Using KML For Thematic Mapping: MSC in Geographical Information Science 2008
Using KML For Thematic Mapping: MSC in Geographical Information Science 2008
Bjørn Sandvik
Institute of Geography
School of GeoSciences
University of Edinburgh
Primary supervisor:
Bruce Gittings,
Institute for Geography, School of GeoSciences, University of Edinburgh
External supervisor:
James Reid,
EDINA, University of Edinburgh
13 August 2008
Part 1: Research Paper
Institute of Geography
School of GeoSciences
University of Edinburgh
Abstract
The use of geobrowsers has increased considerably over the last few years. Thematic
mapping has a long history in cartography, but the new geobrowsers (like Google
Maps and Earth) tend not to focus on this aspect of geographical information
representation. This paper examines how Keyhole Markup Language (KML) can be
used for thematic mapping. KML is not targeted towards thematic mapping, but it is
possible to use KML elements in ways that were probably not intended. Current
possibilities for making proportional symbol maps, chart maps, choropleth maps and
animated maps with KML will be presented. These experiments show that KML and
geobrowsers offer great potential for thematic mapping, but that there are significant
issues that need to be resolved.
1. Introduction
The purpose of this paper is to examine how KML, Keyhole Markup Language
(Wilson 2008), can be used for thematic mapping. By using KML, thematic maps can
be visualised in accessible and powerful geobrowsers like Google Earth. Thematic
mapping has a long history in cartography, but the new geobrowsers tend to have a
stronger focus on detailed satellite imagery and general-reference maps than on more
abstract data sources.
“From the perspective of the social sciences, the focus on content that is visible from
above is problematic, given the abundance of more abstract data sources. A new
generation of techniques is needed that can mash such data with the Google Earth base,
creating more powerful ways of communicating what social scientists know about the
surface of the Earth.”
This paper begins by discussing why geobrowsers are appropriate tools for thematic
mapping, followed by an introduction to the Keyhole Markup Language (KML) and
the most common thematic mapping techniques. The paper then proceeds to describe
and discuss how proportional symbol maps, chart maps, choropleth maps and
animated maps can be created with KML.
1
The Open Geospatial Consortium (OGC) is an international industry consortium of 368 companies,
government agencies and universities participating in a consensus process to develop publicly available
standards for geospatial and location based services (www.opengeospatial.org).
2
http://thematicmapping.org/engine
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2. Background
Proprietary / Performance
Geobrowser 2-D / 3-D KML support
Open Source (vector handling)
5
Google Earth Proprietary 3-D Full Good
6
Google Earth Plug-in Proprietary 3-D Intermediate Good
7
Google Maps Proprietary 2-D Basic Intermediate
Microsoft Live Search Proprietary 2-D Basic Intermediate
8
Maps
9
Microsoft Virtual Earth Proprietary 3-D Basic Good
10
ArcGIS Explorer Proprietary 2-D / 3-D Basic Good
11
OpenLayers Open Source 2-D Basic Intermediate
12
NASA World Wind Open Source 3-D Basic Good
13
ossimPlanet Open Source 3-D Basic Good
Table 1: Common proprietary and open source geobrowsers with KML support. It is unsurprising that
Google Earth has the best KML support, as it was where KML originated. The vector graphic
rendering in current web browsers is too slow to handle large KML documents with many features,
although newer web mapping clients based on various add-ons, like the new Google Earth plug-in,
achieve better performance.
3
Large-scale general reference maps of land areas are usually called topographic maps (Robinson,
1995)
4
To georeference means to relate information to a geographic location (Hill, 2006).
5
http://earth.google.com
6
http://code.google.com/apis/earth
7
http://maps.google.com
8
http://maps.live.com/
9
http://www.microsoft.com/virtualearth
10
http://www.esri.com/software/arcgis/explorer
11
http://openlayers.org
12
http://worldwind.arc.nasa.gov
13
http://www.ossim.org/OSSIM/ossimPlanet.html
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Research Paper Bjørn Sandvik
Geobrowsers have attracted millions of users amongst the general public, who are
seduced by the ease with which they can zoom from space right down to street level.
Geobrowsers are also used by a growing number of scientists as they enable data with
a spatial component to be overlain on top of the background imagery (Butler, 2006).
Thus, geobrowsers have been more oriented towards supporting satellite imagery and
general-reference maps (i.e. roads, buildings and political borders) than thematic
maps. Due to their huge public interest and relative accessibility, geobrowsers are
potentially capable of bringing thematic maps or visualisations to a wider audience.
A great advantage of the new geobrowsers is the possibility of adding and visualising
user generated content. This can be done through an application programming
interface (API) or XML14 scripting. An API consists of different pre-built
functionalities which can be used by programmers to create interactive map
applications (Gibin et al., 2008). XML scripting is described in subsequent paragraphs
relating to the KML standard.
Using geobrowsers for thematic mapping can, however, be problematic. For 2-D
geobrowsers, the big players in the web mapping world (Google Maps and Microsoft
Live Search Maps) use the Mercator projection15. Mercator is a good choice for
zoomable satellite imagery, but less suitable for thematic world maps due to the great
area distortions. Current 2-D viewers also have problems rendering large vector-based
maps, due to web browser limitations (Hudson-Smith et al. 2007; LeMay, 2005).
3-D virtual globes, like Google Earth and Microsoft Virtual Earth, partly avoid the
distortions of map projections. Since images still have to be projected onto a flat
screen, virtual globes use the Perspective Orthographic projection, which is also the
projection inherent in the human visual system (Goodchild, 2008). Unfortunately, the
ability to see the whole Earth at once is lost when thematic maps are rendered on a
globe. It is also difficult to estimate the area or the volume of proportional symbols
when seen in perspective (Shepherd, 2008).
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Research Paper Bjørn Sandvik
2008 (Wilson, 2008), and the OGC has now the responsibility for maintaining and
extending the standard.
OpenGIS Styled Layer Descriptor (SLD) and Symbol Encoding (SE) are two related
XML languages for styling information (Lupp, 2007; Müller, 2006). SLD/SE is
capable of describing the rendering of vector and raster data. Only lines, polygons,
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Research Paper Bjørn Sandvik
points, text and raster images are integrated in the description language, which makes
it impossible to visualise multiple data values, e.g. pie charts or bar charts (Sykora et
al., 2007). Various proposals exist for an OGC Styled Layer Descriptor/Symbology
Encoding extension for thematic cartography (Dietze and Zipf, 2007; Sae-Tang and
Ertz, 2007; Iosifescu-Enescu, 2007).
Scalable Vector Graphics (SVG) is an XML based web standard for 2-D vector
graphics from the World Wide Web Consortium (Jackson, 2003). SVG is also a
suitable format for GIS and mapping applications (Dunfey et al., 2006). While GML
provides a means of storing and transporting geographical features, SVG makes it
possible to display these features as vector maps (Peng and Zhang, 2004). The
graphics description capabilities of SVG are much stronger than those of KML, but
SVG is only 2-D and does not incorporate concepts for navigation (Lake, 2008).
GML and KML are also logical partners, like GML and SVG. SLD/SE provides
styling rules to transform data encoded in GML into a target visualisation language
(e.g. KML or SVG). Future versions of KML may be harmonised with other relevant
OGC standards to encourage a broader implementation and greater interoperability
(Wilson, 2008; Reed, 2007; Lake, 2008).
A new data portal from the United Nations turned out to be the solution for this
project. The United Nations Statistics Division (UNSD) has experienced a dilemma
between meeting an official and public need for free access to information, and
maintaining the potential for earning revenues through sales (Statistical Commission
2007). UN member states and data customers have insisted that statistical products
should be available free of charge, and this concern resulted in the launch of a
“Statistics as a Public Good” project in 2005. The objective of this project was to
develop a new internet based data service whereby UNSD would increase the
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Research Paper Bjørn Sandvik
“All data and metadata provided on UNdata’s website are available free of charge and
may be copied freely, duplicated and further distributed provided that they are not put up
for sale or otherwise commercially exploited and that UNdata is cited as the reference.”
(UNdata, 2008)
The UN has played a major role in measuring world phenomena and quantifying the
importance of different human activities, and the creation of a universally
acknowledged statistical system is “one of the great and mostly unsung successes of
the UN organisation” (Ward 2004:2). By adopting a “data as a public good” policy,
the UN allows international statistics to be utilised in creative new ways by third
parties.
A point symbol refer to a particular location in space, and is used when the
geographical phenomena being mapped is located at a place or is aggregated to a
given location (MacEachren, 1979). Differentiation among point symbols is achieved
by using visual variables, like size, colour and shape. Common thematic mapping
techniques using point symbols are dot maps and proportional symbol maps. On a dot
map one dot represents a unit of some phenomena, and dots are placed at locations
where the phenomenon is likely to occur (Slocum et al., 2005). A proportional symbol
map is constructed by scaling symbols in proportion to the magnitude of data
occurring at point locations. These locations can be true points or conceptual points,
such as the centre of a country for which the data have been collected. Various ways
of making 2-D and 3-D proportional symbols in KML are discussed later in this
paper.
Line symbols are used to indicate connectivity or flow, equal values along a line and
boundaries between unlike areas (MacEachren, 1979). Line symbols are differentiated
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Research Paper Bjørn Sandvik
on the basis of their form (e.g. solid line versus dotted line), colour and width.
Common thematic mapping techniques using line symbols are flow maps and
isarithmic maps. Flow maps utilise lines of differing width to depict the movement of
phenomena between geographical locations (Slocum et al., 2005). Isarithmic maps
depict smooth continuous phenomena, like rainfall or barometric pressure (Slocum et
al., 2005). It is beyond the scope of this project to explore ways of creating flow maps
and isarithmic maps in KML, as it requires other types of data.
Area symbols are used to assign a characteristic or value to a whole area on a map.
Visual variables used for area symbols are colour, texture and perspective height
(Slocum et al., 2005). The choropleth map is probably the most commonly employed
method of thematic mapping, and is used to portray data collected for enumeration
units, such as countries or statistical reporting units. While choropleth maps reflect the
structure of data collection units, dasymetric maps assume areas of relative
homogeneity, separated by zones of abrupt change. The country statistics used in this
paper can be considered as areal phenomena, because the statistical values are
associated with political units specified as enclosed regions.
Volume symbols can be considered as 2½-D or true 3-D (Slocum et al. 2005). The first
can be thought of as a surface, in which a geographical location is defined by x and y
coordinate pairs and the value of the phenomenon is the height above a zero point. An
example is prism maps which uses perspective height as the visual variable. 3-D
symbols can be used to represent true 3-D phenomena, like the concentration of
carbon dioxide (CO2) in the atmosphere or geological material underneath the earth’s
surface (Slocum et al., 2005). In this paper, 3-D proportional objects are used to
visualise statistical data.
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<kml>
<Document>
<Style id='sharedStyle'>
<IconStyle>
<Icon>
<href>files/symbol.png</href>
</Icon>
</IconStyle>
<Style>
<Folder>
<Placemark>
<name>China</name>
<Snippet>1,312,978,855 (2005)</Snippet>
<styleUrl>#sharedStyle</styleUrl>
<Style>
<IconStyle>
<color>e50066ff</color>
<scale>7</scale>
</IconStyle>
</Style>
<Point>
<coordinates>106.514,33.421,0</coordinates>
</Point>
</Placemark>
</Folder>
</Document>
</kml>
This sample KML document shows how to create a proportional symbol in KML (see section 3.1.1).
The shared styles are defined within the Document element. This style includes a reference to the
symbol image. Each feature (e.g. country) is defined with a Placemark element. This element contains
the name of the feature, a reference to the shared style and styles that are specific for this particular
feature (e.g. colour and scale). The position (i.e. longitude/latitude) of the symbol is defined by the
Point element.
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Research Paper Bjørn Sandvik
These symbols are attached to the ground at just one point, and have a “floating in the
air” appearance. The size of the image icons are not affected by perspective. This is
beneficial as it makes country comparison easier. Another advantage is that icons are
clickable so the user can easily assess the data value by clicking on the symbol.
As this is probably not the originally intended way of deploying image icons, there
are some problems that need to be solved by the geobrowser vendors. In Google
Earth, the image icons are scaled properly when the user zooms in or out, but not
when the size of the Google Earth window is changed. Other geobrowsers are
currently not able to scale or colourise image icons.
When the vertices of the regular polygons are calculated, it can be drawn by using the
KML Polygon element. The polygon size is determined by the position of the
vertices, while the colour can be changed in an associated style. It is very difficult, if
not impossible, to create perfect shapes that look the same in 2-D and 3-D viewers.
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Research Paper Bjørn Sandvik
The benefit of this technique is that the Polygon element is supported by many
geobrowsers.
Figure 3: Regular polygons drawn on top of the terrain Figure 4: The same KML document visualised in
layer in Google Maps. The squares represent the Google Earth. The squares are skewed due to the
number of internet users in each country (UNdata). curvature of the Earth.
Styles are not supported for Collada objects, which makes it difficult to colourise the
objects. Colours have to be changed in the Collada file itself. The objects are currently
not clickable in Google Earth, which makes it hard to provide a route to the
underlying statistical values.
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Research Paper Bjørn Sandvik
The charts are loaded by employing the same technique as that used for image icons.
The chart appearance is specified in the URL and generated on-the-fly when the KML
document is rendered by the geobrowser. This technique is dependant on a fast
internet connection, as all the charts have to be loaded from an external web service.
It would be better to include chart functionality as an integral part of the KML
standard.
16
http://code.google.com/apis/chart
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Research Paper Bjørn Sandvik
17
The great circle is a circle on the surface of a sphere that has the same circumference as the sphere.
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Research Paper Bjørn Sandvik
All features can be animated in KML, but the problem is that features have to be
duplicated for each time step, even though it is only the statistical value that is
changing. The result is large KML files and, consequently, reduced performance.
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Research Paper Bjørn Sandvik
The KML GroundOverlay element can be used to draw an image overlay in KML.
This element includes a reference to an image stored on a local file system or on a
web server. The image is aligned to the ground by specifying the longitude and
latitude positions of the bounding box. Thematic maps covering a large area should be
partitioned into an image pyramid, a hierarchical set of images, each of which is an
increasingly lower resolution of the original image. Every image in the pyramid is
subdivided into tiles that are stored separately. Image tiles that fit together like this are
said to tessellate, and the tiling patterns they create are called tessellations (Johnson
and Neill, 2003). Image tessellation increases the geobrowser performance because it
only loads the portions of the map image that are in view (Wilson, 2008).
4 Conclusion
It is possible, with some inventiveness, to use KML for thematic mapping. There are,
at least, three different ways of making proportional symbol maps: by scaling image
icons, by calculating the longitude/latitude vertices of regular polygons, or by scaling
3-D Collada objects. Furthermore, an external web service, like Google’s Chart API,
can be utilised to create chart maps. Choropleth maps can be generated by using
shaded polygons, and turned into prism maps by adding an altitude value to each
coordinate tuple. The KML time primitives can be used to create temporal or
animated maps. There is also an option to distribute thematic maps as (raster) map
tiles, instead of via a vector format.
However, the current KML standard is not optimised for thematic mapping, as it was
not explicitly designed for this purpose. Many of the techniques presented in this
paper can be characterised as “hacks”, because KML elements are used in ways for
which they were probably never originally intended. There are consequently issues
that need to be resolved in future KML versions, like the “polygons-hole problem”
that occurs when prism maps are rendered on a 3-D globe. There is also a lot of
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Research Paper Bjørn Sandvik
redundancy in the data, as height (altitude) values have to be repeated for each vertex
in a polygon, and entire feature structures need to be repeated for every time step in
an animation. Proportional symbols would be easier to create if KML supported
regular polygons natively. Collada objects would be more suitable for thematic
mapping if they were made clickable.
The KML standard, combined with powerful and accessible geobrowsers, like Google
Earth, has a great potential for thematic mapping. Hopefully, this potential will also
be realised by the OGC and geobrowser vendors, and lead to future improvements and
native support for thematic mapping functionality in the open standards promulgated
by OGC and the vendors.
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Research Paper Bjørn Sandvik
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