Chapter 3: Training Methods, Techniques and Aids: Off-The-Job Advantages
Chapter 3: Training Methods, Techniques and Aids: Off-The-Job Advantages
Chapter 3: Training Methods, Techniques and Aids: Off-The-Job Advantages
The approach can be made effective and useful by the following two steps:
a) Experiential learning can be improved if learner motivation is increased. This
training may involve offering some incentives or rewards on the job.
b) ‘Nellie’ can be trained to train. This training will enable the trainees to exactly
follow what Nellie does and directly seek clarifications.
These standards are ‘national’ they are defined by lead bodies approved by
government to represent each industry or occupational group.
The detailed work of compiling standards requires that four aspects of job competence
are covered:
* The technical activities to be performed
* Contingency management – dealing with things that go wrong and with ‘the
unexpected’
* Task management – allocating time, setting priorities etc.
* handling the environment – ensuring safety, interacting with colleagues etc.
From the point of view of the employer, the approach brings together the
educational and analytical approaches already described above, but without requiring
the individual employer to undertake the time-consuming analytical work. It has the
added appeal of offering qualification that is more vocational and less academic than
their predecessors.
Critics have challenged the lack of interest in learning processes, stressing how the
learning route can affect an outcome. This training suggests that at least in some cases
the learning method and the actual job need to be matched. It also confirms that
workplace assessment is critical. It is unlikely that workplace supervisors will assess
impartially; regardless of any central training they receive, they are political people in a
highly political environment. External assessors can be assumed to be less biased but
they incur additional expense and their assessments may ignore the specific needs of
the workplace. Because much of the training takes place in a college setting, simulation
of the workplace within the college will almost certainly become widely acceptable.
Such problems and challenges may eventually undermine the value of the
competences’ approach, although it is now firmly established as the means whereby UK
employees will become qualified in the eyes of employers in all EU countries.
Another way to look at the approaches of training is form the period of their practice
traditional technologies and modern or emerging training technologies.
Training Technologies
A second way to distinguish among methods is by how much trainer control is there in
each method. Some like lecture vest control in the trainer. Conversely come other
methods like group problem solving, shift the control to learners.
1) The method selection depends on what actions the trainees are supposed to
take after finishing the course.
2) The duration of the training programme and the availability of time.
3) The training setting at the disposal of the trainer.
4) The level of knowledge about the trainees available to the trainers.
5) While selecting a participative experiential method, care should be taken that the
trainer selects proven exercises, which he feels confident that it will work. If the
exercise fails, the trainer should talk it out with the group members and should
never apologize.
6) It is always better to have a combination of different methods of training in a
programme using a variety of training methods stimulates learner interest and
arouses curiosity.
4. The lecture method is also useful when training involves many learner.
5. This training method is useful for conveying information in a time effective
manner from trainer as expert to the trainees as learners.
6. Lecture is a method in which information can be communicated instantly.
7. It is very easy to organize.
Limitations / Disadvantages
a) This training is the most criticized method in a research conducted among
directors of training, showing that the lecture was perceived to be among the least
effective training methods.
b) The audience’s role is passive and audience feedback is limited.
c) Efficient learning demands concentration on the part of the learner.
2) In some cases, the trainees get off the track or one trainee dominates the
discussion, then the other trainees feel that the discussion was a waste of time.
3) One of the obvious disadvantages of group discussion is when many trainees
may like to contribute at the same time or when trainees are verbose.
2) The problem of one man domination, “consuming more time without any
purposeful agenda, etc. can be addressed by skilled facilitation by the trainer.
3) To stimulate the discussion the trainer may pose questions to the group that build
interest or elicit opinions.
4) The trainer should remain neutral as far as possible to make the group
discussion a successful method.
5) Physical settings like seating arrangement also plays an important role in making
this training method a successful method. This training method works best when chairs
are arranged in a circle or with other seating arrangement that encourages trainees to
look at each other.
Some more participation can be brought about by dividing the huddle group into 2 sub-
groups. This training called Buzz Method. The important features of this training method
are;
• Only 2 members
• Participation is cent per cent
• Method is informal
• Buzz group leader is not there
• The buzz group reports to the larger group.
Disadvantages
Case study method does have certain disadvantages;
1) The case studies some time lack realism and immediate relevance to the
organizational settings.
2) The case study method over rides time compared to other direct methods.
3) Some case studies may be difficult for trainees to comprehend and imagine the
situation as it happened when presented in written from.
After This training fact finding stage, the group attempts to determine the major issue to
be resolved and whether minor issues must also be considered. When issues have
been clarified, each member writes the trainer own solution, then joins in short period of
general discussion of all the proposed solutions. Next, those with similar solutions met
to iron out their differences and select spokesman to argue the merits of their approach
in debate with other viewpoints. Finally, the leader reports the real-life solution. Since
the cases in the incident process, like most cases, are drawn from actual events, it is
possible to report the solution that a management or an arbitrator reached.
It has been suggested that the conventional case method has a basic limitation that it
cannot readily reproduce the unfolding quality of actual events. If the student does not
perceive and respond to the quality of the process when he thinks about a given case,
is not real to him and he will therefore, not put enough into its discussion to learn much
from it.
Paul and Faith Pigors claim it is virtually impossible to capture the living quality of
a case situation by reading about it and that the process of case reporting can be far
more illuminating than the product. Pigors believes that people pick up the idea that
change is characteristic or every situation more readily when they reconstruct the case
orally – by asking questions – than when they first get their information by reading a full-
length report.
In the incident process. All the student receives is a thumbnail sketch of a precipitating
incidents. This training is followed by the first space of questions concerning the WHAT,
WHEN, WHERE and HOW of the case – at the time of the incident – and WHO was
immediately involved. This training questioning leads into full scale discussion and lively
analysis because people find it easier to THINK and FEEL that the situation is
happening now and that they are taking part in it.
Role-Plays, which are sometimes called skill practices, provide trainees with the
opportunity to apply new skill in a safe environment Role-play sometimes involves the
trainees acting the part of other people so that they can practice newly acquired skills. A
real-life situation is improvised and enacted in front of the group which discusses the
implication of the performances for the situation under consideration.
Trainer-based problems:
• The trainer might be unclear about the objectives of the training and hence may
fail to set clear-cut target.
• Failure to establish supportive climate while moving into post-enactment
discussion focusing on the attitude and behavior of role-playing case.
• Trainer should be careful in selecting role-playing case.
Trainee-based problems:
• The trainees may sometimes add facts that are not part of the role or subtract /
leave out that are needed for the role.
• The player might step out of the role or “open-up” despite instructions.
Structure Role-Play
This training is a formal type of role-play where careful planning and preparations are
necessary. The facilitator is required to prepare well though-out descriptions of the
general situation and the role each participant is to play. Each participant is given a
copy of the description of the situation (sometimes referred to as ‘script’). He is also
given copy of paper describing the trainer own personality and role but is not given
details of the roles of the other players. The Structure role-plays most ideal for
management training. It is sub-devised into five categories;
i) The Single Role-play, which involves two or three role-players performing under
observation and assessment of the rest of the class. Performance is followed by a
plenary discussion by the entire class where the issues involved are analyzed and
feedback provided to the actors This training from of Structured Role-play is most ideal
for a group with shared experience (homogeneous) and where the subject matter is
generally familiar to the whole group, effectiveness in the use of This training method is
achieved when it is managed by a competent facilitator who can;
a) Encourage the shy members of the class to act roles; and
b) Ensure that the feedback provided during the plenary is supported by good and
concrete examples, lest it creates resentment and frustration on the part of the role-
players.
ii) Multiple Role-play; where the entire class takes part in the actual play. The
class is divided into groups, each of which is assigned a specific role to play. The
different groups thus divided role-play simultaneously. The advantage of This training
method vis-a vis the Single role-play is that whereas in the latter attitudes may develop
in the whole group while the skill is sharpened only in the role-players, the former
affords improvement of skills and change of attitudes of as many participate as possible.
What is more, in this training form there are less inhibitions among the players as they
are all acting at the same time (some people are less shy acting in groups than
individually – especially when observed by their peers). Learning takes place through
self- analysis or mutual feedback. Analysis of attitudes may not be as sharp as in the
Single role-play, but practice and acceptance are more pronounced.
iii) Role Rotation or Role Repetition; whereas single person plays the key role by
posing a problem or by trying out the trainer approaches with several members of the
class. Each of the latter is asked to try out the trainer own approach to the problem (with
the same key role players). For example, the key role player may assume the role of the
manger who has created a problem situation that is to be tackled by the trainer
subordinates. Individual members of the class play the role of a subordinate, each one
taking turns to tackle the situation. Thus, the subordinates change during the role-play
but the manger does not.
The advantage of this training method lies in its capacity to help a trainer analyze
situations while at the same time emphasizing the need for flexibility and use of different
approaches to the same problem situation. This training is particularly useful where
subordinates with different personalities and temperaments are involved. Different
mangers may try out different approaches with the same subordinate who, in this
training case, assumes the role of a key player.
iv) Role Reversal; where a person plays a role opposite to what he usually is in real
life. For example, a manager who has problems with the trainer staff, committee or
members may be asked to play the role of any of these people with whom he has
problems.
This training technique helps people understand what transpires ‘on the other side of
the fence’ People develop empathy and attitude changes often occur resulting in better
understanding of the problems, views and emotions of the other person. This training in
turn facilitates better communications without which suspicion and apathy reign
supreme. Role reversal is used for attitude development while role rotation is used for
skill development.
v) Ghost Role-play; Where the facilitator stands behind the role player and
doubles or ghost plays him. This training becomes appropriate in a situation where the
role player is unable to identify with the role assigned to him and the role-play does not
develop in the required direction where a Single role-play is involved, the facilitator may
also ask any of the observes to ghost play in order to rescue a play in danger. A word of
caution here; the facilitator must not carry This training too far; after he has put the idea
across, he or the observer should withdraw once confidence and interest have been
restored the role players should continue their own.
Whichever of the five categories of Structured role-plays is applied, it is important that
the plenary discussion following the role-play is properly controlled and harnessed
towards the objective of the session. Discussions should never be allowed to develop
into a game of ‘verbal ping-pong’ with defense and counter-defense, support and
counter-support argument and counter-argument. Equally important, the post enactment
analysis should focus not dimply on the acidity as such but should identify the motives,
feelings and emotions involved either in helping or hindering communication between
the members.
Spontaneous Role-play;
The main purpose of this training form of role-play is to provide the learner with an
insight into the trainer own attitude and behavior, or those of others. In This training
sense, it deals more with assumption and motivate factors that influence ones behavior.
Unlike the Structure role-play neither script nor personality and role descriptions
need be prepared in advance. A spontaneous role-play should be based on a case
study, an exercise or group discussion of a problem already introduced. Usually in such
class or discussions, participants argue hypothetically and form opinions and decisions
after an event.
However, if the learner is required to carry out the thought and decisions by playing the
role, the facilitator can identify and demonstrate the gulf between thinking and doing,
and the communication skills that are required to practice what may, on the surface,
appear easy to think and advise.
Let us take the example of a manager who is having problems with one of the
trainer board members usually the participants would point out actions that the manager
should have taken to solve the problem. When several suggestions have been made by
participants, the facilitator can suggest to the class ‘Let us try to convince the board
member that he needs to change the trainer attitude. Impulsively one participant may
play the role of the stubborn board member while another play that of the manger.
Often, the participant-manager will fail to convince the board member, and the facilitator
can then analyze and bring out the attitude flaws and communication barriers that
hinder conviction. If the participant-manager is successful is convincing skills used for
convincing. In either case the facilitator should bring down the participant from the
trainer general style of approach to specific words tone, logic, emotions etc. required to
convince the board member.
In both the Structured and spontaneous forms of role-play the Single, Rotation
/ Repetition and Reversal modes can be used. The Multiple and Ghost modes are,
however, only suited to the Structured form.
* Participants should be told in advance about the objective of the role-play and its
educational value to eliminate whatever prejudices they may have against the method.
* When choosing actors, and assigning roles, the facilitator should bear in mind
that those who act may learn most.
* The role-play should be stopped before solution to the problem is reached, but
after all features of the problem, the emotions, motives, and attitudes involved have
been revealed. This training will help trainees focus on the subject matter, rather than
on the plot.
* The facilitator should summaries the conclusion of the role-play and bring out the
instructional substance.
To make the role-play method effective, the trainer should spend ample time in
preparing the learners and in establishing high comfort levels. The trainer should take
time to communicate the importance of the activity and the benefits that will result from
applying the new skills back on the job.
One more way to make the role-play method effective is doing the role-play in a
‘Fishbowl’ style. Here the role-players perform in front of the other trainees who form a
circle around them, as in a fishbowl. The group then discusses how well the target skills
were practiced and in doing so provides feedback to the role-players. When time
permits, inviting different participants to perform the role over again is useful. However,
factor like competitiveness amongst the trainees on performing better than the last set
of player, are to be avoided as this training can interfere, with the method’s primary
learning value.
The game is played over a period and the decisions taken at one point of time
takes into account the effects of their own earlier decisions, the decisions taken by other
competing companies and what really happened in the business filed during the period.
Thus, full scope is given to companies. At the end of the game a critique’ session I held
to focus attention on the main points of the problem and to review the performance of
participants.
This training important new management training exercise permits practice in decision-
making without actual involvement of capital, factories, and staff. Management games
can help and compress months and years of operation experience into a just a few
hours of intensive training.
Two unique characteristics, which enable the technique to contribute so powerfully
to management education, are the realistic use of the time decision and the objectivity of
the feedback.
The emotional involvement of participants is a significant feature of these games.
X) Conference Method
The conference method is usually a highly structure device for conveying a message or
on a large scale. Often to an audience of several hundred people4 delegates with
common from a wide cross section of the society attend the same seeking an opportunity
to hear the comments of authorities in areas covered. Literally conference means
consultation as being so the delegates should be able to get answers to questions on
topics covered.
The chairman is the key and significant figure in the conference method. He is
expected have complete control both speakers and of the audience and in this
training respect have considerable power. He should plan well what the speaker
should deliver and provide aid question time after each talk. Balancing the expectations
of the audience and allocating optimum question time demands considerable skills on
the part of chairman. Sometimes he must be but the same firmness should not be
wrongly interpreted as dictatorial. Relevance, coverage, and brevity are the required
characteristics and the chairman should have the skill to do the same.
T-Group training is designed to help everyone, realize one’s own potential for growth
and to increase their ability to work effectively along with others in a variety of
circumstances.
1) Sensitivity training alternatively called as T-group (Training) D-Group
(Development) L-Group (Learning) or laboratory training is an experience based
learning-learn by experience sharing particularly those generated by the group.
3) A trainer of the faculty has no formal role in the group in T-Group training. He
works with the participants as one of them.
3) Self-insight.
4) Greater awareness of the effect of the dynamics of change.
5) Better understanding of other people and being aware of one’s impact on them.
Feedback:
Individuals learn from bringing out the necessary patterns of purposes, motives and
behaviour in situations where they can receive back precise information regarding the
relevance and effectiveness of behavior, they need a feedback system which constantly
operates so that they can correct what is inappropriate.
Atmosphere:
Such an atmosphere of trust and non-defensiveness is vital for people to be willingly
expose their behavior and to accept a positive feedback.
Cognitive Map:
Knowledge from research, theory and experience is needed and it is important to
facilitate the individual to understand the trainer experiences and simplify them.
Information is most effective when it follows feedback and experience.
Experimentation:
Unlike there is opportunity to try out new pattern of thought and behaviour, it never
becomes a part of the individual. Without any experimental efforts, appropriate change
is very difficult to make.
Practice:
Practice new approaches so that the individual gains confidence in being different.
Application:
Learning and change can be applied so that they can be effective or have an enduring
effect. Attention should be given to helping individuals plan the application of the
knowledge.
Refusal shapes the T-Group tension to carry out the traditional expectations of the
trainer role, leadership, agenda, and procedure setting. Lack of formal leadership and
clarity about goals and procedures, trainers tend to rush in with the purpose of filling in
these missing requirements. Thus, the first condition of training is met.
The computer based training method is an effective and flexible method of training and
all levels of staff can use the same. In This training method, the training material is
prepared by the trainer after involving the managers. The material is then loaded on the
computer and the trainee should undergo the training programme by using the
computer with the training material in the disk and associated workbook.
It facilitates comprehension of how things work in real settings and facilitates better
appreciation of the practical problems faced by the organization and the trainee. The
success of this training method depends on the pre-visit preparations and establishment
of learning objective. It should ensure that learning takes place through suitably devised
mechanisms.
3.7 Matching Methods with Training Outcome
Broadly the methods can be classified into two types - participative and non-
participative methods. This training classification is based on level of involvement of
trainee. The transferring of learning to the on-the-job learning is more effective if the
training method is the participative method.
The choice of the method can be divided into three broad categories.
a) trainer centered training
b) trainee centered training
c) coaching
c) Coaching;
In coaching a learning partnership develops between the trainer and the trainees and
they share control of pace and content. It comprises of five phases.
i) Identification of clear, challenging yet realistic learning objective.
This training is what trainee wants to achieve rather than being dictated by the
trainer. However, it must be set in the context of overall objective of the training
programme.
ii) Raising awareness about the current level of the knowledge of the trainee.
iii) Identification of options. This training involves identification of the things the
learner could do to get nearer to the objective. To begin with all the ideas should come
from the trainee only when the trainee asks for suggestions the trainer help. The
trainee’s suggestions are weighted to priorities the possibilities.
iv) Listing various options and selection of the beneficial options. Working through each
option to see how it might help the trainee in archiving the learning objectives and
deciding which action the trainee will take. This training is the narrowing down of options
phase.
v) Deciding the course of action. Zeroing on what the trainee should do, by when,
what help is needed, what obstacles are to be overcome and how to do it – all these
things are decided in this training phase.
Coaching can be used with teams, groups, or individuals. It can also be used as
general problem solving method.
Some methods are abstract and based on concepts and observations whereas some
method is more concrete wherein the trainee learns by doing certain acts. The training
method adopted largely depends on the objectives of the programmes.
Secondly, the selection of method is mostly dependent on the level and experience of
the participants.
Limitations of time and resources are also a consideration for selection of the training
method. The level of reinforcement of learning expected decides the method to be used.
If the level of reinforcement expected is very high participative methods, wherein the
participants are actively involved in the learning situation is a better choice than
conceptual delivery.
The skill and behaviour to be developed in the participants decides the method to be
used. The level of ingenuity of the trainer and the level of ease with which he could
facilitate and master a method also decides the method of delivery.
The selection of suitable training method largely depends on number of factors like the
objective of the training programme, the key results expected in knowledge skill and
attitude, the programme content, the age, level and experience of the participants, the
skills and capacity of the faculty and the time and resources available.
A training method is not an end to itself. Its effectiveness can be increased by using a
rightly selected training aid. A lecture method is enhanced by use of audio visual aids
like OHP or LCD.
The selection of suitable method for training delivery depends on the number of factors.
However, some of the important factors are listed below:
i) The objective of the training programme.
ii) The purpose of the training programme – as to whether the training programme is for
imparting knowledge or enhancing the skill level or attitudinal transformation.
iii) The contents of the programme.
iv) The level of qualifications and experience of the participants.
v) The skills level and capabilities of the faculty.
vi) The duration of the programme and in turn the duration of the session.
vii) The resources available for delivering the programme. This training includes the
learning resources, the delivery resources, the faculty skills resources, and the
infrastructure resources.
To ensure maximum involvement and participation of trainees, participative methods
are suggested.
3.8 Teaching Aids for Training:
To help the trainer deliver successful training there is a vast range of aids available.
These aids otherwise called as "Media" which are how the information is conveyed
during training delivery. These aids complement trainers by extending their delivery
skills, adding variety, and stimulating the learners' interest. They can also help in
increasing learners' retention.
The training aids can be classified broadly into two categories namely -
i) Static media;
ii) Dynamic media;
Under the static media, we include printed materials like texts, handouts, non-
projected materials like models, photographic prints, posters, flip-charts, white marker
boards, chalk-boards and still-projected materials like overhead projector, slides and
micro-films. As these things relay on fixed images, they are called static media. They
provide visual image to focus the attention of the learners and reinforces the learning.
Dynamic media is active and shows a series of images, activities or information’s.
Video materials like video-tape, video-disk, television and film and audio material/s,
audio-tape, record or compact disk and computer based materials like CD, VCD and
multi-media training aids.
Audio-visual Aids
1) The audio-visual material requires lot of planning and preparation on the part
of the trainer.
2) There should be an optimal blend of oral presentation with that of the
audio-visual presentation.
3) The audio-visual material should have direct relevance and primary relation to
the learning objective of the session.
4) The audio-visual material should be so prepared that it does not offend
anybody.
5) The use of audio-visual aids must be well integrated with training programme
in general, and the training session.
6) The trainer should check all the equipment well before their use in training
session and should preview the audio-visual aids before their actual
presentation.
I) Static Media
Static media are words or graphics that are fixed or stationary. They include print-based
material, flip charts, white boards and chalk-board and overhead transparencies, slides,
etc.
A) Print-based Material
Print-based material encompasses materials such as participant guides, workbooks,
manuals, handouts, assignment sheets, pamphlets, and textbooks. Print-based material
can be used for self-study as well as class-room training.
2) The writing should be bold and sufficiently large to be seen by all the trainees.
3) The flip chart can be made colorful to enhance clarity.
C) Marker Boards;
The marker board is a white or colored porcelain surface that is hung on a wall or
positioned on a stand. Using an erasable color-marking pen the matter is either written
or drawn. Some of the white boards are metallic allowing objects to be affixed with
magnets.
Electronic marker boards are available with facility of quickly transferring the image to
paper. However, they are prohibitively costly.
d) Over-head Projector
The over-head projector is commonly used of mass training and is very popular
amongst trainers. Over-head transparencies, foils and view graphs can be used in the
over-head projector. A transparency is a sheet of clear plastic on which words, figures
or graphics can be written. It is used in combination with over-head projector unit the
material in the transparency is magnified and displayed on a screen. The material in the
transparency can be prepared in advance or can be written with a special marking pen
during the session itself.
Computer related training is an effective and effective and flexible method of training
that is becoming highly popular because of the following reasons.
1) It engages the trainee’s n activities.
2) It enables the trainees to learn at their own pace.
3) It may also provide opportunities for the trainees to check their understanding.
1) Computer-aided instruction:
Computer aided instruction involves a software programme stored in a hard disc or a
floppy or a CD. It is delivered totally by the compute based medium or combined with
other media such as instruction cum exercise book. It incorporates multimedia
capabilities, graphics, audio, video, and text and facilitates interactive, visually
stimulating learning experience.
One powerful use of internet is the ability to search for information giving specific criteria
while searching the web. Meta search Engines enable to search engines.
There are five levels of internet training. At the first level is general
communication through tools such as e-mail and electronic conferencing. Second level
is on-line reference using the internet to create a virtual liberty containing links to
relevant and critical information. Testing Assessments and surveys conducted by the
organization via internet is the third level. During fourth level the organization provides
distribution of computer–based training. The trainees can access the entire training
programme or discrete modules on their computers. The fifth level is the most
sophisticated level. Delivery of multi-media over the internet is done during this training
level. This training facilitates the training in having real time access, highly interactive
and multi-media based.
As the institution goes to high level the benefits also increase. However, the
costs also become higher at the higher levels. As a technology progresses the costs are
also coming down. Better communication information sharing, knowledge management,
two-way audio, video interaction and training real time face-to face training are some of
the benefits reaped by institutions through internet based training.