Go Opening PDF
Go Opening PDF
Go Opening PDF
Basic principles
Examples of principles that are generally
useful are comments such as 'corner-side-
centre', which says that the corner areas of
the board are more valuable than the sides
(points near an edge but away from the
corners). Occupying points in the centre
may be good for early fighting, but these
points are weaker from the aspect of
developing one's territory.
Contemporary ideas
Contemporary Go opening strategy is
more complicated than the old corner
opening/whole-board opening distinction
suggests. The 4-4 point is used by
professionals in about 70% of corners.
Corner openings for the 4-4 point are still
being developed, but it is more accurate to
say that almost all contemporary opening
theory is implicated in the patterns around
the 4-4 point.
Fuseki
The Japanese term fuseki is sometimes
taken as synonymous with 'whole-board
strategy'. More accurately, it means the
'scattering' or thin distribution of stones
that occurs in the early part of the game.
In the game of Go, opening theory is the
strategy of where, why, in what order, and
in what shapes the first several moves are
played in Go opening.[1] The middle game
typically begins once the basic
foundational areas called frameworks[2]
are established and "fighting" begins.[3]
Jōseki
Joseki are "sequences" of moves which
have been
played and documented in high-level
play, and
studied and deemed as consisting of
optimal (balanced) moves for both
sides.
History
Go openings have been studied in depth
for many centuries, and center upon
concepts of finding balance with the
opponent. Because black moves first,
opening moves for black are based on the
concept of exploiting that first-move
advantage (along with sente) to gain
influence (or strength) and thus establish
areas of territory. There is no complete
theory of go, simply because the number
of possible variations makes any literal
study impossible. Hence even the opening
is subject to changes of fashion, and also
some notable periods of innovation.
References
1. The opening is normally around 20 ply
long.
2. Framework in English translates to
moyo in Japanese.
3. This occurs when moves directly
attack an opponent's weak groups,
with the serious possibility of killing it.
4. The Japanese term fuseki is also
current in English.
5. Joseki in Japanese, meaning 'set
pattern', is current in English usage.
. I.e. a 19x19 line goban; essentially no
theory for smaller boards gets into
print.
7. On the other hand, the evaluation of
the result as fair has to take into
account both who started in the
corner, and who ended the sequence.
The first player in a corner expects
some advantage; the last player loses
the initiative.
. See Sakata Eio, The Midde Game of
Go: Chubansen for examples. "Middle
game joseki" may not correspond to
any definite concept translated from
the Japanese technical vocabulary,
however, since they may simply be
classified as known "techniques".
9. There are 'joseki dictionaries' and
'fuseki dictionaries'. The largest joseki
dictionaries contain around 50000
variations; the usual estimate is that a
professional player would know about
10% of that number of corner opening
lines. Fuseki dictionaries have never
been produced in any comparable
degree of comprehensiveness; the
Large Fuseki Dictionary (布石大事典)
of the Nihon Ki-in has around 1000
representative openings.
10. There are some localised variations of
this length in the kado variation of the
nikkentakabasami, and in the taisha,
where in fact a ko fight may arise.
11. http://senseis.xmp.net/?
GameOfTheCentury
12. "Archived copy" . Archived from the
original on 2010-02-19. Retrieved
2019-12-07.
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