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Unit 3 Learning

Learning refers to relatively permanent changes in behavior through experience and interactions with the environment. It is influenced by the learner, stimuli, and environmental factors. Theories of learning include behaviorism, which focuses on observable stimuli and responses, and classical and operant conditioning. Classical conditioning involves associating an unconditioned stimulus that naturally elicits a response with a neutral stimulus. Operant conditioning is learning through reinforcement or punishment of behaviors.

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0% found this document useful (0 votes)
36 views

Unit 3 Learning

Learning refers to relatively permanent changes in behavior through experience and interactions with the environment. It is influenced by the learner, stimuli, and environmental factors. Theories of learning include behaviorism, which focuses on observable stimuli and responses, and classical and operant conditioning. Classical conditioning involves associating an unconditioned stimulus that naturally elicits a response with a neutral stimulus. Operant conditioning is learning through reinforcement or punishment of behaviors.

Uploaded by

Suman Chaudhary
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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UNIT 3

LEARNING
 In psychology the term learning refers to any relatively
permanent change in behavior through experience
because of interactions with the environment.

 Kimble and Garmezy (1963) defined learning as a


relatively permanent change in behavioral tendency
and is the result of reinforced practice.

 According to Myers(1999), learning is a relatively


permanent change in an organisms’ behavior due to
experience.
Characteristics of learning
 It is a universal and continuous process not limited to
any particular age, sex, race and culture etc.

 It is a change in behavior which doesnot necessarily


mean that the change must bring about a positive
improvement or development.

 It is purposeful and goal oriented.


 It does not include the change in behavior on account
of maturation, growth, fatigue, drugs, instincts etc.

 It is influenced by the learner, stimulus, and


environmental factors.

 It ranges from simple to complex.

 It causes the individual to make necessary adjustment


and adaptations to coexist with environment.
Significance/importance of learning

 Learning is essential to all organisms. One who doesn’t


understand his environment will be vulnerable to threat
of survival.

 Learning helps us understand basic necessities of life,


and gives us a way of acquiring and mastering them.

 Learning helps to adapt to a new environment.


 Learning helps respond to dangers and react.

 Learning helps in becoming more efficient and helps


attain great positions or to achieve success.
Theories of learning
 Behavioristic perspectives: Classical conditioning and
operant conditioning

 Cognitive perspective: social/observational learning


The key assumptions of behaviorism are:

 The environment influences behavior. Behaviorists


believe that people's behaviors are a result of their
interaction with the environment. Specifically, people
become conditioned, or molded, to respond in certain
ways based on responses like feedback, praise and
rewards.

 Learning is described through stimuli and responses.


Behaviorists focus on observable events rather than
events that occur inside a person's head, such as
thoughts, feelings and beliefs.
 Learning must involve a behavioral change. Theorists believe that
learning has not occurred unless there is an observable change in
behavior.

 Learning must result when stimulus and response occur close


together in time. Learners must associate their response with a
stimulus. In order for that to occur, the two must happen in
conjunction with each other, or, in other words, be contiguous.

 Animals and humans learn in similar ways. Behaviorists, unlike


many other theorists, performed their experiments using animals
because they believed the study of animals could explain human
learning behavior.
Operant conditioning

 Operant conditioning is a process by which a


response becomes more or less likely to occur,
depending on its consequences.

 A process through which organisms learn to repeat


behaviors that yield positive outcomes or permit
them to avoid or escape from negative outcomes.
 B.F. Skinner (1938) coined the term operant
conditioning; it means roughly changing of behavior
by the use of reinforcement which is given after the
desired response.

 Skinner identified three types of responses or


operant that can follow behavior.
 Neutral operants: responses from the environment that
neither increase nor decrease the probability of a
behavior being repeated.

 Reinforcers: Responses from the environment that


increase the probability of a behavior being
repeated. Reinforcers can be either positive or
negative.

 Punishers: Responses from the environment that


decrease the likelihood of a behavior being repeated.
Punishment weakens behavior.
 Positive reinforcers are favorable events or outcomes
that are presented after the behavior. In situations that
reflect positive reinforcement, a response or behavior is
strengthened by the addition of something, such as
praise or a direct reward. For example, if you do a
good job at work and your manager gives you a bonus.
 Negative reinforcers involve the removal of an
unfavorable events or outcomes after the display of a
behavior. In these situations, a response is strengthened by
the removal of something considered unpleasant.

 For example, Thomas has wet hands after washing them.


He rubs them in the towel and the water is now removed
from them. He knows that every time he doesn’t want his
hands to remain wet he can use a towel to get rid of the
water. He now uses a towel every time he wants to remove
the water from his hands.
 Positive punishment, sometimes referred to as
punishment by application, presents an unfavorable
event or outcome in order to weaken the response it
follows. Spanking for misbehavior is an example of
punishment by application.

 Negative punishment, also known as punishment by


removal, occurs when a favorable event or outcome is
removed after a behavior occurs. Taking away a child's
video game following misbehavior is an example of
negative punishment.
 In operant conditioning, organisms learn associations
between particular behaviors and the consequences
that follow them.
Classical Conditioning

 The theory of classical conditioning was postulated by


Ivan Pavlov.

 Conditioning is the process of learning associations, by


linking of two events that occur together, usually
between a stimulus and a response or between two
stimuli.
 Classical conditioning basic form of learning in which
one stimulus comes to serve as a signal for the
occurrence of a second stimulus.

 Classical conditioning can also be defined as a type


of learning through which an initially neutral stimulus
comes to elicit a particular response as a
consequence of being repeatedly paired with an
unconditioned stimulus (Colman, 2006)
Basic elements in classical conditioning

 Unconditioned stimulus (UCS/US): a stimulus that can


evoke an unconditioned response the first time it is
presented. It is the stimulus that triggers a response in
the organism automatically. (natural stimulus)

 Unconditioned response (UCR/UR): the response


evoked by an unconditioned stimulus.
(natural/spontaneous response)
 Neutral stimulus (NS): It is the stimulus that doesnot
produce any response in organism.

 Conditioned Stimulus (CS): the stimulus that is


repeatedly paired with an unconditioned stimulus.
(originally the neutral stimulus)

 Conditioned Response (CR): the response to the


conditioned stimulus.
There are three basic phases of the process of
classical conditioning:

Phase 1: Before conditioning

 During this phase of the processes, the unconditioned


stimulus (UCS) results in an unconditioned response
(UCR).
Phase2: During conditioning

 During this phase the previously neutral stimulus is


repeatedly paired with the unconditioned stimulus.

 As a result of this pairing, an association between the


previously neutral stimulus and the UCS is formed. At this
point, the once neutral stimulus becomes known as the
conditioned stimulus (CS).

 The subject has now been conditioned to respond to this


stimulus.
Phase 3: After conditioning

 Once the association has been made between the


UCS and the CS, presenting the conditioned stimulus
alone will come to evoke a response even without the
unconditioned stimulus. The resulting response is known
as the conditioned response (CR).
Ivan Pavlov (1849-1936)
Classical Conditioning
Classical conditioning: Basic principles

 Acquisition: (The Course of Classical Conditioning)


It is the stage in which the organism is learning new
response or the stimulus-response relationship. The
association between the CS and UCS is the acquisition
stage.
 Extinction: It is the gradual disappearance of
conditioned response to conditioned response. This
happens because conditioned stimulus is repeatedly
presented without the unconditioned stimulus.

 Spontaneous Recovery: It is the reappearance of an


extinguished conditioned response after the passage
of time. It explains reconditioning is possible with
relatively faster rate than the original conditioning
 Stimulus generalization: It is the tendency to respond
to stimuli similar to the original conditioned stimulus.

 Stimulus discrimination: It is the capacity of organism


to differentiate between conditioned stimulus and
stimuli similar to conditioned stimulus. It is the process by
which organisms learn to respond to certain stimuli but
not to others.
 Spontaneous Recovery: It is the reappearance of
an extinguished conditioned response after the
passage of time. It explains reconditioning is
possible with relatively faster rate than the original
conditioning.
Operant Conditioning: Some
Basic Principles
Shaping and Chaining:
 shaping is based on the principle that a little can
eventually go a long way.
 Participants receive a reward for each small step
toward a final goal—the target response—rather than
only for the final response.
 At first, actions even remotely resembling the target
behavior—termed successive approximations—are
followed by a reward.
 Gradually, closer and closer approximations of the
final target behavior are required before the reward
is given.

 Shaping, then, helps organisms acquire, or construct,


new and more complex forms of behavior from simpler
behavior.
 What about even more complex sequences of behavior,
such as the exciting water routines performed by
dolphins?

 These behaviors can be cultivated by a procedure called


chaining, in which trainers establish a sequence, or
chain, of responses, the last of which leads to a reward.

 Trainers usually begin chaining by first shaping the final


response.
 When this response is well established, the trainer shapes
responses earlier in the chain, then reinforces them by
giving the animal the opportunity to perform responses
later in the chain, the last of which produces the
reinforcer.
Schedules of Reinforcement
1. continuous reinforcement (CRF) schedule, in which
every occurrence of a particular behavior is
reinforced. Continuous reinforcement is useful for
establishing or strengthening new behaviors.

2. partial or intermittent reinforcement: interval


schedules and ratio schedules
 Interval schedules involves a passage of time. In
interval schedule, the responses are rewarded only
after a certain interval of time has passed.

 In ratio schedules, the number of reinforcement


given is related to the number of responses emitted.
 Fixed-Interval Schedule: A schedule of reinforcement
in which a specific interval of time
must elapse before a response will yield
reinforcement.

 Variable-Interval Schedule: A schedule of


reinforcement in which a variable amount of time must
elapse before a response will yield reinforcement.
 Fixed-Ratio Schedule: A schedule of reinforcement in
which reinforcement occurs only after a fixed number
of responses have been emitted.

 Variable-Ratio Schedule: A schedule of reinforcement


in which reinforcement is delivered after a variable
number of responses have been emitted.
*Ratio schedule produces faster response rates than
do interval schedule and variable schedules produce
steadier response rates than do fixed schedules.
Concurrent Schedules of Reinforcement and the Matching Law:
 Concurrent Schedules of Reinforcement is a situation in

which a person’s behavior is free to alternate continuously


between two or more responses, each having its own
schedule of reinforcement (Catania, 1992).

 The organism will distribute its behavior between


alternatives in such a way that maximizes the reinforcement
it receives for its efforts. This phenomenon has been termed
the matching law (Herrnstein, 1961).
Stimulus Control of Behavior: Signals about the Usefulness
(or Uselessness) of Responses

 Discriminative Stimulus is the stimulus that signals the


availability of reinforcement if a specific response is
made.

 Stimulus Control: Consistent occurrence of a behavior


in the presence of a discriminative stimulus.
Cognitive perspective of learning

 The cognitive perspective focuses on the role


perception and understanding play in a more
complex form of learning.

 They argue S-R associations can only explain simple


forms and not the complex forms of learning.
Social/Observational learning
 This theory was developed by Stanford University
psychologist Albert Bandura.

 According to Bandura, conditioning methods are too


limited to account for important aspect of real human
behavior.

 In reality, there are several situations where we learn


from watching others through observation without
getting any direct rewards and punishment.
 This form of learning is known as the
social/observational/imitational learning.

 Observational learning generally takes place in a


social situation involving a model and an imitator.
Observational Learning: Some
Basic Principles
Attention
 First, in order to learn through observation you must
direct your attention to appropriate models that is, to
other persons performing an activity.

 You don’t choose such models at random but focus


most attention on people who are attractive to you; on
people who possess signs of knowing what they’re
doing, such as status or success; and on people whose
behavior seems relevant to your own needs and goals
Retention
 The second essential factor is retention, or memory, of
what the persons have said or done.

 Only if you can retain some representation of their


actions in memory can you perform similar actions at
later times or acquire useful information from your
models.
Motor reproduction process
 Third, you need to be able to convert these memory

representations into appropriate actions. Bandura terms


this aspect of observational learning production processes.

 Production processes depend on (1) your own physical


abilities— if you can’t perform the behavior in question,
having a clear representation of it in memory is of little
use; and (2) your capacity to monitor your own
performance and adjust it until it matches that of the
model.
Motivation

 Finally, motivation plays a role. We often acquire


information through observational learning but do not
put it into immediate use in our own behavior.

 Only if the information or behaviors acquired are


useful will observers put them to actual use.
 Social learning emphasizes that people are not only
influenced by the experiences produced by their own
action, but also influenced by the observed
consequences called vicarious.

 Vicarious means learning from the observed successes


and failures of others in regulating our behavior
(Vicarious reinforcement and vicarious punishment)
Cognitive perspective of classical
conditioning

Expectation
 Consistent pairing of CS-UCS

 Blocking

 Mental imagery
Cognitive perspective of operant
conditioning

 Learned helplessness

 The contrast effect

 Tolman’s cognitive map

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