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Integral Alumni System: Aditi Verma (1400118011) & Aakash Bhushan (1400118002)

This document describes a project report submitted by Aditi Verma and Aakash Bhushan in partial fulfillment of the requirements for a Bachelor of Computer Application degree from Integral University Lucknow. The report proposes developing an Integral Alumni System mobile application to facilitate communication and information sharing between alumni and the university. Certification pages confirm the project is the students' own work and was carried out under faculty supervision.

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0% found this document useful (0 votes)
125 views50 pages

Integral Alumni System: Aditi Verma (1400118011) & Aakash Bhushan (1400118002)

This document describes a project report submitted by Aditi Verma and Aakash Bhushan in partial fulfillment of the requirements for a Bachelor of Computer Application degree from Integral University Lucknow. The report proposes developing an Integral Alumni System mobile application to facilitate communication and information sharing between alumni and the university. Certification pages confirm the project is the students' own work and was carried out under faculty supervision.

Uploaded by

NATIONAL XEROX
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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INTEGRAL ALUMNI SYSTEM

A PROJECT REPORT

Submitted by

ADITI VERMA
(1400118011)
&
AAKASH BHUSHAN
(1400118002)

In partial fulfillment for the award of the degree

Of

Bachelor of Computer Application

INTEGRAL UNIVERSITY LUCKNOW

MAY 2017

1
INTEGRAL UNIVERSITY LUCKNOW

CERTIFICATE

Certified that this project report “INTEGRAL ALUMNI SYSTEM” is

bonafide work of “ADITI VERMA & AAKASH BHUSHAN” who carried

out the project work under my supervision.

Mrs.Nashra Javed
Department of ComputerApplication
Integral University, Lucknow

2
INTEGRAL UNIVERSITY LUCKNOW

CERTIFICATE

Certified that this project report “INTEGRAL ALUMNI SYSTEM” is

bonafide work of “ADITI VERMA &AAKASH BHUSHAN” who have

successfully carried out the project.

Mr. Mohd Faisal Mr. Mohd Faizan Farooqui


Department of Computer Application Department of Computer Application
Integral University,Lucknow Integral University,Lucknow

3
DECLARATION

“I hereby declare that this submission is my own work and that, to the best of
my knowledge and belief, it contains no material previously published or
written by another person nor material which has been accepted for the award of
any other degree or diploma of the university or other institute of higher
learning, except where due acknowledgment has been made in the text”.

Date: …………................

ADITI VERMA

…………................

AAKASH BHUSHAN

4
ACKNOWLEDGEMENT

It give me great pleasure to present before you my final year project report
on “ INTEGRAL ALUMNI SYSTEM” strictly under the guidance of
Guide Mrs.NashraJaved
She had made sincere efforts to make the final year project more meaningful,
complete, compact and comprehensive. It’s a great pleasure to let you know
that I have put my felling into practice.
At last we give our special thanks to our batch mates for all the valuable
suggestion without which this project could not be completed.

THANK YOU

5
TABLE OF CONTENT

Sr.no Topic Page no.


1 Abstract 8

2. Chapter
2.1 Introduction 9
2.2 Hardware & software 10
Requirements
2.3 Description of Software 11
Specification
2.4 Problem Identification 14
2.5 System Analysis & User 15
Requirement
2.6 Feasibility Study 16
2.7 System Planning 20
2.8 Designing 21
2.9 Testing 23
3. Review of previous work 25
4. Proposed work 26
2.8.1 Data Flow Diagram 27
2.8.3Flow Chart 30
2.8.4E-R Diagram 31
2.8.5 Snapshot 35

6
5. Conclusion & Future Scope 41

6. Reference 42
7. Biodata of Group Member 44

7
ABSTRACT

In this project,we are developing a real time Android Mobile Application. This
app provides a platform for sharing information among different categories of
an Educational institution and brings information together from diverse source
in a uniform way. The category mainly includes Alumni Students. The App will
be a mobile app which runs on any Android Operating System.
The Alumni will be always interested and to maintain relations with the
institution he/she studied. With this app, they can contribute much to the
institution in the form of providing guidance to their juniors regarding various
aspects like career opportunities, way or preparation for entrance exams etc.
This information from Alumni will be much useful to the juniors as Industry,
Research, various upcoming technologies etc.
The app can be different from any other various social networking sites as the
design is from our side, we need not to depend on other to perform various
modification’s on the existing feature, deleting a feature etc.
Not only the students, the portal also provides platform for the faculty to share
their knowledge and impart to them effectively.

8
9
Introduction

The Department of Communication includes four subjects, Journalism,


Organizational Communication and PR, Speech Communication, and
Intercultural Communication. All these subjects have done their own alumni
work. The purpose of this report is to find out what the Department of
Communication has done and how it can improve its alumni work.

This report follows a three-fold plan: what has been done in the past, what has
been done this fall, and what will be done in the future. The situation at the
Department level and in all four subjects is discussed throughout the report.
Communication between graduates and university can be suitable for both sides.
In this article we would like to introduce web based software system called
ALUMNI developed at Team Project. Our faculty has ambitions to present its
graduates to the public. The faculty also wants to keep in touch with its
graduates using web application, providing a channel for professional and social
communication between graduates themselves and the faculty. The ALUMNI
project focuses on design and implementation of the system that would
accomplish these needs.

1.1Main ideas
Alumni work can consist of alumni mentoring students, organizing alumni days,
having training sessions during alumni days for alumni, inviting alumni to give
lectures, arranging work practices, and proposing topics of theses.
Collaboration between subjects in the Department of Communication and also
at the University level is recommended to strengthen the network of alumni and
organize large events. Collaboration is also useful because there is no real
budget for alumni events.

10
Student’s organizations are also involved in organizing the Fiesta of our
university.

Keeping in touch with alumni through mailing lists can be difficult because
alumni information contacts have to be updated on a regular basis. That is why
it may be good to make more use of social networks (e.g. LinkedIn, Facebook).
Alumni can use these channels to connect, talk with each other, share
information (e.g. job offers, current topics in their field).
It is important to carry out a good follow-up marketing of alumni events. For
instance by adding some pictures to a website for alumni who did not come may
join next time.

11
HARDWARE &SOFTWARE REQUIREMENT

For Development Purpose:

Software:

 Android SDK tools.


 Android Studio IDE.
 Android Emulator.
 Java SE JDK.
 Adobe Photoshop.

Hardware:

 4 GB RAM or more.
 Intel Pentium 4 or AMD Athol 2 GHz (or Faster).
 At least 160 GB of the free hard disk space.

For Application Purpose:


Hardware:
 Android Device.
 At least 1 GB RAM.
 4 GB ROM or external space.

SOFTWARE:
 Android OS ( At least Lollipop).
 Blue stack (For window).

12
DESCRIPTION OF SOFTWARE SPECFICATION

Android

Android is a mobile operating system (OS) based on the Linux Kernel and


currently developed by Google.With a user interface based on direct, Android is
designed primarily for touch screen mobile devices such as smartphones and tablet

computers, with specialized user interfaces for televisions (Android TV), cars
(Android Auto), and wrist watches (Android Wear). The OS uses touch inputs
that loosely correspond to real-world actions, like swiping, tapping, pinching,
and reverse pinching to manipulate on-screen objects, and a virtual keyboard.
Despite being primarily designed for touchscreen input, it has also been used
in game consoles, digital cameras, regular PCs, and other electronics. As of
2015, Android has the largestinstalled base of all operating systems.

As of July 2013, the Google Play store has had over one million Android
applications ("apps") published, and over 50 billion applications
downloaded.An April–May 2013 survey of mobile application developers found
that 71% of them create applications for Android;another 2015 survey found
that 40% of full-time professional developers see Android as the "priority"
target platform, which is more than IOS (37%) or other platforms. At Google
I/O 2014, the company revealed that there were over one billion active monthly
Android users, up from 538 million in June 2013.

13
Android's source code is released by Google under open source licenses,
although most Android devices ultimately ship with a combination of open
source and proprietary software, including proprietary software developed and
licensed by Google.Initially developed by Android, Inc., which Google bought
in 2005, Android was unveiled in 2007, along with the founding of the Open
Handset Alliance(OHA) – a consortium of hardware, software, and
telecommunication companies devoted to advancingopen standards for mobile
devices.

Android is popular with technology companies which require a ready-made,


low-cost and customizable operating system for high-tech devices. Android's
open nature has encouraged a large community of developers and enthusiasts to
use the open-source code as a foundation for community-driven projects, which
add new features for advanced users or bring Android to devices which were
officially released running other operating systems. The operating system's
success has made it a target for patent litigation as part of the so-called
"smartphone wars" between technology companies.

Applications ("apps"), which extend the functionality of devices, are written


using the Android software development kit (SDK) and, often,
the Java programming language that has complete access to the Android APIs.
Java may be combined with C/C++, together with a choice of non-default
runtimes that allow better C++ support;the Go programming language is also
supported since its version 1.4, which can also be used exclusively although
with a restricted set of Android APIs. 

The SDK includes a comprehensive set of development tools, including


a debugger, software libraries, a handset emulator based on QEMU,
documentation, sample code, and tutorials. Initially, Google's
supportedintegrated development environment (IDE) was Eclipse using the
Android Development Tools (ADT) plug-in; in December 2014, Google

14
released Android Studio, based on IntelliJ IDEA, as its primary IDE for
Android application development. Other development tools are available,
including a native development kit (NDK) for applications or extensions in C or
C++, Google App Inventor, a visual environment for novice programmers, and
various cross platform mobile web applications frameworks. In January 2014,
Google unveiled a framework based on Apache Cordova for
porting Chrome HTML 5 web applications to Android, wrapped in a native
application shell.

Java

Java Platform, Standard Edition or Java SE is a widely used platform for


development and deployment of portable applications for desktop and server
environments. Java SE uses the object-oriented Java programming language. It
is part of the Java software platform family. Java SE defines a wide range of
general purpose APIs – such as Java APIs for the Java Class Library – and also
includes the Java Language Specification and the Java Virtual Machine
Specification. One of the most well-known implementations of Java SE
is Oracle Corporation's Java Development Kit (JDK).

15
Problem Statement

A software development process consists of various phases, each phase ending


with a defined output. The phases are performed in an order specified by the
process model, which is followed by the developer.

Problem definition & software requirement specification is an important phase


of development process as it helps in understanding & clearly stating the
problem that is to be solved. Understanding the requirements of the system is a
major task as it emphasizes in what is needed of the system but not how the
system will achieve its goal.

Problem definition and requirement analysis specification demands the analyst


develops a thorough understanding of the existing system, parts of which has to
be automated. This requires interaction with the client end users as well as
studying existing manuals and procedures. Understanding the properties of the
system that does not exist is more difficult and requires loads of creative
thinking as well as good problem definition. It is the job of the analyst to make
aware the client of new probabilities with the automated system, thus, helping
both to specify the requirement.

Problem definition is a vital step in software specification that gives a clear


overview of the system. SRS is to be documented in some specific language e.g.
English, Regular expression, tables or a combination of all of these. The SRS
document must specify all functional and performance requirements, the
formats of inputs and outputs and all design constraints that exists due to
political, economic, environmental and security reasons.

16
SYSTEM ANALYSIS AND USER REQUIREMENTS

The software requirement specification is produced at the culmination of the


analysis task. The function and performance allocated to software as part of
system engineering are refined by establishing a complete description, a
detailed functional description, a representation of system behavior, an
indication of performance requirements and design constraints, appropriate
validation criteria and other information requirements.

The Introduction of software requirements specification states the goals and


objectives of the software, describe it in context of the computer based system.
Actually the information may be nothing more than the software scope planning
document.
Here in this project the introduction is described as follows:

 Information content, flow and structure are documented.


 Hardware, software and human interfaces are described for external system
elements and internal software functions.
 The use of sensor that improves the usability efficiency.
A description of each function required to solve the problem is present in
functional description. A processing narrative is also provided.
In many cases, the software requirement specification maybe accompanied by
an executable prototype, a paper prototype or a preliminary user’s manual. The
preliminary user’s manual presents the software manual as a black box, i.e.,
heavy emphasis is laid on user input and the resultant output. The manual can
serve as valuable tool for uncovering problems at the human/machine interface.

17
FEASIBILITY STUDY

A feasibility study is done to acquire a sense of the scope of application. During


the study, problem definition was crystallized and aspects of the problem to
included in the system were determined.
The answers of many key questions (satisfaction of user need, estimated
development cost etc.) were investigated to justify the possibilities of the project
implementation.
Following feasibilities were examined:
 Technical feasibility.
 Operational feasibility.
 Economic feasibility.
 Legal feasibility

Technical Feasibility
As we know the technical feasibility it concerned with specifying equipment
and software that will successfully satisfy the user requirement the technical
need of the system may vary considerable, but might include:

 The facility to produce output of source, destination and address in a


given time for ease of use.
 Response time under certain condition is minimal.
 Ability to process a certain volume of transaction at a particular speed.
 Facility to communicate data to distinct location.

In examining the technical feasibility, configuration of the system is given more


importance them the actual make of hardware. The configuration should give
thecomplete the picture about the system’s requirement how many workstation

18
arerequired, how these units are interconnected so that they could separate and
communicate smoothly.

The videos that were recorded for the app were heavy in size which somehow
compromised with the technical feasibility of the app. But those videos were
then converted into small sized frames that made it technically feasible. It is a
light
weight app that consume lees memory and hard drive space.

Being a simple app that supports all version of android, the app can be
downloaded and run any android device.

Operational Feasibility
Proposed project are beneficial only if they can be turned into information
system that will meet the financial management requirement of the
organization.
This test of feasibility asks if the system will work when it developed and
installed. If there are any major barriers to implementation or not.

Some of the important question that is useful to the test the operation feasibility
of a project is given below:

 Is there sufficient support for the project from the implementation? From
user? If the present system is well liked and used to the extent that person
will not be able to see reasons for change, there may be resistance.

 Are the current business methods acceptable to the user? If they are not,
user may welcome a change that will bring about a more operational and
useful system.

19
 Have the user been involved in the planning and development of the
project?

 Will the proposed system cause harm? Will it produce result in any case
or area?
 Will the performance of staff member fall down after implementation?
 Appears to be quite minor at the early stage can grow into major problem
after implementation.
After analysing the above points it was found that the developed project
responds positively in context to the raised queries. Hence, operational
feasible.

Economical Feasibility
Economic analysis is the most frequently used technique for evaluating
theeffectiveness of the proposed system. More commonly known as cost
Analysis, the procedure is to determine the benefits and savings that are
expected from the purposed system and compared with costs.

If benefits out weight cost, a decision is taken to design and implement


systems Otherwise, further justification or alternative of the proposed
system will have to be made if it has a chance of being approved. This is
an ongoing effort that improves in accuracy at each phase of the system
life cycle. The analysis part also clears the doubt of economic problems
which could be possible in developing the system. As already mentioned
that company has to just pay the developed software cost and not other
investment is needed at the time of implementation of the new system as
the preliminary requirements already exist in the company.

The development of this application didn’t involve any unbalance in the

20
cost analysis. Hence, economically feasible.

Legal Feasibility
In the legal Feasibility is necessary to check that the software we are
going to develop is legally correct which means that the ideas which we
have taken for the proposed system will legally implemented or not so, it
is also an important step in feasibility study.

Development of this project doesn’t involve any compromise to legal


issues or political factors. This proves that the development of this
software is also feasible in legal aspect. Being legally feasible also
ensures the future scope of the developed project.

21
SYSTEM PLANNING

Work Breakdown Structure:

Work breakdown structure is used to decompose a given task set recursively


into small activities. WBS provides a notation for representing the major tasks
needed to be carried out in order to solve a problem. The root of the tree is
labeled by the problem name. Each node of the tree is broken down into smaller
activities that are made the children of the node. Each activity is recursively
decomposed into smaller sub-activities until at the leaf level; the activities
require approx. two weeks to develop. If a task is broken down into a large
number of very small activities, these can be distributed to a large number of
engineers. If the activity ordering permits, the solutions to these can be carried
out independently. Thus, it becomes possible to develop the product faster.

22
DESIGN

After the analysis phase we have with us the details of the existing system and
the requirements of the user for the new system. This phase diverts focus from
the problem domain to the solution domain. It acts as a bridge between the
requirement phase and its solution. The design phase focuses on the detailed
implementation of the system recommended in the feasibility study.
Systems design is the process or art of defining the architecture, components,
modules, interfaces, and data for a system to satisfy specified requirements.
There is some overlap with the disciplines of systems analysis, systems
architecture and systems engineering.
Object-oriented analysis and design (OOAD) methods are becoming the most
widely used methods for computer system design. The UML has become the
standard language used in Object-oriented analysis and design. It is widely used
for modeling software systems and is increasingly used for high designing non-
softwaresystems and organizations

External Design
External design consists of conceiving, planning out and specifying the
externally observable characteristics of the software product.
These characteristics include user displays or user interface forms and the report
formats, external data sources and the functional characteristics, performance
requirements etc. External design begins during the analysis phase and
continues into the design phase.

23
Logical design
The logical design of a system pertains to an abstract representation of the data
flows, inputs and outputs of the system. This is often conducted via modeling,
which involves a simplistic (and sometimes graphical) representation of an
actual system. In the context of systems design, modeling can undertake the
following forms, including:
 Data flow diagrams
 Entity Life Histories
 Entity Relationship Diagrams

Physical design
The physical design relates to the actual input and output processes of the
system. This is laid down in terms of how data is input into a system, how it is
authenticated, how it is processed, and how it is displayed as output.
Physical design, in this context, does not refer to the tangible physical design of
an information system. To use an analogy, a personal computer's
physical design involves input via a keyboard, processing within the CPU, and
output via a monitor, printer, etc.
It would not concern the actual layout of the tangible hardware, which for a PC
would be a monitor, CPU, motherboard, hard drive, modems, video/graphics
cards, USB slots etc.

24
TESTING METHODOLOGIES

System Testing
This is the phase of the software development life cycle where the system
testing or integration testing is carried out. The system test is done using the
STP, STS and system test data. Many companies do alpha and / or beta testing
also.
Alpha testing is done when the system or product has a lot of new previously
untested features. Since there is a lot of untested functionality, the development
team might be uncomfortable proceeding with the final testing and release of
the product until they get a feedback from a limited Number of users/customers.
So the developers use the alpha testing primarily to evaluate the success or
failure of the new features incorporated into the system.
Beta testing is required when the development team decides that some level of
customer evaluation is needed prior to the final release of the product. In the
case of the beta testing the developers are no longer looking for user inputs on
functionality or features. The product has all the functionality incorporated in it,
so the development team will be looking for the beta testers to uncover bugs and
faults in the system. Unlike alpha testing the beta testing is done at a much
higher than that for alpha testing. Usually companies distribute the beta releases
free of cost to the people who have enrolled for the beta testing program and in
many cases the beta versions will be available for download from the
company’s web site. New products will have the alpha testing followed by the
beta testing. But in the case of new versions of existing products either product
either alpha or beta testing is done. The tasks in this phase are:
 Carry out system test according to the STP and STS. For alpha and beta

25
testing there will be no test plans. In the case of alpha testing the testers will
be evaluating the acceptability of the new features or functionality and in
thecase of beta testing the testers will be trying to find out bugs or problems
in the product.
 Record the test results.
 Log the test errors.
 Diagnose and fix errors
 Update defect logs.
 Initiate corrective action as applicable. This might involve revisiting earlier
phases of SDLC.
 Perform regression testing.
 Consolidate and report test results and findings.

Acceptance Testing
Acceptance testing is the formal testing that is conducted (usually by the user,
client or an authorized entity) to determine whether or not a system satisfies its
acceptance criteria and to enable the customer to determine whether or not to
accept the system. This phase is carried out only if the system is developed for a
particular client /customer. In this phase the project team prepares for the
acceptance test by ensuring the availability and completeness of all work items
needed for acceptance test and loading the acceptance test data. The project
team will assist the client/customer in acceptance testing, recording the errors
found and fixing them. The main tasks in the phase are:
 Provide support to the client in conducting acceptance test. Ensure that
documentation-related tests are also completed.
 Record acceptance test results.
 Log acceptance test errors.
 Diagnose and fix errors.
 Update the defect logs.

26
REVIEW OF PREVIOUS WORK

1.Department of Communication

The web page of the Department of Communication has information about


alumni in Finnish but not in English. There are three links: to speech
communication alumni page, OCPR alumni page, and there is no information
about Journalism and Intercultural Communication alumni.

2.Speech Communication

Speech communication organizes an Alumni Day every two years for both
alumni and students. This event has been arranged twice. Before that, another
event called “Convocation and Fiesta” was organized. This new Alumni Day is
a professional day where speakers are alumni of Speech Communication.
Alumni can update their knowledge and students have an opportunity to see
what people do and where they work after graduation. Speech Communication
always gives an award to a highly-merited alumnus. That is, somebody who is
doing well in her/his job, has stayed in touch with the Department of
Communication, and has kept up the reputation of Speech
Communication. The evening program is organized by the student organization.

3.Web

There are 20 alumni stories on the web page of the Department of


Communication. The stories are updated and new ones are regularly solicited.
Speech Communication alumni have their own mailing list. When larger events
are organized, alumni are contacted via postal mail.
Speech Communication has its own alumni group on Facebook but none on
LinkedIn.

27
Questionnaire

Twice in the past, Speech Communication has set up an online questionnaire for
alumni to answer. The first one was sent out in 2006 and the second one in
2012. The aim of these questionnaires was to know about alumni’s careers and
future plans. The resultscan be found on the webpage of the Department of
Communication.

System ALUMNI

An alumnus is web based application that can be accessed using common


Application.
The most important functions are:
• Actualities represent a tool for the faculty, which allows to inform
graduates and public about news and events on the faculty.
• Inquiry module serves for collecting information from graduates. The
faculty can generate various statistics based on the inquiry results. An
inquiry is created by a person authorized by the faculty. Every inquiry
can be targeted on a selected graduates group depending on the year of
graduate. Inquiries are accessible to graduates after logging in Alumni
system.
• Mail communication ensures the communication between faculty and
graduates and graduates themselves using message exchange.
• Personal presentation. Every student that graduates is automatically
added to Alumni database and a personal account is created for him.
Personal profile of graduate includes information such as name, surname,
study program, year of graduate, academically degree and information
about thesis or diploma work. Optionally other personal information can

28
be added to personal profile, for example e-mail, phone or ICQ number,
link to personal web page or information aboutcurrent employment.
• Module of statistics collects various statistical informations. It operates
on data from inquiries, graduates personal data and allows generating
reports. This module also counts system visit rate. Outputs from various
statistics can help the faculty to improve the quality and adapt to new
requirements.

Architecture

The main requirement for design architecture is the best accessibility for
graduates and the public. The client-server architecture based on the web
technologies fulfils this requirement. The whole interaction with the system
runs on the internet browser, which is common part of operating system. The
interaction doesn’t depend on application part of the server. Business logic and
functionality are implemented right on the server and
it depends on actual implementation.
System logic on the side of the server is divided into several modules, which
provide whole functionality of the system. All modules are created on the,
which is a kit for rapid development. This framework makes implementation of
the system much easier, because it has already included solutions for basic web
application development problems such as authentication, database access,
presentation, etc.

29
PROPOSED WORK

This project is aimed at developing a repository for the alumni of the college.
Anyone can access the search engine to know about any alumni of that college
but can’t able to add. Alumni can only update the data base when they are in
college. All the user interfaces has been designed using JAVA technologies.
The data base connection is using “SQL connection” methodology.

30
DATA FLOW DIAGRAM

31
32
MODULES

 Alumni & Student Module:

The Alumni/Students can register themselves and after the approvalfrom


the administrator, they can logon into their account and can send mails,
post queries, update their profiles and even search for other student
details. One can view the event details and search for specific
information. The module provides mails and query functionalities.

 Event Manager Module:

33
This module maintains the information about various events that are
conducted by various colleges and universities. Details of notifications
are also maintained. The manager can add, delete, edit and view event
details.

CONTEXT DIAGRAM

1. ALUMNI/STUDENT

34
35
E-R DIAGRAM

2. EVENT MANAGER:

36
State Diagram for Student/Alumni:

37
State Diagram for Administrator/Event Manager:

38
SNAPSHOTS OF THE PROJECT

39
In Activity 1, we Design a Registration page with login page and
connect with the database.

40
In Activity 2, we Design about us page, in which we define the
purpose of the project.

41
42
In Activity 3, we design the Registration page.
By Registration page anyone can Signup/Register himself or herself
but only those students can register who have their college enrolment
number

43
In Activity 4, we create the database for registration and connect the
registration page with database and, we design the home page of
the Admin Portal and StudentPortal.

CONCLUSION

We designed and implemented the ALUMNI information system. This


system will be available for general public use through the application
interface. A non-registered visitor can look at the list of graduates
according to year of graduation or a field of study. He can also look at
graduates profiles. The level of profile details shown to the public is
limited. By default, a public visitor can only see name and surname of a
graduate, year of graduation and a field of study. The faculty endeavours
to propagate its graduates.

Therefore graduates can also add some information about themselves into
the system during the study such as working experience, knowledge.
Graduates can enable to display this information in their profiles for public
visitors. Inserted information can be used as an input for generating
graduate’s curriculum vitae in pdf format, which is
provided automatically. It is in a graduate’s competence, which
information will be displayed in their profiles and will be shown to general
public. Public also includes searching pages with their crawlers. A
graduate can use it for the building of his virtualweb identity on the
internet.
Our Alumni system solves the problem concerned with graduate’s
feedback to the faculty with an inquiry module. In this module the faculty

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can define questions with answers which active graduates can respond.
This module should be used for collecting data which are not included in
graduate’s profiles and have high information value for the faculty.
REFERENCE

Designing and implementation purpose: -


1. Software engineering: a practitioners approach by roger s pressman.
2. System analysis and design by Elias m. Ewad.

Coding phase: -
1. Android Programming by Bill Philips & Brian Hardy
2. Android Design Patterns by Greg Nudelman

3. Android : user Interface Design by Lan G. Clifton

Referenced Sites:
www.androidbook.com

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Bio Data of group member 1:
ADITI VERMA
Email : [email protected]
Mob. : 8090579794
Lal Bagh Near Pani ki Tanki, Faizabad
Lucknow-224001

ACADMIC QUALIFICATION
Degree University/Institute Board of Subject Percentage Year of
Education / CGPA Passing
Bachelor Integral 72% 2017
of University,Lucknow
Computer
Application
XII Udaya Public CBSE Com. 72.4% 2014
School, Faizabad
X Udaya Public CBSE Science 7CGPA 2012
School, Faizabad

MINI PROJECT

The topic of my Mini Project was “Mind Ware e-Technology System” with
Visual Basic as a Front end and Access as a Back end.

PROGRAMMING LANGUAGES KNOWN

 C++
 JAVA
 HTML

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SEMINAR AND WORKSHOP

 Participated in “ X’ZEQT” conducted on October 7th,2015 organized by


Competitive Examination Preparation Committee (C.E.P.C) under aegis
of Indian Society for Technical Education (ISTE) Student Chapter.

 Participated in National Seminar on “Emerging Trends &


Advancement in Cyber Security” held on 4th April, 2016 under the
aegis of Indian Society for Technical Education (ISTE) Chapter
organized by Department of Computer Application, Integral University,
Lucknow.

 As Student Volunteer in Seminar and Workshop held in School, College


and outside.

PERSONAL PROFILE

Father’s Name : Late NarendraVerma


Date of Birth : 1August,1997

Date: ,2017
Place :Lucknow
(AditiVerma)

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Bio Data of group member 2:
AakashBhushan
Email: [email protected]
Mob. : 9565725756
288 RAM NAGAR
Lucknow-226017

ACADMIC QUALIFICATION

Degree University/Institute Board of Subject Percentage Year of


Education / CGPA Passing
Bachelor Integral 65% 2017
of University,Lucknow
Computer
Application
XII CMS,Lucknow CBSE Science 75% 2014
(P.C.M)
X CMS,Lucknow CBSE Science 78% 2012

Mini Project

The topic of my Mini Project was “Mind ware e technology” with Visual
Basic as a Front end and Access as a Back end.

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SEMINAR AND WORKSHOP

 Participated in “ 4th International Mathematics Olympiad” held in


December 2010 at CMS, Lucknow

 Participated in “ National Level Science Talent Search Examination


-2013” conducted nation wide on 27th January,2013 by Unified Council at
CMS, Lucknow

 Participated in “APTI-TECH 2015” conducted on March 18-19 2015


organized by CAREER COUNSELING COMMITTEE (CCC) of
Department of Computer Application, Integral University, Lucknow.

 Participated in “ X’ZEQT” conducted on October 7th,2015 organized by


Competitive Examination Preparation Committee (C.E.P.C) under aegis of
Indian Society for Technical Education (ISTE) Student Chapter.

 Participated inNational Seminar on “Emerging Trends & Advancement


in Cyber Security” held on 4th April, 2016 under the aegis of Indian
Society for Technical Education (ISTE) Chapter organized by Department
of Computer Application, Integral University, Lucknow.

 Participated in “OBSURA VERSION 1.0” conducted on 5th April, 2016


organized by Department of Civil Engineering, Integral University,
Lucknow.

 Participated in “Critical Reasoning Workshop” organized by


Triumohant Institute of Management Education Pvt Ltd. (T.I.M.E) at
Integral University, Lucknow.(Certificate still awaited)

 As Student Volunteer in “ National Service Scheme (N.S.S)”, under the


Ministry of Youth Affairs & Sports Govt. of India.(Certificate still
awaited)

 As Student Volunteer in Seminar and Workshop held in School, College


and outside.

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EXTRA CURRICULAR

 Secured 1st position in “Slogan Writing Competition in English” under


Inter University Technical, Literary & Artistic Festival held on 12-13
November, 2014 at Integral University, Lucknow.

 Secured Runner up position in “A Minute To Win It” under Inter


University Technical, Literary, Cultural & Artistic Festival held on 2-3
November, 2015 at Integral University, Lucknow.

PERSONAL PROFILE

Father’s Name : Mr. Jitendra Bhushan


Date of Birth : 24thApril,1994

DATE: , 2017
PLACE: Lucknow (AakashBhushan)

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