CHRG 112hhrg75777 PDF
CHRG 112hhrg75777 PDF
CHRG 112hhrg75777 PDF
WORLD
HEARING
BEFORE THE
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COMMITTEE ON ENERGY AND COMMERCE
FRED UPTON, Michigan
Chairman
JOE BARTON, Texas HENRY A. WAXMAN, California
Chairman Emeritus Ranking Member
CLIFF STEARNS, Florida JOHN D. DINGELL, Michigan
ED WHITFIELD, Kentucky Chairman Emeritus
JOHN SHIMKUS, Illinois EDWARD J. MARKEY, Massachusetts
JOSEPH R. PITTS, Pennsylvania EDOLPHUS TOWNS, New York
MARY BONO MACK, California FRANK PALLONE, JR., New Jersey
GREG WALDEN, Oregon BOBBY L. RUSH, Illinois
LEE TERRY, Nebraska ANNA G. ESHOO, California
MIKE ROGERS, Michigan ELIOT L. ENGEL, New York
SUE WILKINS MYRICK, North Carolina GENE GREEN, Texas
Vice Chairman DIANA DEGETTE, Colorado
JOHN SULLIVAN, Oklahoma LOIS CAPPS, California
TIM MURPHY, Pennsylvania MICHAEL F. DOYLE, Pennsylvania
MICHAEL C. BURGESS, Texas JANICE D. SCHAKOWSKY, Illinois
MARSHA BLACKBURN, Tennessee CHARLES A. GONZALEZ, Texas
BRIAN P. BILBRAY, California JAY INSLEE, Washington
CHARLES F. BASS, New Hampshire TAMMY BALDWIN, Wisconsin
PHIL GINGREY, Georgia MIKE ROSS, Arkansas
STEVE SCALISE, Louisiana JIM MATHESON, Utah
ROBERT E. LATTA, Ohio G.K. BUTTERFIELD, North Carolina
CATHY MCMORRIS RODGERS, Washington JOHN BARROW, Georgia
GREGG HARPER, Mississippi DORIS O. MATSUI, California
LEONARD LANCE, New Jersey DONNA M. CHRISTENSEN, Virgin Islands
BILL CASSIDY, Louisiana KATHY CASTOR, Florida
BRETT GUTHRIE, Kentucky
PETE OLSON, Texas
DAVID B. MCKINLEY, West Virginia
CORY GARDNER, Colorado
MIKE POMPEO, Kansas
ADAM KINZINGER, Illinois
H. MORGAN GRIFFITH, Virginia
(II)
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C O N T E N T S
Page
Hon. Mary Bono Mack, a Representative in Congress from the State of
California, opening statement ............................................................................. 1
Prepared statement .......................................................................................... 4
Hon. G.K. Butterfield, a Representative in Congress from the State of North
Carolina, opening statement ............................................................................... 11
Hon. Joe Barton, a Representative in Congress from the State of Texas,
opening statement ................................................................................................ 12
Hon. Charles F. Bass, a Representative in Congress from the State of New
Hampshire, opening statement ........................................................................... 13
WITNESSES
Hon. Barney Frank, a Representative in Congress from the Commonwealth
of Massachusetts .................................................................................................. 14
Prepared statement .......................................................................................... 17
Hon. Frank R. Wolf, a Representative in Congress from the Commonwealth
of Virginia ............................................................................................................. 24
Prepared statement .......................................................................................... 26
Hon. John Campbell, a Representative in Congress from the State of Cali-
fornia ..................................................................................................................... 35
Prepared statement .......................................................................................... 37
Mark Lipparelli, Chairman, Nevada Gaming Control Board .............................. 44
Prepared statement .......................................................................................... 47
Charles McIntyre, Executive Director, New Hampshire Lottery Commission ... 57
Prepared statement .......................................................................................... 59
Answers to submitted questions ...................................................................... 285
Frank J. Fahrenkopf, Jr., President and Chief Executive Officer, American
Gaming Association ............................................................................................. 62
Prepared statement .......................................................................................... 64
Rachel A. Volberg, Senior Research Scientist, NORC at the University of
Chicago .................................................................................................................. 236
Prepared statement .......................................................................................... 238
Answers to submitted questions ...................................................................... 287
SUBMITTED MATERIAL
Memo, dated November 7, 2011, from Hon. Alfonse D’Amato to Mrs. Bono
Mack, submitted by Mr. Barton .......................................................................... 258
Letter, dated November 18, 2011, from Mr. Butterfield to Mrs. Bono Mack,
submitted by Mr. Butterfield .............................................................................. 275
Testimony, dated November 18, 2011, of Robert Martin, Chairman, Morongo
Band of Mission Indians, submitted by Mrs. Bono Mack ................................. 279
(III)
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INTERNET GAMING: REGULATING IN AN
ONLINE WORLD
HOUSE OF REPRESENTATIVES,
SUBCOMMITTEE COMMERCE, MANUFACTURING, AND
ON
TRADE,
COMMITTEE ON ENERGY AND COMMERCE,
Washington, DC.
The subcommittee met, pursuant to call, at 9:03 a.m., in room
2123, Rayburn House Office Building, Hon. Mary Bono Mack
(chairman of the subcommittee) presiding.
Members present: Representatives Bono Mack, Bass, Harper,
Lance, Cassidy, Guthrie, Olson, McKinley, Barton, Butterfield, and
Towns.
Staff present: Paige Anderson, Policy Coordinator, CMT; Char-
lotte Baker, Press Secretary; Brian McCullough, Senior Profes-
sional Staff Member, CMT; Gib Mullan, Chief Counsel, CMT; Katie
Novaria, Legislative Clerk; Shannon Weinberg, Counsel, CMT;
Felipe Mendoza, Democratic Counsel; and Will Wallace, Democratic
Policy Analyst.
Mrs. BONO MACK. The subcommittee will now come to order.
Good morning, this is our second cover the waterfront hearing on
whether Congress should allow Internet gaming to take sail. Today
we will hear from three of our colleagues as well as from a re-
spected panel of experts. Let me be clear about one thing from the
beginning. I am taking a very careful approach when it comes to
this issue, and I want to examine all of the relevant facts before
deciding whether or not to proceed.
I now recognize myself for an opening statement.
OPENING STATEMENT OF HON. MARY BONO MACK, A REP-
RESENTATIVE IN CONGRESS FROM THE STATE OF CALI-
FORNIA
When it comes to the debate over legalizing Internet gambling is
it time for Congress to let the genie out of the bottle, or is the genie
already out, online, with a pile of chips playing Texas Hold ’Em?
As chairman of the subcommittee, this is an important issue which
I have been following very closely in hopes of making certain that
everyone involved is dealt a fair hand.
Today we know this, the vast majority of Americans have gam-
bled at some point in their lives, and the number of people who
tried gambling is going up every year. Currently the only two
States without legalized gambling are Hawaii and Utah. Forty-
eight other States allow charitable gaming, 43 States and the Dis-
(1)
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harmed by the loss of lottery and gaming revenue, and they point
to huge potential impact on existing legitimate gaming operations.
While most States have taken no action regarding online gaming,
seven States, Illinois, Indiana, Washington, Louisiana, Oregon,
Montana, and South Dakota, have now enacted express prohibi-
tions on Internet gambling. Other States have interpreted Federal
laws permitting intrastate online gaming, and they are beginning
to authorize different forms of remote gaming. Nevada, for exam-
ple, has already provided remote intrastate sports wagering
through BlackBerry enabled mobile phone devices, and the State is
also forging ahead with plans to begin licensing online poker sites.
So in many respects the genie is already out of the bottle. And
now it is up to Congress to decide whether Internet gambling
across State lines should be legal or illegal.
And I look forward to hearing all of today’s testimony.
With that, I am happy to recognize the gentleman from North
Carolina, Mr. Butterfield, the ranking member of the Sub-
committee on Commerce, Manufacturing, and Trade, for his open-
ing statement for 5 minutes.
[The prepared statement of Mrs. Bono Mack follows:]
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OPENING STATEMENT OF HON. G.K. BUTTERFIELD, A REP-
RESENTATIVE IN CONGRESS FROM THE STATE OF NORTH
CAROLINA
Mr. BUTTERFIELD. Thank you. I thank the chairman for holding
this hearing and what I hope will be a series of hearings on this
very important subject of Internet gambling. This is a very impor-
tant issue. I think we can all agree on that, and it deserves careful
consideration, as you referenced in your opening statement.
Let me thank the three witnesses, my colleagues, for coming
today and we will try to make this as painless as possible.
According to one estimate, any action we take regarding the legal
status of Internet gambling could impact an estimated 10 to 15
million people who already participate in Internet gambling on a
regular basis.
Serious revenues estimated to be as high at $49 billion over 10
years could be realized at both the State and Federal levels. But
we must remember the policy decisions we make here and in the
full committee could also impact people who have never been ex-
posed to Internet gambling, potentially opening the door for de-
pendence and addiction. That is why it is so important, so impor-
tant to address potential consumer consequences in any legislation
that we consider.
With estimated revenues in the billions we must set aside a por-
tion of that to reduce the social cost of problem gambling.
In our previous hearing on this topic I was particularly struck by
Mr. Keith White’s testimony. Mr. White indicated that 6 to 8 mil-
lion adults and 1/2 million teens meet the criteria for gambling ad-
diction, with ethnic minorities more likely to become addicted. He
also estimated that the annual social cost of gambling related ad-
diction at $7 billion, resulting from increases in crime, divorce and
bankruptcy and other things. An ounce of prevention is worth a
pound of cure, and any legislation must include, must include suffi-
cient funds to carry out education, treatment and research services
related to problem gambling.
We must also include common sense safeguards for consumers
like a self exclusion list, gambling time limits, monetary deposit
limits and privacy, and data security requirements, just to name a
few.
Two of our colleagues, Mr. Campbell and Mr. Frank, are here
today to testify about their bill. The Internet Gambling Regulation
Consumer Protection Enforcement Act, H.R. 1174. That bill would
give the Department of the Treasury the responsibility of imple-
menting a national licensing regime for Internet gambling sites.
This bill provides for fair and balanced entry into the Internet
gambling marketplace and does not restrict permitted gaming to
just poker. It would also would encourage State lotteries, Indian
tribes and others to innovate their current businesses so they can
take part in the new industry and further raise revenue.
H.R. 1174 is just one of the bills currently on the table, but re-
gardless of which proposal we are looking at, any legislation that
moves through this subcommittee and that could ultimately become
law will involve tasking one or more Federal entities with imple-
mentation and oversight. It is critically important that in addition
to the experts we have here today we also hear from those Federal
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was enacted, which restricted the use of the payments system for
should be undone. And the ban did not make consumers safe. On
April 15 "Black Friday", the owners of Full Tilt poker were arrested and
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laundering.
I voted against the ban in 2006 and for the past three Congresses, I have
Services reported out last year on a bipartisan vote is led this year by
money. Some adults will spend their money foolishly, but it is not the
and information, but otherwise allow people to pursue activities that they
enjoy which do not hal111 others. As John Stuart Mill said in his essay,
On Liberty in 1869:
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the rest."
I have also been very pleased to have strong support for this legislation
well known to many of us. His support for this effort is very important.
who want to get into the business and can pass a rigorous background
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check and comply with all of the regulations should be able to do so.
consumers.
to work with him and the rest of the Committee as you consider these
issues.
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are not commingled with operating funds, and obey strict regulatory
and audit requirements to ensure both the fairness of games and the
One argument against online gambling is that there are some people,
that just because some people should not engage in a behavior that it
should be prevented for all. But I do believe that we should ensure that
measures are required - which can be done even more effectively online
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package, and that its work should be funded out of a part of the revenue
dollars over ten years. Billions of dollars in taxes - both under existing
law and those that would be established under Mr. McDelmott's bill -
cunently remain uncollected in this area. And the revenue and jobs
from this sector have been created overseas, due to the ban, rather than
benefiting Americans.
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government interference.
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1 would like to thank the chair, Mrs. Bono Mack, for the
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strongly addictive.
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elderly and the young. Notably, these are the same groups of
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by a factor of3 to 1.
Reports done in both the I 990s and the 2000s have shown
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times what they lost in 1982, and almost 10 times more than
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regular gambling.
Centers.
in 2006.
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they want.
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among college-age youth (18 to 22) has declined ... Weekly use
of the Internet for gambling also declined among this age group.
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commentary.
Thank you.
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Madam Chairman and Members of the Subcommittee. my name is John Campbell and I am
privileged to represent the people of California's 48 th District here in Congress and before this
committee today. I would also like to thank you for tbe opportunity to testify today on an issue
In 2006, we were challenged as a society to figure out how we should proceed with the
confluence ofa budding intcrnet gambling industry and advancing internet technology. Millions
of Americans bad already begun using the Internet as a medium f(lr play and dozens of finns,
both domestic and foreign, were operating witbin our borders. We thought that by punishing
those who took play, through the Unlawful Internet Gambling Enfi.lrcement Act (U1GEA). we
would put an end to bad practices and the victimization of Americans who were wagering online.
In the end, enforcement was difficult and inconsistent and number of Americans wagering online
grew exponentially. As an example, Full Tilt Poker, who until just months ago was taking play
from Americans, was indicted by a federal grand jury and charged with fraud and money
laundering. among other things. In the wake of this and other incidents like it, what we need
now is not an outright ban, but rather a safe, effective, and workable framework.
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Let me be abundantly clear - I am not a gambler. I do not play poker, slot machines. cards.
lotteries, or any other similar games. But millions of Americans do gamble, either in casinos,
with state lotteries, or in the privacy of their own homes among family and friends. They do so
for a variety of reasons, recreation and camaraderie among them. It is because I believe in a
society that allows these Americans free choice to gamble online, and one that holds in high
regard choice and personal responsibility, that I am advocating for us to revisit this issue today.
I, along with my friend and colleague, Mr. 8arney Frank, have introduced H.R. 1174, the
Internet Gambling Regulation, Consumer Protection, and Enforcement Act, which would bettcr
protect consumers without restricting their ft·eedom. Our legislation would create a framework
where Internet gaming operators can apply for licenses from the Treasury Department and
federally approved state commissions, while agreeing to be strongly regulated by agencies in the
United States. Under our bill, any suitable person seeking to operate an Internet gambling
facility may submit to a background investigation and apply for a license. It is my belief that
having an open market fosters com[letition, promotes fairness. and is in best interest of players.
Opponents of internet gambling legalization will claim that the activity isn't safe and will o[len
the floodgates to allow Internet gaming operators to prey on young people and problem
gamblers. Ironically, what they are describing is the "Wild West" of Internet gambling that is
taking place today. Americans are placing wagers with companies located offshore and with
facilities and systems that are unaudited and untested. They cannot be assured that the games are
fair, that their funds are not being embezzled, and that the people operating the facilities are of
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sound moral character. If anything, Internet gambling is Jess safe today because of the UIGEA
Bringing transparency, regulation, and order to this system is entirely possible. Advancements in
technology have enabled other jurisdictions to verify that gamblers are of appropriate age, "geo-
locate" users to ensure they are within the jurisdiction, audit the fairness of games, catch cheaters
and scam artists, and ensure that uscr funds are segregated out from operating funds. This
technology is live and there are firms capable of inspecting and auditing these institutions
operating in the market today. In fact, the ability of the Department of Justice to crack down on
internet gambling activities on "Black Friday" speaks to the availability, accuracy, and
On the issue of problem gambling, I recognize that there are Americans who are not suited for
any kind of gambling, including that which is conducted over the Internet. UnfOIiunately, there
are Americans who are addicted to a whole host of products, including alcohol and tobacco.
Ho'.vever, we, as policymakers, have chosen to trust people to consume these products
responsibly and at their own risk, while providing mechanisms to mitigate the social costs
incurred. To that end, I am also a cosponsor ofH.R. 2334, the Comprehensive Problem
Gambling Aet of 20 11. The bill, authored by my colleague, Mr. Frank Wolf, would allow
agencies of the government to research, prevent, and address problem gambling. Furthermore, it
is my expectation that part of the government's revenue streams from any resulting taxation of
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Passing legislation like ours would foster the development and growth ofa new American
industry, which would bring along with it thousands of jobs and billions of dollars of economic
activity, the revenues of which could be taxed to assist our ailing federal budget. I would urge
internet gambling, and I look forward to working with each of you as this process moves
forward.
Thank you for your time and I look forward to answering any questions you may have.
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Mrs. BONO MACK. I thank all of our colleagues for your testi-
mony this morning, and I will turn to the panel if any members
have any questions for our panel. Mr. Barton, you are recognized
for 5 minutes.
Mr. BARTON. Thank you. I will try to be brief.
Mr. Wolf, in your comments you repeatedly said gambling, you
never once said poker. I mean you do recognize that poker is a
game of skill I presume.
Mr. WOLF. If the gentleman would, I also want to say that in the
testimony which I didn’t finish, it said according to the Annenberg
Public Policy Center within 1 year of the Internet gaming ban en-
actment card playing for money among college age youth 18 to 22
has declined; weekly use of the Internet for gambling also has de-
clined among this age group. Both declines are statistically signifi-
cant.
And it will not stop with this. If this bill passes, in 5 to 10 years
you will now have come in fourth as many States——
Mr. BARTON. My question is do you understand——
Mr. WOLF. I think it will lead to other broader aspects and I
think there will be problems with regard to corruption. And I think
there will be a lot of problems.
Mr. BARTON. But that is not the answer to my question. You and
I play poker. I don’t know how good a poker player you are, but
over time whichever one of us is the best——
Mr. WOLF. Actually I don’t, but I don’t think—let me just take
the question. I am not here to tell you that poker is wrong. That
is not my ability. What I am here to say is if you put this on Inter-
net gambling in college dorms and people will literally in a few
short minutes will be bankrupt and broken. And I believe, and I
remember the case of the young kid from Lehigh University up in
Allentown that committed suicide. It is not my role to say poker
is not right or wrong. And God bless you, Joe, I think you are a
fine Congressman. And so I am not in the position to be the judge.
I think that Internet gambling will bring about suicide and prob-
lems, and so I hope you win the next time you play poker and I
hope you can bring this guy in to play with you.
Mr. BARTON. Mr. Frank.
Mr. FRANK. Let me tell you first, I am not going to praise you
because I agree with you. Around here you only praise people when
you disagree with them. So there are no negative inferences. I just
don’t have to say how wonderful you are before I say you are
wrong. But I would just make the point——
Mr. BARTON. You and I agree that each of us disagree about 98
percent of the time.
Mr. FRANK. On this issue, though, and obviously poker is dif-
ferent than other forms of gambling and it is much more skill and
much less luck. But I would say I just want to emphasize what Mr.
Wolf is saying. I had thought there was a consensus in this Con-
gress, particularly strongly held by my Republican colleagues:
Hands off the Internet, don’t interfere with the Internet. The
premise of this, as Mr. Wolf makes clear, is that there are activities
that may be OK elsewhere in this society, but we should particu-
larly ban them from the Internet, and he talks about convenience
gambling. Well, I am not around here to make life inconvenient for
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the people I represent, but that I want to make clear is the nub
of this. Do we single out the Internet for specific prohibitions and
restrictions? As I said, I thought that went contrary. By the way
if you are going to do that for gambling, my guess is there are
other things that people would say, well, it may be OK in general
but don’t we don’t want them to be too convenient. And that is the
major precedent that is set here. You set the precedent of putting
specific and harsh restrictions on the Internet more than anywhere
else in the society.
Mr. BARTON. Well, I am going to yield back, Madam Chair-
woman, because I know we want to get to the second panel. But
to the extent we have studies on problem gamblers and addictive
gambling, it is somewhere between 1/2 of a percent and maybe as
high as 2 percent. So it is an issue. Congressman Wolf is totally
right to make it an issue, but it is not an overwhelming issue that
cannot be dealt with, in my opinion. And this at least my bill is
simply on Internet poker, it is not slot machines and roulette and
scratch lotteries and all that. It is just Internet poker.
I yield back.
Mrs. BONO MACK. I thank the gentleman. The chair now recog-
nizes Mr. Butterfield for 5 minutes.
Mr. BUTTERFIELD. Thank you very much, Madam Chairman. And
again let me thank the three witnesses for their testimonies. I am
going to start on my left. Mr. Frank is always on my left and so
I am going to start with you and maybe end with you. But Mr.
Frank. The bill that is proposed by our friend from Texas, Mr. Bar-
ton, would legalize only one form of Internet gambling and that is
poker, and he painfully explains that every time that he speaks.
His bill speaks to one, one form and that is poker.
The bill introduced by you and Congressman Campbell allows
Internet sites that are licensed to accept bets and wagers without
limiting it to poker. Only bets or wagers on sports events would be
prohibited under your bill. The scope of gambling activities author-
ized under your bill is obviously much broader. Can you please dis-
cuss with us the broader scope of your bill and why you think al-
lowing bets and wagers on activities other than poker is the pre-
ferred approach?
Mr. FRANK. Thank you. That is a very important question. First,
let me say I agree with Mr. Barton and others. And I don’t gamble
myself and I don’t play poker myself, but I am for letting other peo-
ple do a lot of things I don’t do. The fact is that I don’t think we
should ban either poker or anything else that is voluntary, doesn’t
hurt anybody else, including gambling.
Now, it does have a prohibition on sports betting. Frankly that
was a practical fact. I was pushing this bill in the committee I
chaired. We couldn’t get it through over the objections of mostly the
National Football League. I will report to you that the National
Football League believes that if we were to allow Internet gambling
people might start betting on football games. You might find that
a shocking possibility, but I will tell you that that is the position
of NFL. Let us not get into the position where people might start
betting on football games. At any rate, I accepted that reality.
But beyond that, yes, our bill, Mr. Campbell’s and mine, does
say, as Mr. Campbell said, adults should be allowed to do on the
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43
Internet what they prefer to do and I don’t see any reason for ban-
ning gambling. There is a narrower issue on poker. I will say I am
for as much freedom as I can get for people as long as they are not
hurting others. If all we could get is poker, I would be for it. I am
for the broader issue. I don’t think we should be restricting people’s
freedom to do other things.
Mr. BUTTERFIELD. Thank you. Also, Mr. Frank, let’s talk about
oversight. The bill proposed by you and Mr. Campbell puts the re-
sponsibility for regulation on the Department of the Treasury.
Under Mr. Barton’s proposal it is the Department of Commerce
that is tasked with this responsibility. Will you speak to that,
please? Which is the preferred agency for oversight?
Mr. FRANK. Let me be very honest. The chairman of the Com-
mittee on Financial Services, which has jurisdiction over the Treas-
ury Department, hates this bill and won’t let it come up. The De-
partment of Commerce is under the jurisdiction of this committee.
And frankly I don’t think it makes a great deal of moral or prac-
tical difference which agency does it. The reason, by the way, we
originally talked about Treasury, is the concern here was that
Internet gambling, like other Internet activities, could be a front
for money laundering, for terrorism. I should note, by the way, as
to that fear that it could be a front for international illegal activi-
ties, terrorism, et cetera. The chairman of the Homeland Security
Committee, the gentleman from New York, Mr. King, is a strong
supporter of our bill. So he believes that we have in fact solved
that.
But the reason for doing Commerce rather than Treasury frankly
is committee jurisdiction. I think it can be done as well in one place
as another. I did it with Treasury because we did have this situa-
tion where there was a concern about money laundering, and that
is under Treasury. Later on when it goes to the floor, committee
jurisdiction is not binding, an amendment could be made in order
if people thought it made more sense with Treasury. But it is in
Commerce to get it before this very distinguished panel. Mr. Paul
says this is the best committee that ever existed and I just was
glad to have a chance to come here.
Mr. BUTTERFIELD. Thank you, Mr. Frank. This is my third ques-
tion. A key concern for many online gamblers is that they be treat-
ed fairly and that operators minimize the risk that they will be de-
frauded by other players. After reviewing the testimony of another
gentleman, it appears that the American Gaming Association is
confident that the technology exists to prevent automated programs
or poker bots from being used against unsuspected human players.
It also seems judging from last month’s testimony that site opera-
tors are similarly confident that their software can determine when
collusion or fraud is taking place.
The Campbell-Frank bill indicates several requirements to en-
sure the integrity and fairness of the Internet gambling.
You have 20 seconds to respond.
Mr. FRANK. Well, first, I would say that we were so careful to
put this kind of regulatory oversight in that I lost Mr. Paul’s vote
in committee because he as a libertarian thought we were getting
too pushy with regulation, or he voted present. But secondly, yes,
we do think, as Mr. Campbell said, a lot of this is going to go on,
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we do know when you try to prohibit adults from doing what they
want to do you to some extent just push it into illegal channels,
et cetera. Prohibition of an entirely voluntarily activity rarely
works in a free society, certainly with something as expansive and
accessible as the Internet. We believe you will get much better con-
sumer protection, you never get perfect, if it is lawful and therefore
regulated than if it is totally unlawful.
I will say a lot fewer people die from bad booze today than died
from bad booze in the twenties when we had prohibition. That
doesn’t mean there was never a problem, it does mean that legal-
ization is the prerequisite for effective consumer protection regula-
tion.
Mr. BUTTERFIELD. Thank you.
Mrs. BONO MACK. Are there members seeking time? With that,
we thank our panel very much for being here today, and the sub-
committee will take a very brief recess while we seat the second
panel, and thank you to our colleagues for their testimony.
[Recess.]
So with that, we will resume the hearing. It was very, very brief.
We welcome our second panel. Each of our witnesses has prepared
their opening statement and it will be placed into the record. Each
will have 5 minutes to summarize that statement in your remarks
and we do try to stay as close to the 5-minute mark as humanly
possible.
Joining us on our second panel are Mark Lipparelli, Chairman
of Nevada Gaming Control Board; Charles McIntyre, Executive Di-
rector, New Hampshire Lottery Commission; Frank Fahrenkopf,
Jr., President and CEO of the American Gaming Association; and
Dr. Rachel Volberg, Senior Research Scientist at the University of
Chicago.
Good morning to each of you, and thank you again for coming.
You will be recognized for the 5 minutes. I think you can see the
timers there and when it hits yellow that means to start getting
close to wrapping it up. And please remember to turn your micro-
phone on and bring it close to your mouth so that the TV audience,
and C–SPAN or whoever might be viewing it eventually can actu-
ally hear you at home.
So with that, Mr. Lipparelli, we are pleased to recognize you for
5 minutes.
STATEMENTS OF MARK LIPPARELLI, CHAIRMAN, NEVADA
GAMING CONTROL BOARD; CHARLES MCINTYRE, EXECU-
TIVE DIRECTOR, NEW HAMPSHIRE LOTTERY COMMISSION;
FRANK J. FAHRENKOPF, JR, PRESIDENT AND CHIEF EXECU-
TIVE OFFICER, AMERICAN GAMING ASSOCIATION; AND DR.
RACHEL A. VOLBERG, SENIOR RESEARCH SCIENTIST, NORC
AT THE UNIVERSITY OF CHICAGO
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Good morning and thank you for the invitation to provide testimony to the committee.
PERSONAL BACKGROUND
My name is Mark Lipparelli. I am the Chairman of the State Gaming Control Board in Nevada.
As you may know, Nevada is the international home of gaming entertainment in the world.
I began a professional career in 1993 managing companies whose sole focus was the design,
manufacture, and sale of technology based products for the casino gaming industry around the
globe. The technology includes entertainment based products, such as slot machines (which
many people associate with the traditional gaming experience), but also table games and a host
of systems based products geared towards making casino operations more effective, more
In the over 18 years in the industry and the last 3 years as a member of our Board, I have
personally observed a material progression in the depth and breadth of gaming technology as
well as the talent and expertise that has been drawn to the industry. Early in my career, many
analysts pondered cautiously how far gaming might grow beyond just Nevada and Atlantic City.
M. Lipparelli Page 1 of 10
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Few would have been bold enough to predict gaming's uncommon expansion now found in
various forms in 48 of the 50 states with a recent opening in Queens and casino openings in
Ohio next year. Gaming today is a mainstream entertainment industry across the United
States, from California to Maine, and from Washington State to the Gulf Coast. Indeed, gaming
is now a mainstream form of entertainment around the entire globe, and increasingly in
cyberspace.
Three years ago I was asked by then Governor Gibbons to serve on the three member Gaming
Control Board and I was appointed Chairman of our agency in January of this year by Governor
Sandoval. The Gaming Control Board has over 50 years of proud history and its over 400
employees are responsible for the regulatory oversight of all casino gaming activities in Nevada.
Areas of focus range from law enforcement activities, suitability investigations, intensive audits,
the collection of taxes, employee backgrounds and registration, and, among others, the review
and certification of technology exposed to the millions of customers who consume gaming in
our state. My industry experience has been of great value to me in my current role but is also
balanced by our statutory public policy which expresses that gaming is critical to the well-being
of our state. Not only do we focus on criminal elements and ownership, but we also are
increasingly concerned about the interplay of technology, innovation, and the public welfare.
I believe it is important to provide you some perspective about the success of gaming
regulation in Nevada as well as several other domestic and international jurisdictions. As you
likely know, our agency was borne out of a desire by state leaders over fifty years ago to
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address the infiltration of undesirables into the ownership and management of casinos in
Nevada. This colorful history is well documented and intriguing, however, it does not lend
sufficient credit to the many professionals who have followed from those initial focused goals.
Over a long span of time, past staff and leadership in Nevada and our regulatory colleagues
around the country have recognized the dynamic positive internal changes in the industry while
enhancements include robust controls over casino accounting and auditing, surveillance of
techniques, and close scrutiny and certification of technologies ranging from slot machines,
electronic table games, card shuffling devices, and a wide range of integrated computer
monitoring systems.
The success of regulators can and should be measured by the fact that the regulated gaming
industry has been relatively free of controversy despite the industry's substantial growth and
expansion. The same cannot be said of gaming markets who have not been subjected to
traditional gaming regulatory rigors. As further illustration, consider in Nevada alone the
amount of money wagered or "put at risk" over an average year. In our fiscal 2011, this
number exceeded $140 billion which translated to gaming revenues of approximately $10
billion. Think about the number of hands played, the number of slot handles pulled, the
number of dice rolled to equal such a number. Compare those consequential sums measured
in patron activity against what are a relatively few number of patron disputes or, worse,
scandal. The combination of well-developed regulation along with industry participants who
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endorse strong controls has been a very successful model and given patrons the sense they are
I would not represent that this success means we, as regulators, achieve perfection nor do our
licensees. Our regulation, at its core, relies heavily on strong voluntary compliance and
reporting by operators and imposes a range of discipline options when such compliance falls
short. As a privileged license holder, our licensees realize that a reputation of careless
compliance will draw undesired attention by our agents, caution letters from our leadership,
the potential for monetary fines and, in the worst case, revocation of their license. This
Some of the questions you wrestle with around today's topics and hard to solve only in law and
will, and should, in my view, be effectively managed through the process of regulation,
As the Committee considers the topic of how to approach internet poker it is critical to
unregulated gaming on the internet is, and will continue to take place in many forms (many not
up for Congressional consideration). The reality of Internet gambling and the public policy
issues it raises appear to be something both the supporters and opponents of regulated
Internet gambling agree upon. In fact, I just returned to the US from Europe yesterday
following meetings with a working group of the International Olympic Committee where a
broad group of experts was queried about ways to combat illegal sports wagering on the
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internet and the threat such unlicensed entities pose for sports leagues around the globe. The
same group cited, in its discussion, great cooperation and enhanced law enforcement
unfortunately, the existing dynamic in the US around internet poker continues to reward bad
actors who covet US patronage while exposing risk to the very same patrons who would benefit
from the protections provided by sound gaming regulation. The recent well-publicized
regularly enforce. As our foreign regulatory counterparts become more effective in their roles
as regulators (and they are) through enhanced regulation, enforcement actions and blocking of
access to our citizens, US patrons who engage in online poker are more and more likely to find
fewer and fewer reputable operators in our markets, further exacerbating the problem. These
rogue operators have a strong profit motivation and very little, if any, motivation to create
Complicating matters is the relative difficult nature of law enforcement actions, under current
law, associated with entities operating unlawful internet gaming sites. Traditional methods of
law enforcement such as breaking up a hidden brick and mortar back room casino are not as
simple when it comes to computer networks. Often we may be able to establish the existence
of an illegal gaming site but finding the wrongdoer or sponsors can be problematic. Unlike ou r
violate federal law and many, unknowingly, violate specific state laws of exposing a gambling
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game without a license, However, the lack of clarity, in many minds, in the federal law leads to
gaming operators and manufacturers, who have remained relatively conservative in their
entering a market in Europe, in paraphrase, "I have played by the rules, incurred the burdens of
compliance, and supported my patrons only to observe the actions of unlicensed and untaxed
The Committee is likely aware Nevada has recently undertaken formal steps to adopt specific
regulations, technical standards, and minimum internal control systems in response to state
legislation passed over ten years ago and amended in our most recent legislative session, This
important work is being lead by long tenured experts in our agency and has been enhanced by
legal, accounting and technical professionals who have developed decades of knowledge
practicing before our agency, It has further been bolstered by the generous assistance of my
regulatory colleagues in foreign markets who have, for nearly ten years, regulated internet
gaming. For over two years, I have been traveling to markets outside the United States to learn
and see firsthand how internet gaming is conducted, as well as the regulatory frameworks that
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The regulations and technical standards we have created closely follow existing successful
mandates of our land based operators while giving special attention to the areas particular to
online poker. I am confident that our framework will be one of the more robust if not the most
It is important to note that even if we adopt our regulations and begin considering applications
for formal licensure, the State of Nevada will still need to overcome legal questions associated
with online poker in the absence of Congressional action. This is a requirement in our
regulations and will ultimately have to be ruled on by our final licensing authority, the Nevada
Gaming Commission.
I would like to strongly emphasize that Nevada's progress on these matters, in no way,
minimizes or diminishes our position of support for the work you are doing today and the goal
of a well constructed national piece of legislation. I, as Chairman, Governor Sandoval and many
other state leaders strongly believe that Congress should act to establish a framework for state
regulatory bodies to investigate and find suitable qualified applicants to conduct internet poker,
establish clear regulations and standards, as well as test and certify the technology supporting
internet poker. It is our preference and, we believe, the best outcome. The complexity
associated with a model of legalization driven only at the state level will be, I believe, a missed
opportunity for Congress and will not achieve the base uniformity across markets which, again,
ironically will likely benefit illegal operators and handicap licensed operators. As a prime
example, European markets are struggling with this topic in real time. Several EU countries
who formerly allowed patrons to play cross market have established ring fenced regulated
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markets of their own. Very soon after such legalization, the same countries have realized the
underlying long term success of their respective markets will undoubtedly bring them squarely
back to the question of cross market play and how to do that effectively while giving respect to
individual country objectives. Without action by Congress, we likely will find ourselves in the
same quandary.
Several questions have been raised about the ability of industry and regulators to effectively
deal with the policy questions posed by internet poker including underage gaming, problem
gaming, money laundering and collusion. My answer to that question is an unconditional yes.
It is abundantly clear to me that internet gaming operations have matured meaningfully in the
past ten years. It is also very clear to me the underlying systems associated with internet
gaming is, in nearly every case, more advanced than the types of systems (as much as they have
improved) we find in our land based casinos. While land based gaming entertainment around
the country can be a relatively anonymous activity, each and every patron of an internet poker
site must play via from a registered account and their actions down to key strokes and mouse
clicks are logged and retained. From a money launderer's perspective, this is not an attractive
fact. Moreover, as licensed internet operators mature (along with their fledgling regulator
counterparts), enhanced analytical tools to identify and combat issues associated with
underage gaming as well as problem gaming have been developed and more will come in the
very near future. In the area of problem gaming, online systems allow for various elements of
self restriction (such as loss limits, access time, and self exclusion) and analytical tools are in use
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to identify material changes in play levels which can be elevated to customer service
Interestingly, the gaming industry is having real impact on underlying technology trends and
movement online is adding to the momentum. Years ago this would not have been so likely as
moving as many people online at relatively low cost were driving internet participation. With
that success in the rear view mirror, the challenges of associated with identification of account
users is becoming more relevant to other industries who are in as much need to ensure they
know their customer and can provide adequate levels of security. These higher demands, while
not historically as relevant to wider industry, have been commonplace in gaming for years.
Interestingly, while a great deal offocus on these challenges is warranted by all of us in this
analysis phase, the actual operations I have observed would indicate to me they are quite
Additionally, while not true across the board, many enlightened internet licensees, who
operate in highly competitive markets, have developed well-constructed policy statements and
training programs similar to land based operators who realize their corporate reputations are
on the line with their customers. Further, many licensees who I have met have developed
robust risk management functions out of their own corporate self interest.
CONCLUSION
In conclusion, I commend the work you have started and taking on this debate. It is important.
Additional analysis is needed to determine the best way forward in this growing element of the
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gaming industry, but I would stress that the current backdrop provides cover to those who seek
undue gain at the expense of those who invest heavily in adherence of our regulatory
mandates, the communities where the operate, and the patrons who are exposed.
I offer my continued assistance to you as you progress beyond today's hearing and happy to
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Mrs. BONO MACK. Thank you very much. Mr. McIntyre, you are
recognized for 5 minutes.
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Please indulge me for a moment, in boasting ofthe p,ace I call home and the lottery I am
I
honored to work for. New Hampshire is a state of firsts, most importantly, the first presidential
I
primary in the United States. As a transplant I was upaware of how fervently and how deeply
the people of New Hampshire hold their role in the p)-ocess of selecting a president - but in New
Hampshire - the time surrounding the first primary i~ sacred. To say that New Hampshire
citizens are proud of their first in the nation status vi~tually defines understatement.
Following in the tradition of firsts, New Hampshire tas home to the first modem lottery in the
United States. After five attempts and ten years oftl')jing, Larry Pickett, an intrepid legislator
from Keene NH, oversaw the passage of legislation i~ 1963 which permitted the first modem
lottery in the US to begin selling tickets a year later; ~espite fears of corruption, social issues and
the end of civilization as the opponents then knew, t~e bill became law. Gov. John King bought
the first New Hampshire ticket from its first director Edward Powers, on March 12, 1964 which I
have here today. Mr. Powers was a retired FBI agen~ and many US Jottery directors have
I
followed that Jead and come from long and distingui~hed careers in Jaw enforcement. I, myself,
was a senior state prosecutor in Massachusetts specializing in organized criminal conduct for a
number of years, serving under District Attorneys Wi:lliam Delahunt and William Keating, the
former having served and the latter being a current mbmber of this august body.
Since that first day in 1964, the New Hampshire lottery has provided almost $1.5 billion in
education funding to the public schools of New Hampshire. Currently, we provide
approximately 7% of the state's education funding and 100% • of our profits go to educate NH
school children
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New Hampshire, along with sister states Maine and :v ennont, was also the first to create a multi-
state lottery game. Three governors, three separate \egislatures and three lotteries banded
together by compact to fonn a game in 1985 which ~e still conduct to this day. This innovation
served as the precursor to the lottery games known as Mega Millions and Powerball, that effort
i
in '85 constituted the first multi-state collaboration of its kind in the US.
New Hampshire now finds itself engaged in a debat", over whether or not to legalize full casino
gambling. This is the twelfth year that the debate haS been conducted, the sixth legislative
session to consider expanded gambling. Each time, during each session, the question of
expansion is debated and thoroughly studied by the elected officials, the press and the citizens.
Whether or not expanded gambling passes, the impo~ant point is that it has been put to a full and
public hearing before those whose lives may be impJcted.
Similarly, the question of whether to expand the ganlbling offerings into the internet and via
mobile devices should also be decided by each individual state. This belief - this ideal - has long
roots within the confines of codified law regarding g~mbling, but its roots are even more basic
than that. Your state should maintain its right to det~rmine its level of tolerance for the
expansion of gambling, within its own borders, by being the moving party for that expansion. As
the history of New Hampshire points so vividly, a qUFstion may be put to the state a number of
times before the answer is yes; and sometimes the an~wer may be no. Nevertheless, the
question should be posed only to those most directly ~lected by the citizens, which is admittedly
in New Hampshire a far greater number than most pl~ces - New Hampshire boasts the second
largest legislative body in the United States at 400 m~mbers in her house of representatives.
The internet would allow access to virtually every home for gambling. Each state must decide,
on its own time and pace, what the tolerance it has fot that expansion. Only after that question is
answered in the affinnative can the state detennine aH of pertinent operational questions
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including: payment, PCI compliance, age verification, compulsive gambling issues and geo-
location. The New Hampshire lottery, for almost 5~ years, has maintained control of lottery
gambling within the borders and has handled all mru;keting, regulation, promotion and expansion
in a manner consistent with the wishes of the state l~aders; and without significant controversy or
issues. The lottery had adopted and integrated chan$es in technology over that time; and if the
state of New Hampshire's elected officials allowed, Fe would consider the internet another step
along that path, comfortable that it could be successiully managed and regulated in state.
An important point not to be overlooked, as the direqtor of the state lottery, Jam responsible for
transferring to the New Hampshire education trust fund $70 million dollars this fiscal year in net
I
proceeds and $72 million next fiscal year. Any imP<Ft, any encroachment upon the gambling
space in New Hampshire without deliberate execution and careful planning will materially place
those revenues at risk.
Finally, the question of gambling and expansion has ;always been reflected in each individual
state's approach to governing. The tolerance of a state for gambling is in direct correlation to
that states position on expansion and this committee is a wonderful example of the spectrum
upon which gambling rests across the United States. iAt one end of the spectrum is Utah, which
has no lawful gambling within her borders that I am ?ware of; on the other end is the state of
New Jersey, which has an active casino presence, a ,*ature and robust lottery, horse racing,
charitable gaming and is ctUTcntly attempting to start! both sports betting and internet wagering
on its own. Both exist based upon each state's detenbination as to what is best for their citizens.
But regardless of where each state rests on that line, i~ was determined after a deliberate process
that occurred within the state.
I certainly thank the committee for your time and efterts in this matter, and I welcome any
questions or comments you may have.
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Written Testimony of
Frank J. Fahrenkopf Jr., President and CEO
American Gaming Association
Submitted to the U. S. House Committee on Energy and Commerce
Subcommittee on Commerce, Manufacturing, and Trade
Hearing entitled: "Internet Gaming: Regulating in an Online World."
November 18, 2011
Thank you Chair Bono Mack, Ranking Member Butterfield and the subcommittee members
for the opportunity to provide testimony on behalf of the American Gaming Association
(AGA). Allow me a brief introduction of our organization. The AGA represents the
The commercial casino industry operates in 22 states, directly employs nearly 400,000 men
and women and is responsible for an additional 475,000 jobs through the additional
economic activity we generate across the country. In total, our industry accounted for
about $114 billion in consumer spending last year - nearly one percent of the entire
Today, of course, we're here to talk about online poker. I know this is the second of two
hearings this subcommittee has held on the topic. At the last hearing, you asked 75777.041
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whether licensing and regulation of online poker is a safe bet. Our industry believes it
is.
The risky bet would be to leave unchanged current law that leaves consumers, minors
As you may know, the AGA has not always taken this position. For much of the time
since online gaming was first introduced, AGA members were not convinced that online
poker could be regulated to protect Americans against fraud, money laundering and
other illegal activities, or to prevent minors from gambling online and protect problem
gamblers.
New technology and new processes have changed that. We live in a digital world where
commerce companies have developed new technology and processes to help them
facilitate sales, protect customers and, in some cases, prevent minors from purchasing
their products. The same types of technological and process advancements are being
used in countries such as Great Britain, France, and Italy and in provinces of Canada to
Because of those changes, the AGA now supports federal legislation that will allow
states to license and regulate online poker. We believe the best approach to making
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that happen is to modernize and strengthen the Wire Act of 1961 with conforming
amendments to the Unlawful Internet Gambling Enforcement Act (UIEGA) that would
We support this for online poker only because poker is a game that vast numbers of
Americans have historically played and that millions of Americans still play. It is also a
game of skill, unlike other forms of Internet gambling, and it is played between or
among individuals, whereas in other forms of Internet gambling the customer is playing
The AGA asks only that any legislative proposal establish federal guidelines so there will
be consistent regulations for online poker in all states. Without a federal overlay, there
will be a patchwork quilt of rules and regulations that will prove confusing for customers
Additionally, the AGA has a long-standing policy of putting any gaming legislative
proposal through three tests: 1) The legislation must not create competitive advantages
casinos, state lotteries and pari-mutuel wagering operations; 2) No form of gaming that
currently is legal shall be made illegal; and 3) The legislation must respect fundamental
states' rights in an appropriate manner. Any online poker legislation must pass these
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The fact is practically every adult in the country has played poker at one time or another,
and today the preferred venue for millions of poker players is the Internet.
There is urgency to this issue, because each day millions of U.S. consumers are playing
online at risk. Last year, in the United States, an estimated 10 million to 1S million
people bet billions of dollars online, even though it is illegal for companies to offer real-
money Internet gambling in the U.S. Americans will continue to bet online as long as
there are sites they can access, and we can expect that there will always be sites they can
Even the indictments of executives from several online poker companies last April did
not stop Internet gambling. Offshore operators will continue to develop new techniques
to circumvent the barriers we put in place. The volume may fluctuate with each closed
website and set of indictments, but demand will prevail in the end.
And it's likely that online gaming operators who fill this void will be even less regulated
and less trustworthy than their predecessors, which will only hurt American consumers.
Put simply, the current environment puts American online players at risk. It is practically
impossible to ensure that children are not gambling online and that the online gaming
companies are acting responsibly towards those who cannot gamble responsibly. These
companies, by illegally operating in the U.S., are flouting our laws; they are doing it
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where law enforcement cannot reach them and where, in many cases, there is little to no
regulatory oversight.
Consumers could be saved from this risk if Congress enacts federal legislation to
modernize and strengthen the Wire Act of 1961 with conforming amendments to the
gambling. Such legislation should allow states that wanted to could license and
regulate online poker to do so, following federal guidelines. And it should create a level
playing field so that all segments of the gaming industry have an opportunity to
participate.
would provide safe, honest, responsible sites for the use of the men and women who
want to play online poker. A strengthened UIGEA also would protect Americans from
unscrupulous operators and would have the added advantage of bringing the jobs and
revenues associated with this billion-dollar industry back to the United States.
The creation of the infrastructure to support a licensed and regulated online poker
industry would create an estimated lO,OOO high-tech jobs and generate $2 billion in tax
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To realize these benefits will require action by Congress, beginning with this committee.
The AGA does not support any specific legislation, but there are certain provisions that
Each state should have the right to determine whether online poker should be
legalized within their jurisdictions and who should be allowed to operate the
sites.
legal framework.
U.S. law enforcement should be provided with the ability to go after illegal
In addition, online poker companies licensed in the U.S. should adhere to the same
stringent level of regulation that governs brick-and-mortar casinos in this country. Our
are time-proven and if online poker companies are required to comply with them, it
would ensure American consumers are playing in a fair and secure environment
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The AGA introduced a Code of Conduct for US. Licensed Online Poker Companies that
incorporates the key elements of the successful regulations followed by U.S. casinos. To
personnel
Legislation that incorporates the provisions above and the elements of the Code of
Conduct would effectively protect U.S. consumers and state licensing and regulating
would eliminate illegal web sites operated by offshore companies. Fortunately, new
technology and processes can address those concerns. This can be accomplished
through:
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companies such as Major League Baseball, CBS and Apple would allow the online poker
company to:
• determine whether the Social Security number used is valid and is actually the
• and find out if the player has any sanctions by state, federal or international
governments.
Geo-Iocation will be a key to ensuring an online poker player is abiding by the laws of
the state in which he or she resides and is not playing online in a state where it is not
permitted. The first step in this process is verifying the customer's location during the
initial player sign-up or registration. In those cases where there are discrepancies in
illegal, the player's registration would be rejected, and they would be unable to open an
account.
The second step in the geo-Iocation process takes place every time a customer logs on
to an existing account. Each time he or she attempts to sign in, geo-Iocation technology 75777.048
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determining exactly where the computer is located. Additional tools can ensure an
Internet connection is not attempting to mask its location, and in some cases, real-time
verification techniques can be employed when there is any ambiguity about the
location.
The same database service providers that assist with geo-Iocation processes also allow
operators to verify the age of online players. This can be accomplished by confirming
challenge questions the player must answer correctly in order to log on. Additional age
verification steps can also include a confirmation letter with a personal identification
number sent to the address listed on government-issued identification. The PIN would
the use of fraud and collusion monitoring technology, coupled with reporting of
For example, operators have tremendous technological tools with which to effectively
address the use of bots, or computer programs that automatically play poker hands
based on a certain algorithm that the cheater believes provides them with an advantage.
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Bots typically cannot match the unique traits of human players, and monitoring their
mouse and cursor movements on the screen is an operator's first line of defense. Once
which they must re-type a series of distorted letters and numbers on the screen in order
to verify they are a human player. Further, operators can also apply subtle pixel changes
to the player's screen that will cause a bot program to freeze up and thereby allow the
Technology coupled with strong regulation also can prevent money laundering online.
Efforts to launder money are detected through a number of reports and checks used
exclusively by the gaming industry, as well as other processes that are common in
transactions and other activities combined with strict compliance with federal anti-
money laundering laws make a well-regulated online poker site highly unattractive to
launderers.
Technology also allows players to manage their gambling in real time by doing things
such as designating a set amount of money or time they can spend on the site, asking
for a cooling off period and, if they feel they have lost control of their gambling,
choosing to self-exclude.
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With these processes and the technology that supports them in place, patrons could
play poker online in a safe, honest place. Law enforcement would be helped by
operators' ability to quickly identify possible fraud and other criminal activities. And, the
public could be confident that operators are taking bets only from jurisdictions where it
is legal, keeping minors from gambling and providing assistance to problem gamblers.
Eighty-five countries have legalized online gaming, and the technology and processes
described above are being used in many of them, including Western Europe and
Canada, where years of experience are proof positive that the risks formerly thought to
Before concluding this testimony, I would like to take the opportunity to address in
more detail the question of the impact of online poker on problem gambling.
It is settled science that at any given time that about 1 percent of the U.S. adult
population are pathological gamblers, a figure that has not changed despite the
dramatic expansion of gambling opportunities during the last 3S years. In fact, the most
recent (2008) national prevalence study found a lifetime rate of pathological gambling
of 0.6 percent.
Researchers also have found no evidence that online gamblers are more likely to be
pathological gamblers. In fact, a major British study found no increase in the rate of
pathological gambling between 1999 and 2007, even though Internet gambling became
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widely available during that period. Similar results emerged in a study of Swedish
gamblers.
More recently, in a 2010 article in Addiction Research and Theory, Dr. Howard J. Shaffer,
Medical School, and his colleagues offered a comprehensive look at the research
companies.
Professor Shaffer and his colleagues have pioneered new methods for studying Internet
gambling by virtue of their access to the actual wagering transactions of 40,000 online
the bwin.party website. These data, which reflect actual gambling patterns, provide
"objective detailed information about betting behavior and the conditions under which
The analysis of the bwin.party data has produced more than 10 peer-reviewed
publications that contradict the notion that Internet gambling breeds excessive and
problematic gambling. (A summary of the findings along with full copies of the studies
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Although the prevalence of pathological gambling is low, and even though there is no
evidence that Internet gambling would change that pattern, it is still important that
online poker companies should implement responsible gaming programs just as brick-
online poker would actually improve efforts to assist pathological gamblers. Today,
without any U.S. regulation, there are no uniform requirements for player protection
tools at gambling websites. Indeed, many foreign jurisdictions require no such tools, so
addition, states can designate a portion of Internet gambling tax revenues and license
to public education on the subject. For these reasons, the report by Shaffer et al.
In conclusion, states should be allowed to license and regulate online poker following
federal guidelines. Such action would protect u.s. consumers, keep children from
gambling on the Internet, and provide the tools law enforcement needs to shut down
illegal online operators. It would also create new high-tech jobs and tax revenue at a
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The body of research on Internet gambling has grown over the past few years, due in part to Harvard professor
Howard J. Shaffer, Ph.D., and colleagues (Shaffer, Peller, LaPlante, Nelson, & LaBrie, 2010). Their work pioneered
new methods for studying online gambling by virtue of their access to the actual wagering transactions of
40,000 online gamblers, including every keystroke of every person that subscribes to the bwin Interacative
Entertainment (bwin) website, one of the largest online gaming companies in the world. Using this data
reflecting actual gambling patterns, rather than relying on self-report, provides "objective detailed information
about betting behavior, and the conditions under which gamblers place wagers" (Shaffer, Peller, LaPlante,
The Harvard research has produced more than 10 peer-reviewed publications that outline several key findings
about Internet gambling behaviors listed below. These findings highlight an overarching result: they contradict
the beliefthat Internet gambling breeds excessive and problematic gambling behavior.
For a baseline comparison, the most commonly accepted prevalence rate for pathological gambling is 1 percent
of the adult population, which was first established by Dr. Howard J. Shaffer and his colleagues (1997, 1999). and
confirmed by the National Research Council of the National Academy of Sciences (1999). These rates have
remained consistent despite the expansion of gaming, as shown in the Harvard Medical School Department of
Health Care Policy's analysis of the National Comorbidity Survey Replication (NCS-R) in 2008 (Kessler et.al, 2008),
A Majority of Online Gamblers Exercise Responsible Gaming Practices by Moderating Their Gambling Behavior
In a 2009 study conducted by Dr. Debi LaPlante and colleagues from the Division on Addictions, Cambridge
Health Alliance, a division of Harvard Medical School, researchers studied the behavior 3,445 Internet poker
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Online poker players automatically separated themselves into two types of gambling behavior patterns,
similarly reflecting the science-based prevalence rates of responsible gamblers and problem gamblers
o 95 percent of players gambled an average of 12 Euros worth of chips at each of two poker
o 5 percent of players were more involved (or "over-involved"), gambling an average of 89 Euros
Both groups of poker players (the majority group and those who were "over- involved"), also showed
the ability to moderate their gambling behavior based upon their wins and losses - as the players lost
more, they spent less time in their online poker session and wagered less money.
Those Who Gamble Online Have Shown that They Can limit Their Behavior
Overall, the Harvard researchers found only small subgroups of gamblers who appeared to be over-involved in
gambling. In 2009, researchers Xuan and Shaffer studied 226 bwin sports bettors who reported that they
Even though they were nlore likely to make (and lose) a higher wager, those who closed their account
were less likely to exhibit a clear sign of pathological gambling: chasing their losses. Instead, they were
more likely to make wagers that were more conservative than other players.
Dr. Sarah Nelson and her colleagues (2008) also studied 567 sports bettors on the bwin website that placed
limits on the amount that they could deposit to the online gambling website. Researchers discovered that, after
self-imposing deposit limits, online players reduced their gambling activity and the time spent gambling online.
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Similar to research showing that gambling participation will decline after the initial spike in participation when a
new game or casino is introduced to a population (laPlante & Shaffer, 2007), Dr. laPlante and her colleagues
discovered the same trends among online gamblers when they studied online sports betting behaviors daily lor
18 months (2008).
Online gamblers rapidly subscribed and placed online bets within the first few days olthe study period.
Gambling activity peaked by the eighth day of the study, rapidly declined thereafter for the first 90 days
Researchers summarized that they "did not find evidence to support concerns that Internet gambling
will overwhelm populations of gamblers, causing escalating rates of participation, or even sustained
Internet sports betting operator bwin also partnered with the Division on Addictions to study how harm-
reduction techniques can work when operators impose limits on players' gambling behavior.
Researcher Anja Broda and colleagues (2008) discovered that, when bwin imposed a limit of how much
money an online sports better can put in their playing account, only 0.3 percent of 47,000 online players
The researchers believed that one reason the deposit limits were rarely exceeded might be that "sports
bettors are highly responsible gamblers who bet for fun and spent relatively low amounts on betting."
have looked at Internet gambling in this subpopulation and found very low rates of participation.
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In a survey of more than 10,000 college students, researchers found that almost 2.5 percent had ever
gambled on the Internet, and only 0.6 percent did so monthly or more frequently (LaBrie, Shaffer,
In a telephone survey and interviews of 1,000 participants aged 18 to 21, approximately 1 percent of
college-aged students reported that they gambled on the Internet (Barnes, Welte, Hoffman, & Tidwell,
2010).
REFERENCES
Barnes, G. M., Welte, J. W., Hoffman, J. H., & Tidwell, M.-e. D. (2010). Comparisons of gambling and alcohol use
among college students and noncollege young people in the United States. Journal of American Col/ege
Health: 1 of ACH, 58(5), 443-452. doi:10.1080j07448480903540499
LaBrie, R. A., Kaplan, S. A., Laplante, D. A., Nelson, S. E., & Shaffer, H. J. (2008).lnside the virtual casino: A
prospective longitudinal study of actual Internet casino gambling. European Journal of Public Health,
18(4), 410-416.
Labrie, R. A., Laplante, D. A., Nelson, S. E., Schumann, A., & Shaffer, H. J. (2007). Assessing the playing field: A
prospective longitudinal study of Internet sports gambling behavior. Journal of Gambling Studies, 23(3),
347-362.
LaPlante, D. A., Kleschinsky, 1. H., LaBrie, R. A., Nelson, S. E., & Shaffer, H. J. (2009). Sitting at the virtual poker
table: A prospective epidemiological study of actual Internet poker gambling behavior. Computers in
Human Behavior, 25(3), 711-717.
LaPlante, D. A., Schumann, A., LaBrie, R. A., & Shaffer, H. J. (2008). Population trends in Internet sports gambling.
Computers in Human Behavior, 24, 2399 - 2414.
LaPlante, D. A., & Shaffer, H. J. (2007). Understanding the influence of gambling opportunities: Expanding
exposure models to include adaptation. American Journal of Orthopsychiatry, 77, 616-623.
LaBrie, R. A., Shaffer, H. J., LaPlante, D. A., & Wechsler, H. (2003). Correlates of college student gambling in the
United States. lournal of American College Health, 52(2), 53-62.
National Research Council (1999). Pathological Gambling: A Critical Review. Washington, D.c.: National Academy
Press, p. 89.
Shaffer, H. J., Hall, M. N., & Vander Bilt, J. (1997). Estimating the prevalence of disordered gambling behavior in
the United States and Canada: A meta-analysis. Boston: Presidents and Fellows of Harvard College.
Shaffer, H. J., Hall, M. N., & Vander Bilt, 1. (1999). Estimating the prevalence of disordered gambling behavior in
the United States and Canada: A research synthesis. American Journal of Public Health, 89, 1369 -1376.
Shaffer, H. J., Peller, A. J., LaPlante, D. A., Nelson, S. E., & LaBrie, R. A. (2010). Toward a paradigm shift in Internet
gambling research: From opinion and self-report to actual behavior. Addiction Research & Theory, 18(3),
270-283.
Welte, J. W., Barnes, G. M., Tidwell, M.e. 0., & Hoffman, J. H. (2009). The association ofform of gambling with
problem gambling among American youth. Psychology of Addictive Behaviors, 23(l}, 105-112.
doi:1O.1037ja0013536
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Xuan, Z., & Shaffer, H. J. (2009). How do gamblers end gambling: Longitudinal analysis of Internet gambling
behaviors prior to account closure due to gambling related problems. Journal of Gambling Studies,
25(2), 239-252.
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1l)i.~ al'licle rre~cnts. fWIll the first j,n.Hmelric );\uuy tlf aclwl! ~lHmtJlillg behuvior to lktermtne
whether we C-illl rCrr~'H'nj charOlClcri.<i\ic~ of C.l;tr\~mc gambling m; ql1alitil1ivdy disfinct (Le., llivnlk)
or as rl point a!ong. a lIimcllsioll. We .ullIlyzcd lhe hl?l.<i tn'ldc durinS a 24-monlh Mll(ly period hy the 4,595
most invojwcl gamhlers among:t cohort (1148,1 14 people using i'lIllnlcrnct service to gamble on !;[lI)fling
events. We applied two ta;mmctric procedures (i,e., MAMOAC anti MAXCOV) to lhrcc indicators of
bl.'lting behavior: tot,1\ oWlley Ins!, INn! nmnber of hels, und tot:l! n10lwy w~gen!d> The fI~<;ul{s fail fo
rrovid~ SUPPOl! for the view thaI In.: mm.1 involved Illtert\cl ~p()fi~ gamblers include a UL~llncl category
of gamb!er~. More lesean:h is ncce,<;sllry to clarify lhe similar feilture,s of recreational and extreme
gamhkrs nnd the dimensions (hilt .,cienlisg can me to measmc these bc!lll\,JOlS, Finfilly, we dj,<;cms the
imp!ication.~ of these nndil1g~ for c!inicnl, resemch, ,lTIU pt1blic policy activities.
Kt'YII'ordx: l~lent stnH;HlH':. laxomc{ric analysis, Internet gambling, Mi<1ictio1\, pathological gamhling:
Among the most long-standing debates in the psychopathology would be qu.utitatively similar to beh.aviors loctlled lit other points
litermure is whether researchers and clinicians (,<lll describe mental along the continuum. Alternatively, a categorical view of gambling
disorders (e,g., pathologic"l gnmbling) as extleme expres')ions of would !ocate disorders within a qualitatively dblinct and extreme
continuously distributed traits or ali qunlitatively distinct pattern~ interval sllch Ihat the behaviors would bt': sufficiently different
(Beauchaine, 20(7), Partidp.lnts in this deb1.1te describe the COIl~ (i.c., a unique taxon) from behnviors outside the interval.
tinuously dislribuled view as dimensional nnd the qnalil<lli-vely Al!hough this area of research is not without debate, there i~
distinct view as categorical, or t;UWIlIc. evidence {hilt some disorders (e,g .. unipolar clinical depression)
To illustnlte; Gambling is It (.'ommOll form of enle!tainment that are c.£Hegorknl (Solomon, Rusdo, Seeley, & Lewinsotlll, 2006).
the vast nlll.iority of people cl~ioy witbout !lny adverse conse~ Evidence argues tlt<lt other di~orders (e.g., personality dbOl'ders)
qlle.nces. However, approximately 2('/0-5% of those who have 'lre exten<;iom of nonnal behavior nnd, therefore, are best de~
pm1iciputed in gambling activities experience mild to serious scribed l\S dimensional (c.g<, Livesley, Schroeder, Jackson, & Jang,
gambling-related prob!em~ at some point during their lifetime 1994; M,lIhm, Krueger, & Wat~()n, 2005; Widiger & Mullins-
(Kessler et aL, 2008; Pelry, Stinson, & Grant, 2005; Shaffer & SWC.1!tt, 2005,. Diagnostic d(:finitjon~ {¢.g" as the American Psy-
Hall, 2001; Shafftr, Hall. & Vander Silt, 1999; SIl<tffer & Korn, t:hiatric A~sociatjon offers in its Diagnostic lind Statistical Marlual
2002; Shaffl'r, LaBrie, LHPlante, Nelson, & Stanton, 2004; Welte, ()/Menfal Disorders), <llthough not inherently categorical and often
Eames, Tidwell, & Hoffman, 2008; Wdte, narne'S, Wiefmrek, b~sed on dime.nsional criteJia, lend to ref1ect a categorical ap-
Tidwell. & Parker, 200 I). Con~eptually, a dimen!>iomll view of proach. This approach enhnnces the reliability of p.<;),chometric
gambling would loc(lH: gambling disorder~ at the end of u contin~ assessment scores and clinic:ll evaluations. Dhlgnostic manual..
uum, nnd despite the quantit.al!YC distincrion, this extreme behavior often encoumge clinicians (0 diagnose ClIses by identifying and
then quantifying advcrse beh,wior~. However, this sysrem of clas-
sifie,ltJOn, h,l"{,:d 011 endorsing atypical behaviors, docs little to
ndYMCC our IUldersl,mding about a tal'tIe! djsorder'.~ construct
Julia BravcnnfUl, Richnrd A. l.aBrie, amI H\1ward J. Sh"ffer, Division vulidi[y, ConseqLlent!y, !h~fe is n paucity of evidence informing
011 Addictions, Cmnbridg.:' Health AI!i:mcc, Camhtidgc, Ma~~<IdlUSClt~,
clinicians, researchers and po)!e)' m,akers :tbOUf whether the fun-
and Harvard Medical Schon!.
bwil1 iotctnctiw Eo!('rtainment AG providl"d primilry .support for (hi~
dam(',nlal precept underlying a deviant behavior reflectii a unique
study. 'f11C Division on Atklictions (\1' the Cllmhridge Helllth AlIi,mc\' <1lso Intent nrchitecture (Bm-fOll. 1998; Carson. 11)91; Grove & Meehl,
receive,\ ~uppor1 frum the National Institute on Alcohol and Alcohol 1996; V);lillant & Sclinurr, 1983; Widigcl' & Sanhs, 20G0). To
Anllw" the Na!iom.ll !m,litut(' of Mental Health, the MassHchnsdts Council date, !md perhaps because pathological gambling is a relatively
on Compulsive Gumbling. SI. Francis House, Hnd the Univer<;l!y of Ne- new diagnostic cla<;s, most clinicians find researchers have defined
vada and treated pmhologicn! gambling as n categorical illness, prefel'~
We thllllk Debt LuPlanlt! (wd Sarah Nebon for lhdr support and ring nosological schemes that con~jder this exces<;ive behavior
thoughtful comment:. on dntfts of thi:'llrudc. NOlle of the supporter:; or \lny pattern <1,<; a distinct disorder (Beauchaine, 2007),
of the authors has p.:-rsonal inlerc,~t:; in hwin Intcfilcllvc Enlnlaimnen! :\G
The goal of this study is (0 examine the betting charactc! istic$ of
or ifs 11.\.Suclatcd C()Hlp<1Clic~ thaI would ~uggc~t a \:onJ1ict of interest.
Correspondence cDw:.:cmin!! this article ~h()uJd \): i(,k1rc,%cd!(l Julia Bu)\'Cf- heavily involved Inwrnet sports gmnblers for the presence of u
man, DiVIsion on Addiction.~, Olmhriuge Health Alliance, 101 Suuioll L:lJuj~ distinct category or taxon of belling characteristics, Evidence of a
Lng, Second F!t'mr, Medford, MA 02!55. E·mai!: jbravt']"I11{ln@ taxon would imply thut :mme heavy gamblers me qUalitatively
chn.harvanJ.cdu different from more involved recreationallllternel gamhlers.
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Oilly three studies have, focuscd on gambling typology nod the studies applied ruxomelrlc procedures to evaluate the latent struc-
lalent structure of gambling behavior, These studies appe-arcd nne of various psychopathological and behavioral constructs (Has·
during the pust 2 years, indiCilting a growing recent interest in the lam, in pres~; Haslam & Kim, 2(02). However, no studies have
,011ceptual architecture that rcprt~s.cnts disordere.d gamblil1g. The ilpplied t.axometric procedures to the study of excessive gambling
studies include the following: (0) re<;earch focusing on older ndults behavior.
and gamblillg (Hong, Sacco, & Cunoingh;un~Wil!ianl'), 2009); (b) Until recently, sciclltists did not have thc opportunity to study
an investigafion of cOlHmunity~recruited gamblers (Cunnin,gham~ achwl gambling bewvior. Consequently, the CUfrent nosological
Williams & Hong, 20(7); nnd (c) II longitudinal study abOll! rhe system, liS evidenced and operationaiized by DSM-IV and ICD-IO
gumbling activities of ('ollege students (Goudria:m, Slutske, Krull, criteriH, rests mostly on self-report. A lX'l'tfolin of new research
& Sher, 2009). All of these studies used IDleot class anu!ysis focu~jng on actual gambling behavior is now aV<lilabfe (~.g.,
procedures fhat identitled two to eight various gambler types 131'<lYl:lllnan & Shaffer, 2010; LaPlante, Schumann, LaBrie. &
depending on criterhl from the Diaguo.Hic and St(ltistical Matlllol ShatTer, 2008; Xuan & Shaffer, 2009). A series of studies con~
(~f M('lItai Visorden' (41h ed., Text Revision fDSM-IV]; American dueled with behavioral varinbJes (e.g., toral l\mount wagered, bet
P~ychlatric Association. 2000; Cunningham- Williams & Hong. S"lze, tott'l amount lost, frequency, elc,) defined and described the
2007: Hong ct at, 2009), type of giunes played (Goudriaan et (11., behavior of subgroups of most involved gamblers (LaBrie, Kaplan.
2009), source of money, or International Classification of LaPlante, Nelson, & Sh,lffer, 2008; ulBrie, LaPlante, Nels()!).
Diseases~·10 (lCD~lO; World He'llth Organization, 1993) criteria Schumann, & Shaffer, 2(07). The present study ex.tends the re-
(Cunningham-Williams & Hong, 200n These studies us:ed stll.tis~ ~;ean;h experience with actual beUing behavior to answer tbe
ticnl techniques with imporwnt limitations for distinguishing be~ question of whether pl'oblematic gambling Is best considered a
Iween the presence and "bs(;l1ce of u single cHtegoricHl bOllnd<u), quantitative (dimensional) or I]ua!itutivc (cntegoricai) cl"ssjficl.\~
(intere,,,ted readers should ;;ee Rusdo & Ruscio, 2004a, for a brief lion,
review and a list of limitatiom). Therefore, no study 11<Is directly
addre~sed the question of whether excessive gambling represent'> H
unique cfltegOlY or {axon. or, the alternative, II point along a The Present Study
continuum con:,;istent with a dimensional view of excessive gmnH
bling, Our research coUaboration with an fmernet gambling service
provider, bwin Interactive Entertainment AG (hereinafter referred
to a~ bwin), provides access to vnluahle information. Our longitl1-
Taxometrks and Nosology dina! datahase was uniquely well suited to answering fhe re,~emcll
Meehl and his colleagues rleve10ped the ti.!xometric method to (jucstion. The dat~hase consists of ut,.'tlwl bets made during It 2·year
iden!ify the presence or lIuscm:e oftaxonic (i.e., categorical) latent period by H COhUll of 48.114 £Hmb!er1> who enrolled at bwin
stmcture among psychiafric disorders (Meehl, 1999; Meehl & Interactive Enrertainmeni AG dllring February :1005. The use of
Yonce., J996). Taxometdc method includes specific MatistiC'al :tcttlul betting records avoid..; the parenti,,1 inaccuracies introduced
tools designed to detennine whether deviant behavior belongs to a by self~report. The lurge size of the cohort and the 2·year accu-
Ilnique L:lxon or simply represents points along one or more di- mulation of .]ata ,are sufficiently !1lHssive to permit confident
mensions. A categorical view suggests IhM distinct psychological investigation of a low~p!'eva'ence disorder. We have published a
features characterize devinnt hehavior and that these di~tjnctive portfolio of:-;tutiics tlmt ex,ullinec1lhis longitudinal cohort's aggre-
features Hrc not shared with "!lormar' eases. The climen!Sional view gated gambling behavior. This work Stlfn111arizcs the parameters of
suggests tbat norm,li behavior ... hares psychological features with beftlng such as size, frequency, llnd so forth (Rraverman & Shaf~
deviant behavior but that tbe dcvi<Hlt group has more and perhllps fer, 2010; Broda et ai" 2008; LaBrie et al., 2008; LaBrie, LaPlunr.e,
more intense fel'ltures. Tuxornetric stutistic. . measure the illtl~nlC~ ef ut, 2007; LaPlante, Kles.chinsky, LaBrie, Nelson. & Shaffer,
fion among seventl indicator variables. For example, consider the 2009; LaPllln!e et ai., 2008; Nel~an e! at., 2008; XUfln & Shnffer,
rollowing; Researcher." are inte.rested in determining whetber 20(9). This longitudinal cohort enrolled at a time when hwin'.s
gende·r-rdi.l!ed traits represent .\ unique or l.\ dimen~lon. principal fOCll.s was on sports gnmbllng. Only.1. small fmction (i.e.,
The correlation belweel1 voice pitch and length is negligible les,> than J%) of the cohort did not engage in betting Of) sport". Our
within a s.ample that includes only male or only female p<1rtid~ rcscmch is the tina to investigate the l<:ttent structure of actual
pillltS. However, within il mixed·gcnder ~ilmplc, W~ .cnn expect to Internet gambling behavior. We used {he charac1eristks of sports
find a substantial correlation-those who tend to have longer hair gfllllhling to address whether the nosol0gk~aJ structure of intem-
,1!SO are Ilkely to have highcr vokes. This strategy, testing whether perate gambling behJviof is categorical Of dimensionaL We np-
different H\l.sociations among vari<lbJes exist for different grotlp$ of plied taxometric t\.~dl!ljqlles successfully used by olllers to deter-
obscrvntions defined by the vnluts of index vuriables, underlies mine whether n taxon of Internet sports gamblerii could he
tuxometrk statistics. A review of f<1xometric sWli~!ics is beyond identified in OUf annlysis. If our analyses Were to identify group of
the scope of this artie It,}, However, leiHlers intenc:s.ted in leilrnillg Ilcavily involved gmnb!ers who i.li~p!ay .<.;imi!ar behaviors thut arc
more <lbout llixometric.~ !!hould rcvie\v the following rcsourcel\ as unique and distinct from the larger group of recreational g:,uHb!ers,
an enll)' to this lileruture,(Mcehl, 1995; Ruscio, Haslam, & Ruscio, we will have identified [he ch;lractt.'ristic", of a gambling !<lXOO.
2006; Schmidt, Kotov, & Joiner, 2004; Waller & M('~hl, 1998). Evidence. that either supports or does not support a taxon for
Tnxometrics is "an increasingly popular approach for determin- disordererllnternel spor!s gambling will help cljnicj~ns and policy
ing whether a dimensional or a c\l.tcgoricnl model of classification makers more cfft'.<:tively identify, prevent, regulate, <\lId treat in-
is more valid" (Widiger & S;mlUel. 2005, p. 48). More than 150 dividuals with gnmbHng-related problems.
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85
Method ~;jonaJ concepts; that is, ment<ll di:-,:onkrs often contain Ch;.u..:tcier~
istks that belong to multiple diagnostic "domains" that ,lre nega-
tively related or independcnt (e.g" positive and negative symptoms
Participants
of schizophrenia; Cues!(I, Ugul'te. Goicoa, Eraso, & Pe.rait(j. 2007).
The participl.lnts for this study derive from {\. WhOl1 of 48,1 14 For this reason, some taxomelri<:: resemchers have used item.~ from
people who opened Un account during FeblUllfY 2005 with the a single domain to select a set of appropriately related indicators
Internet gambling service provider, bwin Interne-live Entertainmt'.nt for usc within the faxornetric Hnalysis (Ohmmji, Wi1!iams. Haslam,
AG. Their information indudts records of betting behavior from Abramowitz. & Tolin, 1008). In this study, to selecf the (\pprnpd~
enrollment through February 2007. This longitudinal cohort sup- ,He indicators, we identified the underlying independent domains
plied inforrnHtinn for several other !)Hldies of m:tual gambling (i.e., htClors) among the c.xis!ing vnriables, We performed a
behavior (Broda et <:11., 2008; LaBrie et aL, 2008; LaBrie, LaPlante, principal-comjlQ1\ents ,lOalysi~ followed hy an orthogonal rotation
el aL, 2007~ LaPlante et a1., 2009; LaPlnllte et aL, 200R; Nelson et using the complete longiHldinal cohort of 40,406 fnternet sports
aL. 200S; Xuan & Shafrer, 20(9), The average age of individuals bettors. Next, we selectt.'d items from within a sin~le factor to
in this cohort was 31 years (SD =' I{),O) ilnd most (91.6%) were ensure thld we h-ave positively correlated indicll!OrS f()l' the taxu·
mak. The pluyers in this col1011 were from 85 countries, The metric analysis.
40,406 roh0!1 members who engaged in sports betting for more
than 3 duys comprised the analytic sample that we used to identify
and l'ielect the betting hehavior indicntof~ for the t;;\xometric l1nal~ Taxomctric Procedures
To identify the latent structure of llcfUal sports gambling hehav~
TaXOtllctrk analysis is paJticulurty powerful wllen the potential
ior, we used two distinct taxometric procedures; MAXCOY and
proportion of faxon members comprise Olt least 10% of the nnalytic
MAMBAC. We used Ruscio':; tll.xometric R program {http://
sample (Schmidt et aI., 20(4), 1111C vr('~~lenl,'C estimates of current
www.tcnj.t..du/~ruscio/taxometIics.html) to produce taxometric
disordered gAmbling among [he generul population afe cOllsis~
plots and perform aU calculations (RU<;c10 et ut, 2(06).
tently low, 0,6% to 2% (Kes,<;ler ct at, 2005; Shaffer. HUll, &
We npplied the MAXCOV(rnaxJJlHl!n covad<Ince) procedure to
Vander Bitt, 1997), Previous analysis of the longitudinal cohort of
the tbree .sclel;;{c-d vt1rinhle.s. Euch varinble. in turn, acts os an index
sports gamhlers (LaBrie, LaPhmte, cl ilL. 2007) reveuled 1I Jargl~
vmiable, The index variable i:) ordered, <md the ob~erva!ions me
number of ocrasiofl:ll bettors who are unlikeJy to he membe.r~ of a
divided into groups, termed window$, according to their index
disordered gambling taxon, Con:-;cquently, 11 research sHmple With
vnri"ble value, For each of these groups, the procetJure t:omptJles the
the suggested propOition of di~ordered gamblers would become
covmiance between the other two variabJes. For the MAXCOV, \ve
avuilable only after ~'clecting participants with cCft.iltn chllHlctelis~
used Ihe maximum possible nllmher of interval!' with the recom·
tics from the totallongitudin<l! cohort, Ali un illustration, g<lmbling
mended minimum of 2S cases. per interv<ll. The larger the number
prohlems arc often a<;sociated with excessive betting involvement
of intervals, the 1l101'e likely the procedure will reveal 1I taxon!c
Therefore. we jn('re,l~ed the likelihood of including the wggested
latent structure (H,usdo el HI., 2006; Rust'io et aL, 20! 0). By
proportion of p.nhological gamblers in the ('ohol1 by including
dividing our sample (N ",. 4,595) infO eg\llll intefval~, we obtained
only exces!;lve gamblers in Ihe nnalytic We defined l.\ll
184 intervab: 183 tnlerv:ds of25 cm;es e<lch and one interva! with
exces<;!ve gambler as one whose behavior wuS the upper j!)k on
2D cases.
anyone or more of the selected indkmor v[lfiahle'\, A description
We calculated Hnd plotted the covul'hmcc between Ihe two other
of these mensurcs follow.';.
iutlkators for eHeh illtt',JY'al as defined hy the input variable, We
performed three iterations using a different input variahle for each
Measures itCHltioli. To ensure reliahility of the results and 10 minimize the
sampling error (Rusdo ct at. 20(6). we comlucted the MAXCOV
Previous ana!y<;es of individu:.tllnternet ~ports bets yielded eight
u<;ing 50 intemal replications. Inteflllli replications ure pl'1rtieuiarly
uggregntc!> dcscrihit1g partkipnnt~level gamh!ing involvement
useful when II fixed number of C,ise!> define the illterv.tls bel'(lu:;e
(LaBrie, Nelson, et al.. 2007), These measures were the following:
cases with the Sll111e SCOre might be distributed into several djffef~
(a) total amount w;'lgered, (h) total number of bets, (c) average het
ent adjacent intervals, To ensure that thi$ mbitmry assignment did
:>izt' (Le., [oral nmount w!lgeled divided by tOlal number of bets),
not ,1ffcct the reliability of om resuhll, we rcplic(lted the ntndom
(d) duratlun of befting (Li'" the difference in days between a
assignment of like ohservations 50 times} (Ruscio et nl., 2006). To
pal1icipmn's. tirst and last bening day), (e) frt'.quenc)' of betting
improve the clarity lind interprcWbility of the results, we npplicd i1
(i.e" the ntlmber of betting days divided by the dUraliof}}; {f)
smoothing technique lIsing the locally weighted le;:lst squares
lI11mber of bets per day (i.e., the total llumber ofhcfS divided by !be
(Cleveland, !979) method to all curves,
numher of betting day:-;); (g) total }lmm,lIlt lost (i,e., losses minus.
MAMBAC (mean above minus below a ClIt) is an cxtemal
winning'i); and (h) percent IOSf (Le., total amollnt lost divided by
cons.istency te~t of the MAXCOV procedure, f\ MAMBAC ana!-
total UlTIount wl.1gered). Having 100 IHllny indicators complict1tes
the inrerprettltioll of results, pres.ents ~ubstaniii11 c~\lcul<ltion loads
(StraCk, 20(6), :md decreases the powel' of the antllYl)is if the 1 Reccn1 $wdies dcmomlTuteti lhc pos:;ibilily 10 di!'cover I<\xtl wilh much
indicators happen to be reL!undtlnt (Ruscio et ill" 2006), The lower ha~\' ralfS given favorabk~ uatn CO!luiliOilS (R\1Sc:i~) & Marl:llS, 2007;
tuxomClrlt: method require:> H minimum of three. indicators that Ru:.eio & Rnsdo, 2004b; Rusdn, W[lHcrs, Marcus, & K,)CZC10W, 2010).
should be (X)sitively und nontriYil1lly correhlted with e,Kh other. ) Originally. Mechl did {lot :;pccify the c4wJ!·,\/ condition '1<; ~ pnn of \h~
However. many instances of psychopathology are mu!tidimen~ MAXCOV Jlro('(~duf\~.
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86
ysi<" re(]uires only lwO v,lriables, One variable acts (-I:; the mdex the dc:gigncd hou.se advantage between tlxed odds bets (about
variable to MAXCOV and divides the range of its vulues into 10%) and live action bets (aboLit 3%) and by the, need to be
intt'fvals. with the ~ame number of observation~, The othcrvuriublc immediately inv-olved during the course of a game to plOice jive
is the output variable and provides fhe t;:\xonic me<1suremenf. In action bets. Becau:-.e of its uniqueness and conceptual rernotenc;.;s
MAXCOV, the measure, was the coytlriance between ~H1d among from -other mensures of gambling activity, we excluded percent<lge
variables, In MAMOAC, the me,ln hi the taxonic measure, <Inti 10;;£ from the input vuri.ables amI repeated the fuetor analysis and
differences in SilC are ~ldded to tht~ search for taxons. The ()bser~ rotation with the remaining seven measures of gmHbling behavior
Vaftons in each interval constimtc a group, and adjacellt intervab Entering these :;evcn variables, this Hn<lJy;;is revealed three factors
c;m be combined 10 forlll a larger group, MAMBAC ;;tnrt::; with the me<lsuring the dimensions that we describe as Activity (uumber of
first interval and defines observations in that group tI'\. below tht~ bets, total amotlnt wage,l'cd, tow! amount lo~t, rmd bets per day).
cut and "n other obServ<liiolls as above the CUL The dirference Amount Risked (bet si7,e), and Tin\e Spent (frequency and ClLtnl M
between the avefl:1ges of the omput varinbJe above and bell)w cut lion) . This sO!Olion explained 82% of the varimlce. The only fuc!or
is calculated and plotted against {be value of the index variable, thaf contaIned marc than three variubles wtls Activity, which wa,>
The proce(lilrl.~- i~ repe.a!ed by including s-lJb:.equent intervuls in the the largest of the three factors. ex.plaining 43% of the variance. We
group below the cut. We applied MAMI3AC using the -s<:II11e 184 ~elected the four variables that loaded . 5 01' more on this f;lctor to
intervals used for the MAXCOV analy,~es and for !he sh: combi- sclf'Ct the reseHr<:h sample.
nations of two of the three measures alternating the index and
output variubles in each paiL Rese-nrch Sample
The rese<1rch sample of 4,595 sports gmnblers comprised 1 ! % of
To,onic Plots
the lowl longillldinHl coholt. These bettors were among the 5% of
Each tilxometric procedmc yields sevcnll piot$, MAXCOV t'e~ the lolal ~ample with the largest values on tTllC or more of the
.~ults in three plors, one. for each of the three study v~\riables as the llIl<!!ytic vt.lrlahles (i.e., totul amount wagered, total amount lost .
index vilriablc. MAMflAC produces :six plots to accommodate till luta! number of hets, :md bets pel' day) This sample was not
pairs of the three variables <Hld 1.1ltermHing the index variable tlsed different from the totn! sample by ;tge (iH 32, SD 10.2) or
in each pair. We constructed II single uggregated plot fa!" each gender (91% male;;) and represented 51 different countries, As
procedure [0 summurize the outcomes of the Itlxonk "nalysis. Tabte 1 show~, this group displ<lyed behaviors that nre an extreme
To ~tccommodatc the effect of data chanlcteristks on the shapes departure frorn the entire longitudinal sample,
of taxonic plots, we llsed the bootstmp procedure developed by Using th(~ final am\!ytic cohort, the Hfi3lysis of Spearman 4 <-'or~
RUSclO and his C'olteugucs (Ru:.;cio & Ku,;zerow, 2009; Rllse/a. relntion coefficient... revealed nontrivini positive correlation.'\.
Rusdo. & Memn, 2(07). The buntstrap method generates plots for among three indicators: [OWl amount wagered, tottll amount lo~t,
idctlIiLC-d Illxonie and dimensional outcomes derived from the m}(l number of bets. These ;;tatistically significant (I' < .0 I; N
Hetun! analytic dat>l. These idealized daw sets shMe imp0!1ant 4,595) correlation coefficients ranged from ,34 (between total
features with the aetnal data set such as indicator correlutions, dara amount lost <lod nLtlubcr -of bets) to .35 (between number of bets
.'ikew, ~lJ1d kurto:"is. ;md torul amount wagered) to .56 {between total nmount lost and
total amount wagered). 'llle fourth indicafor~bt:ts per dny-was
Curve Fitting negntivdy correlated wilt! totu] amount lost and total amO\lI1t
wagered. Taxometric llnntysis reqUIres positive correlation be-
The comparison curve fit index (CCft) me~:'lllres the similarities tween the indkHtors; therefore, we excluded bets per day from the
hetween the plms of tllxonic test results and both the idealized following wxomc{ric procedures .
!<"lxonic <lnd idealized dimenSional distributions, TIle several tax- As Table 2 shows, Ihe distributions of nil indicators were r()S~
Ollie results pl'OdilCed by tlifferell! cOl1lbimltimlS of vanable" are irively skewed and evidenced substantial kul1usis,
aggregnted into a single plot for each procedure, CCFI values
range from 0.0, indltilting agreement with the ide.d dimensional Taxomctric Analysis
curve. to LO, indicating ugreemcnt with the idea! taxonic curve,
Ruscio ct HI. (2007) suggested thnt CCfi v~!ues m Ih~ range of 0.4 MAXCOV. '111e MAXCOY procedure yiekled three plots;
to O,{} be interpreted with C<tUiiOll, these are flresented in Appendix A. each using one ()f the three
variahles as fill index vurinblc, A vi'llml inspection of the individual
phHS diu nOt indk,lte the outcome;; tD be ",har.lCterbtic of an
Results
underlying tllxonic 'ltructurc . As figure I illustrates, the ilggrc"
gnted plot \Va" more similnr 10 the dimensional comparison data.
Index V.rinble Selection"' However, the CCrl (Ruscio ct aI., 2007) WHS J1nbiguous (.·19),
Factor analysis of a Spearman cOJ'relmion matrix comprising the
totlll :;e( or eight gambling beh,wior mettsures (i.e" tot:ll >lmount .\ We ex!e!)d 1pccJnl [hanks to 10hn Rusdo HIltI Wil!inm nf(J\'(.~ for
wagered, total number of bets, bet .. ize, duration. frequency, num~ prt)viding Vll!llilble suggci>tion~ regnrding indicator selection mId gcncJ"al
ber of bets per d<1Y, tDlal amount lost, and pen.'enrage lost) fol~ intcrprctutlon of the rC;'ll!t~.
lowed by an onhogol1ul rotation to I.l simple ;;Iructufc re.ve~kd foul' L We- lIsed Sp(.';mnan cnrrdation (0 llI..ljll:S! fllr abnmma! diMr1tmti~ll1 l)f
factors. The fOUl1h factor included only H single me:lsure, percelH~ the data and to !Hillel! t!le previously pub!i~hcd ~nil!Y~is (Shaffer &, Hall.
age lnst. This measure Wil'l confounded by the large difference in 20tH)< Hmy""Cvcr, Pearson corrc!alion :millysjs pwduced ::lrnilllT rc.~nlt~,
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87
Table, 1
Means (and S((//1.([ard Deviations) for Research Sample and To/al Coh()rt (~r
Internet BI'/{ors
No/e. f Bum, Approxima!e monelary c4lti . . abHs -arc providcu in U.S. dollar;.,
failing to provide evidence to SUpp0l1 either <1 wxonic or a dimcn- both an underlying categoriClll structure find an underlying dimen-
sioon] view of Ink',rnet SPOIts g'lmtlJing. sioml! one (Goedekcr & Tiffany, 200R). Similarly, Slade et (II.
MAMBAC. The MAMBAC procedure produced six plots as identified ,1 dimensional strucnll~ underlying tllcohol dependence
shown in Appendix B. As with the MAXCOV procedures, a visual (Slllde, Grove, & Tees1)oll, 20(9), but otht:r reseHH:hers repo11 that
inspection of the MAMBAC plut~ fuBed to yield evidence of a a taxonic strm;:ture better represents this disorder (Waiters, Hennig,
charJctcristic underlying 1i.1XOnic structure, In addition, as with the NegoJa, & FrIcke, 2009}, Disordered gambling can be added to
MAXCOV <lnalysis, the CCFl (RLlScio et al.. '2007) was ambiguous nicotine llnd alcohol dependence us- disorders needing further
(.56) and consistent with the c{)mpmis.on aggre-g<lte curve- pre- I'cscilrch \0 clarify their underlying nature.
sented in Figure 2, which does not clearly indicate the research The gDal of this -study was to examIne wht!fhcl' there is (I distinct
data to be silllil<lr to either prototype. Taken together, these results categoty or taxo-n Hs);ociated with c;I(treme Internet gHmblcrs as
fail If! provide evidence supporting either a wxonic OJ' a djmcn* derined by their betting chl:ll"ilcteristics. Evidence of !.uch a taxon
siOlml view of Internet sport~ gambling. would imply tfillt recre.ational lnternet gum biers are qualitatively
different from those who gamble e.xccs~ively, lInder:;tanding the
JJiscllssion distinct categories and characteristics between recreational and
disorJercd gamblers would help to guide resc.trchers and clinicians
This study is the first taxometric IJnalysis of m.'tual Internet
alike to the impOli<"ll1t inf1ucntlnl associ<ltiotls be-tween excessive
sports gmnbling behavior. The results of two taxomctric procc-
gambling nnd player atlrlbUfes. Foj' exmnple, a taxon is likely to
dUl'es I~tiled to provide support for the presence of a t~xonic
reflect distinct pattern:; of comorbidity, neural substrates, \lnd
stnlcturc underlying Internet sports gambling. TIle essence of
neuropsychological and genetic (orreiates associated with rcere-
taxometric 11n<llysjs lies in the consistency among nnd within
ntional gRmblers compl-lred with disordered gamblers. Identifying
differenf procedures. Neither taxometric procedure in this study
demons.trated dear evidence of laxonicily.
the characteristics of a taxon for di!lordered gambling would huve
Researchers sometimes interpret the. hJck of consistent evidence- imp0l1,Hlt implications for clinicians, policy makers, regulato!"$,
of taxonidty as evidence for a dimcnsionallatent structure (Cuesta the health cafe industry, and the g<IJlling industry. POl' example,
et aL, 2007: fml.ier, Youngstrom, & N<-ItlgJc, 2007; Ginestet, currently few g;:unblers receive inSlll'l.\nCe reimbursement for {he
Mitchel!, & Wdlnwn, 2008; Silove e1 aI., 2(07). Given that this is Irealment of pathologit::u! gamhling despite its inclu..;ion in thc
a new area of inquiry, we prefer u more conservative interpreta- lJSM-IV. 1denrifylng a uniquely, and qualitativeJy different group
tion. More reseDrch is ncces.<i<lfY to clnrify whether other !)1e<l.<iH)'e.~ uf gambh:T1) comp<lllxf with recreHtional gmnblers suggests that
of gillnbling l!{;livity and/o)' other aggregation methods (e.!!., max* disordered gumbllng has un underlying architecture $illlilar to
imums find periods of peak ,lctivity) andlor other types of gam* otber taxonic psychoplltholngics. For cxmnple. schizotypy (Golden
bUng might i'cve,u! severnl tnX<l 01' al\ underlying tllxon of e.l(l'cssive, & Me-ehl, 1979; Korfinc & LCllzcnweger. 1995; but seeRmvlings,
gamhling. Williams, HaslmTI, & Claridge, 2008, for dimensional results) <lnd
Idenlifying f<lX<l is a fomplcx process that cun yieJd mixed autism~rchlled cognifive dysfunctlotl (Munson et ~t1" 20(8) have a
results, For eX<lfnplc, the !<lxomelric res~aITh focusing on nicotine .~trong evidence b,lse supporting a clltegOl'k ..l! pe!":.:p~tlve. As wilh
,md ali;:ohol dependence provides conflicting results regarding the thes(' oth(',r disorders., if n discrete Hlxcinic structure reflects the
latent structure of rhest': disorders. Oinesret et aL (2008) demon- featmes of di.~ordercd gamhlers, this finding hold:;; important illl-
strated dimensional :;tructure of nj~otjne dependence; however, for (lccuntfc- diilgno~i:.:) effective treatment, cmly idcnti-
other resemchcrs reported that smoking variables mighf retlc{,:t of risk, Jnd improved understanding of etiology (Beou-
chuint!. 20(7). Armed with :iUdl .u finding, rC1)carl;hers and
clinician:, should be able to stratify disordered gamblers and their
T.bl" 2 uniqlle characteristics to better inform treatment, gambling-related
Indicator Di:ariiJutio/l Skew aud Kurtosis public policy, neurogenetic research, ~Uld treatment (lulcome !l1ea~
Yadllblc- Skew K\Jfto~l!>
sures.
Alterniitivdy. a dimensional v!cw of Intern~t SpOl1S g(lmbling
Tot<.ll 1II11mlllt wIIgen.,d SJI} 102.0:1- would thm there ih no qualitative diIitincti-on between the
Tol:d fllllO\lnl jnJ;\ 5.9J 6~Jl4 chc""cre,;''';e, of recreational rmd disordered gumb!crs, This con-
TOICl\ number (If bell' 7.57 91.50
c1u<;iotl would Iwve imporrant impticlnio-l1S for puhlic policy, the
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88
.1 0 1 2 3 "'" 5 e .101:23456 ·1 0 1 2 3 4 5 6
224lntor\'e.!s
Figure J. MAXCOY plots: Purnrnctcr matrheu rc~crlidl, s!nw!Med ![tJwnic, and simulal..:'d dimtmsional data,
gaming inoustry. researl'h. and clinical practice-, For example, l;OlllOlbidity is !Hore common than not (CunnillghHm~Williums,
finding a dear dimen;<;ion<11 structure of gmnbling behavior cncour~ Cotl1<.'r, Compfon, Spitznagel, & Ben-Abdalluh. 2000). A dimen~
ages the developlnent of public polky that targets responsible sianal model of disordered gambling implies that co-occurring
gaolbling programs, which should encourage new technolugy that gambling, alcohol, and drug use disorders might reflect a single
can limit cxces~ive patterns of play instead of flying to identitY <lddiclion syndrome (e.g., the syndrome model of lIddiction (Shaf-
pJayers with distinctive personal ris.k characteristics. These respon- fer, LaPlanfe. el aL, 2004) insteati of co-occurring dislincl and
sible gambling prognmls <llso might e.mrha'li7C limits to gambling :<;eparafe psychopathologies. Dimensionul fi!ldings would encour-
opportuniries. Similarly, researchers need to develop and imple, age clinicinns to assess pathological gambling, like mo~t anxiety
ment continuous measures of gumbling to rephlce the more com- and mood dis{lrders, using behaviorJJI features thut Hre shared by
mon e:dsting categorical diagnostic tools that -ure traditionally the !!encl'l1J population.
included in most psy<:hiatlic cla~sillt:aiion system". As;m illustra~ In the ab~em::e of definitive results, it is import:lnt to emph:\size
tion, the DSA1-/V typically u:;es a cDtegorit'uJ diagnostic approach that there is vallie to both a categorical and H dimensional view of
for most psychiHtric disorderf', inclmJing patbological gambling; gambling (Peralta & Cuest.a, 20(7), Ciinici<1ns can integrate the
that is, lIll individual ei!h~r has the disorder or does noL However, clltegorical ano dimensional approilches; they shmlld apply each
a dimensional view of gambling sugge~ts {hut nosologists nced to for spedFic purposes (Kwcmer, Nodfl. & O'Hara, 20(4). For
develop tools thllt can identify (he qUllntitative differences <lmonj.; example, the dimen~ional perspective can guide clinicians and
gllmble~ with mild, subdiugnoslic signs and ~ymptoms compared l'escan::hcrs to track symptom intensity <md severity during treitt-
with gamblers who have more moderme or severe sign.s rind men! or when eValU;l[ing the efficacy of prevelltion efforts. A
sytllptorn~, Advancing an improved understanding of Ihese dimen~ dimensioll;:!l I:lpproilch C<lll help c1inici,ms prep<l1'C patients: for
siona! diffe.renees will permit clinicians. to refine treatment planw long-tenn treatment outcomes: gambling and risk laking <Ire inw
ning di:»tinctions so that they CUll allocate dinic,aJ re.~omccs to hcft'.Ht in fI1i.UlY aspects of life, so researchers should evaluate
patients with different levels of need treafment outl'omes <Juel pn~vention efficacy against a continuous
A dinwnsioll<11 mode! of Infernet spons gambling <l1so would landscape of risk taking instead of <I gambling-no gambling di·
have impoltant implications for the !re~lImeJlt of gambling and chotomy Alternatively, H categoricrt! npproach is IIseful to solve
co-occurring problems (Widiger & Mullins-Swellll, 2005), Re- the aumlnh;trativc need<; uSSOCiU1Cd with pOJtient gro\IP'
:-.e<\f~h shows tll.'lt, in some case!;, dimensional models provide ing, billing, or publiC' health progrHlH rCsomce ~UOC<l-
morc valid explanations of comorbidity than do catcgoriC<ll models lion.
(Widig-er & S<lnluel. 2005). For many disorders, including alcohol The c~l!egoricaJ interpretation of dimensional diltil may haye
dependence. substance dependence, and pafhoJogic[tj gambling. important public health vRlue. For e:quuple. there Me commonly
o 1000 2000 300J 4DOO () 1000 2000 :1000 <lDOO o 1000 2000 J(I{)O 4000
Input (cases)
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89
upplird cutoffs for -cholesterol and hlood ptcssurc used to identif), tinue play. bwin uoe~ not extend credit or arwnge for other than
patients who need tre'ltmenl. In our t~scafch, we me lH'Iking cash lind cash cquivnk!)l bets.
simi!"," efforts 10 identify cutoffs. to distinguish gamblers who need Prt'violls taxometnc !;tudies frequently used ,mother taxomefric
early interventions. procedure---MAXmG~in addition to MAXCOV and MAMDAC.
However, recent resemch demonstrated almost complete redun-
dancy between MAXElG and MAXCOV procedures (Ruscio et
Limitations find Strengths <lL, 2010; Walters & Ruscio, 2010). Consequently, we decided to
repOlt the results of only t\vo procedures.
As with ull res~nrch, fhi:-; study is nm without its limitHtiom. Despite these limi!atiOlv" this study has many important
Similar 10 the research focusing on other potentia! cxpn~ssiolls of strengths. One of the substantial adv<.UlIuges of OUI' antilysiS is the
addiction (e.g., nicotine and alcohol use), our J1lldings were a!l1~ use of a larg.e s<'\lllplc. Increasing the S<Hl1pk size is the be.~t
bigno\ls, fHiling to rrovide. evidence for IJ disordered gambling so!ution for (lvoiding many h-(l1.ards associated with taxol11ctrk
taxoll. This uncertainty might be the result of methodological analys.es, including tbe diffirulty of gmph interpretntion (Schmidt
considerations, such rlS indkator selectiol}, data distribution abnor~ et at., 2004). However, even with l\ ll:lrge sampJe sileo it is impor~
malities, and/or the multidimensionality of the phenomenon under taut to recognize the iHlporiti.liCe of indicator validity and indicator
investigation. The results: indicating wh1::ther disordered gambling corrchnions within putative groups for the anlllysis. Another illl-
behavior is continuous. or categorical depend on the selection of pOJ1ilnt advanwge of this study is Ihut we used continuously
indicators. Om indicator selection was infonned by previous stud~ distributed indicators. Taxomctric annlyses often fnil because of
ies (LaBrie el al, 2008; LaPlante et aL, 2008) <Iud the data the ab"ence of contil1uou;). measures For ~~xnmple. psychintric
Icduction analyses specific to this study. Therefore, it is possible: research often uses Likert-type interval scales as openHionu! meu-
that otller indicacms (e.g., dunltion, freql1ency) might be more sure" of one or more variables (Schmidt et <II., 2004). Interval
sensitive indices of an underlying categorical !'itrllCflHt;.', We have scales typically divide indicator variables into few intervals: thi1>
no externlll criteriu such ,IS di1lgnosti(' criterlH of DSM"-IV-hased decrease" the power of the taxometric una1),sl5 and limits the
gambling~related problt',ms) dwt could be eXlllnincd for concurrent likelihood of identifying a tflXOO. To provide II robust taxometric
v,llidity of the indicators. Our data have strong positive skews for test of excessive g<HHbling, W~ llsed conlilluolls meHsures of gam-
al! vllriabks, <U1d gambling behavior jf; !labk to suhstantial kurto- bling bchavior(Le., total Hmnber ofbcts, total money wagered, und
sis. However, f>t-veral simulation studies dernon~tfHted the, rob~lst total money 10SI). With a substantial smnpie 1iize and continuou~
ness of MAMBAC llnd MAXCOV proccdurel\ llsing skewed in- measures, 'our study had appropriate design p,mllneten. for it»
dicator!; (C!cJ<1nd & Hashull, 1996; Haslam & Clei,md, 1996; investig<ltive ohj(~ctives.
RU.9.:io & KW:::lctOW, 20(9)
Taxometrk unaly~es. of low base-nlte- behavior~ can be prob-
lematic. Schmidt e! ~1. (2Q().t) fe-commended that mell1hers of the
C{)nclusion
assumed taxon compose lit leust 10% of the analytic sample. Despite optimizing the Clpp0rlunity to id(';nfify the taxonic latent
General population surveys, however, reveal that the prevale.nce of ~tru(."ture underlying exccs&ive gambling, our resull.') fail~d to .sup-
people who currently satisfy clinical crireria to qualify as disor~ port a c<uegoricai understanding of excessive Internet sports gam·
dered (e.g., pathological) gamhlers is considerahly le!.s dum 10% bling behavim. Given the limitatiOn<; of the analY$e$ and the fac-t
(Kessler et al.. 2005; Shaffer e! al., 1997). However, these survey'!'; tlwt thi~ urticJe represents the first attempt lQ ,Iddress the question
did not indicate the relative prevalence of disorder umQllg Internet of Intent structure of aCtllll1 Internet ~port'i gambling data, it is
sports gamblers. Absent such a prevalence estimate, we considered important to use cnution while interpn~ting these resultti. It might
it ne.cess<lry \0 limit the analytic sample fO incn,·.Hsc tilt:!. proportion be too early to declare that excessive gambling behavior is not
of p<.)tentinl taxon members: tllose lntemet gambler!) most likely 10 qualitatively di.ffi.~rel1t from recre~ltionat sports J~HmbHllg. Current
qu~lify as pathological gamblers. Further, because excessiw fi· evidence suggests thm excessive gamblers 'ihare the behavioml
n<lllcia! CO:-;(S often llccompnny ch{ifacteristics of dls{)rdercd gmn- features (If gHmhling wirh their recreational gambling coun!erp'lrlS
bling, we limited tbe amdytk ~ample to the most heavily involved and that {lisordel'cd gamblers reside <It the extreme of the dimen-
bettors bec;:lw<e this group lost's the most mon~y. Nevertheless, :.ions th,lf underlie the distrtburiOlls thilt d)aracteri~e these behav-
these efforts do not gWlrulltee that the HJlal)'tic silmpk~ has (Ul iors,
mlequ<lte mix of tllxonic and nont(lxonic g.amhlers, If the sample
wa" cOlllpos~d almost exclusively of one gl'Oup or the other, we Refercnc:~s
could not identify il taxonic outcome.
In thi!; study, we measured gamhling involyement by aggregat~ American f':.ychiatric Association, (20(0). Diagnostic lind SfllflSficoll1l(1l1"
ing beh1wiors over time. Among behavioral problems, measure:; of (T.... xt feY .. 41h ed.). Wil.~hjngton. DC: Am~ricall
total involvement or consumption might 110t identify exc~ssive
episodic behavior (e.g., binge Jrinking.) Aggregations also might
mi(lll (illi! fn'(lfml'llt oIpsychotoRico/ disorder.\'. W:'lshinglof1. DC: Amer-
not fe:cognize people who were once heavily involve.d but who
icon P.\ychological AIi~ncialkm. doI:lO.1037110307-000
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some {ti<;;ordered gnlllbters to escape detection, excessive finanrial Braverman. J .• & Shaffer, H. 1, 0(10). How do gamblers sIan 8<lmhling
burdens generally e~haust resources nnd force gamblers to disCl:)!l~ hJenlifYlllg hch<lvioural m<lJ l:c'f.'> for higlHisk Int~~mel gambling. Fum
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90
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RC~lll1s fmm a national survey. JOllnwl <:tOa!llbfillg Swdil'.\', 24.
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'1lld tnlOorhidil)'. immlUl (~r Swelle.\· 011 A/mhol. 62.
C.$!imalc~ of dlsnrdcred gillllbllllg behaviour WitJigcr, T, 1\" &. MIlllin:>-SWea!l, S. N. P005). Categoric;ll alld clime-no
rHH.I Lan<lda. Can(ldiall immwi (If l'uhlfc f-lNi/rl/, 92, !6S-ln, ~ional disoruer:>, Tn 1. M. Oldham, A R Skodol,
Shaffer, H. J., Hall, M. N., & Vunder Bilt, J. (11)97). H.ilillllllillg rlie
preF(/ff'nl't' (If d1501ylel'l:d gawbNng he/lm'ior in llu' VllilCd ."111111'$ /lnt! Wa"hil1g.IOll, DC: American Psychiatric Pres$..
COII(/"(I: A nlt'UhlIWfYJis. Camhrid~e. MA: The President and Fellows Widigcr, T. A., & Samuel, D. It {ZOOS), Dingno;;tic c1\legorie~ Of (limen-
of Harvard Conege. sions') A qlh!Slii:m for loe Dj(l,l;1I0Sfic (1/1(1 Statistical Manllal
Shaffer, H. ],' Ifi,ll, M. N., & Vander Bilt, 1. (999), E~limatio~ !ht' Ui""d,'n--FiI)h Edifion. Journol of t\1mol1nulI'J)'Ch%!{),. 494-
of di,ordcr~'d gamhling t'lo.!havlor in the UnitC'd Slatc:> lind 504. 14.4.494
A rct.car.ch J.Ylllhco;iq. A>nt'ficOlI journal of Public Hmifh. 89. WiJil,lcr, T. ,\., & S<lnJ.:is, I,. M. (2000), Adullpsychnpalholog y: Issues ,md
1369 lJ76. Joi:!O.l!OS/AJPf-L89.9.!J69 ~t!l\trnver5.ic~. {\l1l11ml Rnicw (?f Psychology, 51, 377-404. doi: 10.11461
Shaffer, H. L & Kort), D. 1\. {20m}, Gnmbhng and rd;:Jletl men!al <lnnurc'Vpsy~'h 51,1377
E K. C. BroWtlM)fl, & World Henlth Org'llliln!i(~n. (!99J). nH' ICD-iO cill.Uijiwtioll
:?3, pp. 17!-212. hdwvioural diw/,der.\·: DiuR'lO.Hic criteria for ff'St'(If"Ch.
{//li!
1\" Nc!~OIl, S. \3., & $!nnt(lII. Switlcrlaml: Author.
M. V. (lOO..:!). The mild Je5~ Inwck-cj: Movin\! rHl1l~ distrihution \(1 Z.. & Shaffer, It (2009). How do gamblers end ga.mbling: Longi-
deterHllllHnts in th~ ~!udy of gamhling ~{lldcmio!~gy. emwdial! )O/mwl
of /'f.nhi{lll)~ 49, 504-516.
Shaffer, II, J., LaPlante, D. A .. LaBrie, R. A" Kidman, R c., Donato,
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Appendix A
E ]
'iY 2
.9 .9
.. . /
"0
11
lij
"
l!l
.8
'0
~
q
." 2 .
.
'"
.
"0
2!
'"ro
.8E '"
'"
r" 2
J
,.!e
Z" <:>
.,;
u
~
c '"
c m
.~ ·05 00 O.S 10 1 5 20 25 30 'C:
o
ro .;'"
8 Talal wagered
(J
Number of bets
:8'"
0
.8E :G
0
"c
(Appendices cominne)
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Appendix Il
j
13
1:E §
0
:!
~~ 0
0
~c 0
.
r
...--_J-
1000 2000 3000 400 0 1000 2= 300) .000
Total wil!Jered ToIa!!o.st
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94
informa
he~llh(are
RESEARCH ARTICLE
-----------~--- ---------------------
c"""""""1<,,,,, R. LflBne, Division on Adrlic{j()n.'o. Harvard Medical S(:hool. lOt Slnl!oll Landing. M(.o.d(oc-d, MA 02155, USA.
Tel: 86m. Fax' (78!) .106·$629. E-mail: rlabrlc@cha!lj;lllcc~.org
R I [] H T Q L I l't! ,<of)
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R. LABR1E,~ 1U SHAH'EX
Risk detection and m<tfkers for Internet behavior rCl:ordeLi within an Internet environment.
gambling problems Fiedler and Rock {2009} eXtlminrd data from the
Medical science makes llse of biomarkers to ,,,ignnl records of poker hands to help determine whether
normal Of abnormal processes, or to identify the poker i.~ .a game of ski!! or chance - a topic not relevant
presence of a condition or disease. Bionl'lrkers can to our interest in disordered gambling.
measure the progress of 11 disea:-.e or renect a re:-.ponse
10 treatment. The logicBl to l1loJe('ulm markers Studies of actual gambling benavior
is behavioral markers. observe behavioru! Internet gambling yields records of unprecedented
markers associated with disense states to niei diagne;>is detail: computer systems accllralely record and store
nnd treatment; later, behavioral markers can rnea"urL: virluillly cvery keystroke. Recogni7ing the opportunity
to interventions, The syndrome model of for research, the Divi<;ion on Addictions anti bwin
(Shaffer et aI., 2004), for example, includes Interactive Entertainment, AG formed a research
risk factors, temporally distal or pl'(lximal biomarkers, collaboration (detailed in Shaffer e[ a!., 2(10) to
llnd hehavioral markers for addiction. Some hchaviors, Ilwmole computer resources
Buell m, betting patterns, clIn be (0 the Hllcgml to new resean:n lKIr<1Cligm
development of gambling-re,}:'1ted Potenli;:;] that can revolmlonize coltection, in general, ,lOd
primary sources of information to risk factors gamhling pH!tern~, in particular, focusing on Hcfual
and disease markers include the litcnJ!urc behavior ratber than Within this
(I) gamhling problems emanating from
gamhling activities lind Internet gall1hling. Land-
b;:;sed gambling information
i~bout betting from
public venues. Internet
records of betting activity
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96
dming the last month bef()re i>ports gamhlers closed wlthont problems. The Internet's data
their accounts bccau<;c of gambling-relnted problems capahilities allow scientists 10 analyze the
(Xllall & Shaffer, 2009) revealed a similar of aCCUl'flte records of actual gambling behavior uncon-
increasingly risk-averse behavior of strained by the problems associllled with ",elf-recall
on proposifions with ~horter odds. Time spenf gam- Baumeister, Vohs, & Fundcr, 2007; Nisbett &
hling 1.U1d less selective not just 1977) and self-reporting (e.g" Shaffer et aI.,
to be lmportnnt ot' Williams & Wood, 2004). ThIS study represents
fot' developing gambling problems. galnhling dynmnics
The evolution of our research on actual gambling to the emergence of Internet
behavior ha.\ established the fOllndation for (~xamining f!11111hli.w·rela,eti problems. Our gonl was to determine
of behavior that deviate frorn general tend en- is possibk 10 identify individuals who
and have the potential to C;luse hmm. prohlems
We hypoth-
decided to exclude
THIS STUDY
for gambling-related
This sliJdy hegins ;j proglTl11l of research thm seeks to reasons would: (1) gamblers who exhlhit
recognize disordered gambling at the earliest moment'> shared problelnatic gamhling hchnviors; (2) represent
and remediate these difficllhies. In thiS study, we gambling pattern that would be
prospectively examine sports behQvior pat- distinct the gambling hehavior of lbeir counter H
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97
sports gamblers. When repeated di~crimina!ivc analy· eTlro!1ment~ experienced during the early day:. of
ses no longcr identify for removal indiMint~t hwill':' development.
of individuals, the remaining
"pure group," ready for characterization Measures
III this case, testing me,an.,> The dependent measures of gmnbling behavior sum,
behavior of the group is distinct and that members marizc the daily aggregates of hetting
nrc part of a defined group of inlcrest; hen.:, fir!;! 10 last dny of sport;;:
!'elf~idcntjfied problem gamblers. Gamblers. who of observation beginning
cho~c not (0 identify themselves as having problems offers two types of bets
also exhibit this distinct behHvior. The vnriable.,>, prop()sition:.: flxcd~odds helt-.
of vl.1fiablcs, wbich completely di.~crlmln<ltc on the outcomes of sporting events or gnmes and
group" from similar others Jive~action bets on propositions about outcomes within
markers for the devc]opnH!l"It of event. This study aggregated the bets made
related problelnfi. anu live-action type bets. The
records include winnings credited
Participants accounts on that d:l)' and ('an include outcomes
During th.e firs! 2 ye<:l]"s of the collabor<ltivc Jongitndi~ from wager:;. made on previous days.
nul I,tudy, bwill had it procedure in that offered We employed four composite measures of gamh!ing
ACs. the opportunity to choose Ihree reasons behavior that .~llmmed the daily information: the
for dosing their account. This procedure rrovid~~d llS lolal Number of Bel.<;; (2) Total Money
with [he oppor!l.mity to acquire .'>iUllp!CS of (3) Tolal Winning.';; and (4) Active Days, the
ACs who did anti did not gambling-related number of with a recorded transaction. We
probl~ms as their motivc for c1o,~ing theil" accmmts, computed the of sports gamhlillg involvement
This slUdy relles on two samples: (!) a model as the numher of days from the date of the first bel to
(kveiopment sample :Illd ,I model valid,qion date of the lil!>t bet. The Prequency of involvement is
Figure I proc:~~dure that re.sulted the percent of Active Days within the Duration period
in model sample. of Ml9 AC::; identi- We cakn!illcd the bets p~.r day (Rets per DnyJ
fied durlng the 2-year follow-up of the IOllgitudinal of Bets made by the
cohort of 48,! 14 beHors, As Figure 1 shows, we size of bets (Average Bet)
eriterin In icientify study Wagcled by the total
participants; formally an account before of Rets. The net of gambling (i.e., ~et
the end of the stndy IS the difference between Tolal MOlley W,lgered
choosing to offer the renson for find Winnillgs, The dominant outcome is a loss
one of the tbree proffered choiccs {Le., were not and, by subtfacting Total Winnings from Tolal
c;atisfied with /1"will services or they hud no further Wagered, positive vnlues of Net Lo;;s indicate the
interest in gambling, or ' problems); cost of gambling. Net Lms 10 a percellt of
(."3) heing 11 .~pons heHor, defined Total Money Wagered (i.e., Lo~t) provldes an
making bef1l on index of losses that is independent of ttit' total «motlnt
and placing the wngered, The lltullber of cohort members who
eventl-o; and (4) a net loss in
As noted eilrlier, we did not expe.ct that
closed their accollilts beC<lll:.e of intolerahle loss~.s.
SOHl~ PGACs. (11 """ 21,
Statistical analyses
We applied ll. series of MDFAs to investigate the
of a of PGACs whose betting
would dbcriminate them from
other PGACs< A stepwise function anal-
y:-;is entered Hlcnsures from the battery of 10 gmnbling
sports bettors who were not measures. We entered each measure in the OrUel" of its
es.tablished longitudinal contribl1tion to discrimination :\~ measured hy Wilki'
of sports bdtor.s who Lambda (SPSS Inc., 200S). This procedure entered
enrolled in bwin during March 2005, tlsing the salOl.'. dependent measures until the (:otltl'ibution to discrim-
crilcri<l n.\ our longitudinal cohort. This iden- inalion of the be,,! rClTIflining measure was not statis~
tified 65 ACs who closed their accounts significaat At that point, the classification
related prohlems during !he same period nf "h"., "";",, sllbjects occording to their djscrim-
as {he original 10n.eitIJdin.t'l! sample. This v;\liclation 'Icores the estimation equation
sample is 'Imaller due to the monthly varintion in lotal equal (/ priori probabilities of group
RIO H T 9 l i 1\1 ';.c)
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98
YES
~(;~~~;~
~ _1:....::1
SPOrlSrnOr? L-....... NO -L:3{2~¥~"!.~ __J
YES
RESUl TS
Modeling distinctive sports gambling behavior
We conducted the first exploratory MDF;\ to identify
l~e variables tbo! discriminated the thrre groups
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99
- -"~"--'-"---'--~'~-'~
--_.. .,_.__ ...
Dhtinct ACs Non di~tinl't ACs
SD
---"_._. __. ..-
!vied!;)))
., . MCilil SO Median F(I,[95)'"" Efkel
'\lnEuHH.
nGrollp~ ~igl1iflc(lntly dilfcr~nt ({'<O.O!) on all mca~urcs,
bad di;';linct hehaviors Ihm discriminated them from the 'L1hlc H, Pearson rorfcl;Jtlon~ bc!\vccn !oG·tntn~forl'ncd dised·
no longer interested ACs and the remllining half of !he
PGACs.
The !leXI MDPA comp[ll'Ni the distilH,:tivc PGACs:
(11::;:;; 108) 10 the other PGACs (II = ! 07). In this model,
fOllr measures contributed to estimution:
Bet~ {leI Average Active
Bets per DuY, Duration. Total Wagers. n,y
correctly identified 92'1L of the
as distinctive or not The
l\'!c,\\Hl'C Frequency
-0,{)3
""
0,32""
Days
·-0,09
was similHr across ·~O.2!" " 0.12 +iJAO>!<'f.
of 1(8) for distinctive PGACs and for " O.:U·H tU,(}tJ f-O,18
olller PGAC:;, /\s nOlcd earlier, to identify a marker of --j"O.}\()*'" -(J,O..l -0,15
. - - - - . - . -.. ... --.-- ~
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100
PGAGs
)( Nat
o Distinct
o 0 0 ....... Not
o 0 .......... Ofslinc!
I
0,001
l ~ ~--'----~~'-'--"--,--r'--r~
f
Scatter plot and rcglc~si0n line" of Frt'(jtlcn.;;y by At,tive Days I'or PG;\C" wl1h di~linrl and non·dislilK'{ disordered gmnbHng
m:l!kcr
Application to Ihe validation sample of t11(', ACs. A discritnimmt function based on fonr
We applied the discriminant function to the valldlition
group, i.e., PGACs in the cohort of bwin sports bettors
who enrolled during the montb ilfter the original bct,\;
enrolled. The discriminant scores larger bet.:;; (3) betting more frequently; and
were negative (-4.18 to -0.11) soon aftcr enrollment We applied
they exlJibiled non-db-;tincl 10 an independent valid.ation
The other 33 POACs and confirmed that \v(' could rev!kuiC'. the
dis.tincl behavior pattern Uf>sociated
with the onset of gnmbJing-relatcd problems. The
of AC" with the behavioral marker in
in the
smatlest ~core in
risked unci llJ~t more mOlley
than flotH.listint'l PGACs. The distinct PGAC~ lost
DISCUSSION
This illustrates the of
loral for health in gcncnti,
logical gambling, in partil.:u!ar. By laking
an opportunity to acquire a targtted (I.e"
sample of Internet sports gmnblcrs who
gambling nccounts nnd identified
related rroblems as the reason for
identified a pauern of behilvrnr unique to
RIO H T S i j 1" :"i)
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101
i{. LABRiE ,'V. H J SHAH-htl:
PGACs
o X No!
o Distinct
..... No!
Q ......... Drstinct
Non.Dlstinct A 2",OOO
2
Distinct A ",O.16
3.00
~
l 200
a:"
1.00
~
000·
1.00 2 00
.-,---,--
3.00 4.00
....---,,..
5,00 8.00
ActNO Days (log)
S{-alter plot nnd ft'glession !ine of B-e!~ PC! D;!y by i\cli\'~ D<lY" for PGJ\('s wi!h dh!iuCI alld t1())1·dh!i1ld dis()nJeI't'-d gambling
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102
whom the finnncial burden if; not a elc, additional information that will support of our quest fOI
However, thi::, research wa~ behaviornl m;u'kcrs.
to identify a or set of markers that The of behavioral mnrkers identitied in this
(ould accurately identify beh<lvior pattems thut led study dlslincl within the context of typic<11
bettors to seek relief from probJem& hetting behaviOl. For most sports
by c;)ses according
10 goa! for
casino
difft'rCnl
disordered
DC"spitc one strength of this study
is that it provides the opportunity 10 use un information
base ofaetunl incJividlWI helting tntnsacliom. However.
these records are limited to those hets placet! with our
collrlbontting research partner, bll'il1 Interactive
Fntertainment. AG. Some ACs might have
bets at other vcnUCi> and any disordered
associntcd with these venues might not he evident from
the bwiil inform(llion.
CONClUl>lNG THOUGHTS
accounts.
Figures 2 <Hl(! ) show that the hchllV1On-I
evidenced by the group of distinct might be tern are
of sub-groups; if so, it should be pm,sible to
these sub-groups from em:h other, lhereby
improvinf!, the ulility of behavioral nlarkers. FlIlUH~ 50 wi!! trigger interven~
rc-se,lrch will expand this study, invcstigate betting early in fhe sequence of events that can
behrwiQr on other of games, and eX<lllline (he bdwYlor and rcdnC"e assoeilltcd penalties. It might
potcnt] al to develop th;l\ the described here is fin identifinble phm;0
hehavior gambling. There
lila! are llll!versa! ltCIOSS game types. tendency to
hctting followed
to behavior th,lt 1S more moderate
LIMITATIONS .)chumann, LaBrie, 8;. Slwffer, 2(08),
Sdemisb ;mel clinician,,, need to dc[cnnillc how to
The participants ill Ihis research formally to the information about distinct of
c!()St~ their accoullts and identified <1S of
having gambling-related Both action:;
rarely occurred and the smnple is rela-
tively unique. There is no additional information, such hehavior deo,lonstrntcd has
ns a pathOlogical gambling assay, to determine whether immeuiutc application
the.se: would meet dingno~!ic criteria for a bct1aviors.
A numher of PGACs sbared the
There might be other,
ACKNOWlEOGMENTS
di.~cernnble in a
identified in this hH'in, fnler3ctlv\..' Entl!rtainmeHt, AG provided
support for Ihi>; study. The Division on
flOm the National Cenfer for
cKtend the National Institute on Dru~
among sports gambIt''"'> In,,>tiwte of Mental Health
Consequently, we have Institute of Alcohol Ahu~e and
ongOing fCS\..'[Irch Alcoholism (NIAAA), the M3s.~ad1Ust'lls Conncil on
RIO H T B 1 1 .• )
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10 R ! ABRII:.'<. II J 5HAI'I'F.R
NL,beH, R.E . & WH,(IIl. T.O, (1977). Telhng mote than we can
\..nnw: Verh>ll on menIal pl'(l\:e~scs. Psyclwl()ginil
H.,
dala in the ~Itldy nnd h~ takes r(.!sponsibiHty for irs.
integrity and (ile ,KCUrlH.:Y of the d:lla ana!y~e$.
Declaration
11m..l
ul!creW; ]I) and its associated
would Stlggc!>t a conflict of interest.
REFERENCES
Hn\lmei~t"r, R.E. V(lh~, KD., & Funder, D.C. (2007).
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1 Di11i:sion on AddicriotH) Har1.'ord ,Hccit"cal School) !O1 Station Landing, Second floor, A1edjcrd
MA 02/55, USA, 'Ditlisiall 011 Addictions, The Cambridge Health Aliiance, Medford, MA, USA,
and 3Brondeis Universi~YI HelluSchoolfor Social Policy Managemem~ u.'iJ{tham) MA 02453
Abstract
Internet gambling is one of the fastest growing ga.mbling~re!at-cd industries (Christian Capital
Advisers 2006). As the Internet gambling industry expands, many stakeholders have created) or are
in the process of creating] g;Jmbling~rdarcd policy. Polky makers promulgating these re!,'U1J'tions
rely on professional opinions. and/or conventional wisdoms rdnted to Internet gambling to guide
them because of th.c lack of sufficient scientific research. There is an ongoing nced for qualiry
empirical research to guide me devc}opment of public policies that surround Intt.::rnci gambling.
11lis article summarizes the ctlrrcnt <itate of scientific research aoout Internc{ gambling by
idenrifying, dcs,ribing) and critiquing tht.:: available peer~rcvkwed literature. To identify the peer..
reviewed literature reIned to Internet gambling published between January I, 1967 l1nd.March 7}
200B} we used the search term "Internet {AND) gambling H in the PubMcd and Psyc14~FO
search cngines. Of the J It articles identified by OUT systcmllne search, only 30 included Irtternet
gambling as a focus, erne study merhods presen{<:d in the obstr~cts of thes.e 30 anic1t.;s ~diCElte that
none induded actual gambling behavior: 10 provided seIf~rcpons of gambling behavior using
samples not rc:prcscntadve of the gent!ral population, and 20 of the 30 artides were comrnetlCaries.
In r~sponsc to {he clarion ('elf to improve me State of psychological research (Baumeister ct aI.
2007), we have condu.:;:ted research utilizing actual imernet gambling behavior, In contrast to prior
sdf~rc[1orr and case study res.earch, our investigations using t:lcrvaI Internet g3mbJing behavior
suggest an overall pattern of moderate Internet gambling behavior (LaBrie et al. 2007).
Keywords: Internet gambling) gambling, safe gmuing, asseSJme11f~ bd:a.vWr; te$earc~,metMdsJ para4t'gm
A , 0 H T . \. I 1\1 K4)
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Introduction
Internet gambling is one of the fostest growing gambling-related industries (Christian
Capital Advisers 2006). Although some contend its worldwide growth is less than land-
based gambling (Miller 2006), the industry i. thriving and expected to continue to grow
(Christian Capital Advisers 2006). As the Internet gambling industry expands, many
stakeholders have created, or are in the process of cre.ting, gambling-related policy
despite the absence of empirical evidence. Many of the policy development effortS rely on
professional opinions and/Qr conventional wisdoms related to gambling) gene-rally, and
Internet gambling, specifically. For example, most recently, the United States (US)
Congress passed the Unlawful Internet Gambling Act of 2006 (UIGA), which has
prevented legitimate Internet gambling businesses from providing gambling opportunities
to a vast segment of potenti.l customers (i.e., US citizens). Some negative repercussions
of this Act have started to emerge (e.g., hundreds of millions of Euros in capitalization
lost (Ruiz 2006), fines on the US by the World Trade Organization to be paid to Aruba
(J.mes 2007); however, both positive and negative consequences arc possible. For
instance} the lJIGA might meet its goal of minimizing online gambling nmong US
citizens and) in turn) minimize uWHlfe gamhling-related activity among US citizens,
Alternatively; US citizens might gamble online as much as they would have jf it were
kgal, but use unscrupulous vendors to do so and lose the protections afforded by
regu1ated, legitimate cornmcrce, Because scientific research is not guiding the
development of public policks that surround Internet gambling, there is an ongoing
need for new empirical research aboUt Internet gambling that can inform public policy.
The findings from this research hold the potential to <ocourag. the Use of new
tC'chnology to conduct research that c.m advance our understanding of Internet gambling,
clarify the need for public policy efforts, and define best business practices [or the
Internet gambling industry.
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PreJent study
Currently, there is vcry little published empiric!)! research about fntcrnet gambling.
Con~equentlYJ it seems that, with some- exceptions) theoretical propo~itions and opinion
papers. represent mOST of the schotarty discussion surrounding Internet gambling, However,
a careful a.nd systematic review of the extant literature is necessary to determine the actual
pattern of these papers. 'There/ore, the goal of this study is to identify systematically the
extant available scientific literature focusing on the play patterns associated with Internet
gambling; in addition, we v.ilt itluslrate differences betv.·cen the conclusions generated by
distinctive methods (i.e.; self-report 'tlJ, actual behavior) rJlat have assessed the nature of
Internet gambling. By providing a systematic approach to the identification of this literature,
we also offer a strategy that scientists can replicate in future studies to identify investigative
trends associated with Internet gambling research.
Results
As Table 1 shows, we can classifY two-thirds of the 30 articles identified by our systematic
search as commentaries and the remaining third as self-report surveys. Of the 20
commentaries, 16 were comments or reviews without data, tWO were C35C reports that
included less than /ive p~tients, and two were descriptions of Internet site characteristics.
Of the 10 self-report survey.', none included representative samples from the general
population. All of these self-repon surveys employed convenience samples: four sampled
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Tabk 1. Studies identified by system;l(ic search of internet gambling te!\i!llrch (Excludes. publisbed Ilnd under
revir:: ..... studi,,·~ about ncWa! hUf;;rnet gambling heh3\'ior from the authors).
Internet gamblers, two sampled free care medical and dental patients, one sampled college
students, one sampled college athletes) onc sampled casino patrons> and one sampled
employees of. university health center. None of the articles identified by our systematic
search (other than our own) were studies of actual Internet gambling behavior. In the
discussion that follows, the studies reporting .ctual Internet gambling behavior originate
from OUf collaborative research program with bwin Interactive Entertainment, A,G.
A • 0 H T a \, I N ,<c)
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Shaffer (1996) and Shaffer et 81. (2000) argue that the Internet, like other inanimate
objects, does not have inherent addictive properties; the Internet is virtual space between
computers, AddictJon is the result of a rehltionship between people and objects or
activities of intcTeSL Computers, or the information that computers deliver, can represent
these objects, but the Internet c-annot. However, some commentaries speculate th:n
Internet gambling is • public health hazard that, by its ability to increase access to
consumers, has led to an increase in the prevalence of problem gamblers (Griffiths 1996,
1999, 2003a, 2003b; King 1999; King and Barak 1999; Griffiths and ParKe 2002; Griffiths
ot al. 2006}. In particular, commentaries speculate that Internet-based gambling's
structural characteristics (e.g,) rapid event frequencYl high payout ratio) encouruge
excessive betting. However, many of the cited Internet risk factors also exist among
nonIntemet-based gambling features (e.g., slot machines, video poker machines, Keno)
and do not necessarily represent added risk. Commentaries also speculate that the
potential sodal isolation of fnternet gambling consumers limits the use of safeguards that
might be able to reduce gambling-related problems; this difficulty, in turn, might lead to
increased access by youth.! unlimited access to cash flow, and gambling in inappropriate
places (e.g., gambling in the workplace (Griffiths \999; King \999; King and Barak 1999;
Griffiths and Wood 2000; Mitka 200 J; Nowcr 2003; Mcsscrlian ot 31. 2004; Griffiths ot al.
2006»), Several commentaries recognilc the need for empirical studies to substantiate
these specutations (Griffiths and Parke 2002; Hayer and Meyer 2003). The tWO anecdotat
case studies about Internet gambling among Parkinson's patients do not serve to increase
the evidence base (Lamer 2006; Wong et at. 2007): these anecdotal studies confound
variables that provide alternative explanations for the apparent association between
gambling-reiated problems and dopamine agonist pharmacotherapy. Two other Commen-
taries suggest that few sites provide safeguards for Internet gambling consumers. Some
sites. even use unscrupulous practices (e,g.) inflated payout rates during the demo perioo)
to lure customers (Smeaton and Griffiths 2004; Sevigny ot al. 2005). Numerous problems
that result from unregulated Internet gambling suggest it is necessary to improve
regulatory systems for Internet gambling websites (Watson et a1. 2004; Laffey 2005; Miller
c
2006). However, empirical data is necessary to understand the existing patterns of Internet
gambling behavior. In short, speculations and commentaries about Int~nlet gambling
behavior can stimulate the development of hypotheses and models, however, these
publications are of limited utility to help develop imd test parameters for safer Internet
gambling.
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self-report survey of 9{)6 university heal!b center employees estimated a 1.2% prevalence
rate of Internet gambling, Studies of patients seeking free or reduced cost medical or
dental cate surveyed show self-reponed rates of ever having gambled using the Internet
as 8.1% among 369 patients (Petry et .1. 2004) and, in another study, 6.9% of 1000
patients (Petry 2006). Self-report studies of students provide higher prevalence rates
of Internet gambling. For example, prevalence of Internet gambling lifetime rates
were 23% among undergraduates in one study (Petry and Weinstock 2007), and 10%
among college a!bletes in another study (Kerber 2005); one study found that
among college students the prevalence of online poker playing at least twice a week was
33% (Wood et al. 20070). It is possible that students' self reportS suffer from recall bias
beca.use factors other than the internal processc~ associated with their actual behavior
influence !belt perceptions of personal behavior (Nisbett and Wilson 1977; Baumeister
Ot al. 2007).
Authors of several self-report studies (Kerber 2005; Petry and Weinstock 2001;
Wood et al. 2001a; Wood and Williams 2001) claim that their study findings demonstrate
higher rates of gambling-related problems among Imcmet gamblers than nonlnternet
gamblers. While Internet gambling might be associated with higher rates of gambling
problems) to date, these s.tudies do not demonstrate a causal relationship between Internet
gambling and gambling-related problems. These cross-sectional surveys are poim-in-
time estimates !bat cannot reliably predict cause-effect relationships. And, as stated
previously, reliance on participant self-report hinders the ability [() aSsess Internet gambling
bebavior accurately.
In addition to the limitation, of self-report, self-selected participation and low response
ratcs (e.g.,54% for Kerber (2005) 33% for Petry and Molloya (2004) limit the
representativeness of Internet gambling surv~y findings. Our systematic review failed to
identify fWO prevalence studies (Welte c! al. 2002; LaBrie et a1. 2003) !bat included Internet
gambling information. Our search failed to identify these studies becaose they did not have
the key search terms required for inclusion in this research. Nonetheless, these studies used
systematic sampling procedures rather !ban relying on convenience samples, increasing the
likelihood that dIe sample under study is representative of the population from which it was
drawn, One of !bese fWO studies (LaBrie er al. 2003), utilizing information from 10,165
students seJected from !be 119 scientifically identified schools comprising !be 200l Harvard
School of Public Health College Alcohol Study, found !bat l. 9% of responding students
participated in Internet gambling a few times a year and 0.3% participated in Internet
gambling once or more a week. These prevalence estimates suggest that studies of college
students using convenience samples (Kerber 2005; Petry and Weinstock 2007; Wood et aJ.
2007a) have overestimated Internet gambling among thb popUlation segmem. [n !be only
existing prevalence study of the US adult general population (Welte ct at. 2002) that
included data about Internet gambling, a telephone survey of 2340 nationally representative
US adults yielded a O. J % prev"lence rate of Internet gambling during the past year.
However) though these studies were more representative of the populations in qm.'Stion 1 they
still suffer from the previously mentioned limitations that are associated with self~report
studies,
The wide variation among all of the prevalence estimates suggests that the current
rate of Internet gambling might nat be reflecting !be same target behavior, or that
!bese estimates simply are unreliable as a result of measurement Or recall bias.
Consequently, future research will need to employ improved assessmem and sampling
procedures.
A t 0 HT S l , !\j 1(4)
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more than 3 yea". The published findings that dcrived from our analysis of the original
longitudinal cohort generally are based on the first 2 years of data. During that time, 47,134
participants made 38 million bets on sporting propositions totaling €28.6 million; these hets
did not include poker, casino-like game play ond other regularly changing bwin
propositions, The computer resources integral to the Internet permit a new research
paradigm that can revolutionize data collecting: Thes.e resources allow us to collect the exact
betting behavior of ten. of thousands of subscribers from many locations around the world.
This data includes details about the different types of sportS bets, fixed odds bets (i.e., bets
made on the outComes of sporting events or games in which the amount paid for a winning
bet is set by the betting service) and live-action bets (i.e., bets made on propositions about
outcomes within a sporting event such as which side win have the next corner kick or
whether the next tennis game in a match will be won at love by the server).
Research using data reflecting actual Internet gambling behavior has several methOdo-
logical advantages compared to prior research about Internet gambling behavior. Research
utilizing actual online behavior provides objective, detailed information about betting
behavior, and the conditions under which gamblers place wagers. This strategy avoids the
potential biases (e.g., memory-errors, sejf~presenuHlon strategies, simple miscomprehen*
sion, and the phrasing of survey questions) that often emerge when fe-search relies on
participant self-report of past betting behavior (bPlante et al. 2007). In addition, by
utilizing a longitudinal study design) research from this collaborative i!) able to examine
prospectively gambling behavior patterns that precede the development of excessive or
maladaptive gambling behavior among bwin subscribers. This evidence-based approach
permits us to identify effective prevention) diagnostic) and treatment strategies. Longitudinal
sludies often have provided landmark research findings that serve to improve public health
interventions. For example, the Framingham Heart Study, a prospective, longitudinal study
of more than 5000 healtllY participants, helped to identify maior cardiovascular disca,'c risk
factors and has led to vast improvements in public health strategies for cardiovnscular disease
prevention (Dawber and Slokes 1956). Similarly, analyses of this longitudinal cohort of
bwin subscribers will sHow researchers to gain a greater understanding of Internet gambling
behavior .and U1C factors that might influence the developrnent and maintenance of
gambling-related problems. The availability of this data source has provided new research
opportunities to study the epidemiology of Internet gambling and responsible gambling
practices with increased statistical confidence. Thus, this methodology represents
a paradigm shift in the way scientists study Interret gambling.
£
i Toward an accurate assessment of the epidemiology of Imerllet gambling behavior
Our research utilizing data about actual Internet gambling behavior has produced seven
peer-reviewed publications (bBrie et .1. 2007, 2008; Broda et al. 2008; LaPlante et al.
2008, in press; Neison er .1. 2008; Peller et 31. 2008), and other articles that arc at various
stages in the pubHcarion pipeline (e.g" Xu an and Shaffer, in pN-ss). We conducted seven
empirical research studies about actual gambling behavior (LaBrie et al. 2007; Broda et al.
2008; bDrie et aJ. 2008; bPlante et ,I. 2008; Nelson et al. 2008; bPl.nte et al. in press;
Xuan and Shaffer in press) by assembling a prospective, longitudinal cohort of bwin
subscribers' actual betting behavior in real time. The studies utilizing data aboUl actual
Internet gambling behavior provide a clear lens to «amine Internet gambling behavior that
is not clouded by the recall or sampling biases often evident in prior research.
R t 0 H T I!l I. I Iv K~>
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Overall, findings from these studies of aClual Internet gambling behavior (Broda et aJ.
2008; LaBrie et 31. 2007,2008; LaPlante et a1. 2008, in press; Nelson et al. 2008; Xuan and
Shaffer in press) contradict the speculation that most online gamblers exhibit excessive
gambling behavior. The evidence shows instead that the vaSt majority of bw;" subscribers
engage in moderate sports betting behavior (e.g., for the median level players, 2.5 fixed odd
sports bet, of €4 each bet, every fourth day, or approximately US 115.30). A comparison of
betting behavior among the different types of games available on the bw,'" site shows varying
patterns of wagering. For example, subscribers lost more money on SpOftS gambling than
casino gambling. The typical aggregate expense (losses) for casino players is higher than for
Sports beltors. 111is is not because casino ha3 greater losses. In fa.ct, the house odds for
casino play arc less than half the house CUt on sports betting. The greater aggregate is
because casino betting is more rapid cycling and people place more bets. This finding is
consistem with previous literature showing that people involved in casino gambling exhibit
riskier behaviors and more frequemly present for treatment than SPOrtS bettors (Sh~ffer ot 01.
2004; LaPlante et al. 2006). Patterns of sPOrts betting varied for lixed-odds (Le., bets made
on the outcomes of sporting events or games in which the amount paid for a winning bet is
set by the betting service) and live-action bets (i.e., bets made on propositions about
outcomes within a sporting event) such as which side will have the next corner kick or
whether the next tennis gome in a match will be won at love by the server). Advocates and
poHcymakers have specl.llated that live-action betting leads to inore excessive gambhng
behavior (Griffiths 1999; Kong ct a!. 2008). Although empirical evidence from this analysis
shows that subscribers placed fewer bets and lost less money when placing live-action bets
(i.e., median of 2.8 wagers of €4 every fourth day during the median duration of 6 weeks at
a loss of 18% ofth. amount wagered) than when placing fixed-odds bets (i.e., 2.5 bets of€4
eveT)' fourth day during the median 4 months from first to last bet at a loss of 29% of the
amount wagered). Although the bwin cohort of subscribers was predominantly male, we
conducted some analyses to examine gender differences in bcning behaVIOr. On average,
results show that women's betting behavior was very similar to men's, but that women bet on
more days and over a shorter period of time (LaBrie et 31. 2007). It is worth noting that
because bwin markets itself primarily as a sports betting website, the bwin subscriber
population might be more likely to engage in sports betting. Thus, findings from these
studies might not be generalizable to all Internet gamblers.
LaPlante ct 31. (2008) and Xuan and Shaffer (in press) completed studies of bwin
subscribers that also used longiTUdinal methods with actual betting behavior. LaPlante
et al. 's (2008) study of 46,319 bwilt sports bettors illustrates an overall healthy exposure and
adaptation pattern of betting behavior for the entire sample during a period of 18 months
(i.e., short term increases in activity followed by quickly developing dedines in popUlation
participation, number of bets) and size: of stakes), Separate analyses of the most involved
benors (i.e., top 1-5% of the sample) show that trends of more excessive gambling behavior
arc evident for a veT)' smail minority of subscribers (LaBrie et a!. 2007, 2008), The most
involved bettors had increasing stakes and bets for live-action betting over time (LaBrie et al.
2007).
Xuan and Shaffer's (in press) paper examines the multiple trajectories of gambling
behavior among the cohort of bwin live-action bettors from February I, 2005 to June 30,
2006 who reponed closing their accounts because of gambling-related problems (N'" 226).
These bettors who self identified as problem gamblers exhibited more signs of excessive
gambling behavior (Le., increasing monetary involvement and increasing loss) and more risk
averse betting behavior than bettors who did not self identify as problem gamblers. The
authors hypothesize that this behavior represents the self-identified problem gambler's
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Discussion
Although the field of Internet gambling is still in its infancy, we now have the technological
ability to study real time gambling and aU. of its attendant details. This new technology
represents a paradigm shift for both (I) the conceptual frameworks that organize how we
think about infonnation and each other (Kipnis 1(91) and (2) research methods. This new
technology provides researchers with the opportunity to conceptualize new and different
research from the studies that have been available. This new research can focus on actual
human behavior in addition to self-report, offering the opportunity to implement rigorous
bchavioral methodologies. Taken together, this technology and the opportunity to study
actual behuvior instead of only self-reported behavior represents a fundamental methodo-
logical shift in gambling studies that was not available in laboratory or land-based gambling
settings. This scientific r<""lution already has yielded findings aboUt Internet gambling that
are distinct from earlier speCUlations or self-report based-research. For example, our
findings derived from actual Internet gambling raise important questions about the utility
and validity of self-rep on-based gambling resenrch, Furthermore, this new body of research
advances our understanding about the constructs and nomenclature now associated with
excessive Internet gambling behavior. To illustrate, tl,e current clinical definition of
pathological gambling (American Psychiatric Association 1994), with respect to "persistent
and recurrent" behavior, derives from the self-report of self-identified problem gamblers.
The emerging body of literature using actual Internet gambling behavior suggests that these
patterns might be different from those reported by treatment seekers, encouraging us to test
these constructs empirically. In addition, studies of actual Internet gambling behavior assist
with clinical case identification by providing behavioral evidence that will help clinical
investigators minimize classification errors, Ultimately) it will be necessary to integrate
evidence from studies of actual gambling behavior with self-repon data that reflects the
experience of gambling (e.g., perceptions and symptoms) to allow us to develop a more
complete picture of Internet gambling behavior. Increased ability to understand the
complexity and trajecmry of gambling patterns als.o has important practical implications for
developing strategies to regulate Internet gamhling. For example, research identifying
specific mediators and moderators of e'Xcessive Im.crnCf gambling provides poliqrrnakcrs and
public health practitioners with an improved body of literature on which to base dccision-
making. This improved evidence base will guide the development of policies and public
health imerventions tl,at will promote safer Internet gambling. TI,US, continued research
about Internet gambling utiliZing the study of actual behavior has broad public healtl.
implications.
R I Q H T S 1_ , N KC)
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Limitations
This assessment of the peer-reviewed literature that focuses on Im:erne( gambling has some
important limitations. Although we conducted a systematic review of the literature, US!! of
different keywords or search engines might have resulted in a different selection of articles.
We present a critical discussion of study methodology (e,g., assessment techniques,
sampling procedures) that we considered pertinent to the state of Internet gambling
research; however, other researchers might have interpreted lhese studies differently,
The studies discussed itt our systematic revie.w evtdenct.'d important limitations,
Commentaries do not provide any empirical cviden<;e about Internet gambling. The seJf-
report studies contain empirical data about Internet gamhling behavior; however, the validity
of these self-reported behaviors is potentially biased (e.g., recall bias). Researchers used
convenience samples for many of these self-report surveys, and this s.trategy compromises
the reliability of prevalence estimates and Our ability to generalize the findings, Srudies that
utilize actual gambling behavior also have limitations. For example, these data still rely on
subscriber self-reported demographio eharacteristics. Several people might use an aeeount
or a single user might be making bets for others. Subscribers might be engaging in Internet
gambling on multiple sites, including bwin. Therefore, the research hased on actual
gambling might not capture fully all of the features associated with subscriber betting
behavior. Although bwi" subseriber bening behavior is likely representative of betting
behavior, these studies do not describe the players' clinical ch:uactcrislics , perceptions, or
the social consequences associated with their betting behavior. There arc several other
potentially important limitations associated with Internet-based gambling research. First, as
we have noted elsewhere (LaBrie et a1. 2007; Xuan and Shaffer in press), we currendy have
no means test, that is, no data about subscriber income. Consequently, it is difficult to know
which subscribers might be betting beyond their means. Second, due to the absence of
a means test and other psychosocial information about the meaning and consequences of
gambling (e.g., debt, family/social problems, legal problems, etc.), we have little information
to b~tsc any clinical judgm~nts about the: impact of Internet gambling on the lives of
individual subscribers. Finall)', it is reasonable to expect that Internet gamblers might also
gamble both online and at casinos or other gambling venues. Therefore) we cannot estimate
the potential synergistic effects of Internet and nanlnt.met gambling. Consequently,
estimates of how much Internet subscribers gamble might not be accurate.
Despite advances in the methodology used to assess Internet gambling behavior (e.g" uSe of
aerual gambling behavior 1 longitudinal studies), current gaps in knowledge about Internet
gambling behavior demand further empirical research. By introducing the Internet
Gambling Study Act of 2007, US policymakers have acknowledged the need for empirical
research to guide policyrnaklng decisions. There arc severa) areas related to Internet
gambling th.H require further inquiry. For example, research examining the psychological
characteristics of subscrihers in more detail (e.g'l functionality measures, mood) is an
important next step Iowards understanding how to ere-ate parameters for safer Internet
gambling. Further research also ,an improve the efficacy of product safety parameters for
Internet gambling, by studying the factors that mediate and moderate safe play. For
example, because research ha~ not addressed comprehensively all of the components of the
Epidemiologic Triangle, it is important to develop more research to address the social
R I a H T S (. I N K4)
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settings with which people gamble (Peller er 21. 2008), In addition, Intemet gambling
research wHJ need to pinpoint factors that moderate exposure and adaptation effects across
time and space to gnin a better understanding of ways to create environment parameters for
safer gambling behavior (LaPlante et aL 2007; Peller or aL 2008), Use of standardiud
assessment tools (e,g" Regional Impact of Gambling Exposure (Shaffer et a!' 200'1)) Can
facilitate quantified measurement of gambling exposure effects. Furrhcrmorc, the develop..
ment of research that recognizes the dynamic relationship between host, agent, and
environment holds the potential to generate new approaches for product safety. For
example, research shnws that time spent gambling on the Internet can be as debilitating to
subscribers' daily functioning as the amount of money they spend gambling (Nelson et at
2008). Therefore, interventions designed to limit Internet gambling involvemem might help
some people wirh gambling-related problems. However) fumre research will need to
integrate observations of behaviors with self~reports of symptoms to optimalIy target
interventions.
Advances in research about Internet gambling behavior will require collaborative
partnerships between researchers, operators, and policymakcrs (Peller cr aL 200S), For
example) allowing researchers full access to data aboul subscribers' actual betting behavior
and characteristics requires Internet gambling operators to participate in responsible
gambling collaboratives that bring key stakeholders together, This empirical data can, in
rum, help policymakers to enforce regulations that promote safer gambling behavior for all
Internet gambling subscribers,
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The European Journal of Public Health Advance Access published November 5, 2009
fW{lp.'(w j("HlIIlI <I{ PIIMk /!,>rllih 1~
() The Author 2009, Puj,li,he,l by Oxford Univfriil}, rr{'~s on behalf of the Elnore-"Il Publk Ih>"lth AmKiali<:l1I. I\I! ri!',.hf' r{'$~rved.
d,)i:1U.109J!'''lrpllbj(kpl77
Background: The purpose of this study was to examine the rel,'Jtionships between types of gambling
and disordered gambling, with and without controUing for gambling involvement (i.e. the number
of types of games with which respondents were involved during the pilst 12 mon.ths). Methods:
We (ompleted a secondary data analysis of the 2007 British Gambling Prevalence Survey (BGPS),
which coHected data in £ngl.Jnd, Scotland and Wales between September 2006 and March 2007. The
s;:ample included 9003 residents, aged 16 or olcier, recruited irom 10 144 randomly selected addresses.
5832 households contributed at least on.e participant. Post·facto weighting to produce a nationally
representative sample Yielded 896B observations. The BGPS included four primary types of measures;
partidpat/on in gambling (during the past 12 months and during the past 7 days), disordered gambling
assessments, attitudes toward gambling and descriptive information. Results: 5t;:atistically controlling
for gambling involvement substanti<:lUy reduced or eliminated all statistkal!y significant relationships
between types of gambling and disordered gambling. Condusions: Gambling involvement is an import~
ant predictor of disordered gambling status. Our anaJysis. Indicates that greater gambling involvement
better c;haruct~rizes disordered gambling than does any specific type of gambling,
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119
involvl'ment. We expected that involwn1cn! would <lttenuate ,riteria $-10 {Le. a crime to finance gambling,
or eliminate the assod.;tions of games with gambling-related risking relationships/job:> asking others (or mone),
disorder. to g.amb!c), Third, the survcy included a series of V<ll!Jh!es
lepresenling gllmblJng·rd<.lftd l\Uitudes {e.g. agree or dis~gree
that people should have the righl to gamble}. Fourth, non-
Methods gambling information included a wridy of demographic
This research utlHzed data from the BGPS 2007, produced (e.g. gender, agt:, sQcio+economics) and he(\lth~relatt'd jn(or~
by the National CCllirc for SOdili Rt'se,uch, sponsored by m<liioll rio YOll have il long-standing health illness).
the Gambling Commission, <lnd supplied by the UK Dahl ror C\Jn"ent study, we focused 011 game type, g<l!l1bling
Archive,1I The data <1ft' Crown copyright. The following is problems and demographic infonni1tion. For game type, we
it brief overview of the nGPS methodology, <'$ dcscdbed used the above-defined cakgories with one exception. We
more fully in multiple somas, :','I.ltl comhined on!ine gambling, online betting with a bookrn;lker
and use of <1 bcttin~ exchange into lin 'Intcmet gHlnbling'
Participants dnt,l reduction replicated that employed by
on thiS dataset. This is a conservative measurc
The BGPS is a publicly available d,ltJ:):et of interviews because the combimlttQI1 of three .ciltegorics of activities creates
from a of 9003 n~,'iirle!lts of England, Scotl<md -and <l variable that definition represents grcatt:"r involvcment.
Wales, For (tJrrt'J)( study, we used dala of This notati{ln ilpplies to other gambling activify
H96H observations characteristic of tbe population, t:;ltC"gOrlt:"s tbilt can represent multiple gambling opportuHitles
The weighted sample comprised 52% women (Hl(l 48% men. (e.g. c<1sino table g<nnes). For gambling problems, we \l$cd the
With respect to age, 14% of the s~lmple was 16-24,35% past yC;lr DSM·IV assrsstn('nl "nei considered aspects of tilt'
W;lS 25-44, 31% was 45-64 and 19% W<1S and over. endorsement of symptoms (i,e, % endorsing any symptoms,
%:'H numher of symptom~
Procedures to create a
The BGPS recwited .n hotlsd)Olds from each of 317 gamhling status 0,,-,,
geogrllphk primary sllmpling units selected with a prohability during the pas!
that WilS proportion,,] to the Ilumber of addresses within dcfini..'i1 gambling
them. All H,'sidents of selected households aged 16 and olckr involvement as the number types gamhling for which
wrre eligible- to in the that an individu,ll ft:portcd being involved during the past 12
their household months.
\1) the sWdy and !Il,lt f('se<Hcher:-; would soon their
Researchers visited dwcHings a mlnlnmnl of fi.,.e times to AnalY5i5 plan
recruit cligibh' residents to partkipaft" DIning J successfu!
The Camhridgc Health Alliance !nstitutiow\l Review Board
contact visit, res~>archers completed a brit:"f hO\lsehold .survey
reviewed and approved this sc(ondary rlMa analysis.
Blld distributed hard copies (i.e. of the
.study $urvq. Panicipants could survey We used \I'cighted data for all i:H1illyscs. Specific(lUy. the
13GPS created a weighting v;Jflable correcting for dwelling
immediately, at a later point at time re.searchers
wo,!ld collect the or online, Aboul 7(M) of the sample and household selection probabilities, age, gender and
individual within participating hOll~ehohk I)
completed Researchers m3(ic a minimum of
two reminder phone CilJ!S to [('sidellts who h,ld promised to variable yields findings that
population surveyed,
complete the survey, but had not done SQ, The ovcrall response
sets of ;lnalyses, Fir$t, wc
rate for the study WilS 52%,'1
and by grnder, ~artidpati()n
rales for each game type, u~ed chi-square <'In,l!),ses to
Meawres determine whether those rates v,uicd by gender. Second, for
The llGPS included four primary types of meaSures. First, the each type of game, we calculated for the sample of individuals
survey included the assessment of participation in gambling who h<l(! pillyt'd the game {luring thc past 12 months and,
types dminr, the past }'t:'ar and the pust 7 day:s., including; by gender, the proportion {eporting any gambling symptoms
l1atlonalloltery tkkct~, scratch cards, other IOHeries, (nothilH during the p"s! 12 the proportion reporting 3+
pools, bingo, rrult/slot machincs, virtual gaming m,Khines (e.g. g:-lmhling symptoms during past 12 months, thc mean
virtunl roulette, keno, binv,o, etc,) at a bookmaker's location, number of gambling symptoms reported during the
casino tahle games, online gamblit1g, online betting with 12 mO!llhs and the mean number of gambling types
booknwker, betting exchunge, horse racc, dog race, betting the past 12 months, Third, we conducted a
on Hny other event or sport in a booknwker's, by phone' or which used partidp~tion in each
ilt the venue, spread betting, private betting llnd 'other' types of disordered g<llnhling status among
betlillg. Sewnd, the su!vey coHtain-ed two asscssments or We condu<:ted these logistic
disordered gambling, the Dt.1~nostic dnd Statistical Manu,lI· controlling ror involvemtnt and
IV (DSM: 11) nnd the Canadian Problem Gamblilli; Severity addcd involvement as a contro!'
Index (PGSI: 12). ror Iht:" DSM ilssessment within the HGPS
2007 study, report that they adapted the DSM-IV
criteria format {e.g. Results
do YOll go another duy to win money you
Responsc options were very ol'H-n, fJiriy often, Gambling participation and problem5
~nd ncver. Positive responses included ,mswering fdilly often Table 1 shows the participation in all types of gambling by
or very often to criteria 1-7 (i.e, chasing losses, rumin,l1ing gender and for the fllll .sample. The top live gambling l)'pes
about gJ-mbling, tolerance, wilhdril"wal. to ("$cape, with respect to pilrtidpation were; the natiOllal lottery. scratch
lying to othl:'rs abOllt g,lmbling <lnd to (ut back) 1.":ards, betting on horses, fruit/sio! Inachines (lnd 'other' lottery.
answrring oCC<1sion.tl!y, fairly often or very nftt'!\ to
<lilt! Also popular were privdtt' betting, bingo and other S[.loftS
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120
CCllubllng iIlV(1}Vfl1lenl 3 of 6
Table 2 Prevalence of any gambling symptoms, prevalence of disordered -gambling, me,1n gambling symptoms and involvement
for gamblers who played eil(h type of gambling (weighted N= 8968)
---~- .. ... .. .. ----- _--'-' - - - - , " , - - - -
N(wei9 htcd) Per{eIl1~ge of PeHentage j)fwelghtl Meilllna.of Mean no, of
weight/3ny h gamblirlg symptoms gambling types of g.ambJing.
9<1TIlblingsymptoms (d!~Qrdered gamb!nr5) symptoms (jnvolvemMt)
-.----
Type of gambling M Totll! F ., Tota! F M Total M Total f ., To1al
------.----~---
National lottery 2398 2<100 4798 5.9 101 8.1 0, 16 10 O.DS 0.18 0.13 2.31 2.91 261
S<ratchcard$ 866 771 1637 7' 13-9 10.4 0.9 3.0 1.9 0.12 0.2S 0.19 3,38 4.4B 3,90
Olheoflottc:ry 495 467 962: 7.5 10,7 9.0 14 2.8 2.1 Q,13 0,2<1 (J.19 3.34 1\,34 3,81
Foolball pools 66 207 273 12.1 15,9 15.0 1.S '.3 3.7 0.18 0.37 0,31 4_23 5.30 50s
Bingo
fruit/slot machine.
4" 17' 00' 8.3 17.<1 11.0
1.,
1.6 6.7 31 014 0.5.0 0,25- 353 5,02 4,04
245
1194
m
326
8.2
16.\
lU
138
308
190
11.8
26.9
17.1
54
12
33
13.11
8.5
l.7
11.3
5.2
0.15
0.'18
0.15
0.30
\.04
0.51
IUS
Q.89
0,012
4.14
6,37
5.28
4.75
7.30
6.23
453
7.05
6,00
Intcmetgamb!ing 127 35' 481 110 169 15.4 2.' 5.9 50 0,22 0.50 0..42 5.20 5.79- 5.63
a~t1ing Oil horses 891 145& 12.6
Betting an dogs
Other ~ports betting
565
137
'" 413 "
3.0 19.9
10.1
161
0.7
1.5
25
70
1.8
52
0.10
0.12
O.2f,
0.57
0.20
0.<'12
3.70
4.74
4.113·
5.64
'US
5.35
126 405 >31 11.7 13.1 Hi.8 1.6 '.7 <.0 0.20 0.44 0,38 5.24 5,71 5,60
Spread betting 9 5S 29,2 111
?rivdte betting
of betting
27S 580" 855
11.1
9.5 145
26.3
12.9 15
16.3
2.a
155
23
0.53
0,15
1.101-
0.11
1.05
0.25
10.54
4.1B
8.'"
4.97
8.89
4.72
172G
15 23
2801 "
5527
0.0
56
13.0
102
7.9
7.9
00
0.'
8.7
1.5
5..3-
0.9
000
007
Q,51
Q,17
0.31
0.12
3.14
2,23
4,73
2.82
4,10
2,S}
F"" fcmitle; M "" male; 541 participants did not answer D5M questions and thus were not Included In this table
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121
4 of {) EUft)PCll11 jf>lIl'1wl <'/ Publi( Health
Table 3 Logistic regression analyses predicting disordered gambling status from type of game, with and without controlling for
involvement
--------.,---"- ------------Involvement odds ratio
Type of game Odds ratio (95% en, Odds ratio (95% ~f), (!lange In
no (Qntro! (o"trolll1d for involvement odds ratios {95%C!)
Spread bettin!J ;!1.B~ <9,91, 48, to}'" 0,70(0.21. 2.28) NS -2L1~ 1.58(1,44,1.74)'"
Virtull[ gaming machines 211.01 (H6~,4232)''' 4,26 (US, 9.84)" -19.75 1.3B(1.24,1.53)'"
Internet 9.58 (5,50,19.71)'" 1.53(0.69, B8jNS -805 1.50(1.36,1.66)'''
Betting on dogs 939(536,16,47)'" 1.95 (0.95, 3,97) NS -7.44 1.'19 (U6, 1.62)'"
CCl~if\o table game~ 8.15 (.11.50, 14.74)'" 0.79 (0.]], 0.9\) NS -7.36 1.58 (1.43, US}'"
Other 1ports betting 6.&0 (3.7~, 11,60)'" 0.77 (0311, 1.7d) NS -5.83 1.59 (1.4.11, 1.75)'"
F(uHhlotma(hinc. 5.1S(3.27,HJ.l0)"· U9{058,2.47)NS -4.56 1.S3 (1.40, 1.68}·"
Other betting 7.2"11 (1.90, ~7.58)" ]. 93 (0.60, 14.013) NS _4.31 1.55(1.43,1.67)'"
Footbal! pools 4.')6(2.211,9.29)'" o014 {O,16, 1.21} NS ··~.12 1.62 {lAS, UB}'"
Bingo 4.92 {V8, 8.12)'," 1.16 {0.90, 3A2}NS -·3.13 152{1.40,1.6S)'"
Ptivate betting 3.36 (1.90,5.90)'" 0.36 (0.16, O,S4)" -3.00 1,69 (I.S~, 1.86)'"
~crat(h card} 3.91 (2.22, 6.8~W·· 1.G9{O.56,2.1J)NS ·-282 1.54{1.'12,1.6B)"·
Bdtingonhorses 2.Jl(UO,4.80)·" 0.46 {O.22. O.97}' -2.31 1.64 {lSD, 1.80)'"
Other lottery 3.00 (1.70, 5,:l8)"~ 0.85 (O.43, 171) NS -2.15 1.57 (1A4. 1.70)'"
Na:tio!,allottery 1.B~ (0.65, 5.19) NS 1.04 (O.36. 3.00) NS -0.81 1.55 (1.44,1.67)'"
--'----------------
·P<O.OS; "P<O.01; u·P.::O.001; NS=not s.ignlficant
gambling-related problems (Le. 3+ DS.t-.,j¥[V criteria), niv<\fiate gambling involvement. OUf findings with a primarily ~dult
(lnalyscs showed that lll! types of gambling, except for the British sample are consistent with Welte f.'f nl,'s (2009)
National Lottery, contributed signific<lntly to the prediction results for US youth. Tllken together, these two sets of
of gambling-related problems and all incn'a~ed risk (or finclinp,s suggest that rcsearchers and others use caution
gambling-related prohlems. The top five odds f-atios were when interpreting rcsu!t$ showing that people who play
for: virtual gaming machines, spread betting, Internet spedtk. types of games have il higher r<l.te of g.unbling-
gambling, betting on dogs, lind casino table g<lm-cs. related problems than others, In lac!, th('sc st1.1dies reveal
Subsequent l'cgre$SiOllS that added involvement numher thaI sOl11e games might be indicators of unhealthy involve-
of types of games played in the P:Jst 12 showed ment, rather thllll critical factors fOI" gambling-related
lha\ involvement contributed signifk.mtly to the prediction problems themselves.
of gambling ·related problems In all models, The addition of One interesting, <\lid perhaps unanticipated, finding \'l<lS:
invo\vcllwllt gre,lt!y reducerl the conlributioll of g\\mes to that the fiiltl1fC of the relationships between private hetting
tIlt' prediction of g,unhling-rt'lated problems in each model. Hnd bl~tfing on horses ami gambling problems changed when
[or <lImos! al! games, the addition of the involvement we considered the inllucllcc of involvement: cng<1ging in these
variable rendered the signifi~'ant posiiivc association bt'tw{x"1l of gambling, but not other type.~, scclnl.'"d fa protect
gambling type ,md g<lmbling·related problems lion"signiticant. ng.lins\ devdoplng gambling problems, This finding
The exception Was virtual gaming ma1.:hines, which maintained suggt'sts rhilt the apparent risk between gamhling activities
II signifkant positive rclationsbip to di~onk(ed gambling and developing gamhling-related problems resides,
status lltter lldjllsting for involvement. Two games, primMiiy or even entirely, alnong individnal~ who have
belting and beHing on horses, had a reversal of mIt'S of involv('ment. For others who do not have high rates
After controlling for involvement, individuals who eng-.'Iged of involvement, phl)~ng lhese types of games might reflCft
in private betting or betting on horses were signitiomt!y sodal setting characteristks (e.g. norms) that eilCOtJrage
less Hkely to have gambling-related problems IIM1\ propk control .and preclllde ex(c.')slvc gilmbling.
\.'ho did not. These findings hold SOlnl.,' dispa(,ltc possibilities (()r
theories or 3lln1hling e):"posure. On one h,md. these findings
might imply that more opportunities to gamble create more
Discussion
opportunities (or involvement and, therefore, might yield
ll) this study, we provide a comprehensive analysis of partido more gambling-rdated problems. On the other hand, these
patioo with Jiff~rclH g;um's alTIon~ Brilish residents agi'd 16 findings might suggest that more opportunities to gamble
and older. We pl'aced :\ speciill emphasis on the nature and will have little to 1\0 impu\ on the prev,licnce and illddence
strength of the <1ssociations bdween types of gmnes and of gilmbling-rcl.1ted problems because individu,lls afC more
gambling-rclHted prohlems, The types of games that had or less to lnvolvenwrlt. fnereases in gambling
the strongest associations with g~lmbling-rdal-cd problrms win not influence individuals who are less
did not include an of the gamf'S thaI the conve.ntional prone to involvement, but those likely to bt'Comc, or
wisdom might expect. F,)r example, frull/slot machines wcre who alrc<1dy life, involved. Thert' some cvi,ielKe to
Hot included among thc top fivc ganw for gambling- tIlt' hlttt'r vicw because the rate of gambling flisorders
rdated Vinual gaming machines Ihe strongest changed little during the past 35 ),enrs despite the extraol'dill"
with g<lmbfing~rel(lted problems, but few people of gambling opportllnities ilnd access around the
(i.e, 2,6%) clldors'('d that they had played these dw·ing.
!lw pnst )2 months. These findings suggest
perceptions of risk associated with spccific types
for the development of gambling-related pr()b!cm~ Strengths and weaknesses of the study
represent ;letua! risk. Notable strengths of this study include the <lllal),!,is of mul-
Regard\tss of the type of game, past 12-moolh pankipation tiple game types simuhallcoll~!Y ,md the in(orporation of n
was associated with disordered gambling; however, for the measllre of involvement in!t.l analyses thill ex,Hnine the <1550-
most p;lrt, snth dssoci<lfion,; disappear, or at It;ast bewme d<ltion betwC'~n type of ttl me <lnd gamhling¥rclatcd problems,
weakened, when statistical analyses co!llwl for the range of Controlling for illvolvement allows a marc sophisticated 75777.098
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under:.tanding of the ri"k uniqm' to SO[11(' types of games Natiollal Institute on ,\lcohol Abuse and /\kohoHsm, and
,\Ild proviDes a \cvd of <lnalytit s.ophistic<nion morc adviHlccd the Nation;:!! lmtltule on Drug Abuse.
than the m(ljofity of available research,7 By controlling for
involvemt'nt, this research shows that involvement is <I Con/lict oj lIIumt: Dllfing the past 5 years, lhc authors of
potent ),lrediclor of gl:lmhfing-rdated problems lhat exceeds this have receivt:d honorJ.rl<l <lJld ftOCS for a variety
the potency of types of gnmes. In fact, for il1volvC'- of induding gaOlblif)g~rdl\ted symposia, spe<lking
ment draslicfllly reduas the ability of games to events, education event~, ft'search, and consulting. HJS h'ls
stl1tisticJ!ly individuals who have gilmhling-rdatt.-d problems served as an expert witnc-ss for grnnllling and other
from those wnn do not. Another strt'ngth of this s!ndy is addlctioll.rehltl.'d legal cast's. The authors have no other
IhM it (ldvJnc\'s this more sophislkutcci methodology and persona! or competing illterest~. The
linc of from it US .uio!esccnt to ;\ British -sponsor had no in this resr,II'(h. We conducted this
primarily sampie. This broader sample helps rr~(,ilr('h independently from the SP011S0r.
to ,wold problems rc1<1h'd to !eg<l! ;lccess to typcs of
g,llnb!ing observed <lmong the US sample <lUll COll(Crrl5 abOll!
different gllming intert'sts by age- (ohorts. Key points
Nevcnhdcss, this study is lIot without limitations, Firs!'
the an<llyst's rely 01\ data and nnt actual gambling • The actiolo!,'Y of PG is uncertain, but research h,15
activity, Sdf"report is to wC;lkJ1{:~scs, including to ol."tnmine whether specilk gJn1C
faulty memory, factual errors and sclf.prt.'scllt?tion biJses< machines, internet gillnbling} arc
Second, lye only included one measure of involvCllwnt increased risk for developing disordered
(i.e, ntllnbe( of types of gamcs during the P,lst 12
monfhs). Other me,\S\1fes of (e.g. Intensity of th<lt past findings linking
pJa)" involvement in clusters of etc.) provide disonicn'd gambling flllted to
we,Ike-1" or stronger attcnu.J.tion bet\yecn involvement among
jype.~ of 2nd problems. Third, this and when the extent
study of b;;h,wioJ' ,md game tn1c Influences
dimini.s.h, Nt'vcnheiess, this recent rest'arch is limited
by ils fcliance a US
to The oment by testing
gillnes, range of
involvement 111H! gambling am{lng a
natioml!y represcntative Dritish "dill! sample.
some types gan1t's; conseql1t'nt!y, incrcas\Cs
sile might alter the findings for games phlyed by small
llumtWf'S of people,
Fufure research should includc the longitmJilwl assess- References
ment of real·timc d;lta {I])d multiple mC,UHrCS
of involvement to detamination of whether
involvt'll1t:nt is <l.
1 Pd,}' NM, StirWlIl E<" Gr,)IH RF. CnlllO!hldflY of DS;"1·jV l',lth'll"!!ir~l
Other important dirt:dions include cxaminations Ramhling and Nhe~· f>~rdl.i,1!'" diS(>rdert- r<~Mjlts frmn (lte Nation.11
to determine of involvc- [pHkmi()logt' ~ur"q' nll >lkohol and rd.l\nl ("ndJ\lons, J Cim I'iyrl)irlfry
there might 2f)iJS,(,~:%1-74.
10 thilt
~ S:uffer llj, KOIn Pi\. G~!llbtiflg ,md rdal<'\! nlwl,d di,o[l!"rI: ~ publiC !w,lllh
<! ShaHn If], bt!,ja'lle PA, l..Jl\m: 11.A. d ~L T(1w.ud .1 ~yndf!lr!1~ Illrldd <,[
"dd!C(I(m: I11Uhlpk r~pr"'\'W)f\,, (Hl'lmml cli111\)!1Y. Ha"" }I,." PS,d';'llrr
2i)(H;12:J67,,!t.
Concluding thoughts
The wIgc of
IJredktor of
This findillY> is he(a~lsc it 6.D""'I!n~ N, -!lINn:!, T. !~k,'lI'O":<' l;:.\millg m~dlin<\<: m: tlwy Ihr
from tIl!! tendcncy to fotu~ on gmnes, \r,l(k' .. ,,,~m<:' pf [;Jmh';"~~ /Iddio"", )!)()5;IOO;\j-'IS
such <IS (Hlit/slot machines as central to gamhlinp:-·reLlIcd 7 Wdw J\V, D4Wl'; eM, 'lidwdl M·CO, Bnlfm,1I) Hi. The aS~'I<.;"Ii()r}
This l'(se<Hch does not that of IM))l or !:~mb!ins with pr\,bkut g"mb~l!lr: ~mn!)[!. Amui':M; ynoth,
!rpe~ of games is f'ff,lwi Add/a Ikhm' W()9;l3:Hb-lJ.
there are differenccs in the 1< N,l!i[lI\-li C,'ntn: fM 5"d,lllkw",dL fll~t;<h g'\lJlhling prr,\lkna; 'mr¥cy
similar resul\,/ suggest the (ukhe"m, F,sex; UK )\11.1 Ard1JI'(\ 200f!
10(l7.
aS~\.Illlptions related to the influence of gamC' t)1)CS ;lOd ';lWartU" n, Sprm!fHl K, Orford J. d al. Bnli~h Il.Hllbling Fev"lmo.; ~llm~y
direct OlOl'C :Htentioll towllrd globa! bchnvlora! charact/.Ti~tks> lOtt?: l'<~l)flnJl Cmlr<.' for S()d~! RLItW(h. 5q)lt'mht'f 1001.
weh as the rnngc of involvt;ment. 10 Gdffitb til, WMJk ii, Orft'rJ J. e( ~L hHon(\ r;,\!1\hliul/.' ~ $~'<:()nd~r)'
Funding
1J tlmWf.111 I'sr(hi~lrI\: ;\"G«.uinrl, DSI\1-1\': dldp(l'li, M"I ~1.1{i'!I{\,1
bwin Intemct!vc, AG provided tht' primary support for thi.~ m,\l\1.1a; of ITwnw.! diwrders. 1th fth \II ~~hml'.((ln, DC; Amcrkan
research. The Division on Addictions (lts0 receives fin:lnci~l
from: The NlltiOfl(\I Center for !k~PQn$ible G<lmlug, 12 relfi, I, Wynll~ [1. Th~ CJn.a<\L'11 l'whknl C,m:blillg lilJ.:~: PilUJ Rqwrt
Casino Rewft, LI.C, SL Fr,weis House, the OIMIY,\, ON, CUlla,l,l' Clll.hli,H1 Cenlre DJ! $Ub~MJK~ Ah<,c, 2{101.
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6 of 6 Eurvpedtl JOllY/wi of Public lit:tlifh
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ORIGINAL PAPER
Z, Xuan (Q:&)
Department of Society, BI1man Development and Health, Harvard School of Public Health,
677 Huntington Avenue, Boston, MA 02115, USA
e-mail: zxuan@hsph,harvard,edu
H, Shaffer
Division on Addictions. The Cambridge Health Alliance, Harvard Medical School,
!O1 Station Landing, 2nd Floor, Medford, MA 02155, USA
e-mail: 11Oward_shaffer@hms,harvard,edu
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Introduction
The stltdy of gambling consequences is a central topic that has stimulated interest
among researchers, clinicians, and public policy makers (Griffiths 2004; National
Research Council 1999; Petry 2005; Shaffer and Korn 2002). Although long·run
mathematical expectations for gambling (e.g., "Gambler's ruin" (Ross 2002)) have been
documented, considerable complexity arises for those who try to predict actual gambling
behaviors. Theoretical attempts to predict gambling behaviors are sometimes inconsis·
tent with what ordinary people actually do. for example, The Saint Petersburg Paradox
wa~ published in 1738 from Daniel Bernoulli's l>reSen!ation of the problem. An indi·
vidual is required to pay a fixed fee to enter a coin toss game. A fair coin will be tossed
in sequence until a "tail" appears and ends the game. The payoff starts at 1 dolJar and
is doubled after each "head" appears. The individual wins the final payoff when the
game ends with the first "tail". The question is how much an individual should pay to
enter the game. In theory, the expected value of the game is positive infinity; yet in
reality, most people are willing to pay only a small amount of money to play the game.
The Saint Petersburg Paradox highlights a classical example where in vivo people
behave differently from what a naIve decision theorist recommends. A naiVe decision
theorist would suggest that people pay an infinite amount because the expected value of
gambling is positive infinity; however, ordinary people usually follow heuristics rather
than pure mathematical reasoning.
Theoretical constructs regarding the development and maintenance of gambling
disorders often arc not empirically developed and lend to remain untested against actual
gambling behavior. One example is the construct of "chasing." Researchers have
defined chasing in several ways. Lesieur (1979) describes the "cbase" as an individual
episode or series of gambling events where gamblers increase their losses because they
continue gambling compUlsively to recoup previous losses. Lesieur (1984) asserts that
the intensity of the "chase" escalates as the money loss increases. Similarly, the
American Psychiatric Association defines pathological gambling as a persistent and
recurrent pattern of maladaptive gambling that is characterized behaviorally as "needs
to gamble with increasing amounts of money" and "after losing moneY ... returtls ... to
get even" or "chasing one's losses" (American Psychiatric Association 1997). Patho·
logical gambling also entails elevated monetary risk (Breen and Zuckerman 1999).
Clinicians have considered "chasing losses" as a central attribute of pathological
gamblers. Finally, Dickerson describes cha~ing losses as "to bet more ... by a sequence
of losing bets resulting in further betting with increased stakes and/or longer odds"
(Dickerson 1984, p. 133).
The suggestion that a gambler's choice for more risky bets, and a desire for a bigger
win to "get even" more quickly, is inconsistent with the extant decision-making lit·
erature that shows "loss aversion" (Kahneman and Tvcrsky 1979) motivates people
more than "willning." To advance the scientific literature on this topic, it is necessary
to empirically investigate whether the behavior of in vivo gamblers corresponds to a
conventional depiction of "chasing." In this study, we primarily examine Dickerson's
two· part definition of chasing: increasing stakes and/or betting on propositions with
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126
longer odds (0 recoup losses. Further, we study the trajectory of gambling frequency as
measured by the number of bets when loss occurs and conlinues. Conceptually, chasing
is a construct that represents behavioral patterns of betting that evolve over time.
Conscquently, this study is the first longitudinal investigation of actual gambling
behaviors that focuses on the nature of chasing.
The extant empirical foundation for the constructs used to identify gambling disor-
ders is limited. For ex urn pie, despite the popularity of inferring "loss of control"
(Blaszczynski and Nower 2002) as a construct to explain "compulsive" or "patholog-
ical" gambling, this association remains uncertain and not immune to caveats; the
reason for this uncertainty is that the empirical base for this cxplanation rests primarily
on self-report. The notion of gambling as an irrational impulsc control disorder derives
primarily from gamblers who have sought help for the disorder and not from gamblers
in the community. Clinicians typically diagnosis the presence of pathological gambling
by interviewing help-seeking patients and then applying criteria and cutoff values (e.g.,
DSM-IV) (American Psychiatric Association 1997) to their self-reporte.d gambling
patterns. Self-report measures of gambling wins and losses can be unreliable. Both
selection bias and recall bias compromise the reliability of clinical assessment. These
biases also limit the validity of inferring how problem gamblers differ from other
gamblers in their behavioral trajectories. Similarly, experiments (Potenza et-al. 2003;
Reuter et a1. 2(05) that shed light 011 the association between pathological gambling
status and reduced efficacy of thc meso limbic reward system often rely on self-report
interview questions. Further, the value of physiological evidence derived from gamblers
experiencing artificial gambling tasks is uncertain: using gambling experiments as a
substitute for in vivo gambling raises important validity concerns about whether proxy
gambling can stimulate responses that are sufficiently similar to actual gambling to yield
userul results (Anderson and Brown 1984).
In addition (0 the limitations of self-reported behavior, if we are trying to understand
behavioral trajectories, cross-sectional research can bc misleading. Longitudinal analysis
is instrumental to understand the maintenance or escalation of gambling behavior
(SJutske 2007). The longitudinal analytic approach in our study is a type of random-
effects model that represents a common and unifying approach to fitting growth tra-
jectories and repeated-measures data (Laird and Ware 1982). To the best of
our
knowledge, there arc no studies that employ longitudinal analyses to investigate the
patterns of actual gambling behaviors that reflect chasing-related monetary involvement,
risk preference, and frequency.
Recently, researchers began tn learn from the study (If actual Internet gamblers
(LaBrie et al. 2007, 2008; LaPlante 2008<1, b). The present study extends this growing
body of in vivo research by examining the natural course of gambling patterns evi-
denced by a group of Internet gamblers who reported gambling-related problems and,
consequently, voluntarily ended their gambling accounts because of these problems. We
will use a prospective cohort recently detailed in an epidemiologic.,1 description of
Internet gamblers (LaBrie et al. 2007). The advent of Internet gambling provides an
ideal context to study gamblers who might experience gambling problems because this
technology permits us to examine prospectively every bet, with its stake and odds. This
study will focus 011 the behavioral trajectories of in vivo gambling that precede account
closure. In addition, this study will allow us to test the prevailing wisdom that gambling
problems increasingly are associated with higher levels of risk-seeking (i.e" increasing
stakes and/or engaging in longer odds bets when experiencing increasing monetary
loss).
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Methods
Sumplc
Design
We employed a nested casc-<:ontrol design in our study. The outcome variables included
net loss, stake, odds, and number of bets. We standardized the daily aggregates of stake,
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odds, and net winning by the daily aggregates of bets because the respective aggregates of
stake, odds and winning were influenced by the number of the bets. We uscd log trans-
formation to normalize the right skewness of slake per bet, odds per bet and the number of
bets, The net loss per bet is, on average, positive (Le" gamblers Jose); this inevitable
outcome is due, ill part, \0 the "rake" collected by the gambling provider,
To operationally define the "time" variable for the longitudinal analysis of gambling
behaviors prior to account Glosure, we used the following two schemes: (a) active betting
days; and (b) calendar days, We counted backward in both schemes, In the first scheme, the
last betting day was coded as 1, and the previous betting day was coded as 2 and so on,
regardless of the calendar days, In the second scheme, we used the last day of our
observation period (June 30, 2006) as day I and coullted backward to Feb 1,2005, yielding
a total of 525 calendar days. We applied both schemes of coding "time" variable to the
cases and controls.
Analyses
To determine the length of the time that would be included in the following analyses, wc
examined descriptive stMistics. Prior to account closure, the number of active gambling
days ranged from 3 to 299 days (Table I) among the sub-sump Ie of 226 gamblers, 50%
had at least 23 gambling days and the mean gambling days was 45 days. We computed
regression coefficients of (he time effect using 23 days prior to account closure as the
maximum analytic period because this time frame covered a majority of the cases.
Therefore, day I represents the last betting day, A case might or might not have closed
account on that day, We plotted the group average by the betting days prior to closing, We
stratified these means by case-<ontrol status, We employed lowess smoother (slIIoother
span = 1/3) on the plotted means to illustrate the trends,
Since the number of active betting days varied by individuals in our sample, we applied
a two-stage randolll-effects model (Laird and Ware 1982; Ware 1985) to handle the
imbalanced longitudinal data structure. We used the NLME package (Pinheiro or al. 2008)
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129
in R 3.1 to conduct the regression analysis. We u~ed the Restricted Maximum Likelihood
method to compute parameter estimates. For simplicity purpose, we assumed no within-
suhject serial correlations. Our basic model can be formulated as:
Yij "" Po + fJ 1Til1lelj + [3;0 + [3nTimeij + elj where Timeij denotes the time of the j
measurement occasion on gambler i, and fJI denotes the coefficient of the time effect, [n
other words, the corresponding changc of Y associated with one unit changc of Time (i.e.,
day). We assumed standard Gaussian distributions for [31(), fill, and cij' We estimated the
time effcct with and without adjusting for age and gcndcr as covariates; this provides an
opportunity to further detcl1l1ine the potential influence of these covarintes. We used Q-Q
plot to examine and confirm the Gaussian distribution assumptions for the random effects.
We used the Bayesian Information Criterion (DIe) to examine model fit and confirm the
assumption of no within-subject serial correlation. To investigate whether cases had dif-
fercnt behavioral trajectories compared to the controls, we revised our basic model by
adding a main effect of case status and examined the interaction term between case status
and time in the interactioll model.
When we estimated the time effect, we restricted the range of data points to the
cumulative gambling days prior to account closing. Specifically. for the duration of the 23·
day analytic period, we computed a total of 21 coefficients (from lst-3rd day to Ist-23rd
day) for the time effect. For example, since each of the 226 gamblers had at least three
observations of daily aggregates, we computed the coefficient of the time effect for the last
three gambling days prior to closing using a total of 678 observations of daily aggregates, 3
days from each of these 226 gamblers. Further, we computed the coefficient for the last
four gambling days prior to closing by restricting the data to the last four daily aggregates;
gamblers with only three observations contribute nil 3 days to form their respective tra-
jectories. Because we computed the trajectory for each individual cumulatively using the
algorithm just described, we computed and interpreted the group average trajectories as
cumulative time. effects prior to closing. To illustrate the patterns of the time effect
coefficients ncar account closure, we plotted the coefficients of the time effect against the
day.~ prior (0 closing, We reversed the signs of the etTects in the plot so that the coefficients
correspond to the time effects approaching account closure. Similar to the means, we
stratified these coefficients by casc4:ontrol status.
Results
Monetary Loss
Figure 1 illustrates that both cases and controls experienced loss, but the cases evidence
increllsing loss per bet for the last several belting days. For example, the average losses per
bet on the last 3 betting day were £3.3, €4.7, and £7,5 (day J) per bet for the cases. The
average losses per bet on the equivalent last 3 betting day among the controls were £3.5,
€3.7, and £3.7 per bet. Figure 1 indicated that gamblers who closed their account due to
gambling problems expe.rienced an increase of monetary loss--on average €2 per bet--
each day during the last 3 betting days prior to accollnt closing. When we examined the last
6 betting days among the cases, we observed a stlltistically significant rate of change
(f3 == 1.02, p-value = 0.03, 95% CI [0.08, 1.97]). This rate of change with respect to loss
per bet increased from €1 per bet during the last 6 betting days to €2 per bet during the last
3 betting days. Bascd on the stratified analysis, the magnitude of the rate of change appears
to be greater among the cases as they near their account closing time. This observation
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130
reveals the increasing tendency toward monetary loss among those who eventually closed
their accounts due to gambling problems. The rate of change regarding loss per bet among
the controls remained constant during this time in Pig. I.
Figure 2 shows an increasing average log-scaled stake per bet among the cases as they near
their account closure dales. For example, the average log-scaled stake per bet for the last 3
betting days among the cases were 1.71, 1.75, and 1.91; the average stake per bet for the
same period were €17.4, €18,8, and €23.3. Among the controls, the average log-scaled
stake per bet for similar period were lAO, 1.32, and 1.32; the average stake per bet were
€15.1. EI2.S, and EJS.7. T-tests on the log-scaled stake per bet suggested significantly
greater monetary involvement among the cases as compared to the controls (Le., t := 2.2,
3,1, and 4,0; p-value <(),05, <0.01, and <0.001, respectively). Lowess sfnoothers in Fig. 2
suggest that a declining monetary involvement among the controls for the 23-day analytic
period. The decline was much less salient among the cases; on the contrary, the beginning
of an uptrend was evident near 5th day prior to closure. Figure 2 compares the rates of
change of stake per bet (log scale) in the days preceding the closure for the cases and
controls. For example, for the last 5 betting days prior to closure, the coefficient of the time
effect is around 0.05 (p-value '" 0,02) with 95% CI [0.01,0.09). That is, I betting day
nearer to the closure is significantly associated with an increase of stake per bet by about
23 21 19 17 16 13 11 9 7 6 3
Betting days (backward) priorto closing
• N
¢ 0
o "
~;) 00° 0
0
[]
898 0 c ~ ~ c 8 0 e Boo 0 a 0 c
o
I 1 ! i f J ( t ttl j 1 I [ t I
23 21 19 17 15 13 7 11
5 9 3
Betting days (backward) prior to dosing
Fig. 1 (II bove) Average loss per bet counting backward prior to account dosing. (Below) Regression
coefficients of cumulative time effect on loss per bet in live action gambling. A solid marker indicates Iha!
the coefficient significantly ditTel's from 0 at an alpha level of (),05
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131
¢
N
23 21 19 17 15 13 11 7
Betting days (backward) priorto closing
• c:i
•
•
.. " lS
c:i
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f)
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o 0 "
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p a
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0
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0
f)
0 0 " COo 0
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o a
23 21 19 17 15 13 11 9 7 5 3
Betting days (backward) prior to closing
Fig. 2 (Above) Average tog-scaled slake per bet ~ounring backward prior to account closing. (Be/ow)
Regression coefficients of cumulative time effect on Jog-scaled stake per bet in live action gambling. A solid
marker indicates that the coefficient significantly differs from 0 at lIn alpha level of 0.05
5%. Similarly, the rdte of increase of stake per bet among the lust 3 belling days shows a
10% increase per day liS the gamblers approaches their account closure dates. In contrast,
the rates of change for the controls appear to be constant near zero. This meuns thut, among
the controls, there is no statistically significant stake per bet changes during parallel
analytic periods, even for the equivalent period prior to account closure. The rates of
change for the interaction terms in the interaction models corroborated the results of the
stratified analyses: the coefficients for Ihe interaction tenn.<; increased from 0.04 (p-
value = 0.04) with 95% CI [0.002,0.07] for the last 9 days to 0.14 (p-value 0.02) with
95% CI [0.02, 0.26] for the last 3 days. Coding "time" according to calendar days yields
similar trend results: the nearer cases get to their account closure dates, the percentage
increase of their Slake per bel advances at a more rapid rate.
From the lowess smoother in Fig. 3, there appears to be a small downtrend of risk pref-
erence among the cases several days preceding closure. The average log-scaled odds per
bet among the cases for the last 3 days were 1.01, 1.07, and 0.96; the average log-scaled
odds per bel among the controls for the last 3 days were 1.10, 1.08, and 1.12. The log-
scaled odds per bet among the cases for the lasl 3 days was significantly lower than the
controls (t 1. 97, p-value < 0.05). The downtrend appears to begin around the 5th day
preceding closure. Figure :\ shows that the rate of change in log-scaled odds per bet among
the cases is decreasing prior to closure; however, this rate of change is not statistically
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132
<> q
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0
I I i I I i i i i i I I I Ii I I I I
23 21 19 17 15 13 11 9 7 5 3 1
Betting days (backward) prior to closing
III
0 a
q
0
o o
¢
o
o 0 8 ~ CI 0 0
<) () C1 o D
o
o
17 11 9 3
Belting days (backward) priorto closing
Flg.3 (Abol'e) Average log-scaled odds per bet cQullting backw~rd prior to account clo~ing: (Below)
Regression coefficient' of cumulative time effect on log-scaled odds per bet in live action gambling. A solid
marker indicates that the coefficient significantly differs from 0 at an alpha level of 0.05
significant. Based on the data from the las! 5 betting days, 1 day closer to the account
closure is associated with a 2% decrease of odds per bet for cases' risk preference. A
decrease of odds (or shorter odds) per bet suggests involvement with less risky bets (Le.,
bets with more certainty). Among the controls, the log-scaled odds per bet remain constant
in Fig. 3. Using calendar day as the "time" variable, we Hlso observed a conservative risk
prefercnce (i.c., less risky) as indicated from the downtrend of negative coefficients, where
some coefficients near the closure time were significantly less than zero (I.e., f1 = -0.0005
for the last five day period, fJ-value = 0.02, 95% CI [-0,001, -0.0001]: {l = -·0,00045
for the last six day period, p-value <0.05, 95% CI [-0.001, --0.00001]).
Figure :\ illustrates downtrends of the average log-scaled number of bets for both the cases
approaching their account closing and for the cOlltrols. Figure 4 also shows a consistefll
downtrend of the significant rates of change with respect to number of bets per day. This
downtrend indicates that the percentage of decrease in the number of bets per betting day
increased for all gamblers. In other words, gamblers with problems and the controls appear
to make fewcr and fewer bets over time. In addition, none of the 21 coefficients of the
interaction terms in the interaction models were statistically significant, suggesting that the
tendency to make fewer bets is common among both cases and controls.
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133
[: C)
I i I I I I i I I I i I I I I I i I I I i
23 21 19 17 15 13 11 9 7 5 3
Betting days (back1Nard) prior to closing
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d
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23 21 19 17 15 13 11 9 7 5 3
Betting days (backl/vard) prior to closing
Fig. 4 (Above) Average log-scaled number of bets counting backward prior to account closing; (Below)
Regression coefficients of cumulalive time effect on log-scaled number of bets in live action gambling. A
solid marker indicates that the coefficient significantly differs from 0 at an alpha level of 0.05
Discussion
Using evidence from a group of Internet gamblers who identified themselves as having
gambling problems, we examined the patterns of actual gambling behavior that led these
gamblers to voluntarily close their online gambling accounts. We observed that while they
experienced increasing loss preceding account closure, these gamblers appeared to try
recouping their losses by increasing their stake per bet on events that were probabilistically
less risky. We also observed decreasing gambling frequency as measured by number of
bet~ during the analytic period.
Our findings of in vivo Internet gamblers extend the risk preference literature. Among a
group of gamblers who identified themselves as having gmnbling problems, we unex-
pectedly observed evidence of a risk-averse gambling pattern. The construct of "chasing,"
episodic interview records among Gamblers Anonymous members (Lesieur 1979, 1984),
and structured questionnaires that assess pathological gambling (American Psychiatric
Association 1997) suggest an increasing risk-seeking tendency among those with gam-
bling-related problems. However, the results of Ihis study reveal the downlrcnds of average
log-scaled odds per bet and negative coefficients (Fig. 3) as well as some significant
departure from zero using calendar day as the coding scheme for the "lime" variable.
These findings may retlect the tendency of problem gamblers to increasingly become
probabilistically risk-averse. Instead of making more risky bets by increasing their stake on
probabilislicaHy longer odds, as Dickerson (8) had suggested, this group of gamblers tried
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to recoup losses by increasing their stake on events with higher probabilities of winning
(Le., they become more risk averse and, therefore, bet more conservatively).
Previously. some research seemed to suggest the opposite: using a simulated gambling
task to study rapid processing of monetary gains and loss, Gehring and Willoughby found
that belling choices after losses were riskier (Gehring and Willoughby 2002). Inste.1d, we
observed a risk-averse pattern of live action gambling during a period when gamblers
experienced loss and increasing loss. The difference in our research focus might explain
the contrast in the findings. OUT longitudinal data was constructed using daily aggregates;
we aimed at estimating in vivo behavioral tendencies, rather than experimental event-based
responses. Thus, "instant utility" (Kahneman 1999), a mental state resulting from
sequential event-based evaluations, had little influence on this data. Further, the shorHerm
mood or emotional states (hat can impact event-based gambling sequences had little impact
on our findings. We employed a longitudinal data structure (Le., daily aggregates) that
operationally represents and is consistent with the premisc that (a) "the long-term chase is
the distinguishing feature of compUlsive gambling" (Lesieur 1984; O'Connor and Dick-
erson 2003) and (b) the DSM-IV behavioral cross-session critcrion that a disordered
gambler "often returns another clay (0 get evcn." With actual behavioral data, Ollr findings
advanced the knowledge base focusing on the human tendency toward "loss aversion"
during a period when problem gamblers experienced incrcasing monetary losses, anl1spect
not previously studied in the above-mentioned el'cnt-based experiment.
It is intriguing to consider the concurrency between the monetary involvement and risk
prefe.rence behavioral changes that emerge for cases prior to closing their accounts.
Although the plots of slopes by days prior to closing suggest that the stake per bet and odds
per bet rate changes appear to begin near the 5th day preceding account closing, it is not
sufficient from this study to proclaim the exact location of (his dynamic change. However.
this finding can suggest that cOlltemplating a decision to self-exclude is perhaps a relatively
brief temporal process, during which gamblers increase their stake and reduce their
probabilistic risk to recover loss. If loss continued to escalate, however. it did not take long
before players made a decision to close their account. This phenomenon of gambling larger
stakes prior to voluntary closure resonates with the clinical observation of substance
abusers who stop using psychoactive drugs after taking a "last fling." That gamblers bet a
larger stake. while simultaneously becoming more conservative in their risk preference
provides support for (he notion that losing encouragcs pcople to become more "Joss
averse" than "gain motivated" under conditiol1s of uncertainty. Future research should
focus on identifying possible break points where gamblers' change their behaviors with
long series of data points.
In general, the comparisons between the cases and controls based on the stratified
analysis and the intcruction models appear to be consistent. The gamblers who closed their
aecounts due to gambling problems evidenced heavier Slake per bet than the controls,
although both groups appear to experience loss and engage in fewer bets. This finding also
was consistent when we employcd othcr I: n matching ratios (II > !) with more precise
standard crrors (these results are available from the authors upon request).
The estimates of the cumulative time effect were consistent when we used adjusted
models (i.e., for age llnd sex) instead of the unadjusted models reported in Ihis paper (these
res\llts are available from the authors upon request). We expected this correspondence
because, by matching on age and sex, these two covariates were uncorrelated with case-
ness; therefore, the estimates of the cumulative time effect in the unadjusted model should
not be biased without controlling for age and sex. Moreover, although we observed that the
two coding schcmes for the "time" variable (e.g., whether calendar days or betting days
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were used) influenced the magnitude of the coefficient, the direction of the time effects on
the outcomes was consistent regardless of coding scheme. Finally, the random effects
employed in our models appeared to tit the Gaussian assumption. According to BIC, the
assumption of no within-subject serial correlation fit the data well when the cumulative
time spans were neur the account closure,
This study has several limitations, First, we did not have information about individuals'
wealtb, other gambling activities (i.e" Internet or land-based venues), personality (Blas-
zczynski ct al. 1986), and cognitive detcrminants; some of these attributes can be linked to
the development and maintenance of gambling disorders (Breen and Zuckerman 1999;
Shaffer and Korn 2002). Because wealth can affect both monetary involvement and
gambling frequency, controlling for wealth should yield a more accurate estimate of the
cumulative time effect. In the absence of wealth information, our choice of a nested case-
control design should limit possible confounding, but not entirely. Fulther. monetary loss
has been presumed as the main reason why gamblers closed accounts, Despite the absence
of wealth information, our findings about greater tendency of gambling loss among the
aCcollnt closers near the closure time confirmed the existence and Ilature of salient
behavioral changes. Second, seasonality can impact gambling behaviors associated with
sporting events, which is not accounted for in our longitudinal models, However, sea-
sonality might not be an influential factor in our analyses because the gamblers' dates of
voluntary termination varied during the observation period. Because our analyses focused
on live action gambling, a Iype of gambling similar to casino games and poker games that
requires rapid decisions and quick evaluation, seasonality likely has limited impact on our
findings, Third, the current cohort represents Internet sports gamblers. Therefore, their
gambling behaviors might not readily generalil.e to other types of gambling. Nevertheless,
it is worth noting that live action gambling shares some similar cognitive characteristics as
Poker and some Casino games where rapid evaluation and decisions are eognitively
engaged, Finally, the last daily aggregate (day I) in Fig. 4 should not be interpreted as a
full-day aggregate because the time of the day when a gambler closes account might vary.
Therefore, the last observation (day I) in Fig. 4 among the cases must be read with caution:
the average log-scaled Ilumber of bets for day 1 should be greater than the reading in
Fig. 4. Nevertheless, the gambling frequency is trending downward among both the cases
and controls. The measurements for stake, odds, and net loss were valid as well because we
standardized these indices by the number of bets.
This study has several important theoretical implications. The dictum that "losses loom
larger than gains" (Kahneman and Tvcrsky 1979) might have ptayed an important rate in
how gamblers chase their losses. This study suggests that people, even those who self-
identify as having gambling problems, arc more "loss averse" than "gain motivated"
under conditions of uncertainty; they choose more conservative wagers to prevent further
loss--despite their willingness to bet with greater stake size. It is possible that when
players employed a more conservative gambling strategy, the momentum of losing might
have triggered a decision to voluntarily terminate their aecount. If so, this new model of
cha~ing raises important questions about the capacity for self-control during periods of
excessive gambling, Because most Internet gamblers also are land based gamblers, it is
possible that similar behavioral patterns exist within land based gambling settings. How-
ever, due to the lack of in vivo data derived frolll players in those settings, our current
understanding of "chasing" remains limited because of the recall bias associated with
participants in land-based gambling research. Our Ilndings suggest that it is possible for
some gamblers to self-control (e.g., self-exclude) some aspects of their gambling behavior
even under adverse circumstances. More research will be necessary to better identify (I)
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the heuristics that guide Internet players' decisions to close their accounts, (2) the temporal
sequencing of the associated behavioral changes, (3) the mediators of these processes (i.e.,
co-occurring disorders, cognitive processes), and (4) the unique attributes of these gam-
blers compared with other types of gamblers.
Statistically, the expected value of any bet is negative because of the service provider's
"rake," Therefore, from a behavioral economics perspective, engaging in gambling vol-
untarily without contemplating the' negative expected value is paradoxical and irrational
(Wagenaar and Albert 1988). We can view the self-initiated voluntary account closing by a
problem gambler as a measure of self-control; this control represents a transitional state
from irrational to rational. By providing actual gambling behavior as an evidence base, this
study advances our understanding of the choice of risk before problem gamblers decide to
close.
In Sum, regarding the construct of "chasing losses," we observed evidence that supports
the construct with respect to increasing stake during increasing monetary loss. However,
we also observed that, among this group of gamblers who experienced gambling problems,
belting long odds is a path "less traveled by." We observed reduced gambling frequeney
among these problem gamblers. This apparent paradox renects an intriguing example of
how studies focusing on actual behavior can contradict a prior theoretical proclamation.
Acknowledgements The authors extend special thanks to Richard LaBrie, James Ware, Debi LaPlante,
Sarah Nelson, Anja Broda, and Chri"y Thurmond for their important contributions to this project. Ziming
Xuan had full access to all of the data in the study and takes responsibility for the integrity of the data and
the accordey of the data analysis.bwin.com, Interactive Entertainment, AD provided primary support for this
study. The National Institute of Mental Health (NIMH), National Institute of Alcohol Abuse and Alcoholism
(NIAAA), National Institute on D[\,& Abose (NIDA), and the National Center for Responsible Gaming
(NCRG) provided additional "Jpporl. None of these supporters or any of the authors has pcrnonal interests in
bwin.coln Hnd its associated companies that would ~uggest a conflict of interest.
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Aliidehistory: Internet gambllng is a potential object of addictive behavior and consequently an important concern for
Availilb!e online 30 Janu~ry 2009 public hcalth, Epidemiological analyses of Internet g.Hllbling are necessary to determine the extent of
public health threat. This paper reporfS the results of the first prospective epidemioltlgicai stud)! of <1clua!
Keywords' Internet poker gambling behavior. Participants were 3445 Internet gambling servire suhscribcrs who
Garnhling enrolled during februal)l 2005. Data include two years of recorded poker outmmes (i.e" chips hougllt
l!)[t'met gambling and sold) for each poker .<>essioo played. Amnng our sample, we ldentified two subgrollps of poker play~
Internet poker frs. Approximately 9$% of fhe sample bought a median of f12 WQrth of chips ;1r each of two poker .se,,~
Intl'met
Poker
sions per week dtJring a median duration from first to last bet of six months. A smaller subgroup (tf'.. 5%)
Epidemiology of most invo[v['d poker pl<1yers bought a median of €89 \NOrth of chip at each of 10 sessions per we['k
Pub{iche,l!th during a medi<ln dUfiltion from first to last bet of 18 months.. In addition to level dHTerences. we report
the differences in patterns of behavior observed bf'tween these two subgroups, The analyses presented in
this [laper suggest that the majolity or Internet poker player.~ moderated their bellavior based on their
wins and losses. A minority of most involved players did not show such mOdCf.ltion< These results have
!m[1mtaor implkations for both gambling·and addi(tion-rcl.lted rf'search,
\l') 2009 E!sevier ltd. All tights rest>lVed.
• Corre~ponding author. Ai!dn's$: DIviSion on Addktiorls. CJmbrklge Ht'alth Policy makers anti some in the general public have exprF.ssed
101 Station unding. 2nd Floor, Me(lford, MA02155. USA. TrI.: +1 781 lOG
81)00: +! 7B1 3068629. concerns about Internet gambling (BUSiness Week, 2007; Ford.
[·mall I1ddrp.H: dl"hU<!pl~o<£>$hms.h<lIVJH11"(1u (OA !..tP!;uw;,). 2006: Murr<lY & Grimaldi. 2006: Savage, 2007}. Examples of these
0747-5fil2/-S - ~('f' front matter © 2009 Elsevier ltd, All right~ f('sNvcd
doi:1D.l01fifj.fhb.2008.12.027
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712 DA LaP/ar\t(' el a/./CompUlers ill HIJ/tllJn &havi(lf 25 (200!) 711~717
concelllS include: Unlimited access to gambling venues at home or 1,3. Pre!>(,flt study
work: easier access for underage gambling; gambling to escape
problems; playing mUltiple games at one time; anonymity allow- To advance and expand the extant literature related to actual
ing users to engage in gambling without fear of stigma; harmful Internet gambling behavior, the present study examined the poker
marketing practices: and gambling while intoxicMed (Griffiths, pl,lY or participants in an epidemiological study who used an Inter-
2001. 2003). Many such concerns ahout internet g.ambling derive net ga:mbling service provider's poker site, We .1nalyzNJ the daily
exclusively from speculation because of a dearth of empirical r('- records of poker sessions into the total amount of {hips purchased,
search related to these issues. amollnt of chips cashed, and seSSions conducted. We pr€sent three
The bulk of the available Hter;;Jture related to lnternet g,unbling types of results: (!) an epidemiological description of the charac-
focuses on rates of participation .and related problems, <lnd rates teristics of 3445 sequentially subscribed Internet poker players;
vary wieldy from study to study. For instance, severa! cross-sec- (2) an epidemiological description of the gambling behavior of
tiona! sttldies utiJi7.ing self-report surveys estimate the prevalence these tnterne-t poker players: and (3).1n epidemiological descrip-
of Internet gambling in the general papUlation to range from 1.2% tion of the gtlmbling behavior of an empirically determined sub-
to 8, 1% (e.g., Responsible Gambling Program of British (oiumbi<1. group of most involved poker players.
2003: Griffiths, 2001; lalomlteanll &0 Acll<lf, 2002; Volberg, 2002;
Wardle et tll., 2007). Similarly, studies involving spedal popula- 1.4. Hyporllesf'5
tions, such as clinica! samples (Ladd & Petry, 2002; Petry, 2006;
Petry & Mallya, 2004), afe also variable. Our previous research (l.aBrie et <ll., 2007, 2008; LaPlante ct 31.,
To date, only one study has examined Internet poker play 2008) idf;'ntined primarily moderate Internet gambling behavior
(Wood, Griffiths, & Parke, 2007). Researchers asked 422 college among subscribers to this Internet gambling sefVice, compared to
students from the midlands region of the United Kingdom to the excesses suggested by some stakeholders (Ford, 2006; Griffiths,
self-report retrospectively their poker play. Wood et al. found that 2001; Kyl, 2003; Wood et aL. 2007). In those studies. we also ob-
approximJtely 29% (n ..-123) of the study sample pJrticipaled in served that a smal! (i.e.. 1% or 5%) portion of the popUlation dis-
online poker play multiple days each weej(. Eighteen percent of played more extreme gambling behaviors than the majority of
these participants endorsed at least four DSM~IV criteria fof' path- the population. Because both sports gambling and poker playing
ological gambling. The extant studies are limited, Most used sam~ Jre chance games that attempt to incorporate a measure of sldH
pIes of convenience (I.e., non-probability samples), limiting the {e.g., Jnticipating spread and irnplementing strategy, respectively).
generalizabiJity of the s.tudies and obtained self-reports of hehavior we hypothesize the presence of a similar pattern of gambling
which Jre subject to inadequacies of recall and potential hias to- behavior among poker players. More specifically, we anticipate
ward more socially acceptable answers. observing what many might consider to be moderate gambling
behaVior for the majority of the poker sample, but also a lack of
1.2. Longirodinal research on actual gambling behavior continuity in our sample's betting behavior. A small fraction of
the population wi!! display discontinuously extreme betting
Until rt'cently, there have been a limited but growing number of hehavior across measures.
available longitudinal gambUng studies (e.g., Ahbott, Williams. &
Vol berg, 2004; Barnes, Welte. Hoffman, & Dinrchrff, 2005; DeFucn~
tes~MerHlJs et aI., 2004: Hodgins & d~Gtleba!y, 2004; Jacques, 2. Methods
Ladouceur, & F("rland, 2000; Shaffer & !lall, 2002; Slutske, Cas pi,
Moffltt, & Poulton, 2005: Sllltske, Jackson, & Sher, 2003; Vachon. 2.1. Sample
Vitam, Wanner, & TrrmblJY, 2004; Vander Bill. Dodge, Pandav,
Shaffer, & Ganguli, 2004; Wiehe, Single. & Falkowski-Ham. 2003; The full epidemiological research cohort included 48,1 t 4 people
Winters, Stinchfield, BatZel, & Anderson, 2002; Winters, Stinch- who opened an account with the Inlernet betting servke provider,
f'wld, Ilotzct, & Slutske, 200S), These studies were self-report sur- bwin Interactive Entertainment, AG (bwin), during February 2005
veys of gambling behaviors repeated over time, and none (i.e., 100% of new subSCribers). The Internet .'lite, bwin, known best
examined Internet gambling specifiC-lily. for its sports gambling servke, offers several types of gambling ser-
We are not aware of any research studies before our research vices including pol<er, 11115 investigation inCludes a cohort of 4459
progrJ.m that examined .lctua! g,lmbllng behavior. To date, we suhscrihers who elected to play poker online. We excluded from
have published three studies about Internet gambling using a lon- the current study 951 participants who played less than four poker
gitudinal design and actual gambling behavior, One study (taRde sessions during the study period and 63 poker players who did nOl
et dL, 2007) examined the actual daily Internet gJmbHng behavior begin poker play until the last month of the study period (Le" after
or more than 40,000 Internet .sports gamblers during an 8 ·month January 31, 20(7). The resulting sample includes the 3445 people
study reriod. A second study laPlante, Schumann, LaBrie. and Shaf- with more than a passing interest in playing poker and a sufficient
fer (20GB) observed a gener.1l exposure and ad;)ptation experience ObSelV.:ltion period.
consisting of an e1ghl"day ~riod of increasing gambling after ini-
tiJ! exposure to both I1xed-odds and live-action betting followed 2.2. Measures
by a gambling decrease during the next 3 months, This adaptation
pattern was not observed for the 1% most involved bettors (MIB), The aV~1i1ahle demographic characteristics of the research sam
identified hy the number of bets made and total monies wagered. ph~ included age, gender, country of residence, and preferred lan-
During the length of the study, MlB bettors often maintained or in- guage, At enrotlment, participant~ elected to intera:ct with the
crea.sed their betting activity. The third study (ldBrit', Kaplan, laP- wag.ering system in one of 22 languages.
l;l!1te, Nelson, & Shaffer, 2008), measured the gambling behaV1Qrof The study pa!ticipants' ,;1(tual trJnsaction records with the poker
4222 Internet casino gamblers during a two-year period, LaBrie platform provide the gambling behavior measures. A gambling ses~
et al. identitied two distinct groups of gamblers similar to sports sion consists of the recorded value of chips purchased at entry to the
bettors: moderate gamblers and an empirically determined group poker platform and the value of chips at eXit, if any. We aggregated
of most involved betrors whose gambling behavior exceeded that the dally records of poker sessions into the total amount of chips
of 95% of the sample, purchJsed, .:lmOllnt of chips (:'ashed, and sessions conducted.
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714 D..A. Laf'/(I!1f<' et ai./Campulersin Human Behavior 25 (2009) 711M7/7
T.lbfel
G<lmbling behavior oftnternet poker p(JYN5 ;tnd mClst invol\led [Joker players.
DuratIOn
Tot<l!Sesslons
Sessions/Day 0.5 0,24 <,001 0.5 -7,a
Ellms/Session 1J 0.43 344.'i <.001 12 -3.4 172.1 <.01 -0,370
Tota!Wagerw 807 0,46 1445 <,00\ 704 -4.4 172.0 <.000 -0.412
Net La,s ,00 0,)5 3445 <JlOl 106 -2.6 1712 <,05 -0.279
% lost 20 0.11 3445 <.GOI 21 16.4 297.0 <.001 -0,779
Notr UUf-ttion. interval !n days hetwf'f'n first .and t;m poker session; Net Loss, total wagers minUS total winnings;% 1.051, Ne! tO$$ dividr.d by Total Wagered,
Table 2
0.62"
Sessions/d.!.y -0.38"
Euro$IScs~iorl. O.D"
TotillWagered 0.56"
Net LOH 0.31" 0,59·'
I'co(centl.o$t ~O.23" -036:"
----------------------------------------------------------
Note, N01\paramerric Sp~Mman rUrrclJtiom .
• Corr\'lJtion slgnificd'll atp< .Q5.
" Corr~IJtlon significant at p.; .01
day, They staked f89 at Nell session and Icst nCilrly two thcusand measures between the majority of the sample and the 5% most in-
EuI'Ds (E194l), They wagered at least 75 times more than the volved poker players, Cohen's d indicates that Dur~tion and Total
majority of the- sample, However, the most involved players had Sessions had large effects and Sessions per day and% lost with
a srnaHer Percent Lost than the sample majority, Ultimately. their the same high degree of significance exhibited medium effects.
Cost (i.e., Net Loss(Tota! Sessions) of playing poker per ~e"sj()n, Table 3 Dresents the correlations among behaviors obselved for
f2.4. was slightly higher than for the ('Iltire sample. As Table 1 the 5% Illost involVl"d poker players. Among these mo~t involved
'ihows. when comparing the differences on each of lhe-se gambling players., the variables rne<lsuring financial intensity (Total Wa
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142
DJ\, /.lll'lrmte er al./ComplItt'i's in Human Behavior 25 (2009) 71/-717 715
Table]
Correl"ttol'!~ Among gambling belldl'ior mi',)sures for In!Nnet poker play for 5% most involwd (11" 173),
Duration Tutal Sessi()l1s Sessions/Day EurofSession Tot~! Wagered NNtoss l'ercentLost
Duration -0.21" 0,09 -0,01 -0.03
Total Session; -0,14" 0.07 -0.01 O,OJ
Sl'ssions/Day -1].50" -0.01 0.03 0.03
fums/Session 0,55"" -0.1.3 -0.18-
Total Wagered ··OJ7' -0.28"
Nerlo5s 0.95'-
I'cn:rntlo5t
gercd, Net loss, and Percent loss) djd not relate to inrenslty as ana.lyses indicated that as Percent lost increased, Duration. Total
measured by Duration, Total Sessions. and Sessions per Day. In this Sessions, and Tota! Wagered .111 decreased, suggesting that the
groul), the p!a.vcrs who bought in for more money (Eum/Session) mJjoJity of individuals mo{kr<1ted their behavior based on their
played less as indicated by the negative correlations between wins and losses - exhibiting "ration.l1" betting behavior. This sug-
EUfo/Session and Duration, Total Sessions, and Sessions/Day. gests that, at the population level, losing discourages ongoing play
and winning encourages continuing play.
4. Discussion One other important aspect of our popu!ation~level findings is
the discontinuous nature of Its gambling oeh.avioL Most of the
This study pre~ents the first epidemiological dcs.cription fif ai> gambling behavior varlahles in this study indicated a large sl(ew.
tual fnternet poker playing beh.avior. During recent years, concerns This suggests that the vast majority of the sample look Similar
about gambling-related addiction and other morbidity have when examining th('ir gambling behavior, but differently from
sparked a worldwide debate, Some countries have regulated Inter- the most involved poker players at the high end of the distrihution.
net gambling, others prohibited it, and others have not yet ruled on This is not surprising because there is evidence from the epidemi-
its h.>g.ll statu.~, In the absence of evidrIKe, speculation ahotJt Inter· ology of other pattel'O~ of behavior associated with various expres~
net gambling abounds in the popular press and in professional sions of addittiQn (e,g,. drinldng, drugging, shopping, etc.) that the
journals (Bray, 2006; General Accounting Office, 2002; Griffiths. vast majority of the population can engage in these activities mod-
1999; Griffiths & Parke, 2002; Ladd & Petry, 2002; McBride, erately and without meaningful health risks (Grant f.'t aI., 2004;
2006: Mi(ka. 2001). Kessler. Chiu, Demler, & Walters, 2005; lejoyeux, Ades, Tassait1,
The findings from our research provide a description of the epi- & Solomon, 1996: Regier & Robins. 1991). The next section pro-
demiology of Internet poker behavior evidenced by a farge cohort vides an in-depth analysis of this extreme group.
of gamblers observed for two years. The description includes the
central tendencies of this cohort and it distinguishes the behavior 4.3. Most involved poker players
of a group of intensely involved players. The discontinuous nature
of gambling behavior within our population stimulated us to ana~ The suhset of most involved poker players devoted much more
lyze this extreme group to better illustrate the limits possible for time and money to this activity than did the rest of the cohort. We
this gambling medium. The variety of findings we present here might have expected that more intense involvement would limit
has important implications for gambling-related public health re~ duration: Perhaps the expenditures would become J burden and!
search and policy. or the time spent would interfere with other activities, Tbis was
not the rase; the duration of play for the more intcn~e players
4.1. Cohort cllaract€n'stics was three times longer than the majority of the sample.
Between groups comparisons indicated differen«('s in poker
The majority of this sample of Internet poker players is marcs of pl.ly between the majority of the sample and the 5% most involved.
European descent, in their mid to late 20s. Women comprise only However, it is important not only to examine leve! differellces, but
5.5% of our research cohort of poker players, Our research focusing also the relationship between the various gambling variables. We
on people seeking treatment for gambling problems (laPlante, Nel- examined the correlations between the gambling variables and
son, LaBrie, & Shaffer, 2006) revealed that gender was only one of (ound some interesting differences, Unlike the majority of the re-
many predictors of game choice and more research is necessary to search sample, there' was no correlation between Percent lost
determine whether this finding also applies to Internet poker play, and either Duration, Total Sessions, or Sessions per Day, However,
It is interesting to 110te that the patterns of Internet poker play evi- with respect to monies spent, the most involved, like the rest of tbe
denced by women in our sample were very similar to th~1t of the sample, reduced Ellros per session and reduced Total Wagered as
men. The only significant difference was that women played for Percent Loss increased. This finding suggests differential deci~
a shorter duration of time between their first and last poker sion~making for temporal and financial costs: Financial cost pat~
sessions, terns potentially representing more rationale behavior than
tempora! cost patterns, The study of actual Internet gambling,
4.2. Cohort gambling behavior therefore, might hold meaningful potentia! to advance our under~
st.wding of the important risk factors that influence how addiction
It is important to estahHsh an epidemiological baseline for any emerges .1nd is sustained,
area of addictiDnwrelated research, especially potentially new ob-
jects of addiction (LaBrie et at" 2008). In thiS res.earcb, we provide 4.4. Clinical significance
evidence that SUPD011S the findings in our previous research (t.ilB~
rie et a!., 2007. 200R; LaPl;mtp. et ai., 200R) that most subscribers AlthoU1>\:h this: study reports the first ever analysis of aewJI
who gamble on the internet do so moderately. In fact, correlation Internet poker gambling activity among a large cohort followed
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143
during two years of observation, it is important to note that this salt, ltC, University of Nevada at Las Vegas, Univcrsity of Michigan,
study does not include information about r.ates of clinical or sub- rort Authority of Kansan City, Robert Wood Johnson Foundation,
clinical gambling pathology. However, spending large amounts of Massachusetts Council on Compulsive Gambling.
money on gambling is consistent with some DSM-!V-R pathologi-
cal gambling criteria (Americ,ln Psyci1idtric Association. 20(0)
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This Provisional PDF corresponds to the article as it appeared upon acceptance, Fully formatted ~'I'
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Virtual harm reduction efforts for Internet gambling: effects of deposit limits on
actual Internet sports gambling behavior
Harm Reduction Jouma12008, 5:27 doi:10,1186/1477-7517-5-27
ISSN 1477-7517
This peer-reviewed article was published immediately upon acceptance, It can be downloaded,
printed and distributed freely for any purposes (see copyright notice below),
For information about publishing your research in HRJ or any BioMed Central journal, go to
http:Uwww.harmreductionjournal.comlinfo/instructions/
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behavior
Anja Broda l
Deb! A. LaPlante2 )
Richard A. LaBrie2•3
Leslie B. Bosworth 2
Howard J. Shaffer2•J
Corresponding Author:
Anja Broda
E-mail addresses:
DAL: deb([email protected]
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RAL: r1abrie@hms<harvard<edu
LBB: bosworth@challiance<org
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Abstract
SpOlts betting service provider, bwill Interactive Entertainment, AG (bwin), imposes limits on
the amount of money that users can deposit into their online gambling accounts. We examined
Methods: We compared (l) gambling behavior of those who exceeded deposit limits
with those who did not, and (2) gambling behavior before and after exceeding deposit limits.
We analyzed 2 years of the actual sports gambling behavior records of 47000 subscribers to
bwill.
Results: Only 160 (0.3%) exceeded deposit limits at least once. Gamblers who
exceeded deposit limits evidenccd highcr average number of bets per active betting day and
higher average size of bets than gamblers who did not exceed deposit limits. Comparing the
gambling behavior before and after exceeding deposit limits revealed slightly more
Conclusions: Our findings indicate that Internet gamblers who exceed deposit limits
constitute a group of bettors willing to take high risks; yet, surprisingly, they appear to do this
rather sllccessfully because their percentage of losses is lower than others in the sample.
However, some of these gamblers exhibit some poor outcomes. Deposit limits might be
necessary harm reduction measures to prevent the loss of extremely large amollnts of money
and cases of bankruptcy. We discuss how these limits might be modified based on our
findings,
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Background
The Internet is a relatively new medium available for wagering. Research indicating
how many people participate in Internet gambling is scarce. Two empirical studies published
prevalence estimates of Internet gambling among the US general population: these studies
reported rates of 0.3% [11 and 4% [2]. Among 1294 adults from a representative sample in
Ontario, 5.3% reported having gambled on the Internet during the past 12 months [3]. Using a
representative national sample from the United States, researchers reported a lower rate of
2.5% for college students [4]. Although some observers note that Internet gambling growth is
slow compared to other forms of gambling, e.g. casinos and lottery [5], Internet gambling is
prolific and growing [6]. Therefore, examining the influence of Internet gambling on public
health is important.
outcomes ofLen include financial distress, emotional and physical dcterioration, and damaged
interpersonal relationships [7]. Some research suggests that disordered gambling relates to
poor mental health, such as personality and psychiatric disorders [8,9]. Researchers, public
policy makers, and public health officials have argued that Internet gambling is associated
with similar public health threats [10-13]. One study reported that Internet gambling was
linked to pathological gambling and associated with poor physical and mental health [14].
Because this is the only study providing empirical data about health COlTelates of Internet
gambling, and because this study provides results based on retrospective self-reports of a
locally restricted sample of patients in clinic waiting areas, what we actually know abollt the
apparent lack of fail-safes, sllch as the inability (0 protect individuals who are underage or
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people known to have gambling-related problems and to prevent gambling while intoxicated
or gambling at work [ISj. However, the Internet also provides a unique opportunity for
implementing special safeguards and harm reduction etTorts. For example, tracking software
can record all gambling online activity, which companies could potentially use to control the
extent of gamhling by specific users. Web-based technology could limit the time per
gambling session or the amount of money participants can use to gamble. Recent
recommendations for Internet gambling operators include accepting payments with credit
cards only, providing options to self-limit gambling expenditure, and providing options that
gambling. As part of their corporate social responsibility agenda, a large Internet sports
betting service provider, bwill Interactive Entertainment, AG (bwill), imposes limits on the
amount of money that users can deposit into their online gambling accounts within a given
time period. When a user tries to deposit !!lore than the allowed amount, bwifl sends the user a
notification message about the attempt to exceed deposit limits and rejects the attempted
deposit. We expected that users who received a notification message constitute a group of
extremely engaged gamblers, and we therefore hypothesized that exceeding deposit limits
would be associated with unfavorable gambling behavior, sllch as excessively large betting,
high losses or high frequency of playing (i.e., high financial and/or temporal engagement).
Furthermore, we expected that receiving a notification message would act as a warning sign to
users; consequently, we hypothesized that exceeding deposit limits would attenuate gambling
behavior that followed exceeding the limit. To examine these possibilities, this study
compares (1) the gambling behavior of those who exceeded deposit limits with those who did
not, and (2) the gambling behavior of consumers before and after exceeding deposit limits.
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Methods
Sample
The research cohort included 48114 people who registered with bwill between
February 1 and February 28, 2005, and who deposited money in their accounts before
Febnlary 28,2007. bwill is primarily an Intemct sports gambling service, offering two types
of sports bets: fixed-odds bets and live-action bets. Fixed-odds bets are made on the outcomes
of sporting events or games before the events begin. The amount paid for a winning bet is set
(fixed) by the belting service at the time of the bet. Live-action bets are made while the event
is in progress. In addition to bets on the outcome of the event, the betting service offers bets
on selected outeomes within the sporting event (e.g., which side will have the next corner
kick). Fixed-odds hets arc relativcly slow-cycling hetting propositions. The outcomes of a bet
are generally not known for hoUl's or days later. In contrast, live-action bets provide relatively
quick-paced betting propositions posed in real-time during the progress of a sporting event.
Some subscribers in the cohort did not engage in fixed-odds or live-action sports
gambling (n:: 1114, < 3%). Consequently, these subscribers were excluded from the study,
leaving 47000 sports-betting subscribers for the current analysis. This cohort consisted of
43222 (92.0%) men and 3778 (8.0%) women. The mean agc of subscribcrs was 30.3 years
(SD ::; 9.9) and the cohort included people from 84 countries, with most people (n ::; 26955,
57.4%) from Germany, followed by Turkey (n 2846,6.] %), Poland (n:: 2834, 6.0%), Spain
(n = 2754, 5.9%), and Greece (n '" 2586, 5.5%). The majority, 31544 (67.1 %), placed both
fixed-odds and live-action bets, 14723 (31.3%) played fixcd-odds only, and 733 (1.6%)
Measures
bwill prepared a dataset of the actual Intemet sports gambling behavior of this cohort
for the 2+-year period, between Febmary 1,2005 and February 28, 2007. More specifically,
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this dataset included the daily aggregates of betting activity (i.e., the aggregate number of
bets, amollnt of money wagered, and amount of money won for fixed-odds and live-action
sports betting per calendar day) for all participants in the cohort.
Exceeding Deposit Limils. bwin provides several ways of limiting the amount of
money that users can deposit in their accounts. By default, bwill does not allow users to
deposit more than 1000 Eures per 24 hours or 5000 Euros per 30 days (or currency
equivalents). One exception to this default is a flexible limit system, which automatically
increases allowable deposit limits by the subscribers' amount of winnings from gambling. A
sccond exception occurs when subscribers can evidence exceptional financial means. In sllch
cases, users may have higher deposit limits. At the other end of the spectlUm, users can
choose to set for themselves lower maximum deposit amounts per 30 days. Users repeatedly
Exceeding any deposit limit leads bwill to issue a notification message. Although we
have information about if and when a user received such notification, we do not have
information about the type of limit (Le., self or company) that initiated the notification
message. Thus, this study explores the combined effects of exceeding company- and self-
four measures of gambling behavior for each user: percentage of days within the active period
from first to last betting day on which the user placed bets (i.e., percent active betting days);
the average number of bets per active betting day; the average size of bets in Euros; and a
categorical measure of percent lost. These measures are more adequate. than gross totals of
number of bets or money wagered when comparing the gambling behavior of different lIsers.
Each measure was computed for fixed-odds and live-action betting separately, aggregated
across the total 2-year observation period. Further, within the subset of people who received a
notification message, each measure was computed for the period oftlrne before as well as
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after the first receipt of a notification message (note that the day of receipt of the notification
We defined the percentage of active betting days as the percent of days within the
interval from the first to the last betting day that included a bet. We obtained the average
number of bets per active betting day by dividing the total number of bets made by the total
number of active betting days, and the average size of bets in Euro by dividing the total
money wagered by the total number of bets. These two gambling behavior measures were
highly positively skewed with many cases on the left and fewer cases (but still substantial
numbers due to the large sample size) on the right side of the distribution. Log-
from the total amount of wagers and dividing the difference by the total amount of wagers.
This measure was highly negatively skewed and transformations did not help approximate a
normal distribution. We therefore categorized this variable to capture (1) users who were
overall winners (negative percentage of losses), (2) users with the lowest percentage of losses
losses (I.e., 20 to <80%), and (4) users with the highest percentage of losses (i.e., 80 to
100%). We chose the cut-point oflhe lowest percentage of losses to approximately agree with
the expected losses, which according to the target returns expected by the operator are
approximately 13% for fixed-odds betting and 6% for live-action betting. The 20% cut-point
retlects the nearest rounded percentage. For the cHt-point of the highest percentage of losses,
we applied the same 20% margin, and the remaining percentage of losses was categorized as
intermediate.
Most Involved Bettors. We defined most involved bettors (MIB) subgroups as the top
I % of the sample regarding the total number of bets, total amount of wagers, and net loss (i.e.,
subtracting the total amount of winnings from the total amount of wagers) on fixed-odds or
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live-action betting. We used a scree-type analysis of centile plots to empirically identify these
I %-subgroups [17J. This strategy allowed us to classify MIll into six non-exclusive groups:
(I) total number of bets; (2) total amollnt of wagers; (3) net loss for fixed-odds players (each
of these groups n := 462); (4) total number of bets; (5) total amount of wagers; and (6) net loss
for live-action players (each of these group n::= 322). A lotal of 984 users belonged to at least
one of the fixed-odds MIB groups (2.13% of 46267 fixed-odds players), and a total of 613
users belonged to at least one of the live-action MlB groups (1.90% of 32277 live-action
players).
Analyses
analyses. First, wc examined differences in gambling behavior between users who did and did
not exceed deposit limits using independent-samples tests. These tests employed the gambling
behavior measures that were aggregated across 2 years. We also looked to see whether the
proportion of most involved betters was greater among individuals who exceed limits
compared to those who did not. Second, we analyzed individuals' differences in gambling
behavior before and ufter exceeding deposit .limits within lIsers who exceeded limits using
paired-samples tests. These tests compared the gambling behavior measures that were created
for the period of time before and after receipt of the notification message.
The procedures of limiting deposits and sending notifications were only in effect
starting late September 2005, about 8 months after the beginning of our study. Users of our
cohort experienced no restrictions to the amount of money they could deposit during the first
8 months after they registered with bwill. This could potentially bias our findings: On one
side, only a subset of people who registered in February 2005 was still active in September
2005 (e.g., of the 47000 sports, 27726 or 59% had deposited money after September 2005)
and thus could experience the new deposit limit policies. Short-term bettors might exhibit a
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155
between users who did and did not exceed limits, We therefore repeated the analyses within
the subset of llsers who had deposited money after September 2005,
Alternatively, certain deposit activities could have been possible before September
2005, but might have conflicted with company-imposed or self-imposed deposit limits after
September 2005, For example, people could deposit very large amounts during the first 8
months but not after September 2005, People might have chosen to self-limit their deposit
amount but had no option to do so before September 2005, We had no means of identifying
people who would have been subject to one of the limits before September 2005, and thus no
means of excluding these people from the analyses, However, in our analyses these people are
considered users who did not exceed limits, yielding conservative estimates for the
Analyses involving the average number of bets per active betting day and the average
size of bets in Eum used the log-transformed variables; however, we report means, standard
deviations, and medians for the untransformed variables for descriptive purposes.
Results
Descriptive Statistics
Of the 47000 sports bettors, 160 (0.3%) had received at least one notifieation message
abollt exceeding deposit limits, Five (3.\ %) were women and 155 (96,9%) were men, and the
mean age was 30,8 years (SO", 9,2), Most of the bettors who exceeded limits played both
types of games: 159 (99.4%) were fixed-odds players and 149 (93, 1%) were live-action
players; 148 of the 149 who played live-action also played fixed-odds, Among users who
placed both fixed-odds and live-action bets, 0,5% (n = 148) received a notification message,
compared to 0,1% (n = II) of users who played tixed-odds only and 0,1% (n = 1) of users
These 160 notified users received between I and 267 notification messages, with a
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mean of 14 messages (SD = 29, Median:= 6). Orthe 160 users, 5 (3.1 %) stopped depositing
money in their accounts after receiving the notification message. One user had tried to deposit
more than the allowed amount with the very first deposit. The mean number of deposits
before receiving the notification message was 57 (SD = 89, Median = 20) with a range of 1 to
796. The mean number of days between the date of the tirst deposit and the date of the first
notification message was 372 (SD:= 184, Median = 380) with a range of 0 to 741.
deposited per 24-hour and 30-day period among the 46840 sports bettors who never received
a notification message. Table I reports the mean (SD) and centiles for this measure. The vast
majority of users never came close to the limits of 1000 Euros124 hours or 5000 Euros/30
days.
Comparing Gambling Behavior between Users who Did and Did Not
tlsers who did and did not exceed their established deposit limits. Results were similar for
fixed-odds and live-action betting. The percentage of active betting days for these groups was
not significantly different. The average number of bets per active betting day and the average
size of bets were higher among users who exceeded deposit limits compared to users who did
not exceed deposit limits. The distribution of the categorized percentage of losses was more
favorable among users who exceeded deposit limits; that is, the likelihood of the lowest
percentages of losses was significantly higher and the likelihood of the intermediate and the
highest percentages of losses were significantly lowe[ among users who exceeded deposit
limits.
Despite losing a smaller proportion of what they wagered, users who exceeded limits
still, on average, lost signiticantly more than users who did not exceed limits. That is, the
mean net loss on fixed-odds of users who did exceed limits was 1,135 Euro (SD =2,766,
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Median =;; 2(3) compared to 185 Euro (SD = 1,028, Median =: 50) for users who did not
exceed limits (t 11.51, P < .00l) (live-action: 1,975 Euro, SD 5,569, Median =;; 135,
compared to 187 Euro, SD '" 1,414, Median = 13, t = 14.91, P < .001).
Exceeding deposit limits was a significant predictor of being in the MIB subgroups.
For example, 14.5% of users who received notification messages, belonged to at least one of
the fixed-odds MIB groups, compared to 2.1 % who did not; this association yielded an odds
ratio of 7.95 (95'70 CI 5.08 - 12.42). Further, J4.8% of users who received notification
messages compared to 1.8% of those who did not, belonged to at least one of the live-action
MID groups; this association yielded an odds ratio of9.24 (95% C15.84 - 14.64). Table 3
presents the associations between individual MIB groups and exceeding limits.
Within the group of people who exceeded limits, we compared users who belonged to
at least one of the fixed-odds or live-action MIS groups to users who did not belong to a MIB
group on the gambling behavior measures. Users belonging to a MIB group had a higher
percentage of active betting days and a higher average number of bets per active betting day
on fixed-odds and live-action, and a higher average size of bet on live-action. The distribution
of the categorized percentage of losses was not significantly different between llsers who did
Limits
Table 4 shows the comparison of gambling behavior before and after exceeding
deposit limits. Of the 159 fixed-odds players, 143 had activity both before and after exceeding
deposit limits and are included in Table 4; likewise, of the 149 live-action players, 105 had
activity both before and after and are included in the Table.
Again, similar patterns of results emerged for fixed-odds and live-action hetting. The
percentage of active betting days and the distribution of the categorized percentage of losses
did not change. The average size of bet increased and the average lJumber of bets per active
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To control for potential biases that might result from the notification messages being
introduced only after September 2005, we repeated all the above analyses with the subset of
27726 users (59% of the total sample) who had still deposited money after September 2005.
These analyses compare the 159 fixed·odds players who exceeded limits with 27442 users
who did not exceed limits, and the 149livc·action players who exceeded limits with 21433
users who did not exceed limits. Overall these analyses yielded the same pattern of results,
although the percentage of active betting days was significantly different hctween the Iimit-
exceeding and non-Iimit·exceeding groups for fixed-odds betting and the distribution of the
categorized percentage of losses was not significantly different between the two groups for
either fixed-odds or Iive·action betting. The odds ratios for belonging to the MIB subgroups
were slightly lower overall: between 4.06 and 6.53 for the fixed-odds MlB groups and
between 4.37 and 9.78 for {he live-action MIB groups. The analyses of gambling behavior
before and after exceeding deposit limits necessarily are identical to the overall results.
Discussion
Internet sports bettors. Very few people, only 0.3% of our sample, ever tried to exceed these
deposit limits. Furthermore, the vast majority of the sample (Le., 95%) never deposited more
than 500 Euro per 24 hours, half the maximum allowed I DOD Euros, and never deposited more
than 1050 Euro per 30 days, a fifth of the maximum allowed 5000 Euros. This means that
bwill could reduce the deposit limits substantially (e.g., by half) and still most people would
One reason for the finding that the deposit limits were hardly exceeded might be that
the sports bettors are highly responsible gamblers who bet for fun and spend relatively low
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amounts on betting. Another reason might be that users arc well aware of bwitl 's deposit
limits policies and purposely avoid violating them. The deposit limits are presented as patt of
the general terms and conditions that every user needs to accept when opening an account
with bwi/'. Our findings seem to indicate that knowing about the deposit limits prevented
some bettors from exceeding the deposit limits and subsequently from losing money. If this is
correct, then the mere provision of deposil limits can serve as a harm reduction device.
We examined whether (he deposit limits seemed 10 safeguard the gambling behavior
of the minority that exceeded the deposit limits. People who exceed deposit limits constitute a
group of bettors who arc willing (0 place larger bets than people who do not exceed deposit
limits; yet, they appear to do (his in a manner that keeps their percentage of losses lower than
others in the sample. Although the percentage of losses might be more favorable among
people who exceed limits, compared to people who do not exceed limits, their net loss still is
significantly higher. Because these bettors place very large bets they arc at high risk for losing
We identified exceeding limits as a strong predictor for being in the MIB subgroups.
People who exceed limits are about 6 to 14 times more likely to belong to the various MIB
groups. Thus, exceeding the limits is associated with a high likelihood of being in the group
of bettors that bet, wagered ancl/or lost the most; these activities are possible indicators of
disordered gambling. Consistent with this notion, we found that among people who exceed
limits, people who belong to MIB groups show more intensive gambling behavior than people
who do not belong to MIB groups. That is, those who belong to MIB groups bet more often,
Our comparison of the gambling behavior before and after exceeding limits found that
exceeding the limits did not have a diminishing effect on gambling behavior. The number of
bets was the only measure of gambling behavior that evidenced a minor decrease after
exceeding limits. This decrease was offset by a steep increase in the size of bets after
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exceeding limits. The number of days of play and the percentage of losses did not change.
Thus. we found no indication that receiving the limit notification message influences users to
curtail their betting activity. Rather. the findings suggest (hat exceeding deposit limits
encourages players to shift their strategy; they begin to make more calculated. informed risks
with single large bets compared to before exceeding the deposit limit.
The finding that the feedback about a violation of a policy or regulation does not have
the intended harm-reducing effect is a finding consistent with other evidence about regulating
behavior. For example, people who were given feedback that their blood alcohol levels
exceeded legal drink-drive limits have becn nonetheless subsequently observed to drive [18-
201. Drivers who received speeding tickets have been shown to be at increased risk of
receiving subsequent speeding tickets [21]. Likewise, smokers who were given biomedical
feedback indicating negative effects of smoking did not initiate appreciable changes towards
betting. Fixed-odds and live-action propositions might differ in the extent of skill required to
place successful (i.e .• winning) bets. Whereas placing a successful bet in fixed-odds might be
determined more by skill (or knowledge) than by chance. placing a successful bet in live-
action likely is determined more by chance than by skill. Thus, we could have expected our
findings to mirror the differing outcomes of games of skill versus games of chance. Our
findings instead show that. with regard to evaluating the risk of disordered gambling among
people who exceed deposit limits. distinguishing fixed-odds from live-action betting docs not
Limitations
Our study examines conceptually different deposit limits. Some limits are mandatory
and imposed by bW;II: the default limits of 1000 Euros per 24 hours 01' 5000 Bums per 30
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161
days, and the increase of the default limits by the amount of winnings. The users voluntarily
impose other limits: restrictions to a lower amount [han the default limits, or exemption from
dcfault limits for users with exceptional financial means. When exploring the effects of
exceeding deposit limits, we combined the different deposit limits. Although different deposit
limits are examined in this study, an essential similarity of all deposit limits is that they
represent specific, predetermined maximum values that certain users are not willing to or are
not able to comply with. To this extend, the current study investigates cffects of exceeding
We can posit that different types of limits might be associated with different effects on
gambling behavior. Therefore, an analysis differentiating the typcs of limits would have been
desirable. Unfortunately, no information was available about the type of limit that led to
issuing a notification message; thus this analysis was nol an option for this paper.
It is important to note that the procedures of limiting deposits and sending notification
messages were not in effect during the entire two-year study period. We performed some
statistical controls in our analyses to account for this fact, and the overall results remained
largely unchanged. Thus, we consider our findings to reflect generalizable effects of deposit
Conclusion
The deposit limits examined in this study are part of the corporate social responsibility
agenda of bwin. This harm reduction practice is consistent with recommendations to integrate
safety features for the prevention of disordered gambling into gambling websites [16).
This study indicates that current deposit limits affect only a very small minority of
Internet sports bettors. The vast majority of Tntemet bettors seem to be able to regulate
themselves and require little additional safeguards; however, some bettors can benefit from
additional limits. Consequently, for Internet gambling operators reluctant to include harm
reduction measures, an interesting message is that a company's financial loss due to imposing
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such safeguards such as deposit limits will he rather small and halanced by the promoting
In this study, we saw that the mandatory limits exceed what most people are willing to
spend on Intemet gambling activities. However, the mandatory limits also exceed what most
people could possibly spend without taking substantial financial risks, Thus, while the current
mandatory limits might help prevent the loss of extremely large amounts of money and cases
of bankruptcy, these limits still allow users to transfer substantial amounts of money each day
and each month, which can lead to financial problems for gamblers wilhout sufficient
financial means. For these cases, instead of the company-imposed limits, the self-imposed
This study shows that people who try to exceed deposit limits have some poor
extremely large amounts, and/or loosing extremely large amounts of money. These people
constitute a group of bettors who appear to be willing to take high risks; yet, surprisingly, they
appear to do this rather successfully because their percentage of losses (but not their net loss)
Without deposit limits, the behavioral and financial consequences of gambling might
be even more adverse, These unintended consequences of Intemet gambling indicate that the
bwill deposit limits could aid in the prevention of adverse gambling-related consequences.
More research is necessary to determine the extent of this intlllcnce and to monitor and revise
such notification systems so that the promise of limits can be optimized. For example, recent
important to consider as financial considerations [23], Such findings suggest that corporations
need not limit harm reduction techniques to financially-related factors. Rather, techniques that
account for temporally-related factors (e.g., amount of time spent gambling) remain open to
consideration and examination, Online gambling companies would benefit from testing the
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163
harm reduction value of waming systems for amount of time spent gambling.
single Internet gambling provider. Unfortunately, users can sidestep such single safeguards
easily; another Internet gambling provider is just a mouse-click away. To implement effective
safeguards, concerted harm reduction efforts of companies, users, public health organs, and
others are necessary. Ways of achieving this goal might include the development of policy
cooperate to employ software programs and technology tools to regulate user gambling.
The findings of this study originate from actual gambling behavior and betting
activity, without any direct contact with individual gamhlers. A previous study analyzing
Intemet sports betting behavior in this mallller indicated that, at the population level,
gambling activity is moderate, as evidenced by analyses of time (e.g., people were active less
than half the time possible, despite infinite access), activity (e.g., most placed less than 4
bet/day during such limited active periods), and expenditures (e.g., most placed bets less than
5 Euros) [4, 17). Future research needs to investigate how these findings compare with
supports the findings of this study, technology-based screening tools for gambling~related
problems could incorporate the attempt to deposit more than the allowed amount of money as
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Authors' contributions
AB performed the statistical analyses and drafted the manuscript. RAL and HIS
conceptualized the study and wcre instrumental in its design and coordination. DAL and SEN
participated in the statistical analyses and were involved in drafting the manuscript. LBB
made substantial contributions to the analysis and interpretation of the data. All authors read
Acknowledgments
The Division on Addictions receives funding for its studies ofInternet sports gambling from
bwill Interactive Entertainment, AG. The Division also receives funding from the National
Center for Responsible Gaming, National Institute of Mental Health (NIMH), National
Institute of Alcohol Abuse and Alcoholism (NIAAA), National Institute on Drug Abuse
Department of Public Health, rhe Massachusetts Family Institute, and others. The authors of
this article take responsibility for its content and do not personally benefit their work with
gaming-related companies (e.g., stocks, etc.). Thanks are extended to Ziming Xuan and
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References
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Table 1: Descriptive statistics for maximum amount of euros deposited by time period
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Table 2: Gambling behavior in users who did and did not exceed deposit limits
---"-~,~-'"-~---.--".~--"'-,
*p<.05.
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Table 3: Proportions of most involved bettors (MIB)t among users who did and did not exceed
deposit limits
IMIB are defined as the top I % of the sample regarding the total number of bets, total amount of
wagers, and net loss on fixed-odds or live-action betting.
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!';xed·odds (n ~ 143)
Gambling behavior Before After Oifference Diftercnce
measure test test
Percentage of aCfive Mean (SD) 23 (22) 26 (26) 27 (23) 26 (25)
bening days Median 14 17 20 19
Log Mean (SD) -1.37 ( =0,11
* p < ,05.
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The European Journal of Public Health Advance Access published April 23, 2008
Ermlpt'<lTI IUlinl'll I{ PH/>li( li.-<!lIh, 1--7
{', Thl! AUlhM lOll!'\. Pllh!isll<:'d by Oxford U!lkt'r~itr Pnss (lJI hehalf of Ihe [mopt"!)) f'\Jb!i~ 1I1"ahh AS$od"tim) All right:;. H'Sl'fH.",j,
doi:! O.! 09J/eurpllh/dm021
Background: Participation in Internet gambling is growing rapidly, as is concern about its. possible
effects on the public's health. This article reports the results of the first prospective longitudinal study of
Clctuallnternet casino gambling behaviour, Methods: Data include 2 year-s of recorded Internet betting
activity by a (ohort of gamblers who subscribed to an Internet gambling service during February 2005.
We examined computer records of each transaction and transformed them into measures of gambling
involvement. The sample included 4222 gamblers who played casinQ games. Results: The median
betting behaviour was to play casino games once every 2 weeks during a pNiod of 9 months,
Subscribers placed 11 median of 49 bets of £4 each playing day, Subscribers lost a median of 5.5% of
total rnonies wagered, We deterrnined a group of heavily involved bettors whose activity exceeded that
of 95% of the ,ample; these player> bet every fifth day during 17.5 months. On each playing day, these
most involved bettors placed a median of 188 bets of €25. Their median percent of wagers lost. 2.5%,
was smaller than th.:lt lost by the total sample, Condusion: Our findings suggest that Internet casino
betting behaviour resulh in modest {Qsts for most players, while somer roughly 50/1), have targer losses.
The findings. also show the need to consider time spent as a marker of disordered gambling. These
findings provide the €viden<e to steer public health debates away from speculation and toward the
creation of ernpirically-based strategies to protect the public health,
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173
gambling ;l(tivlty indicated short-terrn increases in Jctivity ~tarting. their cflsino play less than ) month before the end
followed by <l swift d{'('line, <1 model consistent with pro!o~ of the current study period (Le. between 1 ]anu<1ry and
typical pUhlic health adaptation cnrvcs,12 The rapid adapt<ltion 30 Janl1ary 2007). The longitudinal cohort eligible for the study
rnight be a !'e~;ult or previollS g<Hnbling experience; the novelty consisted of 4222 participants>
of the internet might have generated the inilb! short-term
incre<1scs in activity, LaPlante and colleaguC's)/') noted u sm1.111 Measures
segment of the population (t%) which did not ,\d<1pt,
cous.istt:'nt with the findings of LaBrie t'l ITI.:',) Iht;' <lvaih.ble demogmphk chanu:teristics of the research
sample included age. gender, country of residente and pre-
Hypotheses fen'ed limguage, At enrollmenl. p1lrticipants elected to interact
with the wagering system in OllC' of 21Iang~luges.
Our previolls rcscarch 2'1 provided a unique description of The ganlbling bch,wioHr measures 'Ire based on participants'
actual Internet sports gambling, nnd a descriptiun of <.lctu,\! mOl1tt,)ry deposits to, Hnd withdrawals rrom, their wagering
Internet poker play is forthcoming, Both types of betting are accounts. as weB as -dllily aggregates orbcttiug activity records.
referred to tlS 'skill' g<mH:~$. fn comparison, chance- govern,,> The d,lily helting aggregates include the number of be Is mad~,
casino games entire]),. As <1 result, we /;,xpecl th<1t casino ganle total monies w{tgercd and winnings creditcd to the bettors'
plil}' will dirfer in i.l few important \v~lyS from sports. gambling accounts. The daily aggregafions provided ::;ummary measures
and poker play, Structurally, casino play is more rapid; of gamhling bdl<'lviom. We obtained Homber ofhcts and total
therefofl" we expect that volmne measures, such ;.,s number or wagenxl by summing the (biJy nggrcgations> We mCilsured the
bets, will be greater for c,\sino gambling 1han for s\-lorts betting. duration of gambling invo!Vt'n1Cllt <lS the number of <i<lYs fr(1)l
Om research focusing on the gambling behaviour of n~6 the first digibJe bet to the bst (I.e. duration). We defined the
peoph: in treatment for gambling~f-dated prohlt:ms:H -)) frequency of involvcment as the per{'ent of days within
suggests thai casino games <He the game of dwire for people duration that included ,I bet (Le. fr.cf]uency» We obtained the
seeking treilil1lcnt. Despite the ilbsencc of epidemiologic evi- avcfilgc hets per d3y by dividing the tOl<1! lH.lInbcr oCbets made
delKt' olher thiu) th<lt presented here, we hypothesize Ihat by the tot,,1 number of dft)'$ on which 11 bet was pktc.:d (i.e. bets
individu<lls betting iii virtual casinos will exhibit riskier behiw- ~)ef day) and the average size of bets by dividing the IOla{
ioms, sHeh \\s more cx(cssivc 10.5s patterns or time spent monies- wagered hy the total number of bets (Le. eur05 per
r,ambling, Ihan observed among Jntcrnct sports b~,ttnr.'j and bt,t) , The nel result of gambling (Le. net loss) is the differen("c
poker plaYCfS. Howe'ver, we CXpL'Ct to find mode-rate and hetwe(?fl total wagers and tota! winnings. The domin,lIlt Ollt~
consistent gambling ,tlllong the of the population come is it net luss and. by s.ubtracting total winnings from total
with <1 small minoritr {i.e, 5% OJ' exhibiting excessive w;"\gers, posith'c values indicate net losses, the cost of gambling.
gamblinf, bdwviollr. Converting net lO.'lses to a percent of IOtal wagec~ (i,e, percent
lo&t) provides an il1lit-x ofh$:\t~$ thiit is in-dependent of the total
Present study "mount \vagered.
Thi~ ;lrtide describes the achMI Internet G\sioo g;lmbling
bdl<\viour of a large cohort of p<uticipants dming 2 )'t:"<lrs of Procedures
<l longitudinal study. We established II rest.'nrcb cohOl't <lnd
accu111til<1ted their subseq1lent casino gambling transactions at We conducted a sco,mdaty d<)1,l nnalysis of the subscriber
<l: gambling website. The cumulative information b<ls~' of these
dntilbnsC' obt,~i!led from hwin as described -ahove, \Vc received
trJllSilCtions dOC\lments ('<,ell player's gmnbJing hehaviour at approyal from our Institutional Hcvi.('w Board to conduct this
that site. Although previous investigations examined the sclf- sccondary data <HHlyses.
reported betting <'!ctivit)' of Internet gambling on various types
of gan1es;1 .. this is the first study to document the aaunl Data analysis
galllbling behaviour of Illternel gamblers playing casino-type We summ,lrizcd the participants) demographics and gambling
games of chance. \Vt.' present three types of fesults: (i) an hchaviour using descriptive statistics. Tests (or differences
epidemiological ;,jesc:rip!ion of dt'lnogruphic ch,:uacleri.sti(.!i of hetw('~'n group means included tf'.\ling the llssmnption or equal
4222 scquentially subscrihed lnternct casino gamblers; (ii) an . . 3riallces and, if necessary, adjusting for uncqurll varbnc~s>
epideminlogil-al dcsniption of the' casino gllmhlill~ behav- \VC organi;r.cd the anulyses into three sections: (i) cohort
iou! of these Internet gamblers llnd (iii) lin cpiclemi{)lo~ical 1,~11JmCfcristic$; (in cohort gambling behaviour and (iii) the
description of the Internet (asino gamhling behaviour of an beh,wiour of heavily involved bctlors. For cohort character-
cmpirically.dctennine-d Group of ht'avily involved heftors. istics. Vie- rt.'ported gender and country dIstributions, as well as
gambling behaviour differences by gcnd~r. For ('ohort gam-
Methods bling hdl<1viom. we reported gambling involvement by tinH'
(i.e. dmalion and frequcncy), betting intellsity (I.e. numbcr
Sample of bets, bets per {.!ay. cmos per bet), and nlouetary oulromcs
The full rcsearch cohort included 48114 people who opened (i.e. total wflgcrcd, !ll:'t loss and percent lost). For ~amb!ing
an accotmt with the fnternet betting service provider, bwil1 behilvioHr, we report medians bccause of the skewed ""tore of
Interactive Entcrt<\lnment, i\G (lltvill), in Fchn)ary 2005. The the gambling dat,\.
mnjority of subscribers engaged primarily in sports gambling.
As o:pC'Cted, relatively fe-w, 8472 (18%), elected to play ~ome
casino games, ,and half of those, 422S partidprlllts, were
Results
excluded for playing (ewer than 4. days during the study periud, Cohort characteristics
The large !lumbef of bettors excluded for limited involvement
is typical of people <.:urious enough to try the prOd\K!, but not
sufficiently interested to continue (dsino hetting, We also General demographics
diJninakd 10 bettors ",ho pl;,yed for 'flln' (i.e. only played The cohort average age was 30 YC<1fS (SD:::: 9.0) and most (93%)
with betting service promotional fw1l.is) Finally, we excluded
> were Jll31c. The pl<-1Ycrs represented 16 countries. The tn<ljority
15 bettors bcc;;1Use thi..'Y bad limited exposure to casino pia)', indicated rC'sid~ncC" in Germany (19%). Austria (11%),
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174
Greece (1 l%) ilnd Sp'1in (10%), but subst<llltial proportions of Tilbk 2 presents the Spearman rank-order correlations
participants were from France (9%), Denmark (8%), Italy (M'o), betw1..'c!l pairs of measures. In large s<ltnples, rehltivdy small
Turkey (8%) ilnd Poland (5%). The remaining 10% of (orre!atioo!i (in this case, as 5mall as 0,05) are Sht!istica!!y
parlidpants were evenly distributed among 37 other countries. significant. Only one correlation presented in T<lhJe 2, the
netting bduvioul" was similar across genders with the single (orreJalion Iwtwt'en duration and bets per day, W<lS no! stati,·
exn:plion that WOlnen pLl(cd signitiontly more hets per day tical!y signif1cant. Therefore:. it is important to consider the
th<'lo mcn (M,qtm~n ~; ! 41 ) SO:;" 206 versus Mnl!.:11 ~~ 114, size of thes1..' (olTtlatlo1l5 as wel! as their significantC',
SD::o 191, P< O.O~). COJlSeqHt:ntly. the d<1ia did not justify In Table 2, most of tht: correl<ltions betw(,t'H l)1t\ISUrC$ 'He
ildditional gender-specific analyses. both signit1cant <11)(.1 largC', Participants who wagenxi largcl"
;]1110\11110$ of mont)' also placcd more iOta] bets, more bets per
Internet casino gambling behaviour day, wagNcd 1110re per bet <lnd lost more money overJII.
Perce-nt lo~it was neg-<1tiveJr correlated with all other measures
The wagering of this -cohort on <:~sino gnrnes illcimk"tf of bcttin~ involvement, indinlting that bettors who bet mort:'
>206000 records of dail}' nggreg<1tcs that tr<lcke<1 14.8 million and more often lost a lower percent of their fotat wagers than
bets, risking €l 14.7 million and losing a total of €3.S million. others, Thotlgh dur<ltion and frequency were high!)' neg,Hively
Table I summ<lrizes the betting activity for this cohort (orrdatcd. indic<lting that the longer subscribers mnained
(N;:; 01222). The typi.cal number of days. of riaying casino ,Klive Oil the site the lower the percent of d.1),S on which they
games is roughly 18, \\1{.' estimated the number by multiplying bet, these t\vo measures dirt no! correlate highly with the other
the mt~diall duration (261 days) by the mcdiilll percent ofdaY5 rnCJ$UI\'S of gamblinp, b-clmviour,
(7%) g"mbJcd within the duriltion (frequl.'ncy). We l'titim,Hed
the t}11ical cost per day by dividing the median Iwt loss (€ll"!)
by the tY).1iclll Humber of oays of play. Brirfly. tIlt' central Gambling behaviour of heavily involved bettors
tendencies (medians) describe a cohort that ph1ys casinQ·type \-Vc eX.ilminerl subject (cntile plots to identify empirically
gnmes abOl.lt once cv£'ry 2 weeks d\lring a 9-month period and whether subgroups \\lithi!l Ollt" sample evidenced discontinu-
loses ahollt €().5 at e,lch sessiQIl, The relationships between the ously high involvement with casino wagering, Similar to int"r-
nH"iHlS llnd the nwdi;ms, and tht' silC" of the standard deviations
preting a screen plot by idelltif}~ng the 'elbow' of that plot,
in rclJtion to the means, indicate that the total distribution is Figure 1 de!11onst!"<'Itcs for total w<lgrrrd a discontinu()us
markedly skewed (i.e, extreme betting actJvity limits the .Ibility distribution bt.:'ginning .H the 95th cClltile. This also was the
of the lllt'iJllS to :l.dequlltcly describe the gcocnlj betting 'Ktivity case [or net loss. The total wagered and net loss me<1SUfCS of
of the population In<"ljority), We will consider the heavily
involved bettors in a later section,
Table 2 Correlations among gambling behaviour measures: for fixed-odds betting (n:;: 4222)
--.. ------- --.~----.---------------"-"----- ------------
Duration Fr~qlJ8n(y No. of bets Bct~ per day Euro per Bet Total wagered Net loss Percent lost
Duration - 0_63
---------0.01§
..-
0.23 --0_07
0,26 0<05- 0.21
Fr~que-n<y 0_63 0.22 (J.B O.M 0,27 0.16 ·0.18
No. of B~ts 0.26 0.2l 0.87 -D.24 0.66 0.49 -0_,6
!:lets per day 0_Ol§ 0.13 0.8/ -0.41 0.041 0,33 -0,14
(uros pN Bet 0.05 0.09 -0.2<1 ~OAt 0.52 0.32 " 0.27
Tota! wagered 0.27 0.27 0.66 0.41 0.52 0.70 -0.43
Net loss 0.23 0.16 0.49 0.33 0.32 0.70 0,20
PercC'nt lost ,0.07 -0.18 -0.26 -0.14 -0.27 -OA3 0.20
-------,
Duration, interval in days between first and las.t bet; frequency, percent of days within duration when a bet was placed; net loss,
total wagers minus total wirmings.; Percent 10Sl, net 10$5 divided by total wagered. Non-parametrlc Spearman correlations all
P<O.001, unless indiGlted by §.
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Ag' 34 (9) 32 30 (9) 2. of the (ohort tried thdr hand at fusino g,HTICS but half of them
Duration 416 (232) 529 290(233) 24' did not play on more than 3 da~ls, The finding that only 9<).il
frequency 24% (17%) 20% 16% (21%) 7% of the cohort plJyetl (asino·fYl~t' games fo any extcnt confirms
Number of bets 24 558 (36779) 10465 4GG
2<103 (7819) our expe(:tation ahout the populari!}' of this gambling
Bets per day 285 (304) 188 107 (176) 46
[uros per Bet 213 (682)
option for ,l'.lJorts hettofs. Tilis finding suggest~ lhat, rather
25 25 (97) 4
Tota! w..lgered 345579 (354890) 233195 10338 (19360) 2284 thun <\ ficlwral interest in Internet garnbling, participants arc
Nl;'t lO~$ 87<16 (}1213) 6698 422 (939) 107 likely to be selective in the types of games that they chonse.
Percent lost 2.6 (3) 2.5 8.0 Ill) 5.9 to pIa)'.
The service provkk!' that generated the s1\mplc of gamblers
a: All measures slgnifkantty different between grouJls at
for the current investigation is most wt'll known for its 5portS
P<O.OOI
betting 5l'fvkcs; consequently, it is not entirely clear whether
nur findings ~HggCS! popula!ion-kvd gJOlC prefcn.'nces or
involvement are highly correlated (Spearman ,.""0,70) ,md indicate a level of specificity only observed a1110ng lntenwt
gamblers. We noted that femalcs are underrcpresented ill
two-thirds 01 tbe most invulved bettors were mmmon to both
mcnsmes of money <It risk. As shown in Tablt:' 2, total \\',lgcl'ed longitudinal cohort and this rnight be the resuh of gender
differences in game prcren:m:cs. However, gender docs not
w~s correlated morc highly with betting activit)'. bDth total
to influence actual bC"tting behaviour; lJ('ithcr this study
hets anii bets per day, and was nJnsi(kred a better mei:lsure Df
c.lsino gilmbHng nor 1he gamb.ling stltdl~ observed
gambling involvement. The temporal measures of duration
behavioural di(ference~ to discriminate between
,Ind rr(':qut"ncy were skewed but not Hlnrkedly discontinuous,
genders, AlthouBh (dsino gamblers comprise- :{ small portion
We fHldlysed the most top 5°,4\ ur casino g.lmhkrs identified by
of the longitudinal sample, both the full subscriber sample
total wagered (i.e, the 5%) separately to provide a lllore
Clnd !he sllhsample of c<lsino gamblers arc large (i.e. 4222). The
complete description most heavily inyolw:d Internet
experience of >4000 gambkrs ohserved for as long as 2 "eMS
casino gamblers.
constitutes H signifi("ll1t empirical information base ubout
As 'L~ble .3 shows, the top 5% of ph)yers and their 1('$$
Internet cdsino-sty1e g,IIl)CS of dHl!1(~. t\S v.,'(, hypothesized,
involved conrHCrp<lrts signifkantly differed on n ))llmb!.'r of
the daily (oS( of f;JS1HO gambling i.s mode!'t, bllt
vari;)bles. The single exception was gender. The proportion
J<.lrger !h<l.o the sport.~ betting costs. of this cohorL
of fCfTI;Jles in the top 5% group was 10\'\'c1', 4,2%, compared to
As Wi.' in the Result~ sl'rtion, fhe tYVica1 daily rost of
the other pl;lrers, 7.21)/0; howev('r, this difference \yas not
R<lmltling nn c<l~ino was €6.S per day which is larger
st,\tistimliy significant (X;' "'" 2.69, p::: 0.10). The top ,'W'& players
th;l!) the €J.2 daily cost of gambling on fixed~odds
were signific<lntly older by 4 years (t::::: 6..1, ndf =: 233,
sports <md the CO.8 typicill diliJ)' cost for livc-
f' < 0.0(1), The top 5% exhibited significantly increased gilm- action However, the cohort of casino bettors played
bling behaviour comparcd to other gamblers on "II mC';lsm('s less frequently than the bettors. Casino bettors phlyecl
of ,.1(tivity .lOd $pending, However, thl~ fOP 5% los! a signif
about twice a month freqt1t'1l(y;:o:-7~'o) compared
icnntly smaller peret,'!)! of their total W<lgers comp,m:o to the
to about seven timc5 a month for fixed-odds bettors
rest of the cohort {to;;, 21.0, nM - 871, P <:: 0,001). 23%) ilnd !lvc~actinn bettors (rncdian
ThE.' observation tbat Ct\.$illO game bettors
incur larger losses <1t each gnmhling session comp.ned to spons
Discussion bettors is consistent with our hypothesis that casino-type
g~lmes offer .In (ldd itiol)31 risk for players.
Although lntern€t gambling h often the stlh,it':ct of public The correlation <lnat~'scs provide important insights [lbout
hC3lth dc-batt"' ilnd (Oncern. there is link empJrh:al cvidcnc:c genera! of fntcmet f\~mbling behaviour. The high
~lVJ.i!able to inform such debate and ilddl'tSS thilt cOllcern. exhibit the wns.istenc), of (asino betting patterns.
Stakt'holders, lwwcvn, fl.lYe speculated ahollt lott.'met gan1~ alllong these bettor.'>. The correlation hct'ween the total number
bling and related public policy in both the popular press and of bcts made and the average number of bets per day
publk health cirdes.(>,Il- l n.'::I>"'3,'1n Fortul1<tteiy, empirical data (Spearman ,..,:; 0.87) reflects the day·to-day belt!ng consistency
descrihlng t)opuhltion-levd Internet gambling behaviour is of <':,Isino pb)'crs. The correl<ttion betwcen toto.[ monies
llllHmting. Contributing to thi-" gmwtb, this study presents the wagered ;;md net loss (Spe;umnn r=O.70) is necessarily high
first ever analysis of n.:-<lI~timc belting behaviour of lnttTllct becaLlse the outCOJ1){' of casino gamhling is function of
casino garnblers. These findings pro1;idl,' a description of chance ,md the house odds, In our cohort, we also ohservtd
tbe casino g,lmbJing bc-hi1Ylour evidenced by a large
lUiCrtlC't a general tendency for rational decision making. The total
cohort of bettors followed prospe(tive!y for 2 We also amount of w"f!{'fed correia fed negatively with the
identilird and n.·portcd the characteristics of a group that was wagering dccn:-<l<;{~d <1S iosst's illCfI:3SC(t
of heilv;ly invo!Y1:!d plnycf& ''''ho five percellt of meaSllrt.\'j of b~tting activit), ,Ind amo\!nt pcr hct ,Iho
the ovcrall cohort. This information allow stakeholders negatively witb pcn.:ent lost. These findings suggest
to p.nticip<lte in cvid('n('e~hH.'ied public health debate, f<lthcr that for this (ullorl, bad luck W,IS" disincentive for gamblil1f("
than rely on con\'enlioll'll\ wisdom ,md profcssiona.l though morc rest'arch focllsed 011 the tClnllorai nature of these
specul~tion> pJ.tterns is necessary to confirm thh; suspicion.
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176
Although many gambling outcomc-s were uniform {I.e, disordered gamhling, The time-related findings (ont1rm the
positively (orre!<lft~d), we also ohservrd a population levd split suggeslion th<lt Illkfvention.s need to targct a range of
in type of gambling cng<1gemenL More sp~cificillly, the time behaviours Jnd that identifi.cJtlon of disordercd gambling
involvement n1e;t~ures, duration and fret!ucllI.:y. wert' llt'ga- behaviour needs to move ht:yond tlll,UlCiall}' rdilted
1ivdr correlated, This suggests two of (jsino play in our cOllseq1lCnces,
s,lmp!c: playing on more days a shurter tot<ll play
period, and pJaying less frequently but for a longer period Limitations
of tirnr. Both play styles hild similar outcomes ;IS measuretl
hy monies lost. Perci..'nt lost corrcJ~ted negatively v,"ith both Despite the str<'ngth of this. sample ;\!ld thl' l'esenrch focus on
frequency (Spearman r= -0,18) ilild duration (Spearman <Ktll,ll gambling behaviour, this study is not without limfta~
r;:;::; -0.07) More frequent play Wi'S i1!'>sodated with <l smaller tions. Th~ observcd Internet betting behaviour might not
percent lost th(l!1 WllS it longer atl!'<ltion of play. Although represent a partidpant's total online gJmbling behaviour.
future f('search is uc(C'ssary to chlrify this i~::;lH\ our Andings In 'Hldition to pl<lying othtr types of games on bwil1 (e.g. sports
suggest that winning rcinforc~s playing on adjacent days more betting), unlike land-based gambling venues. beltnrs can access
than it reinforces phlyin~ over", longer pt'riod of lime. Intefllt't sites easily. pia}' at sevenl venues and tnove among
them readily. The proffered payback rattS V<II')' from site to
site and it would not be lI!1USllal for gamblers to 'shop' (or
Heavily involved players of casino games tht most (,wour"b1c rates. It also is possible that multiple
5imil<lr to our e.1rlicr analysis of Internet sports g;ullbkrs,Z-l individuals bet using the 5arnt~ ,}C(Ol..I1lL The casino games
the patlcl'll of gambline i!lvoivt,tnt'Ht in this cohort of (,3S1110 plllycr.', in this study <'Ire a minority (9%) of the longitudinal
gamblers was dls(ontinuous, A 5% subgroup of the lonsi~ cohort. The service provider, bwin, is best known as a 5ports
tudinal (ohort (n =: ~ 12) was morc involved ~·,'ith c"sino gaming service. Jt is. possible thiH llUIl}' gamblers whose
gambling than the rest of the cQhort It is nOhlhk that prima!'}' interest is c<lsino s,imes would select sites that emphil-
<\IHong sport gillnble.rs, discontinuity occurred flt 1%;2<;1 hencc, si7.t.' casino g,llfH.~S. The casino players in this ;<;ampte also het on
a grt'ater proportion of our ,sample of ca~ino gamblers parti~ sports and might represent bettors with more vJried g..lmbling
cip,lted in more extreme gamhling hehavIour than did sports intereslS than players at sites th<lt emphasilc casino pnHrs.
bettors. It is also worth noting that, on average, the l."xtrerne Although epidemiologkal information fmm this ,md othcr
5% subgroup lost €77 per day mmpMcd with the remaining studies dt't'ived from our longitudinal cohort]') advance OUT
casino pJayers who lost €2.3 ~wr day. ,'\11 meaSllres ret1erted understanding of Internet gamhling, addition'll reseill'ch is
this increa;;ed gambling im'olvement ror this S<}h subgroup, necessary to determine how wd! these findings gencrali7.e to
If such groups or heavily involved players Indicate noteworthy other tn)C~ of Jntrmet gambling. Resf<'l'ch has indicated that
rates of disorJer1 behavioural algorithm,;; (:o!l1pris~d of game preferenc('s <1t casinos and other lalid"b'1Scd gambling
temporal, intnlsity and financial ~JJ1lhling me<'lSl1I'cs might venues (e.g. the lottery, bingo, c<lsino g,l!l1tS) depend upon the
be useful indircs for developing website warning s~'stem$. pbyers' demogrdphic, cconomk ilrld he<llth-rehltcd filCtors~l
as \'Veil as cultllr.ll and socia! acceptabHily:H Researchers now
nted to considl'J' whether the observed pilttt'rHS of g:u)1es
Time involved and money spent pb}'t'd <It hnd-b.as~cI gatYlbHng venues ctlrry over to Internet
Bec~llse finandlll losses arc mguJbly the most obvIous (ouS{,- gambling.
quen(~ of pathologicol g,llubling, common sense suggests
1hal public health attention would fC<ltul'c illterventions that
Games people play
concentrate on porentiJI finand<ll andlor Jnaterial pruhlems
und treatment outcomes. However, tln equally important Our data did not provide inrormatioJ1 about the specific
coll~equence of pathological gHmhHng might be how gamblers that individuals ill our sample played. However,
redi<;tribute their time (e,g. ~pe!ldlng less time with family or at reports of provider odd~ might shed Iip,ht (In this
work). Ddtncd by tin,lIKia! risk1 the extreme 5% subgroup The ont{'ollles of casino g.ames ",re governed by (h,l{ln:~
were actlve c<lsino players dmin~ (I longer pi,'dod, they pJa>i('d with tht! odds set hy tbe provider. The website lndicatt's Ih:;\1
on more days durill~ the time ihe)' \wrc acliv(" ilnd the Video Poker (lnd Slots had the I~lwest returns to the players,
measure of time $PClll at ca:;ino session) median bdS per overall losses of 6,~ and 5.8%, respectively (https:llcasino.
day) W<1$ four times huger than the of the sample. /JlViu,com/casino.a.spx?victv::::payoutT;lblc). ClsiJlo table games
Tht~ heavily involved players phlycd frequent!},! for .1 fong wert:: most favollrable \vith a foss rate of 2,39'0, followed by
duration, and Wt'f~ n'cognizt:d by tht-'if fill,Hlci~J commitment. GU'd games with ;l. rate of 2.9')10. It is possible that the lower
However 1 the correlations based on the totill :;amplc suggest fnKtional }O!)S-CS for the most heilvit,' involved phyers
that SOniC gamblers might expericnce persona! problems arc due to a preference for table and c(lrd
unrelated to rhe amount of money riskt:d. In the full S<H11pk, lhc higher fractional loss (median::::S.9%)
d1.lr<Hion ~nd frequency are strougly correlaled e-xpcrienr..:ed by large majority of more casual players might
(Spearman r"" -0.61)' and both have modest with be consistent with n prcfcrcnc:c tor slots ;md video poker. This
tilt" F.urno; per bet (Spt'Mmlm 1'""'" 0,05 ilnd 0.09, rcspectively). is <tn important dil'('ction tor future research and eventll,llly
The !1egtHive correlation could signal the of gamblers could 5uggrst dirt'(tiolls fw targeted public he,llth intcrV('ll-
who played in1ensely but for only a fl'!w an episodic loss tion-s b,lSt'd on gaming preferences.
of control that (()uld be problem<'ltic, but <lssodated with on!),
!imit~'d tinancit1! JOSSC$_ The rdatively Sln,lU correlations o(
Conclusion
duratioll and fl'cClu.cncy with monies wagered could sign;:!! the
prcscth.-C of gJmblers who spent il long time playing (<\sino The purpose of our research collaborafion with (Min is to
g;ames, hut did not (or could not) bet more than vel)' small provide "-11 empirical foulldation to guide till' development and
sums, In this (ase, the time (,ugagcd in c,lsino hetting. rather implementation of stratcgit,S that will protC'ct the public heallh,
than the amount los!, (ol.lld bl' the ncg,;t!v{' otHCOmc of The rapid !,.'XPiHlSioll Df Internet aL"CCS5 and services (Iu!pa('e~
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177
the acql1isition of empil'h:ul ('vidence necessary to develop -I Wdt~ JW. Wicoord, WP, R..l!!lr.~C~I, et al. The rckltio!1,hlj.' {)( t>wlogkill
effective regulations and policies to assure public safety l:1I)d and gc(\,gr,lphi,; h(lnl~ m g,llllhlil\!i bch.'wim Mld p<,lholngr. I Gnw/JI Stlid
health. However, an advantilge of Internet capabilities is the 2D1H:20··W"--:a
ability to collect the <lclua! behaviour of n kugc resrl1f<:h sample ;; Sharr"r HI, I.;'IThk RA, l.aJ>1.mk' 11k Ll)'lnv: Ilk' Itl,mdalilm iilT
over a long period of time. This allmvs rese;urh to avoid the ~lu;llllifpng rt"gi(\Il<l] /;'}\rO~l.lr<? ill- U...:i.ll I'I){"nom~·ll.I: <:{lmii.l,·rins tht (i1~t
nuances of sdf-rcport and the prohibitive loghtic"l (onst(;~inrs (If !q':..!itNd ~ilU\!\ling ,1, J pub!:, ht,llIh loxin. P'<;·;:Iwl Addla lkJhll'
of repeatedly sun'eying large samples. This study is ~1 Ilec('~~u}' 1004; ! 1\:'10-1),
sh:p lowtlni informing the wide f<1ng{' of g,Hnbllng st'lkchohkrs 6 Bray I!. C,luld Ihl' fulur~ (1t" Intc-me! gol"mh!ing in Ih~' US lit In Antigu,l? W06
"boHt the behaviouri1! epidemiology of Intcrnrt gambling on Av)\ij,\ble from: WWW.U()&tOJ).("mn (;!'-(t'~s~d )0 M,U(,h 20/)6).
filsino-type ganH.'s. [{{'search must next begin to identify the 7 r~'(k-r,ll Tr.lJc CommiHinn. Online g,unhhng alIt.! kiJ5: A h.-lei he! 1WMhl
population segments ~t greater or !essrr risk for developing wide w(b) 2.(J(H. Avaij,lhk [rom: hllp:f{www.ftc~O\"/gl\mble \'K(fs~<:"d
Intcrnt.:'l gambling problems (an then serve as il guide for the Wl\Shlq;l0n, DC: Uoikd St,\I,'~ Gener,,! Accounting Offke-; 20M P,,(<;"n1h.-r
deve!oplnent of prevention and trcittl11CJlt pmgralns> 2. Report No,: (~r\()·OJ· !N.
Y MdlriJe). !r:1t!rtet ~'HI~h!in~ ;mHln£ yuuth: a prdimill,\ry eX;Hn!l1.ltiol1,
\'r1ilIh (-;'~inblll1l JOO(J;6;\.
Acknowledgements I{l Milks ,\1. Will or ]\)$(', intull<'l .pmhling ,IAk~s Me high, I Am A-kd :\s.<r.
UI1l!;)'s5:IO()i
Bwin.fom, inter<lctive Entertaillment, AG provided prirnilr)'
11 Wall $IH'~--:I iO\\rlhlL Should (>njine g..lmhling he b;\llt1~"(1?
support for thb study. The authors extend special thanks to
Online ;.Jews JhmnJup ]006, A'-ail.lhk fl(lIn: '~ww.wJi,c(Hn
Christine Thurmond and Ziming XU<lll for their $uppnrt and {,I.:(cs~~d'l t\pnl .):{l{)(>L
work on this project Dr LaUrie ll<ld full ;leeeS!; to all of the data
L;)t'latlk' PA, Sh.ln~'r Hr. lIndNSlJ.llding !h~ lll{lUclice ni'S,lmb!ing
ill the study and takes responsibility for the integrity of the
"PIXilhlll(lks: np:"lading. e)'pos\Jr~' models tn lnduoe aJ.lplJliott,
data and the accuracy of the datil anal pis,
AI'I I Orth:Jp~}'(blll li)()7;77:61(r.l;.
COllj1ic/s of illten~$t; None dedared, 13 wd!t JW, Bmw;; (;/'-1, Wkoolck WE t't a!. (;,lmhlil\B p.lHKI\Mtiml
til the lJ.S.--Rt'HlItS fr{lm II n.ljinnal S1.H'I'C}\ J GIlIJIM SIJ/d
201n~18:~13""J7.
the cohOlt; pl<lying on more dars during a shorter zn r;rif[lth~ ~ll), Puke ,\, \Vond K d ,d. !llt~'rII~{ g;;llIbli!!g: an owrvi.:w of
total play period, .md playing less frequently hut for P~)'dl'J>Od,.l imp,'d5. UNL \I GllllJillg Rn 11"1' j 2U06;lIJ;t!-)9.
a longer period of time. Little !;:vidence suggested ""1.1 g,l'.nnt';\ln RF, \'nh~ KD, Ft)!ldn DC. f>,~rd'l'!O(!:l' ll.~ If1l.' ~{it'll(" ()f»df-
" difference in outCOIl1t;S across these distilK! play rrpnris Rnd lingl'f n1U\I'i'lH'!lh: \V1Mte-H'1 h,lPI't:lll'<.l 11) a\.{II.11 h(:h'\"IOI~
/IN.'rlYt, l'~rdJat 5d 21),'J7;2:}%-1{):l,
str1es.
• Internet casino gamblers incurred greater (hlD}, losses Cinv{){1d RS. FI.K~ ym.u· r.ets on !lIe kcyholni: ,In' IntNllCI ~a.linn~ k~a!!
and phlyed less frequently (,thOllt twice a month) than C'lnJpi'i'lf /.!lwR;'t'li}()2;;!:I:jJ:',$()
Int('rnet sports gamblers (about 7 times per J))(ll1th). P(,try NM. !n!nn;;l gMll!Jling: an (mcl~ing Clllln:rn in family pf;j'tk~
nudkille? filln Pr<1(! 2(XJ6:1.1;<jJI-a
24 Wnodjuff C (!rq::ory S. Profile (1f lnll.'nKt g,ullhkn: J3c1ti!l~ 0)) th.;- ii.Jlufl'.
UNJYGIlJllillg R" /{1'1' J 700'i;'J:1-J<!.
25 Petty N'M, INc;lls!o,:k I, !!lln/H't gJ.mh!it1J~ is commun in
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2[)IH;I]:J67-7·1. Mtd JenlJl p,1tI1·rll~; ,\ ("ellS 011 !tHeme! gilll1h1ill£,~ PIJ'(~'" Addicr lMl/)1'
Gil: '1', Gr;llldt' EO, T,ly!m AW. f.\(IlH~ ~~~O(i;\lM wllh g.alllh!i'rs: a ~002;11i;76-9
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Abstract
The Internet is a controversial new medium for gambling. This study presents the first longitudi-
nal analysis of online gambling participation and activity among a population of newly subscribed
Internet bettors. Our analyses indicate that this population of gamblers adapted to the new subscrip-
tion service rapidly, as evidenced by quickly developing declines in population participation, number
of bets, and sizc of stakes. Adaptation was not uniformly evident in our population. Among sub-
groups of heavily involved bettors, adaptation was generally slower or not apparent. Rather than
adapt, involved bettors often maintained the high level of betting they escalated to in the days fol-
lowing SUbscription. This was particularly evident for one type of game: live-action betting. These
involved individuals and the effect of live-action play require close scrutiny and ongoing
examination.
© 2008 Elsevier Ltd. All rights reserved.
Ten years ago, the division on addictions published the first meta-analytically derived
estimates of lifetime and past year pathological gambling for the United States and Can-
ada (ShalTer & Hal!, 2001; ShatTer, Hall, & Vander Bilt, 1997; ShalTer, Hall, & Vander Bilt,
0747-56321$ - sec front matter © 2008 Elsevier Ltd, All rights reserved.
doi: 10.IOI6Ij.chb.2008.02.015
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180
1999). Those point-in-time estimates indicated that 1-2% of the adult population met cri-
teria for lifetime pathological gambling. Subsequent updates incorporating international
research (Stucki & Rihs-Middel, 2007) indicate little change in these rates. Some research
indicates that rates of gambling-related problems among scgments of the population that
gamble are higher (Gerstein et aI., 1999); however, researchers still are narrowing in 011 the
prevalence of pathological gambling in society at-large and among gamblers and other
vulnerable populations (Shaffer, LaBrie, LaPlante, Nelson, & Stanton, 2004). The most
recent estimate from a nationally representative survey in the United States (Petry, Stin-
son, & Grant, 2005) found lower population rates (i.e., 0.4%) oflifetime pathological gam-
bling within the general population than those generated by the original meta-analyses;
nevertheless, even these lower rates represent a substantial number of individuals.
The aforementioned studies provide the prevalence of respondents who, at one point-
in-timc, self-reported the number of gambling-related problems they experienced during
certain time periods. The findings illustrate the extent of gambling and gambling-related
problems in society. However, isolated retrospective sclf-reports are limited in terms of
what they can tell us about changes in gambling behavior that occur over time, and, in
response to individual or environmcntal events, such as new gambling opportunities. Stud-
ies that utilize a prospective design can provide detailed information about the intricacies
of both internally and cxternally influenced behavior change.
Most of the available temporally-related research presents point-in-time estimates of
self-reported gambling and gambling-related problems before and after events considered
likely to produce changes, such as casino openings and louery expansion (Costello, Comp-
ton, Keeler, & Angold, 2003; Govoni, Frisch, Rupcicb, & Getty, 1998; Grun & McKeigue,
2000; Jacques & Ladouceur, 2006; Jacques, Ladouceur, & Ferland, 2000; LaBrie, Nelson
et aI., 2007; LaPlantc & ShaJ1er, 2007; Room, Turner, & Ialomiteanll, 1999; Wallisch,
1996). The information provided by these studies is mixed; some studies indicate increases
in gambling and gambling-related problems, others indicate no change or inconsistent pat-
terns over time (LaPlante & Shaffer, 2007). One reason the available temporally-related
research might be inconsistent is because it relies Oil self-reported gambling behavior.
The validity and reliability of self-reported behavior is oftcn uncertain (National Research
Council., 1999) and different types of self-report can conflict for the same information
(Jacques & Ladouceur, 200G; Shaffer cl aI., 2004).
To date, there has been no research illustrating popUlation, or population segment,
gambling trends in real time. Consequently, although the existing studies bave provided
important information about the effect of environmental changes on individuals' percep-
tions of gambling and gambling-related problems, they cannot illustrate with specificity
real time changes in actual gambling in a population.
Some forms of gambling are more amenable to the study of real time gambling behav-
ior than others. For example, machine games, such as video lottery terminals (VLTs), can
be equipped with player tracking software to collect real time gambling behavior over long
periods of time. Those VLT systems with central registries can even track player behavior
across machines and gambling locations. Similarly, the Internet provides a unique oppor-
tunity to record and explore actual gambling behavior because many companies record all
gambling and non-gambling online activity using web-based technology. Examining actual
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181
1.2. Hypotheses
Popular opinions hold th.at Internet gambling is a particularly virulent form of gam-
bling, which will have profound adverse effects on the popUlation. People have argued that
certain characteristics specific to Internet gambling present additional risks for developing
gambling problems, such as the lack of control over participants, the immediacy of access,
and the ready availability of a wide range of types of gambling opportunities (e.g., 13ulke-
Icy, 1995; Federal Trade Commissioll, 2003; General Accounting Office., 2002; Griffiths,
1999, 200}; Griffiths, Parke, Wood, & Parke, 2006; Mitka, 2001), Ifit is correct that thesc
characteristics are especially dangerous, we would expect to observe enduring or escalating
gambling activity over time among new Internet gambling service subscribers.
Enduring or escalating betting trends should be especially evident for gambling propo-
sitions that might exaggerate the potentially dangerous characteristics of Internet gam-
bling (i.e., games that promise relatively q1.1icker action at any time). For Internet sports
gambling, live-action betting (i.e., bets made on real time propositions about outcomes
within a sporting event), as opposed to fixed-odds betting (Le., bets made on the outcomes
of sporting events or games), might have more chance of inducing this effect. Online gam-
bling that does not involve sports betting (Le., casino-type games) might exceed even Iive-
action in this respect; however, the investigation of Internet casino games is beyond the
scope of this paper and wc refer the reader to LaBrie, Kaplan, LaPlante, Nelson, and
Shaffer (in press).
2. Methods
2.1. Sample
This research cohort included all persons (N 47,603) who registered with the Internet
belting service provider, blVin Interactive Entertainment AG (bwin), during February 2005.
In this cohort, some players received promotional funds, but everyone in the sample
deposited anel played with their own monies. We monitored bettors for the'next 18 calen-
dar Illonths, until August 31, 2006. We excluded persons who did not start to gamble until
one month before the end of the study period (i.e., started gambling after July 31, 2006)
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182
2402 D.A. LaP/allle ef al.! Compulers ill Humall Behavior 24 (2008) 2399-2414
and persons who did not wager on sports during the study period. We further excluded
persons who evidenced having exceptional financial means, because bwin exempted this
subgroup from company-imposed deposit limits, which could allow for non-representative
betting behaviors (N = 6).
The final sample for the analysis included 46,339 sports bettors, 42,590 (9\.9%) men
and 3749 (8.1%) women who rcported ages ranging from 14 to 105 years (Mean 30.36,
SD = 9.86) from 84 countries, with the majority (57.5%) from Germany. Most bettors
played both fixed-odds and live-action propositions at least once (n =0 30,642; 66.1%);
14,961 (32.3%) played fixed-odds only, and 736 (/.6%) played live-action only.
2.2. Measures
2.3. Procedures
2.3.1. Analyses
To generate population-level data, we ill'st computed the number of bets and the sum of
monies wagered for each bettor. We did this for each day and for each consecutive 30-day
period (Le., a prototypical "month"), starting with the individual's registration day. All
bettors had at least IS complete 3~-day periods, regardless of when they registered during
February. Because not everyone had a complete 19th "month" of observation, we dropped
the final month from all analyses, leaving 18 periods of 30 consecutive days, which we refer
to as "months" in this report.
Next, we summed the number of bets and monies wagered over the entire sample for
each month and each day. We further obtained the number of active persons (i.e., persons
who had at least one bet on fixed-odds or live-action in a given month or on a given day).
All analyses usc these sample-level sums and thus refer to betting activity during the first,
second, third etc. month or day, as defined by registration day, rather than calendar dates.
That is, month I is comprised of a range of 3D-day period calendar dates that depend on
popUlation members' registration date.
We present popUlation trends of betting activity over time for fixed-odds and live-
action in the total sample and in the subgroup of the most involved bettors (MIB). As
empirically justified by a scree-type analysis of centile plots (LaBrie, LaPlante et aI.,
2007), we defined the subgroup of MIBs as the top 1% of the sample regarding the vari-
ables of interest (Le., number of bets and sum ofmol1ies staked). This strategy yielded four
non-exclusive MIB groups: fixed-odds number of bets (FO-B; n = 456), ilxed-odds amount
of stakes (FO-S; 11 = 454), live-action number of bets (LA-B; n = 310), and live-action
amount of stakes (LA-S; n = 313). We examined correlation matrices of the gambling
behavior measures for months and days, fIxed-odds and live-action betting, and gambling
behavior measures and time.
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183
D.A. LaPlanle el al.1 Computers ill Human Beliavior:U (2008) 2399-2414 2403
3. Results
We examined the monthly and daily patterns for the lotal monies wagered (Le., Stake),
total number of bets (i.e., Bets), and total number of active persons (i.e., N Valid) using the
full sample. The various measures of belting activity within game (Le., FO and LA) all cor-
related at greater than .91 (Table I), indicating that patterns of activity on all three mea-
sures were very similar. Fixed-odds and live-action betting in the full sample also
correlated with each other for the various measures of belling activity (Table 2), indicating
that patterns of fixed-odds and live-action activity were similar over time. For the full sam-
ple, correlations indicated decreasing gambling activity and participation over time, for
both months and days (Table 3). Graphical illustration of betting activities over time
shows that the greatest betting activities of the sample occurred during the very first
Table I
Correlation matrices for fixed-odds anti live-action behavior in the full
Stake Bets Nvalid
Fixed-odds
Stake 1.00 0.96 0.97
!lets 0.99 1.00 0.99
Nvalid 0.99 0.98 1.00
Live~ac[iol1
Table 2
Correlations between fixed-odds and live-action
Stake Nvalid
Months 0.93 0.97 0.99
0.78 0.88 0.97
For all correiations. p < .001.
Table 3
Correlations of fixed-odds ancl live-action behavior with time
Stake
Fixed-odds
Months --0.65" -0.65" -0.58'
Days -0.94 -0.96 -0.95
Live-action
Months -o.n" -0.59' -0.53'
-0.73 -0.S3 -0.89
Unless otherwise indicated. for all correlations, p < .00 I.
• P < .05.
H p< .01.
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184
Fig" 1 l'Oumhcr (]f bets and Sum of Makes on fiXl'tl-odds atld livc·l,lction by month and ,J<ty for the rull sample
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185
D.A. LaPiaille el aI, J Compulers ill Humall Behavior 24 (2008) 2399-2414 2405
month, followed by a sharp decrease in betting activities during the first 6 months (Fig. I),
Thereafter, the activity fluctuated around a slightly increased level.
We examined the daily patterns of gambling behavior during the first 90 days to deter-
mine if the monthly analyses obscured any short-term trends. In general, the daily patterns
confinned that the highest betting activity of the sample occurred almost immediately, fol-
lowed by a short increase for Bets (i.e., about one week), and then broader decreases in
betting activity. All gambling behavior measures for fixed-odds and live-action betting
showed the highest activity no later than on the eighth day. The daily patterns revealed
periodic increases in betting activity about every seven days. This pattern was most evident
for bets. The declines in betting activity were greater for fixed-odds than for live-action
betting.
We analyzed the patterns of betting activity (i.e., Stake and Bets) and participation (i.e.,
N Valid) separately for the four groups of MIlls: fixed-odds number of bets (FO-B); fixed-
odds amount of stakes (FO-S); live-action number of bets (LA-B); and live-action amount
of stakes (LA-S). As with the full sample, the vast majority of measures of betting activity
within game (i.e., FO or LA) correlated with each other; however, unlike the full sample,
the range of correlations for live-action betting was greater among the MIB groups (Table
4). In contrast with the full sample analyses, some correlations in the MIB analyses were
quite small. The smallest correlation (I' .09) was belween the number of active partici-
pants and the daily sums of live-action stakes over 18 months for the FO-S NUBs. Hence,
for the complete sample the number of aClive bettors was nearly synonymous with the
other measures. Interestingly, when we look at the MIB groups, we do not find this dom-
inance of N Valid.
Compared to the full sample, betting activity on the two games over time was less con-
sistent for the MIB groups (Table 5). Nevertheless, for most groups and variables FO N
Valid rates and LA N Valid rates correlated over time. Hence, although MIB groups
tended to be active on FO and LA on the same days/months, betting activity on these
types of games was not necessarily synchronous (Le., 10 of 16 correlations indicated no
significant relationship between betting activities).
We observed declines in 170 betting across the 18 months study period for aU MIB
groups (Table 6). However, the trends in LA betting across the 18 months were less con-
sistent, and often increasing. For example, the FO-B group exhibited increases in LA
Stakes and Bets over the course of the study period. Similarly, the FO-S and LA-B groups
showed increases in LA Stakes during the same period. One exception was a decrease in
LA Bets for the LA-S group.
During the first 90 days, FO betting activity also was inconsistent among MIRs; and, as
in the analyses across months, we observed substantial increases in betting activity for a
number of variables. Most notable are the increases in Bets and Stakes for the LA-B
and LA-S groups, respectively. Finally, although the llumber of active players over time
decreased for monthly and daily analyses in the full sample, the number of active MIB
players did not change over time in a consistent way. Monthly and daily patterns of
live-action and fixed-odds betting often conflicted for the MIB. For example, the FO-D
group experienced signiflcant decreases in FO participation across the study period, but
there was no temporal relationship with LA participation during that time. Conversely,
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186
2406 D.A. LaPlante el al. / Compulers ill Human Behavior 24 (2008) 2399·-2414
this group evidenced no relationship between FO participation and time during the first 90
days, but showed a significant increase in LA participation during this period.
The patterns in the subgroups of the MIBs were markedly different from the full sample
and each other (Figs. 2 and 3). For the two MIB Bets groups (i.e., FO-B & LA-B), com-
pared to the generally decreasing monthly trends of fixed-odds activity, which included
broad fluctuations, the monthly patterns of live-action betting were relatively flat or
increasing. A closer examination revealed increasing trends in FO Bets for both groups
Table 4
Correlatioll matrices for fixed·odds and live· action behavior in the most involved bettor
Stake Bets N valid
FIXED-ODDS
1'0-8
Stake 1.00 0.76 0,66
Bets 0.87 1.00 0.75
Nvalid 0.g8 0,89 1.00
FO-S
Stake 1.00 0.79 0.78
Bets 0.82 1.00 0.69
Nvalid 0.85 0.92 1.00
LA-B
Stake 1.00 0.62 0.59
Bets 0.82 l.OO 0.55
N valid 0.80 0,9) 1.00
LA-S
Stake 1.00 0.40 0.47
Bets 0.88 1.00 0.50
N valid 0,83 0.94 1.00
L1VE-ACTrON
FO·B
Stake 1.00 0.33'* 0.29"
Bets 0.78 1.00 0.48
N valid 0.42n8 0.64" 1.00
FO-S
Stake 1.00 0.19 0.46
Bets OAS' 1.00 0.50
N valid 0,09115 0.70 1.00
LA-B
Stake 1.00 0.82 0.80
BETS 0.80 1.00 0.88
N valid 0.74 0,87 1.00
LA-S
Stake 1.00 0,62 0,76
Bets 0.61" 1.00 0.62
Nv.lid 0.55' 0.91 1.00
-----.---------
Values above the diagonals are days and values below the diagonals are months. Unless otherwise indicated, ror
all correlations. p < .001. llS = !lot significant .
• p< .05 .
.. ,,< .01.
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187
D.A. LaPlante et al.I Computers ill HUII1{JIJ Belwuior 24 (2008) 2399-2414 2407
Table .5
Correlations between fixed·oclds and live-action time in the most involved bettor
Stake Bets
FO-B
Months -0.02n' 0.31115 0.82
Days 0.32" 0.03n5 0.50
FO-S
Months -0.41 0.56' 0.87
Days 0,48 0.0805 0.25'
LA-B
Months -0.34115 0.35n5 0.35115
Days O.lOns 0.23' 0.38
LA-S
Months -0.09n5 0.65" 0.75
0.02ns -·0.12115 -·O.07ns
Unless otherwise indicated, for all correlations, p < ,001. ns = not significant.
• p < .05 .
• , p < .01.
Table 6
Correlations of fixed-odds and live-action beh"vior with time
Stake Bets
FIXED-ODDS
- - - - - - Nvalid
-
FO-S
Months -0.51' -0.50' -0.54'
Days 0.1805 0,47 0.09ns
FO-S
Months -0.12" -0.65" -0.77
Days ·-0.15n5 0.04ns -0041
LA-S
Months ···()6Y" 0.68" -0.6S"
Days -O.Olns 0.22' -O.Olns
LA-S
Months -0.76 ·-0.85 -0.92
Days -0.22' --0.29" -0,46
LlVE·ACTION
FO-B
Months 0.66" 0.49' -O.Olns
Days 0.37 -O.Olns 0.38
FO-S
Months 0.53' O.ISos -0.43n,
Days 0.36 -O.03I1S 0.29"
LA·B
Months 0,48' 0.20n, 0.38ns
Days 0.86 0.84 0.86
LA-S
Months 0.04ns -0.55' -0.54'
0.76 0.53
Unless otherwise indicated, for all correlations, <.001. ns:::;: not significant.
• l' < .05.
" p< .01.
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188
1
l ... r------------------------··-·---·--···-·-·
I
Fig,l Number o(bct~ on fixclh')(\ds and hvC-,l[:tian by month and d.... y for Ihc most involVl.'d oclton on Bets
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189
1\
I \
\
\"'~" , .•..• / y " .. .....
'
.' \ \./' \-.-.~
.--r-
'-.:.'
~
\
1,
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190
2410 D,A, LaP/anle el al. J Comp"Iers ill Human Behavior 24 (2008) 2399-2414
during approximately the first 30 days, followed by leveling and indications of decreasing
activity. In contrast, whereas LA Bets were unchanged over time for the FO-B group, LA
Bets increased steadily during the first 90 days for the LA-B group.
For the two MIB Stakes groups (i.e., FO-S & LA-S), the monthly trends for Stakes
were essentially the same as for Bets among the Bets groups. However, trends during
the first 90 days were occasionally dissimilar. For example, among the FO-S group, there
was a much more dramatic decrease in 1'0 Stakes following an initial increase during
approximately the first 30 days yielding an inverse V-shaped trend. In addition, rather
than staying relatively flat, during this time LA Stakes increased for the FO·S group.
Trends for the LA-S groups and LA-B groups on Stakes and Bets, respectively, were
similar.
4. Diseussiou
This study presents the first longitudinal analysis of real time Internet sports gam-
bling behavior for a large sample of newly subscribed gamblers. Patterns of gambling
behavior in our population were consistent for activity (Le., number of bets and size
of stakes) and for games (i.e., FO and LA). There were, however, notable magnitude
differences over time for games: the number of bets people made for FO always
cxceeded those for LA, and by the third month of the study period, the amollnt of
stakes placed on LA bets always exceeded those for FO. In other words, the population
cumulatively made fewer, but larger bets Oil LA compared to FO, Any changes in pop-
ulation-level observations over time might be attributable to subscriber attrition in our
population.
In the introduction, we speculated that LA betting might be riskier than FO betting,
These results lend some support to this speculation because the population made fewer,
but larger LA wagers. Alternatively, the results might only reflect the better odds and
smaller cost of gambling on LA games (nearly 50/50), People might be wagering more
on LA games because they have a greater statistical likelihood of winning. It is worth not-
ing that earlier research indicated that fewer subscribers participated in LA than FO bet-
ting (LaBrie, LaPlante et aI., 2007); so, the small number of people involved in LA betting
was likely to be responsible for these higher rates.
We observed decreasing trends of gambling behavior over time. This was true for
monthly and daily analyses. Actual participation (Le" N Valid) also declined llniformly
and most obviollsly during the first 90 days. Consequently, we did not find evidence to
support concerns that Internet gambling will overwhelm populations of gamblers, callS-
ing escalating rates of participation, or even sustained rates of participation. Rather, our
daily analyses of gambling activity indicated rapid adaptatiol1 to the new service, as
illustrated by a short-term increase in activity, peaking by the eighth day of activity
and rapidly declining thereafter. This pattern is consistent with prototypical adaptation
curves for populations (LaPlante & ShafTer, 2()07), The intra-curve peaks in activity
occurred every seventh day. This pattern might reflect fan-based betting (i.e" weekly
games); similar to the overall pattern for gambling, this weekly cycle also degrades over
time aftcr an initial increase in interest. Both LA and FO gambling seemed to reach a
fairly stable lower level, armmd which popUlation activity fl\lctuated. Longer term anal-
yses will be necessary to provide important information about the stability of these ini-
tial findings.
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It is important to note that the rapid adaptation observed among this population of
gamblers might only generalize to people who already gamble. It is likely that the people
who are new subscribers to an Internet service already have some gambling experience in
their lifetime; though, there likely will be some exceptions to this rule. On the other
hand, the novelty of Internet gambling is more likely the rule, and even those people
who gambled previously might not have gambled exactly this way and this conveniently.
Additional research on different populations is required to determine whether the
observed patterns are specific to gamblers, or might generalize to people who are newly
exposed to gambling and/or Internet gambling. Research on gambling exposure effects
(LaPlante & Shaffer, 2007; ShafTer, Vander Bilt, & Hall, 1999; Volberg, 2002) suggest
that newly exposed people might differ, by taking a longer time to adapt, from people
who already gamble.
We identified and examined four groups of involved bettors: groups of individuals who
were in the top 1% of behavioral distributions for FO Bets, LA Bets, FO Stake, and LA
Stake. Previous analyses indicated that the cumulative gambling behavior of such illvolved
bettors is distinct from the population as a Whole (LaBrie, LaPlante et ai., 2007). Our 10ll-
gitudinal analyses were consistent with these analyses. For example, whereas measures of
betting activity correlated with each other within the full sample, relatiollships among
these measures were weaker and less consistent for betting activity in the MID groups. This
was particularly evident for LA betting, indicating more independent betting activity. This
observation is consistent with a greater focus and attention to the type of game of choice
and betting activity among MlB groups.
Compared to the full population, we also observed greater variation in individuals'
activities across game types. Whereas stakes and bets were very similar for FO and LA
activity in the full sample, in the MID groups, betting activity on one type of game was
relatively independent of activity on the other game. This was apparent even though
MIDs, regardless of group, tended to be active or inactive on FO and LA betting at the
same time. These findings suggest that individuals who were members of MIB subgroups
were not necessarily extreme in all of their betting activity on both games. Unlike in the
full population, for MIB groups, elevated activity on one game did not spill over to
another game.
The MID groups also were distinct from the full popUlation in terms of adaptation.
That is, we did not always observe evidence of rapid adaptation in the MIB groups.
Rather, three of the MID groups showed escalating patterns of LA gambling behavior
during the first 90 days of activity. LA betting was relatively flat during this period for
the FO-B group. This contrasts sharply with population analyses, which reveal relatively
sharp declines for both FO and LA activity stal·ting by the eighth day of activity, at the
latest. Hence, for very involved bettors, participation in LA gambling became increasingly
attractive after their initial foray monthly analyses indicated that these MIBs maintained
their interest for the study duration. In contrast, FO behavior did not confirm an escalat-
ing trend, but more closely approximated patterns of adaptation, with longer term
increases in activity evident, followed by flattening and/or decline. Adaptation, however,
was not rapid as in the full sample, and this trend only seemed to emerge after 45 days or
so.
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4.2. Limitations
Although the findings presented here provide a unique and seminal description of
actual Internet sports gambling behavior, some limitations are worth discussing. For
example, we cannot determine whether the individuals who subscribed to the betting
service subscribed and/or participated in multiple online gambling activities. It is pos-
sible that subscribers offset the decreases in gambling activities on this service by going
to another service. If this is the case, this study would underestimate our participants'
overall Internet gambling activity. We also cannot determine whether multiple individ-
uals used the same gambling service suhscription account. If so, thc total number of
people contributing to sums of bets and stakes would increase. Other information in
our database is difficult to verify. For example, the age range for our study included
agcs 14-105. Although it is certainly possible for individuals of thcse ages to subscribe
and bet, it is also possible that some of the age outliers indicate inaccurate self-report-
ing by subscribers.
Individuals who comprised our MIB groups could belong to mUltiple MIB groups.
Future research should ine1ude in depth analyses of overlap among MIB groups to isolate
individuals who fall in the extreme ends of distributions and determine whether their pat-
terns of gambling are distinct from those presented here. Our findings do not specifically
address issues related to gambling-related problems. Consequently, the clinical relevance
of our findings is not yet known. However, from a public health perspective, the analyses
presented here provide researchers, policy-makers, and public health interests with impor-
tant information ahout how Internet gambling can influence gambling behavior. Addi-
tional studies are necessary to uncover both the implications for psychopathology and
other tangible consequences of gambling-related problems, such as ruined finances and
social relationships.
Although there has been much speculation about the naturc of Internet gambling and
its potential efTect on gamblers, to date, research on this topic has been rcstricted to gam-
blers' self-reported gambling. At the population-level, this research challenges common
assumptions that Internet gambling will stimulate excessive patterns of gambling. This
study revealed that new Intcrnet gamhling subscribers tended to adapt fairly quickly to
betting using the service. However, for individuals who are very involved in Internet gam-
bling (i.e., MIBs), there might still be cause for concern. Adaptation was not uniformly
apparent in the population, particularly for one type of game - LA belting. Heavily
involved individuals and LA betting warrant closer attention.
Acknowledgement
The company bwin Interactive Entertainment AG provided primary support for this
study. The Division on Addictions also receivcs support from the National Center for
Responsible Gaming, National Institute on Alcohol and Alcohol Abuse, National Insti-
tute of Mental Health, National Institute on Drug Abuse, the Massachusetts Council
on Compulsive Gambling, the Nevada Department of Public .Health, the Massachusetts
Family Institute, and others. The authors extend special thanks to Christine Reilly,
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Chrissy Thurmond, Sarah Nelson, and Allyson Peller for their support and work all this
project. The authors share responsibility for the content of this paper.
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DOl 10,1007/sI0899·008·9106·8
ORIGINAL PAPER
Abstract The recent expansion of Internet gambling has stimulated debate" policy, and
research on this relatively new phenomenon llnd its potential consequences, The cun'enl
study focllses on bettors cxperiencing problems by sampling Internet gamblers who
imposed limits on the amount they were allowed to deposit to a betting site. We analyzed
the betting transactions over 18 months of all gamblers who subscribed to all online betting
site in February, 2005 (N"" 47.134), 567 of whom utilized the site's self-limit feature.
Self-limiting gamblers played a wider variety of games and placed more bets than others
prior to imposing limits. After imposing limits, self-limiters reduced their activity, but did
not reduce the amount they wagered per bet. Time spent gambling, not just money spent,
appears to be an impOIt<lnt indicator of gambling problems, Sel f-limit programs appear to
be promising options for Internet gamblers at-risk for gambling problems,
Introduction
The advent and expansion of Inlemet gambling during the past decade has caused COll-
siderable controversy among policymakcrs (e.g., Richte! 2(04), advocatcs (c.g., No More
Gambling 2005), and researchers alike (e.g., Smeaton and Grifllths 2(04), Uscr anonymity,
increased access to gambling, and lack of regulation of online betting services raise
A, Schumann
Bremen Institute for Prevem;on Research and Social Medicine, Bremen, Gemlany
i) 5pdngcr
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J Gambl Stud
Specu lation about the risks of Internet gambling is abundant, but there is little consenSllS
about the prevalence of Internet gambling (estimates range from 0.2% in the UK to 36.5%
among Detroit casino-goers; American Gaming Association 2006; Griffiths 200 I; Ialo-
miteallu and Adlaf 2002; LaBrie et al. 2003; Ladd and Petry 2002; Meerkerk et aL 2006;
Petry 2006; Petry and Mallya 2004; Weltc et 81. 2002; Woodruff and Gregory 2(05).
Further, there is very little research about the prevalencc of disordered Internet gambling.
Three published studies (Ladd and Petry 2002; Petry 2006; Petry and Mallya 2004), all
using convenience samples. have investigated the relationship between Internet gambling
and gambling problems. Onc of these studies found that among a sample of people seeking
free or reduced-cost treatment at a health care center, participants who reported Intemet
gambling endorsed more gambling problems according to the South Oaks Gambling
Screen (SOGS: Lesieur and Blume 1987) than other gamblers (Ladd and Petry 2002);
another found that, among a similar sample of people seeking health care, disordered
gamblers (i.e., those endorsing 5+ criteria on the SOGS) were morc likely to report
Internet gambling than other gamblers (Petry 2006); the last found no relationship between
!rIternet gambling and SOGS scores among health centcr employees (Petry and Mal!ya
20(4). All of these studies relied on self-reported gambling behaviof,
The first empirical study of actual Internet gambling behavior (LaBrie et al. 2007a)
examincd the betting behavior during eight months of more than 40,000 online gamblers
who subscribed consecutivl~ly to an Internet betting service, The study found that [nternet
sports gamblers typically made a few small bets every four or five days, and that those who
bet the most were not necessarily the bettors who lost the most. Only a few bettors "(i.e.,
approximately I % for each variable) deviated from this basic pattern, 1he authors con-
cluded that detecting problem gamblers might require knowing more than their typical
gambling behavior; unusual patterns of play and changes in behavior could contribute to
improving identification. A consequent study confifmed this suspicion; among the same
sample of Internet betting service subscribers, most subscribers adapted their behavior by
reducing their participation, hets, and bet size, but heavily involved bettors failed to adapt,
instead maintaining a bigh level of involvement (LaPlante et al. 2(08),
One way to identify people for whom gambling has become problematic, hoth on land
and online, is to study people who seek treatment or employ self-hclp strategics fOf their
gambling behavior (LaBrie et al. 2007b). Self-exclusion and self-limit programs employed
by casinos are two examples of self-help programs whose enrollees likely have problems
with gambling.
Self-e)(c1usion and self-limit programs have become popular tools for casinos attempting to
provide responsible gaming services to their patrons. Self-exclusion programs allow
patrons to ban themselves from casinos (see Napolitano 2003; NowatzlJ and Williams
2(02), requesting that these casinos do not allow them on the premises or accept their
money and, in some cases, that their trespass result in criminal prosecution {e.g., the
<fl Springer
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Missouri Voluntary Exclusion Program: LaBrie et al. 2007b; Nower and Blaszczynski
2006), Sclf-limit programs, cnforced by casinos, allow patrons to impose limits on certain
gambling-related activities (e,g., the ability to cash checks or obtain credit at a given
casino: American Gaming Association 20m). Though self~exclusion and self-limit pro-
grams are not equivalent and likely attract different clientele, both serve gamblers who are
seeking help to regulate their gambling behavior.
Research about self-exclusion programs has demonstrated that, not surprisingly, the
majority of people who utilize the service meet criteria for having clinically significant
problems with gambling (Ladouceur et aL 2000), and that self-exclusions, to some extent,
increase with closer gambling proximity and greater availability (LaBrie et al. 200711),
These findings support the concept that self-exclusion is a good indicator that gambling
problems arc present among those seeking exclusion,
Self-limit programs, which might be considered a harm reduction technique, likely
attract people with gambling problems who wish to rcgulate beuer, but not necessarily
stop, their gambling. However, prior to this report, there has been no published empirical
research about self-limit programs or their enrollees,
In addition to serving as potentially useful markers of samples witb gambling problems,
self-exclusion and self-limit programs can be evaluated to assess their effectiveness in
reducing or eliminating gambling problems, As stated above, to date, no empirical research
has been conducted on self-limit programs. The one available longirut/IMI study of casino
self-exclusion found that participants, interviewed 6-21\ months after self-excluding, were
generally satisfied with tbe program and reported a reduction in gambling problems after
joining the program (Ladouceur et a1. 2007),
Until now, no research has examined how seH~e)(clusion and self-limit tools might extend
to online gambling. As part of a research collaboration with the Division on Addictions, the
online betting company, bWz'1l Interactive Entertainment, AG (bwin) implemented a self-
limit program. At the lime of this study, bwill had a default limit on deposits €5,000 in a
30 day period and € I,000 in a 24-h period, ThrOllgh the bwil! self-limit program, sub-
scribers can impose lower limits on the amount they are allowed to deposit in a given
month; the company computer system then enforces these limits, Our interest in this
potentially at-risk population segment (i,e" subscribers who impose self-limits) rests on the
assumption that self-imposition of limits, similar to enrollment in self-exclusion and self-
limit programs in land-based casinos, could be an indicator of potential disordered gam-
bling. Subscribers who impose limits on their online gambling accounts likely recognize
that they are, or perhaps have been in the past, (a) capable of gambling more tban they
intend, (b) not able to control their gambling involvement without help, andlor (c) at-risk
for excessive gambling. Givcn the possibility that this population segment has experienced
these or other gambling concerns or problems, examining their gambling behavior prior to
initiating self-limits might provide information about how disordered gambling manifests
alnong online gamblers. In turn, examining how that behavior cbanges after adopting lower
limits will mcasure the effectiveness of a self-limit strategy,
Current Study
The current study investigates the prospective longitudinal gambling behavior of bwill
subseribers who elected to self-limit their gambling expenditures, The database for tbis
t! Springer
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study consists of the daily aggregate of individuals' betting transactions and avoids the
inaccuracies incumbent in self-report. Based on the assumptions listed above, we
hypothesized that subscribers who imposed self-limits would be more heavily involved
than other subscribers in Internet gambling prior to self-limiting their gambling behaviors,
and that their gambling behaviors would improve (i.e .. decreased stakes, bets, and fre-
quency of betting) after the imposition of limits. We also explored how self-limitation
related to type of bets placed (Le., fixed-odds or live-action sport betting, poker, or other
games).
Method
Participants
Participants included 47,603 Internet gamblers who subscribed to bwin during February
2005 and placed bets on thaI site between February 2005 and September 2006: We
excluded participants who had not placed a bet by August 1st, 2006 10 ensure at least a
month of exposure after active betting behavior began. This reduced the sample to 47,478
subscribers. Five hundred and ninety-three of those subscribers imposed self-limits on their
accounts between the beginning of November 2005-when bwin implemented their self-
limit policy-and the end of March 2006. This sampling time period allowed us to measure
these participants' gambling behavior for at least six months after they had elected self-
limit~. We excluded participants who placed limits 011 their accounts between April 1st
2006 and August 31st 2006, as well as participants who placed self-limits on their accounts
that were the same or higher than bwill-imposed limits. resulting in a final sample of 47, 134
[567 self-limiters (1.2%) and 46,567 other subscribers (98.8%)J.
Though the vast majority of bwin subscribers engage primarily in sports betting, sub-
scribers also can engage in other activities, such as casino games or poker. Within thc
sample of 47,134, there were 12,121 subscribers (25.7%) who played games on the site in
addition to or instead of placing fixed-odds and/or live-action wagers on sport events.
Procedures
We obtained from bwill dc-identified datasets of all transactions made on their site over the
18 month study period by individuals who subscribed to the betting service during Feb-
ruary, 2005. We obtained approval from the Cambridge Health Alliance· Institutional
Review Board to conduct secondary data analyses on these datasets.
Measures
The daily aggregate betting database provided by bwill includes information necessary to
create variables measuring belting behavior. These include days from first to last bet within
the 18 month time period of the study (i.e., duration), percents of days on which a bet was
placed within that duration (I.e., frequency), number of bets placed per day (i,e., bets/day),
average bet size (i.e., stakes/bet), stakes wagered (Le., total wagered), stakes wagered
minus winnings (i.e" net loss), und net loss divided by amount wagered (i.e., % loss). The
database also provides information about demographics and types of games played. In this
paper. we focus on (WO forms of sports gambling·--fixed-odds, and live-action--as well as
betting on poker and other games (e.g., casino, lottery), Fixed-odds betting refers to the
~ Sprillger
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more familiar type of sports wager in which players bet on the outcome of future athletic
events, Live-action bets can be placed in real time on propositions posed by bwill while the
sporting event is in progress (e,g" who will score the next goal). Fixed-odds bets are
relatively slow-cycling betting propositions. The bets can be made well in advance of the
event and the outcome of bets made just before the event begins may not be known for
hours. Live-action sports betting provides many relatively quick-paced betting proposi-
tions, For both types of bets the players accept the payoff offered at the time of the bet. The
other games available at bwill include casino games, SlIpertoto, soft games, lottery, Hash
casino, and poker,
Analysis Plan
We first aggregated daily betting behavior and derived measures for self-limiting sub-
scribers before and after they first imposed limits, Because the time periods of pre-limit
and post-limit betting varied for each self-limiting subscriber and were not directly
comparable to the betting time periods of subscribers who did not utilize self-limits, we
focused our analysis on betting behaviors that were averages (e.g" bets/day) or proportions
(e.g., % loss) rather than sums (e.g., total number of bets), We also created variables that
controlled for duration, as we describe in more detail later.
We conducted descriptive analyses of the characteristics of self-limiting subscribers
compared to the rest of the sample, as well as the limits they imposed, Next, we compared
the pre-limit behavior of self-limiting subscribers to the rest of the sample, We then
examined the change in the betting behavior of self-limiters after they imposed limits. We
conducted all of these analyses separately for participants' live-action and fixed-odds
betting, as well as their betting 011 poker and other games (i.e., casino, supenoto, soft-
games, lottery, and flash games combined), We also conducted analyses examining the
change in betting behavior of self-limiting subscribers by their preferred game, defined as
the gallle on which they wagered the most money. Subscribers who did not have pre-limit
data for a given game were excluded from comparisons to the rest of the sample, Sub-
scribers who did not have both pre-limit and post-limit data for a given game were
excluded from pre-post analyses. To adjust for the number of comparisons (i.e" approx-
imately 60 primary comparisons), we utilized a Bonferroni correction reSUlting in an alpha
level for each test of p := .0009, which we rounded to p < ,001, to obtain a study-wide
alpha level of p < ,05.
Results
Five hundred and sixty·seven subscribers to bwin (1,2% of the fiilal sample) chose to
impose self·limits between November 1st, 2005 and March 31st, 2006. Self-limits, which
subscribers imposed on the amount they were allowed to deposit within a 30 day period,
ranged from €9.27 to €4, 177,55, Approximately seven percent (7,1 %) of self-limiters (SLs)
placed limits on their accounts prior to engaging in any betting, and 10,6% ceased all
betting after imposing self·limits.
Four hundred and ninety-eight (87,8%) of SLs made no further changes to their self-
imposed limits during the course of the study (i,e" by the beginning of September, 2006).
Fifty-two SLs (9.2%) changed their self-limit once, 6 (1.1%) changed their limits twice,
and II (l ,9%) changed their limits three or more times. SLs who changed their limits only
once tended to decrease the amount they were allowed to deposit (41 of 52,78.8%); those
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who changed their limit more than once tended to fluctuate (16 of 17 fluctuated; the other
increased steadily).
Self-Limiter Demographics
SLs came from 20 different countries; lhe five most prevalent countdes of residence were
Germany (61.2%), Turkey (7.2%), Poland (6.5'70), France (6.3%), and Spain (3.4%). These
were also the live most prevalent countries of residence in the rest of the sample (Le.,
non-SLs), Compared to non-SLs, SLs we,re slightly younger eM
= 29.3, compared to
M = 30.4, 1[47132] 2,53, p < .05), and slightly more likely to be male, (95,9% com-
pared to 91.7%, l[ll:= 13.30, p < .01), though these findings did not reach significance
alp < .001.
All but five SLs placed fixed-odds bets (99.1%); this proportion was only slightly higher
than that of non-SLS (96,0%, /[1] = 14.1, p < .001). However, 81.7% of SLs placed
live-action bets, compared to only 65,8% of other subscribers, l(1) = 63.0, p < .00l.
More than 30% (31.4%) of SLs played other games online at bwill, compared to 25,6% of
other subscribers, /(1):::: 9.7,p < .01. Figure I illustrates the pattern of games played hy
SLs and non-SLs. On average, SLs played 2,5 types of games (including fixed-odds and
live-action betting), compared to an average of 2.1 games for non·S1.$, (47132) :::: 9.57,
p < ,001.
Five hundred and twenty-seven SLs (92.9%) placed bets prior to imposing limits on their
play, The average duration from first bet to self-imposition of limits for these 527 was
213 days (median = 247 days), For comparison, the study duration was 549-577 days,
100%
90%
80%
70%
'"c:
'>, 60%
~
0-
.
C
50%
..
~
0-
40(1/0
30% .. -----.-.-----'-'-~---.-.-,---------I
20%
10%-
Fixed Odds Llv. Action Cnslno Supertolo So/19amo. Lottery FI.sh Peker
Fig. I Game choice of SLs and non·SLs, SL '" self-limiter; nO!l-SL non-self-limiter (i.e_, res! of the
sample)
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J Gambl Stud
depending on date of enrollment, and the average duration from first to last bet in the entire
sample was 299 days (median = 350 days),
We first compared SLs' behavior to that of non·SLs for all sports gambling, and then
compared their behavior to that of non-S[~~ for fixed-odds and live-action betting sepa-
rately. We also compared SL's and nOll-SL's behavior for poker and for other games (i.e.,
casino, softgames, supertoto, flash, and lottery).
For combined betting on both fixed-odds and live-action propositions, prior to imposing
self-limits, SLs bet on more days within their interval of betting and placed more bets per
d,IY than non-SLs. However, they wagered less money per bet. Their total wagered and net
loss were not significantly different from non-SLs (M =: 3224,98 vs, M == 2724.81,
r[45960) "" 0,94, P > ,05, and M == 362,98 vs. M = 253.78, 1[45960J = 2,15, p> .01,
respectively), even though they did not have the full range of possible betting days
afforded the rest of the sample (i.e" their duration could only entail the time from regis-
tration to limit-setting, whereas non-SLs' duration entailed the time from registration nnti!
either account close or the end of the study), To correct for this, we created two variables,
net loss divided by duration and amollnt wagered divided by duration, On these variable.s,
SLs and non-SLs did not differ signillcantly. Finally, SLs' % loss was similar to that of
non-SLs. Table I summarizes these findings,
Sep;\rate comparisons of fixed-odds and live-action betting revealed similar patterns.
Almost everyone placed fixed-odds bets (SLs = 98,7%; llon-SLs :::: 96,0%) and fixed-odds
betting mirrored the pattern of significant differences observed for total sports wagering;
SLs bet more frequently and made more but smaller bcts per day than non-SLs, Prior to
placing their limits, live-action betting was more popular among SLs (75.3%) tban non-
2
SLs (65.8%), X (1) == 21.2, p < ,001. For live-action betting, SLs also placed more bets
per day but wagered less money per bet than non-SLs. However, the live-action frequency
did not differ signitlcantly between SLs and non-SLs (see Table l).
SLs who played poker prior to placing limits (5% of SLs) did not differ significantly on
any of the available pokcr variables from non-SLs who played poker (8% of non-SLs). The
22% of SLs (prior to placing limits) and 22% of 1l0n-SLs who played other games (i.e.,
casino, supertoto, Hash, lottery, andlor softgames) did not differ significantly on any
variables related to those otber games except the amount wagered per bet. Non-SLs
wagered more per bet on other games than SLs (see Table 1).'
Though the comparisons between SLs and lIon-SLs detected .ltatistically reliable
differences, the effect sizes, presented in Table I, indicate that all of these differences were
smalL
Five hundred and seven SLs (89.4%) continued to bet after imposing limits on their play.
We first compared SLs' post-limit behavior to their pre-limit behavior for combined sports
gambling, and then compared their bebavior for fixed-odds and live-action betting, as well
I Previous analysis of this sample (LaGrie er al. 20(7) empirically establbhed that the top I % of the sample
on certain variahles exhibited behavior that wa' extreme compared to the rest of the sample, Based on that
Rnding, we repeated the comparisons between SLs and non-SLs presented in Table I excluding non-SL.
whose bets rer day, stakes per bet, total wagered, or net loss placed them in the 101' 1% of the sample.
(Frequency and % loss did not exhibit the same discontinuous distribution.) This resulted in !,4 10 nou-SLs
being excluded. These comparisons revealed a pattern of difference., identical to the pattern presented in the
Table with the following exception: for live-Rction belting and hetting on other games, CurDS per bet were no
longer significantly different between SLs and non-SLs.
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Table 1 Gambling behavior of SLs before imposing limjtS, compared to the rest of the sample
Variable All sports betting M(SO) Fixed-odds betting M($D) Live-action bening M(SO) Poker' M(SO) Otber games M(SD)
~2
SL Nnn-SL SL NQn-SL '1' SL Non-SL SL Non-SL SL Non-SL ~'
Frm 00206
'-limit (II = 45,439) pre-limit (n = 44,7(5) pre-limit (n = 30,626) pre-limit (n = 3,703) pre-limit (n = 10,657)
= 522) (n = 520) (n = 397) (n = 30) (n _ 121)
Frequency 33.42' 18.05' 0.0004 32.62' 26.60' 0.0004 34.12 33.04 <O.OO()() - 43,26 42.55 <0.0000
129.72) (29.89) 130.2~) (29.32) (34.38) (37.57) (41.20) (41.71)
Fmt 6633
Bets/day 6.72' 4.76' 0.0010 4.69- 3.70-= 0.0004 5.45' 3.97' 0.0009 - J9.93 20.04 <0.0000
(6.74) (5.00) (5,21) (4.0ll (5.44) (4.10) 09.(6) 1.11.08)
Stakes./bet 6.57' IHJO* 0.0025 6.15' 11.46' 0.0027 7,73' I LOS' 0.0006 - 14.01' 31.44>10 O,OOJ6
202
(Euro,) (lU2) (30.08) 00.51) (30.85) (15,28) (24,82) (4l.67) (171.14)
Sfmt 6633
Wagered! 16.90 16.06 <0.0000 7.00 8.30 0.0002 17.40 16.55 <0.0000 23.50 41.50 0.0025 159.29 l7Ul <0,0000
duration (55.81) (73.1l) (14,86) f35.61) (59.29) (S1.0S) (26.58) (20:.61) (l093.40) 0184.23)
I\ctlos-si 3.00 3.75 0.0001 2.09 3.07 0.0001 1.71 2.33 0.0001 7.82 7.56 <0.0000 7.02 11.69 0.0002
duration (9.93) (24.71) (8.39) (23.19) (7.00) (20.24) 115.77) (S8,90) (36.84) (62.79)
% Los~ 0.25 0.29 0.0001 0.28 0.31 <0.0000 0,19 0.23 0.0001 0.30 0.26 0.0002 0,20 0.20 <O,I)()I)()
F:\112-10~1\112-10~1
(0.37) (0.49) 10.49) (0.55) (0.43) (0.59) (0.30) {D.6Ol (0.28) (0.45)
Note: SL self-limiter; nOIl-SL = rest of the sample. Frequency = percent of days within interval from first to last bet (or first bet to limit imposition for pre-limit behavior
of SLs) on which a beE was placed; Wagered = toral amQunt wagered~ Net loss = sum of wagers minus sum of winnings; % Loss:::::: net loss/amount wagered; Dura-
tion interval from first to last bel Bonferror:i correction resulted in an alpha criterion of .001 for significance
• Significant difference between SLs and non-SLs, p < .001
• Information for poker limited to aggre,gate wager and winning amounts
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on
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J Gambl Stud
as poker and other games separately. Finally, we considered SLs' pre- and post-limit
betting behavior on their preferred game, defined as the game on which they wagered the
most money prior to imposing limits.
Generally, SLs' behavior after imposing self-limits moved in the direction of fewer bets
and less money het. As Table 2 shows, overall, SLs significantly reduced their number of
sports bcts per day aftcr imposing self-limits. Amollnl wagered on sports bets, controlling
for duration, also deereased. Frequency of betting days, amollnt wagered per bet, net loss,
and % loss did not change for overall SP0l1S betting.
Table 2 also summarizes separate comparisons of fixed-odds and live-action betting, as
well as poker and other games. Fixed-odds betting demonstrated a similar pattern of
change to that found for overall sports betting. For fi xed-odds betting, SLs reduced the
frequency of days on which they bet, placed fewer bets per day, and reduced their total
amount wagered, contrOlling for duration, after imposing limits. For live-action belting,
poker, and other games, SLs who continued to play did not significantly change their
behavior after imposing limits; this might be due, particularly for poker and other games, to
the limited number of cases in these subsamples.
As measured by the amount they wagered 011 each game, the majority of SLs preferred
fixed-odds (64.1 %) or live-action (22.4%) betting prior to imposing limits. Less than 2%
(1.9%) preferred poker, and 9.9% preferred other games. Analysis of post-limit changes in
betting behavior by preferred game did not reveal any unique trends. SLs significantly
reduced the number of bets they placed per day on their preferred game after imposing
limits. Their frequency of betting, and the overall amount they wagered also decreased, but
these decreases did not reach significance (.00 I < p < .0 I). SLs did not alter the size of
their bets and their net loss and % loss did not change (see Table 3).
Some differences between fixed-odds, live-action, and other forms of betting behavior
before and after self-limits possibly reflect different player strategies to stop or limit play
on these different types of betting. The previous analyses examined behavior only from
individuals who continued to engage in each type of betting after imposing limits. To
address this issue, we compared the proportion of SLs who initiated and ceased different
types of betting before and after imposing limits (see Fig. 2), and also investigated whether
SLs' preferred game changed after imposing limits (see TabJe 4).
SLs' likelihood to stop belling on a given game after imposing limits differed signifi-
cantly by game (/0) = 22.2, P < .00]). More SLs stopped placing bets on live-action
after imposing limits (20.9%) than stopped placing bets on fixed-odds (13.8%). SLs who
played poker or other games were even more likely to stop play on those games after
imposing limits-23.3% and 31.4%, respectively. Figure 2 displays pre- and post-limit
play for fixed-odds, live-action, poker, and other games. The percentages in the figure
differ from percentages presented above because the percentages presented above consider
all SLs who played a given game prior to imposing limits, whereas the percentages in the
tigure reflect all SLs who played a given game either before or after imposing limits.
Analyses by preferred game revealed that the majority of players continued to prefer the
same game after imposing limits, but that the proportion who stopped betting or switched
their preferred game differed by type of game (X\16) '" 542.6, p < .001). Three quarters
of SLs who initially prefelTed fixed-odds betting continued to prefer fixed-odds after
imposing limits, and 11% stopped belting. However, only 64% of preferred live-action
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""".., Table 2 Gambling behavior of SL, before and after imposing limits
PO 00000
Variable All sports betting M(SD) Fixed-odds betting M(SD) Live-action betting M(SD) Poker' M(SD) [Il 23J Other games M(SD) [n 85]
In = 461] [n =
448] [n = 314J
SL SL ~z SL SL ~2 SL SL post- ~ SL SL SL SL
pre-limit post-limit post-limit pre-limit limit pre-limit post-limit
Frm 00208
Frequency 31.45 28.88 0.0100 31.85* 25,19* 0.0340 33.79 32,26 0.0010 - 39.12 29.32 0.0340
(29.20) (25.99) (29.80) (23.85) (33.66) (33.41) (39,11) (34.23)
Fmt 6633
Bet<lday 6.88' 5.8S' 0.0350 4.82' 3,91' 0.0500 5.81 4.98 0.0300 - 19.33 13.73 0,0870
(6,84) (6.87) (5.39) (4.57) (5.64) (6.24) (17.50) (11.63)
Stake<lbet 6.54 7.41 0,0030 5.98 6.34 0,0020 8.18 8.91 0,0030 - 13.53 12.38 0.0010
204
(Euros) (11.35) 03.29) (10.59) (10.36) (16.5) 06.45) (3057) (31.06)
Sfmt 6633
Wagered! 17,77' 11.63' 0.0100 7,10' 4.31' 0.0340 20.39 1539 0.0060 21.12 21.50 <0,0000 76.02 64.10 0.0030
duration (59.03) (33.71) (15.44) (8.91) (66.18) (43,23) (25.75) (30.78) (l81.27) (227.00)
Netloss! 3.02 2.56 0.0010 2.04 US 0.0070 2.17 3.65 0.0050 4.02 2.37 0.0880 3.66 3.86 <0.0000
duration (10.24) (8.98) (8.80) (5.13) (7.38) (20,29) (5.54) (3.60) (8.62) (12.84)
F:\112-10~1\112-10~1
% Loss 0.23 0,25 <0,0000 0.26 0.26 <0.0000 0.19 0.23 0.0050 0,26 0.18 0.1080 0.14 0.22- 0.0590
(0.36) (0.49) (0.47) (0.57) (0.40) (0045) (0.28) (0.21) (0.23) (0.27)
Note: SL = self-limiter; non-SL = rest of the sample. Frequency = percent of days within interval from first to last bet (or firsl he! to limit imposition for pre-limit behavior
of SLs) on which a bet was placed; Wagered == tOla! amount wagered; Net loss == sum of wagers minus sum of winnings; % Loss == net loss/amount wagered; Dura-
tion = interval from first to last bel Bonferroni correction Tewlted in an alpha criterion of .001 for significance
• Significant difference between pre-limit and post-limit. p < .001
• Information for poker limited to aggregate wager and winning amounts
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~
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Table J Gambling behavior of SLs on prcfmed game before ami after imposing limits. (M(SD)]
Note: SL "" self-limiter; non-SL = rest of the sample. Frequency percent of days within interval from
firsl 10 lasl uet (or first bello limit imposilion for pre-limit behavior of SL.I) on which a bel was placed;
Wagered lotal amount wagered: Net loss ~ sum of wagers minus sum of winnings; % Loss"" net loss/
amount wagered; Duration = interval from first to lasl bet. N's differ for each analysis because three
variables were nol available for SLs who preferred poker, Bonferron; correction resulted in an alpha
cliterion of .001 for significance
• p < .001
90%
80'%,
70 tl/Q
60%
;: 50%
8
~ 40O/Q.
Il.
Play prior to but not afler No play prior to but play Play both baiera and aller
limit aflerllmll limit
Fig. 2 Play patterns of self-limiters before and after imposing limits. The y-axis refers to percent of SLs
playing the given gallle who fell inlo the given category on the x-axis
Discussion
Previous research with this sample of bwin subscribers has shown that, as a whole, the
sample demonstrates relatively moderate betting behavior, as demonstrated by frequency
of betting (i.e., less than half of available days and fewer than 4 bets per betting day) and
amount bet (Le., <5 Euros per bet) (laBrie cl al. 2007a). The curren! study focused on a
sub-sample who likely experienced or were at-risk for gombling problems: subscribers who
placed limits on the amount they could deposit into their bwin betting account. Analyses of
these subscribers' belting behavior before and after they placed self-limits cunfirmed our
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NOle: SL self-limiter. Preferred game = gume on which most money wagered. Percentages use number
of SLs who played 8 given game prior to imposing self-limits as the denominator. Bold numbers indicate
SLs who maintained stable preferences from pre- to post·limit
hypotheses that their betting behavior was meaningfully different from that of other sub-
scribers who did not place limits on their account deposits; these results also confirmed thaI
SLs altered that behavior after imposing limits. In addition, these analyses allowed us to
determine what type.~ of behaviors might be markers of risk for gambling problems and
whether SLs' game preferences differed from the rest of the sample.
The overall pattern that emerged across anaJyses was that SLs were more active bettors
than the rest of the sample across a variety of measures. They placed less money at stake
per bet and did not lose a greater percent of their wagers than the rest of the sample, but
they were more likely to bet on live-action in addition to fixed-odds propositions and more
likely to play othec games at bwill. In addition, they placed more bets, and they bet on more
of the days during which their account was active, though these differences wece small.
These findings indicate that involvement, as measured by the time spent engaging in
gambling behaviors might be as important a potential indicator of gambling problems as
money wagered or lost. Indeed, previous research has shown that gambling expenditure
and frequency are strong illdependem predictors of gambling problems (Currie et at 2006).
Inclusion of time spent engaging in gambling as another criterion for diagnosis of disor-
dered gambling could help clinicians and public health practitioners to identify a wider
range of disordered gamblers in need of treatment services. People who exhibit disordered
gambling because of time spent gambling and not due to money lost or wagered might
represent a subtype of disordered gamblers with unique treatment needs. As with other
expressions of addiction (e.g., substance use disorders), disordered gambling supplants
other previously valued and important activities and relationships (e.g., time with family,
work, hobbies, etc.) with gambling activity. Thus, over-involvement in gambling activities
might have as much potential to destroy these relationships as money lost from gambling.
Game Type
As noted above, SLs were l110re likely to engage in live-action betting than the rest of the
sample. Live-action belling is rapid-cycling and provides nearly immediate results. This
type of betting might be riskier for some subscribers because of these characteristics, which
allow for continued play without much reflection. III contrast to fixed-odds betting, SLs
who continucd to play live-action after imposing limits did not significantly alter their
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J Gambl Stud
belling behavior. However. it is notable that SLs who played both games were more likely
to cease live-action play after imposing their limits than 10 cease fixed-odds play, sug-
gesting that players considered live-action play more perilous.
SL~ and non-SLs who played other games. a small proportion of the total sample. did
not differ in their betting behavior 011 those games, and SLs did not significantly alter their
betting on those games after imposing limits. However, SLs were more likely than non-SL~
to play these other games, again indicating level of involvement (i.e., number of type., of
games played) as a possible risk marker for gambling problems.
SLs' preferred game type tended to remain consistent before and after they placed self-
limits. However, SLs who initially preferred live-action or betting on other games were
more likely to either stop gambling or switch their preference to fixed-odds than other SLs.
This might indicate that these SLs recognized that these games were more risky fOLthem
thnn fixed-odds betting.
Like land-based casino self-limit and self-exclusion programs, bwin's self-limit option
allows subscribers to seek help in controlling their gambling behavior by establishing
external controls. Research about the effectiveness of self-exclusion programs is limited
but promising (see Ladouceur et ul. 2007), and research about self-limit programs, online
or otherwise, is non-existent.
A limited number of bwill subscribers (approximately 1.2%) participated in the self-
limit program. To date, we canllot determine whether this is because of the nature of the
program provided by bwin, general hesitancy to self-limit online gambling behavior, the
absence of need, or other reasons. Future research ought to in vesligate the accessibility of
self-Jimit programs, as well as gamblers' impressions of these programs.
The current study fouod that subscribers who imposed self-limits did reduce some of
their gambling beha viors after imposing those limits, and did so in a way that shifted their
behavior towaru that of the rest of the sample. Primarily, SLs reduced their frequency of
play, both the number of days on which they placed bets and the number of bets they
placed per betting day. The amount Ihey wagered per bel did not change significantly,
though they did reduce the total amount they wagered. These behavioral changes again
highlight the importance of activity level, not just money bet or lost. as a risk for gambling
problems and as a target for change.
More than 10% of the sample ceased all betting on bwin after imposing limits. It is
possible that for this group, the very act of using bwin's self-limit feature influenced them
to reconsider their gambling bella viol'.
Limitations
A strength of the current study is the access it provides to the real-time betting transactions
of a large cohort of online gamblers. However, hecause the study includes only behavioral
measures and 110 self-report measures, we do not know how satisfied subscribers were with
the self-limit program, which behaviors they believed were problematic, and how their
expenditure related to their income.
Another caveat is that, though self-limiting subscribers are likely to have experienced
gambling problems, they might not be representative of all subscribers with problems.
Only a small minority of people with a gambling problem will actively seek help for that
problem (Slulske 2006). Thus, we me limited in the conclusions we can draw about the
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online gambling behavior of people with gambling problems who do not seek help.
Similarly, some self-limiting subscribers might not be experiencing problems but instead
be using the self-limit option to avoid potential problems. This is especially likely for the
7% of self-limiters we found who placed limits prior to engaging in any betting activity.
These analyses included only subscribers' bwil! betting activity, It is possible that SLs
began or increased betting on other sites after imposing limits on their bwill betting. In
particular, the 10.6% who ccased all 1m!/! betting might have switched their activity to
another site. However, bwil! self-limits can be changed, so it is unlikely that subscribers
participated in betting on other sites just to avoid their limits.
Finally, bwill is primarily a sports betting site; cOllsequently, these analyses mainly
foclIsed on sports bettors. The gambling behaviors and effects of a self-limit program on
those behaviors might be very different for Internet gamblers who focus on other gnmes,
such as casino games or poker. Future research will be necessary to clarify this issue.
fmplications
If the history of Internet commerce and casinos arc indicators, Internet gambling willgrow
exponentially during the next decades. Responsihle gambling programs, similar to those
now implemented by almost all casinos, likely will accompany that growth. bwin's self-
limit program is one of the first of its kind and, as the findings from this study show, might
be a promising option for subscribers experiencing or at-risk for gambling problems. This
type of program appears to help subscribers mduce their betting activity (I.e., frequency of
betting, bets per day, and total wagered) and ill some cases possibly cease their gambling
behavior. More studies of this kind are necessary both to examine the effect of responsible
gaming efforts on Internet gambling and to continue 10 assess the effect of casino self-
exclusion and self-limit programs on patrons' behavior.
In addition, the analyses from this study reveal that individuals who believe that they are
having problems with gambling (Le., those who imposed self-limits) exhibit higher activity
levels, but not necessarily higher expenditures than other bettors. This implies that, in
cOllsidering risk, researchers and clinicians might need to pay at least as much attention to
time spent gambling in relation to other activities as to money spent or lost.
Acknowledgments bwill, Interactive Entertainment, AG provided primary support for this study. The
allthors extend special thanks to Christine Reilly. Christine Thurmond. and Ziming Xuan for their support
and work on this project. Dr. Nelson had full access to all of the data in the .'Indy and takes responsibility for
its inlegrity and the accuracy of the data. analysis. None of these supporters or any of the authors has
personal interests in hwin and its associated companies that would suggest R conflict of interest.
References
American Gaming Association. (2003). Responsible gaming rules of conduct. Retrieved September 1st.
2007. from htlp:JJwww.amcricnngaming.org/pmgrarns/rcsponsibtcgaming/cOl.Ic._pl1bJic.cfm. "'
American Gaming Association. (2006). 2006 Siale of Ihe slales: Tile ilGA swvey of casilw elllerlai,,"'en/.
Washington D.C.: American Gaming Association.
Currie, S. R .. Hodgins, D. C .• Wang. J., e!·Guebaly, N., Wynne, H.. &. Chen. S. (2006). Risk of nann among
gamblers in the genera! popUlation as n function of level of participation in gambling activities,
AddiCiioll (Abingdoll. ElIglalld). 101,570-580. doi:IO,lllllj.1360·0443.2006.01392.x.
Griffiths, M. D. (2001). Interncl gambling: Preliminary results of the first U.K. prevalence study. cGall/'
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'fd Springer
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209
i Gambl Stud
Griffiths, M. D. (2003). Internet gambling: Issues, ""ncerns, and recommendations. Cyberps),choiollY &
Behavior, 6(6), 557-568. doi:1O.1089/109"'93103322725J3J.
Ialomiteanu, A., & Adlaf, E. M. (2002). Internet gambling among Ontario adults. eGambling: The Elec-
Ironic Journal of Gambling Issues Retrieved June 3, 2004, from http://www.cllmh.neti
ega mbtl ng!i~8uc5/res('an:hltalom iren nu_,1dlnLnrtic Je. htm}.
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Lesieur, H, R" & Illume, S. B. (1987). The South Oaks Gambling Screen (SOOS): A new instrument for the
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Meerkerk, G.-1., Van Den Eijnden, R. L J. M., & Garretsen, H. F. L. (2006), Predicting compulsive Internet
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Napolitano, F. (2003), The self-e,clusion program: Legal and clinical considerations. lOIl/'l1a/ of Gamblillg
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510899005·9Q{)4-2.
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09299.f'5.
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Slutske, W, S, (2006), Natural recovery and treatment-seeking in pathological gambling: Results of two U.S.
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163.2.297.
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Welte, J. W., Barnes, G. M., Wieczorek, W. F" Tidwell, M.·c', & Parker, J, (2002). Gambling participation
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10, I02JIA: 1021019915591.
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ResearclI & Reyiew Journal, 9(1), 1-14,
id Springer
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210
Abstract. Objc{'tive; G(lmbling and <lkoho! use were compared gambling are characteristic of young adulthood more gener-
for college and noncollege young adults in lhe US population, ally regardless of coJ1ege status. There have been no large
Partidpnnl.s: Participants were 1,000 respondents aged 18 to 2l. representative surveys of gambling among college students
Methods: Dala were analyzed from a representative household sam~
as compared with their same-aged counterparts in the general
pIe of US young people nged 14 to 21 years old. Telephone inter+
views were conducted between August 2005 nnd lanuary 2007. population. In addition, there have been no US surveys com-
Results: After !i.lking into account gender, age, race!ethnidly, and paring the patterns of alcohol use and misuse with the pattems
socioeconomic s.tatus, college student status did not predict gam- of gambling and prohlem gambling for US college students
bling, frequent gambling, or problem gambling. In coOlrast, being a and the same-aged noncoJlege young adults, The present in~
college student was associated with higher levels of alcohol use and
vcstigation will address this lack of comparative information
problem drinking, Being male was the strongest predictor of bOlh
problem gambling and problem drinking. Blacks were less likeJy on the prevalence of gambling and alcohol use among college
than whites to drink heav!ly; yet they were more likely than whites students and similarly aged peers in the US population.
to gamble heavily. Conclusion: Young males should be targeted for
prevention amJ inlelventlon efforts for hath problem gambling nnd
problem drinking regardless of college student sta.tus. Alcohol Use Among College Students
In a representative sample of four~yeaI colleges in the
'
Keywords: alcohol, college slude.nrs, gambling, US population,
young adults United States, Wechsler and Nelson) reported that 2 in 5
collegesilldents (44%) were binge drinkers (also called heavy
episodic drinkers), defined as consuming at least .'5 drinks. in
443
75777.187
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211
Barnes cf al
men and 4 or more drinks for women in a single day in leagues]} showed that student-athletes reported similar rates
the past year, was. higher among ftill-time college students of gambling frequency and disordered gambling as .other
(44.3%) than among part-time coUege students (30.7%) or students, These investigators concluded that problems asso-
noneollege young adults (37.4%).' ciated with gambling arc a university-wide issue warranting
improved prevention and intervention efforts On campuses;,
Because there have been no large representative US sur-
Gambling Among College Students veys of gambling among college students as cornpared with
In a US survey of gambling among college students, thejr same~aged counterparts in the general population, it is
LaBrie et al 6 asked over 10,000 college students, attend- not known if patterns of gambling and problem gambling
ing the 119 colleges in the 2001 College Alcohol Study, are different for college students and the sameMaged l1oncojM
questions about their gamhling behavior, Forty-two percent lege young adults in the general population. Furthermore, it
(42%) ofthe college students gambled in the last school year, is {lot known if the predictors of gambling and [I!cohol use
but only 2,6% gambled weekly or morc often. Other inves- are similar or different in importari't population subgroups,
tigators have curried out gambling surveys within selected ie, gender and racial/ethnic groups. The present invcstiga~
colleges. An early college survey was carried out in 1995 by tion is the first study to our knowledge to address this lack
Winters and colleagues? in 2 Minnesota universities, Among of comparative information on the prevalence of gambling
the sample of 1,361, gamhling was common with 87% of and nlcoho! among college and similarly aged peers in the
the students having gambled once or more often in the past US population, This study also will take into aCCollnt im~
year and 12% reported gambling at least weekly; 4.4% re~ portant socioeconomic factors--age, gender, raceJethnicity,
ported a South Oak, Gambling Screen (SOGS)8 score. in tho socioeconomic status, and living arrangements-in compar-
potential pathological range of 3 or 4 problem indicators. and ing alcohol and gambling behaviors among young people in
an additional 3% of the participants scored in the probable college and not in college.
pathological range (5+ on the SaGS). On 4 campuses of
the Connecticut State University, Engwall et all) reported that METHODS
67% of the students hJd gambled in their lifetime and 11 %
(18% of men and 4% of women) were classified as problem Data
or pathological gamblers (ie, 3+ negative consequences) us~ The present study is an analysis of 18~ to 21 ¥year-olds
ing a shortened version of the SOGS. s from the National Survey of Youth nnd Gambling (NSYG).
Within the coJlege environment, inves.tigators have iden- The NSYG I::; a nationally representative household sample
tified specific groups of students at high risk for problem of 2,274 US young people aged 14 to 21 years, living in
gambling, Rockey and associates 10 surveyed 954 Greek- and the United States. The study was designed to determine the
non-Greck~affiliated college students who attended 9 large prevalence of gambling behaviors (tnd gambling prohlems as
state universities in the southeastern United States, In the well as alcohol and other substance use among youth in the
total sample, there werc no statistically significant differ- United States. The study was reviewed and approved by the
ences in the prevalence of gambling and problem gambling Social and Behavioral Sciences Institutional Review Board at
for Greek-affiliated and non-Greek-affiliilted students, How- the University at Buffalo. Participants. were interviewed be~
ever, among males the differences were significant: Greck~ tween August 2005 and January 20G7 by trained interviewers
affiliated male students had a rate of 14,8% problem gam- using computerwassisted telephone interviewing. The sam·
bling as compared with a 5,4% rate among males who were pie was selected using mndom~digit-djal telephone sampling
not aftlHated with Greek organizations, suggesting the in- procedures, Interviews were conducted in all 50 states and
Huence of peer pressure and an enahling environment for the Di8trict of Columbia. Sub.iects were mailed a check for
prohlem behaviors. $25 for their time participating in the study. The response
Likewise, there has been concem about gambling among rate based on completed interviews divided by completed
athletes on college campuses. A large national study of gam- interviews plus refusals was 71 %. Weighting ~djustments
bling among US college athlete, (II = 20,739) was sponsored were used to align the sample with the age and race distri~
by the National Collegiate Athletic A8sociation (NCAA) in hutions from the US census for 2005. (See Welteet al!4 and
2003 due to concerns about the integrity of intercOllegiate Barnes et af2 for a detailed description of the sampling and
sports.!! This survey showed that 62% of the male athletes interviewing procedures.)
and 43% of the female athletes had gambled in the previ- The present study consists of 1,000 J8~ to 2i-year.olds.
ous year; 4,3% of men and 0.4% of women were classified This represents all of the 18~ to 21-year~0Ids inthe sample ex-
<1.'1 problem or pathological gamblers (ie. 3 or more crite- cept for 103 cases who were excluded because they reported
ria using the American Psychiatric Association's DSM~IV still being in high SChooL Thus this analysis is comprised
clllssification!2), Although this was a national college sur- of college students, defined as those young people 18 to 21
vey, nonathletes in coJleges we,re not surveyed and there- years old who were currently enrolled in two-year or four-
fore there is no comparison group. In a study of gambling year colleges and universities; and nOllcollege students, who
among student-athletes (n = 736) and a comparison cohort were 18 to 21 year olds not enrolled in two~year or Four-year
of students (n = 1,071) at 4 universities, Weinstock and col- colleges. The weighted proportion of college stUdents among
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212
Gambling and Alcohol U.5S Among Collegs Students and NoncoJlege Youllg People
the 18- to 21-year-old. in this sample is 58% (578 -;- 1,000). with other studies 14 that represents aH'iskJproblem gambling
The US Census for 2005 shows that the proportion of 18- and is defined as having 2 or more symptoms on the SOGS~
to 21-year-olds in degree-granting institutions is 46%,15,16 RA in the past 12 months<
Thus college students are well-represented in this household
sample, Alcohol Consumption
A drink of alcohol was defined as a drink of beer, ale,
Dependent Measures malr liquor, wine, fortified wine, wine coolers, liquor, and
Gambling flavored malt beverages or any other beverage containing
Participants were l.lsked whether or not they had ever gam- alcohol. Drinkers were defined as those respondents whG
bled for money on each of 15 types of gamhllng, for exuUl- indicated that they had a drink of any beverage containing
alcohol in the past 12 months. A dichotomous measure of
pIe: participated in office pools1 fUflles, or charitable small
stakes gambling; played the lottery; gambled for money on heavy drinking was based on whether or not respondents
indicated that they drank 5 or more drinks in I day on 12 or
the Internet; played cards for money: bowled or played bas-
more days in the past year,
ketball, pool. golf, buckgammon, darts, or ::;ome other game
of skill--{)ther than canJs~for money; played Bingo for
money; and bet on sports events, For each type of gamhling Problem Drinking
ever done, the participant was thcu asked whether slhe had Re.spondents who answered that t"hey had had a drink of
gambled on that type in the past 12 months, and if so, the any alcoholic beverage more than 5 times in their life were
frequcncy...---cveryday, at lea<;t once a week (if so, how nl~ny asked a series of 57 questions taken from the Adolescent Di-
days per week), at least once a month (if so, how many agnostic Interview (AD!), Light" based on the DSM-IV cd-
days per month), at least once in the past 12 months (If so, {eria for alcohol abuse anddependence.11 Of the 57 questions~
how many days during the past 12 1l10nths). Thes.e items 19 questions asked about alcohol abuse symptoms in the past
were previously developed by the present authors for a US 12 months, including missing schoGj or work more than once
national studyof gambling among adults.,!7 From these gam~ or twlce~ driving a car or motorcycle while drunk on :lIcohol;
bHug behavior items, 2 meaSllres were derived for the present having sex when drunk on alcohol; having legal problems
analyse,s. because of alcohol; having prohlems with friends or family;
getting into physical fights; and having frequent arguments
Gambling in the Past Year with your parents or other adults about your alcohol use, The
This was a dichotomous variable defined as gambling at remaining 38 items asked abollt alcohol dependence symp~
least once til the past year based on the 15 types of gambljng. toms, induding tolerance (needing larger amounts of alcohol
Frequent gambling was a dichotomous measure defined as than previously to get drunk), withdrawal (having shakes or
gambling 52 or more times in the past year. This level of tremors of the hands tlfter stopping or clltting down on drink-
gambling is roughly equivaJent to gamhling once a week or ing), having to use alcohol to relieve or reduce hangover or
more often and permits comparisons with other sumples that withdrawal symptom~, and trying to reduce or control your
have used comparable definitions for frequent/heavy gam~ alcohol usc. Cronbach alpha for the 57~jtem scale wa~.92 in
bling. !S,I? the total NSYG sample, The pmblem drinking dichotomous
measure was defined as having 3 or more alcohol symptoms
Gambling Problems in the past year.
Participants who indicated that they had gambled more
than 5 times in their life were asked a series of que.stions Predictor Measure,
about gamhling problems using the South Oaks Gambling Predictor measures were coUege student status and so~
Screen, Revised for Adolescents (SOGS-RA).'" This instru- ciodemographic characteristics. Co17ege student status was
ment is a modified version of the SOGS (South Oaks Gam- coded 1 for those young people 18 and older who were
bling Screcn),8 The SOGS-RA consists of 12 items that are not in high school Or college and 2 for those young peo~
relate.d to the DSM criteria for pathological gambling. Ex- ple 18 and older who were enrolled in two-year or four-
mnples of the items me going back another day to win back year colleges or universities. Gender was coded a for fe-
money you lost (chasing); te1!1ng other$ you were winning males, I for males, Age was measured in years (I8 to
money when you really weren't winning; having problems 21), Participants were asked whether they considered them-
such as arguments with family or friends, or having problems selves Spanish, Hispanic, Latino, or Chicano. They were also
at school or work caused by gambling; gambling with more asked, "What is your race?" Response choices were White
money than you had planned to; and borrowing or stealing (or While Hispanic); Black or African American (or Black
money in order to bet or cover gambling debts in the past 12 Hispanic): Asian; American Indian or Alaska Native; .and
months. In the total sample ofthe 2,274, 14- to 21-year-olds Mixecl!Unknowu. Sociaeconomic status (SES) was based OB
in the National Survey of Youth and Gambling, the Cronbach the mean of 4 equally weighted factors: rnother'~ years of ed-
alpha was,74, demonstrating good internal consistency reli- ucation, father's years of education, mother's occupational
-ability, 14 A dichotomous variable was used to he consistent prestige, and father's occupationill prestige, Occupational
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213
Barnes et oj
prestige was coded from census occupation categories us~ were significantly different between college and noncollege
ing the method described by Hauser and Warren,n Because students (see X 2 statistics in Table 1). As compared with
we knew from previous studies that !l portion of youth are their non college counterparts. college students were some~
unable to supply informarion on their parents' education and what younger; they were more likely to be white as compared
occupntiotl, we asked a serie.s of questions (home ownership, with being classified in a minority group except Asian; col-
number of books in the home, receipt of food stHmps, etc,) lege s.tudents were much more llkely to be in the highest
that were then used as predictor vnrinbles to impute edu~ SES group, College students were somewhat more likely to
cation or occupational prestige when these variables were live with parents than their noncollege student counterparts.
missing, Imputation was performed by the SPSS Missing These demographic factors were controlled in later multi-
Value program. Socioeconomic status was. categorized into variate analyses.
thirds for the present analyses. A dichotomous living arrange- A comp,uison of gambling among college students and
ment variable was derived based on the question. "Are you noncollege young adults revealed no significant differences
currently living on your own or in the home of your parent in the overall prevalence rates or in the age- and race/ethnic-
or guardian?" The variable, live Independently, was coded specific prevalence rates, For instance, three quarters (75%)
o for those living with parents or guardians and I for those of college students and 70% or the noncollege young adults
living on their own. gambled in the past year (X' = 2.8; df = 1; p '" .10) Cfable
2}, However, with regard to frequent gambling (52+ times
RESULTS in the past year), noncollege young people had significantly
Table I gives the demographic profile of college s.tudents higher rates (25%) than college students (18%) (X' = 8.7;
and noncollege students in thi,I{ US sample. There were no df '" I; P = .003). These differences were further observed
significant differences in the gender distributions for college for females where noncollege females had twice the rate of
and noncollege students. The remaining demogrJphic factors frequent gambling (12%) as college females (6%)(X' '" 6.3;
Gender
Fcrunk 54% 49%
Mate 47% 51%
Not significam
(x'= 1.7:d/= I)
Age
IB-19 years 50% 42%
20-21 yeufs 50% 59%
p <.01
(X' = 7.7; <1/ = J)
Racelctlmici{y
White, not Hispanic 66% 56%
Black, not Hispanic It% 17%
Hispanic 15% 19%
Asian 7% 2%
American lndi«n 1% J%
Mixed, Unknown 1% J%
P < .001
(X' ~ 33.4(,1{ = 5)
Socioeconomic status
Low third SES 20% 48%
Middle third SES 36% 33%
High third SES 45% 19%
P < ,001
(X' = 112.5;<1/ = 2)
Living arrangements
Live with parents 77% 71%
Live independently 21% 29%
P <.05
(X' 5.0;df" 1)
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13:20 Apr 30, 2013
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;;
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TABLE 2. Gambling, Alcohol Use, Frequent/Heavy Use, and Related Problems (Past Year) for Coliege Students (N = 578) and Noncollege Young Adults
(N = 422) Aged 18 to 21 Years Old in the United States
At-risk/problem
Drank 5+ drinks on 12
gambling (2+
symptoms on Problem driJlking (3+
~
Fmt 6633
0-
Gambled Drank alcohol Gambled 52+ times or more days SOGS·RA) symptoms)
Jg
College Noncollege ~oncoJ1ege NoncoHege NOllcollege 0..
Sociodemogr'dphic stu- young CoHegt:- Noncollege College- Noncollege College young College young College young :>
214
young adults
group (n) dents adults students students young adults students adult.,> students adults srudentS adults
[
Sfmt 6633
Total sample 75% 70%NS 76% 61%~U 18% 25%*~ 30% 27%NS 6% 9%NS 27% 19%" 2..
Fem(lle
Male
67%
83%
62%NS
79%N5
72%
80%
53%U~
70%'"
6%
31%
12%'"
38%NS
20%
42%
17%NS
36%NS
2%
11%
5%"
14%N5
21%
35%
12%""
26%~
f
:>
18-19 years 76% 71%NS 70% 56%*"~ 24%NS 27% 7% 10%,\'5
J
18% 23%NS 27% 19%'
20-21 years 73% 69%N5 81% 65%"-H 18% 26%' 33% 29%NS 5% 8%NS 27% 20%"
F:\112-10~1\112-10~1
White, not Hi.spank 79% 73%NS 82% 72%U 17% 23%" 37°1" 33%NS 6% lO%N5 31% 23%'
Black, nOt Hispanic
Hispanic
~up;S .001.
67%NS
72%NS
53%
73%
43%NS
55%'
26%
18%
32%NS
22%NS
11%
23%
13%N5
25%NS
7%
2%
11%NS
8%NS
21%
26%
16%NS
17%N5
f¥'
g
"o
5..
~
fw
WAYNE
Jl
'"
"'" i
75777.191
215
Barnes al oJ
df = 1; p = .012). There were no significant differences year; however, once the demographic controls were entered,
in rates of frequent gambling for conege and none allege college status was no longer significant in predicting frequent
males (X' = 2,5; df = I; p = .113); indeed both groups of gambling, Thus, being a college student or not did not have
males had high rates, 31 % and 38%, respectively, Older (20- an efteet on gambling behavior, Male gender is the variable
to 21~year~0Id) noncollege young people had significantly with the largest effect on gambling regardless of college
more frequent gambling than their college counterparts (26% student status--with males having approximately 5 times
versus 18%; X' 5,7; 'If = 1; p = ,017), White noncollege the odds of heing a frequent gambler or problem gambler as
young people bad significantly more frequent gambling (52+ females.
times in tbe past year) than their white colJege counterparts The effects of college student status on alcohol use and
(23% versus 17%; X'=4.1;df= l;p= ,04),Comparisons problem drinking showed a different pattern from thut of
of problem gambling for college and noncoHege young adults gambling. College students had 1.9~tjmes the odds of being
revealed only one significnnt difference-col1cge females. a drinker as compared with young people not in college and
had n 2% rate of problem gambling compared with a 5% rate college students had a significantly increased odds (1.6) of
=
for females not attending college (X' = 4.5; df J; p = ,03), being a problem drinker than their noncollege counterparts.
The comparisons of alcohol use for college students and This finding was observed when college student status was
noncollege young adults are different than the comparisons entered alone or when it was considered with all ofthe control
for gambling. NOllcollege young people had lower overall variables. Male gender greatly increased the probability of
rates of drinking alcohol (61%) than their colJege student drinking, htavy drinking, and problem drinking-consistent
counterparts (76%) (X 2 = 22.7; df =
I; p ,000), Non- with the significant effect of male gender on the increased
colJege young people were also less likely to be problem probJ:lbility of gambling, frequent gambling, and problem
drinkers (19%) than college students (27%) (X' = 8,6; gambJing. Other demographic factors showed different
=
df = I;p ,003), These differences held for both males and relationships to alcohol and gambling variables. Increased
females, However, the rates of heavy drinking (5+ drinks age in this sample of J8 to 21 ycar olds significantly
on 12 more days during the past year) were not significantly predicted increased drinking and heavy drinking but did
different for the 2 groups (X'= =
1.3: 'If I; p = ,25), not have any effect on gambling behaviors. Being black
Because of popular notions that particular forms of decreased the odds of drinking and heavy drinking by 70%,
gambling, such as sports betting and Internet gambling. respectively, yet being black increased the odds of frequent
may be more prevalent for college students as compared gambling by 60%. Being Hispanic was not related to either
with noncollege young people, Trlble 3 shows the rank alcohol or gambling bchaviurs. Higher socioeconomic status
order for various forms of gambling for college students~ predicted a somewhat increased probability of drinking
noncollege young adults, and for each gender. In the overall and heavy drinking, whereas higher socioeconomic status
ranked comparisons, the top 5 types of gambling arc the lowered the odds of prOblem gambling, Living indepen-
same for college <;Ind noncolJege young people. According dently was not related to any gambling vari4lbles; on the
to frequency of occurrence, these forms arc lottery, card other hand, young people who lived independently from
games, office pools/raffteslcharitahle small stakes gambling, their parents or guardians had 1.7 {hues the odds of being
spons betting, and games of skill. Intel11et gambling has a problem drinker as those who lived with their parents or
the lowest frequency of participation of any of the forms guardians.
listed (3% for college students and I % for noncollege young
people). There are striking gender differences in frequency
of participation in various forms of gambling regardless of COMMENT
college student status. Although males play most forms of There has been widespread public concern over high~risk
gambling mOre often than females, some forms of gambling, .addictive behaviors among coUege students, especially binge
such as sports betting and games of skills (eg, bowling, drinking and, to a lesser extent, gambling. Since the 1990s,
basketball, pool) arc 3 or more times more common among there have been federal task forces and numerous college
males than females. Bingo is the fourth most prevalent form initiatives to address the concern of college binge drinking;
of gambling for both college and nOllcollcge females. yet the question remains if rates of problem behaviors sueh as
To uddre..<;s the question as (0 whether or not coUege excessive drinking and gambling among college students arc
student sHttus predicts gambling and alcohol behaviors, we high due to specific aspects of tbe college expcrience-~-such
carried out a series of logistic regressions-first with college as increased freedom from parental supervision and increased
student status entered alone and then with college student peer influences-or if these problems arc. associated with the
status and demographic controls entered together (Table 4). age group of young adulthood more generally conceived, re~
College ~tudent status did not predict overall gambling or gardless of current college status. If these high-risk behaviors
problem gambling in the analysis with college student status are age related regardless of college 1)tatus, then prevention
entered alone or when college student status was entered and intervention effons must necessarily be targeted beyond
with all of the demographic controls. When college student the college environment.
status was entered alone, college students had a Significantly This ill [ile first US national study to Ollr knowledge to
lower odds of frequent gambling, ie, 52+ limes in the past compare both gambling and alcohol use behaviors among
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TABLE 3. Percent Participating in Various Types of Gambling (Past Year) (Listed by Frequency of Occurrence Among College Students): College
Students and Noncollege Young Adults Aged 18 to 21 Years Old in the United States (N = 1,000)
(n = 578)
Type of gambling
Lottery
(n 309)
41%
(n = 269)
45% 43%
(n 208)
45%
(n=214)
49%
(n
47%
412)
Ig
Card games 21% 59% 38% 18% 46% 32% Q.
216
Office pools, raffles. charitable small stakes gambling 31% 45% 38% 16% 38% 27% :l>
?;-
Spons betting 13% 35% 23% 11% 36% 23% g..
Sfmt 6633
Games of skill---eg, bowling, basketball, pool, golf. backgammon. 11% 31% 20% 7% 36% 22% l?.
darts
Casino gambling 10% 2J% 15% 8% 17% 13% ~
14% 15% :l>
Bingo 16% 10% 13% 16% 3
Slot machines, pohr machines and other gambling machines 10% U% 10% 6% 13% 10% o
Dice games 3% 13% 8% 4% 19% 11% <5
F:\112-10~1\112-10~1
t
Pull tabs 6% 10% 8% 6% 10% 8%
Bet on horses, dogs or olber animals 3% 12% 7% 3% 10% 7%
Video keno----eg. Quick Draw or Quick Ca<;h 3% 5% 4% 4% 10% 7%
Trading cards-such as sports cards for the resale of the insen cards 0% 6% 3% 1% 3% 2%
Internet gambling 0% 7% 3% 1% 2% 1%
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217
Barnes.et af
TABLE 4. Logistic Regressions Predicting Gambling, Alcohol Use, FrequentfHeavy Use and Related Problems
(Past Year) for College Students and Noncollege Young Adults 18 to 21 Year. Old In the United States (n =
1,000)
College student entered 1.3"-.1 [.g .... 0.6" 1.2~$ 0.6'" 1.6"
alone
College Student entered with demographic controls
College student ! .3 M 1.6>- 0.7" 1.1'" 0.8" l.8'"
Male 2.4~n 1.8 .... 5.5'" 3.1'" 4.6'" 2,Y"
Age (years) I.CY" 1.4'" 1.1'" U'" 0.9~ 1.1"'
mack 0.711s OJ'" 1.6' 0.3'" 1.0'!'! 0.7"
Hispanic O.91ls O.8 M 0.9'11 0.8'" 0,)"' 0.&111
SiloS I.()'" 1.2'" 0.9 11••
!.I' 0.8' 0.9'"
Live independently 1.3l1t 1.1'1.1 0.1'" t,4l1$ 1.3"'\ 1.1"
college students as well as other similarly aged young ;:tdults coIlege-bound students was greater than that of their noncol-
in the general population. The scope of this study per~ lege peers Juring the college years. Thus, from past research
mits us to determine if college students, as compared with and the present study. there does appear to be evidence of
other young adults, are at high risk for problem gambling a college context factor that contributes to more drinking in
as they have been shown to be regarding heavy aJcohol college than would be explained by the young adult age alone.
usc. As in other national surveys.4.S heavy drinking in the pres.ent
Consistent with findings from the few other national sur- study is much more prevalent among white young people
veys of alcohol use that includeJ both college and non college than among black young people regardless of college student
young adults. 4.5. this study shows that the rates of alcohol use status.
and problem drinking are significantly higher for college Using lhis sample'· and other general popUlation sam·
students than for similarly aged nOllcoHege young adults. pJes,I&.19 we have s.hown that alcohol misuse and gambling
However, the rates of heavy drinking, onen referred to as problems co~occur within a problem behavior syndrome.
binge drinking, were not significnntly different for college Furthermore. young males have a higher co-occurrence -of
and non college young people in this study. The lack of dif~ alcohol problems and gambling problems (r = .42) than do
fercnces between the 2 groups should not detract from the females (r .21)2
extent of the problem of alcohol misuse for both college and The patterns of gambling for -college nnd noncollege
noncollege adults. In particular, over a third of the maJe.."! in young people show some differences from the paHems of
both groups were classified as heavy drinkers. that is, they alcohol use. Whereas rates of overall alcohol usc and prob~
drank 5 or more drinks a day on 12 or more days in the past !em drinking were higher for college students than for non-
year. college adults, the rates of frequent gambling were highcr for
Monitoring the Future survey investigaton;2] followed re* noncoJlcge young adults than for college students, pMticu~
spondents from their US national secondary school survey larly for females. There were no significant differences in the
I to 4 years past high school and found that college stu~ prevalence of overnll gambling or problem gambling for the
dents had a significantly higher prevalence of heavy drinking 2 groups. However, college student status was no longer sig-
(ie, 5 or !liore drinks in a row in the past 2 weeks) than nificant in predicting frequent gambling once demographic
their same-age peers (40% versus 35%). Interestingly, in factors were entered. Being male and being black were the
high schoo!, the college-bound studcnts drank less than their important fuctors in increasing the risk for frequent gam-
non--collcge-bound peers, yet the alcohol consumption of bling. Being male and having lower SES increased the risk
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218
Gambling and Alcohol Use Among Coffege SIvdent5 and Noncotlege Young People
for problem gambling (that is, having 2 or more symptoms of alcohol usc and gambling alnong young adult males in the
on the SOGS-RA). These findings that males, blacks, and US popUlation.
tower SES persons are at higher risk than others for problern
gambling Ilre consistent with findings from our national US NOTE
.surveys of adults.24 Males may have more problems associ- For comments and further infonnation, address corrcspon~
ated with gambling due, to the fact that they engage in more dence to Grace M. Bames, PhD, Research Institute on Ad-
forms of gambling more frequently than females. ft bas been dictions, University at Duffalo, lO21 Main Street, Buffalo,
speculated that blacks and lower SES persons may be more NY 14203, USA (.-mail: barnes@ria,huffalo,edu),
likely than others to sec gambling as a form of investment
and u possible escape from poverty.24 REFERENCES
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6. LaBrie RA, Shaffer Hr, LaPlante DA, Wechsler H. Cor-
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and risk [actors or problem gambling among college students. Psy·
therefore cel1 phone numbers were not intentionally included choIAddicrBf!hav.1998; 12:127-135.
in the sample. Nonetheless, some cell phone numbers became 8. Lesieur HR, Dlume 5B. The South Onks Gambling Screen
a part of the sample because phone numbers from land~line (SOOS): a new Instrument for the identification of pathological
excbanges may be pot1ed,to ceil phones, find some telephone gamblers. AmJ Psychiatry. 1987; 144: 1184""1188.
exchanges (often in less populated areas) contain both !and~ 9. Engwall D, Hunter R, Steinberg M. Gambling and other
risk: behaviors on university campuses. J Am Cofl Health. 2004;
line and cell numhers. Estimates from the National Health 52:245-255,
Interview Survey for 2005-200625 show that between 7.6% 10. Rockey DL. Beason KR. HOWington HB, Rockey eM,
and 8.6% of US households with children had only wireless GilbertJD. Ga.mbling by Greek-aHiliated college students: an asso-
telephone service or no telephone service. Weighting can ciation between affiliation and g.amhling. J Coli Student Dev. 2005;
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II, HuangJH, Jacobs DF', Derevensky JL, Gupta R, Paskus TS,
only users in a household sample; this was done in the present A national study on gambling among US college student-athletes.
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! 2. American Psychiatric Association. DSM·lv'· Diagnostic and
Suuistical Manual of Mental Disorders, Fourth Edition. Washing-
Conclusions ton, DC:Arnerican Psychiatric Association; 1994.
1J. Weinstock J, Whelan IP, Meyers AW, Watson JM. Gambling
College student status significantly increases the odds that behavior of studcnt·athletes and a student cohort: what are the odds?
a young person will drink alcohol and experience problems J Comb{ Stud, 2007; 23:13-24.
associated with alcohol use. However, college student status 14. Welte JW, Barnes GM, Tidwe!J M-C, Hoffman nI. The
does not appear to put young people at added risk of gam~ prevalence of problem gambling among U.S. adolescents and
bling or gambling problems. The most important and con- young adults: results from a nMional survey. J GfllIlbl Stud. 2008;
24:tt9~D3,
sistent risk factor for both alcohol and gambling behaviors 15. US Census Bureau. Currenl Population Survey, 2005 Annual
is being a young male whether in college or noncoHcge set- Social and Economic Supplement. Internet release date: October
tings. Age~ and gender~t.argcted prevention and intervention 26, 2006, Available at: http://www.ccnsus.gov/population/www/
strategies are warranted to reduce the seriolls consequences socdemo/education/cps2005.htm1. Accessed Pebruary 17, 2010.
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219
Barnes et 01
16. US Department of Education, National Center for Edll~ 21. Winters KC. Henley GA, Adolescenl Diagnostic Interview
cation Statistics. 2005 Integrated Posfsu'ondm), Edm;:atir:m Dora Schedule (/nd Manual. Los Angeles:Wcstem Psychological Ser
System. Wllshington, DC:lJS Department of Education; Spring vices; 199),
2006, 22, Hauser R, Warren JR, Socioeconomic indexes for occu
17. WelteJW, Rarnes OM, Wieczorek, WF, Tidwell M-C, Hoff. pat ions: a review, update. and critique. Sodal Methodol. 1997;
man JH. Type of gambling and availability as risk factors for prob- 27: 177-298.
lem gambling: a lobit regression analysis by age and gender. Inl 23. Johnston LD, O'Milney PM, Bachman JG, Schulenberg
Gambf Stud. 2007; 7:183-198, JE, Monitoring the Future National Survey ResuJrs on Dmg
18. Welte fW. Barnes GM, Hoffman JH. Gambling. substance Use, 1975"-2006: Volume j, Secondary ScholJl Students, Bethesda,
usc and other problem behaviors among youth: a test of genera! MD:NationaJ Institute on Drug Abuse; 2007, NIH Publication No.
deviance models,.J Crlm Jlwice. 2004; 32:297-306. 07·6205,
J9. Dames OM, We!te IW, Hoffman JH, DintcheffBA. Effects 24, Welte, J\V, Barnes, GM, Wieczorek, WF. Tidwell, M~CO,
of alcohol misuse on gambling patterns in youth, J Stud Alcohol; Pllrker, IC, Risk factors for pathological gambling, Addict Rehav.
2002; 63;767-775, 2004; 29:323-335,
20. Winters KC. Stinchfield RD. Fulkerson ]. Toward the 25, Centers for Disease Control and Prevention (CDC).
development of an adolescent g'.J.rnbling problem severity s!;ulc. ] Cigarette smoking among adults- United States, 2006, MMWR Mort
Gmllbi Sflld, 1993; 9;63-84, Mm·b Wkly Rep. 2007; 56;1157-1161,
®©®®mBCla
American College Health Association National College Health Assessment
',:'. 'Vj~it,~.~~R~:~~~~.~r9 ~t.,def~ii~\i~fomiatjon ~b6ut th~ survey Cllla h'Ow' ':' , ,';
, , to'patticipqte;·Or/.~<:flll ,the:~G':IA.·,NCAA. Prpgrqm ,Offl~e ~t (.410) 8~9·1500. " "
,14~"""'" , .. '',-",' 1 if.:, i,1:.;;.1~1;t·J~,\~"-,·/.ti."~.i:\';"~"t\,';~1.)~.,,.. ',t\ l~" • i,)', ,,~. d. j '" '''. ~",,,,,~l.
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220
Copyright of Journal of American College Health is the property of Taylor & Francis Ltd. and its content may
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75777.197
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J Gambl Stud
DOl I0.1007/s j0899-007-9086-0
'ORIGINAL PAPBR
Introduction
Youth gambling has been the subject of increasing concern. Because of the expansion of
legalized gambling in the U.S. in recent decades, young Americans have grown up in a
society in which gambling is both comlllon and highly visible. The popular press has
frequently reported alarming incidents involving young gamblers, Numerous surveys of
U.S. stales have indicated high rates of youth problem gambling (e.g" Shaffer et a1. 1997;
Westphal et a!. 2000). Research has shown that adolescent onset of gambling is assoeiated
with greater gambling involvement in adulthood (Burge et al. 2004). A key step in
addreSSing the prevalence of problem gambling among youth is to conduct a national U.S.
survey of youth gambling. We have conducted stIch a survey, and in the following article
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J Gamb! Stud
we will pursue these ohjectives: (l) to describe our findings on the prevalence of youth
gambling nnd problem gambling, and COlllpare these findings to other studies, (2) to
describe how gambling involvement is distrihutcd across demographic subgroups of the
youth population, and to test the statistical signifkance of these distributions, controlling
simultaneously for all dcmographic variables, (3) to describe how gambling involvement is
distributed among jointly defined age and gender groups, and test the statistical signifi-
cance of these joillt distributions, and (4) to compare the rates of problem and pathological
gambling in the current national U.S. youth survey to the rates in a national U,S. adult
survey that used the same measure of gambling problems.
Surveys of the prevalence of problem gambling among youth in the U.S. have produced
varied results, depending on the screening questionnaire and definition of problem gam-
bling employed, as well as the geographic area involved. Shaffer ct 31. (1997) conducted a
meta-analysis of 22 methodologically sound surveys of adolescent gambling in variollS
parts of the U.s. They determined that the average rate for past-year level 3 gambling (their
term for serious problem or pathological gambling) for adolescents was 5.77%, although
they point out that there is great variance among the surveys. partly due to methodological
differences. Jacobs (2004) also summarized the results from U.S. youth gambling surveys,
including some more recent than those studied by Shaffer and colleagues. 1[1 nine selected
surveys from 1989 to 2002, Jacobs found an average rate of problem/pathological gam·
bling of 3.7%. (Note-this figure Was calculated from data in Table 5 of Jacobs 2004).
Many of the surveys reviewed by Shaffer et aL and by Jacobs used the South Oaks
Gambling Screen, a 20-item screen originally developed for adults by Lesieur and Blume
(1987). In Table I, we have reviewed several youth gambling surveys which used the
SOGS-RA (Winters et aJ. (993), a version of the SaGS adapted for adolescents, This is the
same instrument that we have used for the current study (see Methods). These surveys used
representative samples of adolescents from five U.S. states and two foreign countries. Eaeh
used a standard of four or more items endorsed to define problem gambling. In the U,S.
states of Louisiana, Oregon. Alabama, Mississippi and Minnesota, the rate of problem
gambling us measured by the SOGS·RA ranged from 2.8% to 5.8%, with an average of
4.4%. The Canadian studies ranged from 2.2% to 5,8%, with an average of 3.7%, The
Iceland study found a 2.7% rate of problem gambling among adolescents (Table I),
The rates of youth problem/pathological gambling rellected in the figures cited above arc
higher than the rates generally found for adlllt~, For example, although the meta-analysis by
Shaffer and colleagues found a rate of 5,77% for adolescents, their meta-analysis of adult
surveys found a rate of 1.14%. There has been a controversy in the literature about whether
Table I Adolescent gambling surveys using SQGS·RA past year problem gambling
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J Gambl Stud
this is a valid relationship, or an artifact of methods. As Shaffer et a1. (1997) point oul,
somewhat different methods have been used to measure pathological gambling for ado-
lescents and adults. Although the conceptual criteria are the same, some criteria must be
operationalized differently for adolescents. A question containing wording such as "bor-
rowed money from your spouse or partner" or "borrowed money from in-laws" would not
be appropriate for adolescents. Therefore, measures of adolescent pathological gambling
use wording appropriate for adolescents. In addition, some adolescent studies have llsed a
smaller number of endorsed itcms than adult studies to qualify for problem or pathological
gambling. There are additional reasons why youth problem gambling rates might be
inflated. Jacques and Ladouceur (2003) have pointed out that scoring errors have been made
by some researchers using common screening instruments, and Ladouceur ct a1. (2000)
have demonstrated tbe possibility that young respondents may misinterpret some questions
in a way that inflates problem gambling scores. These arguments are summarized in a nn
article by Derevensky et al. (2003) which is aptly titled "Prevalencc Rates of Youth
Gambling Problems: Are the Current Rates Inflated?".
The uncertainty about the extent of teenage gambling pathology was underscored by the
results obtained by the national U,S. telephone survey of 534,16 and 17-ycar·old
respondents conducted for the National Gambling Impact Study Commission (NORC
1999). The investigators who conducted this study along with the larger adult study,·
devised their own measure of pathological gambling-the NORC DSM Screen for
Gambling (NODS). They administered the NODS with the same wording in both the
adolescent and adult studies, and they found a lifetime rate of pathological or pfoblem
gambling of 1.5% for adolescents, and a higher lifetime rate of 2.1 % for adults. Past-year
rates were not reported for adolescents because of the small N. In the current study, in
addition to the SOGS-RA, we also administered the DrS for pathological gambling (see
Methods), the same instrument that we used in a national U.S, survey of adult gambling.
We administered the DIS in the current study so that we would have a measure of problem
gambling that allowed a direct comparison between the current youth survey and the earlier
adult survey. In the current article, we will compare youth and adult rates using the same
screening instrument.
Surveys of youlh gambling behavior show some consistent-and some inconsistent-
findings with regard to demographic patterns. In a Louisiana survey of students in grades 6
through 12, Westphal et al. (2000) found that problem gambling was more prevalent
among males than females, more prevalent among minority group members tban whites. In
a high school survey conducted in Alabama, Mississippi and Oregon, Langhinrichsen et 31.
(2004) had those same findings. In a telephone survey of New York State adolescents,
Volberg (1998) found that frequent gambling was significantly more common among
males, older adolescents, whites, and adolescents who were employed 10 more hours per
week. A survcy of Connecticut high school students sponsored by the Connecticut Council
on Problem Gambling (1998) found that males and females had the same rates of ever
having gambled (84%), but males were three times as likely to be problem gamblers. This
study also fOllnd that minorities had higher rales of problem gambling than whites.
Stinchfield et 31. (1997) analyzed two large surveys, conducted in 1992 and 1995, of
Minnesota 6th, 91h and 12th grade students. They found thai boys gambled more often than
girls, and that 9th and 12th graders gambled more frequently than 6th graders. White and
Asian students gambled tess frequently than Black, Hispanic and American Indian stu-
dents. A survey of Texas adolescents (Wallisch 1993) found that males, older adolescents,
Hispanics, and adolescents with disposable income of $SO/wcek or more were more likely
to be weekly gamhlers. Btacks had tower rates of frequent gambling than whites or
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J Gambl Stud
Hispanics. Tn a survey of Washington adolescents, Vol berg (1993) found that males and
adolc~cents with incomes of $50fweek or more were more likely 10 he problem ganiblers.
Race was not significantly related to problem gambling.
Surveys of youth gambling have of course been conducted outside of the U.S. Fisher
(1999) analyzed a large sample of 12-·15 year olds from schools in Britain and found that
problem gambling was associated with being male, having a higher disposable income, and
living in a single-parent family. In a Scottish survey, Moodie and Finnigan (2006) found
males to have higher rates of problem gambling than females and, not surprisingly,
13-16 year olds 10 have higher rates than 11--12 year olds.
These are mixed results. The one consistent finding in the literature is that males gamble
more, and have more problems, than females. Generally, young people who have more
access to money have more gambling involvement. Some studies have found that youths
who are members of minority groups are more likely to be problem gamblers, but this is
not a universal finding. While one might expect gambling involvement to increase with age
among teens and young adults, that is also not II universal finding. Results related to
socioeconomic status and religion are sparse in the literature, because most researchers did
not measure those factors, even though some results attributed to race might be confounded
with socioeconomic status or religion. In the current large representative U.S. study, we
will examine the relationsbip between youth gambling involvement and demographic
variables including SES and religion, as well as life transition variables sllch as employ-
ment and living independently of parents.
Methods
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J Gambl Stud
Hispanic. Latino or Chicano, Second. they were asked for their race, and given the choices:
White or White Hispanic, Black or Black Hispanic, Asian, and American Indian or
Alaskan Native. We derived the mutually exelusive race/ethnicity variable be pUlling
everyone who said that they were Hispanic in the "Hispanic" eategory, Religion was
assessed by simply asking: "What is your religion?". Marital status was assessed by
asking: "What is your marital status?". and giving the choices: never married, married.
divorced/annulled/separated, and widowed, In a second question, respondents were. asked
if they were living with someone as if married. Employment status and educational status
were assessed by asking: "Are you currently employed,!", and "Are you currently enrolled
in school?", Living independently was assessed by asking: "Are you currently living on
your own or in the home of your parent or guardian?", Our measure of socioeconomic
status was based on the mean of four equally weighted factors: father's years of education,
mother's yc,ars of education, father's occupational prestige and mother's occupational
prestige. Occupational prcstige was coded from census occupation categories using the
method described by Hauser and Warren (1997). Knowing that a few respondents would be
unable to supply information on their parent's education and occupation, we asked a series
of questions (home ownership, number of musical instruments and books in home, receipt
of food stamps, etc.) gleaned from other studies that attempted to meaS\lre the SES of teens
and young ad\llts. We used these as independent variables to impute parental education or
occ\lpational prestige when these variables were missing. Imputation was performed by the
SPSS Missing Value program.
Our primary measure of problem gambling was the SOGS-RA. The best known adult
assessment of problem gambling, the South Oaks Gambling Screen (SOGS) (Lesieur and
Blume 1987) was modified for lise with adolescents by Winters, Stinchfield and Fulkerson
(1993). Their instrument, the SOGS-RA, was first developed for a telephone survey. It
demonstrated internal consistency reliability, and also demonstrated its validity by having a
high correlation with frequent gambling. Sinee its original development, the SOGS-RA has
been used successfully in numerous studies. The early studies using the SOGS-RA were
reviewed by Shaffer et a!. (1997), and some of the more reccnt studies were cited in our
introduction. The SOGS-RA consists of 12 items, which are related to the DSM-lU-R
criteria for pathological gambling. An example is the "chasing" item: "In the past
12 months, how oflen have you gone back another day to try to win back the money that
you lost'!" Another example dcals with loss of control: "In the past 12 months, have you
ever gambled more than you planned to?" In the current study, the SOGS-RA items had a
Cronbach's Alpha of 0.74, demonstrating good internal consistency reliability. Following
the common practice in the literature, we refer to endorsement of two or three items as "at
risk" gamhling, and we refer to endorsement of four or more items as "problem gam·
bling". The SOGS-RA was administered to every respondent who reported any gambling
during his or her life.
For comparing problem/pathological gambling rates among youth with problem/path·
ological gambling rates from our national survey of adults, we used the Diagnostic
Interview Schedule (DIS) for pathological gambling (Robins et aL 1996). The DIS for
pathological gambling contains 13 items that map into the 10 DSM·IV criteria for path-
ological gambling, such as preoccupation with gamqling and needing to gamble with
increasing amounts of money to get the same excitement. In the current study, the DIS
pathological gambling items had a Cronbach's Alpha of 0.79, demonstrating good internal
consistency reliability, Endorsement of five or more criteria is considered pathological
gamhling, and for our purposes we considered endorsement of three or more criteria to be
problem gambling. Respondents who endorsed the requisite tHunber of criteria for the past
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year are considered to be current pathological or problcm gamblers. Before adopting this
measure for the current study. we examined the items for applicability to adolescents and
young adults. Based on face validity, 12 of the 13 items could be used unaltered, aud we
did so. For the 13th item. which asks abnut (rouble with "spouse or partner". we changed
the wording to "parent, other family member or close friend." We added a 14th item,
which asks about missing a day or more of school because of gambling. This item was
lidded to parallel an item about job trouble. These 14 questions are mapped into 10 DSM
criteria. We will compare results from these questions to those obtained by almost identical
questions in our adult national survey. In both the current youth survey and the earlier adult
survey, we administered the DIS for pathological gambling to every respondent who
reported any gambling during his or her life. In the current study, the DIS was administered
after the SOGS-RA; in the previous adult survey the DIS was administered after the
original adult version of the SaGs. Although having been administered after 3pother
screen for problem gambling could have influenced the DIS problem and pathological
gambling rates in both surveys. comparability was maintained because the order effects
were roughly the same for both surveys.
We based our cxamination of youth gambling on four dependent variables. each defIned
in terms of the 12 months before the interview: any gambling, frequent gambling (twice a
week or more on average), at risk or problem gambling (2+ endorsements on the SOGS-
RA) and problem gambling (4+ endorsements). Each of these is broken down by nine
dcmographic and life transition variables, as shown in Table 3. In Table 4, these break-
downs are repeated among past-year gamblers only. For example, 18% of males were
frequent gamblers, and 23% of males who gambled in the past year were frequent gam-
blers. We repeated the breakdowns with past-year gamblers only so that the decision to
gamble and serious gambling involvement can be considered as separate steps. For an
illustrative example, Tuble 3 shows that respondents in the lowest SES category are sig-
nificantly less likely thun middling SES respondents to have gambled in the past year.
However, Table 4 shows that if they gambled, lower SES respondents are significantly
more likely than others to be problem gamblers. The fact that low SES is oppositely related
to gambling at these different steps suggests that the model which predicts who will
gamble is different from the model which predicts those gamblers who will gamble fre-
quently or with problems. Thus, separate examinations of all respondents and gamblers
only are justified.
Significance tests were generated by logistic regressions, one for each column in
Tables 3 and 4. In the tirst step, demographic variables (gender, age, race, SES and
religion) were entered. The significance tests for each of these variables were done with the
other four controlled. Life transitions (marital, employment, student slatus, living
arrangcment) were entered at the second step, so these significance tests are with all fi vc
demographics plus the other three life transition variables controlled. In the third step,
interactions between gender and the other predictors were entered, and were tested with all
mull! effects and other interactions controlled. The results of this third and last step appear
in Table 5. The terms "reP' and "trend" in the first columns of Tables 3 and 4 show how
the contrasts were arranged in the logistic regressions, with reference categories labeled
"ref". For cxample, the reference category for race is "White", so the *** by "Asian" in
the "any gambling" column means that Asian youth are significantly Jess likely than
Whites to have gambled in the past year. The contrast category for SES is the three middle
fifths, so that the highest and lowest fifths were compared with it. Age was a continuous
indcpendent variable, and therefore was tested as a trend.
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Results
Table 2 shows the prevalence of SOGS-RA scores at each level up to five or more
endorsements. The table shows that 87.3% of our respondents failed to endorse a single
item, The most commonly published cutpoints on the SOGS-RA have been 4+ (problem
gambling) and 2+ (at-risk or problem gambling), for which we found 2.1 % and 6.5%,
respectively. We have included this table so that our results can be compared with any
study that used the SOGS-RA, regardless of the cutpoint that was used in the published
results,
Table 3 shows the prevalence of various gambling measures. Sixty-eight percent of our
respondents gambled in the past year, 11 % gambled twice per week or more, 6.5% were
Table 3 u.s. youth and gambling survey past-year gambling percentages respondents aged 14·,·21
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Table 3 continued
nt-risk or problem gamblers, and 2, I % were problem gamblers. Males were very signifi-
cantly higher than females on every measure of gambling involvement. Any gambling,
frequent gambling, and problem gambling increased with age from 14 to 21. Blacks,
Asians and "Mixed/Unknown" were less likely to have gambled than Whites, Blacks and
American Indians were more likely to be frequent gamblers than Whites. Eighteen percent
(18%) of Blacks and 28% of American Indians gambled twice per week or more, as
compared to 9% of Whites. There were no delectable differences by race in at-riSk/problem
or problem gambling, The lowest SES respondents were least likely to gamble, However,
frequent gambling was most common among low SES respondents, and least common
among high SES respondents. Likewise, at-risk/problem gambling was least common at
the high end of SES. Religion was related to "any gambling", with every religiolls group
except Catholics less likely than "other (than Baptist) Protestants" to have gambled,
Marital statlls showed no consistent relationship to gambling involvement.
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Table 4 U.S. youth and gambling survey past-year gambling percentages respondents aged 14-21 past-
year gamblers only
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Table 5 U.S. youth and gambling survey past-year gambling percentages by gender and age
Age N Any gambling Frequent gambling At risk or pmblem gambling Problem gambling
Notc that the statistical tests pertaining to employment, student status and living
arrangement are all reported with every other predictor, including age, held constant.
Those who were employed full time were significantly more likely to have gambled in the
past year than those not employed. Non-students were significantly more likely to have
gambled frequently than were students. Respondents who lived independently were sig-
nificantly more likely to have gambled in the past year and to have been problem gamblers
than those who lived with their parents. Although only these four contrasts on the life
transition variables reached statistical significance, it Illay be worth noting that those who
were employed full time, were not students and lived independently of tbeir parents were
higher than their counterparts Oil all measures of gambling involvement.
Table 4 reports the prevalence of frequent, at-risk and problem gambling only for those
respondents who gambled in the past year. As mentioned earlier, we reported these results
separately because the factors which predict whether lin individual gambles or not may be
different from those factors which predict which gamblers will become heavily involved,
Male gender and increased age are associated with an illcreased probability of gambling in
the past year (as Table 3 also shows) and also with increased gambling involvement among
those who do gamble. Table 4 shows that male gamblers are higher than females on every
measure, and that frequent gambling and problem gambling increase with age among those
who gambled in the past year. Blacks are less likely than Whites to have gambled in the
past year (Table 3), but if they gambled, Table 4 shows that they are much more likely
than Whites (30% VS. 12%) to gamble frequently. Table j shows that respondents in the
lowest fifth of SES arc the least likely to have gambled in the past year. However, Table 4
shows that among those who gambled, the lowest SES 1s associated with the highest
gambling involvement, and the highest SES is associated with the lowest gambling
involvement. Among gamblers, the lowest fifth of SES had the highest rates of fr~qu"nt
gambling and problem gambling. The highest fifth of SES had the lowest rates of frequent
gambling and at-risklproblem gambling, The results pertaining to religion also show
reversals. Other religions (which include Moslem, Hindu, Buddhist, Jehovah's Witnesses
and others) had a very low rate of having gambled in the past year (42%), but if they
gambled, they had higher rate.s of frequent gambling than any other religious group,
Similarly, Baptists were less likely than other Protestants to have gambled in the past year,
but if they gambled, they had higher rates of frequent gambling.
Table 5 and Fig, I show the noteworthy result that emerged from our tests of gender
interactions, Only one interaction between gender and the other predictors was signifi-
cant-the interaction between gender and age, with frcquent gambling as the dependent
variable. Table:; shows the gambling measures broken down jointly by gender and age. As
Fig. I shows more dramatically than tbe table, frequent gambling increased with age
among males, but not among females. There is a suggestion of this same pattern with
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25
e
(>
Age
0
..
:E
20
00
0
14·15
H>-JI
""'" 0 18·19
~..
.!:!
15
• 20·21
~
"~
:0
10
..
E
C)
(>
J!
~
~
o
Female Male
Gand.r
aHiskJproblem gambling and problem gambling, but these interactions were not statisti-
cally significant
Table 6 shows a comparison between problem/pathological gambling rates in the cur-
rent study and our national U.S. adult (18 and older) survey conducted in 2000. The other
problem gambling results reported in this article were measured using the SOGS-RA. but
these rcsults wcre measured ll~ing the DSM-IV DIS for problem/pathological gambling.
This measure was used in both studies, with only minor modifications as described in the
methods section. The results for problem gambling (our term for an endorsement of 3+
DSM criteria) show that the rates for males in the two studies are identical (4.2%), but the
rate for females in the adult study (2.9%) is much higher thun the rate for females in the
youth study (0.1 %). As measured by DSM·IV criteria, problem gambling is almost non·
existent among adolescent and young adult females. The results for pathological gamhling
(last columll of Table 6) show that adult males have a higher rate of pathological gambling
than adolescent and young adult males, and thnt adult females have a much higher rate than
adolescent and young adult females. In the youth survey, pathological gambling by DSM·
IV criteria did not occur among females. These results do not support the supposition that
problem gambling is more common among young people than adults. These results are
consistent with the supposition that gambling problem.~ develop later in life for females
than for males.
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Discllssion
The rates of problem gamhling found in the current study arc not as high as the rates of
problem gambling found in other surveys which used the SOGS-RA and defined problem
gambling as 4 or more positive answers, It is possible that differences in study design might
account for some of this difference. Among the eight surveys listed in Table I, five were
school surveys. The school surveys produced the three highest rates, but also the two lowest
rates. The remaining three studies were telephone surveys. One of these sampled from listed
numbers, and another used an "age-targeted", non-probability sample. Only one study
(Carlson and Moore 1998) seems to have been a random-digit-dial survey. Our currently
reported survey was sampled with a known probability from a frame that inclLlded ail phone
numbers, and therefore is closest to a representative household sample. Having made this
observation, it is not clear why this would make our estimate of the rate of problem
gambling lower than the others. For example, school surveys obtain data only from those
who arc attendi ng school, but one would not think that this constitutes a bias for more
problem behaviors, The 95% confidence interval for our 2,1 % rate of problem gambling is
roughly plus or minus half a percent, making it unlikely that the current study found a lower
problem gambling rate than the eight studies in Table ! by chance. Also, the rates of other
problem hehaviors (such as conduct disorder and daily marijuana use) in Ollr sample are
high relative to the rates found in the literature; and therefore. we did not obtain a sample
low in problem behaviors, either by chance or by method bias. Some of the reasons sug-
gested by Jacques and Ladouceur (2003) for overestimation of the rate of youthful problem
gambling do not apply to the comparison between our survey and those in Table I. All of
these studies all used the same cutpoint-four or more endorsements. Question misinter-
pretation docs not explain the difference, because the same questions were used. Wrong
scoring is not likely with the SOGS-RA, which has a very straightforward scoring proce-
dure. The most likely explanation is that the rate of problem gambling in the U,S, as a whole
is lowe.r than in many of the smaller jurisdictions in which surveys have been conducted.
Our results provide an opportunity to examine the influence of demographics and life
transitions on gambling. Males were much higher than females on every measure of
gambling. This was not the case in our 2000 adult survey, in which the "gender gap" in
gambling involvement was much narrower (Welte et a1. :WOI). It seems likely that
females' gambling involvement tends to emerge in adulthood, while male involvement can
be high in adolescence. This pain! is underscored by Fig. 1, which shows graphically how
male frequent gambling is increasing at an eady age, whereas female frequent gambling is
stable. While t.hree of Ollr four measures of gambling involvement increased significantly
with age in the 14-21 range, that increase comes primarily from males.
Asians we.re the racial group that showed the lowest gambling involvement. This is an
interesting result in view of the commonly accepted notion (e.g .. Liu 20(6) that Asians are
heavy gamblers. While it is possible that Asian gambling involvement develops later ill
life, it is also possible that examination of a representative sample simply fails to uphold a
stereotype. Bhlcks are the least likely to have gambled. but Black gamblers are among the
highest in gambling involvement. This replicates the finding in our national adult survey
(Welte lOt a1. 200 I l. and also is similar to the findings in general population surveys with
respect to alcohol, which invariably find Blacks with a high percentage of abstainers, but
may also find relatively high rates of alcohol abuse among Blacks who are drinkers (Welte
et a1. 20(1), We have a small sample of American Indians, so it is dimeult to obtain a
statistically significant contrast. However, their rate of frequent gambling is so much
higher than the reference group (28% for American Indians as opposed to 9% for Whites)
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Ihat it is statistically significant. They are also relatively high on measures of problem
gambling. We might speculate that there is a connection between this result and the rapid
spread of legal gambling in Indian communities.
Low SES respondents are most likely to have abstained from gambling, just as many
studies have shown them to be the most likely to have abstained from alcohol (Welte et al.
2001). However, among gamblers, our results show a clear tendency for gambling
involvement and neglllive consequences to increase as SES declines. We have elsewhere
hypothesized that lower SES persons are more prone to gamble excessively because they
see gambling as a reasonable method to improve their financial status (Welte et a1. 2004).
Religion clearly inlluence~ the decision to gamble, with Mormons, Jews and Baptists less
likely to have gambled than the reference group ("Other Protestants"). Catholics were the
most likely to gamble, not surprising as they arc practitioners of a religion that is generally
tolerant of gambling. For the other gambling involvement variables, we see little in the
way of significant religious differences, but here again we have a small group problem.
Nevertheless, it may ilot be a coincidence that Mormons reported I % frequent gamblers
(average for the entire sample was II %) and also reported 0% problem or at-risk gamblers,
as they are practitioners of a religion that discourages gambling.
We also examined the relationship between four life transitions (marriage, employment,
living independently and student status) and gambling involvement. Those who work full
time are more likely to gamble, those who are not students are more likely to gamble
frequently, and those who live independently are more likely to gamble and to be problem
gamblers. All statistically significant results show that greater gambling involvement is
associated with an adult status, In fact. those who work full time, arc not students and live
independently are higher than their countcrpa11s on all four measure of gambling
involvement. These results suggest that, in the minds of some, gambling may be associated
with the transition to adulthood,
We compared the pathological and problem gambling rates in our adult and youth studies,
using the same measure, the DIS for pathological gambling. This comparison showed lower
rates of problem and pathological gambling among adolescents/young adulL~ than among all
adults. When also considering the relatively low rate of problem gambling that we found
using the SOGS-RA, our results are not consistent with the common llotion that problem
gambling is more prevalent among adolescents than among adults. OUf results do support
those researchers, some of whom we cited earlier, who have questioned that notion.
While there have been numerous surveys of adolescent gambling conducted in U.S.
stales, there has been a lack of studies of this topic in the nation as a whole, In this article,
we have presented results from the tirst national U.S, survey of gambling among adoles-
cents and young adults. We have found that gambling is widespread among U.S, YOllths.
We also fOllnd a problem gambling rate which projects to approximately three quarters of a
million problem gamblers among U.S. residents aged 14·21. In a society where young
people are increasingly exposed to gambling influences, this is a cause for concern.
Acknowledgment This Research was funded hy grant ROt MH 063761 to John W. Welte from the
National Institute of Mental Health.
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inconsistencies. As a result, policymakers, operators and other stakeholders face substantial ambiguities
about the best approach to legalizing and regulating Internet gambling. My testimony today addresses
three issues: (1) whether revenue projections for legalized Internet poker will be met; (2) whether there
will be an increase in the number of problem gamblers as a result of legalizing Internet poker; and (3)
what can be done from a regulatory perspective to prevent or mitigate likely increases in the prevalence
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Good morning Chairwoman Bono Mack, Ranking Member Butterfield, and Members of the
Subcommittee. Thank you for inviting me to testify this morning. My name is Rachel Volberg. I am a
Senior Research Scientist at NaRC at the University of Chicago, I live in Western Massachusetts, and I
have specialized in population studies of gambling and problem gambling for 26 years.
Online gambling has only existed since 1995 and, internationally, different countries are
experimenting with a range of approaches to legalization. Some countries prohibit most or all forms of
online gambling; at the other end of the spectrum are countries that permit nearly all forms of online
gambling. In the middle are countries that have put in some legal restrictions, those that provide for a
domestic online market with patronage restricted to their own citizens, those that also prohibit
residents from accessing online gambling outside the country, and those that operate online gambling
but prohibit their own residents from accessing the sites (Williams, Wood, & Parke, 2012 in press; Wood
There are many arguments to be made in support of Internet gambling legalization. Proponents
• over time, populations adapt to the presence of problernatic products and develop
legally regulated sites better ensure player protection and deter crirnes.
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There are also compelling arguments for prohibition, some in direct counterpoint to the arguments
the purpose of laws is to codify societal values in an effort to shape, rather than
player protection tools are likely to have only modest efficacy in preventing problem
gambling.
While there are strong economic incentives for governments to legalize and regulate Internet
gambling, there is, as yet, no satisfactory model proposed to regulate these activities.
Australia was one of the earliest countries to attempt to license and regulate Internet gambling.
In 2001, the Australian Government passed the Interactive Gambling Act (IGA) which permits Australian
states and territories to license and regulate online operators. The eight Australian states and territories
have each created different gambling policies and regulations but inter-state competition has given rise
to substantial discord; for example, around the flouting of advertising standards (Gainsbury & Wood,
2011). The lack of cohesive policies recently led the Australian Productivity Commission (2010) to
In Canada, most forms of gambling are regulated at the provincial level and provincial
governments are generally the owners and operators of provincial gambling enterprises. There have
been several forays into online gambling in Canada. These were led initially by Internet-based horse
race wagering followed by the offer of lottery products and then other forms of gambling by provincial
lotteries. In 2010, British Columbia and Quebec made Internet gambling available to their citizens and
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the two provinces will soon permit their residents to compete against each other in online poker games.
In 2006, Congress passed the Unlawful Internet Gambling Enforcement Act (UIGEA) which made
it illegal for financial transaction providers to transfer funds to online gambling sites. In the wake of this
legislation, a significant number of online gambling sites stopped taking bets from U.S. citizens. UIGEA
exempts online intra-state sales of lottery tickets, inter-state horse race betting and some types of intra-
state online gambling. Despite the law, many U.S. players circumvent UIGEA by using non-U.S. financial
transaction intermediaries to place bets. While overall participation in Internet gambling in the United
States is quite low (estimates range from 0.3% to 3.0%) (Rasmussen Reports, 2006; Welte, Barnes,
Wieczorek, Tidwell, & Parker, 2002), a recent survey of international online gamblers found that 25% of
the respondents were from the United States (Wood & Williams, 2009).
While revenues from Internet gambling can be difficult to determine, it is estimated that
worldwide online gambling revenues rose from $600 million in 1998 to $16.6 billion in 2008. Poker is
the most popularform of online gambling and accounts for approximately 60% of online gambling
activity but for only 23% of the worldwide online gambling market, compared with 38% for
sports/racebooks and 25% for online casinos (Global Betting and Gaming Consultants, 2008, cited in
Wood & Williams, 2009). Extrapolating from these figures, it appears that online poker generates
1 Along with my colleague Rob Williams from the University of lethbridge, I am just beginning a three-year project
to study the impacts of online gambling legalization in Ontario. The study is funded by the Ontario Problem
Gambling Research Centre.
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As far as I have been able to determine, there are no published estimates of the revenues that
would likely be generated by the legalization of online poker in the United States. However, the Joint
Committee on Taxation has published an analysis of projected tax revenues if a broader Internet
gambling regime were legalized. Estimated federal tax revenues under four different scenarios ranged
from $10 billion to nearly $42 billion over a ten·year period (Barthold, 2009). A separate analysis by
PricewaterhouseCoopers estimated that between $13 billion and $26 billion in tax revenues would be
generated over ten years. If no states were permitted to opt out of the legislation, it was estimated that
legalized Internet gambling would generate nearly $49 billion over ten years (PricewaterhouseCoopers,
2009).
An interesting feature of these analyses is that they apparently assume that, if U.s. companies
are permitted to offer online gambling, then these companies will capture the entire worldwide online
gambling market. Although Internet gambling is relatively young, this is a mature market with
significant barriers for new online gambling companies. Legally sanctioned domestic sites will only be
patronized to the extent that they offer a competitive advantage to the consumer. However, existing
'offshore' jurisdictions have a strong competitive advantage by virtue of their longer established
presence. Furthermore, regardless of whether Internet gambling is legalized in the United States, there
will always be many non·domestic sites available to online gamblers (Williams et aI., 2012 in press).
In France, it is estimated that only 43% of the Internet gambling market is currently captured by
legal domestic sites (MAG, 2011). In Britain, only 25% of the estimated £2.5 billion that British
consumers spend annually on Internet gambling goes to operators licensed by the British Gambling
Commission (Williams et aI., 2012 in press). A more salient example comes from Sweden where the
introduction of a legal domestic online poker site, in 2006, led to a significant increase in overall Internet
gambling participation (Swedish National Institute of Public Health, 2010). However, in a separate
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survey, only 28% of Swedish online poker players reported patronizing the domestic site exclusively
while another 25% of players reported patronizing several poker sites including the domestic site
(Jonsson, 2012 in press). If these figures are extrapolated to a legalized U.S. market, tax revenues from
Internet gambling are more likely to be in the range of $3 billion to $12 billion over ten years.
Finally, it is possible that legalizing online gambling and providing domestic access may actually
increase monetary outflow rather than retaining it. This is a lesson learned in the late 1980s and 1990s
from the introduction of domestic-market casinos in North American states and provinces, intended to
capture gambling dollars that were being spent in Nevada and Atlantic City. Nevada experienced an
enormous growth in gambling revenues in this period because the creation of domestic casinos led to
increases in casino gambling participation which led, in turn, to increased visits to major international
Prevalence (or total stock) of a disorder is determined by incidence, or the inflow of new cases,
duration, and the outflow of current cases through recovery, migration or death (Abbott, 2006). In the
study of clinical disorders, pathological gambling is considered a chronic disorder. Chronic disorders
strongly tend to recur once fully developed, constituting a lifelong vulnerability. This vulnerability to
relapse may be effectively treated and kept in check. But a period in which the individual is relatively
free of symptoms does not mean that the person is free of the disorder.
One reason that legalization of Internet gambling may lead to an increase in the rate of problem
gambling is that legalization provides tacit governmental approval for these activities and leads citizens
to assume that the products are safe. This in turn typically leads to an increase in overall participation,
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Guttmacher Institute, 2008; Jakobsson & Kotsadam, 2011; MacCoun, 2010; Wardle, Griffiths, Orford,
Moody, & Volberg, 2011). Increases in overall participation tend to be reliably associated with
increases, at least temporarily, in the prevalence of problem gambling (Grun & McKeigue, 2000; Lund,
Another reason that legalization is likely to increase rates of problem gambling is because the
nature of online gambling makes it inherently more problematic than most other forms of gambling.
Greater convenience, easier access, the solitary nature of play, the ability to play when intoxicated, the
lack of realistic cash markers, and the ability to play multiple sites and/or games simultaneously are all
features that contribute to a diminution in players' ability to control their involvement. Another
challenge is that Internet problem gamblers have a much more difficult time avoiding gambling venues
which are available at the click of a mouse (Schull, 2005; Wood, Williams, & Lawton, 2007).
There is substantial research showing that the prevalence of problem gambling is three to four
times higher among Internet gamblers compared to non-Internet gamblers (Griffiths & Barnes, 2008;
Jonsson, 2012 in press; Ladd & Petry, 2002; Wood & Williams, 2007, 2009). In California in 2006,
although only 2.1% of our respondents had ever gambled on the Internet, 11.3% of these individuals
were classified as pathological gamblers and another 19.2% were classified as subclinical problem
gamblers. In a logistic regression analysis that controlled for individual demographics and co-occurring
behaviors and disorders, respondents who had gambled on the Internet in the past year were ten times
more likely to be a problem or pathological gambler compared with those who had not gambled on the
Most things that go up usually come down and this is as true in epidemiology as in other realms.
Epidemiological research strongly suggests that problem gambling prevalence does eventually level out
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and decline, even if accessibility continues to increase (Williams, Volberg et ai., 2011). Greater public
awareness, expanding services for problem gamblers and regulatory, industry and public health
measures are among the likely contributors to such declines. What is not known is how quickly these
and other factors can have a significant impact. It is also not known if these factors can prevent problem
escalation even if introduced concurrently with increased access to gambling (Abbott, 2005; Abbott,
While longitudinal studies of gambling have only recently begun to yield results, one consistent
and recurring theme emerging from these studies is that most gambling problems tend to resolve over
time (Abbott & Clarke, 2007; LaPlante, Nelson, LaBrie, & Shaffer, 2008; Slutske, Jackson, & Sher, 2003).
However, in the only study to date to examine problem gambling incidence, the researchers found that
among adults who became problem gamblers over a 12-month period, approximately one-third were
new cases without a previous history of problem gambling while two-thirds were classified as relapsing
While there are good theoretical grounds to believe that Internet gambling contributes to
problem gambling, it is possible that problem gamblers simply add Internet gambling to their repertoire.
Very recent longitudinal research in Ontario, Canada has found that both directional routes occur.
However, Internet gambling leading to problem gambling tends to be the most common pathway
(Wood, Williams, & Parke, 2012 in press). Although there is speculation about an 'inoculation effect,'
such that gamblers eventually habituate and overcome difficulties related to their gambling, most ofthe
financial, psychological, social, work/school and legal harms associated with problem gambling cannot
be undone (Gainsbury & Wood, 2011; Williams et ai., 2012 in press). Given this scenario, it is essential
that regulatory policies take account of likely increases in problem gambling in the wake of the
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In 1999, the National Gambling Impact Study Commission (1999) pointed out that, unlike other
consumer businesses, legal gambling has largely been shaped by government decisions, at the federal,
state and local levels. The Commission commented that "rivalry and competition for investment and
resources" were the driving factors in government decision-making related to legalized gambling in
America and noted that "even the states concede that only Washington has the potential to control
gambling on the Internet" (1999, p. 1-5). The latest round of casino legalization in the Northeast ofthe
United States suggests that the situation with regard to inter-state competition for gambling revenues
H.R. 2366 provides for Federal oversight of state and tribal agencies that will issue licenses for
online poker through a newly-established Office of Internet Poker Oversight within the Department of
Commerce (Section 103). This office will have the responsibility to prescribe minimum standards for
qualifying these state and tribal agencies but will have no role in settings standards or issuing licenses to
operate online poker (Section 104). Instead, each state and tribal agency will be required to establish
requirements for the development of a Compulsive Gaming, Responsible Gaming, and Self-Exclusion
Program that each licensee will be required to implement as a condition of licensure (Section 106), A
The provisions in H.R. 2366 virtually guarantee that requirements for programs to prevent and
mitigate gambling-related problems will vary Significantly across the states. There is already
tremendous variability in existing efforts to address problem gambling in the United States, with per
capita expenditures on problem gambling services, including prevention, treatment and research,
ranging from $1.36 in Iowa to less than one cent in Maryland (Marotta, Moore, & Christensen, 2011).
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With each state responsible for its own consumer protection and harm minimization requirements, and
with states invariably competing with one another for players and revenues, some states will implement
far less restrictive regimes than others and players, migrating to these less restrictive sites, will not
benefit from the tools that are put in place to protect consumers and prevent gambling problems.
While competition among online gambling providers ensures a cost-efficient and appealing consumer
product, a free market is likely to come at the cost of less player protection (Williams, West, & Simpson,
2008).
Some countries have enacted legislation that requires gambling providers to effectively mitigate
harm from the provision of gambling. For example, Germany has legislation that, among other things,
requires all new gambling products to be reviewed by an advisory board of gambling addiction experts
prior to their introduction (Meyer, Hayer, & Griffiths, 2009). In Sweden, the responsible gambling
program implemented by Svenska Spel includes limits in marketing and advertising, a self-exclusion
feature, and a mandatory requirement for all players to set limits with regard to time and money. The
program also includes a self-assessment (GAM-TEST) where players can receive objective feedback on
their gambling habits. A required independent evaluation of the program, called Playscan
(http:(/www.playscan.com/l. found that reasonable time and monetary limits were set by the majority
of players and, for those who set reasonable limits, most abide by those limits (Jonsson, 2012 in press).
Beyond the requirement that licensees establish self-exclusion programs, additional minimum
consumer protection and harm minimization requirements are needed in H.R. 2366. These should
include an opt-out requirement for players to set daily, weekly and monthly limits with regard to time
and money with changes only possible after a 24-hour cooling-off period, monthly financial statements,
and self-assessment tests. All of these are measures supported strongly by Internet gamblers surveyed
worldwide (Parke, Rigbye, Parke, & Williams, 2007). It would be best if these consumer protection
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organization rather than by the online gaming operators or the licensing state and tribal agencies. In
particular, this would allow players who wish to self-exclude to visit a single site where they can exclude
from all of the domestic sites at one time rather than having to exclude themselves from each site
individually.
While establishing and enforcing these minimum consumer protections will be helpful, these
measures will not be adequate without a mechanism to adequately fund prevention, treatment and
research on problem gambling in the United States. You heard last month from Keith Whyte of the
National Council on Problem Gambling who requested your support for H.R. 2334, the Comprehensive
Problem Gambling Act, which would set aside $50 million in gaming revenues to fund such programs. In
my view, this is the bare minimum required. The United States lags far behind other countries in this
regard: there has never been a Federal agency with primary responsibility to address problem gambling
and state funding for problem gambling prevention, treatment and, most especially, research is
approximately one-twentieth of the level in countries such as Australia and Canada (Volberg, 2009).
While online gambling offers better possibilities, compared to land-based forms of gambling, to
implement player protection measures, there are unmistakable challenges in providing these tools and
ensuring that the players most in need of protection actually use them. If Internet poker is legalized in
the United States, it will be important to ensure that these tools are available to players on all licensed
sites. It will also be important to establish aJl independent agency through which these tools are made
available to players in order to overcome the reluctance demonstrated to date by the online gambling
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The pre-commitment constraints that most online sites presently allow players to impose tend
to be voluntary and of relatively short duration. These types of constraints are of primary benefit to
non-problem gamblers but are unlikely to have a significant impact on the out-of-control behavior of
pathological gamblers (Griffiths, 2012 in press; Nower & Blaszczynski, 2010; Williams et aI., 2008). This
is why additional resources are needed to provide for adequate problem gambling prevention,
Online gambling is clearly here to stay and will continue to evolve with continual changes and
competition among Internet gambling sites, with new demographic groups such as women and older
adults entering the market, and with a growing number of jurisdictions legalizing and regulating these
activities. The question is what governments can and will do to create a safety net for their citizens, to
minimize the likely increase in the number of problem gamblers, to provide treatment for those
afflicted, and to ensure that research is undertaken to understand the impacts of Internet gambling on
Thank you again for the opportunity to testify. I look forward to answering your questions and
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Mrs. BONO MACK. And I thank the entire panel, and we will now
turn to questioning, and I will recognize myself for 5 minutes.
And I would like to ask Mr. Fahrenkopf this question first. If
Congress were to enable Internet gaming, do you support the right
for States to opt-out of such a system and to limit any online gam-
ing participation by their residents to entrust State online oper-
ations under that State’s own control?
Mr. FAHRENKOPF. Absolutely. We are supporters, and always
have been, that the Tenth Amendment States rights must be recog-
nized. States should always have the right to determine what type
of gaming they are going to allow in their State, how they are
going to regulate it, how they are going to tax it. So we have no
problem with States opting out if they don’t want to participate.
Mrs. BONO MACK. And then once they’re opted out again, just to
be clear, that you can opt out and offer intrastate solely?
Mr. FAHRENKOPF. Well, some of the discussion, Mr. Campbell
was saying that UIGEA was the purchase—the purpose of that was
to outlaw Internet gambling. It really wasn’t. The purpose of
UIGEA, or UIGEA, as we call it, was to interfere with the financial
transactions that went on. The bill clearly did not say what was
legal or illegal.
But there is within UIGEA an intrastate exemptionfrom UIGEA.
There would still be a determination, as you know. The Justice De-
partment to this day says that Internet wagering of any sort is ille-
gal under the 1961 Wire Act. I don’t necessarily agree with them.
It is hard for me to believe that anyone in this august body who
was serving here in 1961 ever thought that there would be a world-
wide Web, that there would be the intent. So clearly there is is an
intrastate exemption from UIGEA for States to do intrastate activ-
ity, which would not violate that law. I am not going to pass judg-
ment on what the Justice Department is going to say. I happen to
disagree with their interpretation that that would be illegal.
Mrs. BONO MACK. Thank you. And much of what you are talking
about, you are speaking to the ability to regulate, to have par-
ticular Web sites and those Web sites only. Yet in Congress we are
often dealing with rogue Web sites that are selling, you know, bad
prescriptions, bad pharmaceuticals. There are rogue Web sites that
are selling pirated intellectual property.
How do you propose that you make sure that the consumer can
truly know that this is a real Web site and a safe Web site, because
we are are dealing with this in so many other areas right now?
Mr. FAHRENKOPF. Well, as I said in my remarks, I think that the
way to go about this, in the wisdom of Congress, Internet poker
should be legalized. We have got to back, reiterate the 1961 Wire
Act, as well as adjust UIGEA to make sure that it can be used as
the vehicle to keep track of what, you know, other Web sites there
are. Now, I happen to believe that the free market will make a de-
termination.
Mrs. BONO MACK. But the free market right now is suffering
from rogue Web sites and from all of the bad prescription drugs
again, and from rogue Web sites that are coming from offshore
where the consumer has no concept whether it is a legitimate Web
site or not.
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Mrs. BONO MACK. Thank you. And my time has actually expired
a while ago, so I am happy to recognize Mr. Butterfield for his 5
minutes.
Mr. BUTTERFIELD. I thank the chairman. Both bills that we are
talking about here today seek to prevent children from accessing
gambling sites, and that is certainly a good thing and we can all
agree on that. However, these two bills take different approaches
toward achieving the goal.
Mr. Franks’ bill and Mr. Campbell, 1174, gives the Treasury Sec-
retary broad regulatory and enforcement authority to implement a
licensing program for Internet gambling sites. This authority in-
cludes a requirement that the Secretary make sure that those li-
censees have various processes in place to prevent underage gam-
bling.
Mr. Barton’s bill, 2366, allows States to license gambling sites.
The bill requires the relevant State agencies to, quote, ensure to
a reasonable degree of certainty that the individual placing a bet
or wager is not less than 21 years of age, end of quote.
Let me this time go to my right. Dr. Volberg, would you have any
concerns with a State by State or even a tribe-by-tribe approach to
preventing children from accessing gambling Web sites?
Ms. VOLBERG. Well, I think actually the issue of preventing chil-
dren from gaining access to Internet gambling Web sites is an im-
portant one, because while the technology may exist on a State-to-
State level to implement those steps—and this applies to problem
gambling as well—there is not equal political will in every State to
implement those measures.
And so what you will get, as I mentioned in my testimony, you
will get variability across the States in terms of what they are will-
ing to do, what they are able to do. And as a result, I think that
some States will do a very good job, but other States are going to
do a much less good job of protecting both underage gamblers and
problem gamblers or people who are at risk.
I think another issue that I have great concern about because I
have done a number of adolescent surveys, is the number of youth
that access the Internet to gamble is extraordinarily high. In the
survey that we did in Oregon, 30 percent of our adolescents had ac-
tually gambled on the Internet. But most of those had gambled for
entertainment and not for money. And so when you are talking
about sort of educating young people about gambling, part of it is
occurring on the Internet, and I would like to see some prevention
measures and some education that goes along with, you know, pre-
venting them from actually gambling for money.
Mr. BUTTERFIELD. Do you think that this issue could be ad-
dressed through consistent across-the-board requirements at the
Federal level? And if it should be at this level, would you have con-
cerns if more than one agency provided oversight?
Ms. VOLBERG. I think when it comes to prevention and treat-
ment, or certainly prevention and research, that we have not seen
the States step up to the level that they have or that governments
have in other countries around the world. So I would say that those
two areas in particular do require a stronger Federal voice.
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www.theppa.org
Thank you for inviting me to testify before your subcommittee on the important topic of Internet
gaming regulation. As a representative of more than 1.2 million poker enthusiasts, it was an honor to
present information to the subcommittee and to explain the merits of U.S. licensed and regulated
Internet poker. First and foremost, regulation must be about consumer protection. Today's non~U.S.
regulated market leaves our citizens vulnerable and outsources consumer safeguards to other
countries. Further, regulation of Internet poker is about restoring freedom; the freedom of adults to
spend their own money in their own home over their own Internet connection competing in a time-
honored game of skill. Finally, by protecting· consumers and expanding freedom, the byproduct of
this good public policy is job creation and revenue. In these economic times we should thoroughly
examine every opportunity for fiscal stability.
The October 25 th hearing was a good first examination of these issues. However, there are still
several unanswered questions. I encourage the committee to hold a legislative hearing on H.R. 2366,
the Internet Gambling Pmbibition, Poker Constl!!1er Pmtection, and Stm,gtbening UIGEA Act if 2011. In this
hearing the committee can more deeply examine the current best practices that are in use for Internet
gaming regulation across the globe. Questions about age-verification, problem gambling, bot-play,
and cheating have been routinely vetted by jurisdictions such as the United Kingdom, Italy and
France that have allowed their citizens to play on Intemet poker sites for several years. \Vorld
renowned experts in all of these areas are able to discuss best practices with your committee. In fact,
Washington, D.C-based Aristotle, a leading provider of online identity verification systems, has
testified before Congress on the efficacy of keeping underage persons off Internet gaming websites 1.
I also call your attention to a study conducted by Harvard University Professor Malcolm K. Sparrow
entitled, "Can Internet Gambling Be Effectively Regulated? Managing the Risks."2 This
comprehensive study outlines technologies and policies that can be put in place to regulate online
gaming. Professor Sparrow has also testified before Congress on the findings of his study, and Parry
Aftab, who testified along \\~th me before your subcommittee, mentioned this study as well,
In the meantime, I would like to address some of the unresolved issues raised in the October 25 th
hearing.
I Testimony of l\1ichael Colopy, Aristotle Inc., hefore the House Committee On Financial Services:
°
http://archives.financialservices.house.gov /hearingll /Ol4S_00l.pdf
2 Call [lIlel1lel Gambh"lIg Be EjJetlipe/y Regula/ed? Afa"agillg the Risks, Professor Malcolm K. Sparrow, John F,
Kennedy School of Government, Harvard Universiry: http://www.theppa.org/harvardstudy
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Poker Bots
\Vith respect to computer programs that impersonate humans in Internet poker games, often called
"bots", this is an issue that the worldwide Tnternet poker industry has been dealing with for years. A
significant amount of discussion was afforded this subject during the hearing based on testimony
provided by Professor Kurt Eggert. \Vhile I respect Mr. Eggert's concerns, as he admitted during the
hearing, he is not an expert in the area of poker bats, Internet security, or cheating in online poker.
Thusly, his blanket statements about the prevalence of bot play and the inability to stop it should not
be considered a settled matter for this committee. Admittedly, I am not an expert on this subject
either, but 1 do have important facts to present.
Under existing U.S. law, it is not illegal (at least not expressly so) to use a bot on an Internet poker
site (though it would violate the terms and conditions for most poker sites), nor is it illegal to develop
and sell bots that target Internet poker, and there are companies that do so. I-l.R. 2366 would make it
a federal crime to use a bot on an Internet poker site or to sell a bot program in interstate commerce.
It would also require licensed operators to use "best of breed" technologies to detect bots and
remove them from sites. I-Io\vever, even apart from regulation, Internet poker operators have a
significant incentive to detect and remove bots from their sites in that the integrity of their sites is of
primary importance in the competitive marketplace.
To be clear, as a general rule, poker bots are not good enough to make money in high-stakes games.
Players in those games have a level of skill that current bot technology cannot match. It is true that
some of the best software developers have developed programs that are competitive with high-end
poker players, but players at that level generally know each other. A new or anonymous player at that
level would be subject to a much higher level of scrutiny. Instead, the way bot operators seek to
make money on Internet poker is by running a network of bots grinding out small amounts of
money in relatively low-stakes games.
For that reason, the larger Internet poker companies all dedicate substantial resources to detecting
and removing bot players. The first level of defense against bots involves monitoring the movement
of the mouse and the cursor on the screen. There are unique traits to the way humans move the
mouse that a bot cannot easily mimic. Once a player has been flagged as a probable bot, they can be
subjected to a CAPTCHA challenge, (a bot detection technique used by many industries wherein a
consumer is asked to re-type a series of distorted letters and numbers) or subjected to other
secondary measures. Once a player is identified as a bot, most operators immediately seize that
player's funds, ban tllem from tl,e site, and flag their IF address and payment information to prevent
the bot player from seeking to come back under a different identity.
Beyond monitoring mouse movements, sites can also successfully detect bots by introducing subtle
changes to the player's screen. Each piece of bot software is typically matched to the pixel-specific
graphics of a particular poker operator's software, so that it can recognize cards, chips, etc. Humans
will continue playing normally when such changes are introduced, but bats will often be confused by
the changes and will effectively freeze up. A player that freezes up in response to such changes is
ahllost certainly a bot, and can be detected and removed.
There is another type of bot which does not play the game directly, but rather, monitors the game on
the player's computer and directs the actions of the players. Obviously, such a bot (sometimes called
"click here" bots) cannot be detected by the movements of the player's mouse, as the mouse is being
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moved by a human. However, such bots must still be able to monitor and read the screen, and the
subtle changes described above will frustrate such a bot.
Another line of defense for poker companies is to constantly monitor the marketplace to see what
bot programs are being sold. For example, one can easily huy a poker bot program at www.texas-
holdem-bot.com. However, the best sites have professionals constantly searching for online sites that
sell bot programs. Those sites' client (the downloaded application that resides on the player's
computer) will monitor what other programs the player is running; any player running a recognized
bot program will be flagged and removed from the site. (Merely changing the name of the program
will not hide it from the client.) In addition, the best sites monitor chat rooms, etc. which are
frequented hy hot operators and developers, where they share intelligence, etc.
Over tens of thousands of hands, any poker player will develop recognizable patterns of play --
folding, checking, or raising a particular percentage of the time in a particular situation. The best sites
have algorithms that monitor the "virtual fIngerprint" of particular players. As stated above, most bot
operators seek to make money by running the same bot as multiple players at multiple tables on a
particular site. W1len a site detects that many different players on its site have identical play patterns,
it recognizes a high probability that those players are all the same bot, and tllose players will be
subject to higher scrutiny. Similarly, when a particular player is discovered to be a bot, the operator
will then quickly flag and remove all players with identical play patterns.
In closing, many e-commerce industries are fIghting the problem of people who seek to use bots
fraudulently; the issue is not unique to Interuet poker, though Internet poker does present some
unique challenges. Today, the technology exists to detect and remove nearly all bot players on
Internet poker sites. J\S artificial intelligence technology improves, the bot threat will be greater, but
Internet poker operators have a huge incentive to invest furtller in their R&D budgets in order to
develop ever-better technology and practices to detect bots. H.R. 2366 would require an on-shore
Internet poker industry to use the best avaibble technology and practices to detect and remove bots,
and would make it a crime to commercialize bot technology. Today, the best sites go to great lengths
to detect and remove bot players, and the worst do not. In passing H.R. 2366, Congress would limit
Americans to playing on sites that protect them against bots, and would provide greater protection
for U.S. players.
Mr. Eggert shared his thoughts regarding the perceived disadvantage unskilled players could have to
highly skilled opponents with the subcommittee. Based on his testimony comparing online poker to
slot machines, his vision for the game seems to be one with no winners. Rather, he seems to believe
players should happily lose their money to the "rake" over time, much like people mindlessly pulling
a lever of a slot machine. This idea is squarely at odds with the viewpoint of the poker community.
Our membership (correctly) sees poker as a competitive game where skillful play is rewarded and
encouraged, not sanctioned.
I t is unfortunate that 1\1r. Eggert - an expert in consumer advocacy but not in poker - chose to
categorize winning players as "predators." Players and the industry alike see the fact that poker can
be beaten with skill as a defming, positive characteristic of the game. Winning players are an integral
part of the game. They are not predators ... they are skilled competitors.
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Mr. Eggert is correct in stating that poker is a game of skill. One of the skills of the game of poker is
in evaluating the abilities of the competition. Players can observe one another before making the
decision to playa single hand. Additionally, as skillful players generally migrate to higher table stakes,
all players have the option of choosing table stakes that can generally be expected to provide for an
appropriate level of overall opponent skill. Finally, there are many instructional poker books available
and many poker websites offering free poker training and strategy discussion. Every player will have
a fair opportunity to acquire the skills needed to enjoy the game of poker.
During the hearing Chairwoman Bono Mack asked what would happen if Internet service was
disrupted while someone was playing online poker. In short, nearly every non-U.S. regulated Internet
poker site has dearly stated policies and procedures in place to address this issue. The response varies
depending on the type of poker game (cash game or tournament) the player was engaged in during
the disconnection of service. In any scenario, the affected player hand will be folded if he or she is
unable to reconnect after an interval of extended time, as defined by the site's policies, has expired. If
multiple players were engaged in the hand the play would continue as normal. If only two players
were in the hand then the non-affected player would be awarded the pot if the player who has lost
service cannot reconnect in the allowed timeframe. Best practices in this area can be found by
reading the Frequently Asked Questions and Tournament Rules' from PokerStars.com, the world's
largest online poker room that is licensed and regulated in multiple jurisdictions.
\Ve would encourage that U.S. regulation require that operators make clear to tl,eir customers what
happens during a disruption of service.
A comparison was made during the hearing that arguments for regulation of Internet poker are akin
to arguments for the legalization of drugs. Let me be clear, there is no comparison whatsoever. Poker
is a h,ili activity in nearly every state and has been played legal/v in people's homes for almost two
centuries. This cannot he said for the use of illicit drugs. Further, state and local governments are the
largest providers of gaming services, whetller directly through the lotteries or indirectly through
regulation of pari-mutuel dog/horse racing, card rooms and other commercial gaming. Today, 48 of
50 states authorize some form of gambling. It seems unconscionable that an activity that is legal
offline would be prohibited sinlply hecause it is offered over the Internet. TillS attitude is akin to
outlawing the sale of shoes over the Internet because the same service is offered in a hrick and
mortar establishment. \Ve believe that Internet poker should be appropriately regulated and available
to adult COnsumers in a safe and accountable marketplace just as it is currently availahle to them
offline.
Again, thank you for inviting me to testify and for the opportunity to present tllls additional
information. Should you Of your staff have furtber questions, please do not hesitate to contact me or
the PPA's Executive Director, John Pappas .
.l,\. sample disconnect policy can be found at the PP.·\ website: htlp:/lrheppa.org/sampledisconneetpolicy
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that is not where even a poker player is now. It is where the folks
who are in Internet poker will be in 20 years.
So it is not for me that I make this case. It is for my successor
or my successive successors in terms of the impact on lottery reve-
nues, Congressman.
Mr. TOWNS. Thank you very much. Let me go to you, Mr.
Lipparelli.
Given the longstanding role of States authorizing and regulating
gaming within their own borders and the fact that New York State,
which I come from, has a very sophisticated regulatory structure
for gaming, are the States best positioned to handle this new for-
mal wagering?
Mr. LIPPARELLI. I think it has been our consistent position since
this topic came up that we actually support a national model that
gives the States some degree of framework to regulation. Given
that this is an activity that crosses State borders, it is important
to have some amount harmonization among those States. I think
there can be particular levels of additional scrutiny that any State
might want to impose, that there ought to be some ability to try
to harmonize what would be a national business. Today, as you
might know, there are 48-some different regulatory structures. And
from a private industry perspective, many of which operate in our
State, it is become increasingly problematic and increasingly ex-
pensive to be responsible, to be answerable to 48 different regu-
latory regimes. So our position from the State of Nevada is that we
clearly support some kind of national solution.
Mr. TOWNS. To you, Mr. Fahrenkopf. Again, a little over a
minute left. Has the ban on online gambling prevented Americans
from gambling online? Has there been any——
Mr. FAHRENKOPF. No. I think, Congressman, as the testimony
from actually all three of them, your fellow Members of the House
who were here on the earlier panel, Internet wagering has just ex-
ploded. It actually started back early around 2003 and -4. The pas-
sage of UIGEA, which was with all good purpose trying to put a
dent in that, we have seen has really not been as effective as it
should be. And that is why we believe that has to be amended to
make very clear what is legal and not legal. And regulation, tax-
ation, is the best way to protect those people who might be vulner-
able to the things that Dr. Volberg is talking about and what Con-
gressman Wolf is concerned about.
Mr. TOWNS. Let me announce I am not a poker player, but how
would I know, if I am playing, that I am not playing against a ma-
chine?
Mr. FAHRENKOPF. We submitted some additional testimony to
the panel after the last hearing that got into that question, because
there was some discussions of the use of bots and other types of
mechanical, if you will, players, rather than regular players.
And the technology that we have seen from those jurisdictions
primarily in Europe, they have developed software which can—and
Mr. Lipparelli probably knows more about this than I do—software
that can monitor the way bets are being placed—actually, believe
it or not, where the mouse is and where it is being pushed on a
certain period of time to determine whether or not there is a prob-
lem.
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But interestingly enough, most of the bots that have been discov-
ered have been discovered because other players, human players,
have realized that something id not right with the way the game
is going and report it.
But maybe Mr. Lipparelli can tell you a little more about how
the bots can be handled.
Mr. LIPPARELLI. Mr. Towns, I spent a better part of 2–1/2 years
looking at the various technologies that exist, and one thing that
is becoming abundantly clear to me is that you can probably get
away with trying to cheat a system or trying to play as an under-
age gambler or trying to utilize the services of the bot, but you will
be uncovered fairly quickly. The analytical tools that are now being
deployed as part of these systems have become very robust, so you
might be able to get away with it once, but you are going to leave
big fingerprints behind.
Mr. TOWNS. Thank you, Madam Chair.
Mrs. BONO MACK. Thank you, Mr. Towns, I appreciate it. And
recognize Mr. Bass for 5 minutes.
Mr. BASS. Thank you, Madam Chairman, this is a quick follow-
up to Mr. Towns’ question. Are bots illegal?
Mr. LIPPARELLI. Well, I think the only way I could answer that
is depending on what that it is. You would have to define it. There
are many people that will use the player’s aid on another computer
to give them basic strategy play. That would probably not be illegal
in most people’s mind. The use of some kind of an electronic device
to gain an advantage, which is how we define cheating a game in
Nevada, would probably be illegal.
Mr. BASS. But the bill wouldn’t address that, would it? Or does
it?
Mr. LIPPARELLI. I am not sure whether it does or doesn’t.
Mr. BASS. I have a general question for all the witnesses. I be-
lieve that Mr. Barton’s bill limits licensees to gaming facilities, I
don’t know what the definition is, casinos and so forth.
Mr. McIntyre is here today from the New Hampshire Lottery.
Lotteries, as he testified, have been around a long time. They have
their own infrastructures and so forth that guard against cheating
and fraud and corruption and so forth. Why shouldn’t they be able
to run online poker if they chose to do so? I am directing that to
any member of the panel.
Mr. FAHRENKOPF. As I said, any piece of legislation must treat
all the legal gaming entities the same, lotteries as well as land-
based casinos, Native American tribes and the parimutuel indus-
try. So if the State wants to have their lottery offer online poker,
I have no objection with that. I don’t think that that would violate
the rule.
Mr. BASS. Others?
Mr. MCINTYRE. Congressman Bass, certainly I thank you for
your comments and I certainly believe that we would be able to
handle that function similar to our neighbors to the north, the two
Canadian lotteries that run this now, the Atlantic Lottery Corpora-
tion, representing our neighbor directly to the north, as well as the
British Columbia Lottery, which runs that function very well.
Mr. BASS. Mr. Lipparelli.
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Mr. HARPER. Out of the 1.5 billion that went to education, what
was the total amount bought or spent on lottery tickets during that
time?
Mr. MCINTYRE. It is difficult to characterize because the amount
of prizes going back to the players has varied over 50 years. But
currently, of a dollar spent, 67 cents goes back to the players in
terms of prizes. We keep about 25 cents on the dollar in terms of
profit.
Mr. HARPER. Just a curiosity. Do you have to physically go to a
vendor to purchase the lottery ticket, or is that done online?
Mr. MCINTYRE. It is done through a computer system that com-
municates through multiple methods, and you purchase it at a con-
venience store, supermarket, and the rest.
Mr. BASS. Will the gentleman yield?
Mr. HARPER. Certainly, I will yield to the gentleman from New
Hampshire.
Mr. BASS. Mr. McIntyre defines online as being on a telephone
line. You are talking about the Internet. Internet sales are not——
Mr. HARPER. I will certainly clarify my question. Are there Inter-
net sales, or does an individual buying a lottery ticket in New
Hampshire have to go to a store vendor to buy it?
Mr. MCINTYRE. 99.6 percent of our sales are through a store. A
very, very, small portion of our sales, what we call subscription
sales, which are done through the Internet, and it represents less
than half of 1 percent of our overall sales.
Mr. HARPER. Thank you. You know, one of the concerns, as we
look at this, is, for instance, in my district we have the Mississippi
Band Chocktaw Indians, who have land-based casino gambling.
And it is hard for me to envision how opening this up, which would
require more players, would require folks to do that for it to be a
profitable venture, how that will not have a negative impact upon
destination gambling. And I would like to hear a response on that
from whoever would care to answer?
Mr. FAHRENKOPF. Congressman, some years ago we at the Amer-
ican Gaming Association, which is most of the land-based casinos
in the country in the commercial area, looked very closely at this.
The question is cannibalization. If, in fact, Internet poker was al-
lowed, would it cannibalize the business of the brick-and-mortar
companies?
We looked at, for a very, very long time, we came to the conclu-
sion that it would not; or if it did, it would be very marginal be-
cause we are only talking about poker. Our position is it should
only be poker.
We are more in line with the Barton bill’s approach than we are
with the Frank-Campbell bill’s approach.
Mr. HARPER. OK. Well, let me stop you for just a moment. If we
are looking over all at a broader bill, more than just poker, would
that not expand or increase the probability that it is going to hurt
destination gambling?
Mr. FAHRENKOPF. It could, although the demographics of the peo-
ple who play online, as Dr. Volberg has talked about, particularly
young men who are between the ages of 18 and 24, higher edu-
cation, they tend to not be the same people who go to land-based
casinos.
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cerns we have is integrity, and we test and retest and retest, and
we use outside testing firms. We use outside testing firms to test
the testing firms for that very reason, sir.
So I think in terms of an outside firm like Gaming Laboratories
or the rest that offer the services and the protocols to test systems,
I think that is actually an excellent idea.
Mr. LANCE. Yes, thank you. And would others on the panel have
a opinion, the director in Nevada?
Mr. LIPPARELLI. Certainly, Mr. Lance. I spent 20 years in the in-
dustry, 18 of which was submitting products to testing labs around
the country. And I have some colleagues that operate in other juris-
dictions that don’t see as much value in pretesting. I see incredibly
high value in that, and I don’t think there would be any regime
that we would consider that would allow someone to deploy gaming
technology that is not subjected to high assurance and pretesting.
Mr. LANCE. Thank you. That was my view as well, and I would
hope it might be included in the legislation or at least in some pro-
vision that would permit that based upon rule and regulation.
On another area, on cannibalization, I am concerned to some ex-
tent whether this would be competition, not only for various as-
pects of the regime but also, for example, for State lotteries.
And to the two gentlemen who are certainly involved in this, do
you think that there might be only a certain gaming amount, a pie,
and would this lead to cannibalization of lotteries, obviously an
issue of importance to those of us in New Jersey who rely on our
State lottery?
Mr. LIPPARELLI. Well, I guess it is more my personal views than
my role as a State regulator, but as a State regulator we do have
the economic health of our industry to consider. I think what is
ironic about the circumstances that exist today, the legitimate li-
censed operator who cares for their patrons and establishes poli-
cies, is that this distinct disadvantage to those who are really
under no penalty of prosecution for playing in this field today.
So we have got this incredible imbalance, people we enjoy great
relationships with, people who take lots of time and energy and
money to keep their operations aboveboard, competing against
those that have no view of that. And so I think to the extent that
there is, again, an erosion of market share, that is occurring today
without abatement.
Mr. LANCE. Thank you. Mr. McIntyre, Director McIntyre.
Mr. MCINTYRE. Yes, Congressman. I certainly use the example
frequently related to the gambling pie and suggest that Nevada, in
its own decisions, has no State lottery. And they have avowed re-
peatedly that it is because they don’t want to compete. So I cer-
tainly believe that in terms of there being a finite number of dol-
lars, I believe that to be true.
Mr. LANCE. Thank you. And Chairman Fahrenkopf?
Mr. FAHRENKOPF. Congressman, if a State is concerned about
cannibalization of the lottery, its State legislature and Governor
can make a determination to opt out and therefore their lottery will
not be in danger.
Mr. LANCE. Yes, thank you. That would be my view as well. And
regarding pies, to all of you, a happy Thanksgiving.
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Thank you very much, Madam Chair. I yield back the balance of
my time.
Mrs. BONO MACK. I thank my sentimental colleague and recog-
nize Mr. Guthrie for 5 minutes.
Mr. GUTHRIE. Thank you, Madam Chairman. I was kind of inter-
ested, and I have looked through the testimony written, and Mr.
Fahrenkopf and Dr. Volberg, both of you cite credible studies, looks
like the people who did the studies have good curriculum vitae, but
you come to different conclusions about expanded online gambling
and expanded access for problematic gamblers or people who are
addicted to gambling.
Could you gentleman explain, you both had studies that showed
completely two different results. Do you want to explain your
study, and then your study, Dr. Volberg——
Mr. FAHRENKOPF. Well, I think the important words that I said
with regard to online gamblers, they are not more likely to be path-
ological gamblers.
If you take into consideration what I call the allowances that are
made for participation in other gambling activities, and that is one
of the problems with some of the studies that have been done and
have been cited by Dr. Volberg.
I also realize that her studies, one of her studies had 139 people
or 135 gamblers, another had 179, and that is why I used the Har-
vard studies, 40,000 gamblers online in Europe who have been ex-
amined. And I just think the weight of the evidence goes that way.
But Dr. Volberg herself admits that you have got to be careful
with your sample to make sure that you don’t oversample with
young men who are more likely to be those individuals included.
And I am not sure whether in those surveys that she cited in her
written documents——
Mr. GUTHRIE. The 40,000 Harvard study had the same percent-
age of psychological gamblers; is what you are saying they had the
same percentage? So there was not an evidence of an appreciable
different percentage of problem gamblers online as it is in a casino.
Mr. FAHRENKOPF. I think the numbers were very different with
regard to the conclusion as to whether or not just Internet gaming
itself is going to create more problem gamblers or whether or not,
as Dr. Volberg has quoted in a number of her studies, it is just an-
other element that a problem gambler is going to play; in other
words, they are going to——
Mr. GUTHRIE. Dr. Volberg, do you want respond?
Ms. VOLBERG. With all due respect to Mr. Fahrenkopf, the very
small sample that he cited there, it looks like those results are
from the Nevada survey that we did in 2002.
Mr. FAHRENKOPF. No, it was a California study, 135 Internet
gamblers.
Ms. VOLBERG. One hundred thirty-five Internet gamblers out of
a total sample of 7,121.
The part that, you know—it is very difficult in a forum like this
to get down into the nitty-gritty of research studies, and I would
invite all of you to come to the National Council’s annual con-
ference and listen to these things be debated.
I think that in my mind, there is very clear evidence that prob-
lem gambling rates amongst Internet gamblers are extremely high.
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They are three to four times higher than they are amongst people
who do not gamble on the Internet but do other forms of gambling.
The issue is that most people who gamble on the Internet also
do other types of gambling. They are casino players, they play the
lottery, many of them are horse betters, and so on and so forth.
And so when you do an analysis it is very important to control for
those things.
In the California survey that Mr. Fahrenkopf has just referenced,
we found that only that very small number or very small propor-
tion of about 2 percent of our sample had gambled on the Internet,
but 11 percent of them scored as pathological gamblers and an ad-
ditional 20 percent of them or 19 percent of them scored as subclin-
ical problem gamblers.
And when you did a statistical analysis that controlled for the
demographics for co-morbid disorders, for other types of gambling,
the Internet gamblers were actually 10 times more likely to have
a gambling problem than the people who were not gambling on the
Internet.
Mr. GUTHRIE. Wouldn’t you say that because you can do that
anonymously, because some people do things on the Internet they
don’t do in public—I mean, that is what we—is it because they can
do it anonymously? Is that why you see it at higher rates or access,
because nobody sees you walking into the casino and gambling, see
you are on the Internet, and other forms of behavior people have
done on the Internet you can’t believe they have done. We have
had a problem in Kentucky State Government where people are
doing stuff on the computer that is just unbelievable. And is it be-
cause of the anonymity of it all that you don’t think somebody can
find you?
Ms. VOLBERG. I think it is the anonymity. It is also the ease of
access. It is the fact that, you know, there are no external controls
in terms of, you know, being socially visible to other people. I think
that there is a number of different features of the Internet gam-
bling that are of great concern to people who are concerned about
the issue of problem gambling.
Mr. GUTHRIE. Thank you. I see my time has expired. I yield back.
Mrs. BONO MACK. Thank you. Dr. Cassidy, you are recognized for
5 minutes.
Mr. CASSIDY. Again, this has been a very informative panel. I
think at least a couple of you must have read some of the questions
I had last time. If not, you are incredibly intuitive, in which case
I want to gamble with you on your side, not against you.
On the other hand, Dr. Volberg, you and Mr. Fahrenkopf actually
pose some different conclusions. I think I read in your testimony
that worldwide there is about 4 billion played on Internet gam-
bling, and Mr. Fahrenkopf estimates that there would be 2 billion
in tax revenue generated. Now, those numbers seem incompatible
unless you are imagining, Mr. Fahrenkopf, that there would be a
dramatic escalation in the amount of online gambling, or if you dis-
agree with Dr. Volberg’s statement that there is 4 billion only.
Mr. FAHRENKOPF. One of the problems with anyone
guesstimating what the tax revenue that is going to be generated
is, is we are dealing with an unregulated industry. So what we are
doing, any of us who are trying to estimate it, would be we are
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M"joritv {202,22&-2927
Mlnoriw (202) 225""3641
Today, the Subcommittee on Commerce, Manufacturing, and Trade convened its sccond
hearing this session on Intemet gambling. As Ranking Member, I want (0 thank you for
scheduling time for us to consider this complex topic and evaluate proposed legislation, At the
tirst hearing, I spoke (0 the importance of proceeding in a cautious and deliberate fashion and the
need to hear from federal entities charged with implementation and oversight of Intemet
gambling, However, I am concerned that the Subcommittee has not yet received testimony from
the very CIltities that would oversee and implement key regulations governing a potential new
system of legalized online gambling, These entities include, among others, the Departments of
Justice, the Treasury, and Commerce, and the Federal Trade Commission,
At the Subcommittee hearing on October 25, 2011, you indicated that an essential goal of
the hearing was to determine the proper role for federal regulators, You asked, "Can online
gambling be regulated effectively? And what role should the federal government play to protect
Amel'ican consumers from 'sharks?",1 I strongly agree that both questions are central 10 our
oversight of this topic, But we cannot obtnin informed answers abo lit the effectiveness of
gambling regulation or consumer protection if we fail to invite key federal government agencies
to testify as witnesses,
I I·louse Committee on Energy and Commerce, Hearing Oil fnremet Gaming: Is 711ere ({
Sqle Bel?, I 12th Congo (Oct. 25, 2011),
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Legalizing Internet gambling nationwide would involve several federal entities. each with
difterent roles to play. Currently. the Department ofJustice enforces the Wire Act.' and has used
that statute to treat online gambling as illegal. The Dcpm:lIncnt of Justice also enforces the
Unlawfullnternct Gambling Enforcement Act (UIGEA).' which bans gambling enterprises [i'om
accepting checks. credit card charges. electronic tHmslers. and other payments connceteclto
unlawful online bets or l\'agers. For its part. the Department of the Treasury was required 11l1lkr
UIGFA to prescribe regulations requiring tlnuncial transact.ioll providers to establish policies and
pro~cJurcs to "ili<:ntify and block Dr olhcflvise prevent or prohibit restricted transactions ...·1
Under II.R. 1174. introduced by Rcprcscntativ.:s John Campbell and Barney Frank. Treasury
\loulcl implement a licensing program for Internet gambling sites. Under II.R. 2366. introduced
by Chairman Fmcritus Joe BHrton. the Department of Commerce would oyerscc the state or
triballiccnsurc of online poker \·cndors. Finally. although it has been left out of current
proposals. the Federal Trade Commission enforces l~lir business and marketing practices am!
possesses the appropriate ('-commerce expertise to protect online gamblers' personal data and
privacy.
J 8 USc. ~ 1084.
31 U.S.c. ~ 5361-5367.
31 1l.S.C. ~ 5364(a).
i l\nl1cnberg Public Policy Center, in/ernel Gumblill!!. Groll's lImo})!!. Jfllie folllh ARes
i8 ro 12: Gamhling .. lfs!) Increases ill fliRIi Schoo! ilge F<'II/ale fOil/II. ACc'ording fa .\'(/11011(11
Annen!>erg SlIrI'ej' 01Tolllh (Oct. 14.2(10) (online at
\\'Ww .anncnbcrgpu bl icpn Iicycentcf.o rgiN ells Delai Is.aspx"l11yld c- 3 95 ).
o Jason Caw. fligh School ri)()lhol! /Jellillg !lankin i't:llI1sy/nmiu .. lIhfelie Officials,
Pittsburgh Tribune-Relicl\ (Oct. 3D. 2(11) (online at
II \\\,.pitlsburghlil·c.comtx/pittsburghtribisports/highschoolis_764594.html): Jim llalley ami
Nicok Auerbach, Offshore Siles Selling Helling Lilies Oil lligh School Fooll>all. USA Today
(Nov. 4. 20J 1) (online at w\1\\.usatoday.colll/sportslpreps/football/storyI2011-11-02thigh-
school-football-betting!51 06548211 ).
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founder of one such site was quoted as saying, "[tJhe customers who bet the games don't have a
problem witll morality. If the customers are happy, I am happy." Commenting on the scope of
the problem in countries where gambling is legal, he said. "Walk to any street comer in the
United Kingdom. You can bet on under 16-year-old soccer events, boys or girls. Any match,
just about any amount.,,7 This practice represents the type ofenforcemcnt challenges federal
regulators will face if online gambling is made legal.
If the Subcommittee is to proceed with (he federal legalization and regulation of Intemet
gambling, it must do so with careibl consideration and thought I respectfully request that our
Subcommittee seek formal testimony from federal entities that would be tasked with any
oversight of legalized gambling.
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Summary
Despite the far-reaching ramifications that online gaming legislation will have on tribal gaming
enterprises, tribal governments have not been adequately consulted in the development of
various federal online gaming legislative proposals. Such legislation should ensure that tribes are
given fair and equal access to the online gaming market in a timely and forthright manner and
that those activities become subject to the regulatory oversight by the tribe that authorizes the
gaming to exist and when appropriate, the National Indian Gaming Commission. Tribes are
important stakeholders in the current gaming market and must be afforded the same
opportunities as all other operators. To be sure, 100 percent of the Tribes would face new
competition with the authorization of online gaming, while only few will likely have the
financial strength to compete with those who are granted new online gaming franchises. With
that understanding, the passage of any legislation authorizing the use of the Internet, including a
bill that addresses all of the concerns raised by tribes, remains troubling.
Written Testimony
My name is Robert Martin and I am the tribal chairman of the Morongo Band of Mission
Indians. Our reservation is located just east of Palm Springs in Southern California. I appreciate
the chance to provide testimony on this important issue.
When it comes to gaming, Morongo has a proud history of leadership. I was serving on the
Tribal Council when Morongo and the Cabazon Band of Mission Indians won the landmark 1987
Supreme Court case that confirmed the sovereignty of all Indian tribes and allowed Indian
Country to establish gaming operations. That decision proved to be a watershed moment for
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Indian Country that helped transform the lives of thousands of Native Americans by allowing
tribes to establish gaming enterprises.
Tribal gaming has allowed Indian Country to overcome decades of poverty, intolerance and
neglect to provide for our people and to become sdl~reliant. Gaming has empowered tribes
across the nation including Morongo to assist other non-gaming tribes by providing support for
tribal education and economic development projects that help put others on the road to self-
determination. As a result, tribes have been able to provide 628,000 jobs and $11.8 billion in
federal. state and local revenue from gaming and non-gaming enterprises in 2009 alone. This
revenue, combined with the hill ions in economic activity related to tribal gaming. has helped fi.lel
the economies of our counties and states.
But, as we all know, the nature of gaming is changing. Just as it has with so many other
industries, tbe Internet is revolutionizing the gaming industry. The Spectrum Gaming Group, a
weil-respected international authority on gaming, reported in 2010 that online gaming is growing
at a rate of 10.6% annually - five times more than the growth rate of brick and mortar casinos.
The Internet is tbe new frontier in gaming. With the right legislation, Internet poker can be a
fantastic opportunity for Indian Country to continue along the road of selt~reliance. But the
wrong federal legislation would be disastrous if it created a playing field that did not allow all
operators. including tribes. from competing fairly. By having access to online poker, Indian
Country will be able to continue providing for our people by creating and cultivating new
opportunities to adapt and meet the demands of customers as technology changes.
So tar, we have not seen any federal online gaming bill that puts tribes on equal footing with
other potential online poker operators. In the last 18 months. there have been seven attempts at
federal Internet gaming legislation. These bills have promoted some form of exclusivity for
certain types of operators, typically casino entities based of out Nevada, including HR 2366.
When discussing the authorization of Internet gaming, I believe there are five critical issues that
must be addressed.
First, is the issue of access. Tribes must have the chance to participate fairly in the online gaming
market. As gaming operators. we mllst have the same rights as all other casino operators to offer
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online gaming in a fair and equitable manner. Restricting the rights of tribes to participate in
online gaming such as limiting the ability of tribes of offer Internet poker players off of
reservation lands -would severely and unfairly inhibit our ability to compete. and will jeopardize
our financial standing. Such restrictions would fly in the face of the very purpose and capabilities
of the Internet. which is about breaking down borders and providing a vehicle for
communication and com merce. What good is the Internet if it can't be used to extend beyond
the borders of our reservations"
The second issue is timing and entry into the marketplace. It is important that tribes have tbe
opportunity to enter tbe online gaming market at the same time as any other potential operators.
This ensures that tribes are afforded the same chance to compete fairly for the all-important
market share.
The third issue revolves around eligibility of Internet poker operators and efforts to limit tribal
participation. Any federal legislation should not impose size restrictions that place unnecessary
burdens on smaller tribes looking to participate in online poker while favoring large Nevada
casinos. HR 2366 would limit the pool of potential online poker operators only to large casinos
that have 500 or more slot machines or 250 or more poker tables for five years or more. This
deals an unfair hand to smaller tribes who do not meet this arbitrary and exclusionary size
standard that brazenly seeks to favor Nevada casinos. And under HR 2366, those who do not
meet these standards would he ineligible to hecome an authorized Internet poker operator for at
least two years, giving Nevada casinos an unfair monopoly.
Fwthermore, we helieve online poker is an appropriate place to begin when discussing online
gaming legislation, which brings me to our fourth issue. This is the ideal game with which to
entcr government-sanctioned operations. Poker is a well-delined game in terms of operation.
regulation and popularity. Other /(lrmS of games are less defined and including them in any
online gaming legislation will undoubtedly spawn a host oflegal challenges and regulatory
hurdles that would delay the launch of online poker and the revenues it would generate. By only
legislating on this single game-type, we are ensuring that operators can quickly launch their
online poker sites and begin generating economic activity, jobs and govel1lment revenue.
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This brings me to our fifth issue and the topic of this hearing: regulation. Any legislation
authorizing online gaming should not compromise existing state-Tribal compacts that generate
millions in state and local revenues. Additionally, the question arises as to who would serve as
regulators? HR 2366 seeks to award regulatory oversight and authority for online poker with the
Commerce Department, which is both concerning and confusing. When IGRA was approved in
1988, it established the primary federal regulatory authority for Indian gaming as the National
Indian Gaming Commission (NIGe) within the Department of the Interior. The experts at NIGC
and Interior have had the primary responsibility for regulating tribal gaming for more than two
decades with a proven track record of capable and professional oversight of tribal gaming.
As National Indian Gaming Association Chairman Ernie Stevens Jr. has testified, the 184
members ofNIGA unanimously approved a set of principles in October 20 I 0 that any online
gaming legislation must satisfy to receive Indian Country's support. Designed to preserve the
sovereign rights of tribes, those principles include:
• Indian tribes arc sovereign governments with a right to operate, regulate, tax, and license
Internet gaming, and those rights must not be subordinated to any nonfederal authority;
Internet gaming authorized by Indian tribes must be available to customers in any locale
where Internet gaming is not criminally prohibited
• Consistent with long held federal law and policy, tribal revenues must not be subject to
tax
Existing tribal government rights under tribal-state compacts and IGRA must be
respected
The legislation must not open up the Indian Gaming Regulatory Act (IGRA) for
amendments
Some have questioned the NIGA principles, particularly the long held federal law and policy that
tribal revenues must not be subject to tax. But they are not acknowledging how tribes have
provided billions in state and federal revenues, from payroll taxes to Tribal-State compacts
through which tribes have provided billions in state revenues.
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The discussion of Internet poker is not new to me. I have been an outspoken advocate for
Internet poker for several years. But despite being on the foren'ont of this issue, I am distressed
to report that I have not been contacted by any of the federal bill authors seeking my comment.
For that matter, the authors of the seven federal proposals over the past 18 months have not
adequately communicated or dialogued with Indian Country in any meaningful manner during
the drafting of the aforementioned federal legislation. Nevertheless, tribes have taken steps to be
heard on the issue.
To date, there hasn't been a federal legislative proposal that meets NIGA's principles or that
protects the rights oflndian Country. Indian Country should not be left out ofthe discussion.
We should have a voice at the table just as so many others have.
Tribes that want to participate in online gaming markets must have the ability to do so
equitably and fairly in an open and competitive market.
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NHLQttery'
Over $1 billion to education
.GOVERNOR John H, LYI,lCh
CHAIRMAN Debra M. Doug!,1,s
Paul J. Holloway
Doug Scamman
EXECUTIVE DIRECTOR Charles R. Mcintyre
, January5,2012
PI;ase find attach~d answers to the questions posed which relate to the lottery
industry and reve'nucs, I certainly appreciaie your courtesy during this hearing, If lcaf)
be of further assistance, please do riot.hcsitatc tei contact me: '
~(lL
Charles R, MClht rc
Executive Dir c r
CRMJdc
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L Since the advent of illegal online poker, have lotteries seen a loss of
I'evenue'?
The advent of illegal poker is a hard date to pinpoint, hut they have certainly
become more prevalent starting in or around 2000. Since that time, we have seen a
dramatic increase in the number of wehsites offering these services, and an
exponential revenue amount cstimated to he wagered through the sites.
Similarly, it is hard to state that lottery revenues are a constant, for two significant
reasons: 1) new lotteries have come to be since 2000, creating entirely new player-
hases and retail outlets (Tennessee, North Carolina, Arkansas); and 2) many of the
lotteries have introduced entirely new games or products to increase revenues. For
example, New York introduced Video Lottery terminals at a numher of facilities
throughout the state during that time, and has seen a significant increase in revenues.
2. Was there allY increase in lottery sales following the recent shutdown of
several online poker sites'!
Through the years, when either the state or federal government has taken a stance
against unregulated, illegal gambling lottery proceeds have typically risen. As both a
state prosecutor handling illegal gamhling cases, and as a lottery executive in hoth
Massachusetts and New Hampshire. I have witnessed this tirsthand. While the
correlation has not been carefully documented, there is ample evidence to suggest that
where authorities moved to eliminate illegal gambling, lottery revenues have
generally risen.
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1. Adolescents are considered by the National Council on Problem Gambling to be at a higher risk of
a gambling disorder. More than two-thirds of states restrict in-person casino gambling to those
age 21 and older or completely ban it. 'All others limit such activity to those 18 and older.
But young men and teenage boys are nonetheless managing to gamble through the Internet. An
October 2010 study by the Annenberg Adolescent Communication Institute found that 16% of
young men age 18 to 22 (or roughly 1.7 million individuals) had used an Internet gambling site in
the previous month. This was almost a fourfold increase from the same survey's findings in 2008.
The 2010 study also found that 6.2% of boys age 14 to 17 (or roughly 530,000 individuals) had
used an Internet gambling site in the previous month.
a. Please discuss the differences in maintaining age controls in brick-and-mortar casinos and in
the Internet environment.
Age restrictions apply to virtually all forms of legalized gambling although such restrictions vary by
type of gambling as well as by jurisdiction. The chief rationale for age restrictions has been that
children and adolescents are more likely to become problem gamblers if they begin gambling at a
young age.
The key difference in maintaining age controls in the online environment compared with brick-and-
mortar casinos is the absence of the ability to verify an individual's age through visual cues and body
language. The ability to effectively prevent underage gambling has evolved over time within specific
sectors of the gambling industry. For example, early studies of adolescents in states where casino
gambling was legalized found that significant numbers of underage youth were able to participate in
this highly age-restricted form of gambling. A survey of high school students carried out in the wake
of the introduction of casino gambling in Atlantic City found that 64% of the respondents had
gambled at the casinos (Arcuri, Lester, & Smith, 1985). In contrast, a more recent survey of
adolescents aged 13 to 18 in Nevada, the most mature gambling market in North America, found
that only 1% of the respondents had gambled at a casino in the past year (Volberg, 2002). In a
similar vein, a study of adolescents in Oregon found that underage participation in lottery games
declined from 39% in 1998 to 8% in 2007-a change at least partly due to efforts by the State of
Oregon to educate youth, their parents and their teachers about the risks of adolescent gambling
(Volberg, Hedberg, & Moore, 2008).
Ten years ago, the Federal Trade Commission (2002) issued a consumer alert about children and
online gambling. The FTC noted the ease with which underage individuals can access online
gambling sites using credit or debit cards. The FTC found that nearly all gambling sites had
inadequate or hard-to-find warnings about underage gambling prohibitions and few sites had any
effective mechanisms to block minors from entering. The FTC also called attention to the numerous
advertisements for gambling sites that appeared on popular non-gambling and game-playing sites.
Much has been made of a 2004 British study, where a 16-year-old girl attempted to access 37
gambling websites using her debit card, lying about her age but being otherwise truthful. Only
seven sites (19%) prevented her from registering (Smeaton, Poole, Chevis, & Carr, 2004). A more
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recent study completed in 2009, after Britain began regulating online gambling, showed quite
different results. A "mystery shopping" exercise intended to test the effectiveness of barriers to
underage gambling found that 51% of the 37 online operators licensed by the UK Gambling
Commission and representing 95% of all active customer accounts had measures in place to prevent
underage players from gambling and from withdrawing any winnings if they were able to gamble
(Gambling Commission, 2009).
In a report commissioned by FairPlay USA, Sparrow (2009) notes that a set of regulatory methods
and technologies already exist to prevent underage access to online gambling sites. He points to a
number of technologies routinely used in other industries, including a variety of data-matching
techniques, electronic or other submission of documentary evidence of age, and the possible
application of biometric identification systems. The strongest form of age control would require
positive matching of a player at the time of registration against existing databases of known adults
as well as identity-verification prior to initiating any session of play. Site operators could also be
required to provide child-protective software to parents to help prevent minors from accessing
gambling sites. Alternatively, a separate governmental or nonprofit entity could provide such
software. Given the existence of such measures, Sparrow concludes that online gambling can
effectively exclude minors by combining cutting-edge technology with a strong regulatory regime.
b. I understand that your research team found in Oregon that even when adolescents do not
gamble with real money online, many still play the free version of popular online gambling
games. What is known about the effects of "free play" and the practices of site operators that
offer it? Are there any recent developments regarding "free play" that concern you?
Playing on Internet gambling sites without money is indeed common, particularly among boys and
young men. In the survey that I and colleagues carried out among adolescents aged 12 to 17 in
Oregon, playing gambling-type games on the Internet for free was the most popular gambling
activity (Volberg et aI., 2008). One-third of these adolescents (32%) had played free gambling games
on the Internet at some time with 18% having done so in the past year. Boys were significantly
more likely than girls to have gambled for free on the Internet (24% vs. 13%). Less than 1% of the
respondents in the survey had gambled on the Internet for money. Similarly, in a survey of
Canadian youth, Derevensky (2009) found that 49% of the underage respondents had gambled on
the Internet without money in the past 12 months (including 34% of the respondents classified as
non-gamblers) but that only 8% had gambled on the Internet with money.
Very little is known about the effects of "free play" on underage persons. However, researchers
have noted the importance of preventing underage gamblers from playing for free on online
websites due to their presumed vulnerability to the development of gambling-related problems
(Valentine, 2008; Wiebe & Falkowski-Ham, 2003). Other researchers have identified a tendency
among college age gamblers to make bigger and riskier bets in online games compared with offline
games, particularly in the presence of other players (Cole, Barrett, & Griffiths, 2011). This is a
particular concern in relation to underage youth, many of whom gamble primarily for social reasons
rather than strictly for monetary gain.
There is some evidence that Internet gambling operators offer different odds and payout ratios
during "free play" and "demo" sessions compared to when gamblers are playing for money. In
2004, a listserv called Gamblingls5ueslnternational (whose members are primarily health
professionals and researchers) complained to MGA Entertainment about a slot machine application
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listserv members pointed out that the slot machine application invariably returned a large win
within five spins (early large wins are a known contributor to later gambling problems) and allowed
players to "stop" the reels, thereby contributing to an illusion of control, another known contributor
to problem gambling (Don, 2004). Sevigny and colleagues (2005) identified significant differences in
payouts on Internet slot machines in "demo" and "for money" modalities. While companies argue
that demo sessions are an opportunity for players to practice their skills before playing for money,
39% ofthe 117 Internet slot machine sites examined in this study provided a payout over 100% after
100 trials in their "demo" games and half of these sites maintained the inflated payout rate over an
additional 400 trials. None of the websites provided payout rates over 100% in sessions where real
money was gambled.
There are recent developments in relation to "free play" that are a concern. For example, many
Internet gambling sites incorporate popular videogame technologies that appeal particularly to
youth (Derevensky, 2009). An even greater concern relates to non-monetary gambling games,
including poker, that are now offered on social media sites such as Facebook regardless of members'
age. While these "virtual" games are currently only offered for points that cannot be exchanged for
cash, there are indications that Apple, Facebook and Google are interested in eventually offering the
games for real money (Domjen, 2012; Gladdis, 2011; Winkler, 2012a, 2012b).
King and colleagues (2010) identify several reasons for concern about the convergence of gambling
and digital media. They suggest that new gambling technologies make gambling more accessible
and attractive to young people, promote factually incorrect information about the garnes, provide
an easy escape from real world problems such as depression and social isolation, and create a
gambling environment that facilitates peer pressures to gamble.
c. Please briefly address whether you believe there is a role government authorities can play to
ensure children and teens have a full understanding of gambling, including its risks.
Beyond the regulatory question of how to effectively prevent children and teens from accessing
legal but age-restricted forms of gambling, I do believe there is a role that government authorities
can play to ensure children and teens have a full understanding of gambling, including its risks.
Given the strong evidence that gambling and other risky behaviors (e.g., tobacco, alcohol and drug
use, poor school performance, truancy) are "fellow travelers" among adolescents (Jacobs, 2000;
Romer, 2003), education and health departments at the state and federal level should be strongly
encouraged to include materials on gambling in youth addiction prevention and education programs
as well as in broader information and awareness campaigns for risky behaviors.
Another concern relates to advertisements for gambling which often target audiences along age,
gender and ethnic lines and use persuasive techniques to promote the view that gambling is solely
an entertainment experience. Given the likely ongoing convergence of gambling and digital media,
there is a need for effective restrictions on online gambling advertisements directed towards young
people (McMullan & Miller, 2008).
Finally, efforts are needed to increase recognition of youth gambling and its associated risks among
parents, teachers, counselors and others working with youth. Work is needed to increase
understanding of associations between youth gambling and other risk behaviors. Parents who
gamble need to be educated about the increased risk of gambling problems for their children. Once
youth are gambling, peer influences should be addressed in school-based curricula. Strategies are
needed that combine programs across family, school and community, include a range of activities
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(e.g., information, improving skills, offering alternative activities, providing problem identification
and referral), are adaptable over time as conditions change and are rigorously evaluated to identify
the most effective approaches (Volberg, 2009a).
2. The self-exclusion list is the most widely adopted protection mechanism for problem gamblers. If
individuals have a gambling problem and choose to enroll in a program that bars them from
entering any casino in a given state, then gambling operators and regulators owe it to these
individuals to provide a system that works. Such a system should encompass as many
establishments as possible, ensure the confidentiality of individuals on the list, and function
reliably to help problem gamblers avoid "slips." The same ought to be the case for individuals
who wish to exclude themselves from online gambling establishments, if they are legalized here in
the United States.
However, you indicated at the Subcommittee's hearing that the self-exclusion list is not the only
mechanism available or even the minimum necessary -for effective player protection. You
testified: "Beyond requiring licensees to establish self-exclusion programs, I believe some
additional minimum requirements are needed. These include a requirement for players to set
limits with regard to time and money, a 24-hour cooling off period before changes to limits can be
made, monthly financial statements, and self-assessment tests."
a. Can you please more fully discuss these requirements and why you believe each is important
to helping individuals limit their gambling?
While self-exclusion has been widely adopted as a consumer protection mechanism, surprisingly
little research that has been done to evaluate the effectiveness of such programs or identify what
works best (Volberg, 2009c). The most thorough study, carried out by the Responsible Gambling
Council of Ontario (2008), found that the self-exclusion process is increasingly viewed as a means to
provide assistance to individuals rather than as a punitive measure, that compulsory lifetime bans
are giving way to bans of varying length, and that better links are developing between gambling
venues and specialist treatment programs to improve the likelihood that gamblers who so desire
will be able to access the help they need. The Council noted, however, that there was considerable
room for improvement in self-exclusion programs worldwide. There is a need to promote these
programs more aggressively; there is also a need for much better regulatory. oversight of these
programs and for better coordination between operators within jurisdictions.
Given the lack of research on exclusion programs, it should be no surprise that there is, as yet, little
empirical evidence for the additional measures that I recommended in my testimony. I based my
support for measures such as limit setting, cooling-off periods, monthly financial statements and
self-assessment tests on a theoretical understanding of how gambling problems develop and on the
limited research that is beginning to emerge about the effectiveness of some of these measures.
The most comprehensive review of pre-commitment strategies-as these measures are termed
internationally-was carried out recently by the Australian Productivity Commission (2010; see
Chapter 10). The Productivity Commission noted that the ability for players to make choices and
place limits on their gambling involvement prior to actually gambling is important because these
activities are intentionally designed to overwhelm individual decisions about when, how long and
how much to gamble. Players may experience faulty cognitions, find it hard to stop playing, fail to
appreciate the risks associated with these activities, have their judgment impaired by alcohol, or
suffer from emotional or mental health problems. All of these factors serve as obstacles to
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genuinely informed choice and reduce the capacity for self-control (Dickerson, Haw, & Shepherd,
2003).
b. What have you observed as governments or other gambling authorities have begun to
implement these requirements?
Serious efforts at consumer protection first emerged in relation to slot machines and have evolved
furthest in Australia and Canada where slot machines are widespread and often located in
previously non-gambling establishments. Consumer protection measures around slot machines
include employee problem gambling awareness training as well as automated interventions with
"high frequency" gamblers. Other consumer protection measures relate to modifying slot machine
parameters (e.g., game speed, number of near misses, number of play lines, removal of bill
acceptors, limits on bet size and maximum wins, mandatory cash-outs, etc.), setting loss limits,
restricting access to cash and credit, and restricting advertising and promotional activities (Williams,
West, & Simpson, 2008). Several researchers have pointed out that monitoring of player behavior is
increaSingly popular with Internet gambling operators targeting heavy spending players and have
called for the use of behavioral analysis to identify players who are likely to be eligible for protective
and helpful interventions (Dragicevic, Tsogas, & Kudic, 2011; Griffiths, 2008; Peller, LaPlante, &
Shaffer, 2008).
The most promising and well-developed online gambling player protection package is Plays can
(www.playscan.com). a corporate social responsibility product developed by an independent
subSidiary of Svenska Spel, the Swedish state-owned gambling operator. Playscan offers players a
range of tools, including personalized budgets, self-diagnostic tests of gambling habits, and self-
exclusion options. A recent survey of Svenska Spel players found that 26% had used Playscan with
over half of these users setting spending limits, 40% taking the self-diagnostic test and 17% using
the self-exclusion feature (Griffiths, Wood, & Parke, 2009). Playscan is presently available to
gamblers on the Swedish, French and Finnish government gambling operators' websites with plans
for further expansion in Europe and Asia.
At a recent workshop that I attended in Stockholm, several Swedish colleagues presented the results
of a study of Playscan's self-diagnostic test with more than 20,000 players from seven Nordic gaming
companies. The test provides individualized feedback to players about how their'gambling
compares to other players and to their own history of play and appears to be an effective early
warning tool providing feedback and support tailored to individuals' own gambling and risk
behaviors (Munck, Jonsson, & Nilsson, 2011). Another recent intriguing study analyzed chatroom
correspondence with customer service employees ofthree European online gambling operators and
found indicators in these exchanges that predicting subsequent self-exclusion (Haefeli, Uscher, &
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Schwarz, 2011). This study is a further indication of the importance of early detection as a building
block for the effective prevention of gambling-related problems among Internet gamblers.
Internationally, we are seeing the emergence of a range of third-party certification efforts in support
of consumer protection. Organizations such as eCOGRA (e-Commerce and Online Gaming
Regulation and Assurance), the World Lottery Association and G4 (Global Gambling Guidance
Group) have all developed accreditation programs to assure minimum standards in corporate social
responsibility and player protection. While not all the members of these groups have sought
accreditation, the existence of these programs points to growing acceptance of the importance of
consumer protection in the gaming industry (Volberg, 2011).
What we do know about consumer protection measures in general is that not many people will use
these tools unless their use becomes normative, that there is reasonable evidence that players will
use these tools if they are made available, that higher-risk users find these tools most useful, that if
players want to circumvent these systems, they probably will and that system design plays a critical
role in the effectiveness of these systems (Hare, 2010).
While much more development and research work is needed, the fact that Internet gambling is
conducted in a networked, data-intensive environment offers opportunities for regulatory oversight
and consumer protection that are impossible in the brick-and-mortar environment. Since every
detail of every gambling transaction can be recorded and potentially analyzed in the Internet
gambling environment, players exhibiting behaviors indicative of problematic gambling can be
flagged and their betting habits further analyzed (Sinclair & Volberg, 2000). As I noted in my written
testimony, requirements for players to set limits with regard to time and money, monthly financial
statements and self-assessment tests are all measures supported strongly by Internet gamblers
surveyed worldwide (Parke, Rigbye, Parke, & Williams, 2007). While stronger empirical support is
needed for many of these measures, I concur with Sparrow (2009) who notes that, in a well-
regulated online environment, gamblers should have opportunities and technologies easily available
to help reduce and prevent problematic gambling behaviors.
c. At the hearing, you suggested that it would be best if player protection programs were
"operated by a third-party independent organization." Please explain why you believe this.
I noted in my testimony that one important advantage to establishing a single, separate agency to
operate player protection programs would be to allow players who wished to set limits on their time
or money or to self-exclude to visit a single site where these services could be implemented across
the full range of gambling sites at one time. This has been a challenge for many of the self-exclusion
programs operated by brick-and-mortar gaming operators.
Another important reason for operating player protection programs through a third-party
independent organization is that both gambling operators and governments are constrained by the
profit motive in their willingness and ability to prevent problem gambling. Governments, in
particular, face conflicting incentives in relation to gambling legalization and the extent to which
best practices will be adopted can be influenced by pressures from politicians, senior officials,
industry lobby groups and other advocates. Having an independent agency or organization operate
player protection programs would ensure that these efforts are not, and are not perceived to be,
affected by the need to generate revenues.
A third reason to have player protection programs operated by an independent organization is that
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publicly accountable and transparent to consumers, operators and other interested parties. In its
most recent report, the Australian Productivity Commission identified independence as an
important "best practice" in the regulation of all forms of legal, commercial gambling (Productivity
Commission, 2010; see Chapter 17).
3. At the hearing, you contended that funding in the United States for prevention, treatment, and
research on problem gambling is currently inadequate. You testified that "[s]tate funding for
problem gambling services per capita is approximately one-twentieth the level it is in countries
such as Australia and Canada."
What steps do you believe Congress should take to address this current funding shortfall, and
what do you believe Congress should do to ensure the long-term budgetary health of such
programs if this body considers a bill legalizing online gambling?
In the most recent national survey of publicly funded problem gambling services, the average adult
per-capita allocation for the 37 states with such funding was 34 cents with approximately half of
those funds (17 cents) directed toward treatment services (Marotta, Moore, & Christensen, 2011).
Within the United States, it is helpful to compare this level of spending with national spending on
substance abuse treatment. In 2005, the most recent year available, spending on substance abuse
treatment was $22 billion which equates to in $102 in adult per-capita spending (Substance Abuse
and Mental Health Services Administration, 2010; U.S. Census Bureau, 2005).
Internationally, some countries spend far greater amounts on publicly funded problem gambling
services. In my testimony, I was comparing per-capita funding for problem gambling services in the
U.S. in 2004 with per-capita funding for these services in several other countries, including Canada,
Australia, New Zealand and South Africa (Vol berg, 2009b). Since 2004, spending on problem
gambling services in Canada has grown from $44 million (USD) to $80 million (USD) (Canadian
Partnership for Responsible Gambling, 2011) while the new government in the Australian state of
Victoria has pledged to spend $31 million (USD) annually over the next five years on problem
gambling services, up from $10 million (USD) in 2004 (Victorian Liberal Nationals Coalition, 2010).
While spending on problem gambling services in the United States has risen since 2004, from
approximately $25 million to $58 million, this increase in funding is primarily due to the growing
number of states that have legalized casino gambling and are now providing publicly funded
problem gambling services (Marotta et aI., 2011).
Regarding immediate steps that Congress could take to address this funding shortfall, I believe that
an important first step would be to establish clear responsibility for overseeing problem gambling
services within a single federal agency along with a mandate to coordinate efforts with other federal
agencies, including the Departments of Education, Health and Justice. Leadership at the federal
level might influence states to do a better job appropriating funds for problem gambling services
from the revenue streams that many receive from legalized gambling. Furthermore, such leadership
could result in the identification of best practices in problem gambling prevention, treatment and
research and prompt states to adopt such practices.
The experiences of rapid liberalization of lotteries in the 1970s and of casinos in the 1990s in the
United States provides salutary lessons about the willingness of state governments to provide help
for vulnerable populations, including you ng people and problem gam biers. In general, funding for
services for problem gamblers has become available only when a new form of gambling is legalized.
Furthermore, such funding tends to be highly vulnerable to changes in government and in economic
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circumstances, as recent decisions by several states to reduce or eliminate existing funding for
problem gambling services demonstrate (Berzon, 2011).
To ensure the long-term budgetary health of such programs, language is needed within any bill
legalizing online gambling in the United States to assure that a reasonable level of funding for
problem gambling services is made available and preserved over time and to also assure that
research will be undertaken to keep the federal government informed about new developments and
emerging best practices in preventing and treating problem gambling.
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