Lecture 10 Repeated Games
Lecture 10 Repeated Games
Lecture 10 Repeated Games
REPEATED GAMES
¢ Up to now we focus our attention on games
where there is not repeated interaction over time
among players
¢ Nevertheless, in many situations players
repeatedly interact among them for a long period.
Examples:
Firms competition.
Supply chain relationships.
Interactions among colleagues in the
workplace.
One shot games versus repeated games
at=(at1,… atn)
ht=(a1… at-1)
STRATEGIES AND HISTORIES
¢ A strategy for player i at time t is a specification of an
action for each possible history.
1 2 1 2 1 2
100,100
c c c c c
s s s s s
s
1 0 2 97 99 98
1 3 2 100 99 101
Bart
Homer Non Coop. Coop.
Non Coop. 0,0 10, -3
Bart
Homer Non Coop. Coop.
Non Coop. 0,0 10, -3
T≥3.
COLLUSION WITH DEMAND SHOCKS
¢ Two firms compete a la Cournot for an infinite
number of times . Let δ be the discount factor and
Q=12-P market demand with zero marginal cost
and homogeneous good.
¢ The (unique) NE of the one-shot game is the
Cournot-Nash equilibrium.
¢ Which is the quantity that maximizes joint profits?
Which is the quantity that colluding firms should
produce?
¢ Which is the trigger strategy of the infinitely
repeated game? Which is the minimum discount
factor that sustains collusion?
¢ In the Cournot one-shot game each firm produces
q=4 (for a total production equal to 8) and makes
profits equal to 16.
¢ If firms collude they can jointly produce the
monopoly quantity (equal to 6), that is q=3 each
firm making profits equal to 18.
¢ The trigger strategy is that each firm produces
q=3 at time t if each firm produces q=3 at time t-
1, otherwise it produces q=4 forever.
¢ The optimal deviation from the collusive strategy is
to produce q=(12-3)/2=4.5 (selling at p=4.5)
¢ Therefore colluding is a best response if and only
if
16d 18
20.25 + <
1- d 1- d
¢ It follows that collusion is sustained by any
δ≥0.53
¢ Suppose now that each firm can only produce
an amount equal to 3 or 4 and the discount
factor is 0.7.
¢ Each firm only observes the equilibrium (market
price) but not the quantity produced by the
other firm.
¢ Trigger strategy: each firm produces 3 if the
equilibrium price of the previous period is 6, it
produces a quantity equal to 4 forever, if the
market price is lower.
¢ Suppose now that with exogenous probability
equal to 1/10 in each period there may exist a
negative demand shock and P=11-Q.
¢ Which is the best (profit maximizing) collusive
strategy for the firms?
¢ Which is the minimum number of punishing periods
that sustain collusion?
¢ Three periods of punishments are enough! In fact,
0.5 1
18.63 + 16 < 17.5
1 - 0.5 1 - 0.5
MORE ON COLLUSION
¢ Why does it happen?
¢ By increasing the quantity produced in each
period, firms make a single-period deviation less
profitable, and therefore they reduce incentive to
deviate.
¢ Firms do not necessarily collude at monopolist
price, but at the largest price that allows them to
collude (and eventually to not be catched by
Antitrust Authority!)
MORE INFORMATION IS ALWAYS BETTER (FOR
CONSUMERS)?