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COMP 20143 BSIT OBE FORMAT Human Computer Interaction PDF

This document provides information about a course on Human Computer Interaction (COMP 20143) including its course code, credit units, pre-requisites, description, intended learning outcomes, and schedule. The course is a 3-unit lecture and lab course that introduces the field of HCI and requires students to design, implement, and evaluate computer interfaces. The schedule outlines topics over 6 weeks including foundations of HCI, the design process, evaluation methods, and special user interface design considerations.

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50% found this document useful (2 votes)
1K views5 pages

COMP 20143 BSIT OBE FORMAT Human Computer Interaction PDF

This document provides information about a course on Human Computer Interaction (COMP 20143) including its course code, credit units, pre-requisites, description, intended learning outcomes, and schedule. The course is a 3-unit lecture and lab course that introduces the field of HCI and requires students to design, implement, and evaluate computer interfaces. The schedule outlines topics over 6 weeks including foundations of HCI, the design process, evaluation methods, and special user interface design considerations.

Uploaded by

Luisa Francisco
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Republic of the Philippines

POLYTECHNIC UNIVERSITY OF THE PHILIPPINES


Vice President for Academic Affairs
COLLEGE OF COMPUTER AND INFORMATION SCIENCES

Course Title : Human Computer Interaction

Course Code : COMP 20143

Course Credit : 3 UNITS / 5 HOURS (2 Units Lecture And 1 Unit Lab)

Pre-Requisite : none

Course Description : This course provides an introduction to and overview of the field of human-computer interaction (HCI). HCI is an interdisciplinary field that integrates theories and methodologies from computer science,
cognitive psychology, design, and many other areas. Course readings will span current theory and practice in interface specification, design and evaluation, as well as current and classic research papers in HCI.
Students will work on both individual and team projects to design, implement and evaluate computer interfaces.

INSTITUTIONAL INTENDED LEARNING COURSE INTENDED LEARNING OUTCOMES (CILO)


PROGRAM INTENDED LEARNING OUTCOMES (PILO) COLLEGE
OUTCOMES (ILO) SUBJECT

BSIT BSIT Graduate Outcomes Course Outcomes

Creative and Critical Thinking IT01 Apply knowledge of computing, science, and mathematics appropritate to the discipline. Design, implement and evaluate effective and usable graphical
computer interfaces.
IT03 Analyze complex problems, and identify and define the computing requirements appropriate to its solution. Describe and apply core theories, models and methodologies from
the field of HCI.
IT04 Identify and analyze user needs and take them into account in the selection, creation, evaluation and Describe and discuss current research in the field of HCI.
administration of computer based systems. Implement simple graphical user interfaces using the Java Swing
toolkit.
IT05 Design, implement, and evaluate computer based systems, processes, components, or programs to meet Describe special considerations in designing user interfaces for
desired needs and requirements under various constraints. older adults.
IT06 Integrate IT-based solutions into the user environment effectively.

IT09 Assist in the creation of an effective IT project plan.

Adeptness in the Responsible Use of IT07 Apply knowledge through the use of current techniques, skills, tools and practices necessary for the IT
Technology profession

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IT02 Understand best practices and standards and their applications.

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COMP 20143 Human Computer Interaction
CCIS Office N207 2F North Wing PUP A. Mabini Campus Anonas Street, Sta. Mesa, 1016 Manila Phone: (Direct Line) 716-4032
(Trunk Line) 716-7832 to 45 (Local)272 / 264 ; website: www.pup.edu.ph e-mail [email protected]

“THE COUNTRY’S 1st POLYTECHNICU”


Republic of the Philippines
POLYTECHNIC UNIVERSITY OF THE PHILIPPINES
Vice President for Academic Affairs
COLLEGE OF COMPUTER AND INFORMATION SCIENCES

Community Engagement

High Level of Leadership and Organizational IT08 Function effectively as a member or leader of a development team recognizing the different roles within a
Skills. team to accomplish a common goal.
Strong Service Orientation

Effective Communication IT10 Communicate effectively with the computing community and with society at large about complex computing
activities through logical writing, presentations, and clear instructions.

Sense of Nationalism and Global IT11 Analyze the local and global impact of computing information technology on individuals, organizations, and
Responsiveness. society.

Sense of Personal and Professional Ethics IT12 Understand professional, ethical, legal, security and social issues and responsibilities in the utilization of
information technology.

Passion to Life-Long Learning IT13 Recognize the need for and engage in planning self-l;earning and imprroving performance as a foundation
for continuing professional development.

Week Topic Learning Outcomes Methodology Resources Assessment


Week 1 - 1. Foundations Explain the foundations of Human Computer Interaction 1. Lectures Required Readings : 1. Class participation /
3 1.1. The Human 2. Group recitation
1.2. The Computer Discussion / class 1. Human-Computer Interaction, Third Edition by 2. Seat work / boardwork
1.3. The Interaction participation Alan Dix et al, Prentice Hall (2004). 3. Laboratory exercise
1.4. Paradigms 3. Program 4. Case studies/ project /
demonstration IT research
Suggested Readings :
4. Laboratory
exercise. 1. Usability Engineering: Scenario-Based
Development of Human-Computer Interaction by
Week 4-6 2. Design Process Explain the importance of designing interactive products Rosson, M. and Carroll, J.
2.1. Design Basics that are usable. 2. Usability Engineering by Nielsen, J.
2.2. Design Rules Define key terms used in interaction design 3. Human Computer Interaction: An Empirical

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2.3. HCI in Software Development Explain the importance of iteration, evaluation and Research Perspective, Mackenzie, I.S., 2013

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2.4. Implementation and Evaluation prototyping in interaction design.

COMP 20143 Human Computer Interaction


CCIS Office N207 2F North Wing PUP A. Mabini Campus Anonas Street, Sta. Mesa, 1016 Manila Phone: (Direct Line) 716-4032
(Trunk Line) 716-7832 to 45 (Local)272 / 264 ; website: www.pup.edu.ph e-mail [email protected]

“THE COUNTRY’S 1st POLYTECHNICU”


Republic of the Philippines
POLYTECHNIC UNIVERSITY OF THE PHILIPPINES
Vice President for Academic Affairs
COLLEGE OF COMPUTER AND INFORMATION SCIENCES

2.5. Universal Design and User 4. Soft Computing, Kumar, K. Vinoth, 2012
Support 5. Computer Vision, Forsyth, 2012
Week 7-9 3. Models and Theories Explain key theories used in the design of interactive 6. Interaction Design: Beyond Human-Computer
3.1. Cognitive Models products Interaction, 2nd edition, Sharp, Rogers and Preece,
3.2. Socio-Organizational Issues John Wiley & Sons, 2007.
3.3. Communication and 7. Journals that deal with Interaction Design issues
Collaboration Models include: ACM Transactions on Computer–Human
Interaction, Human–Computer Interaction
International Journal of Human–Computer Studies,
Behaviour & Information Technology
8. Designing the User Interface: Strategies for
Effective Human Computer Interaction,
Shneiderman, Ben, Plaisant, Catherine,
Cohen, Maxine, Jacobs, Steven & Elmqvist,
Niklas,2018
9. Human vs. Machine in the name of Go, Cho,
Hwan-gue,2016
10. Interface Design, Wood, Dave,2014
11. Digital Design Essentials: 100 ways to design
better desktop, web, and mobile interfaces, Lal,
Raj,2013
12. Human-computer Interaction: An Empirical
Research Perspective (2 c), Mackenzie, I. S.,
13. Computer Vision, Forsyth,2012
14. Soft Computing, Kumar, K. Vinoth,2012

Week 10- HCI Paper Presentation


11
Week 12- 4. Current Issues Describe and discuss current research in the field of HCI.
14 4.1. Groupware Determine the current issues on HCI.
4.2. Ubiquitous Computing and Describe special considerations in designing user interfaces
Augmented Realities for older adults.

3
4.3. Hypertext, Multimedia and the
World Wide Web

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COMP 20143 Human Computer Interaction
CCIS Office N207 2F North Wing PUP A. Mabini Campus Anonas Street, Sta. Mesa, 1016 Manila Phone: (Direct Line) 716-4032
(Trunk Line) 716-7832 to 45 (Local)272 / 264 ; website: www.pup.edu.ph e-mail [email protected]

“THE COUNTRY’S 1st POLYTECHNICU”


Republic of the Philippines
POLYTECHNIC UNIVERSITY OF THE PHILIPPINES
Vice President for Academic Affairs
COLLEGE OF COMPUTER AND INFORMATION SCIENCES

Week 15- HCI Paper Presentation Communicate effectively to peers and specialists the HCI
16 paper presented
Week 17 HCI Project Presentation and Exhibit Communicate effectively to peers and specialists the HCI
Project developed.
Week 18 Round-up and Evaluation

Course Requirements Course Grading System

This course requires a significant amount of work outside of the classroom. A typical week will consist of: Grades will be based on the following:
1. Reading approximately 100 pages from the textbooks and research papers.
2. Working on an individual homework assignment, encompassing ethnographic studies, evaluation of existing Quizzes 20 %
interfaces, and programming or design exercises, and writing a report on the results.
3. Working on part of a team project and writing a progress report. Class Participation (including in-class presentations) 15 %
4. Describing and discussing homework results in class. Individual Homework 25%
In addition, at least once during the semester each student will present and critique a short research paper from the Team Project 40%
HCI literature in class, as well as participate in the presentation of their team project results both orally and in a final
written report. - 30% Project Grade
- 5% Self Evaluation
At least once during the semester, each student will give a 15 minute presentation of a short HCI research paper. - 5% Peer Evaluation
Student presentations should consist of: TOTAL 100%
1. a short description of the paper (everyone will have read it) (3 minutes);
2. demo (live software demo best, or video, or mockup of extension) (5 minutes);
3. a critique, covering some or all of (a) novelty, (b) usefulness/impact, (c) soundness of approach, (d) evaluation
(soundness of evaluation and significance of findings) (5 minutes);
4. one or two ideas regarding how the work could be extended (3 minutes)

The instructor will model a paper presentation during the first class meeting.
In lieu of exams, short quizzes will be given at the start of most class meetings.

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Page
COMP 20143 Human Computer Interaction
CCIS Office N207 2F North Wing PUP A. Mabini Campus Anonas Street, Sta. Mesa, 1016 Manila Phone: (Direct Line) 716-4032
(Trunk Line) 716-7832 to 45 (Local)272 / 264 ; website: www.pup.edu.ph e-mail [email protected]

“THE COUNTRY’S 1st POLYTECHNICU”


Republic of the Philippines
POLYTECHNIC UNIVERSITY OF THE PHILIPPINES
Vice President for Academic Affairs
COLLEGE OF COMPUTER AND INFORMATION SCIENCES

General Rules:
Aside from what is prescribed in the student handbook, the following are the professor’s additional house rules: :
1. Assignments and research projects/report works will be given throughout the semester. Such requirements shall be due as announced in class. Late submission shall be penalized with grade deductions (5% per day) or shall no
longer be accepted, depending on the subject facilitator’s discretion. Assignments and exercises are designed to assist you in understanding the materials presented in class, and to prepare you for the exams.
2. Students are required to attend classes regularly, including possible make-up classes. The student will be held liable for all topics covered and assignments made during his/her absence. The university guidelines on attendance
and tardiness will be implemented. Every meeting, an attendance sheet will be passed around. Be sure to sign it.
3. Academic honesty should be practiced at all times. Any evidence of copying or cheating on any course work may result in a failing grade for all parties involved.
4. Students are advised to keep graded work until the semester has ended.
5. Contents of the syllabus are subject to modification with notification.
6. Cell phone, radio or other listening devices are not allowed to be used inside lecture and laboratory rooms to prevent any distractive interruption of the class activity.
7. No food, drinks, cigarettes, nor children are allowed inside the lecture and laboratory rooms.
8. Only officially enrolled students are allowed inside the lecture or laboratory room.
9. Withdrawal and dropping of the subject should be done in accordance with existing university policies and guidelines.

Prepared by: Date: Reviewed by: Date: Approved by: Date

Michael B. Dela Fuente Rachel A. Nayre Gisela May A.Albano


Chairperson, Department of Information Technology Dean, CCIS

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COMP 20143 Human Computer Interaction
CCIS Office N207 2F North Wing PUP A. Mabini Campus Anonas Street, Sta. Mesa, 1016 Manila Phone: (Direct Line) 716-4032
(Trunk Line) 716-7832 to 45 (Local)272 / 264 ; website: www.pup.edu.ph e-mail [email protected]

“THE COUNTRY’S 1st POLYTECHNICU”

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