This document discusses key principles for building a perfect design system for an organization. It defines what a design system is, noting that it establishes shared design principles, standards, and reusable components to help product teams collaborate effectively and build products faster. The document advises considering a company's product and maturity level before building a design system, as nascent startups may be better focusing resources on their product instead of a design system. It also outlines common elements that most design systems include, such as design principles, component libraries, design guides, and practices to maintain the system.
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Build A Perfect Designer
This document discusses key principles for building a perfect design system for an organization. It defines what a design system is, noting that it establishes shared design principles, standards, and reusable components to help product teams collaborate effectively and build products faster. The document advises considering a company's product and maturity level before building a design system, as nascent startups may be better focusing resources on their product instead of a design system. It also outlines common elements that most design systems include, such as design principles, component libraries, design guides, and practices to maintain the system.
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Build a perfect design system
Nick Babich shares key principles that will help you
build a perfect design system for your organisation esign systems help large industry players to standardise the design process and make it more predictable. A lot of companies try to take on the initiative of building their own design system. But quite often, despite everyone’s best intentions, all the effort that a product team puts into making a thoughtful design system can go straight down the drain. Over the course of this article, I will define what a design system is, what to consider before building a design system and how best to introduce a design system in your organisation.
march 2020 67 FEATURES Build a perfect design system
The name ‘design system’ can create
a false impression of something that provides value only for designers. But in reality a design system isn’t something that just concerns designers; instead it’s about how an entire organisation builds its products. Successful design processes usually depend on there being a tight cross- functional collaboration between all teams involved in the creation of the product. And a design system is about building a shared language that empowers teams to collaborate more effectively. It’s a complete set of design principles, rules and standards along with the toolkit (design patterns, visual styles and a code library of reusable UI components) required to achieve those principles, rules and standards. A design system enables a product team to create a product faster – without having to sacrifice any quality – by making the design reusable.
These are the common
elements a design system usually encompasses The ultimate purpose of going to the trouble of implementing a design system is to help the business learn and grow. That’s why a design system should always be based on the objectives of a business. For the very same reason, not all design systems are built the same but nevertheless, most design systems share a few common elements:
O Design principles – values that ensure
the design efforts head in the right direction. Creating a design system from scratch O Components and pattern libraries is a time-consuming activity and small, – these are the building blocks of a fast-moving teams likely don’t need a design system. Product and company maturity design system because it would slow O Design guides – specific rules on Before you start building a design them down. A three-to-five–person how to design a particular part of system, you need a clear understanding startup that is still trying to find a a product. These can include style of why you need one. Many companies product-market fit would probably spend guidelines (typography, colours, introduce design systems to reduce their a significant amount of time creating a spacing, etc) and UX writing technical debt and speed up the product system. When resources are being spent guidelines (voice and tone, language, development process (by spending on building a design system, they aren’t writing principles, etc). less time on tedious, monotonous being spent on building the product. O Design practices – help to keep the activities). But not all companies face Therefore, until a company is in the system alive and valuable for the such problems because companies have position of having established a clear product team. different levels of design maturity. direction with its product, investing
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