0% found this document useful (0 votes)
52 views

Basics of Computer Hardware

This document provides an overview of the basic components and functions of a computer system. It discusses that computers can be analog or digital, with digital being more common. The key components of a digital computer are the processor, memory, and input/output systems. The processor performs computations and includes an arithmetic logic unit and control unit. Memory stores data and programs for the processor to access and comes in different types like RAM and ROM. Input and output systems allow the computer to receive and send data.

Uploaded by

Rama Krishnan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
52 views

Basics of Computer Hardware

This document provides an overview of the basic components and functions of a computer system. It discusses that computers can be analog or digital, with digital being more common. The key components of a digital computer are the processor, memory, and input/output systems. The processor performs computations and includes an arithmetic logic unit and control unit. Memory stores data and programs for the processor to access and comes in different types like RAM and ROM. Input and output systems allow the computer to receive and send data.

Uploaded by

Rama Krishnan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 6

Basics of computer hardware

    A computer is a programmable machine (or more precisely, a programmable sequential state machine).
There are two basic kinds of computers: analog and digital.

    Analog computers are analog devices. That is, they have continuous states rather than
discrete numbered states. An analog computer can represent fractional or irrational values
exactly, with no round-off. Analog computers are almost never used outside of experimental
settings.

    A digital computer is a programmable clocked sequential state machine. A digital computer
uses discrete states. A binary digital computer uses two discrete states, such as positive/negative,
high/low, on/off, used to represent the binary digits zero and one.

    The French word ordinateur, meaning that which puts things in order, is a good description
of the most common functionality of computers.

what are computers used for?


    Computers are used for a wide variety of purposes.

    Data processing is commercial and financial work. This includes such things as billing,
shipping and receiving, inventory control, and similar business related functions, as well as the
“electronic office”.

    Scientific processing is using a computer to support science. This can be as simple as


gathering and analyzing raw data and as complex as modelling natural phenomenon (weather
and climate models, thermodynamics, nuclear engineering, etc.).

    Multimedia includes content creation (composing music, performing music, recording


music, editing film and video, special effects, animation, illustration, laying out print materials,
etc.) and multimedia playback (games, DVDs, instructional materials, etc.).

parts of a computer
    The classic crude oversimplication of a computer is that it contains three elements: processor
unit, memory, and I/O (input/output). The borders between those three terms are highly
ambigious, non-contiguous, and erratically shifting.
    A slightly less crude oversimplification divides a computer into five elements: arithmetic and
logic subsystem, control subsystem, main storage, input subsystem, and output subsystem.

 processor
 arithmetic and logic
 control
 main storage
 external storage
 input/output overview
 input
 output

processor
    The processor is the part of the computer that actually does the computations. This is
sometimes called an MPU (for main processor unit) or CPU (for central processing unit or
central processor unit).

    A processor typically contains an arithmetic/logic unit (ALU), control unit (including
processor flags, flag register, or status register), internal buses, and sometimes special function
units (the most common special function unit being a floating point unit for floating point
arithmetic).

    Some computers have more than one processor. This is called multi-processing.

    The major kinds of digital processors are: CISC, RISC, DSP, and hybrid.
    CISC stands for Complex Instruction Set Computer. Mainframe computers and
minicomputers were CISC processors, with manufacturers competing to offer the most useful
instruction sets. Many of the first two generations of microprocessors were also CISC.

    RISC stands for Reduced Instruction Set Computer. RISC came about as a result of academic
research that showed that a small well designed instruction set running compiled programs at
high speed could perform more computing work than a CISC running the same programs
(although very expensive hand optimized assembly language favored CISC).

    DSP stands for Digital Signal Processing. DSP is used primarily in dedicated devices, such as
MODEMs, digital cameras, graphics cards, and other specialty devices.

    Hybrid processors combine elements of two or three of the major classes of processors.

    For more detailed information on these classes of processors, see processors.

arithmetic and logic

    An arithmetic/logic unit (ALU) performs integer arithmetic and logic operations. It also
performs shift and rotate operations and other specialized operations. Usually floating point
arithmetic is performed by a dedicated floating point unit (FPU), which may be implemented as
a co-processor.

    An arithmetic/logic unit (ALU) performs integer arithmetic and logic operations. It also
performs shift and rotate operations and other specialized operations. Usually floating point
arithmetic is performed by a dedicated floating point unit (FPU), which may be implemented as
a co-processor.

control

    Control units are in charge of the computer. Control units fetch and decode machine
instructions. Control units may also control some external devices.

    A bus is a set (group) of parallel lines that information (data, addresses, instructions, and other
information) travels on inside a computer. Information travels on buses as a series of electrical
pulses, each pulse representing a one bit or a zero bit (there are trinary, or three-state, buses, but
they are rare). An internal bus is a bus inside the processor, moving data, addresses,
instructions, and other information between registers and other internal components or units. An
external bus is a bus outside of the processor (but inside the computer), moving data, addresses,
and other information between major components (including cards) inside the computer. Some
common kinds of buses are the system bus, a data bus, an address bus, a cache bus, a memory
bus, and an I/O bus.

    For more information, see buses.

main storage
    Main storage is also called memory or internal memory (to distinguish from external memory,
such as hard drives).

    RAM is Random Access Memory, and is the basic kind of internal memory. RAM is called
“random access” because the processor or computer can access any location in memory (as
contrasted with sequential access devices, which must be accessed in order). RAM has been
made from reed relays, transistors, integrated circuits, magnetic core, or anything that can hold
and store binary values (one/zero, plus/minus, open/close, positive/negative, high/low, etc.).
Most modern RAM is made from integrated circuits. At one time the most common kind of
memory in mainframes was magnetic core, so many older programmers will refer to main
memory as core memory even when the RAM is made from more modern technology. Static
RAM is called static because it will continue to hold and store information even when power is
removed. Magnetic core and reed relays are examples of static memory. Dynamic RAM is
called dynamic because it loses all data when power is removed. Transistors and integrated
circuits are examples of dynamic memory. It is possible to have battery back up for devices that
are normally dynamic to turn them into static memory.

    ROM is Read Only Memory (it is also random access, but only for reads). ROM is typically
used to store thigns that will never change for the life of the computer, such as low level portions
of an operating system. Some processors (or variations within processor families) might have
RAM and/or ROM built into the same chip as the processor (normally used for processors used
in standalone devices, such as arcade video games, ATMs, microwave ovens, car ignition
systems, etc.). EPROM is Erasable Programmable Read Only Memory, a special kind of ROM
that can be erased and reprogrammed with specialized equipment (but not by the processor it is
connected to). EPROMs allow makers of industrial devices (and other similar equipment) to
have the benefits of ROM, yet also allow for updating or upgrading the software without having
to buy new ROM and throw out the old (the EPROMs are collected, erased and rewritten
centrally, then placed back into the machines).

    Registers and flags are a special kind of memory that exists inside a processor. Typically a
processor will have several internal registers that are much faster than main memory. These
registers usually have specialized capabilities for arithmetic, logic, and other operations.
Registers are usually fairly small (8, 16, 32, or 64 bits for integer data, address, and control
registers; 32, 64, 96, or 128 bits for floating point registers). Some processors separate integer
data and address registers, while other processors have general purpose registers that can be used
for both data and address purposes. A processor will typically have one to 32 data or general
purpose registers (processors with separate data and address registers typically split the register
set in half). Many processors have special floating point registers (and some processors have
general purpose registers that can be used for either integer or floating point arithmetic). Flags
are single bit memory used for testing, comparison, and conditional operations (especially
conditional branching). For a much more advanced look at registers, see registers.

    For more information on memory, see memory

external storage
    External storage (also called auxillary storage) is any storage other than main memory. In
modern times this is mostly hard drives and removeable media (such as floppy disks, Zip disks,
optical media, etc.). With the advent of USB and FireWire hard drives, the line between
permanent hard drives and removeable media is blurred. Other kinds of external storage include
tape drives, drum drives, paper tape, and punched cards. Random access or indexed access
devices (such as hard drives, removeable media, and drum drives) provide an extension of
memory (although usually accessed through logical file systems). Sequential access devices
(such as tape drives, paper tape punch/readers, or dumb terminals) provide for off-line storage of
large amounts of information (or back ups of data) and are often called I/O devices (for
input/output).

input/output overview
    Most external devices are capable of both input and output (I/O). Some devices are inherently
input-only (also called read-only) or inherently output-only (also called write-only). Regardless
of whether a device is I/O, read-only, or write-only, external devices can be classified as block or
character devices.

    A character device is one that inputs or outputs data in a stream of characters, bytes, or bits.
Character devices can further be classified as serial or parallel. Examples of character devices
include printers, keyboards, and mice.

    A serial device streams data as a series of bits, moving data one bit at a time. Examples of
serial devices include printers and MODEMs.

    A parallel device streams data in a small group of bits simultaneously. Usually the group is a
single eight-bit byte (or possibly seven or nine bits, with the possibility of various control or
parity bits included in the data stream). Each group usually corresponds to a single character of
data. Rarely there will be a larger group of bits (word, longword, doubleword, etc.). The most
common parallel device is a printer (although most modern printers have both a serial and a
parallel connection, allowing greater connection flexibility).

    A block device moves large blocks of data at once. This may be physically implemented as a
serial or parallel stream of data, but the entire block gets transferred as single packet of data.
Most block devices are random access (that is, information can be read or written from blocks
anywhere on the device). Examples of random access block devices include hard disks, floppy
disks, and drum drives. Examples of sequential access block devcies include magnetic tape
drives and high speed paper tape readers.

input
    Input devices are devices that bring information into a computer.

    Pure input devices include such things as punched card readers, paper tape readers, keyboards,
mice, drawing tablets, touchpads, trackballs, and game controllers.
    Devices that have an input component include magnetic tape drives, touchscreens, and dumb
terminals.

output
    Output devices are devices that bring information out of a computer.

    Pure output devices include such things as card punches, paper tape punches, LED displays
(for light emitting diodes), monitors, printers, and pen plotters.

    Devices that have an output component include magnetic tape drives, combination paper tape
reader/punches, teletypes, and dumb terminals.

    If you reached this web page as part of the free online computer programming text book, click
here to return to table of contents and click here to proceed to the next chapter.

more details

You might also like