Renaissance Character Sheet PDF
Renaissance Character Sheet PDF
Renaissance Character Sheet PDF
Adventurer:
Hit Points
Common Skills
Maximum: Current:
Athletics STR+DEX Lore (Regional) INTx2 Major Wound Level:
Close Combat INT+STR Perception INT+POW
Culture (Own) INTx2 Persistence POWx2
Sanity Points
Dance DEX+CHA Ranged Combat INT+DEX
Maximum: Current:
Dodge DEXx2 Resilience CONx2
Major Insanity Level:
Drive DEX+POW Ride DEX+POW
Evaluate INT+CHA Sing CHA+POW Wounds & Insanity
First Aid INT+DEX Sleight DEX+CHA
Gun Combat INT+DEX Stealth DEX+INT
Influence CHAx2 Unarmed Combat STR+DEX
Insight INT+POW
Weapons
Weapon Skill % Size Damage Notes Range Load ENC
Fatigue Wealth
Level Skill Effect Movement Combat Order Other
Fresh – – – –
Winded -10% – – –
Tired -20% -2m -2 –
Wearied -30% -2m -2 –
Exhausted -40% Halved -5 Persistence test every 5 minutes
Debilitated -50% Halved -10 Persistence test every minute
Equipment Faction
Faction:
Allies:
Enemies:
Faction Zeal:
Faction Beliefs:
Alchemy Witchcraft
Alchemy: % PHILOSOPHER’S STONES Witchcraft: % MAG:
Earth: % Water: % 1. 2. 3. Spells
Air: % Fire: % 4. 5. 6.
Spells 7. 8. 9.