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Project Report It VR Virtual Reality

The document summarizes virtual reality (VR) technology. It discusses the group members, defines VR as creating an imaginary virtual world using computer simulation, outlines the history of VR beginning in 1962, and describes the main types of VR including immersive, non-immersive, and window-on-world. It also lists applications of VR, advantages such as creating realistic worlds and enabling exploration, and disadvantages including high equipment costs and inability to fully move in VR environments. The conclusion discusses VR taking information technology to another level in the future with uses for museums, business, shopping, training, and travel.

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Abdul Fasieh
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0% found this document useful (0 votes)
245 views6 pages

Project Report It VR Virtual Reality

The document summarizes virtual reality (VR) technology. It discusses the group members, defines VR as creating an imaginary virtual world using computer simulation, outlines the history of VR beginning in 1962, and describes the main types of VR including immersive, non-immersive, and window-on-world. It also lists applications of VR, advantages such as creating realistic worlds and enabling exploration, and disadvantages including high equipment costs and inability to fully move in VR environments. The conclusion discusses VR taking information technology to another level in the future with uses for museums, business, shopping, training, and travel.

Uploaded by

Abdul Fasieh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Group members:

Syed Haider Ali Shah CMS: 26650


Abdul Fasieh CMS: 26187
Muhammad Ahmer sheikh CMS: 26440
Waleed Saeed CMS: 26779
Haseeb Basharat CMS: 26927
Presented to:
Sir Naveed Salman.

Virtual Reality (VR)

Contents.
What is virtual reality?
History
Types of virtual reality
Application of virtual reality
Advantage and disadvantage of virtual reality
Conclusion AND The future of this technology.
What is virtual reality?

Virtual reality means feeling the imaginary virtual world


rather than the real one. The imaginary world is a
simulation running in a computer.
Virtual reality is the term used for computer generated 3D
environments that allow the user to enter and interact with
alternate realities.
Virtual reality is basically virtual mean near and reality
mean what we experience as human being.
Computer generated simulation or replacement of once
environment.
A mental teleportation.

History and its origin:


In 1962 introduced by a film maker for 3d display in
Brooklyn America.
Ivan Sutherland a computer scientist created the firs Vr
handset in MIT University/.He is also known as the God
father of this technology.

Types of virtual reality :

Immersive virtual reality


Non immersive virtual reality
Window on world virtual reality

Immersive virtual reality.


Immersion into virtual reality is a perception of being
physically present in a non-physical world.
Element of virtual environment that increase the
immersiveness of experience.

Non-immersive virtual reality.

Larger display but does not surround the user


Window on world virtual reality
Desktop based virtual reality involves displaying a 3
dimensional virtual on regular desktop display without
use of any specialized movement tracking environment.

Advantages and disadvantages of virtual reality

Advantages
Virtual reality create a realistic world
It enables users to explore places
Through virtual reality user experiment with an artificial
environment.
Virtual reality make the education more easily and
comfort.
Disadvantages
The equipment used in virtual reality are very expensive.
It consist of complex technology
In virtual reality environment we cant move by our own
like in the real world

Conclusion and the future of this product


We have come to the conclusion that this innovation will
take the level of information technology to another
level .As time passes it will become the most excited
product and everyone will be using it .

Future:
Museums
Business and work
Virtual shopping
Training
Travelling

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