Problem Solving: Problem Solving Is A Mental Process and Is Part of The Larger
Problem Solving: Problem Solving Is A Mental Process and Is Part of The Larger
Problem solving is a mental process and is part of the larger problem process that includes
problem finding and problem shaping. Considered the most complex of all intellectual functions,
problem solving has been defined as higher-order cognitive process that requires the modulation
and control of more routine or fundamental skills.[1] Problem solving occurs when an organism or
an artificial intelligence system needs to move from a given state to a desired goal state.
Contents
1 Overview
2 Europe
3 USA and Canada
4 Characteristics of difficult problems
5 Problem-solving techniques
6 Problem-solving methodologies
7 Example applications
8 See also
9 Notes
10 References
11 External links
[edit] Overview
The nature of human problem solving methods has been studied by psychologists over the past
hundred years. There are several methods of studying problem solving, including; introspection,
behaviorism, simulation, computer modeling and experiment.
Beginning with the early experimental work of the Gestaltists in Germany (e.g. Duncker, 1935
[2]
), and continuing through the 1960s and early 1970s, research on problem solving typically
conducted relatively simple, laboratory tasks (e.g. Duncker's "X-ray" problem; Ewert &
Lambert's 1932 "disk" problem, later known as Tower of Hanoi) that appeared novel to
participants (e.g. Mayer, 1992 [3]). Various reasons account for the choice of simple novel tasks:
they had clearly defined optimal solutions, they were solvable within a relatively short time
frame, researchers could trace participants' problem-solving steps, and so on. The researchers
made the underlying assumption, of course, that simple tasks such as the Tower of Hanoi
captured the main properties of "real world" problems, and that the cognitive processes
underlying participants' attempts to solve simple problems were representative of the processes
engaged in when solving "real world" problems. Thus researchers used simple problems for
reasons of convenience, and thought generalizations to more complex problems would become
possible. Perhaps the best-known and most impressive example of this line of research remains
the work by Allen Newell and Herbert Simon [4].
Simple laboratory-based tasks can be useful in explicating the steps of logic and reasoning that
underlie problem solving; however, they omit the complexity and emotional valence of "real-
world" problems. In clinical psychology, researchers have focused on the role of emotions in
problem solving (D'Zurilla & Goldfried, 1971; D'Zurilla & Nezu, 1982), demonstrating that poor
emotional control can disrupt focus on the target task and impede problem resolution (Rath,
Langenbahn, Simon, Sherr, & Diller, 2004). In this conceptualization, human problem solving
consists of two related processes: problem orientation, the motivational/attitudinal/affective
approach to problematic situations and problem-solving skills, the actual cognitive-behavioral
steps, which, if successfully implemented, lead to effective problem resolution. Working with
individuals with frontal lobe injuries, neuropsychologists have discovered that deficits in
emotional control and reasoning can be remediated, improving the capacity of injured persons to
resolve everyday problems successfully (Rath, Simon, Langenbahn, Sherr, & Diller, 2003).
[edit] Europe
In Europe, two main approaches have surfaced, one initiated by Donald Broadbent (1977; see
Berry & Broadbent, 1995) in the United Kingdom and the other one by Dietrich Dörner (1975,
1985; see Dörner & Wearing, 1995) in Germany. The two approaches have in common an
emphasis on relatively complex, semantically rich, computerized laboratory tasks, constructed to
resemble real-life problems. The approaches differ somewhat in their theoretical goals and
methodology, however. The tradition initiated by Broadbent emphasizes the distinction between
cognitive problem-solving processes that operate under awareness versus outside of awareness,
and typically employs mathematically well-defined computerized systems. The tradition initiated
by Dörner, on the other hand, has an interest in the interplay of the cognitive, motivational, and
social components of problem solving, and utilizes very complex computerized scenarios that
contain up to 2,000 highly interconnected variables (e.g., Dörner, Kreuzig, Reither & Stäudel's
1983 LOHHAUSEN project; Ringelband, Misiak & Kluwe, 1990). Buchner (1995) describes the
two traditions in detail.
To sum up, researchers' realization that problem-solving processes differ across knowledge
domains and across levels of expertise (e.g. Sternberg, 1995) and that, consequently, findings
obtained in the laboratory cannot necessarily generalize to problem-solving situations outside the
laboratory, has during the past two decades led to an emphasis on real-world problem solving.
This emphasis has been expressed quite differently in North America and Europe, however.
Whereas North American research has typically concentrated on studying problem solving in
separate, natural knowledge domains, much of the European research has focused on novel,
complex problems, and has been performed with computerized scenarios (see Funke, 1991, for
an overview).
Areas that have attracted rather intensive attention in North America include such diverse fields
as:
The resolution of difficult problems requires a direct attack on each of these characteristics that
are encountered.
In reform mathematics, greater emphasis is placed on problem solving relative to basic skills,
where basic operations can be done with calculators. However some "problems" may actually
have standard solutions taught in higher grades. For example, kindergarteners could be asked
how many fingers are there on all the gloves of 3 children, which can be solved with
multiplication.[5]
Training meeting about sustainable design. The photo shows a training meeting with factory
workers in a stainless steel ecodesign company from Rio de Janeiro, Brazil. These type of
meeting encourage the brainstorm in the shop floor
Abstraction: solving the problem in a model of the system before applying it to the real
system
Analogy: using a solution that solved an analogous problem
Brainstorming: (especially among groups of people) suggesting a large number of
solutions or ideas and combining and developing them until an optimum is found
Divide and conquer: breaking down a large, complex problem into smaller, solvable
problems
Hypothesis testing: assuming a possible explanation to the problem and trying to prove
(or, in some contexts, disprove) the assumption
Lateral thinking: approaching solutions indirectly and creatively
Means-ends analysis: choosing an action at each step to move closer to the goal
Method of focal objects: synthesizing seemingly non-matching characteristics of different
objects into something new
Morphological analysis: assessing the output and interactions of an entire system
Reduction: transforming the problem into another problem for which solutions exist
Research: employing existing ideas or adapting existing solutions to similar problems
Root cause analysis: eliminating the cause of the problem
Trial-and-error: testing possible solutions until the right one is found
"A solution, to be a solution, must share some of the problems characteristics." Richard L Kempe
Artificial intelligence
C-K theory
Creative problem solving
Divergent thinking
Educational psychology
Executive function
Forensic engineering
Heuristics
Innovation
Intelligence amplification
Inquiry
Logical reasoning
Problem statement
Herbert Simon
Thought
Transdisciplinary studies
Troubleshooting
Wicked problem
[edit] Notes
http://en.wikipedia.org/wiki/Problem_solving