Adventurer's League Modules and Levels

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0 2a DDAL00-02a Lost Tales of Myth Drannor 1-4 3 12+
0 2b DDAL00-02b Lost Tales of Myth Drannor: 1-4 3 2
0 4 DDAL00-04 Winter’s Flame 1-4 3 2
0 5 DDAL00-05 Winter’s Splendor 1-4 3 2
0 7 DDAL00-07 The Embers of Hate 1-4, 5-10 3,8 4
0 8 DDAL00-08 Layers Upon Layers 1-4, 5-10 3 4
0 11a DDAL00-11 Pipyap’s Guide to All of the N 1-4 3 4
0 11b DDAL00-11 Pipyap’s Guide to All of the 1-4 3 2
0 12a DDAL00-12 Infernal Encounters: Bad Se 1-4 3 1
1 1 DDEX01-01 Defiance in Phlan 1-2 1 1 hour (f
1 2 DDEX01-02 Secrets of Sokol Keep 1-4 2 4
1 3 DDEX01-03 Shadow on the Moonsea 1-4 2 4
1 4 DDEX01-04 Dues for the Dead 1-4 2 4
1 5 DDEX01-05 The Courting of Fire 1-4 2 4
1 6 DDEX01-06 The Scroll Thief 1-4 2 4
1 7 DDEX01-07 Drums in the Marsh 1-4 3 4
1 8 DDEX01-08 Tales Trees Tell 1-4 3 4
1 9 DDEX01-09 Outlaws of the Iron Route 1-4 2 4
2 1 DDEX02-01 City of Danger 1-2 1 1 hour (f
2 2 DDEX02-02 Embers of Elmwood 1-4 2 4
2 5 DDEX02-05 Flames of Kythorn 1-4 2 4
2 6 DDEX02-06 Breath of the Yellow Rose 1-4 3 4
2 7 DDEX02-07 Bounty in the Bog 1-4 3 4
2 8 DDEX02-08 Foulness Beneath Mulmaster 1-4 3 4
2 10 DDEX02-10 Cloaks and Shadows 1-4 3 4
2 11 DDEX02-11 Oubliette of Fort Iron 1-4 2 2
2 12 DDEX02-12 Dark Rites at Fort Dalton 1-4 2 2
2 16 DDEX02-16 Boltsmelter's Book 1-4 2 4
3 1 DDEX03-01 Harried in Hillsfar 1-2 1 1 hour (f
3 2 DDEX03-02 Shackles of Blood 1-4 3 4
3 5 DDEX03-05 Bane of the Tradeways 1-4 3 2
3 6 DDEX03-06 No Foolish Matter 1-4 3 2
3 10 DDEX03-10 Quelling the Horde 1-4 3 4
3 12 DDEX03-12 Hillsfar Reclaimed 1-4 3 2
3 14 DDEX03-14 Death on the Wall 1-4 3 2
4 0 DDLE4 Death House 1-4 1 12+ hours
4 1 DDAL04-01 Suits of the Mists 1-2 1 1 hour (f
4 2 DDAL04-02 The Beast 1-4 2 2
4 3 DDAL04-03 The Executioner 1-4 3 2
4 4 DDAL04-04 The Marionette 1-4 3 4
4 5 DDAL04-05 The Seer 1-4 4 2
4 6 DDAL04-06 The Ghost 1-4 4 4
5 1 DDAL05-01 Treasure of the Broken Hoar 1-2 1 1 hour (f
5 2 DDAL05-02 The Black Road 1-4 3 2
5 3 DDAL05-03 Uninvited Guests 1-4 3 2
5 6 DDAL05-06 Beneath the Fetid Chelimber 1-4 3 2
5 7 DDAL05-07 Chelimber’s Descent 1-4 3 2
5 10 DDAL05-10 Giant Diplomacy 1-4 4 2
5 12 DDAL05-12 Bad Business in Parnast 1-4 4 2
5 16 DDAL05-16 Parnast Under Siege 1-4 4 4
6 1 DDAL06-01 A Thousand Tiny Deaths 1-4 3 2
6 3 DDAL06-03 Crypt of the Death Giants 1-20 2
7 1 DDAL07-01 A City on the Edge 1-4 1 1 hour (f
7 3 DDAL07-03 A Day at the Races 1-4 3 2
7 4 DDAL07-04 A Walk in the Park 1-4 3 2
7 5 DDAL07-05 Whispers in the Dark 1-4 3 2
8 0 DDAL08-00 - Once in Waterdeep 1-4 1 4
8 1 DDAL08-01 The Map with No Names 1-4 3 2
8 2 DDAL08-02 Beneath the City of the Dead 1-4 3 2
8 3 DDAL08-03 Dock Ward Double Cross 1-4 3 2
8 4 DDAL08-04 A Wrinkle in the Weave 1-4 3 2
8 5 DDAL08-05 Hero of the Troll Wars 1-4 3 2
8 6 DDAL08-06 Purging the Blood 1-4 3 2
9 1 DDAL09-01 Escape from Elturel 1-2 1 4 adventu
9 2 DDAL09-02 Stopped at the Gate 1-4 3 2-4
9 3 DDAL09-03 Hungry Shadows 1-4 3 2-4
9 4 DDAL09-04 Day of the Devil 1-4 3 2-4
AO 2 DDAO-02 One Night in Luskan 1-4, 5-10, 11-16 4
AO 3 DDAO-03 The Taming of Elisande 1-4, 5-10, 11-16 4
AO 4 DDAO-04 Halruaa Rising 1-4, 5-10, 11-16 4
AO 6 DDAO-06 Enchantment Under the Sea 1-4, 5-10 4
AO 7 DDAO-07 Holocaust Pursuit 1-4, 5-10, 11-16 4
AO 8 DDAO-08 Perkins Palooza! 1-4, 5-10 4
AO 10 DDAO-10 Across a Misty Tavern Yard
1-4, 5-10, 11-16, 17-20 4
AO 13 DDAO-13 Embers of Hate 1-4, 5-10 4
AO 14 DDAO-14 Act of Grace 1-4, 5-10 4
AO 15 DDAO-15 Debts to be Paid 1-4, 5-10 4
AO 16 DDAO-16 Wild Arcana 1-4, 5-10 4
AO 19 DDAO-19 Layers Upon Layers 1-4, 5-10 4
AO 20 DDAO-20 Somber Screams... 1-4, 5-10, 11-16, 17-20 4
AO 22 DDAO-22 Debts Old and New TBA 4
AO 27 DDAO-27 The Least Among Us 1-4 4
AO 30 DDAO-30 ... And Melancholy Laughter
1-4, 5-10, 11-16, 17-20 4
AO 32 DDAO-32 It’s Nothing Personal, Guy! 1-4, 5-10
AO 33 DDAO-33 It Starts at the End 1-4 4
AO 35 DDAO-35 To Steal the Wind TBA 4
AO 36 DDAO-36 TBA TBA 4
AO 37 DDAO-37 TBA TBA 4
AO 40 DDAO-40 TBA TBA 4
AO 41 DDAO-41 The Mystery of Placid Cay 1-4 4
AO Epic1 DDAO-EP01{a-h} Caves of Chaos 1-4 20+
CCC CCC CCC-3MAGS-01 Vormestrand’s Scroll 1-4 1 7
CCC CCC CCC-AETHER01-01 The Heir of Orcus: Ve 1-4 3 2-4
CCC CCC CCC-AETHER01-02 The Heir of Orcus: Ve 1-4 4
CCC CCC CCC-ALMOG ESC03-01 Thoughts lost: an 1-4 3 4
CCC CCC CCC-ALMOG-01 TALES01-01 What Lies 1-4 3 4
CCC CCC CCC-ALMOG-20 TALES01-04 Jaunt to the 1-4 3 2
CCC CCC CCC-ALMOG-24 DAGON02-02 A Glow in 1-4 3
CCC CCC CCC-ALMOG-25 SALT01-05 How the Pris 1-4 3 2-4
CCC CCC CCC-ALMOG-26 DAGON01-01 Shadowed 1-4 3 2-4
CCC CCC CCC-ALMOG-27 DAGON01-02 Cove of Fa 1-4 3 2
CCC CCC CCC-ALMOG-28 DAGON01-03 The Drow 1-4 3 2-4
CCC CCC CCC-AMER-01 Asleep and Awake 1-4 3 2
CCC CCC CCC-AN-01 Secrets of Golden Fire 1-4 3 4
CCC CCC CCC-AN-02 The Wrathful Deity of Khurov 1-4 4 4
CCC CCC CCC-ANIME1-1 Legend of the Sword Band 1-4 3 2
CCC CCC CCC-BLD-01-00 Bleeding Gate Suppleme n/a n/a
CCC CCC CCC-BLD-01-01 Bleeding Gate: Pandem 1-4 3 2
CCC CCC CCC-BLD-01-02 Bleeding Gate: Amalgam 1-4 3 2
CCC CCC CCC-BMG-01 CORE1-1 A Scream in the 1-4 1 4
CCC CCC CCC-BMG-02 CORE1-2 A Cog in the Whe 1-4 2 4
CCC CCC CCC-BMG-03 CORE1-3 A Hole in the Wor 1-4 3 4
CCC CCC CCC-BMG-04 CORE2-1 Tales of Good & E 1-4 3 4
CCC CCC CCC-BMG-05 CORE2-2 Songs of Law & 1-4 3 4
CCC CCC CCC-BMG-06 CORE2-3 Edicts of Neutrali 1-4 4 4
CCC CCC CCC-BMG-25 CORE3-1 The Spectral Incu 1-4 1 4
CCC CCC CCC-BMG-26 CORE3-2 The Ghostly Infes 1-4 2 4
CCC CCC CCC-BMG-27 CORE3-3 The Spirited Infes 1-4 3 4
CCC CCC CCC-BMG-31 Phlan3-1 The Conventicle 1-4 3 4
CCC CCC CCC-BMG-32 Phlan3-2 The First Rule 1-4 3 4
CCC CCC CCC-BMG-33 Phlan3-3 Spinning on the 1-4 3 4
CCC CCC CCC-BMG-HULB1-S Extinction “Special”/ Interactive format 4
CCC CCC CCC-BMG-HULB2-S Winter’s Feast “Special”/ Interactive format 4
CCC CCC CCC-BMG-MOON Moonshae Isles Region n/a n/a
CCC CCC CCC-BMG-MOON1-1 Moonshae Treasure 1-4 1 1-2
CCC CCC CCC-BMG-MOON2-1 Defenders of Caer 1-4 3 2-4
CCC CCC CCC-BMG-MOON2-2 Army of the Unsee 1-4 3 2-4
CCC CCC CCC-BMG-MOON2-3 The Eye in the Mist 1-4 3 2-4
CCC CCC CCC-BMG-MOON4-1 Precious Cargo 1-4 3 4
CCC CCC CCC-BMG-MOON4-2 Dangerous Dernall 1-4 3 4
CCC CCC CCC-BMG-MOON4-3 Gate to the Unkno 1-4 3 4
CCC CCC CCC-BMG-PHLAN2-S Damnation “Special”/ Interactive format 4
CCC CCC CCC-BWM-06- (01-05) Introduction to Adv 1-4 1 Five 1-ho
CCC CCC CCC-CIC-01 The Vault of the Devourer 1-4 3 4
CCC CCC CCC-CIC-06 End of the Line 1-4 3 4
CCC CCC CCC-CIC-08 The Last Voyage of the Woolg 1-4 3 4
CCC CCC CCC-CIC-09 Steamy Shores of Danger 1-4 3 2-4
CCC CCC CCC-COTN-01-01 By The Seashore: A R 1-4 3 2
CCC CCC CCC-DDSC-01 Murder at the Stop 1-4 4
CCC CCC CCC-DDSC-02 A Fool and His Gold 1-4 2
CCC CCC CCC-ELF-01 Life's A Party 1-4 3 4
CCC CCC CCC-ELF-02 An Adventuring Party Walks 1-4 3 4
CCC CCC CCC-ELO-01 For the Kids! 1-4 3 4
CCC CCC CCC-FC3-01 Highharvestide in Estirwald
CCC CCC CCC-FXC-01 Nothing Happens in Elmwo 1-4 2 2
CCC CCC CCC-GARY-04 A Darkness in the Mounta 1-4 3 2
CCC CCC CCC-GARY-05 The Shadows of the Tree 1-4 3 2
CCC CCC CCC-GARY-06 The Death Beneath the R 1-4 3 2
CCC CCC CCC-GEL-01 Bedlam at the Benefit 1-4 3 2
CCC CCC CCC-GHC-BORDER Border Kingdoms Re n/a n/a
CCC CCC CCC-GHCBK1-01 Into the Border Kingdo 1-4 1 2
CCC CCC CCC-GHCBK1-06 Legacy and Virtue 1-4 2 2-4
CCC CCC CCC-GHCBK1-07 The Peculiar Case of th 1-4 3 2-4
CCC CCC CCC-GHCBK1-08 The Hunt for Cutter Ja 1-4 3 2
CCC CCC CCC-GHCBK1-09 Scavengers 1-4 2 2-4
CCC CCC CCC-GLIP-0101 Glip Dak 1-4 3 2
CCC CCC CCC-GLIP-0102 Beneath Glip Dak 1-4 3 2
CCC CCC CCC-GLIP-0103 Citadel of Vlaakith 1-4 3 4
CCC CCC CCC-GOC-0101 Tree Rot 1-4 3 2
CCC CCC CCC-GREY-01-01 A Rat's Tale 1-4 3 Four 1-h
CCC CCC CCC-GSP-0101 A Dragon's Breath 1-4 2 4
CCC CCC CCC-HAL-01 Fate of the Nightworms 1-4 3 4
CCC CCC CCC-KUMORI-0101 Wreckers 1-4 3 2
CCC CCC CCC-KUMORI-0102 Wretches 1-4 3 2
CCC CCC CCC-KUMORI-02-01 Vacant 1-4 3 2
CCC CCC CCC-KUMORI-02-02 School Magic 1-4 3 2
CCC CCC CCC-KUMORI-02-04 To Be the Very Best 1-4 3 2
CCC CCC CCC-MACE-01 The Blight of Geoffrey 1-4 3 4
CCC CCC CCC-MACE-02 A Panther’s Peril 1-4 3 4
CCC CCC CCC-MACE-03 Haunted Memories 1-4 3 4
CCC CCC CCC-MCX-01 All in a Day’s Work 1-4 3 2
CCC CCC CCC-MCX01-02 The Rescue 1-4 3 2
CCC CCC CCC-MMT01-01 Secrets of Imaginary Fri 1-4 3 2-4
CCC CCC CCC-MMT01-02 A Little Competition Nev 1-4 3 2-4
CCC CCC CCC-NUKE-01-03 The Gift of Arvandor 1-4 3 2-4
CCC CCC CCC-NUKE-0101 The Blighted Sun 1-4 3 4
CCC CCC CCC-NUKE-0102 Hide and Seek 1-4 3 4
CCC CCC CCC-OAC-01-01 When Mages Fall 1-4 3 2-4
CCC CCC CCC-OCC-02 Feast of the Moon 1-4 3 2-4
CCC CCC CCC-ODFC-0101 Hammer and Anvil 1-4 3 4
CCC CCC CCC-ODFC-0201 Serenade of Pain 1-4 3 4
CCC CCC CCC-PDX-01 Pandemonium 2
CCC CCC CCC-PDX-02 Amalgamation 2
CCC CCC CCC-PDX-03 Lineage 2
CCC CCC CCC-PDXAGE-0101 The White Well 1-4 3 2
CCC CCC CCC-PPTDD01-01 Trouble Under Winton 1-4 2 2
CCC CCC CCC-PRETZ-PLA01 The Mystery at Copp 1-4 3 2-4
CCC CCC CCC-PRETZ-PLA02 A Mine of Their Own 1-4 3 2-4
CCC CCC CCC-PRIORY-01 Maritime Mayhem 1-4 3 2
CCC CCC CCC-PRIORY-02 Prison Pitfalls 1-4 3 2
CCC CCC CCC-PRIORY-03 Truths in Time 1-4 3 2
CCC CCC CCC-RPR-01 Eyes of Blood 1-4 3 4
CCC CCC CCC-RPSG-01 Ooze There 1-4 3 4
CCC CCC CCC-SALT-01-01 Rumors of Riches 1-4 2 2
CCC CCC CCC-SALT-01-02 Moor Trouble 1-4 2 2
CCC CCC CCC-SALT-01-03 Broken Halls of Goldah 1-4 2 4
CCC CCC CCC-SALT-02-01 Mulmaster’s Meddlings 1-4 3 4
CCC CCC CCC-SCAR01-01 Corrupted Artery 1-4 3 4
CCC CCC CCC-SCAR01-02 Glister by Light 1-4 3 4
CCC CCC CCC-SCAR02-01 Glister By Dark SCARAB; 1-4 3 4
CCC CCC CCC-SFBAY-0401 The Cornflower Hive 1-4 3 4
CCC CCC CCC-SFBAY-0403 The Ashen Scar 1-4 3 2
CCC CCC CCC-SHINY-02 An Open Secret 1-4 3 2
CCC CCC CCC-SRCC-0101 Trouble in the Old City 1-4 3 2
CCC CCC CCC-SRCC-0102 Down the River of Sna 1-4 3 2
CCC CCC CCC-SRCC-0103 Altar of the Smoldering 1-4 3 2
CCC CCC CCC-TAROT-0101 Awakening of Fates 1-4 3 2
CCC CCC CCC-TAROT-0102 By the Light of the Mo 1-4 3 2
CCC CCC CCC-TAROT-0103 A Martyred Heart 1-4 3 2
CCC CCC CCC-TAROT-0104 Tangled Woods 1-4 3 2
CCC CCC CCC-TAROT-0105 The Lost Apprentice 1-4 3 2
CCC CCC CCC-TAROT-0106 Lies in the Moonlight 1-4 3 2
CCC CCC CCC-TAROT-0107 The Seat of the Ruler 1-4 3 4
CCC CCC CCC-THENT-0101 Beneath the Surface 1-4 3 2
CCC CCC CCC-THENT-0102 Those That Dwell Ben 1-4 3 2
CCC CCC CCC-THENT-0103 The Dreaming Relic 1-4 3 4
CCC CCC CCC-TRI-09 Tinhammer Falls 1-4 2 4
CCC CCC CCC-TRI-11 Flooded Dreams 1-4 3 4
CCC CCC CCC-TRI-12 Ill Met in Ylraphon 1-4 3 4
CCC CCC CCC-TRI-13 What Lies beneath Ylraphon 1-4 3 4
CCC CCC CCC-TRI-16 Ph'theev, the Despondent 1-4 3 4
CCC CCC CCC-TRI-17 Ph'teev, Unbound! 1-4 3 4
CCC CCC CCC-TRI-18 Pros & Cons 1-4 1 4
CCC CCC CCC-TRI-19 Dead Men’s Tales 1-4 3 4
CCC CCC CCC-TRI-30 Remnants of a Dream 1-2 1 5 1-hour m
CCC CCC CCC-TRI-32 Casks and Caskets 1-4 3 2
CCC CCC CCC-TRI-33 Matters of Life and Death 1-4 3 2
CCC CCC CCC-UK-1 Call of the Elvenflow 1-4 1 4
CCC CCC CCC-UK-2 The Wayward Wives 1-4 3 4
CCC CCC CCC-UK-3 The Tainted Grove 1-4 3 4
CCC CCC CCC-UK-4 Bourne of Candles 1-4 4 4
CCC CCC CCC-UNITE-AN-04 - Sisterhood of the Bl 1-4 3 2-4
CCC CCC CCC-WWC-01 In the Face of Fear 1-4 3 2
CCC CCC CCC-WWC-02 Dark Waters of Hate 1-4 3 2
CCC CCC CCC-WWC-03 Tyrant of the Forgotten Fo 1-4 3 2
CCC CCC CCC-WWC-04 The Black Hand 1-4 3 4
DHC DDHC-LMoP Lost Mine of Phandelver 1-4 16
DHC DDHC-MORD-04 Pudding Faire 1-4 HC
DHC DDHC-MORD-05 Escape from Wheloon 1-4 HC
DHC DDHC-XGE-01 Rats of Waterdeep 1-4 HC
DHC DDHC00-DoIP2 Dragon of Icespire Peak 1-6 HC
DHC DDHC00-GSM-S2 Ghosts of Saltmarsh:1-4,
Sini5-10, 11-16 HC
DHC DDHC00-GSM2 Ghosts of Saltmarsh 1-4, 5-10, 11-16 HC
EB 1 DDAL-EB-01 The Night Land 1-4 4
EB 2 DDAL-EB-02 Voice in the Machine 1-4 4
EB 3 DDAL-EB-03 Where the Dead Wait 1-4 4
EB 4 DDAL-EB-04 The Third Protocol 1-4 4
EB Epic01 DDAL-EBEP-01 The Iron Titan 1-4 3
ELW 0 DDAL-ELW00 What’s Past is Prologue 0 2-4
ELW 1 DDAL-ELW01 Murder in Skyway 1-4 2-4
ELW 2 DDAL-ELW02 Boromar Ball 1-4 2-4
ELW 3 DDAL-ELW03 The Cannith Code 1-4 2-4
ELW 4 DDAL-ELW04 Jack of Daggers 1-4 2-4
DDAL-OPEN-20161 D&D Open, 2016 1-4, 5-10 8
DDAL-OPEN-20171 Lost Temples of Lak 1-10 4
DDAL-OPEN-20181 Gangs of Waterdeeppregens only 8
DDAL-OPEN-20191 Forged in Fire pregens only 8
DDAL-WGE-01 Encounters in Sharn 1-4, 5-10 n/a
DDALCA-01 Return to the Ghost Tower ofpregens only 4
DDALK-A Keep on the Borderlands, part 1-4 2
DDALK-B Keep on the Borderlands, part 1-4 2
DDALK-C Keep on the Borderlands, part 1-4 2
DDALK-D Keep on the Borderlands, part 1-4 2
DDALK-E Keep on the Borderlands, part 1-4 2
DDIA-MORD Rrakkma tier 2 pregens only 8
DDIA-VOLO In Volo’s Wake 1-4 4-8
DDIA-XGE Underworld Speculation Releas 1-4 4
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Description Location Series


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Claire Hoffman A trio of exhausted sprites interru Hillsfar,CormanthLost Tales of Myth Dranno
Travis Woodall Goblins abound! Strange Goblins hav Hillsfar,CormanthLost Tales of Myth Dranno
Ryan Wheaton This year’s Midwinter holiday effor Chult
Ashley Warren You’re invited to the Midwinter GalaWaterdeep Cascadian Legacy series
Travis Woodall Hatred burns with a fire unlikely a Mulmaster
Travis Woodall During the liberation of Szith Morc Triboar
Travis Woodall Some time ago, LLIIRA crafted a ma Nine Hells
Claire Hoffman,Greg Marks DIS is a maze of canyons that sepaNine Hells
Gregory Marks 2/20/2020 NEIDHARD, the son of Waterdavian b Hells
Nine
Shawn Merwin 8/18/2014 The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no signif
Pieter Sleijpen 8/18/2014 Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along
Greg Marks 8/18/2014 Life on the Moonsea isn’t easy. Bandits, pirates, and cruel lords dominate the land, threatening th
Steve Winter 9/22/2014 For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen graveya
Jobe Bittman 9/22/2014 An exiled cultist and his kobold minions are spotted searching long-forgotten ruins in the Dragons
Daniel Helmick 9/22/2014 Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmas
Sterling Hershe 10/20/2014 For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh
Thomas Reid 10/20/2014 Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer tre
Will Doyle 11/17/2014 The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled B
Shawn Merwin 3/29/2015 On the southern shores of the Moonsea, the residents of Mulmaster have eked out a living where
Daniel Helmick 3/29/2015 A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the o
John Rossoman 4/26/2015 During a summer drought, Mulmaster is threatened by a series of arson attacks. As the populace
Greg Marks 4/26/2015 The monks of the Monastery of the Yellow Rose have long cloistered themselves in their home at
Ken Hart 4/26/2015 The Soldiery has grown weary of dealing with a particularly nettlesome band of miscreants who h
Tim Eagon 5/31/2015 The sewers beneath Mulmaster have always been dangerous, with countless stories of brigands,
Will Doyle 6/28/2015 The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor
Greg Marks 6/28/2015 When Fort Iron was taken from the duergar who inhabited it, much of their subterranean quarters
Robert Adducci 6/28/2015 Fort Dalton along the River Lis was long ago destroyed. Now rumors tell of foul cults practicing th
Robert Adducci 7/26/2015 A dwarven expedition has stopped in Mulmaster for much-needed supplies. Furgis Boltsmelter, th
Shawn Merwin 8/31/2015 In the village of Elventree, near the oppressive city of Hillsfar, a recent string of strange occurrenc
Joshua Kelley 8/31/2015 The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappe
Robert Alaniz 9/28/2015 Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupul
Ash Law 10/26/2015 Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a travelin
Ron Lundeen 12/28/2015 Waves of goblin raiders have been boiling out of the Upperdark in ever increasing numbers, threa
Cindy Moore 2/1/2016 The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuab
Greg Marks 2/29/2016 First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with
12+ hours Death House is the name given to an old row house in the village of Barovia. The house has been
Shawn Merwin 3/15/2016 Strange things are afoot in the Moonsea. The factions have called all those willing and able to inv
Alan Patrick 4/5/2016 Something strange is afoot within the Quivering Forest. So much so that even the elves of Green
Jerry LeNeave 4/5/2016 The locals are spreading rumors of the emergence of an age-old relic in a remote farming village.
Robert Alaniz 4/5/2016 A Vistani fortuneteller has called you out by name during the burgomeister’s private reading. She
Ron Lundeen 4/5/2016 The time has come to venture beyond the village of Orașnou and explore the realm of Barovia. H
Ken Hart 5/3/2016 Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements fo
Shawn Merwin 9/6/2016 A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now-de
Paige Leitman & 10/1/2016 Caravans are having a difficult time getting through to Parnast via the Black Road. Organized atta
Robert Alaniz 10/1/2016 The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with
Ron Lundeen 12/6/2016 The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the super-intellig
Claire Hoffman 12/6/2016 Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intellig
Rydia Vielehr 1/3/2017 SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad F
Joe Marflak 2/7/2017 Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time,
Robert Adducci 3/7/2017 Despite the adventurers’ best efforts, more creatures joined under Bad Fruul’s banner. No longer
Travis Woodall 5/2/2017 The promises of glory and the chance of riches draw you to Blasingdell, a small village near the in
Robert Adducci 7/4/2017 A magical storm builds over the Anauroch desert bringing portents of death and destruction to Fa
Rich Lescouflair 9/5/2017 So you’ve finally arrived in Chult. Now that you’ve gotten over the shock of Port Nyanzaru’s exotic
Ruty Rutenberg 11/7/2018 The Merchant Princes have a treat in store for everyone! A new team-based event has been adde
Satine Phoenix 11/7/2018 A mysterious clue has led you outside of the safety of the city’s walls and into the jungle beyond.
Travis Woodall 11/7/2018 The temple lay just ahead, and within the answers to a great many questions about the recent go
Will Doyle 9/4/2018 Who knows why adventurers are drawn together? The lust for gold, a common foe, or the whimsy
Jay Anderson 10/2/2018 Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the
Kat Kruger 10/2/2018 The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient
Travis Woodall 10/2/2018 You’ve been set up. However, the man you were set against is more than willing to forgive and fo
Ginny Loveday 11/6/2018 The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma ma
Lo Pierce 11/6/2018 Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Wate
Lysa Chen 11/6/2018 Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem
Rich Lescouflair Damnation! The Companion that once stood as a beacon of hope and goodness above the city o
Andrew Bishkinskyi It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’re not out of peril yet, ho
Justin Donie Bodies continue pile up, and the Flaming Fist still has nothing but a name. Thankfully, the perpetr
M.T. Black The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or s
Bill Benham Not available for purchase.
Greg Marks Not available for purchase.
Robert Adducci Not available for purchase.
Mike Mearls Not available for purchase.
Chris Lindsay Not available for purchase.
Chris Perkins Not available for purchase.
Greg Marks Not available for purchase.
Travis Woodall Not available for purchase.
Bill Benham Not available for purchase.
Claire Hoffman Not available for purchase.
Robert Adducci Not available for purchase.
Travis Woodall Not available for purchase.
Greg Marks Not available for purchase.
Claire Hoffman Not available for purchase.
Bill Benham Not available for purchase.
Greg Marks Not available for purchase.
Travis Woodall Not available for purchase.
Alan Patrick Not available for purchase.
Greg Marks Not available for purchase.
Greg Marks Not available for purchase.
Lysa Penrose Not available for purchase.
Greg Marks Not available for purchase.
Shawn Merwin Not available for purchase.
Chris Lindsay
Travis Woodall 5 1-hour miniThe legendary brewer, Vormestrand, has disappearedCascadian
in Legacy series
Anthony Joyce Heir of Orcus
Anthony Joyce Heir of Orcus
Jia Jian Tin You awaken with a ringing in your ears in a room devasnone
Derek Gray and Chris TottenThe SALT Consortium has been unable to protect ZorTales of the Moonsea
David Morris A gnomish scientist working on rapid travel to the Un The Jade Curse
David Morris A visit to a dwarven forge village built into a volca The Jade Curse
Chris Totten A book found in the warden’s office gives clues on howSALT
David Morris This adventure incorporates the Jade Statue from DDAL The Jade Curse
David Morris When a demon lord rises beneath the town of Bellview, The Jade Curse
David Morris When Dagon’s Curse falls over an island in the Moonse The Jade Curse
Garrett Crowe While traveling to Hillsfar, the adventuring party is approached by goblins who are convinced the
Keith Christensen and Linds An elusive school of monks and misfits traveling westward has smuggled itself into Melvaunt at a
Brogan PowleslAMERICA’s CRefugees in Mulmaster have had a fairly tough time, and that was before the disappearances. Th
David Morris A priest of Ilmater seeks to right an old wrong to ple ANIME Series
Ma'at Crook Regional supplement Bleeding Gate Adventure
Ma'at Crook Gamestorm 20Hired as security escorts for a group of noble childr Bleeding Gate Adventure
Ma'at Crook Gamestorm 20When the party is hired to assist a covert organizatio Bleeding Gate Adventure
M. Sean Molley 1/4/2017 Melvaunt is a city of merchants and metalsmiths. The Thed Chaos in Melvaunt
Pieter Sleijpen 1/4/2017 With the identity of a murderer confirmed, heroes are T nhe Chaos in Melvaunt
Christopher Sni 1/4/2017 Threats from outside Melvaunt and within push heroesThe t Chaos in Melvaunt
James Introcas 1/4/2017 As the City of a Thousand Forges perseveres in the faMisaligned Trilogy
Alan Patrick 1/4/2017 Omens speak of an old and forgotten power located wit Misaligned Trilogy
Derek Myers 1/4/2017 With land trade threatened, the city of Melvaunt is rel Misaligned Trilogy
John Rogers, Shawn MerwinAs Melvaunt rebuilds after the devastation wrought by the modron and orc attacks, the planar por
Dan Dillon Tensions are high within Melvaunt after the incident at the planar portal. Reports of strange behav
Tom Lommel The culprit behind the incident at the planar portal has been identified. Adventurers must investiga
MT Black After years of strife, Phlan is entering a new era of p Coin Spinner Trilogy
Anthony Caroselli Deep inside the underbelly of Phlan something sinister
Coin Spinner Trilogy
Ruty Rutenburg With Phlan’s prosperous new future hanging in the balan
Coin Spinner Trilogy
5/10/2017 Not available.
5/10/2017 Not available.
Regional supplement
Shawn Merwin, Robert AlanizFour 90-minute mini adventures. The Moonshae Isles,Moonshae
be Isles: Rising S
Christopher M. Sniezak The most untamed of the Moonshaes, residents on Moray
Moonshae Isles: Rising S
Savannah Houston-McIntyre Little more than an outpost, Dynnegall is the life-blo Moray Trilogy
Eric Menge The events at Dynnegall revealed evidence that a new
Moray Trilogy
Cindy Moore Caravan masters need to protect their cargo going to Caer Callidyrr. It is a long trek from Kythyss
Elfie Matteson The Great Druid Antola Pilark and the High King’s rangers are having trouble with the Unseelie Fe
Jay Africa The deep gnomes of the Fairheight Mountains have com
Moonshae Isles: Rising Shadows
11/16/2017
Jia Jian Tin, The Seer, Chri Recent events in the Moonsea have caused Hillsfar to become a booming economy. This has att
Greg Marks 1/4/2017 Amid the gales and snowy Earthspur Mountains, the tum
The Ruined Tower of the
Michael MaenzaMilwaukee SuA mining accident leads to a failed rescue attempt. Now you have been asked help. What awaits
Gregory Marks Dan’s Con of t Zor von Finklestein has purchased an aging cargo vessel and filled it with food for suffering Mulm
Andrew BishkinsConflagration, An urgent plea for assistance comes from the coastal village of Jarko’tu’ta. Traders are dead, can
Marcello Velazquez Chaotic magics torment the village of Stonedock, presenting opportunity to a devious grifter. Unkn
Robert Alaniz SoonerCon 20 With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not ne
Anthony CaroselSoonerCon 20 Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circu
Paul Johnson, Jia Jian Tin It’s a time of celebration in Hillsfar. Bert, a local potion merchant and member of the Hillsfar Sena
Christine Weidenbach There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports o
Adam V. Gordier A mysterious illness cripples the children of the realm. No one has found the cure. Will you pass t
Not available Tales of Estirwald
Xavier A. Devenoges, Christ All the priests in Melvaunt tell Lady Elsa Tillingwood that she needs a miracle to heal her. In the w
Thomas Valley In the shadow of the Galena Mountains, outside the Gl
GaryConX-A
Joe Alfano You’ve uncovered something ancient, something evil,GaryConX-A
o
Joe Alfano An ancient Gulthias tree contains the answers you’re GaryConX-A
Chris "Waffles" Wathen Some heroes raid dungesons. Some heroes slay dragons. And some heroes raise money for chil

Dave Zajac Night falls on the Border Kingdoms, a land rife with conflicts and schemes, where lords, counts, d
Alan Patrick The lands of Hawkgarth have long been known as "the Wood of Many Monsters". It is rumored th
Greg Marks Well that’s odd. There sure are a lot of cats in the hamlet of Selpt. In fact, it seems as if just abou
Bill Benham Rumor has it the brigand Cutter Jack is holed up with his latest score in one of the haunted keeps
Alan Patrick Peryton are known the world over as fearsome foes and gruesome battlefield scavengers. To kee
Iam Pace, William Beers, Wi The Kroth Magg hobgoblins run the trade city of Glip D
Glip Dak Trilogy
Iam Pace, William Beers, Wi A series of unusual heists has both the thieves’ guild Glip Dak Trilogy
Iam Pace, William Beers, Wi The adventurers are tasked with rescuing a group of Glip Dak Trilogy
Scott Ketner A corrupting sickness has infected the Quivering ForeGifts of Corruption
Colby Savell When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispa
Paul Gabat Ragvala, also known as the "Coinmaker," is an ancient gold dragon who wishes to mend his brok
Andrew Bishkinskyi Strange geothermal activity brings adventurers to the tiny coastal village of Jarko’tu’ta. A dangero
William Beers Kumoricon 201Cargo ships are being dashed against the rocks west none
of
William Beers Kumoricon 201Accused of impersonation and kidnapping, a pair of old
none
Ma'at Crook Kumoricon 201Torrential rains and blustering winds drive the pa none
Drew Wood Kumoricon 201Festival bells cut loud through the air! Adventurers a none
Jay Africa Kumoricon 201In the Border Forest,north of the Teshwave, the Vori none
David Morris Lord Geoffrey of the Smiths’ holdings has been struckBlight of Geoffrey
Dave Knighton Lord Geoffrey of the Smiths has learned that a formerBlight of Geoffrey
Al Spader, Mar ConCarolinas The search for Geoffrey’s family mace leads you to a Blight of Geoffrey
Karl Sciberras The Mordell family has been on the decline for years. The family has reached out to their contacts
Steven Grosshuesch There are times when someone is called to the adventuring life and then there are times when so
Curtis Glenn The Moonsea Children’s Hospital is now open, and a small town has sprung up around Elua’s Lig
Common Groun
John “Henry” H Common Groun
The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take
Marcello De Ve NukeCon 201A special gift has the power to strengthen bonds of brotherhood, but its delivery rests upon the sh
Marcello De Ve NukeCon 201The secluded settlement of Sunboughs has enjoyed prosperity within the Moonsea for centuries.
Marcello De Ve NukeCon 201As Mulmaster rebuilds, in-fighting between the cities’ elite has reached its peak. The Blades are f
Andrew Bishkinskyi Fledgling wizards are being struck down in Thentia, the City of Mages. Rumors tie the deaths to t
Jeremy HochhalonCCCon 20Festivals galore line the streets, parks, and courtyards of Thentia. It is the Feast of the Moon, and
Darion Smith 1/4/2017 Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each c
Leigh Smith 1d4 Con 201 Left in webs and reeking of rot, bodies dot the streets and alleys of the Zhentarim Ghetto, and no
5/10/2017 Not available
5/10/2017 Not available
5/10/2017 Not available
Iam Pace, Will PDXAGE The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for ce
Micah Watt An earthquake has felled the windmill of Winton into Danger Downunder Series
Ed Stevens Pretzcon 2019 A mysterious plague has struck the town of Glister a
Plaguestone Trilogy
Ed Stevens Pretzcon 2019 The Yellow Tooth goblin tribe living in the old coppe Plaguestone Trilogy
Adam V. Gordier An evil menace once thought dead has resurfaced in P Friory Storyline
Adam V. Gordier You find yourselves shipwrecked on a mysterious islandPriory Storyline
Adam V. Gordier The adventurers arrive on the docks of Phlan. A magiPriory Storyline
Dave Zajac Role Play Rall Recent goblin attacks near the outskirts of Hulburg prompted Lord Eorl Hulmaster to send a band
Darryl Ho and Jason Koh As the City of Danger struggles to rebuild, a spateNeverdusk Trilogy
David Morris SaltCON 2017 The Search and Locate Treasure Consortium funded SALT an i Series
Derek Gray SaltCON 2017 After the first expedition to locate an ancient tomb SALT Series
Derek Gray, DavSaltCON 2017 Beneath the moorlands of Thar, hidden from all for ceSALT Series
Dave Knighton The SALT Consortium has been busy rebuilding the smalnone
Phil Allison SCARAB 2018The mining town of Glister has had a prosperous year, Kossuth's Kiss
Phil Allison SCARAB 2018The mining town of Glister has a problem. The latest cKossuth's Kiss
Phil Allison SCARAB 201The mining town of Glister is under siege. UnpreparedKossuth's Kiss
Iam Pace, Will FarWest MiniCWhat links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, t
Iam Pace, Will Kublacon 2018The fey hold sway over the forests of Cormanthor. Their presence has kept the goblinoids disorga
Jeremy HochhalMALCon 201In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending
David Morris, Snake River C The town of Ylraphon on the border of the Flooded For
SnakeRiverCC
Jeremy Forbing,Snake River C The yuan-ti have a demented scheme to bring the most
SnakeRiverCC
David Morris, Snake River C A fanatical priest nears completion of an ancient ritua SnakeRiverCC
Blake Jones The food shortages in Thentia have gotten worse. TheA Song of Fates
Todd Smart Storms batter Thentia and the rains are threatening t A Song of Fates
Ariel Thomas As Thentia’s lighthouse grows dim so too does faith with
A Song of Fates
Joshua Clark The normally joyous festival of Highharvestide fast A Song of Fates
John Sedlack The Council of Mages has recently sent a young appren A Song of Fates
Todd Smart Love, loss, and lies intertwine as the election of a A Song of Fates
Blake Jones Election time in Thentia is here! With the recent, str A Song of Fates
Jeremy HochhalConclave of G Steam has been rising from ruins east of the city of T Squamous Writhings trilo
Jeremy HochhalConclave of G In ruins near the city of Thentia, grungs have been tr Squamous Writhings trilo
Jeremy HochhalConclave of G The call of fame and fortune has led the adventurers iSquamous Writhings trilo
Adam Scaramella A sleepy little mining town in the Dragonspine Mountains has
Beholder Corps series
Garrett Colon With a hag coven bringing destruction and ruin to the city ofOlma Series
Roger Alix-Gaudreau A behemoth threatens Mulmaster at the direction of a bheurOlma Series
Lysa Chen Olma Series
Chasing the mysteries of Auntie Olma has disturbed more pow
Peter Harris A new trend is sweeping through the upper crust of Hillsfa Psionic Menace Series
Chris Ramsley The flumph cloister is overjoyed to see its member returned,Psionic Menace Series
James RePass Pax East 201Every 200 years, the famous Eastern Moonsea Adventur
none
Jeff Stevens KantCon 2018 A call for help is received from Abigail’s Cove: a fi Dead Men series
Adam Scaramella Heroes of the Realms have risen to stand against sever Fire and Steel Resurgent S
Matthew Lee Myers Daggers of Lathander Seri
The refugees of the Zhentarim Ghetto of Mulmaster have been
Matthew Lee Myers A known gang from the refugee ghetto of Mulmaster wishesDaggers
to of Lathander Seri
Ian Hawthorne Folk tales warn of strange noises from the Cormanthor CCCUK
Will Doyle Ill winds blow over Wayward. The men drink apart fr CCCUK
Richard Green Everyone in Moonfern Ford knows to avoid the Tainted CCCUK
Ian Hawthorne An ancient legend, a missing wife, and a broken heartCCCUK
Andrew Bishkinskyi LIVE THE EXCITING LIFE OF AN ADVENTURER! FREE TRAI of the Blade
Sisterhood
Dave Zajac A devout priestess of Torm seeks one of three platinum Tenets of Bane Series
Dave Zajac A devout priestess of Torm seeks one of three platinum Tenets of Bane Series
Dave Zajac A devout priestess of Torm seeks one of three platinuTenets of Bane Series
Dave Zajac A priestess of Torm needs adventurers to travel to Then Tenets of Bane Series
The “Starter Box”. Counts as a hardcover adventure.
GUILD ADEPT CONTENT! Break the curse of time if you can!
GUILD ADEPT CONTENT! Includes pregens and can serve as a “learn to play D&D” adventure
GUILD ADEPT CONTENT! From Appendix A, only the Investigator background is valid for AL pla
Part of the D&D Essentials Kit
February 4, 2020

Minimum number of tables: 4


Requires the use of the included level 0 pregens

Origins 2016 Not available on dmsguild.com


Premiere at Origins 2017
Premiere at Origins 2018
Premiere at UK Games Expo 2019
This supplement uses the same rules for rewards and advancement as a hardcover adventure do
Competitive adventure for at least 3 tables; uses included pregenerated characters
Not available on dmsguild.com
Not available on dmsguild.com
Not available on dmsguild.com
Not available on dmsguild.com
Not available on dmsguild.com
Released with Mordenkainen’s Tome of Foes; only uses the included pregen characters
Released with Volo’s Guide to Monsters
Guide to Everything. Includes level 3 pregens built with that book (can only be used in this adven
Series #
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Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms – the Harpers, Order of the Gauntlet, Emeral
l garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phl
minate the land, threatening those who make an honest living there. Now, a new scourge is prowling the waters: A ghost ship has been strik
he dead at Valinghen graveyard, providing them a peaceful eternal rest. Now, that rest has been disturbed by a necromancer seeking out a
orgotten ruins in the Dragonspire Mountains. Rumors say he looks for a precious gift to give to a fearsome dragon that dwells there. What h
odd thefts have the headmasters of various schools in the area concerned. The headmasters’ pleas for help have gone unanswered by the
ming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed footprints heading to
Forest, they do not suffer trespass in their realm lightly, especially from common folk from nearby Phlan. A woodworker’s recent blunder in
ompeting bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcere
have eked out a living where others would likely have given up long ago—in a bleak city where corruption is rampant and the Church of Ba
. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an or
son attacks. As the populace riots, accusations fly blaming Thayans, residents of the ghettos, rowdy sailors, the refugees from Phlan and d
d themselves in their home atop the Earthspur Mountains, practicing their strange lifestyle which is rumored to give them longevity. Now, th
me band of miscreants who have holed up in the Flooded Forest to the south. And so, you have been called upon to quell their activities so
countless stories of brigands, murderers, and worse that lurk beneath the streets of the City of Danger. But those stories pale in comparison
nd may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theate
f their subterranean quarters were never fully explored. An ancient oubliette has been discovered and its contents have disturbed the mine
s tell of foul cults practicing their dark rites within the fort’s ruins. Are the rumors of elemental cults true or are the rumors a cover for some o
upplies. Furgis Boltsmelter, their founder and leader, is looking for some “no questions asked” protection for the duration of his stay in the c
nt string of strange occurrences has the locals on edge. The factions have gathered here on the borders of the forest of Cormanthor to dete
illsfar, and a string of disappearances has followed in their wake. Naturally, this has roused the suspicion of the factions. Join your factions
n-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of th
alady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is someth
ver increasing numbers, threatening the safety and stability of the countryside. Their war chants are echoing madness and devotion to a da
s you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only
illsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! Part Two of Six Knives for Torin Nomerth
Barovia. The house has been burned to the ground many times, only to rise from the ashes time and again-by its own will or that of Strahd
l those willing and able to investigate strange occurrences in the region surrounding Phlan. Dark whispers and unseen terrors lurk in the mi
that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast ar
c in a remote farming village. Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why h
meister’s private reading. She raved of an army of the dead, a delicate powder box, and a beautiful yet dangerous woman. Now the burgom
plore the realm of Barovia. However, in your travels, you happen across an unusual tribe of people–distrusted denizens of the Demiplane o
y, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahea
reasure hidden by the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terribl
e Black Road. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do t
ho previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. There is just one thing he n
o defeating the super-intelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must ov
er. SEER has received intelligence, which she imparts via her emissary HSING, that deep beneath the tower’s ruins lie an old magic known
s followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either
wn of Parnast for some time, and intelligence provided by SEER (via HSING) confirms that an attack is imminent. Despite this, the town is a
ad Fruul’s banner. No longer content to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the
dell, a small village near the infamous Stone Tooth. Within the rocky mountain lay the dwarven stronghold Khundrukar and the fabled Forge
f death and destruction to Faerûn. Giants imbued with power of death itself threaten to permanently destroy the giant Ordning and small fol
ock of Port Nyanzaru’s exotic beauty, it’s time to get down to business. The five factions await contact and will no doubt have some work fo
m-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of
s and into the jungle beyond. You have been asked to venture into the jungle and seek out the wisdom of some of the native humanoids in t
questions about the recent goings on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave y
a common foe, or the whimsy of fate? Pull up a stool, stoke the hearth, and let YOUR story begin!
alue. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not th
manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy.
e than willing to forgive and forget, if you are willing to join forces to see, a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy.
s Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifa
ep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls… Pa
a problem, a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy.
nd goodness above the city of Elturel has been extinguished and the entire city—along with its denizens—have been drawn into Avernus, th
You’re not out of peril yet, however, even if you’re leaving the lawless wilds behind you, the streets of the Gate still run red with blood. But
name. Thankfully, the perpetrator of the murders has slipped up and the Flaming Fist has captured one of their underlings, in turn, has reve
d of Hellriders. Someone or something is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is
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oblins who are convinced the god Khurgorbaeyag is angered and trying to kill them. Exploring the goblin village, the heroes find evidence th
ggled itself into Melvaunt at a time of celebration, only to be cruelly ensnared by shadows from its fraught past. Will you help them hold back
efore the disappearances. The few that return have been changed, refusing to believe that they were even missing. You have been asked b
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nd orc attacks, the planar portal outside the city walls continues to worry everyone in the City of a Thousand Forges. A closer examination o
rtal. Reports of strange behavior from several people, from the lowliest dockworker to the members of the Council of Lords, are taxing the r
d. Adventurers must investigate the individual behind the foul play, determining the means and the motive. But an odd party and some even
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It is a long trek from Kythyss to the capital of Alaron wrought with danger from mercenaries loyal to Amn. Adventurers are needed to elimin
g trouble with the Unseelie Fey in the Dernall Forest. If these creatures are allowed to continue their aggressive front, Caer Callidyrr will be
es: Rising Shadows

oming economy. This has attracted many new adventurers to the area and unfortunately brought an increase in deaths of overconfident ad
1
een asked help. What awaits you...at the end of the line? Location: Mulmaster
t with food for suffering Mulmaster. Now you only need to make sure the vessel comes into port. Location: Moonsea
o’tu’ta. Traders are dead, canoes destroyed, bloodthirsty sharks spotted! A perilous canoe journey and fog-shrouded mysteries await adven
unity to a devious grifter. Unknown to the scoundrel, a coveted trinket will soon bring with it the wrath of Thay! Who will help the village wea
Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdra
ay ago. When one of the circus wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of
member of the Hillsfar Senate, is hosting a party. It has been one year since the Great Law of Humanity has been abolished. Many non-hu
ers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged... o
ound the cure. Will you pass the tests and save the children of Faerûn? Location: Phlan
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a miracle to heal her. In the wake of Moander’s rampage through Elmwood, a child is born with miraculous healing powers. Lady Elsa has t
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e heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – u

emes, where lords, counts, dukes, kings, and emperors rise, proclaim themselves, and are swept away with the speed and regularity of wa
ny Monsters". It is rumored that an archmage of some ancient kingdom busied himself with the creation of new and terrible beasts in this pla
fact, it seems as if just about everyone has one, and boy do they pamper those cats. Even if you’ve never been a cat person, it’s hard to s
e in one of the haunted keeps outside Arnglar. There's a tidy bounty on Cutter Jack's head too, so it might be worth checking out.
battlefield scavengers. To keep the population under control, the small kingdom of Hawkgarth sponsors an annual peryton hunt. It's an oppo
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s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried tha
who wishes to mend his broken friendship with his old adventuring buddy. Recently, he has heard rumors that his friend’s old magical instru
age of Jarko’tu’ta. A dangerous cave descent leads them into the dark world below the surface. Waiting for them there are encounters with
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s reached out to their contacts one last time for help ridding the family of a generational curse. Location: Hillsfar
then there are times when someone tries to force the adventuring life. This is a case of the former helping the latter. Location: Ba Glas
s sprung up around Elua’s Lighthouse. The townsfolk share stories about strange occurrences in the area that they attribute to the fiendish
nt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to b
its delivery rests upon the shoulders of a recklessly spirited elf. Can our heroes fulfill the charge of a protective father while appealing to an
n the Moonsea for centuries. A trade agreement is threatened when a fierce enemy strikes, seeking to destroy the elves and thwart their tim
ed its peak. The Blades are forced to intervene, withholding a coveted cargo from The Zors. The Hawks have a risky proposition for advent
es. Rumors tie the deaths to the reappearance of an ancient artifact, the Bright Sword. Can adventurers solve the mystery of the mage slayi
is the Feast of the Moon, and all are gathered to remember loved ones and friends that have departed this world, and to pay homage to the
tween many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill. While a time of celebrating
he Zhentarim Ghetto, and no one does a thing. But leave one body inside Mulmaster’s walls, and everyone loses their minds. Especially the

ave isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them
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orl Hulmaster to send a band of mercenaries into the foothills of the Galena Mountains to thin out their numbers. It was supposed to be an
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mented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated,
as kept the goblinoids disorganized and warring amongst themselves. Now, a deadly enemy of the woods has laid claim to a Feywild glade
cries in her beer. Befriending a group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may
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arn to play D&D” adventure


background is valid for AL play.
as a hardcover adventure does
ated characters

d pregen characters

an only be used in this adventure).


arpers, Order of the Gauntlet, Emerald Enclave, Lords’ Alliance, and even the Zhentarim – must unite to stop the cult from fulfilling its dark p
the garrison has disappeared. In Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to
e waters: A ghost ship has been striking small coastal villages, leaving its victims whispering about the “eye of the dracolich.” Join the adve
rbed by a necromancer seeking out a key to re-activate the Pool of Radiance. A four-hour adventure for levels 1-4.
ome dragon that dwells there. What he hopes to attain with his gift is unknown, but can’t be good for the citizens of Phlan. A four-hour adve
or help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decides to reach out to you and your kind to bring those respo
y muddy, clawed footprints heading towards the marsh. Can you help the find the lost and bring justice to the abductors? A four-hour adven
an. A woodworker’s recent blunder into the forest might set off a diplomatic incident. Can you help find him and mollify the aggravated elves
hile a mysterious dragonborn sorcerer commands screaming savages from the north. In this war for supremacy over the trade route, the be
ption is rampant and the Church of Bane holds sway. In these 5 short, introductory adventures, you will travel the breadth of the City of Dang
only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play?
ailors, the refugees from Phlan and dozens of others. Can you solve the mystery before the city burns?
mored to give them longevity. Now, their dietary restrictions and practices of breath control have become the fashion amongst the well-to-do
called upon to quell their activities so that trade along the North Road can resume unmolested. However, in so doing, the truth behind their
. But those stories pale in comparison to a new threat under Mulmaster, one brought to light by a strange and disturbing corpse recently fou
f their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger.
its contents have disturbed the miners. Can the mine and the miners be saved from the dangers of the Oubliette of Fort Iron?
or are the rumors a cover for some other sinister plot?
on for the duration of his stay in the city. Whatever he is trying to protect may not stay hidden for long. Can you keep his secret treasure out
ers of the forest of Cormanthor to determine what’s happening. Is this the machinations of Hillsfar, or something more?
ion of the factions. Join your factions and find out the truth behind the missing farmers.
and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation?
nce not equal causation or is something sinister afoot?
choing madness and devotion to a dark power. Can you put an end to their rampage?
rd Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city. Part One of Six Knives for Torin
t Two of Six Knives for Torin Nomerthal.
again-by its own will or that of Strahd. Locals give the building a wide berth for fear of antagonizing the evil spirits believed to haunt it. Celeb
pers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Unveil the horrors before it is too
. But, their tales of a strange beast are not earning them any favor; especially among the Vistani, whom the elves suspect is to blame for th
successful in this mission? And why haven’t they claimed it for themselves? Part three of Misty Fortunes and Absent Hearts.
dangerous woman. Now the burgomeister wants to know why you’re more important than he is… Part four of Misty Fortunes and Absent H
strusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit
trumental in the troubles that lay ahead. Your task will not be easy, however, the dark forces of Barovia have agents everywhere, and eyes
d the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well?
another have folks baffled. Little do they know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. SEER ha
g a feast. There is just one thing he needs, meat for his feast. Game is supposed to be plentiful in the Weathercoate Wood, but the townsfo
o find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lo
tower’s ruins lie an old magic known as rune magic. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his arm
ee if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in
s imminent. Despite this, the town is at risk from within as internal politics threaten to tear it apart. It is up to adventurers to resolve the infigh
warlord descends upon Parnast at the head of a great force of humanoids. SEER warns the adventurers (directly now) in time to rally the tow
old Khundrukar and the fabled Forge of Fury, to which a chance encounter provides you with the location of a hitherto unknown entrance. A
estroy the giant Ordning and small folk in their wake. Can you stop these unnatural giants and those that seek to control them?
and will no doubt have some work for you to do. Reach out to them and let them know that you’re ready to do what needs to be done!
b aboard and saddle up! Part One of The Jungle Has Fangs Trilogy.
m of some of the native humanoids in the area—perhaps they will be able to shed some light on the situation and provide some insight on wh
and hopefully soon at an end. Leave your trepidations at the door; there’s exploring to be done! Part Three of The Jungle Has Fangs Trilogy

our wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy.

ee of the Umbral Aristocracy Trilogy.


to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy.
e threat lies within the city walls… Part Two of the Folded Time Trilogy.

ns—have been drawn into Avernus, the first layer of the Nine Hells! While those fortunate enough to have been outside of the city’s walls du
the Gate still run red with blood. But you quickly find that arriving at the city wasn’t the biggest challenge at all, now you must convince the
e of their underlings, in turn, has revealed the presence of a cult hideout in the sewers beneath the city. The Flaming Fist has asked that yo
o put it to an end. Who and where is Gharizol? Part Three of the Betrayal is in the Blood series of adventures.
n village, the heroes find evidence that suggests divine smiting, but the truth is more bizarre than they can possibly imagine.
ght past. Will you help them hold back the darkness? Location: Melavaunt
even missing. You have been asked by Mulmaster’s nobility to find the source of the disappearances and put an end to them.

usand Forges. A closer examination of the portal is needed, and brave adventurers are asked to help be part of the reconnaissance team. L
the Council of Lords, are taxing the resources of the City Watch. Are all of these strange behaviors just paranoid imaginings, or is a more d
otive. But an odd party and some even odder guests threaten the investigation. Location: Melvaunt
mn. Adventurers are needed to eliminate these threats, so the caravans don’t need to contend with these formidable foes.
ggressive front, Caer Callidyrr will be threatened. Are there a band of brave souls that will reinforce the King’s line to the capital?

crease in deaths of overconfident adventurers too. Bert the Goblin has decided to sponsor an “Introduction to Adventuring” workshop! Expl

ion: Moonsea
d fog-shrouded mysteries await adventurers. Location: Moonsea
f Thay! Who will help the village weather this storm?
The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble represen
eded to find out what has become of the good Doctor and his troupe. Are you up for the challenge?
nity has been abolished. Many non-humans like Bert have helped forge a new future for Hillsfar, but what is the current reality? Location: Hi
gs of those who have overindulged... or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any m

lous healing powers. Lady Elsa has tasked you with investigating this divine coincidence... are you up for the challenge? Location: Melvaun

the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!

y with the speed and regularity of waves crashing upon a shore. As you settle in for the evening at a quaint little roadhouse by the name of
n of new and terrible beasts in this place, and champions from all over Faerun would come to test their mettle. A blood-red beast terrorizes
ever been a cat person, it’s hard to say no. In fact, you should probably be adopted by one straight away. Yes, that’s it. You belong to that
ight be worth checking out.
s an annual peryton hunt. It's an opportunity to make a little coin and build your heroic legacy—what could go wrong?

s some knowledge is better buried than claimed... Location: Hillsfar


mors that his friend’s old magical instrument has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs th
ng for them there are encounters with creatures strange, beautiful and deadly!
ping the latter. Location: Ba Glas
rea that they attribute to the fiendish creatures that escaped during the hospital’s benefit gala. Possibly it is all just rumors, but a peculiar an
y Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem
protective father while appealing to an elf’s valorous spirit?
destroy the elves and thwart their time-honored agreement. Who will come to their aid? Location: Cormanthor Forest
ks have a risky proposition for adventurers that will send them above, through and below the streets of The City of Danger. Can they fulfill th
s solve the mystery of the mage slayings before the body count rises?
d this world, and to pay homage to their ancestors. At a celebration in the Brambles, followers of Kelemvor host a stage where revelers tell t
e and skill. While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage
yone loses their minds. Especially the Cloaks and the City Watch. Which is probably why a Zor and Cloak representative has invited you to

Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home

r numbers. It was supposed to be an easy task, but it ended in disaster. The band’s leader remains trapped in goblin territory with their chie

fter the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westf
ods has laid claim to a Feywild glade. This foe is slaughtering the forest defenders and rallying goblinoid tribes in the name of vengeance. C
meone else, and she worries what may come of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fe
the cult from fulfilling its dark purpose in the city. Join the fight by participating in any one of five different missions aimed at stopping the cu
nds beneath the keep, dating to before the clerics of Tyr built the small fortress. Uncover the secrets of Sokol Keep!
of the dracolich.” Join the adventure and learn the truth behind this threat!

ens of Phlan. A four-hour adventure for levels 1-4.


your kind to bring those responsible to justice. A four-hour adventure for levels 1-4.
abductors? A four-hour adventure for levels 1-4.
nd mollify the aggravated elves? A four-hour adventure for levels 1-4.
acy over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack of important supplies. It’s up to adventur
the breadth of the City of Danger, meet its people, see its sights, and witness firsthand how the city truly has earned its ominous moniker.

ashion amongst the well-to-do of Mulmaster. But when a few of these lay practitioners start dropping dead from suffocation and starvation,
so doing, the truth behind their activities reveal that much more than simple banditry is at hand. Will you be able to stop it?
d disturbing corpse recently found. It is up to you to learn the terrifying truth of what lurks below.

iette of Fort Iron?

ou keep his secret treasure out of the wrong hands?

of liberation?

art One of Six Knives for Torin Nomerthal.

pirits believed to haunt it. Celebrate Season 4 with this special event written specifically for the launch of our latest D&D season.
nveil the horrors before it is too late! Part one of Misty Fortunes and Absent Hearts.
elves suspect is to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part two of Misty Fortunes and
Absent Hearts.
of Misty Fortunes and Absent Hearts.
simple parlor tricks and deceit? Part five of Misty Fortunes and Absent Hearts.
agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part six of Misty Fortunes and Absent Hearts.

ad Fruul is to blame. SEER has sent her emissary HSING, to task your group to accompany a caravan with a very special cargo destined fo
ercoate Wood, but the townsfolk are all busy with their own work, and the minions of Bad Fruul are still out there causing trouble. What can
e to the ruins of a previously lost tower.
aught of Bad Fruul and his armies!
Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from Parnast.
dventurers to resolve the infighting in Parnast and prepare the town for the hill giant’s onslaught.
ctly now) in time to rally the town and prepare defenses, but a heroic effort is required to break the siege.
a hitherto unknown entrance. Are you brave enough to explore this mystery? Will it lead to wealth or doom?
k to control them?
o what needs to be done!

and provide some insight on who is behind it all. Part Two of The Jungle Has Fangs Trilogy.
The Jungle Has Fangs Trilogy.

ristocracy Trilogy.

en outside of the city’s walls during its departure have been spared that fate, but they’re not yet out of danger! The refugees formed a carav
ll, now you must convince the city’s rulers to grant asylum to you and those in your charge. Part One of the Betrayal is in the Blood series o
Flaming Fist has asked that you investigate. Are you up for the task? Part Two of the Betrayal is in the Blood series of adventures.
ossibly imagine.

an end to them.

of the reconnaissance team. Location: Melvaunt


noid imaginings, or is a more dire threat lurking in the hearts of Melvaunt’s citizen? Location: Melvaunt
midable foes.
s line to the capital?

o Adventuring” workshop! Explore Hillsfar and the five factions by participating in any one of five different missions and pick up basic skills w

out of hand, a noble representative of the people and the law is required. Follows the events of: DDEX3-05 Bane of the Tradeways

he current reality? Location: Hillsfar


pub crawl and uncover any mischievous mixologists or spiteful servers in order to get to the bottom of these claims. There is no better drin

challenge? Location: Melvaunt

ttle roadhouse by the name of Harker’s Cleaver, all seems quiet. Were the stories of this turbulent region just that, or have the Border Kingd
e. A blood-red beast terrorizes the villages at night, and the normally stoic residents are quick to recruit able-bodied heroes. Too bad you're
s, that’s it. You belong to that cat. Who’s a pretty human?

anymore, the dragon needs the help of skilled adventurers who can join him on his quest. Location: Quivering Forest
ll just rumors, but a peculiar and lonely child at the hospital may hold the answers. Location: Elua's Lighthouse
e rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? Location: Elua's Lighthouse

ity of Danger. Can they fulfill their charge with the ire of a city upon them?

st a stage where revelers tell tales of heroic deeds of their lineage. When one tall tale gets out of hand, the city itself may pay the price.
eceit, as each tries to sabotage the others. Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable to watch her
presentative has invited you to breakfast.

ble woes to his ancestral home, and now he frantically seeks help to save his people. Location: Loudwater

n goblin territory with their chieftain as his prisoner. Lord Hulmaster now needs skilled adventurers to retrieve the mercenary and his captive

d in the grain mill by the Westfork river? Location: Mulmaster


es in the name of vengeance. Can you stop them in time? Location: Mulmaster
m to investigate to find if her fears have come true, or if it is all a simple misunderstanding. Location: Ylraphon
ssions aimed at stopping the cult.

nt supplies. It’s up to adventurers to strike out and reopen this vital route to the town. A four-hour adventure for levels 1-4.
earned its ominous moniker.

om suffocation and starvation, others start to question the validity of the monks’ claims. Is this simply a deadly ignorance, or is there a fell w
ble to stop it?

atest D&D season.

Part two of Misty Fortunes and Absent Hearts.


unes and Absent Hearts.

very special cargo destined for the Shrine of Axes in Parnast, and to figure out who is responsible.
ere causing trouble. What can go wrong on a simple hunt?

ack from Parnast.

! The refugees formed a caravan bound for the nearby city of Baldur’s Gate. Can you keep them safe from devils, bandits, and one another
Betrayal is in the Blood series of adventures.
series of adventures.
sions and pick up basic skills while learning about the factions! Location: Hillsfar

Bane of the Tradeways

claims. There is no better drink than that of justice served! But adventurers should probably try them all, just to be sure... this is a pub craw

that, or have the Border Kingdoms yet to reveal their true nature?
bodied heroes. Too bad you're not their first choice!
ua's Lighthouse

ity itself may pay the price.


ut, and is unable to watch her back, nor can she trust her closest friends at this fraught time. So she has placed a call for adventurers, and

the mercenary and his captive before it is too late. Location: Hulberg
or levels 1-4.

y ignorance, or is there a fell wind blowing through the rich and powerful of Mulmaster?
evils, bandits, and one another until they reach safety?
to be sure... this is a pub crawl after all. Location: Hillsfar
ed a call for adventurers, and you have answered. Location: Mulmaster
Another good spreadsheet focused on AL rewards:
https://docs.google.com/spreadsheets/d/1omoTExpdh7cdiq9NnfVpf6-CnAkGRbA-FMIiNaZXpvg/view#gid=0
aZXpvg/view#gid=0

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