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Lesson Plan For Introduction Animation

This document contains an animation lesson plan for a high school class. The objectives are for students to define animation, identify types of animation, and understand the animation process. The lesson plan outlines the content to be covered, including the pre-production, production, and post-production stages of animation. It also lists materials needed and online references. The learning experience section describes setting up the class and presenting information through questions, activities, and analysis of an example. Students will apply their knowledge by creating a traditional animation and evaluating their work.

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100% found this document useful (1 vote)
752 views10 pages

Lesson Plan For Introduction Animation

This document contains an animation lesson plan for a high school class. The objectives are for students to define animation, identify types of animation, and understand the animation process. The lesson plan outlines the content to be covered, including the pre-production, production, and post-production stages of animation. It also lists materials needed and online references. The learning experience section describes setting up the class and presenting information through questions, activities, and analysis of an example. Students will apply their knowledge by creating a traditional animation and evaluating their work.

Uploaded by

Von More
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Republic of the Philippines

Department of Education

La Castellana Senior High School

ANIMATION

LESSON PLAN

Area: Introduction To Animation ( ANIMATION NC II) Date:

I. Learning Objectives:
At the  end  of the  session,  students are  expected to:
A. Define the meaning of animation
B. Identify the types of animation
C. Enumerate the examples and the process of animation
D. Value of importance of animation

II. Learning Content
General Competency: Animation
Specific Competency: Introduction To Animation  
A. New Knowledge
 Animation process
 Pre-production is about doing voice records and sound design by inputting
creative research in character design to the story board
 Production is to create a foley score mix in the final design with a light , texture
, color in animation reel through layout pose reel
 Post production is to create a final compositing final render and final cut

B. Values
 Accuracy
 Workmanship
 Patient

C. Materials
Laptop / Computers
LCD Projector
Color pen
Pencils
Eraser

D. Reference/s
https://www.slideshare.net/wallygraphics/traditional-animation?qid=e777b49e-08ee-4533-
9b5b-3dd074105c1c&v=&b=&from_search=10
https://en.wikipedia.org/wiki/Category:Animation_techniques
https://en.wikipedia.org/wiki/Clean-up

III Learning Experience

A. Daily Routine
1. Prayer
2. Arrangement of chairs and cleanliness
3. Checking of Attendance via seat plan
4. Setting up of expectation and laying down ground rules.
B. Lesson Proper
1. Review of the past lesson

 Animation is use to create any character as of now like in traditional animation to


hand drawn animation.
 Animation is also connected through computer to edit character, sound , and
manipulating to input emotion.

2. Presentation
a. Motivation:
 Show some pictures of animation like game in the computer and Disney
cartoons in the television.
 Ask the student if they want to know how it works.
 Use pictures to reveal the topic for the day.

b. Raised Up Question:
Activity:
Directions : read activity card for your task. Each group have five members and choose your leader
and your reporter and make a peculiar animation sign of your presentations. 5 mins. to do your
task.those who got perfect will receive reward.

table table
table

chair chair chair

Group 1.
Group2. Group3.

The teacher will ask at least  2 students the following questions:
 What  do you want  to know or to learn about the topic that  will be answered
after  the discussion?
 The teacher  will show  the objectives of the lesson over  PowerPoint
Presentation.
 The teacher  will introduce the topic to the class.

Light box

THE ESSENTIAL FEATURES OF THIS EQUIPMENT IS TO HAVE THE LIGHT SHINE THROUGH DIFFERENT
LAYERS OF PAPER FOR TRACING THE IN- BETWEENS.

Peg bar
It Is Where Paper Is Attached To The Device So That The Paper Will Not Move As The Animator Is Doing
The Artwork.

Paper and cel

There Is No Specific Paper On Which Animation Should Be Drawn As Long As It Is Big Enough To Flip.

Paper and cel punch

Each Animation Is Registered By Palcing Each Sheet Or Cel Consecutively On Standardize Registration
Pegs So It Does Not Move In Relation To

Materials: Technical terms, Definitions, and Pictures

O SPECIFIC PAPER ON
Tools and equipmennt uses in animation
Animation Tools and equipment Animation Uses COLOR
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
d. Applica

tion

Steps in bloop animation :

 Shooting reference video


 Key posing
 Blocking
 Splining
 Smoothing
 Adding life

e. Analysis
The teacher  will ask the following questions to students:
According to survey base on animation we are using computer and equipment,tools in
animating character like batman.
 Why did he became batman?
 How he is batman?
 When was the moment mark him?
 What does batman do?

f. Generalization
Animation - is a method in which figures are manipulated to appear as moving images.
In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be
photographed and exhibited on film. Today, most animations are made with computer-generated
imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer
animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other
common animation methods apply a stop motion technique to two and three-dimensional objects
like paper cutouts, puppets or clay figures.

A. REMEMBER & UNDERSTAND Direction: Write the materials , tools and equipment through


(20%) boxes. Write the letter of
the correct  answer on the space provided.
Materials, tools and equipment
1 2 3 4 5 6 7 8

B. APPLY & ANALYZE Direction: Students will create Traditional animation


(60%)  by following through paper and cel / light box
 for 30 minutes.
Dimension 3 2 1 Rating
1. Process Systematically Systematically Cannot  follow
follow the steps follow the steps the steps
prescribed all prescribed prescribed.
the time. sometimes
2. Product Able to Able to complete Wasn’t  able to
complete the the task with complete the
task correctly error resolved task
3. Time management Able to finish Able to finish the Unable to finish
the task ahead task a minute the task
of time after  the given
time
TOTAL
IV. Assessment

C. EVALUATE & Direction: Students will create a example of animation using the


CREATE (20%) following steps in bloop animations for
30 minutes.
Dimension 3 2 1 Rating
1. Awareness Student express Student express Student express a little
maximum awareness some awareness awareness on
on the importance on the importance the importance
of Animation. of Animation. of Animation.
2. Safety Observe the safety Observe the safety Cannot  observe
Precaution prescribed precaution prescribed the safety
all  the time. sometimes. precaution
prescribed.
3. Workmanshi Practiced at Practiced at all Cannot  practice
p all  times. sometimes. cooperation at
all.
TOTAL
B. & C’s answers are based on how they perform their task and the quality of their finished
product.

V. Enrichment/Remediation

A. Follow-up Activity:
1. What  is Traditional animation?
2. How Traditional animation process?

B. Advance Activity:
1. What  are the types of animation?
2. Identify and describe the tools , equipment and materials that are using in traditional and 2D
animation?

Ervony J. Moreno
Teacher
WHIblCH 
ANIMATION SHOUL
D BE
DRAWN AS LONG A
S IT IS BIG
ENOUGH TO FLIP.

IGHTBOX

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