for over 30 years. Many influential works such as Michael Jackson's Thriller (the best-selling album
of all time) were recorded and/or mixed on Harrison consoles. Harrison continues to be a major force in the ultra-
high-end professional audio community. World-class film, post and music facilities use Harrison consoles. For more
information about Harrison, visit our website at http://www.harrisonconsoles.com.
This document describes the Mixbus “analog console” which Harrison developed for the Ardour DAW. It assumes
that you are comfortable with typical Digital Audio Workstation (DAW) conventions and terminology, and Ardour in
particular. For more general information about Ardour, please visit http://www.ardour.org. Additional online resources
are available from the Mixbus Help menu.
Editor/DAW Features:
• Every track/bus has unlimited pre- and post-fader inserts, sends, and plug-ins.
• Non-destructive, non-linear editing with unlimited undo.
• Fast and intuitive audio editing with “smart” mouse editing modes.
• Dynamic automation of fader, pan, and plug-in parameters.
• Pitch/time stretching, transient detection, and varispeed playback.
• Object-oriented, per-region volume, dynamic volume, crossfade in/out, and mute functions.
• Standard file formats (BWF, WAV, WAV64, AIFF, CAF & more...)
• Supports LADSPA plug-ins and any JACK-supported audio interface (OSX and Linux)
• Supports AudioUnit plug-ins (OSX version only)
• Supports LV2 plug-ins (Linux version only)
• Transport control via Level 2 MMC or MTC (master or slave)
• MIDI CC control with 1 click
System Requirements:
• OSX Intel or PPC Running 10.4*, 10.5, or 10.6.
• Linux system (x86 or x86-64) with working sound and JACK.**
**For Linux, an audio-based distribution such as AVLinux, UbuntuStudio, 64Studio, or CCRMA is recommended.
But any recent Debian-, Ubuntu-, and Fedora-based distribution should work.
Installing JACK:
Before running Mixbus, you must install the Jack package. Jack is a system service that allows for the interconnec-
tion of audio between applications. For example, you can use Jack to record the output of Apple LogicTM directly into
a Mixbus track for live processing or recording. Mixbus requires that Jack be installed.
Jack is included in your Mixbus application download. If you already have Jack
installed on your system, then you can skip the first step of the installer.
As part of the installation process, you will need to provide the Administrator
password for your Mac – enter it and click OK.
When updating to a new version of Jack, you should first uninstall the previous
version using the uninstaller in Applications/Jack. You can also find additional
Jack documentation in this folder.
You can download new versions of Jack, or learn more about it at:
http://www.jackosx.com
% Note: Once installed, you do NOT have to use the included Jack control application (JackPilot). Mixbus can
control Jack directly via the Audio Setup tab.
Installing Mixbus:
To install Mixbus, simply drag the Mixbus icon to the Applications folder. If you would like Mixbus to be shown in the
Dock, then you should open the Applications folder and drag Mixbus to the Dock.
OS X 10.5: http://support.apple.com/kb/HT1215
OS X 10.6: http://support.apple.com/kb/HT3956
Aggregate devices also provide a method to use multiple soundcards as a single device. For example, you can
"aggregate" 2 different 8-channel devices so that you can record 16 channels into Mixbus.
% Note: PowerPC (G4 and G5) users who wish to use the built-in soundcard do not have to create an aggre-
gate device. Users with external soundcards (USB, firewire, PCI, etc) do not have to create an aggregate
device.
% Note: The first time you launch Mixbus, it may take several seconds while it caches the available fonts and
plug-ins. After this initial instance, future launches will be much faster.
Continue to Download and Install the License File, on the following pages.
Some distributions that are designed for audio include AVLinux, UbuntuStudio, and 64Studio. Mixbus has been test-
ed on these distributions as well as vanilla Ubuntu and Fedora. A further list of distributions is at: http://www.linux-
sound.org/distro.html. It is beyond the scope of this document to compare these distributions.
Unfortunately, support must be determined on a per-device basis. The ALSA project provides a fairly comprehensive
list of USB, PCI, and built-in devices. There is a separate list of Firewire devices. When in doubt, check with your
distribution's documentation, user forums, or support.
Installing JACK:
Before running Mixbus, you must have Jack installed. Jack is a system service that allows for the interconnection of
audio between applications. For example, you can use Jack to record the output of the Hydrogen drum machine
directly into a Mixbus track for live processing or recording. Mixbus requires that Jack be installed.
Your Linux distribution must include support for realtime Jack and associated audio I/O hardware. Please verify that
your underlying audio system is appropriate for professional audio usage before purchasing Mixbus.
Many modern distributions include a “package manager” utility for installing software from an online repository. JACK
can often be installed directly from this utility.
You must first unzip the package using your distributions archive utility. Most distributions will allow you to unzip the
file by right-clicking on it, and choosing “extract here”.
Once unzipped, a folder will appear with the installer (install.sh). In most distributions, you can double-click this file
to launch it directly. If this does not work, then use a Terminal window to “cd” to the folder and execute the script
manually.
The installer will detect your system type (32- or 64-bit) and install the correct version of Mixbus, as well as install
any needed menu and desktop links to Mixbus. Finally, the installer will check the suitability of your system for real-
time audio, and report any problems that it finds.
Continue to Download and Install the License File, on the next page.
Please download the file and save it to your Desktop (the Home folder and Downloads folder will work, too). When
launched, Mixbus will find the license file and convert it to a hidden file in your home folder.
The license file is used to display your name in the New Session dialog when Mixbus launches. If Mixbus reports
that your copy is UNLICENSED, please contact Harrison for support.
Unlicensed copies of Mixbus will generate noise from each track input. The noise will increase with each new track
added.
In the “New” tab, you can type the In the “Open” tab, you can select The Audio Setup tab selects the
name of a new session, choose a any recently-opened session. soundcard interface, sample rate,
folder location, and optionally Double-click the session to open and buffer size for the session.
select a template as a starting the default session snapshot, or
point. Any session may be saved use the triangle expanders to pick
as a “session template” which will a particular snapshot in the ses-
then be available as an option in sion. Use “Browse” to look for
the template selector. sessions on your hard drive.
% IMPORTANT NOTE: A session's sample rate is determined when it is created. If you open a session with a
sample rate other than the rate the soundcard has been initialized with, Mixbus will alert you. There are exter-
nal utilities available which can convert a session to a new sample rate, but this requires sample rate conversion
and may impart subtle artifacts into the recordings. Music projects are typically created at 44.1kHz, while most
audio-for-video projects utilize 48kHz.
One thing to know about Jack: because of its “special” position between your soundcard and other audio software, it
runs at a fixed sample rate once it is started. If you want to run a session at a different sample rate, you must first
stop, change the settings, and restart Jack.
If you don't want to worry with Jack, you can allow Mixbus to start and stop Jack for you. Mixbus will prompt you for
the Jack settings when it starts in the Audio Setup tab. Mixbus will automatically stop Jack when you quit Mixbus.
Mixbus will also remember your settings for you. Note, however, that Mixbus does not stop Jack when a session is
“Closed”. Instead, you must completely “Quit” Mixbus and restart it if you want to open a ses-
sion at a different sample rate.
You can create as many tracks as needed. Mixbus supports Mono and Stereo tracks only. If
Mixbus also allows the creation of busses which may be used to combine tracks together into groups for further pro-
cessing or utilitarian tasks such as headphone cue feeds. Busses do not have the processing or delay compensa-
tion features of the Harrison Mix Bus Channels. In general, the built-in Mixbus summing engine is sufficient for most
bussing needs. But if your project is large enough to need additional bussing, they are available here.
The “Tape” track mode creates tracks which may not be edited, and in which the underlying file is overwritten with
new data when recorded into (i.e. destructive recording).
Need Help?
Getting started with a new DAW can be a challenging task. While Mixbus shares conventions with many other popu-
lar DAWs, it can still be a little difficult at the beginning. Rest assured that it is worth your time and effort to learn
Mixbus.
For technical issues, bug reports, and feature requests, email support is available from Harrison Consoles:
[email protected].
If you'd like to chat with other users of Mixbus, you can visit our internet chat area. The easiest way to visit the chat
room is to select the Help->Chat menu option from Mixbus. This will open your web browser to a page that allows
you to chat with other Mixbus users. If you are unable to open the Mixbus window and see the “Chat” option, just
enter this URL directly into your web browser: http://webchat.freenode.net/?channels=ardour-mixbus
Another mechanism for support is the Ardour forums at: http://www.ardour.org/forums This is a good place to get
involved with the open-source aspect of Mixbus; you can be directly involved with new features, bug fixes, and the
overall direction of the Ardour DAW.
"Once you have reached the level of a Harrison Console, you are ready for new flights of engineering imagi-
nation. Unlimited. Unhaltered. Uninhibited by the bounds of technical obstructions. YOU BECOME THE
STUDIO. You are the living extension of the electronic link between the perfect sound and the perfect mas-
ter. You are the ultimate conductor in the universe of recorded music" - Harrison 4032 brochure, circa 1975
• The master bus is connected to the first two physical output ports.
• Track/Bus inputs are assigned sequentially from the physical inputs whenever a new track/bus is created.
• The Auditioner and the Click are connected to the first two physical output ports.
However it is possible to change any or all of these routes using the tools provided in Mixbus, or a third-party routing
app such as JackPilot (OS X), Patchage (Linux), or qjackctrl (Linux). Other things that can be routed via JACK
include Track Sends, Track Inserts, and Mixbus sidechain inputs.
% Note: JACK connections use a floating-point 32-bit format, which means that headroom is essentially unlimit-
ed. You don't have to worry about "clipping" the sound when routing from one application to another. You may
route a single JACK output port to several inputs, and an input port can be routed from several different outputs (the
summing of these signals is done automatically).
• Edit: launch the Track Input dialog for this track (see below)
• Disconnect: remove all JACK connections from this track's input
• "in 1" ... "in N": These are shortcuts to the physical soundcard inputs on your system
Similarly, the Master Bus has an "output" button which can be used to select Tip: Each track/bus also provides
a direct JACK output port. This can
the ports that the master bus output will feed. be useful if you want to use Mixbus as a
multitrack record/playback machine.
Every track output can be directly
patched to a physical soundcard input or
output. To access this feature, click on
the track's "name" button and then
% Note: The "shortcuts" won't display a connection to the inputs until choose "Direct out". Mixbuses also have
you choose it this way from the menu. So don't be surprised if there's this feature which is a good way to cre-
nothing checked in the menu but you are still connected to a JACK port ate a cue feed to the headphones of the
when you view JACK connections in another way. artist.
% Note: If you select the "ardour" tab, you will see that you can select any Mixbus port to feed the track, includ-
ing another track/bus output, or the output of the Master bus. This is a quick way to "bounce" the output from
one or more tracks to a single track, or to set up a routing scheme for complicated effects setups. Ardour's routing
provides nearly infinite flexibility, but does not guarantee the timing of complicated routing, so please check the tim-
ing of any complicated bus setups.
Track/Bus Inspector
Found under the Window menu, the Track/Bus Inspector allows you to route the track inputs, outputs, and redirects
from one convenient location. The tracks/buses are listed on the left, and the right side is similar to the track I/O
dialog, but it allows connection to redirects as well.
% Note: The Mixbus sends, and the Master assign button, are not re-routeable with JACK routing. The mixbus
and master sends are an inherent part of the Mixbus engine. By default, all tracks are connected to the Master
bus.
• Disconnect / Reconnect: Mixbus can be "disconnected" and "reconnected" with the Jack server. Normally this
is only used for troubleshooting.
• Latency: On systems that support it, the latency "buffersize" of the soundcard can be adjusted "on the fly" with
these menu entries. A smaller latency setting makes Mixbus feel more responsive, and reduces the delay from
soundcard input to soundcard output. A larger latency setting provides less DSP usage, and a more stable sys-
tem with fewer clicks or glitches, even with a high CPU load.
Editor Window
Editor Mixer
A Mixer Strip is a vertically-aligned group of controls which affect a single track or bus.
The Editor Window can show a single mixer strip in the Editor Mixer, while the Mixer Window shows all of the
mixer strips side-by-side, like a traditional mixing desk.
The Mixer Window may be shown using selections under “Window” or the keyboard shortcut (ex: Alt/Opt+M). The
Editor Mixer may be shown and hidden from within the “View” menu or the keyboard shortcut (Shift+E by default).
The audio signal flow is generally left-to-right. The signal starts at the input channels (which might be live inputs or
playback tracks), progresses through the mix buses, and into the master. The channel’s EQ, Filter, Compressor,
panning, bus summing, and master bus processing are performed inside the proprietary Harrison's channel plug-in.
Input Strips
Mix Buses
Master Bus
In Mixbus, like other audio workstations, each recording track has its own mixer strip. These mixer strips resemble
the input channels of a traditional analog mixing console. Input channels can be configured to be mono or stereo
and by default include all the DSP processing that makes up a real console channel. This is the major difference
between Mixbus and other DAW mixers. No time is wasted searching for and adding the necessary high-quality mix-
ing tools.
Just to the right of the input channels are the 8 mix bus channels. Mix bus channels are used to collect the outputs
from the input channels into groups. For example, in a typical music project, you might send the drums to mix bus 1,
the vocals to mix bus 2, instruments to mix bus 3, and use mix bus 4 as a parallel effects bus, like reverb. This
allows you to easily adjust the relative levels of these groups and apply processing to them.
The master channel is the final mixer strip on the right. Typically, the master channel will be connected to your moni-
toring system (speaker outputs). The output of the Master channel is the final output of your project i.e. your 2 track
master file. This output is rendered to the final .wav file when you export the session.
Pre-fader Input
Pre-fader Pre-fader
Redirects Trim
Meter Point Meter Point
Sidechain Tape
Dynamics Dynamics Input Dynamics Saturation
Tape Fader
Fader Fader
Saturation
EQ Section
3 Band EQ - The lighted button at the top left
enables or disables the EQ. Each band has +/- 15
dB of boost or cut with a sweepable center fre-
quency.
High Pass Filter (HPF) - 12 dB/oct filter with a
Frequency range of 20Hz to 1kHz.
Tone section
The lighted button in the the top-left corner is used
to enable or disable the tone controls. Mix bus
channels provides 3 bands of tone control: low
shelving, mid bell, and high shelving. Tape Saturation
The pointer meter indicates the amount of satura-
tion that is applied to the signal. Use the “Tape
Master Assign (MSTR) and Pan Sat” knob to adjust the signal for the preferred ana-
Click MSTR button to assign the mix bus signal log tone.
directly to the master channel. Pan control adjusts
the Left/Right balance to the master bus.
Compressor Section
Mute, Solo, and Mix Bus Slate There are 6 controls for the Harrison mix bus com-
Displays the track name and values as knobs are pressor: The upper lighted button enables/disables
adjusted. Use Track Name to change the slate. the compressor, while the lower engages the
Ctrl/Cmd+click on slate to change channel width sidechain. A threshold slider next to the fader
between narrow/wide in the mixer window. adjusts the threshold of the compressor, a “speed”
knob, a knob for make-up gain, and a Mode selec-
tor (“L”). The mode may be one of 3 selections:
Level, Compress, or Limit. These modes accommo-
Fader Automation date the most common compression techniques.
The button under the meter (“M”) allows the user to The bar to the right of the threshold slider shows
select the fader automation mode – Manual, Play, gain reduction in red.
Write or Touch.
Peak Meter
Fader Level Display Mix bus channels are stereo and show dual meter
Fader level can also be set by entering a value. bars.
Name button
Click to rename or other utility functions. Pre- and Post-fader redirects
Note: There is no “input” button for the Master Right-click here to add or remove redirects.
channel. The input for this strip comes directly from Redirects may be sends, insert paths, or plug-ins.
the mix buses and/or the input channels. Redirects positioned above the “---Fader---” are
pre-fader and those positioned below are post-
fader.
Plug-in Controls
Controls from the plug-ins can be mapped here for
quick access. The number of control slots avail-
able depends upon the resolution of the computer
screen. A higher resolution will yeld more slots.
Correlation (Phase) Meter
Indicates mono compatibility of a stereo signal.
When the left and right main buses are in phase
the meter deviates to the right. Complete deflec-
tion to the left side of the meter indicates 180
K-meter degrees out of phase.
This meter, designed with input by Bob Katz, indi-
cates the average level of the stereo audio signal.
The meter is calibrated to -14dBFS. See
http://www.digido.com/level-practices-part-2- Tone section
includes-the-k-system.html for more information. The lighted button in the the top-left corner is used
to enable or disable the tone controls. Mixbus pro-
vides 3 bands of tone control: low shelving, mid
bell, and high shelving.
Master Bus Limiter
The limiter for the main bus can be engaged by Tape Saturation
clicking the left button. The right button engages The pointer meter indicates the amount of satura-
the look-ahead function of the limiter. Gain reduc- tion that is applied to the signal. Use the “Tape
tion is shown in yellow by the meter above the Saturation” knob to adjust the signal for the pre-
slate. ferred analog tone.
Compressor Section
Mute and Master Bus Slate There are 5 controls for the Harrison channel com-
Displays the bus name and values as knobs are pressor: The lighted button enables/disables the
adjusted. Use Name button to change. compressor, a threshold slider next to the fader
adjusts the threshold of the compressor, a “speed”
Input Trim knob, a knob for make-up gain, and a Mode selec-
The input trim knob can adjust the input level with tor (“L”). The mode may be one of 3 selections:
-20dB to +10dB of gain. Level, Compress, or Limit. These modes accom-
modate the most common compression tech-
Fader Automation niques. The bar to the right of the threshold slider
The button under the meter (“M”) allows the user to shows gain reduction in red.
select the fader automation mode – Manual, Play,
Write or Touch.
Master Peak Meters
Fader Level Display Unlike the track and mixbus meters, which can
Fader level can also be set by entering a value. exceed 0dBFS safely, the master output meter will
turn yellow when the peak signal approaches -2
Mix Group (Grp) and Meter Controls dBFS. The built-in limiter is activated at -1 dBFS.
The Grp button allows faders to be assigned to Mix
Groups which links fader, solo, and mute controls.
The meter point button selects between input, pre-
fader and post-fader. Peak Hold Value
Double-click on the peak hold value to clear it.
Floating-Point processing:
Mixbus uses a floating-point internal architecture, it is possible to exceed 0 dBFS on the channel and mix bus strip
meters without ill effects. For this reason there is no colored indication of overly-loud signals on input and mix bus
strips.
Unlike the channel and mix bus strip meters, which can exceed 0dBFS safely, the master output meter will turn yel-
low when the peak signal approaches -2 dBFS. This is an indication that the signal may be affected by the built-in
limiter.
Right-click:
Mixbus uses the right mouse button for many, many features. Try right-clicking on tracks, regions, mute buttons,
solo buttons, group panes, regions, selected ranges, markers, mixer redirects, clocks, the region list, and the marker
bar area. Each will launch a context menu that provides useful features.
"If you asked a hundred engineers, mixers and producers to define the "perfect console" you would proba-
bly get a hundred answers. The answers, however, would all contain the same salient points.
The "perfect console" would have totally transparent sound, capturing the true musical quality of all per-
formances. It would have unlimited features, facilities, and functions. It would perform all required tasks
with a minimum of operator effort. It would be totally reliable and require no preventive or corrective mainte-
nance...
You can spend the rest of your life looking for the "perfect console". You'll never find it. You will find, how-
ever, that we have what you need." - Harrison MR20 brochure, circa 1982
% Note: The number of plug-in sliders will differ depending on your screen's vertical resolution. The number of
sliders cannot be selected by the user.
• New Plug-in/Favorites: a list of favorite plug-ins, pre-selected from the Plug-in Manager (see below)
• New Plug-in/Manager: launch the Plug-in Manager (see below)
• New Plug-in/By Creator: a list of plug-ins, sorted by their creator
• New Plug-in/By Category: a list of plug-ins, sorted by type (note: this is only useful for plug-in formats that
support this)
• New Insert: create a new Insert (Send and Return)
• New Send: create a new Send
• Activate/Deactivate: activate/deactivate the selected redirect (you can also middle-click (ctrl-alt-click on OSX)
any redirect to activate/deactivate it)
• Delete: delete the selected redirect (you can also shift-left-click any redirect to delete it)
• Cut/Copy/Paste: Cut/Copy/Paste the selected redirect
• Rename: Rename the redirect (yes ... even plug-ins)
• Clear: Remove all redirects from this track/bus
• Activate/ Deactivate All: Activate/deactivate all redirects on this track/bus
• Edit: Pop open the editor for the selected redirect (you can also double-click on any redirect to edit it)
Section 12.0 - Redirects: Plug-ins, Sends & Inserts 19 Mixbus User Guide
12.0 Redirects: Plug-ins, Sends & Inserts
Plug-ins
Mixbus can load plug-ins in several formats. Mixbus can only use plug-ins that meet these criteria:
% Note: Instrument plug-ins (plug-ins that take MIDI input and convert them it into audio) are currently not sup-
ported.
% Note: While we have taken care to follow the specifications for each plug-in format, plug-ins are developed
by third-party vendors. This means that Harrison cannot take responsibility for plug-ins that don't work as
expected. Please use caution when trying a plug-in for the first time. Verify that all the functions work as expected
before committing to using a particular plug-in in a session.
The DirectX plug-in API was developed by Microsoft and is the native plug-in format for Windows. Mixbus does NOT
support DirectX plug-ins in any current release.
Section 12.0 - Redirects: Plug-ins, Sends & Inserts 20 Mixbus User Guide
12.0 Redirects: Plug-ins, Sends & Inserts
Latency Compensation
Some plug-ins, particularly complicated FFT-based plug-ins that use techniques such as convolution, can require
significant latency (time delay) from the input to the output. This can cause problems if the delayed signal is mixed
with a signal that is not delayed. A long delay can cause the tracks to sound "out of time", while a very short delay
can cause comb filtering. Mixbus can automatically accommodate plug-in and insert latencies for you. To do this,
Mixbus delays the non-affected tracks to match the track with the longest latency. Please be aware of these facts:
• Tracks can accommodate "unlimited" latency by buffering the audio from disk earlier than it is needed.
• Mix Buses are limited to 8192 samples of latency compensation. If the total latency of all plug-ins in a Mix Bus
exceeds 8192 samples, then a time offset will occur.
• "Buses" created with the Add Track/Bus dialog (we call these "utility buses") do not support latency compensa-
tion.
Inserts are also latency-compensated if they are inserted on a track or Mix Bus. Please see "Insert->Measure
Latency", below.
Plug-in Manager
The Plug-in Manager Window provides a rich set of controls for managing your installed plug-ins, and making them
quickly available when needed.
• Fav: If this column is checked, the plug-in will appear in the "favorites" shortcut in the redirect menu.
• Hid: If this column is checked, the plug-in will NOT appear in the "by creator" or "by category" shortcut menus
• Search: the search bar allows you to instantly find plug-ins by Name, Type, Category, Author, Library,
Favorites or Hidden properties
• Add: This will add the selected plug-in to the list at the bottom. Continue adding plug-ins to the list if you'd like
to add more than one plug-in at a time.
• Remove: This will remove the selected plug-in from the list at the bot- Tip: You should always use the
tom. Search bar when looking for a plug-
• Refresh: This will reload the list of plug-ins, if you've added or in. Just type the first few letters of the
removed plug-ins from your system since the dialog was first shown. name of your plug-in, and your plug-in
• Insert Plug-in(s): This will insert the list of plug-ins in the bottom pane will be sorted to the top window instantly.
to the mixer strip that launched the Plug-in Manager Window
Section 12.0 - Redirects: Plug-ins, Sends & Inserts 21 Mixbus User Guide
12.0 Redirects: Plug-ins, Sends & Inserts
Sends
When a new send is create, a window for configuring the Send will immediately appear. By default, Sends have no
outputs and must be configured as needed. Click "add" to add ports, and connect them to the destination that
should receive the output of the send (shown in the second picture, below)
% Note: The number of "ports" created will define the channels of the send. Sends can have 1 (mono), 2
(stereo) or more (multichannel) ports assigned.
After a send has been configured, a double-click on the send will launch the Send Editor:
Section 12.0 - Redirects: Plug-ins, Sends & Inserts 22 Mixbus User Guide
12.0 Redirects: Plug-ins, Sends & Inserts
Inserts
An Insert incorporates a Jack "send" output and a Jack "return" input. The Insert send/return allows the audio signal
to be routed out of a channel and back into it, after performing some external processing. Inserts are often used to
"patch in" a piece of outboard gear that is not available as a plug-in.
% Note: Inserts are created "deactivated", you must Activate the insert before it will work.
• Measure Latency: Once your insert is connected to a Jack-aware program, or an external piece of gear, then
click this button to measure the latency. If the Insert is used on a track or Mix Bus, this delay will be accommo-
dated automatically.
Outputs
• Add/Remove: adds/removes a Jack port to the insert "send".
• Disconnect All: disconnects all Jack sending ports (does not remove ports)
• Available connections: This is a list of all the available Jack connection ports, with one tab for each Jack appli-
cation, and one for the system sound I/O ("system").
Inputs
• Add/Remove: adds/removes a Jack port to the insert "return".
• Disconnect All: disconnects all Jack return ports (does not remove ports)
• Available connections: This is a list of all the available Jack connection ports, with one tab for each Jack appli-
cation, and one for the system sound I/O ("system").
Section 12.0 - Redirects: Plug-ins, Sends & Inserts 23 Mixbus User Guide
13.0 Edit Window Overview
Basic Editing Concepts
Users familiar with other DAW conventions will quickly adapt to the recording and editing features of Mixbus.
Transport
Toolbar
Timeline &
Markers Ruler Edit Mode &
Grid Options
Editor Mixer
Editor Sidebar
% Note: Unless otherwise noted, "click" means a left-click. Right and middle-click are called out when specified.
Creating Tracks
Immediately upon opening the editor, you will probably want to create one or more tracks for recording. Use the Add
Track/Bus to create any number of mono or stereo tracks for your session. Alternatively, you can Import existing
audio from the File menu. Finally, if you find yourself starting the same way with each session, you can create a
session template which will be available as a starting point next time you start a new session. Snapshots conve-
niently save your entire editing/mixing session for later recall. Saving a snapshot is instantaneous and takes up
essentially no extra disk space (snapshots all share the same audio data on disk).
Mixbus uses the right mouse button for many, many features. Try right-clicking on tracks, regions, mute buttons,
solo buttons, group panes, regions, selected ranges, markers, mixer redirects, clocks, the region list, and the marker
bar area. Each will launch a context menu that provides many features.
Track Management
On the far left of the edit window, the Editor Mixer is a single mixer channel strip that “follows” the selected track.
The editor mixer can be hidden or shown as needed. To see all of the mixer strips for the tracks and buses on one
window, show the Mixer window. Alt/Opt-M toggles between the Mixer and the Editor windows. Mixer strips have an
Input button for selection of the physical input that feeds the track. For example if you have 8 tracks but only a 2-
input soundcard, you must route the inputs to the tracks as-needed. Another way to manage track inputs and out-
The right side of the screen is a pull-out drawer which accommodates several different functions. Most panels have
a right-click context menu for additional features:
• Tracks/Buses – drag&drop to reorder tracks, or click to show/hide them
• Regions - shows all of the recorded or imported regions. Drag&drop from here into the editor.
• Snapshots – Click a snapshot to recall all of the settings in the snapshot
• Edit Groups – Click the +/- buttons to create edit groups, and enable them
% Note: Normally “snapshots” are used as backup states. You store the snapshot and continue working on the
main session. Future “save” operations will apply to the selected session, not the snapshots. If you prefer
that future “save” operations go into the newly-created snapshot, then you'll want to do a “Save As”.
Mixbus supports persistent undo. When you close your editing session the “undo” information is saved with the
session. Upon reopening the session, you can still “undo” the edits that happened prior to your closing it. The main
session file, and each of the snapshot files in the session folder, have their own persistent undo storage file.
Below the track/bus area, there is a list of the 8 Mixbuses, which can be shown or hidden.
The “P” key on each track allows selection of the track's playlist. Playlists
can be used to enable multiple takes in a single track, or the sharing of Tip: Ctrl-Alt-Shift-click (Cmd-Opt-
Shift-click) on a track header will
playlist data across multiple tracks. Some users create a new playlist for apply the click to ALL tracks. If you click
each recording “take” while others use Layers to manage takes. on the track background, it will (de-
)select all tracks. If you click on the
Tracks also support automation of the fader, panner, and other processing Record, Mute or Solo button, it will apply
that operation to ALL tracks.
parameters including those of plug-ins. The “A” button in each track opens
the automation menu which allows editing of automation data. Each param-
eter has multiple dynamic automation states: Manual, Play, Write, and Touch. These control whether dynamic
automation will play back or be recorded while playing. Automation lines can be created and edited with the Object
mouse mode. You may also select a Range of automation for deletion, or to raise/lower the selected range.
Groups
Tracks may be assigned to “edit groups” using the G button. When tracks are assigned to an edit group, and the
regions align exactly on the start and end times, then all changes to one track will be applied to all other tracks in the
edit group, regardless of whether the grouped tracks and regions are selected for editing. This is very convenient for
editing multitracked instruments. Another convenience is that some playlist operations (such as “New”) will apply
across the edit group. Edit groups are created and enabled in the pullout drawer to the right of the screen.
% Note: In addition to edit groups, you can create mix groups from the mixer window. Mix groups allow the
same sort of features as edit groups, but they apply to mixing functions such as fader, mute, solo and record-
arm. This is another convenient feature for multitracked instruments.
In the bottom left corner there is a menu to select the zoom focus. There are
also 2 buttons, one to increase and one to decrease the zoom level. The
"zoom focus" affects the operation of the zoom buttons and the zoom key
commands by changing the focal point for the zoom.
In addition to the scroll bars, there are several scroll-wheel commands that Tip: The View menu also has some
can be used to navigate the editor canvas: useful commands for navigating the
• Scroll: Scrolls vertically. edit screen. These operations are very
• Alt/Opt+scroll: Pan the editor canvas left/right. important to learn if you want to navigate
• Ctrl/Cmd+scroll: Increase/decrease the zoom (note: this always uses the edit screen quickly.
the Mouse as zoom focus). • Zoom to Region: This zooms the
• Shift+scroll: Increase/decrease the height of the track that is currently timeline to fit the length of the
selected region(s).
under the mouse.
• Zoom to Region (W&H): This fills
the entire edit window with a single
region.
The Transport Menu and Toolbar • Toggle Zoom state: Toggles to
Many items in the Transport Menu and Toolbar are self-explanatory. For the previous zoom command.
more details click Help->Reference.
Region Gain
Region Gain is a volume envelope that extends
for the length of the region. By default, the
region envelope is "unity" (i.e. no change) across
the entire region and it is hidden. To adjust
region gain with the mouse, you must use the
Gain tool. The first click on a region with the Gain tool will cause the gain Tip: If you want to quickly change
the gain over the entire region, then
line to appear. By default , a region has 2 control points, one each at the click on the region to show the line, and
start and end of the region. then grab the line and move it up/down.
This is an alternative to Region Level.
Mouse operations using the Gain tool inside a Region:
• Click anywhere in the region to create a new control point, and con-
nect it to the points on either side. Tip: This is an excellent way to
tweak a syllable or reduce a section
• Click a control point to grab it and move it. of noise, and it is often more transparent
• Click a line to move the gain points on either side of the line. than deleting it entirely.
• Click in the region and drag to create a "range". Now click inside the
range and you can drag the entire range up/down.
Tip: You can right-click on the
range and choose "reset gain line"
Operations available in the Region menu and right-click context menu to return the gain line to unity through
include: Show/Hide Gain Line, Enable/Disable Gain Line, and Reset Gain the length of the range.
Line.
Automation
Many mixer parameters may be automated: fader, mixbus sends, eqs, compressor, and even plug-in parameters.
Whenever you locate, the parameter will jump to the value that is recorded in the automation. You can-
Play
not change the value manually
When locating, the value will stay as it is (no playback of automation). During playback (only), the cur-
Write rent value will be written to automation. You can move the control manually and your move will be writ-
ten to the automation.
The parameter will act like it is in Play, unless you "touch" it with the mouse. Then it will record your
Touch
moves until you release the mouse button.
The mouse wheel has a slightly different automation mechanism. When the wheel is turned, it "touches" the param-
eter and begins recording the move. The automation continues to record until the transport stops. This is some-
times called "Latch" mode.
% Note: Automation is only recorded during forward playback. However it is possible to record automation
while the transport is looping! Using this feature you can audition several different passes of the automation.
When playback is stopped, the most recently-recorded moves will be kept. For example, if you loop 3 times and
then stop halfway through the looped section. The resulting automation will be the first half of the 4th pass and the
last half of the 3rd pass.
Automation appears in a separate track from the audio. Multiple automation tracks
may be shown simultaneously. If the automation track is associated with an audio
track, a "ghost" of the region's audio will appear in the track. Buses do not show
waveforms in the automation tracks.
• Click anywhere in the region to create a new control point, and con-
nect it to the points on either side. Tip: Automation may be edited
using either the Object tool or the
• Click a control point to grab it and move it.
Gain tool.
• Click a line to move the gain points on either side of the line.
• Click in the region and drag to create a "range". Now click inside the
range and you can drag the entire range up/down.
% Note: Remember that in order for the automation to be auditioned, the parameter must be in "Play" mode.
You do NOT have to be in write or Touch mode to graphically edit the automation though.
% Note: The "Play" value outside of the automation is the first (when before) or last (when after) value.
Editing Tools
The Edit Tools bar allows selection between several different editing tools. Each tool also has an associated shortcut
key, and can be changed via the "Edit->Editing Modes->Mouse Mode" menu.
Object Tool
The Object tool allows editing of object properties on audio regions such as position, length, and fade in/out.
The object tool also allows manipulation of automation control points in fader or plug-in automation. Just a
few of the operations of the Object tool include:
See “Object (Region) Editing" (below) for more details on the Object tool. If the "Smart" button is selected, then the
Object tool also gains many features of the Range tool; see "Smart Editing" for more details.
Range Tool
The Range tool allows the user to select and drag across a range of time. The time-range can span across
multiple tracks and regions, as if the range were a contiguous piece of audio tape. Tracks that are selected in
the current range are highlighted blue in the edit window. You can add or remove tracks to the selection by
clicking with the mouse.
Zoom Tool
The Zoom tool allows the user to zoom in and out on the timeline.
• Drag across a range of time to zoom-in to fill the edit screen with the time range.
• Click to zoom in on the selected point on the timeline.
• Middle-click to zoom out on the selected timeline.
% Note: Zooming can also be controlled with the View menu or the mouse-wheel, see the section on Key short-
cuts.
• Click on a region to edit the region's gain line. For more details, see "Region Gain and Automation".
• Drag on a region to select a range of the region's gain line.
• Click on an automation track to edit the automation data
• Drag on a region to define a range of automation
TimeFX Tool
The TimeFX ("stretch") tool allows the user to stretch regions to be longer or shorter, without changing the
region's pitch.
To use the TimeFX tool, drag on a region to lengthen or shorten the region. This will launch a dialog:
Audition Tool
• Click on a region to hear the region through the auditioner path (this means without processing)
• Drag on a region to "scrub" the audio in the direction of mouse movement.
"Smart" Editing
When Smart Mode is engaged, the "Object" Mouse mode takes on some of the features of the Range
mode. The top-half of a track operates in range mode (allowing the user to drag-select a time range on
one or multiple tracks). The bottom-half of the track operates like Object mode, allowing the user to grab a
single region, or rubberband-select a group of regions. Other features of Object mode (such as trimming regions or
adjusting fade lengths) are still possible in this mode. The cursor will change to show either Range or Object tools
when the user transitions from the top of the track to the bottom of the track. “Smart” mode is only lighted when the
Object (hand) tool is engaged, but the Smart setting is remembered at all times.
Operation Priority
When an editing operation occurs, Mixbus must determine where the operation applies. This depends on many fac-
tors including the type of operation, the location of the Edit point, the existence of a selected Range, Track
Selections, or the Implied Range. Most of the time Mixbus will do exactly what you expect it to. If it doesn't do what
you expect, then it might be due to an unexpected operation priority. See the table below:
Object (Region) Editing Functions: Edit Point Functions: Range Editing Functions:
Example: Mute, Normalize, Examples: Split, Trim, Align, Nudge Examples: Separate, Crop, Cut*
Reverse, Transpose, Nudge, Cut*
Priority: (1) Any Selected Regions, Priority: (1) Any Selected Regions Priority: The selected Range, or
(2) Any regions on selected tracks at the Edit point, (2) Any regions on the Implied Range if tracks are
under the edit point selected tracks under the edit point, selected but no Range is specified
(3) All regions under the edit point if
no tracks or regions are selected
% Note: Some operations, such as Nudge and Cut (Delete), are special cases that can apply in multiple ways.
% Note: To edit with regions, it is important to understand the concept of the Edit Point. The Edit Point will
define where certain operations (such as Trim) will occur. Some operations can take place at either the Edit
Point or a Range, please see “Operation Priority”, on the previous page.
There are 6 simple rule to define the edit range, and they depend on the edit point selection pulldown:
Regions have several "hot spots" that can be modified using the left mouse button when in Object or Smart-Object
mode. Object edits follow the Grid selection, so operations will snap to the nearest Grid location if it is turned on.
Move Click in the waveform area to drag the region in time or across tracks.
Click on the colored bar at the bottom to trim the start/end of the
Start/End Trim region. If you are nearer the start of the region, you will trim the start
time. If you are nearer the end of a region, you will trim the end time.
Fade In/Out Grab the Fade Handle on either end to change the region's fade.
Drag the region, overriding the edit mode. If the mode is Slide, then
the region will be locked in time and will only move up/down across
middle-click drag
tracks. If the edit mode is Lock, then this will override the lock and
allow the region to slide side-to-side in time
Ctrl/Cmd-click drag Drag the region, while making a copy
left-click on trim bar Trim the start of the region to this point
middle-click on trim bar Trim the end of the region to this point
Slide the contents of the audio file inside the region, leaving the region
Ctrl/Cmd-left-click on trim bar
start and end times intact
right-click anywhere in a region Pop up the Region Context menu (see below)
right-click in the yellow crossfade area Change the shape of the fade in/out
% Note: For many region operations, you don't have to actually select
the region. Just hover the mouse over the region, and use the short-
Tip: When one or more regions
are selected, you can use the oper-
cut key. The shortcut keys are listed in the Region menu. This is a fast ations in the main Region menu to oper-
ate on all the selected regions simultane-
way to mute/unmute regions in a session, for example.
ously.
There are global options that define the default behavior of crossfades and
layers. While the defaults are suitable for most users, understanding these options can be very important for
advanced users. (see Crossfade and Layer Modes in Section 26.0 Mixbus Options)
The Normalize entry will say "Denormalize" if the region is already normalized. This will return the region gain to
unity.
% Note: If you normalize a region, it will raise the region gain so that
the waveform shown in the region reaches 0dBFS. If the region is
Tip: Simply point the mouse at the
region and use the gain up/down
extended to represent more of the underlying audio file, this audio may key to quickly adjust region gain. You
can also select multiple regions at once
reach above 0dBFS.
and then use the region gain key com-
% Note: Mixbus has a total of 5 built-in gain stages in a track: Region mands to raise or lower all the regions
simultaneously.
Gain, Region Envelope, Input Trim, Fader, and Makeup Gain (when
compressor is enabled). Each gain stage serves an important purpose, and
the combination of these stages makes it easy and fun to mix in Mixbus.
Fade Out
Fade In Handle
Handle
Gain Control
Point
Range Area
(Smart Mode)
Object
Area
Gain
Region Crossfade
Trim Line
Name Area
Bar
The Import dialog has 2 tabs at the top: "Browse Files" and "Search Tags". Files may have "tags" attached that
allow them to be searched quickly.
• The Path Bar: Shows your current path and allows you to navigate back "up" the directory tree.
• The Location Bar: Allows you to directly type in the name of a file in this directory or enter the entire path via
text (the "notebook" button shows or hides the Location bar).
• Places: A list of common locations on your computer. The top two items, "Search" and "Recently Used", are
always there. Clicking "Search" allows a text entry to search your system. Warning: This can take a LONG
time. The lower section provides shortcuts to commonly-used locations. You can Add and Remove these loca-
tions using the buttons underneath. You can also remove or rename locations by right-clicking on them.
The main area shows a list of files in the current directory. They can be sorted by Name, Size, or Modified Date by
clicking on the headers at the top of the columns. Underneath is a selector to show "Audio Files" (files with recog-
nized audio file extensions such as .wav) or it can show "All Files".
To the right of the file selector is the file information area. When a file is selected in the browser, you get a report of
the number of channels, sample rate, and in the case of broadcast wave files, the timestamp when it was recorded.
There is also an area to enter metadata "tags" for the file. Tagging files this way makes it very easy to find them in
the future. Finally, there are options to Audition the files. You can click "Play" to play the file, Stop to stop playing, or
choose auto-play so that files automatically start playing when you click on them. By default files will play when you
double-click on them. There is also a level-fader on the right side that allows you to trim the audition level.
The most important buttons are underneath. These buttons control the modes that will dictate how files are import-
ed.
Add Files:
• As New Tracks: Each file will be imported to a new track.
• To Region List: The imported files will be imported to the region list but no tracks will be created. This is use-
ful if you are importing individual hits or effects into the region list, where you will use them to replace existing
sounds.
• As New Tape Tracks: Creates destructive "tape" tracks which can be recorded into. This is not recommended
for most users !!
Mapping:
• One Track Per File: Each file will be appear on one track. If the file is stereo, it will be a stereo track. If there
are more than 2 channels then they will be ignored.
• One Track Per Channel: Each channel of each file will appear as a track. If a file is stereo, it will be converted
to 2 mono tracks. An 8-channel wav file will be converted to 8 mono tracks.
Conversion Quality: If the file has a different sample rate than the current session, it is necessary to do sample-
rate-conversion. This determines the quality and it is always recommended that "Best" is used.
Copy Files to session: IMPORTANT!! If you want to use a file as-is, you can uncheck this box. This saves disk
space by not duplicating the file into the session. No sample-rate conversion is performed. Your files can sound
sped-up or slowed-down if their sample rate does not match the sample rate of the session. By default, files are
always copied to the session with appropriate sample rate conversion.
% Note: If a file is "linked" into the session without being copied into the session, then the sound won't be avail-
able if the file is moved or deleted. For example, if the file is on a removable hard drive then it might not be
available next time the session is used. Use this at your own risk.
Tags: If you have used the Tag feature to "tag" files that are used in the past, then you can use the Search Tags tab
to find those files quickly. In this case, we searched for the term "shout" which was added to the files on the previ-
ous page. They instantly appear in the file area to be auditioned and imported.
A region can be bounced from the right-click context menu. A new region will be created in the region window which
has the fades and gain automation applied. This is useful for drum hits or sound effects that are to be reused later in
the project.
Using the range tool then right-clicking on the range will launch the Range Context Menu. Selecting Consolidate
Range will take all the regions in the range, apply gain automation and fades, and render into a single new region in-
place. “Consolidate range with processing” will do the same thing but also apply the track's processing (you'll have
to disable any track processing so that it doesn't get re-applied on playback). Export range will render the selected
tracks through the master outputs and create a stereo output file in the “exports” subfolder of the session.
Finally, Session->Export->Export Session to audio file will export the entire session, as you hear it, to a stereo
wav file. It is also possible to export individual track “stems” from this dialog for processing in another workstation.
The Export Session operation depends on the session having correct start/end times. You can drag the start/end
markers in the marker bar, or open the Locations dialog to edit them (and other markers including CD markers)
manually. When exporting a project as a CD, you will want to use CD markers so Mixbus will generate a TOC (table
of contents) text file for the CD. An alternative method is to make range markers, and then use Session->Export-
>Export range markers to audio file. This allows you to export ranges that are non-contiguous, overlapping, or
even nested.
Exporting to a File
Once a mix is ready for delivery, you will need to generate a final output from Mixbus.
Initiating an Export
There are several ways to initiate an Export from Mixbus. The different ways of initiating an export define the start
and end times of the session will be. (the choice of which tracks/buses to export will come later)
• Export Session to Audio File (the most common option): This exports the entire range from the Start marker to
the End marker.
• Export Selected Range to Audio File: This exports the current Range selection to an audio file. (Note: this
can also be triggered by right-clicking on the selected range and choosing "export range")
• Export Selected Regions to Audio File: A length of time starting at the first selected region, and continuing to
the end of the last selected region.
• Export Range Markers to Multiple Audio Files: This very powerful feature allows you to export several ranges
(songs) at one time. The resulting files will use the region names as the file names.
Export to File: Enter the path and file name that you wish to create. This defaults to the sessions "export" folder.
Click "Browse" to see a file browser and navigate to a different folder.
Format:
• Channels: Stereo or mono.
• File Type: Format of the resulting files (the list
depends on the system's available options). For CD-
quality, choose WAV
• Sample Format: The “32-bit” setting means 32-bit
integer format. This is ultra-high resolution but does not
accommodate signals over 0dBFS. The "float" setting is
32-bit floating point which accommodates signals over
0dBFS which is preferred in most cases. For CD-quality
audio choose 16-bit.
• Sample Endianness: This is only enabled if the file
format allows a choice. Choose Little Endian or Big
Endian (PowerPC).
• Sample Rate: For CD-quality audio choose 44.1kHz.
• Conversion Quality: This is only enabled if the export
sample rate is not the same as the session. The setting
"best" is recommended.
• Dither Type: None, Rectangular, Shaped Noise, or Triangular. The "None" or "Shaped" settings are recom-
mended.
• CD Marker File Type: CUE & TOC. These file types may be utilized by CD-burning software to define track
indexes, track names, and other metadata.
% IMPORTANT NOTE: Before exporting, you must choose which bus/track outputs will go to the audio file. In
most cases, you will send the master out:1 to Left, and the master out:2 to Right as shown above. You must
click the boxes for this to work. If the "Channels" selection is set to Mono then there is a single column called
"export". In this case you should assign both out-1 and out-2 to the "export" and they will be summed.
Specific Tracks: You can also export the output from a single track (the "direct out" of the track/bus). This operates
the same way as the master output. The output of the tracks should be assigned to one or both sides of the export
file.
The black bar at the bottom of the window is the progress indicator.
Some clock modes have smaller sub-displays which show the current meter/tempo, SMPTE format, or sample rate
(in applicable modes).
It is possible to click on a clock and directly enter a timecode location directly. Pressing "Enter" will locate the play-
head to the new time.
Synchronization
Mixbus allows selection of several synchronization sources: Internal, MTC, and JACK
• Time Master (JACK only): Only one JACK-synchronized program can be the "Time master". When JACK
sync is used the timelines of the synchronized programs are located using the sample-clock offset. Since differ-
ent programs may have different tempo maps, or methods of handling musical time, the "time master" identifies
the machine that will define the musical time (bars/beats) position of the song. This is for advanced users only.
There are 2 reasons that you might want to set the Meter/Tempo for your song:
1. To record with a "click" or metronome to help maintain consistent time among different performers and parts.
2. To use the Grid to facilitate editing (if the audio follows the tempo map of the song).
By default, Mixbus starts with the tempo set to 120bpm and 4/4 time signature. In
many cases, you will use a single tempo for the entire song. In this case you will
right-click on the existing markers and set the tempo to the desired tempo and
time signature. Right-clicking in the Meter/Tempo rulers allow you to create new
Meter or Tempo markers.
% Note: Currently, Meter and Tempo changes can only occur at the
beginning of a new measure, so that the beats stay lined up.
Tip: Here's an easy way to set the
tempo for a song: record a portion
of the song, and then select one bar with
the Range tool. Now click "Tempo->Set
Tempo from Edit Range" to set the
tempo.
Editing with the "Grid" allows you to make edits perfectly aligned with other events. If the grid is set to musical time
(and the audio was recorded to a click) then editing can be done very quickly without zooming in, because you know
all edits will happen on a musically-sensible time. Setting the Grid to SMPTE frames will guarantee that all edits
happen in sync with the video frames, etc.
% Note: Some DAWs use the term "Snap" instead of "Grid". We use the term "Grid" to refer to the settings, and
"snap" to refer to the operation of the Grid on the edit point.
% Note: To use Region starts/ends/syncs/bounds as snap choices, you must have either (a) NO tracks selected,
which means that Mixbus will snap to regions on any track, or (b) several tracks selected, and Mixbus will only
snap to regions on those selected tracks. If you are moving items on a track, and only the current track is selected,
then you will only be able to snap to other regions on the same track. This means that the Option "Sync Track
Selection to Region Selection" will make the "Region" grid units unusable. Avoid the use of this option if you are
going to use any of the Region grid units.
Tape-Machine Monitoring
This mode applies when using Mixbus or JACK to control the monitoring.
• Go: Moves the Playhead to the associated Marker or the start/end of the associated Range.
• Use PH: Assign the current playhead location to the marker or the start/end of the associated Range.
• Hidden: Markers and ranges may be shown or hidden.
• CD: For locations, this is CD Indexes. For ranges, this indicates that the range represents a CD Track.
Items with the CD box checked will also get the ISRC, SCMS, Pre-emphasis, Performer, and Composer entry boxes
which will be incorporated into the CUE/TOC file during session export and can be imported by CD burning software.
• Mode: Determines whether the Ferret will trigger on percussive onsets for
unpitched percussion instruments), or note onsets (for pitched instruments).
• Threshold, Sensitivity: adjust these parameters to refine the detection of
events
• Trigger gap: the shortest distance between events that the Ferret will allow.
Increase this number if you get multiple triggers on a single note.
• Analyze: displays the results of the analysis on the selected track(s).
Once you are satisfied with the points that the Ferret has chosen to split, you can
click "Split on Onsets" to automatically split the selected regions on the marks.
There are many more operations than keys available, so you will see some commands that do not have keys
assigned. Because Mixbus operations are not shown in the same order that they appear in the Mixbus main menu,
finding the correct operation can sometimes be a challenge.
% Note: Because keyboards differ, you may not be able to map every key to a function, nor will the key shortcut
text match your expectations. Mixbus is a cross-platform application, and it works on laptops and desktop sys-
tems with various keyboard layouts. It is also multi-language capable, and supports a wide range of international
keyboards. This can make keybindings quite a complicated issue. If you are having problems, please contact
Harrison with your questions.
To assign a keybind-
ing to an operation,
click on the operation,
then press the key
that you want to bind
to that operation.
Remove shortcut:
select the operation
and click "Remove
shortcut" to clear out
any existing binding
Sync
• SMPTE Offset: If you set a time in this clock, Mixbus will apply this offset to SMPTE time (via MTC) that is
sent and received. "SMPTE offset is negative" indicates that the time should be subtracted to the timeline, rather
than added.
• Timecode Source is Sample-clock synced: This indicates that, once Mixbus and the external device are
synced, it can be assumed that they will stay in sync without any varispeed because they are being fed from the
same digital clock.
Paths/Files
• Session RAID path: This feature is used to split a session's audio data onto 2 separate drives, maximizing
trhoughput. With modern hard drives, this is ignored.
Kbd/Mouse
This provides the ability to customize your mouse buttons.
• Edit Using: Define a modifier key and button-click to initiate "editing". This launches the settings editor for
audio regions and redirects (plug-ins) among other things.
• Delete Using: Define a modifier key and button-click to delete an audio region, redirect, or automation control
point.
• Ignore Snap Using: define a modifier key which will tell Mixbus to ignore the Grid (snap) for this operation.
• Keyboard Layout: Allows the user to select a set of keybindings for the available editing & mixing functions.
The default is "mnemonic-us". keybindings include:
• mnemonic-us: utilizes a full-sized US keyboard, and shortcuts that are located for easy memory, such as
"s" for split.
• ergonomic-us: utilizes a full-sized US keyboard, and shortcuts that are located for faster, more ergonomic
editing operation.
• protoolish: shortcuts that are "inspired" by the popular Pro ToolsTM workstation
• cubasish: shortcuts that are "inspired" by the popular Cubase/NuendoTM workstations
• SAE-us-keypad: keybindings created for the SAE audio school; this uses US naming and a full-sized key-
board
• SAE-us-nokeypad: keybindings created for the SAE audio school; this uses US naming and a keyboard
without a number pad
• SAE-de-keypad: keybindings created for the SAE audio school; this uses German naming and a full-
sized keyboard
• SAE-de-nokeypad: keybindings created for the SAE audio school; this uses German naming and a key-
board without a number pad
% Note: Once a layout has been selected, on the next launch of Mixbus this will revert to "your own". You can
modify your personal keybindings (the file is stored at ~/.ardour2/ardour.bindings. If you ever make a change
to your keybindings that requires a reset, you can choose one of the above entries to reset your keybindings.
Click
This is where the click sound is defined.
• Click audio file: browse to define the soundfile for the "click".
• Click emphasis audio file: browse to define the soundfile for the "emphasis click". The emphasis click occurs
on the first beat of each measure.
• Outputs & Available Connections: these controls are similar to the track outputs: you can route the Click to
anywhere in your system, and set the level of the click sound. The Click is stereo; by default, the left signal is is
connected to the first two "physical" outputs of your soundcard. The click does not appear in the "master" bus or
% Note: If no soundfile(s) are defined, Mixbus will use an internally-generated click sound.
Audition
This is where you define the outputs of audio that is "auditioned".
There are several ways to "audition" audio through Mixbus. You might audition a region in the region list that is not
yet assigned to a track, or you might audition a soundfile that you are considering for import.
The auditioner controls are similar to track outputs. You can route the Auditioner anywhere in your system, and set
the level of the audition. The auditioner is stereo; by default, it is connected to the first two "physical" outputs of
your soundcard. The Audition does not appear in the "master" bus or in the exported audio, unless you re-route it
into a track/bus manually.
Misc
• Edit Audition Preroll: (only active when Join Playhead option is enabled). When Join-Playhead is enabled,
many editing operations will automatically locate the playhead so that the recent edit can be auditioned. This
defines the time (in seconds) that the playhead will pre-roll before the edit is heard.
• Font scaling (Linux only): This allows all the text of the Mixbus screen to be scaled larger or smaller, on the
fly. Very small text will allow more features to be shown on a very small screen, such as a netbook.
Alternatively, very large text might be useful for those with poor vision or who use a computer monitor that is far
away.
• Short crossfade length: When 2 regions are overlapped, this defines the length of the crossfade on the top-
most region that is automatically generated to minimize the sound of the junction.
• Destructive crossfade length: When using destructive (tape) tracks, this defines the amount of crossfade when
a new sound is "punched in" over the old sound in a wave file.
• Limit Undo History: This should be enabled to limit the memory and disk space that Mixbus will use to store
Undo information. Select a number of operations that you'd like Mixbus to remember.
• Save Undo History: This should be enabled if you would like Mixbus to remember your Undo history for each
snapshot file, so that when you open a session or snapshot, the Undo history is preserved from the last time you
were using it.
MIDI
Although at this time Ardour does not support MIDI sequencing, it does support a fairly rich set of interactions via
MIDI with other devices, in particular:
• Ardour can function as MIDI Time Code (MTC) master or slave. MTC is used to transfer the actual time loca-
tion, so the connected MIDI devices will stay in sync (even when using fast forward and such).
• Ardour can control or be controlled by other devices using MIDI Machine Control (MMC). MMC commands
include start, stop, punch in, punch out and others.
• In Ardour, virtually any parameter can be controlled by MIDI Continuous Controller (CC) messages (which is
called MIDI Parameter Control). In addition, Ardour can send MIDI "feedback" so that external motorized control
surfaces can reflect parameter changes caused by automation etc.
MIDI Ports
Mixbus does not attempt to discover what physical MIDI ports exist on your system. Instead, Mixbus publishes ports
which can be connected to any other system MIDI port using a 3rd-party MIDI router.
By default, three MIDI ports will be available. One for MTC timecode in/out, one for Mackie MCU fader controllers,
and one for "Generic MIDI" control surfaces.
• Online: Setting a port to offline will not cause a port to disappear; rather Ardour will simply no longer send any
data on it, nor will it process data received on it. Online ports work normally.
The PC command is sent on the MIDI port which is configured to handle MIDI parameter control. It is sent right after
you start a session (either a new one or an existing one). The command is also sent if you choose to load another
session without closing Mixbus.
• MIDI connections: Mixbus does not come with any way of establishing MIDI connections from/to other soft-
ware MIDI ports. On OSX/CoreMIDI you need to connect the MIDI ports with a patchbay tool such as the excel-
lent MIDI Patchbay from Pete Yandell . On Linux, qjackctl (the same program that is recommended for control-
ling JACK) also includes an excellent MIDI connection manager. You could also use command line tools such as
aconnect.
Sync: Timecode
This selects the SMPTE timecode format for the session, including "drop" formats and HD formats. For more infor-
mation see http://en.wikipedia.org/wiki/Frame_rate
Sync: Pullup
In professional video post-production, pullup/pulldown is sometimes required to accommodate the differences
between film and video rates.
Sync: Subframes
SMPTE clocks may be separated into 80 or 100 subframes (for display purposes only).
AutoConnect
• Auto-connect Inputs to Physical Inputs: When a new track is created, Mixbus will automatically connect the
next available physical input to the track.
• Manually Connect Inputs: When a new track is created, Mixbus will leave the Input un-assigned and the user
must assign it manually before trying to record.
Monitoring
See section 21.0, "Monitoring"
Solo
Soloing a track will mute all non-soloed tracks.
• Latched: (default ON) If this is on, then multiple tracks may be soloed at once. If this is OFF, then Soloing a
track will un-solo previously soloed tracks (only one solo allowed at a time).
• Solo In Place: (default ON)
• Solo Via Bus: (default OFF) The Solo signal will appear at the "Control Output", if one is configured (note:
only shown in Mixbus for compatibility with Ardour).
• Show Solo Muting: (default OFF) If this is ON then when a solo is engaged, non-soloed tracks will show a
mute indication.
• Solo Overrides Mute: (default OFF) This allows the track to be heard when soloed, even if the track's Mute is
engaged.
Crossfades
See section 15.0 Editing Tools & Modes for more information about crossfades.
• Crossfades Active: (default ON) This is only provided for compatibility with old sessions. Mixbus no longer
uses separate crossfades.
• Crossfades Auto: (default ON) This is only provided for compatibility with old sessions. Mixbus no longer uses
separate crossfades.
• Use Region Fades: (default ON) If this is off, then region fades will be ignored and all regions will start and
end abruptly.
• Automatic: (default OFF) When 2 regions are overlapped the top region will have a fade in/out assigned that
covers the entire length of the overlap. If you trim a region to create more or less overlap, the fade length will
automatically change to cover the whole overlap.
• Manual: (default ON) Fade lengths don't change when an overlap is created. The user can trim the topmost
region without snapping to the "full crossfade" lengths.
Performance
• Stop Plug-ins With Transport: Plug-ins will be disabled when the transport is not rolling. This reduces cpu
load when you are not actively playing. Not recommended.
• Do Not Run Plug-ins While Recording: Reduces CPU load when recording but plug-ins cannot be heard. Not
recommended.
• Denormal Handling: These options are sometimes used to fix and/or troubleshoot troublesome plug-ins. Only
use this option when directed to by Harrison Consoles.
Misc. Options
Seamless Looping
Seamless looping creates a crossfade on all tracks between the end and the start of the loop. This causes a CPU
spike at the end of a loop, but it is recommended if clicks during loops are troublesome.
Use OSC
Accept commands via OSC (Open Sound Control, an ethernet-based remote control protocol).
You will need to use an OSX "midi router" such as http://notahat.com/midi_patchbay to connect from your MIDI inter-
face to the ports of Mixbus.
You can see the various MIDI ports, and control their operation, in Windows->Preferences->MIDI.
All gain faders, panners, mute/solo/rec-enable buttons and all plug-in parameters can be controlled by MIDI
Continuous Controller (CC) (which is called MIDI Parameter Control in Ardour). Mixbus can also send MIDI "feed-
back" whenever gain, pan or plug-in states change so that external motorized control surfaces can reflect parameter
changes caused by automation etc. In addition, MMC commands are supported. Generic MIDI control surfaces do
not use the MCU protocol.
To use a generic MIDI control surface in Ardour, choose the "Options" menu, then choose the "Control Surfaces"
submenu, then select "Generic MIDI".
Mixbus can send feedback to the control surface, allowing it to reflect changes caused by automation or by mouse
interaction. You can enable feedback by choosing the "Options" menu, the "Control Surfaces" submenu, the
"Controls" submenu, then selecting "Feedback".
To control e.g. a gain fader, use Ctrl/Cmd+Button2 (button2 is the "middle" button of a 3-button mouse) on the fader.
The message "operate controller now" should appear. Move the desired fader or knob on your control surface. The
fader on the screen should start to move as you move the slider on your control surface. If you activated MIDI feed-
back and your control surface supports it, it should reflect changes you do with the mouse.
% Note: The assignments of the MIDI controls are saved with the Mixbus project. For each new project, you
have to assign every control manually. To avoid this, you can use a session template.
Mixbus accepts Change Control (CC) MIDI commands. Those commands can be sent on arbitrary MIDI channels.
Faders and other continuously moved controls are controlled with CC commands with a range of 0-127. Buttons (e.g.
Mute buttons) are also controlled with CC commands, where a value of 0-63 switches the button off and a value of
64-127 switches the button on.
Mixbus also receives and sends some MMC commands, such as play, stop, locate, punch in and punch out.
To receive simple MMC transport commands from an external device, enable Options->Sync->Use MMC and con-
nect your device to Ardour's "control" input port.
To use Mixbus as an MTC master, enable Options->Sync->Send MMC, and connect your device to Ardour's "control"
output port. Normally you will want the digital recorder/player (Mixbus) to be the sync Master. If you want Mixbus to
act as an MTC slave, route your MTC signal into the Ardour "control" port. Then switch Ardour's sync source to
"MTC" at the top of the edit window next to the main clock.
• Scroll mode. Part of the Scrub button cycle. The default. Scrolls the playhead. Displays "SC" in the 2 character
LED.
• Scrub mode. Part of the Scrub button cycle. Rate of rotation of the Jog wheel controls the direction and speed
of the transport. Displays "Sb" in the 2 character LED.
• Shuttle mode. Part of the Scrub button cycle. Jog wheel controls speed and direction of transport. Displays
"Sh" in the 2 character LED.
• Zoom mode. Toggled by the Zoom button. Mutually exclusive with the Scrub cycle. Jog wheel controls zoom
level. Displays "Zm" in the 2 character LED.
When holding ffwd or rew, the Jog wheel will adjust the speed.
frm_next and frm_prev will jump to next or previous markers. Markers can be set at the current playhead position
with the marker button.
Edit Range
There are only a few functions that refer to an ”Edit Range”. The current edit range is defined using combinations of
the possible edit points: Playhead, Marker or Mouse.
Edit Point Active Mark? Edit Range
Playhead no from Playhead to Mouse
Playhead yes from Playhead to Active Marker
Mouse no from Mouse to Playhead
Mouse yes from Mouse to Active Marker
Marker no No edit range defined
Marker yes from Active Marker to Mouse
Selecting
Mouse Modes
Edit Range
There are only a few functions that refer to an ”Edit Range”. The current edit range is defined using combinations of
the possible edit points: Playhead, Marker or Mouse.
Edit Point Active Mark? Edit Range
Playhead no from Playhead to Mouse
Playhead yes from Playhead to Active Marker
Mouse no from Mouse to Playhead
Mouse yes from Mouse to Active Marker
Marker no No edit range defined
Marker yes from Active Marker to Mouse
Selecting
Mouse Modes
(OSX) Does Mixbus work with VoiceOver or other Universal Access features?
Mixbus does not work with VoiceOver but does work with the other Universal Access features.
Of course different workstations will exhibit these problems to different degrees. Our goal was to design a mixer
using the "best practices" that we have developed over the course of 30 years. Multiple subtle design decisions,
accumulated over a long history, are required to make a truly world-class mixing engine.
I share the same audio files among multiple projects. How do I keep the audio files from being copied into
my Mixbus session when I import them?
Normally, Mixbus does a "copy" of the complete wave data into the session folder. If you don't want this, deselect the
check box next to "Copy files to session" which is much faster and will leave the files in the existing location. Of
course the file must still be present at the existing location next time you open the session, or it will not play back.
On OSX, there is a free, useful video player called Jadeo which is available here:
http://mir.dnsalias.com/oss/xjadeo/osxjadeo
We do not support this product, but users have reported success syncing a QT movie with Mixbus using Jadeo.
For larger-scale video sync, we have the Xdubber hardware which provides Sony 9pin, video sync, etc. This is a
much more expensive solution, of course.
This example uses Apple Logic, but the method is the same for other apps:
1. Start the "Jack Pilot" app.
2. Go to preferences and select sample rate and the amount of channels you wish to route.
3. Hit "Start" on the JackPilot Window
4. Boot up Logic
5. In Preferences/Audio, select Jack Router in place of Core Audio
6. Hit "Apply"
7. (Not sure if necessary but do it any way) Quit Logic and restart.
8. Open your Logic session and route your tracks to the outputs 1 - 32 or 64 or however many you've selected
in Jack
9. Boot up Mixbus
10. Start a new session
11. Create a track or bus for each input that you want to input to Mixbus
12. Select from top menu - Window/Track Buss selector
13. In the window you'll see all your tracks and you'll be able to select their inputs
I saved a couple of templates but I can't find them. Where did they go?
These are under ~/.ardour2/templates, and the "templates" link should be available in the list on the left as you open
a new project in MB. For those who are not familiar with Unix terminology, ~ means "your home folder". And the "." at
the front of .ardour2 means it is a hidden file. Hidden files are not visible in the Finder by default.
You can see the various MIDI ports, and control their operation, in Windows->Preferences->MIDI.
You will need to use an OSX "midi router" such as http://notahat.com/midi_patchbay to connect from your MIDI inter-
face to the ports of Mixbus.
To receive simple MMC transport commands from an external device, enable Options->Sync->Use MMC and con-
nect your device to Ardour's "control" input port.
To use Mixbus as an MTC master, enable Options->Sync->Send MMC, and connect your device to Ardour's "control"
output port. Normally you will want the digital recorder/player (Mixbus) to be the sync Master. If you want Mixbus to
act as an MTC slave, route your MTC signal into the Ardour "control" port. Then switch Ardour's sync source to
"MTC" at the top of the edit window next to the main clock.
Q: Also I've read that some controllers are supported but not really understood what I've read (about MIDI CC's and
so on) - what are the chances of my Frontier Alphatrack and Tranzport working properly? If I need to customize how
they communicate with Mixbus how straightforward is it to set things up?
A: Mixbus can be controlled by any device that sends MIDI CC in a "standard" way. This means that the alphatrack
and tranzport will just work BUT you will not have any specific bindings until you set them up. Once you have set
them up in a session template, you can use that template again in the future and not have to redo it unless you wish
to.
Controllers that don't work at present include those that (a) send 14 bit control values (b) send a "touch" CC mes-
sage before the actual controller messages (c) send a single CC with 1 of 2 values to indicate knob fader motion in
one direction or another. The BCF series from Behringer, the MIDI control functionality of most digital mixers
(Yamaha, Mackie, etc, etc, etc) and many more work fine.
Yes, middle click. this is one of several reasons we want you to use a 3 button mouse (Scroll wheel click is the mid-
dle click), though there is support for using Ctrl-Opt-click as a weak substitute for this. Some wonder why mixbus has
no MIDI patchbay/connection manager of its own. We think pete did a pretty nice job with his tool, and for now, we're
happier leveraging that and working on more pressing, frequently accessed and modified features in the core of the
program.
Debugging MIDI CC
You can also check the connection by going to the Preferences -> MIDI dialog and enable "Trace Input" and then fire
up Applications -> Utilities -> Console which will show the debugging info for any incoming MIDI received by Mixbus.
Where can I see my CPU usage of my 4 cores ? I know there is DSP usage at the bottom of the Edit window
but I assume this is for the actual Harrison mixer strips?
The DSP usage is actually for ALL DSP in use, not just the Harrison DSP, but any other plug-in. It does not exactly
equate to CPU usage, but it comes pretty close in most cases. Put another way, it is a measure of how well you are
meeting the soundcard's clocking requirements (i.e. whether buffers are getting delivered in time). Experience has
shown this is a very reliable way to present the performance of your system.
Mixbus occasionally reports "Your disk was not fast enough for Mixbus"
This can be caused by a slow hard drive (such as using the system hard drive for more than 8-10 contiguous chan-
nels) or occasionally a near-full hard drive. If you are able to play tracks in other workstations, but not Mixbus, you
can try this: (not for beginners!) using a text editor or the Terminal, edit the file ~/.ardour2/ardour.rc. Find the line:
This will reduce the load on the hard drive, but will make locates take somewhat longer. You can experiment to find
the best balance between number of channels, and the responsiveness of the system. If you somehow corrupt this
file so that Mixbus does not work well, just delete the file and Mixbus will create a new one for you.
OSX
• Close Mixbus, Open the Console (Applications->Utilities->Console.app) and click “Clear Display”, then reopen
Mixbus. Do the action that causes a problem and then copy the output of the Console and mail it to:
[email protected]
• If Mixbus crashes, please choose "Show Crash Report", copy/paste the contents into an email, and mail to:
[email protected]
• If you have a question about a graphical element, it may help to take a screenshot and send it to us. To cap-
ture the entire desktop, press Command-Shift-3. The screen shot will be automatically saved as a .png file on
your desktop.
Linux
• If you have a question about a graphical element, it may help to take a screenshot and send it to us. On most
modern distributions, you can capture the desktop by pressing Print Screen.
FIXES:
• Fixed timestamp locations when importing multiple BWAVs.
• Fixed timestamp location when importing files that are sample-rate converted.
• Screen size was being detected wrong in vertically-stacked monitors, or when using different-sized monitors.
Now the graphical elements will be sized based on the smallest monitor in your setup.
IMPROVEMENTS:
• Crossfades:Overlap has been changed to "Automatic" mode (in name only, the operation is still the same).
Options:Crossfades:Short has been replaced by Options:Crossfade:Manual. See description of new operation in
Section 26.0 - Mixbus Options.
• Toggle-able Plugin parameters (i.e. boolean switches) now show more clearly that they are switches and not
sliders.
Mixbus 2.0.2
FIXES:
• Fixed a crash caused by the new "plug-in slider" controls on some AU plug-ins.
IMPROVEMENTS:
• Added SMPTE timecode mode selectors to the View menu.
KNOWN ISSUES:
• Sometimes opening a new session snapshot without first restarting Mixbus will cause a crash. This has been
fixed in Ardour3 but will not appear in Mixbus until we adopt the Ardour3 platform.
• On Mac OSX Snow Leopard Mixbus crashes if you try to enter a metadata "Tag" on a file in the Import dialog.
• On systems with 2 monitors the primary monitor (the one with the OSX menu) must be on the left or some
plug-in windows will display outside of their enclosing windows.
• Some third-party AudioUnit plug-ins may cause crashes, strange noises, or other problems. We strive to sup-
port plug-ins as thoroughly as possible but due to the many variables (platform, OS version, cpu type, Mixbus
version, plug-in version, etc) it is not possible to guarantee that all 3rd-party plug-ins will work as expected on
your system.
Mixbus 2.0.1
NEW FEATURES:
None
FIXES:
• PPC OSX 10.4.11 systems would not load the Harrison channel DSP plug-in. This has been fixed.
• Linux distributions with libcrypto1.0 would not load the Harrison plug-in. This has been fixed.
• Rhythm Ferret, tab-to-transient, and Reverse functions did not work. These have been re-enabled.
• Crash in JACK->Reconnect with older versions of JACK have been fixed.
• Mixbuses 5-8 did not recall properly. This has been fixed.
• Rubberband-select of regions was deselecting existing selection. This has been fixed.
IMPROVEMENTS:
• Changed app name to Mixbus2 so it can coexist with existing Mixbus installation.
Mixbus 2.0
NEW FEATURES:
FIXES:
• Record delay compensation: sometimes recordings were not aligned correctly with existing material. This has
been fixed.
• Many operational and crash fixes for automation.
• Many operational fixes to editing, covered above and in the Quick Start Manual.
• TimeFX (stretch) would sometimes fail to update the region's displayed length. This has been fixed.
• Refinements to the mix engine providing less CPU usage, and more resistance to plug-ins that generate
denormals or NANs.
• Renaming a Marker will now mark the session as “dirty” and allow saving.
IMPROVEMENTS:
• Polarity (phase) buttons on the top of every mixer strip.
• Plug-ins, sends, inserts and the fader now appear in a single redirect box at the top of the mixer strip. This
allows easier signal reordering and allows more space for Mixbus controls.
• Some controls that were hidden in popup display are now shown on mixer. Master Limiter controls are now
shown on the Master Strip. Input trim and makeup gain are now shown on tracks trips. The sidechain enable
and master bus assign are now shown on Mix Bus strips.
• LADSPA plug-ins with invalid I/O for the current track will be disabled in the "Favorites" menu, and will display
"invalid I/O" on the plug-in manager. So you don't get the "invalid plug-in" window.
• Add selected-track mute/solo bindings.
• Taller, higher-contrast faders on the mixer strips.
• For Macbooks, the Backspace (labeled "Delete" on macbooks) now operates like the regular Delete key.
Users of Mixbus 1.5.1 or before must enable this feature by binding the button to Delete (Backspace). You can
also click Preferences->Keybd/Mouse->Keyboard Layout and choose one of the available bindings. The system
default is "mnemonic-us", which implements all of these new features. (Note: this will overwrite any custom key-
bindings you have done).
• Many user-suggested tweaks to menus which move the most-used functions to the top areas of the menu.
• Regions are transparent when moving, but switch to opaque when you drop them in place. Range-selection
behavior now allows you to drag down across multiple tracks at once - while also supporting edit groups.
• Recording automation in realtime is much more stable; and allows recording automation in a loop. it also thins
the data when recorded so it is easier to edit. Editing automation is more Range-y. Mouse-wheel does latch.
You can now grab a range of time and drag all the control points without having to click on the "line".
• Edit and Mix groups now default to "active" when they are created
• Refined operation of join_play_range. Region trims and fades should locate the playhead for auditioning if
join_play_range is engaged. Preroll time is configurable in Preferences->Misc.
• Refined editing of crossfades. See Region Editing, in the User Manual.
• Significant fixes to realtime touch/write automation. First switch to Touch now uses the current value, rather
than changing to the default value; automation "punch-ins" now work correctly, and allow recording automation in
a loop. Automation only records in forward motion and is added more checks to make sure automation lists are
maintained in correct order. The mouse wheel will now trigger touch, and works like "latch". (see Automation in
the User Manual)
• Rationalize Gain mode and Automation editing: Gain curves are only highlighted on region entry when using
MouseGain. Gain and automation selections now act more Range-y, with more consistency between them, and
don't use rubberbanding. Gain mode works on automation tracks as well as regions. First gain-click in a region
will show the gain curve, if it is hidden, instead of adding a new point. Automation now allows tweaking like Gain
curves. In the past it was possible to accidentally mix region and CP selection in a rubberband select, this is
KNOWN ISSUES:
• Sometimes opening a new session snapshot without first restarting Mixbus will cause a crash. This has been
fixed in Ardour3 but will not appear in Mixbus until we adopt the Ardour3 platform.
• On Mac OSX Snow Leopard, Mixbus crashes if you try to enter a metadata "Tag" on a file in the Import dialog.
FIXES
• Fixes a bug revealed by sessions created by the 3rd-party AATranslator application.
• Fixes a bug which removed the outputs for "Sends" and the Click (metronome). This bug was introduced in
v1.5.
• Fixes the key shortcut to the "Separate" function in the default keybindings.
• Fixes a bug that causes a crash in Tom Szilagyi's IR LV2 plug-in when an impulse response is loaded. (Linux
version only)
FIXES
• Fixed bug with automation editing associated with zooming in & out while editing.
• Fixed bug where end marker moves to the end of last recorded region whenever you change the end trim of
any region
NEW FEATURES
• New Region-Gain-Range editing mode (see page 20, above)
• New “Join Playhead to Edit Range” transport/editing mode
• New key-mappable “play with pre-roll” in Transport menu
IMPROVEMENTS
• Channel compressor controls are tweaked for easier setup with drums & percussion
• Dynamic automation is now “thinned” during recording. Thinning strength is configurable via ardour.rc file.
FIXES
• v1.4 would crash whenever a snapshot was loaded while Mixbus was running. This is fixed.
IMPROVEMENTS
• “Protoolish” and “Cubasish” keymap files are now included.
• When tracks are made very small, the Rec/Mute/Solo buttons now remain visible.
NEW FEATURES
• New “protoolish” and “cubasish” keybindings options make the key commands similar to popular workstations.
These are initial versions and will be expanded in the future.
• Mixbus now checks for updates via the internet and alerts the user when there is news.
FIXES
• In 1.3, menus would sometimes not get “attention” when they were first opened. The mouse would have to be
moved off the menu, then back onto it. This has been fixed.
• Solo-ing a mixbus now works as expected... the “main” assign from channels to the master will not be heard
when a mixbus is soloed.
• PPC versions were missing a lot of text in the edit window (including region names). This has been fixed.
• The “moving mixer strips” bug (introduced in v1.3) is resolved.
• Mono regions in a stereo track will now play on both sides of the stereo track. (this was listed as a fix in v1.3
but not implemented).
IMPROVEMENTS
• Mixbus and Master buses are now handled and ordered separately from the tracks and buses in the “Edit” win-
dow. This more accurately matches the layout in the Mix window.
• “Spacebar” and “Numpad Enter” are now handled correctly in the keybindings window.
• Removed a few features from the Region List such as “remove” and “hide” which had confusing implementa-
tions.
• Minor change to the popup window editor so that the compressor “mode” is a menu selection instead of a slid-
er.
KNOWN ISSUES
• Sessions opened in 1.3, then re-opened in 1.2 may display the Mix buses in the wrong order. Sound will be
correct, though.
• Some users have problems with plug-in windows: the window frame and the contents of the plug-in display are
separated. This problem can be alleviated by changing the monitor arrangement. If you have this problem,
please contact us at http://mixbus.harrisonconsoles.com
• Many plug-ins, including some versions of Celemony's “Melodyne Bridge” will cause Mixbus to crash at start-
up. If you have problems crashing at startup, please copy/paste the text of the “crash report” to Harrison at:
http://mixbus.harrisonconsoles.com. Currently, the only solution is to remove these plug-ins from your AU com-
ponents folder.
• Some users have reported problems with 1.3 using UAD plug-ins. We have tested at the factory on a
G5+UAD1 PCI system, as well as an Intel UAD2 Solo system, and it works for us. Please contact us if you have
problems.
FIXES
• Popup menus and windows are now multi-monitor aware.
• Lists of files & folders will no longer display glitches when scrolling.
• When soloing a track, the Sends from other tracks are now muted.
• Intermittent crash when right-clicking to choose a fade shape has been fixed.
• Fixed a bug that inhibited playback, which was often encountered after an "export".
• Region export & bounce should now apply gain & fades correctly.
• Fixed a bug where regions in heavily-edited tracks occasionally don't play back.
• Solo: when a track is in solo mode and then removed - all other tracks will no longer stay in 'mute'.
• AIFF export will no longer allow some formats that were unrecognized by popular audio apps.
• Weird punch behavior where non-rec-enabled tracks end up with regions has been fixed.
• Occasional problem which caused 100% CPU usage after killing JACK has been fixed.
• Stopped GTK shutdown from causing a crash in some cases.
• Clocks no longer cease updating when reverse playback is used.
• Keyboard event forwarding now works better for plug-in windows.
• A benign problem that caused an error at startup: "the object for a history XML node can't be found" has been
fixed.
• Disallow de-activation of master and mixbus DSP. This fixes a howling feedback sound when the master bus is
made inactive.
• When you split a stereo region into mono, they will now show up together in the region list.
• Menu item "Sync editor & mixer order" now works
• Fix GUI glitch when switching editor's mixer strip from stereo to mono channels
IMPROVEMENTS
• Mono audio files loaded into a stereo track will now play back on both channels.
• Reinstate the ALL group for editing.
• Rationalize track and range selection modes so they follow more established conventions.
• Automation correctly drops back to playback value when touch ends.
• Write mode should not pick up the underlying automation settings during a locate.
• When editing automation, make sure the edits never affect the sound outside of the edit range.
• You can now choose the "merge files" option when importing 2 same-length audio files, and they will import to
a stereo track.
• Add a shortcut to /Volumes in the Open Session dialog. This makes it easier to find sessions on a removable
drive.
• Add a switch to turn OFF internationalization (for users that want OSX in their language, but Mixbus in English)
• Use the term 'Markers' instead of 'Marks', more consistently.
• Correctly use broadcast wave file timestamps when importing.
• Switch many instances of "Ardour" to "Mixbus" such as MIDI ports, etc.
• Dialog now makes clear that when you delete a track, the session will be saved.
• Apple plug-ins are no longer separated into more categories than other plug-ins.
• Reinstate some MISC options that were lost:
• Link Region and Track Selection
• Name New Markers
• Rubberband select snaps to grid
• Auto-analyze new audio
• Dragging a region to exactly time "zero" was fiddly, this has been made easier.
• It is no longer possible to delete a mixbus or the master bus.
• Default JACK ports to 512 instead of 128.
• Remove "JACK does monitoring" option which has no effect on OSX.
KNOWN ISSUES
FEATURES
Show all tracks with regions under playhead:
Right-click the Track/Bus side panel, and you'll find a new option to show all tracks with regions. Any track
with a region under the playhead will be unhidden. Tracks without regions under the playhead will be hid-
den. This is a nice editing convenience that helps you manage large sessions.
Save As:
In addition to Save and Snapshot, there is now a ¨Save As¨ function which creates a new snapshot in the
session, but differs from "snapshot" in that future Save commands to go into the newly-created snapshot.
Track templates:
Track templates can be stored by clicking on the track name and choosing "Save As Template". Templates
can be recalled by choosing the template from the ¨Channel Configuration¨ selector when making a new
track/bus.
Language translation:
Mixbus now supports many different languages for menus and dialog text. To select a different language on
OSX, use the “System Preferences->International->Language” dialog. Supported languages include English,
French, German, Italian, Brazilian Portuguese, Spanish, Russian, Greek, Swedish, Polish, Czech, and
Norwegian. (See the About page for translator credits)
FIXES
Audio Unit plug-in fixes:
"White window" plug-in issues have been fixed.
Problems with Input/Output configurations and buffering have been fixed.
Factory presets now work with all plug-ins.
Crashes at startup due to bad characters in au_cache file have been resolved.
Favorite plug-in list now saves and recalls correctly.
AU's are now applied correctly during Consolidate and Export.
Universal Audio plug-ins are now correctly supported.
Export Folder
The Export function will now default to the ¨export¨ folder in the current session folder.
MTC Stop
Pressing a Stop command via MTC would result in a ¨stop and abort capture¨. This has been fixed.
IMPROVEMENTS
• The Main Menu now follows more OSX conventions (Quit, Preferences, and About are now in the Mixbus
menu)
• Multiple AU plug-in fixes improve performance and reduce crashes caused by AUs.
• The “measure latency” function no longer requires a second “click” on the button to store the latency. The
latency will now be saved and recalled with the session, but only if the buffer size setting is the same as when it
was saved.
• Additional file types are now recognized as readable by Mixbus, and some types that were reported as read-
able but didn't import will now import as expected.
KNOWN ISSUES
• Stereo-only AU plug-ins may not be loaded into mono channel strips.
• Solo-ing a Mixbus does not mute the assignments to the Master bus
• Some graphical glitches in file lists (GTK issue)
• Multi-monitor displays are not very well supported (GTK issue)
• On PPC systems, the region name does not show up under the region in the editor window.
• Closing a session and then creating or opening a new one may result in a crash. For best results quit Mixbus
and relaunch to switch sessions.
• Using a Mackie control surface, and changing the order of tracks/busses will occasionally cause a crash.
• Drag-and-drop of audio files into Mixbus will occasionally cause a crash. Use the Import dialog instead.
• Exporting to AIFF files results in white noise. Please use other formats instead.
Mixbus v1.1
FEATURES
• Master Bus: Add "Program Release" to final limiter. Show limiter gain redux in yellow. Add "input trim" and "lim-
iter in/out" function to popup dialog.
• Add Insert "ping" function to measure latency and accommodate it (on tracks & mix busses). You can now use
external h/w processing and get sample-accurate latency compensation within Ardour.
• Add key stroke (left/right arrow) and wheel (left/right, shift-down/up) scrolling in mixer window
• Plug-in manager now has a "hide" option so that you can control which plug-ins show up in the plug-in menus
• New "by category" plug-in menu, to complement the "by creator" one that already existed
• If auto-play is enabled, defining or changing a range selection will immediately start playing it
• New action, ToggleRollMaybe, which leaves loop play or range play mode but without stopping the transport
(Ctrl/Cmd-Shift-space by default)
• New "Region Layering Editor". This is accessed via the region context menu, and provides an easy way to
modify the layering of regions at a given location (it will only show in the menu if there is more than one region
under the mouse pointer). It can be used as an excellent tool for comping loop recording or overdubs in general.
• Provide host callbacks for AU plug-ins to get tempo, musical time and transport information
• Mixbus can now open un-writable sessions without complaining. This includes sessions on read only media
and those for which write access is not granted to the user.
FIXES
• Increased Mixbus latency compensation to 8192 samples to accommodate UAD and other "hardware" AU
plug-ins
• Fix EQ & Dynamics settings at 96k
• Allow Ardour Busses to assign to Harrison Mix buses
• Fixed MIDI bindings to solo/mute, and fix pan knobs on the Mackie/MCU/Logic controller
• Many fixes to AU plug-ins, to keep the GUI updating correctly and store/recall presets
IMPROVEMENTS
• Automatically "scale up" the size of knobs and switches if you have a larger screen
• Make exported file name text entry "activatable" in export region dialog
• Correctly continue to keep sending MTC when looping
• Make display of files to process during import correct (i.e. "23 of 24" instead of repeating "1 of 24")
• Window titles are now consistent (and do not include "ardour")
• Show region sync point in the popup region editor
• Fix copy-drag operations when in lock edit mode
• Tidy up region gain line drawing so that it doesn't extend past the region
• Improve audio file format names shown in the interface
• Remove edit point clock
• More vertically-oriented layout of toggle controls in LADSPA editors
• Fix missing display of plug-ins in the Plug-in manager (corrupt Plug-in type information)
• Do not ignore auto-connect setting when it is disabled for a new session
• Do not stop at session end if synced to JACK but not the time master.
• Save audio settings even when using FFADO
• Don't reset panner or Plug-in parameter values when switching automation to Write or Off (avoids losing a
manually set value)
• Fix "separate" edit so that regions created do not overlap by 1 sample
• Make region "lower-to-bottom" and "raise-to-top" have persistent rather than temporary effects
• Sort items in the region context menu to match order in the track
• Cleanup of Mackie/Logic Control support to prevent it from stopping Session unloading from proceeding cor-
rectly.
• Save and restore seamless loop setting when changing transport slave mode, since JACK doesn't allow
seamless loop
• When renaming tracks/busses/sends/inserts, scan everything to avoid JACK port duplicate names
• Display an explanation if JACK shuts down due to backend issues (e.g. another application changes the sam-
ple rate)
• Change the chat link to #ardour-mixbus, our own channel!
Mixbus Website
http://mixbus.harrisonconsoles.com
Harrison Consoles
1024 Firestone Parkway
La Vergne, TN 37086
615-641-7200 Phone
615-641-7224 Fax