Pem4 Principles of Motor Control and Learning of Exercise, Sports and Dance
Pem4 Principles of Motor Control and Learning of Exercise, Sports and Dance
CHAPTER 5
MOVEMENT PRODUCTION AND MOTOR PROGRAMS
Objectives
When you have completed this chapter, you should be able to:
Understand the concept of open-loop control for movement;
Describe the rationale for and characteristics of motor programs;
Understand how individuals might use generalized motor programs to
produce various versions of a particular type of movement (e.g., long,
medium and short hops), including versions they have never attempted
previously (e.g., a new hopscotch sequence); and
Apply the principles of motor programming to practical performance
situations.
Preview
During a high-hurdles race in the sport of track and field, runners produce a
number of separate actions almost simultaneously. At each hurdle, they stretch
forward with one leg (let’s say it’s the left) to clear the hurdle; bring the right arm
forward, almost touching the toes; move the left arm backward with the elbow flexed;
bring the right leg to the side with the knee sharply flexed to clear the hurdle; and
then bring the left leg down sharply to the ground to initiate the next step. Runners
execute this combination of clearly identifiable movements in an instant, with correct
sequencing and a level of coordination that gives the impression of a single, fluid
action. How do skilled athletes and other types of performers produce so many
movements so quickly? How do they control the individual components and combine
them to form a whole movement?
Overview
In the last chapter, we talked about the role of closed-loop processes in
movement control. We learned that some forms of closed-loop control simply take so
long that no corrections can be made in the movement before it is completed.
Clearly, performers somehow control rapid acts of a discrete or serial nature, but it is
unlikely that they use closed-loop processes to do so.
In this chapter, we examine the idea of open-loop control and introduce the
concept of the motor program, a structure that may be responsible for the control of
rapid acts. We then discuss how motor programs might be used in conjunction with
various reflex pathways (mentioned in the previous chapter) to give a more complete
picture of central and peripheral contributions to movement control. Finally, we
describe the concept of generalized motor programs which, because of their
flexibility, may be the sort of mechanisms that allow individuals to produce slight
variations of particular types of movements (e.g., hopping different distances and
speeds, on either leg).
Open-loop systems are most effective for controlling operations that occur in
stable, predictable environments where the need for modification of commands is
low. Generally, the characteristics of a purely open-loop control system can be
summarized as follows:
In a sense, much of our movement behavior especially those actions that are
quick and forceful, such as kicking and throwing is controlled in an open-loop fashion
and carried out without much feedback involvement. When performing these tasks,
we usually do not have time to process information about movement errors and must
therefore plan the action properly before we initiate it. This is quite different from the
style of control discussed in the previous chapter, in which slower movements could
be modified by feedback processes of various kinds.
Open-loop control seems to be especially effective in environmental situations
that are predictable and stable. Under such circumstances no changes in the
planned movement are needed once the action is begun. The psychologist Williams
James (1890) popularized this general idea over 100 years ago, and it continues to
be one of the most important ways for us to understand the movement control.
Figure 5.2 illustrates this general idea of motor program control by combining the
basic open-loop system shown in figure 5.1 with some of the processes we
discussed in earlier chapters.
Input
Stimulus
Identification
Executive:
Response
Selection The Stages
of Information
Processing
Response Programming
Motor Program
Effector:
Spinal Cord
The Motor
Program and
Peripheral
Muscles Motor System
Output
In this type of open-loop control system, the motor program determines which
muscle should contract, as well as the order and timing of the contraction. The
stages of processing are used to develop the motor program by determining the
action to be initiated and, to some extent, the eventual form of the movement (e.g.,
the speed and trajectory of a swing). Movement execution, however, is carried out in
the absence of direct conscious control.
One major advantage of motor program control is that not as much attention
is needed for movement production. With motor program control, entire sequences
of action are run off without the need for additional organization. The more
sophisticated the motor program, the longer it runs and the larger the chunk of
skilled behavior it controls. When this happens, the response-programming stage is
involved less often and attentional processes are freed up to perform other high-
order activities, such as the monitoring of movement form or style in gymnastics or
dance, the development of strategic plans in tennis, or paying attention to safety
hazards in operating earthmoving equipment.
Figure 5.3 shows the conceptual model used earlier in figure 4.9, only now
the shaded portions represents the open-loop components shown in figure 5.2. The
model can now be viewed as an open-loop control system, with feedback loops (i.e.,
the unshaded portion on the right side of the figure) that allow for the various types
of closed-loop corrections we discussed in Chapter 4. This more complete version of
the conceptual model has the potential to operate in either of the two basic ways,
depending on the nature of the task. If the movement to be produced is very slow,
control is dominated by the operation of feedback processes. If the movement is
very fast, control is predominantly governed by the operation of open-loop
processes. It is important to remember, however, that most motor behavior is a
complex blend of both open- and closed-loop operations. Therefore, both types of
control are often at work simultaneously or intermittently.
Input
Stimulus
Identification
Response
Selection
Response
Programming
Desired State
Comparator
Motor
Program
M2
Ambie
Spinal Cord nt Actual
M1 State
Vision
Exteroceptive Feedback
Output
Focal Vision
Figure 5.3 The Conceptual Model of Human Performance with the Open-Loop
components highlighted.
With very fast actions, the notion of motor programs offers a useful set of
ideas and vocabulary for discussing how the motor system might be functionally
organized. That is, if a movement appears to be organized in advance, is triggered
more or less as a whole, and is carried out without much modification from sensory
feedback, it is reasonable to label it “a programmed action.” This type of language
describes a style of motor control that involves central movement organization,
where movement details are determined by the central nervous system and then
sent to the muscles. This style of control contrasts sharply with that involving
ongoing modification of a movement using peripheral feedback processes. Of
course, both styles are possible and may even operate simultaneously to varying
extents depending on the nature of the task, the time involved, and other factors.
A simple example of how we control movements using both open-loop and
closed-loop processes is the game of bounce and catch. Stand in an upright position
and bounce a tennis ball on the ground in front of you. As the ball rises from the
ground, catch it. Repeat the task several times, bouncing the ball to a different
height and catching it at a different point each time. Which aspects of this simple
task are you controlling in an open-loop fashion? Which aspects are you controlling
in a closed-loop fashion?
Reaction Time (RT) is the interval of time that elapses from the presentation
of an unanticipated stimulus to the beginning of a person's response. In 1960, Henry
and Rogers examined the RT of participants who were asked to respond to a
stimulus by initiating and then carrying out predetermined movements that varied in
complexity. What they found was that RT increased as the complexity of the
movement to be produced increased. Since that time, several features of
movements that make them more complex have been shown to lengthen RT:
The interpretation of these findings is that when the action is more complex
(in any of the above-mentioned ways), RT is longer because more time is required to
organize the system for movement initiation. This prior organization occurs in the
response-programming stage. According to motor program theory, movements that
are organized in advance should take longer to program if they are more complex.
2. Deafferentation Experiments
In chapter 4, we mentioned that sensory information from the joints and muscles
is carried to the spinal cord. A surgical technique termed Deafferentation involves a
severing of the nerve bundle at the point where it enters the cord. Once this
operation is performed, the central nervous system no longer receives sensory
information from a particular portion of the periphery, such as an entire limb, or even
several limbs.
A number of researchers have used the deafferentation procedure to examine
the motor control characteristics of experimental animals. The question of interest is
what types of movements are possible when animals are deprived of sensory
feedback from their limbs. Films taken of monkeys with deafferented upper limbs
show that they are still able to climb around, playfully chase each other, and groom
and feed themselves. In fact, it is often very difficult for viewers to recognize that
these animals have a total loss of sensory information from their upper limbs (Taub,
1976; Taub and Berman, 1968). The monkeys demonstrate some difficulty in fine
motor control, such as in picking up a pea or manipulating small objects with their
fingers. But on the whole, they show remarkably little impairment in most of their
movement activities.
Studies of this kind clearly illustrate that sensory information from the moving
limb is not critical for movement production, and in fact many movements can easily
occur without it. This evidence suggests that theories of movement control that
presume a need for sensory information from the responding limb are generally
incorrect. Because feedback-based notions of motor control cannot account for the
monkey's movement capabilities, many theorists have argued that movements must
be organized centrally in motor programs and carried out in an open-loop fashion. If
the movement is fast enough, a mechanism like a motor program would have to be
used to control the entire action, with the movement being carried out as though the
performer were deprived of feedback. Our capability to move quickly gives additional
support to the idea that we use some central program to handle that type of
movement control.
In the case of rapid movements, open-loop control allows the motor system to
organize an entire action ahead of time. In order for this to occur, the programming
process must include the following specifications.
●The particular muscles that that are needed to produce the action
●The order in which these muscles are to be activated
●The relative forces of the various muscle contractions
●The relative timing and sequencing of these contractions
●The duration of the respective contractions
Most motor program theorists assume that a movement is organized in advance
by a program that sets up some kind of neural mechanism, or network, containing
time and event information - a movement script, if you will, that specifies certain
essential details of the movement as it runs off over time. Some scientists even
speak of performers "running" a motor program, which is clearly analogous to the
processes involved in a running a computer program.
A particularly useful analogy or model for the motor program is the old
phonograph record. The record defines which sounds are to occur and in what
order, the duration and timing (rhythm) of those events, and the relative intensities of
the sounds. Unlike the phonograph record, the motor program does not specify
every aspect of the movement, since reflexive activities are possible. Nevertheless,
the motor program and the phonograph record operate conceptually in more or less
the same way.
Postural Adjustment Before Action
Imagine that you are a participant in an experiment in which you are instructed
to stand with your arms at your sides and then, on command, raise your right arm as
quickly as possible to shoulder level. Where do you think the first detectable
muscular activity associated with this movement would come from? Most people
would guess the shoulder muscles, but in fact those muscles are activated relatively
late in the sequence of events. Actually, the first muscles to contract, some 80 ms
before noticeable EMG activity occurs in the shoulders, are those in the lower back
and legs (Belen'kii, Gurfinkel, & Pal'tsev, 1967).
This order of muscular activity may sound strange, but it is really quiet "smart"
for the motor system to operate this way. Since the shoulder muscles are
mechanically linked to the rest of the body (e.g., the back and the arms), their
contraction affects posture. If no preparatory compensations in posture were made,
raising the arm would shift the center of gravity forward, causing a slight loss of
balance. The motor system takes care of this potential problem by programming the
appropriate postural modifications first, rather than requiring the body to make
adjustments after the arm begins to move.
There is good evidence that these preparatory postural adjustments are really
just a part of the motor program for arm movements (W. A. Lee, 1980). When arm
movements are organized, the motor program contains instructions to adjust posture
and then move the arm, so that the action is performed as coordinated whole. Thus,
we should not think of arm movement and posture control as separate events but
simply as different parts of an integrated action that raises the arm while maintaining
balance. Interestingly, these preparatory postural adjustments vanish from the EMG
record when individuals lean against some type of support prior to performing the
arm movement. The "smart" system apparently realizes that advance preparation of
posture is not needed for that type of situation.
The idea of the motor program is similar to the concept of the Central Pattern
Generator (CPG), which purports to explain certain features of repetitive action,
such as locomotion in animals, swimming in fish, chewing in hamsters, and slithering
in snakes (Grillner, 1975). For these species, some genetically defined (inherited)
central organization is established in the brain stem or the spinal cord. When
initiated by a triggering stimulus (sometimes called a “command neuron”) in the
brain, rhythmic, oscillating instructions are sent to the musculature. These signals
define a sequence of alternating and repetitive activities like those that occur during
normal locomotion. Studies with nonhuman species indicate that the commands are
forwarded even when sensory nerves are cut (deafferented), suggesting that this
type of organization is truly central in nature.
While the notion of the CPG is almost identical to that of the motor program,
there is an important difference. The CPG relates more to genetically defined
activities such as locomotion, chewing and breathing, whereas the motor program
involves learned activities that are centrally controlled (such as kicking and
throwing).
During the swing phase of locomotion when the foot is being lifted from
the ground, the CPG activates the flexion reflex (by closing the circuit) and inhibits
the extension reflex (by opening or breaking the circuit). If a tactile stimulus occurs
during the swing phase, it is routed to the flexion reflex, not to the extension reflex.
Figure 5.6 b
If the stimulus occurs during the stance phase, when the foot is being
placed on the ground, it is routed to the extension reflex, not to the flexion reflex.
This process is repeated as long as the step cycle continues. If no stimulus
occurs at any time during locomotion, there is no reflex activity at all, and the
CPG produces the action uninterrupted.
Another factor that appears to influence the way people program their
movements is the anticipated final position of the limb or appendage. In a study by
Rosenbaum (1989), participants performed a task in which they reached out and
grasped a control handle and then rotated it to a target position. During the course of
the experiment, individuals rotated the handle under a variety of conditions that
involved a number of combinations of start and target positions. The results revealed
that the way individuals oriented their hand prior to grasping the handle at the start
position (in some cases, the position seemed quite awkward and contorted)
depended on the terminal or target position to which they would be moving. One
interpretation of these results is that the system programmed the initial position of
the hand in a way that ensured that the final position of the hand at the target
position was always the same (and in the most comfortable position!).
To define and issue the commands that ultimately determine which muscles
to contract, when, and how forcefully
To organize the many degrees of freedom of the muscles and joints into a
single unit to produce an effective and efficient action
To specify and initiate preliminary postural adjustment that performers need
to support the upcoming action
To modulate the many reflex pathways in order to ensure that the movement
goal is achieved
Motor programs operate within the motor system, sometimes in conjunction with
feedback, to manage the degrees of freedom of movements and produce flexible
skilled actions. In a study by Steenbergen, Marteniuk and Kalbfleisch (1995), seven
right-handed individuals were seated and performed a task in which they reached
forward a distance of 30 cm, grasped a Styrofoam cup. moved it a distance of 20
cm, and placed it in the center of a plate. During half of the movement attempts, the
cup was empty; during the other half of the attempts, it was filled with cold coffee.
Individuals performed half of the movements with their right hand (involving a
leftward movement of the cup) and the other half with their left hand (involving a
rightward movement of the cup). An analysis of movement patterns under the
various conditions revealed that the speed of both the reaching and transporting
phases of the participants’ movements was slower when the cup was full than when
it was empty -and when the task was performed with the left (nonpreferred) hand
than when it was performed with the right. During these slower movements,
individuals reduced the angular motion of their elbow and shoulder joints and
increased the motion of their trunk. One interpretation of these results is that under
the fuIl-cup condition, the motor program “froze" selected joints (in this case the
elbow and shoulder) in order to reduce the frequency of feedback-based corrections
the performer needed to make while moving the cup full of liquid. It is also possible
that the program selected the postural position for the full-cup condition because it is
inherently more stable, is less susceptible to perturbations or requires corrections of
smaller amplitude.
There is an alternate view to the notion of the motor program for explaining the
mechanisms of movement control. In fact, several theorists who have been critical of
the motor program concept have countered with ideas that are usually referred to as
the Bernstein Perspective (after Russian physiologist N. I. Bernstein) or the
Dynamical Perspective (Bernstein, 1967; Kelso, 1995). These dynamicists argue
that the motor program concept places too much emphasis on the organization,
control, and representation of every action in the central nervous system and that it
ignores many of the dynamic features of movements, such as the springlike
properties of contracting muscles and the preferred frequencies of oscillation of limb
segments.
The debate of these issues continues in a healthy scientific fashion (T. D. Lee,
1998; Sternad, 1998; Walter, 1998). Perhaps one day we will find that the best
explanation for movement control lies in some combination of the various viewpoints
(Colley & Beech, 1988). Nevertheless, thinking .of the motor system as being driven
by motor programs continues to be a helpful way to integrate many different types of
research findings into a unified structure.
Lesson 9 GENERALIZED MOTOR PROGRAMS
The theory of motor programs is very useful for understanding the functional
organization of certain kinds of actions. However, simple motor program theory does
not encompass several important aspects of movement behaviour. Its most severe
limitation is a failure to explain how people are able to produce novel movements
and create flexible movement patterns.
In addition to the storage problem, simple motor program theory must also deal
with the Novelty Problem. Before discussing this problem further, we dare you to try
the following activity: From a standing position, jump up and rotate your body one-
quarter turn to the left, and, while still in the air, touch your head with your right hand
and your leg with your left hand. Were you able to do it? Although we doubt that you
have ever attempted this movement before, our guess is that you were probably
able to perform it effectively on the first or second try. Now the question is where
does the specific program for this action come from? It could not have been learned
and placed in long-term memory, unless you have practiced the movement before
now. And it is not likely that the program was genetically determined, because such
a movement would seem to have little biological significance, unlike those you need
for locomotion or chewing, for example. Motor program theory is at a loss to explain
the performance of such novel actions.
Over a half century ago, the British psychologist Sir Fredrick Bartlett (1932)
wrote this about his tennis stroke: “When I make the stroke, I do not… produce
something absolutely new, and I never repeat something old.”
The first part of Bartlett’s statement suggests that a movement is never totally
new. All of his ground strokes resembled each other because they possessed
Bartlett’s own style of hitting a tennis ball (don’t we all have our own individual and
unique style of moving?). The second part of Bartlett’s statement conveys the idea
discussed in the previous section, that every movement is also novel in that it has
never been performed exactly the same at any other time. What, then, are some of
the features that performers can change when they produce the same type of
movement in different ways?
5.8, the upward trace indicating that the movement is accelerating away from the
body and the downward trace indicating that the movement is accelerating toward
the body. Not surprisingly, when individuals wrote the word in larger letters (black
line), the overall magnitude of the acceleration trace was larger than when they
wrote it in smaller letters (green line). Of greater interest, though, is the fact that the
patterns of acceleration for both versions were almost identical.
Individuals can be easily vary the amplitude of their movements (just as they
can the time) - by uniformly increasing or decreasing the accelerations (forces) they
apply while still preserving the overall temporal pattern. Such variations appear to be
possible for many kinds of movements. For example, we can hop various distances
on one foot while using the same fundamental hopping action.
A third way people can vary their movements while still preserving the
fundamental pattern is by using a different limb or different muscles. In the signature
example, writing on a blackboard involves very different muscles and joints than
writing on a bank check. In blackboard, writing your fingers are mainly fixed, and you
do the writing using muscles that control the elbow and shoulder. In check writing,
your elbow and shoulder are mainly fixed, and you do the writing by using muscles
that control the fingers. Nevertheless, the pattern of your signature remains
essentially the same. This indicates that people can produce the same movement
pattern even when they use different effectors.
1. What are the major components of an open-loop system? How does this type
of control system differ from the closed-loop system? Describe how each of
the components of the open-loop system might function for a person who is
tossing an empty softdrink can onto a recycling bin.
2. How do we know that motor programs exist? Discuss two of the three types of
research evidence that suggest support for the motor program notion. How
does each illustrate that individuals plan their movements in advance?
3. How do humans produce novel movements? Are such movements really
“new”? Provide an example of a novel movement that might be produced by a
shuffleboard player, a professional golfer, an airplane pilot, or a wheelchair
basketball player.
4. What is the generalized motor program? Indicate how this concept allows us
to explain the way performers adjust their movements to meet different sets of
environmental demands. Using the example you selected in the previous
question, explain how the generalized motor program might function to
produce the performer’s novel movement.
Application Exercise #1
A senior has one of her hands amputated as a result of a diabetic condition.
Unfortunately, the hand that is removed is the one she has predominantly used
her entire life. (Strategies)
Application Exercise #2
A man wakes up, gets out of bed, and walks to the kitchen to fix breakfast.
(Strategies)
Application Exercise #3
A teenager is going to play the snare drums for the first time. (Strategies)
Application Exercise #4
A golf coach notices that during competitive matches, one of his players is
both “accurate” and “consistent” when he is hitting full shots (i.e., swings that are
performed using the full range of arm motion), but is “inaccurate” and
“inconsistent” when attempting approach shots (i.e., swings performed with
various amplitudes, each of which is less than the full range of motion).
(Strategies)