Arhitectura Calculatoarelor: Prelegerea #13 Placa Video. (GPU)
Arhitectura Calculatoarelor: Prelegerea #13 Placa Video. (GPU)
Prelegerea #13
Placa Video. (GPU)
Исторические ПК
PC istorice
Современные
Intel , AMD
GPU
CRT. Кинескопы. ЭЛТ (Электронно-лучевые Трубки)
CRT
Растр (Кадр )
Строка
8
RGB Color Model: XYZ Color Model
Модель Цветности RGB
Intuitive Color Spaces
• HSV is an
intuitive color
space
• Corresponds
to our perceptual
notions of tint, shade,
and tone
• Hue (H) is the angle
around the vertical axis
• Saturation (S) is a value from
0 to 1 indicating how far from
the vertical axis the color lies
• Value (V) is the height of the “hexcone”
10
Additive color vs. Subtractive color
• Additive colors models are used in light
– Start with black, and add colored light to make your desired shade
• Subtractive color models are used with paint
– Start with white, and add colors
– A given color – red – subtracts away (from the reflected light) any
wavelength that is not red
• Additive color mixing: Subtractive color mixing:
Graphics Logical Pipeline