Magic Item Recipes: Common Items

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MAGIC ITEM RECIPES: COMMON ITEMS Keoghtom’s ointment: Healing herb known to dryads and druids,

Potion of climbing: Giant spider silk. such as heartsblood or wild goodberries.


Potion of healing: As per the rules, potions of healing (all types) Lantern of revealing: Will-o-wisp mote, or a lantern owned by a
can be created without exotic ingredients. But it might be fun to man or woman who has never told a lie.
seed the world with exotic healing herbs, which reduce the cost of Mariner’s armor: Water weird essence, or the armor of a sahaguin
creating healing potions. baron.
Spell scroll: As per the rules, spell scrolls can be made without Medallion of thoughts: Doppelganger tongue.
exotic ingredients. But if you harvest some giant octopus or squid Mithral armor: Mithral, which is often found in duergar or dwarf
ink, I'd let you make scrolls at a discount. mines.
Other common magic items: Xanathar's Guide has a bunch of Necklace of adaptation: Chuul plate.
common magic items, all weak enough that they probably Oil of slipperiness: Ochre jelly oil, or a type of water weeds prized
shouldn't require a special ingredient to make. by kuo-toa.
Pearl of power: Pearl from a shark-infested oyster bed, or
UNCOMMON ITEMS pseudodragon heart, or pixie heart.
Adamantine armor: Adamantine, which is often found in azer Periapt of health: Mummy wrappings.
mines. Periapt of wound closure: Werewolf or were-tiger fangs.
Alchemy jug: Ankheg stomach. Philter of love: The print of an incubus/succubus kiss, or various
Ammunition +1: Magic arrows can be fletched with griffin, herbs known to mountebanks, such as lovelorn lilies.
hippogriff, pegasus, or peryton pinions. Sling stones can be made Pipes of haunting: Banshee ectoplasm.
from gargoyle chunks. Pipes of the sewers: Wererat bones.
Amulet of proof vs detection/location: Quasit eyes. Potion of animal friendship: A lock of dryad hair, or satyr wine, or
Bag of holding: Phase spider silk. a gift from an intelligent fairy animal.
Bag of tricks: Hides of all the requisite animals, plus phase spider Potion of fire breath: Hell hound blood, or red dragon egg.
silk. Potion of hill giant strength: Hill giant heart.
Boots of elvenkind: Owlbear hide worked by elves. Potion of growth: Duergar blood.
Boots of striding and springing: Dire wolf hide. Potion of poison: Giant scorpion poison, or green dragon egg (or
Boots of the winterlands: Yeti or winter wolf hide, or hide from an various other poison animals and plants, each of which can have
animal killed by a white dragon. different effects)
Bracers of archery: Manticore leather, or bracer worn by a Potion of resistance: Dragon blood.
centaur. Potion of water breathing: Killer whale blood, or seaweed
Brooch of shielding: Black pudding pudding, or a knight' shield. harvested by kuo-toa and fed to slaves.
Broom of flying: Nightmare tail, green hag evil eye, or broom Quiver of Ehlonna: Centaur hide or manticore tail.
owned by a hag. Ring of jumping: Eye of the weretiger.
Cap of water breathing: Merrow hair, or a mer-noble's comb. Ring of mind shielding: Myconid spores.
Circlet of blasting: Flame skull skull. Ring of swimming: Water weird essence, or gift given by a sea hag.
Cloak of elvenkind: Quaggoth fur skinned by an elf. Ring of warmth: Fire snake hide.
Cloak of protection: Displacer beast hide. Ring of water walking: Grell beak, or gift given by sea hag.
Cloak of the manta ray: Giant octopus tentacles (or giant manta Robe of useful items: Phase spider silk, plus one of each of the
ray hide: give it killer whale stats). useful items.
Decanter of endless water: Captured water weird bound by daisy Rod of the pact keeper +1: Spined devil horns, faerie dragon heart,
chains. or gibbering mouther ichor.
Deck of illusions: Green hag evil eye, or intellect devourer brain. Rope of climbing: Carrion crawler tentacles, or a scroll of Rope
Driftglobe: Will of the wisp mote, or the assistance of a pixie. Trick.
Dust of disappearance: Cube gelatin. Saddle of the cavalier: Hippogriff hide, or a pegasus feather freely
Dust of dryness: Modron dust. given.
Dust of sneezing/choking: Yellow mold spores. Sending stones: Both ettin brains.
Elemental gem: Mephit mote of the appropriate flavor. Sentinel shield: Grick hide or melted animated armor.
Eversmoking bottle: Azer beard. Shield +1: Any of the Great Metals (mithral, adamantium, etc.)
Eyes of charming: Harpy eyes, or any hag’s evil eye. Slippers of spider climbing: Giant Spider silk.
Eyes of minute seeing: Spectator eye. Staff of the adder: Yuan-ti fangs.
Eyes of the eagle: Eyes of a giant eagle or griffon. Staff of the python: Giant constrictor snake skin, or yuan-ti fangs.
Figurine of silver raven: Silver dragon egg, or hag evil eye. Stone of good luck (luckstone): Couatl heart, or the sling stone
Gauntlets of ogre power: Ogre finger bones. with which a halfling killed a large monster.
Gem of brightness: Fire beetle gland. Sword of vengeance: Wereboar tusks, or spectator eye.
Gloves of missile snaring: Ceremonial gloves worn by a githzerai Trident of fish command: Sea hag evil eye, or the trident of
monk. merfolk royalty.
Gloves of swimming and climbing: Merrow finger bones. Wand of magic detection: Lamia eyes.
Gloves of thievery: Imp hide, or gloves stolen from a thief. Wand of magic missiles: Spined devil spines, or spectator eye.
Goggles of night: Shadow demon eyes, or glass blown in the Wand of secrets: Nothic tongue.
shadowfell. Wand of the war mage +1: Bearded Devil beard, will-o-wisp
Hat of disguise: Mimic adhesive. essence, flame skull skull, or the shards of a destroyed Staff of
Headband of Intellect: Intellect devourer brain. Power/Staff of the Magi.
Helm of comprehending languages: Gibbering mouther ichor, or a Wand of web: Ettercap silk.
page written in Celestial. Weapon +1 Any of the Great Metals (mithral, etc.) or Elder Woods
Helm of telepathy: Faerie dragon wings, or nothic eye. (see Instrument of the Bard description)
Immovable rod: Basilisk bone, or animated armor metal. Weapon of warning: Death Dog tongues.
Instrument of the bard: All types of instruments of the bards are Wind fan: Griffin pinions.
made from Elder Woods: exotic woods from a fairy forest, Winged boots: Pegasus pinions.
typically protected by dryads or treants.
Javelin of lightning: Blue dragon fang.
RARE ITEMS Mace of terror: Umber hulk mandibles.
Ammunition +2: Barbs of a barbed devil, branches harvested by a Mantle of spell resistance: Yochlol goo, hezrou teeth, or vrock
treant, or stones from a xorn stomach. beak.
Amulet of health: Troll heart. Necklace of fireballs: Salamander mote.
Armor +1: Any of the Great Metals (mithril, adamantium, etc), or Necklace of prayer beads: Guardian naga bones or the prayer
the hide of a beast of CR 5-10. beads of a saint.
Armor of resistance: Young dragon hide of the appropriate type, Oil of etherealness: Night hag eye.
or air elemental mote (force), umber hulk hide (psychic), deva Periapt of proof against poison: Unicorn horn, or the bones of a
pinion (radiant), cloud giant heart (thunder). king or queen who died of old age.
Armor of vulnerability: Same as armor +1. Portable hole: Bulette claws, or xorn hide.
Arrow-catching shield: Mezzoloth chitin. Potion of clairvoyance: Aboleth blood.
Bag of beans: They’re always at the bottom of a cloud giant sack. Potion of diminution: Oni horn.
Bead of force: Bulette claws. Potion of gaseous form: Vampire spawn dust, yochlol goo, or oni
Belt of dwarvenkind: Earth elemental mote, or the belt of a horn.
Dwarven chief. Potion of giant strength (fire, frost or stone giant): Heart of
Belt of hill giant strength: Hill giant heart. appropriate giant.
Berserker axe: Same as weapon +2. Potion of heroism: Werebear fangs, barlgura heart, or liquor
Boots of levitation: Cloaker hide, or leather worked by drow. brewed by a great warrior.
Boots of speed: Air elemental mote. Potion of invulnerability: Hydra heart, or the blood of a champion
Bowl of commanding water elementals: Water elemental mote. gladiator.
Bracers of defense: Xorn hide, or the shield of a hobgoblin Potion of mind reading: Mind flayer brain, or aboleth blood.
warlord. Quaal’s feather token: Pegasus pinion, griffon pinion, or deva
Brazier of commanding fire elementals: Fire elemental mote. pinion.
Cape of the mountebank: Mezzoloth chitin or oni horn. Ring of animal influence: Treant branch, or the sickle of a druid
Censer of controlling air elementals: Air elemental mote. who can cast fifth level spells.
Chime of opening: Rust monster tentacles, or 500 gold coins (gold Ring of evasion: Water elemental mote, or a ring worn by a master
opens all doors). thief.
Cloak of displacement: Invisible stalker eyes, displacer beast hide. Ring of feather falling: Deva feather, or air elemental mote.
Cloak of the bat: Cloaker hide, or vampire spawn dust. Ring of free action: Air elemental mote.
Cube of force: Bulette claws. Ring of protection: Guardian naga bones, or shield guardian
Daern’s instant fortress: Galeb duhr heart, or a real fortress you chestplate.
are willing to dismantle. Ring of resistance: Shambling mound root.
Dagger of venom: Wyvern tail or green dragon heart. Ring of spell storing: Spirit naga bone, or a wizard spellbook with
Dimensional shackles: Chain devil chain, or githzerai silver sword. at least five levels of spells.
Dragon slayer: Weapon that struck the death blow to a dragon, or Ring of the ram: Chimera horns.
the blessing of a giant chief. Ring of x-ray vision: Cyclops eye.
Elixir of health: Troll heart. Robe of eyes: Otyugh eyes.
Elven chain: Mithral. Rod of rulership: Aboleth spine, or royal scepter, or iron golem
Figurine of wondrous power (bronze griffon): Griffon pinion and iron.
medusa eyes. Rod of the pact keeper +2: Aboleth spine, or bone devil bone, or
Figurine of wondrous power (ebony fly): Chasme wings and unicorn horn.
medusa eyes. Rope of entanglement: Roper tentacles.
Figurine of wondrous power (golden lions): Chimera mane and Shield +2: Any of the Royal Metals (metals even rarer than
medusa eyes. adamantium and mithril, which you can make up: perhaps
Figurine of wondrous power (ivory goats): Chimera horns and sungold, black iron, or astral silver), or shield guardian chestplate.
medusa eyes. Shield of missile attraction: Same as Shield +2.
Figurine of wondrous power (marble elephant): Mammoth tusks Staff of charming: Green hag eye, or favor from an arcanaloth.
and medusa eyes. Staff of healing: Hydra heart.
Figurine of wondrous power (onyx dog): Blink dog heart and Staff of swarming insects: Otyugh goo, or chasme wings.
medusa eyes. Staff of the woodlands: Treant branch, or wood from a Druid
Figurine of wondrous power (serpentine owl): Giant owl beak and grove.
medusa eyes. Staff of withering: Black dragon heart, or fomorian eye.
Flame tongue: Red dragon heart. Stone of controlling earth elementals: Earth elemental mote.
Folding boat: Water elemental mote. Sun blade: Gold dragon heart, or the mace of a deva.
Gem of seeing: Cyclops eye. Sword of life stealing: Vampire dust.
Giant slayer: Weapon that felled a giant, or a weapon blessed by a Sword of wounding: Nycaloth claw.
dragon. Tentacle rod: Mind flayer tentacles, or roper tentacles.
Glamoured studded leather: Cambion wings, or oni horn. Vicious weapon: Barlgura heart, or erinyes sword.
Helm of teleportation: Nycaloth claw. Wand of binding: Roper tentacles.
Heward’s handy haversack: Drider silk. Wand of enemy detection: Cyclops eye, or fomorian eye.
Horn of blasting: Gorgon horn or the war horn of a stone giant Wand of fear: Slaad gem.
tribe. Wand of fireballs: Efreeti mote.
Horn of valhalla (silver or brass): Gorgon horn. Wand of lightning bolts: Shambling mound root, or behir blood.
Horseshoes of speed: Unicorn horn, or unicorn-blessed iron. Wand of paralysis: Medusa snakes, or vrock beak.
Ioun stone: These cannot be crafted! They are from the gods, or Wand of the war mage +2: Favor traded with an arcanaloth, or
space, or something. beholder eyestalk, or green/grey slaad gem.
Iron bands of bilarro: Glabrezu pincer, or chain devil chains. Wand of wonder: Death slaad gem.
Mace of disruption: The mace of a deva, death slaad gem, or the Weapon +2: Any of the Royal Metals (see Shield +2), or githyanki
weapon of a saint. knight sword.
Mace of smiting: Treant branch or golem remains. Wings of flying: Wyvern wings, or nycaloth wings.
VERY RARE ITEMS Staff of power: Arcanaloth heart, or demilich skull.
Ammunition +3: Gynosphynx pinion, roc pinion, or planetar Staff of striking: Erinyes heart.
pinion. Staff of thunder and lightning: Blue dragon heart.
Amulet of the planes: The eyes of natives of 3 other planes of at Sword of sharpness: Same as +3 sword.
least CR 12 each. Tome of clear thought: Lich phylactery dust, or relic of a god of
Animated shield: Marilith swords, or a scroll of Animate Objects. knowledge.
Armor +2: Any of the Royal Metals (see shield +2), or the hide of a Tome of leadership and influence: Ultroloth eye, or the war
beast of CR 13+. standard of a conquering general.
Arrow of slaying: Heart of the target creature. Tome of understanding: Grave treasures of an empyrian, or the
Bag of devouring: Behir stomach. diary of an archmage.
Belt of giant strength: Appropriate giant heart. Wand of polymorph: Rakshasa heart.
Candle of invocation: Blessing from a planetar or saint. Wand of the war mage +3: Demilich skull, or lich phylactery dust,
Carpet of flying: Djinni mote. or treasure guarded by an androsphinx.
Cloak of arachnida: Yochlol goo. Weapon +3: A +2 weapon that has hit a legendary monster of CR
Crystal ball: Beholder eye. 17+.
Dancing sword: Marilith sword.
Demon armor: Marilith sword, or nalfeshnee tusks. LEGENDARY ITEMS
Dragon scale mail: Any adult dragon hide. Apparatus of Kwalish: "The Manual of Kwalish," or dragon turtle
Dwarven plate: Any of the Royal Metals, worked by a dwarf shell.
blacksmith. Armor +3: +2 armor that has fended off an attack by a legendary
Dwarven thrower: Any of the Royal Metals, worked by a dwarf monster of CR 17+.
blacksmith. Armor of invulnerability: Dragon Turtle shell.
Efreeti bottle: Efreeti mote. Belt of cloud giant strength: Cloud giant heart.
Figurine of wondrous power (obsidian steed): Nightmare heart Belt of storm giant strength: Storm giant heart.
and beholder eye. Cloak of invisibility: Shadow dragon wings.
Frost brand: White dragon heart, or ice devil heart. Cubic gate: Skulls of 6 creatures of CR 17+, each native to a
Helm of brilliance: Ultroloth eye, or a scroll of Sunbeam. different plane.
Horn of Valhalla (bronze): Horned devil horn. Deck of many things: Kraken ink.
Horseshoes of a zephyr: Djinni mote. Defender: Death knight sword.
Ioun stone: Can't be crafted. Efreeti chain: Efreeti mote and red dragon blood.
Manual of bodily health: Purple worm hide, or tree felled by the Hammer of thunderbolts: Empyrian maul.
tarrasque. Holy avenger: Solar soul freely given.
Manual of gainful exercise: Goristro horn, or tree felled by the Horn of valhalla (iron): Goristro horn.
tarrasque. Iron flask: All four genie motes.
Manual of golems: Appropriate golem eye, or a spellbook Luck blade: Sword of a solar.
containing at least seven levels of spells. Plate armor of etherealness: Shadow dragon skull.
Manual of quickness of action: Demilich dust. Potion of storm giant strength: Storm giant blood.
Mirror of life trapping: Erinyes eye, or mirror owned by a vampire. Ring of djinni summoning: Djinni who agrees to be bound.
Nine lives stealer: Vampire fangs, mummy lord wrappings, or the Ring of elemental command: Jewel from a genie monarch's throne
true names of nine devils. room.
Nolzur’s marvelous pigments: Beholder eye. Ring of invisibility: Solar pinion, or shadow dragon skull.
Oathbow: Erinyes bow, or the blessing of a legendary paladin of Ring of spell turning: Demilich soul gem, or balor true name.
vengeance. Ring of three wishes: Motes from 3 of the 4 genies and a scroll of
Oil of sharpness: Vampire fangs. Wish.
Potion of flying: Roc pinion. Robe of the archmagi: Dracolich skull, or the magic item creation
Potion of giant strength (cloud giant): Cloud giant heart. assistance of three archmages.
Potion of invisibility: Invisible stalker eye, or rakshasa eye. Rod of lordly might: Empyrian weapon.
Potion of longevity: Planetar pinion, mummy lord wrappings, or Rod of resurrection: Mummy lord scarab.
philosopher's stone (which can be synthesized by a few Scarab of protection: Mummy lord scarab.
archmages). Sovereign glue: Kraken ink, or purple worm guts.
Potion of speed: Demilich dust, or marilith sword. Sphere of annihilation: Blood shed by a wounded Tarrasque.
Potion of vitality: Nalfeshnee heart. Staff of the magi: Lich phylactery dust, or a Staff of Power that has
Ring of regeneration: Vampire fangs. been owned by three archmages.
Ring of shooting stars: Death slaad gem, or a secret whispered by Sword of answering: Death knight sword, or solar sword.
a star to some warlocks. Talisman of pure good: Solar soul freely given.
Ring of telekinesis: Beholder eye stalk. Talisman of the sphere: Kraken tentacle.
Robe of scintillating colors: Nalfeshnee heart. Talisman of ultimate evil: Balor or pit fiend soul, or a good soul
Robe of stars: Death slaad gem, or a secret whispered by a star to trapped in a demilich soul gem.
some warlocks. Tome of the stilled tongue: Lich tongue.
Rod of absorption: Scrolls whose combined spell level is 50. Universal solvent: Adult black dragon acid.
Rod of alertness: Beholder eye stalk. Vorpal sword: Death knight sword, or solar sword.
Rod of security: A ring given to a mortal by an angel. Well of many worlds: Pit field skull, balor skull, and empyrian
Rod of the pact keeper + 3: Pit fiend heart, fey lord heart, or elder skull.
one heart.
Scimitar of speed: Marilith sword.
Shield +3: A +2 shield that has fended off an attack by a legendary
monster of CR 17+.
Spellguard shield: Iron golem iron.
Staff of fire: Adult red dragon heart, or balor true name.
Staff of frost: Adult white dragon heart, or ice devil true name. Blogofholding.com

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