Unit 4-1 - Building Services II
Unit 4-1 - Building Services II
This type of glare is very subtle in nature often overcome by the ability of the eye to adjust
and adapt itself to relatively poor viewing conditions. However prolonged conditions may
lead to physical illness.
Disability glare:
This type of glare is very intensive in nature. A good example of this type is the glare that we
experience when the high beams of an oncoming vehicle cause us to avert our eyes while we
are driving at night. Some lighting systems may cause disability glare in the working
environment. Prolonged exposure to this glare leads to blindness or reduced vision level.
Direct glare:
It is also a discomfort glare caused by insufficiently shielded light sources in the field of view.
Indirect glare:
The source of this glare comes from many directions. This glare is caused due to the reflection
of light from various components of a room such as walls, ceilings, floors, tables, computer
screens, machines and the materials used for working. This is an inevitable glare because
almost all surfaces reflect light to some extent.
Remedies:
Glare is often considered seriously to be avoided among others.
Glare is often eliminated by adjusting the objects appropriately with respect to source of
light so that the glare is avoided.
It is also avoided by adjusting the entry of natural light in the room or switching off some
lights when more lights are used.
Glare can be spotted and avoided in the computer screen by just placing a mirror in front
of the screen.
Use of anti-glaie filter glass as well as optically coated contrast enhanced glass in front of
computer screen helps to avoid glare to a great extent.
Quantum ivory was proposed by Planck during 1900 and said that light in addition to
showing all the properties of waves also exhibits the characteristics of units of energy and
moment carried by these eves.
These carriers of energy and moment associated with light are given the name of Photons.
be hy value of photon is given by where 7 is the frequency of the emitted radiation and h is
the lanck's constant whose value is 6.26 x 10' erg.sec.
This theory could explain the photoelectric effect and Compton effect.
Synthesis Of Light:
As discussed earlier whenever a beam of light passes through a prism it gets dispersed into
its impotent colours of all wavelengths called light spectrum which include wavelengths of
visible height.
Visible Spectrum
It is observed that the visible light is a part of the electromagnetic radiation whose
wavelength ranges from 400 milli micron to 700 milli micron and the frequency is around 101'
Hertz. This is called visible spectrum.
Synthesis Of Colour:
Colour is a subjective effect that occurs in the brain when the eye is stimulated by various
wavelengths of light.
The description and measurement of colour is important in the design of lighting schemes,
photographic films, paints, dyes, inks etc.
The human vision can distinguish many hundreds of different colours and intensities of
colour has been shown that white light contains all the colors of the spectrum which can be
recombined give white light again.
White light can also be split into just three colours which recombine to have white light.
In addition to white light any colour can be reproduced by various combinations in three
suitable primary colours.
Most colour systems use this trichromatic method of reproduction Id the eye is believed to
send its information to the brain by a similar method of coding.
The colours can be combined in two different forms:
Stage Lighting:
By using three or more coloured light sources,
with the help of dimming controls, any colour effect
can be obtained.
Colour Television:
The TV screen has many small red, green and blue phosphors controlled by a separate
beam of electrons for each type.
A close look at a colour television will reveal that white doesn't actually exist on the screen
but is an effect produced in the brain.
Colour Printing:
Some processes such as gravure produce a mosaic of ink dots which effectively act as an
additive system.
Subtractive Colour:
If colours are subtracted from white light then other colours will be produced. When the
three primary subtractive colours are combined in equal proportions they subtract (absorb)
components of white light to produce darkness.
As stated earlier white light is the combination of red, green and blue lights. If a
component of white light is subtracted using complementary colour then it reflects the other
colours
As discussed earlier a surface which appears red is defined by the fact that it subtracts or
absorbs green and blue from white light leaving only red light to reach the eye.
It is the ratio of the lumens received by a particular surface to the total lumens emitted by
the light source.
Since the light leaving the lamp in different directions is subjected to different degrees of
absorption no surface will receive fill light emitted by the source.
The value of depends on:
Direct lighting or Indirect lighting The colour and surface of walls and ceilings
The type and the mounting height of the fittings The shape and dimensions of the room.
For direct lighting the value of varies between 0.4 and 0.6 and mainly depends on
the shape of the room and the type and mounting height of the fittings, but very little on the
colour of walls and ceiling.
For indirect lighting its value lies between 0.1 and 0.35 and the colour and surface of walls
and ceiling has greater influence on this value.
Similarly walls and ceilings having dirt do not reflect as much light as when they are clean.
The value of this factor ay be taken as 1/1.3 if the lamps and lamp fittings are likely to be
cleaned regularly or 1/1.5 if ere is more dust, dirt etc.
Thus depreciation factor is given by:
Since illumination is specified in Indm2, the area in square meter multiple by the
illumination required in Indm2 gives the total useful luminous flux that must reach the
working plane.
Taking to consideration the utilization and depreciation factors the expression for the
gross lumens requited given by
The size of the lamp depends on the number of fittings which if uniform distribution is
required, should not be far apart.
The actual spacing and arrangement is governed by space/height values id by the layout of
ceiling beams or columns.
Greater the height, wider the spacing that may be used, although the larger will be the
unit required.
Having settled the number of units required the melts per unit may be found
(total Iumins/number of units) from which the size of lamp can be calculated.
M.S.C.P:
It is the abbreviation of mean spherical candle power. generally, the candle power of a
source different in different directions.
The average candle power of a source is the average value of its candle power in all
directions
which is called as M.S.C.P. It is given by
M. H.S.C.P:
If the average of the candle power is taken over a hemisphere instead of $ sphere like in
M.S.C.P. then it is called as mean hemispherical candle power which is abbreviated as
M.H.S.C.P.
It is given by
LAWS OF ILLUMINATION:
For any source the illumination (E) is directly proportional to the luminous intensity (I).