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WPF Interview Qs Lella

Dependency properties in WPF allow properties of one class to be used by another class. For example, the Canvas.Top and Canvas.Left properties specify the position of a Rectangle within a Canvas, even though those properties belong to the Canvas class. WPF applications have two main file types - XAML files, which define the UI using XML elements, and code-behind files (.cs) which contain code for event handlers and logic. Elements in XAML map to classes, so the Window element maps to the Window class. The App.xaml loads the initial Window. Some key namespaces in WPF include System.Windows for core classes like UIElement and FrameworkElement, and System.Windows.

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0% found this document useful (0 votes)
173 views21 pages

WPF Interview Qs Lella

Dependency properties in WPF allow properties of one class to be used by another class. For example, the Canvas.Top and Canvas.Left properties specify the position of a Rectangle within a Canvas, even though those properties belong to the Canvas class. WPF applications have two main file types - XAML files, which define the UI using XML elements, and code-behind files (.cs) which contain code for event handlers and logic. Elements in XAML map to classes, so the Window element maps to the Window class. The App.xaml loads the initial Window. Some key namespaces in WPF include System.Windows for core classes like UIElement and FrameworkElement, and System.Windows.

Uploaded by

anil94867087
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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1.What are dependency properties?

These dependency properties belong to one class but can be used in another. 
Consider the below code snippet:-
<Rectangle Height="72" Width="131" Canvas.Left="74" Canvas.Top="77" />
Height and Width are regular properties of the Rectangle. But Canvas. Top and Canvas. Left is
dependency property as it belongs the canvas class. It is used by the Rectangle to specify its position
within Canvas. 
2.Can explain the different elements involved in WPF application practically?
In order to understand the different elements of WPF, we will do a small ‘hello world’ sample and in
that process we will understand the different elements of WPF.
Note :- For this sample we have VS 2008 express edition. 
So start VS 2008 express and from the templates select the WPF application as show in the below figure
below.

Once we have created the WPF application project you will see two file types one the XAML file and the
other is the behind code i.e. XAML.cs. XAML files are nothing but XML files which has all the elements
needed to display the windows UI. Every of the XAML elements maps to come class. For instance the
‘Window’ element maps to ‘WpfApplication1.Window1’ class , ‘Button’ elements in XAML file maps to
‘System.Windows.Control.Button’ class and ‘Grid’ XAML element is mapped to
‘System.Windows.Control.Grid’.
The ‘App.XAML’ and ‘App.XAML.CS’ are the entry point files. If we see the code for ‘App.XAML.CS’ you
will see the reference to XAML file which needs to be loaded. So the first code which runs in the
application is ‘void main()’ method from ‘App.XAML.CS’ which in turn loads the ‘Window1.XAML’ file for
rendering.
We can now connect the behind code method and function to events in XAML file elements.
You can see from the above code snippet how the button element has the click event linked to the
‘MyButton_Click’ function. ‘MyButton_Click’ is the method which is in the XAML.CS behind code.
So now if you run the code you can see the button and if you click on it you can see the message box for
the same.

3.Which are the different namespaces and classes in WPF?


There are ten important namespaces / classes in WPF.
System.Threading.DispatcherObject
All WPF objects derive from the DispatcherObject. WPF works on STA model i.e. Single Threading
Apartment Model. The main duty of this object is to handle concurrency and threading. When any
message like mouse clicks, button clicks etc are initiated they are sent to the DispatcherObject who
verifies whether code is running on the correct thread. In the coming section we will look in to detail
how WPF threading works.
System.Windows.DependencyObject
When WPF was designed property based architecture was considered. In other words rather than using
methods, functions and events object behavior will interact using properties. For now we will only
restrict ourselves to this definition. In the coming section we have dedicated question for the same. 
System.Windows.Media.Visual
Visual class is a drawing object which abstracts drawing instructions, how drawing should be drawn like
clipping, opacity and other functionalities. Visual class also acts like a bridge between unmanaged
MilCore.dll and WPF managed classes. When any class derived from visual it can be displayed on
windows. If you want to create your own customized user interface then you can program using visual
objects.

System.Windows.UIElement
UIElement handled three important aspects layout, input and events.
System.Windows.FrameworkElement
FrameWorkElement uses the foundation set by UIElement. It adds key properties like
HorizontalAlignment , VerticalAlignment , margins etc.
System.Windows.Shapes.Shape
This class helps us to create basic shapes such as Rectangle, Polygon, Ellipse, Line, and Path.
System.Windows.Controls.Control
This class has controls like TextBox,Button,ListBox etc. It adds some extra properties like font,foreground
and background colors.
System.Windows.Controls.ContentControl
It holds a single piece of content. This can start from a simple label and go down to a unit level of string
in a layout panel using shapes.
System.Windows.Controls.ItemsControl
This is the base class for all controls that show a collection of items, such as the ListBox and TreeView. 
System.Windows.Controls.Panel
This class is used for all layout containers—elements that can contain one or more children and arrange
them as per specific layout rules. These containers are the foundation of the WPF layout system, and
using them is the key to arranging your content in the most attractive, flexible way possible.
4.Can you explain the overall architecture of WPF?
Above figure shows the overall architecture of WPF. It has three major sections presentation core,
presentation framework and milcore. In the same diagram we have shown how other section like direct
and operating system interact with the system. So let’s go section by section to understand how every
section works.
User32:- It decides which goes where on the screen.
DirectX: - As said previously WPF uses directX internally. DirectX talks with drivers and renders the
content.
Milcore: - Mil stands for media integration library. This section is a unmanaged code because it acts like
a bridge between WPF managed and DirectX / User32 unmanaged API.
Presentation core ;- This is a low level API exposed by WPF providing features for 2D , 3D , geometry etc.
Presentation framework:- This section has high level features like application controls , layouts . Content
etc which helps you to build up your application.
5.So is XAML meant only for WPF?
No,XAML is not meant only for WPF.XAML is a XML-based language and it had various variants.
WPF XAML is used to describe WPF content, such as WPF objects, controls and documents. In WPF
XAML we also have XPS XAML which defines an XML representation of electronic documents.
Silverlight XAML is a subset of WPF XAML meant for Silverlight applications. Silverlight is a cross-
platform browser plug-in which helps us to create rich web content with 2-dimensional graphics,
animation, and audio and video.
WWF XAML helps us to describe Windows Workflow Foundation content. WWF engine then uses this
XAML and invokes workflow accordingly.
6.What is XAML?
XAML (pronounced as Zammel) is a declarative XML-based language by which you can define object and
properties in XML. XAML document is loaded by a XAML parser. XAML parser instantiates objects and
set their properties. XAML describes objects, properties and there relation in between them. Using
XAML, you can create any kind of objects that means graphical or non-graphical. WPF parses the XAML
document and instantiates the objects and creates the relation as defined by XAML.
So XAML is a XML document which defines objects and properties and WPF loads this document in
actual memory.
7.So can we define WPF in a precise way?
Windows Presentation Framework is the new presentation API. WPF is a two and three dimensional
graphics engine. It has the following capabilities:-
• Has all equivalent common user controls like buttons, check boxes sliders etc.
• Fixed and flow format documents 
• Has all of the capabilities of HTML and Flash 
• 2D and 3D vector graphics 
• Animation 
• Multimedia 
• Data binding
8.Does that mean WPF has replaced DirectX?
No, WPF does not replace DirectX. DirectX will still be still needed to make cutting edge games. The
video performance of directX is still many times higher than WPF API. So when it comes to game
development the preference will be always DirectX and not WPF. WPF is not a optimum solution to
make games, oh yes you can make a TIC TAC TOE game but not high action animation games.
One point to remember WPF is a replacement for windows form and not directX.
9.How does hardware acceleration work with WPF?
Hardware acceleration is a process in which we use hardware to perform some functions rather than
performing those functions using the software which is running in the CPU.
WPF exploits hardware acceleration in a two tier manner.
WPF API first detects the level of hardware acceleration using parameters like RAM of video card , per
pixel value etc. Depending on that it either uses Tier 0, Tier 1 or Tier 2 rendering mode.
Tier 0:- If the video card does not support hardware acceleration then WPF uses Tier 0 rendering mode.
In other words it uses software acceleration. This corresponds to working of DirectX version less than
7.0.
Tier 1:- If the video card supports partial hardware acceleration then WPF uses Tier 1 rendering mode.
This corresponds to working of DirectX version between 7.0 and 9.0.
Tier 2:- If the video card supports hardware acceleration then WPF uses Tier 2 rendering mode. This
corresponds to working of DirectX version equal or greater than 9.0.
10.What is the need of WPF when we had GDI, GDI+ and DirectX?

First let’s try to understand how display technology has evolved in Microsoft technology. 
User32:- This provides the windows look and feel for buttons and textboxes and other UI elements.
User32 lacked drawing capabilities.
GDI (Graphics device interface):- Microsoft introduced GDI to provide drawing capabilities. GDI not only
provided drawing capabilities but also provided a high level of abstraction on the hardware display. In
other words it encapsulates all complexities of hardware in the GDI API.
GDI+:- GDI+ was introduced which basically extends GDI and provides extra functionalities like jpg and
PNG support, gradient shading and anti-aliasing. The biggest issue with GDI API was it did not use
hardware acceleration and did not have animation and 3D support.
Note: - Hardware acceleration is a process in which we use hardware to perform some functions rather
than performing those functions using the software which is running in the CPU.
DirectX :- One of the biggest issues with GDI and its extension GDI+ was hardware acceleration and
animation support. This came as a biggest disadvantage for game developers. To answer and server
game developers Microsoft developed DirectX. DirectX exploited hardware acceleration, had support for
3D, full color graphics , media streaming facility and lot more. This API no matured when it comes to
gaming industry.
WPF :- Microsoft almost had 3 to 4 API's for display technologies , so why a need for one more display
technology. DirectX had this excellent feature of using hardware acceleration. Microsoft wanted to
develop UI elements like textboxes,button,grids etc using the DirectX technology by which they can
exploit the hardware acceleration feature. As WPF stands on the top of directX you can not only build
simple UI elements but also go one step further and develop special UI elements like Grid,
FlowDocument, and Ellipse. Oh yes you can go one more step further and build animations.WPF is not
meant for game development. DirectX still will lead in that scenario. In case you are looking for light
animation ( not game programming ) WPF will be a choice. You can also express WPF using XML which is
also called as XAML.In other words WPF is a wrapper which is built over DirectX. So let’s define WPF. 

WPF is a collection of classes that simplify building dynamic user interfaces. Those classes include a new
set of controls, some of which mimic old UI elements (such as Label, TextBox, Button), and some that
are new (such as Grid, FlowDocument and Ellipse).
11.What kind of documents are supported in WPF?
There are two kind of major document supported in WPF Fixed format documents and Flow format
document. Fixed format documents look like PDF format. They display content regardless of screen size
and resolution. But flow format document adjust depending on screen size and resolution.
Below is the code snippet for fixed format. You can see the document has a look of PDF reader. Step 1
defines the tag to define a document and Step 2 shows how the document looks.
  
Figure .3:- Document viewer in action
12.How can we access XAML objects in behind code?
To access XAML objects in behind code you just need to define them with the same name as given in
the XAML document. For instance in the below code snippet we named the object as objtext and the
object is defined with the same name in the behind code.
  
Figure .2 Accessing XAML object
13.Can you explain how we can separate code and XAML?
This is one of the most important features of WPF, separating the XAML from the code to be handled.
So designers can independently work on the presentation of the application and developers can actually
write the code logic independent of how the presentation is.
  
Figure .1:- XAML and behind code in action
Above is the code snippet, which shows a XAML file and the code completely detached from the XAML
presentation. In order to associate a class with XAML file you need to specify the x: Class attribute. Any
event specified on the XAML object can be connected by defining a method with sender and event
values. You can see from the above code snippet we have linked the MyClickEvent to an event in the
behind code.
14.Are XAML file compiled or built on runtime?
XAML files are usually compiled rather than parsing on runtime. But it also supports parsing during
runtime. When we build a XAML based project, you will see it creates g.cs extension in obi\Debug folder.
Therefore, for every XAMl file you will find a g.cs file. For instance, a Shiv.XAML will have Shiv.g.cs file in
obi\Debug folder. In short, in runtime you actually do not see the XAML file. But if you want to do
runtime, parsing of XAML file it also allows that to be done.
15.What are dependency properties?
These dependency properties belong to one class but can be used in another. 
Consider the below code snippet:-
<Rectangle Height="72" Width="131" Canvas.Left="74" Canvas.Top="77" />   
Height and Width are regular properties of the Rectangle. But Canvas. Top and Canvas. Left is
dependency property as it belongs the canvas class. It is used by the Rectangle to specify its position
within Canvas.
16.What is XAML?
XAML (pronounced as Zammel) is a declarative XML-based language by which you can define object and
properties in XML. XAML document is loaded by a XAML parser. XAML parser instantiates objects and
set there properties. XAML describes objects, properties and there relation in between them. Using
XAML, you can create any kind of objects that means graphical or non-graphical. WPF parses the XAML
document and instantiates the objects and creates the relation as defined by XAML.
So XAML is a XML document which defines objects and properties and WPF loads this document in
actual.  
17.What is WPF?
Windows Presentation Foundation (Avalon was the code name for WPF) is the new presentation API in
WinFX. WPF is a two and three dimensional graphics engine. It has the following capabilities:-
• Has all equivalent common user controls like buttons, check boxes sliders etc.
• Fixed and flow format documents 
• Has all of the capabilities of HTML and Flash 
• 2D and 3D vector graphics 
• Animation 
• Multimedia 
• Data binding 
18.What is XAML?
XAML (pronounced as Zammel) is a declarative XML-based language by which you can define object and
properties in XML. XAML document is loaded by a XAML parser. XAML parser instantiates objects and
set there properties. XAML describes objects, properties and there relation in between them. Using
XAML, you can create any kind of objects that means graphical or non-graphical. WPF parses the XAML
document and instantiates the objects and creates the relation as defined by XAML.
So XAML is a XML document which defines objects and properties and WPF loads this document in
actual memory.
19.Are XAML file compiled or built on runtime?
XAML files are usually compiled rather than parsing on runtime. But it also supports parsing during
runtime. When we build a XAML based project, you will see it creates g.cs extension in obi\Debug folder.
Therefore, for every XAMl file you will find a g.cs file. For instance, a Shiv.XAML will have Shiv.g.cs file in
obi\Debug folder. In short, in runtime you actually do not see the XAML file. But if you want to do
runtime, parsing of XAML file it also allows that to be done.
20.Can you explain how we can separate code and XAML?
This is one of the most important features of WPF, separating the XAML from the code to be handled. So
designers can independently work on the presentation of the application and developers can actually
write the code logic independent of how the presentation is.
Figure .1:- XAML and behind code in action
Above is the code snippet, which shows a XAML file and the code completely detached from the XAML
presentation. In order to associate a class with XAML file you need to specify the x: Class attribute. Any
event specified on the XAML object can be connected by defining a method with sender and event
values. You can see from the above code snippet we have linked the MyClickEvent to an event in the
behind code.
21.How can we access XAML objects in behind code?
To access XAML objects in behind code you just need to define them with the same name as given in the
XAML document. For instance in the below code snippet we named the object as objtext and the object
is defined with the same name in the behind code.
Figure .2 Accessing XAML object
22.What kind of documents are supported in WPF?
There are two kind of major document supported in WPF Fixed format documents and Flow format
document. Fixed format documents look like PDF format. They display content regardless of screen size
and resolution. But flow format document adjust depending on screen size and resolution.
Below is the code snippet for fixed format. You can see the document has a look of PDF reader. Step 1
defines the tag to define a document and Step 2 shows how the document looks.
Figure .3:- Document viewer in action
23.Which namespace is used to work with 3D in WPF.
The System.Windows.Media.Medi3D namespace is used to work with 3D.
24.What is 'One-way-to-Source ' binding property?
In One-way-to-Source binding when the target property changes, the source object gets updated.
25.What is the use of System.Windows.Navigation namespace in WPF?
System.Windows.Navigation namespace contains different classes for navigation between windows.

26.Which namespace provide classes to work with images, sound, video, etc?
The System.Windows.Media namespace provide classes to work with images, sound, video, etc in WPF.
27.The core classes for User Interface is located in which namespace?

28.Control class of WPF is derived from which class?

29.Which class is the base class of all the visual elements of WPF?

30.Which class of the WPF is the base class of all the user-interactive elements?

31.Which namespace provide classes for integration with WPF and Win32?
The "System.Windows.Interop" namespace provides classes for integration of WPF with Win32.
32.What is the use of "System.Windows.Markup" namespace in WPF?
The System.Windows.Markup namespace provides some helper classes for XAML code.
33.How to define a button USING XAML?
To define a button in WPD using XAML use the following syntax, 
<Button Name="btnName">btnCaption</Button>
Example:- 
<Button Name="btnClick">Click Me</Button>
Here the <Button> element specifies the use of the Button class.
34.What is WPF?
Microsoft has introduced WPF(Windows Presentation Foundation) API in .NET3.0 framework for the
first time. WPF merged all the unrelated APIs into a single unified object model. So if you want to use 3D
graphics or multimedia for your application you do not use to need use different APIs. WPF provides all
the functionalities you need to develop richer GUI applications.
Using WPF we can develop GUI for both windows application and web application.
35What is the use of System.Windows.Media namespace?
It is the root namespace to several other media related namespaces. It provides different types to work
with animations, 3D rendering, text rendering and other multimedia services.
36.What are the core WPF assemblies?
The core WPF assemblies are, 
WindowsBase.dll:- It defines the core types constituting the infrastructure of WPF API. 
PresentationCore.dll:- Defines numerous types constituting foundation of WPF GUI layer. 
PresentationFoundation.dll:- It defines WPF control types, animation & multimedia support, data
binding suport and other WPF services. 
Besides these three libraries WPF also uses an unmanaged binary called milcore.dll which acts as a
bridge between WPF assemblies and DirectX runtime layer.
37.What is a Routed event?
In a typical WPF application, it contains many elements. These elements exist in an element tree
relationship with each other. A routed event is a type of event that can invoke handlers on multiple
listeners in an element tree, rather than just on the object that raised the event.
38.What is XAML?
XAML (pronounced as Zammel) is a declarative XML-based language by which you can 
define object and properties in XML. XAML document is loaded by a XAML parser. 
XAML parser instantiates objects and set there properties. XAML describes objects, 
properties and there relation in between them. Using XAML you can create any kind of 
objects that means graphical or non-graphical. WPF parses the XAML document and 
instantiates the objects and creates the relation as defined by XAML.
39. When should I use WPF instead of DirectX? (Is DirectX dead?)
DirectX is definitely not dead and is still more appropriate than WPF for advanced developers writing
hard-core “twitch games” or applications with complex 3D models where you need maximum
performance. That said, it’s easy to write a naive DirectX application that performs far worse than a
similar WPF application.
DirectX is a low-level interface to the graphics hardware that exposes all of the quirks of
whatever GPU a particular computer has. DirectX can be thought of as assembly language in
the world of graphics: You can do anything the GPU supports.
WPF provides a high-level abstraction that takes a description of your scene and
figures out the best way to render it, given the hardware resources available. Internally, this
might involve using Shader Model 3.0, or the fixed-function pipeline, or software. (Don’t worry if you’re
not familiar with these terms, but take it as a sign that you should be using WPF!).
The downside of choosing DirectX over WPF is a potentially astronomical increase in development cost.
A large part of this cost is the requirement to test your application on each
driver/GPU combination you intend to support. One of the major benefits of building on top of WPF is
that Microsoft has already done this testing for you! You can instead focus your
testing on low-end hardware for measuring performance. The fact that WPF applications can
even leverage the client GPU over Remote Desktop or in a partial-trust environment is also a
compelling differentiator.
40. When should I use WPF instead of Windows Forms?(Is Windows Forms dead?)
WPF is clearly more suitable for applications with rich media, but some people have said that Windows
Forms is the best choice for business applications with traditional user interfaces. I think this belief is
based on first versions of WPF in which many standard controls didn’t exist (such as TreeView, ListView,
and OpenFileDialog) and a visual designer didn’t exist, making traditional Windows application
development in WPF harder than in Windows Forms. Although Windows Forms still has useful controls
that WPF lacks (such as DataGridView and PropertyGrid) and at the time of writing has a larger set of
third-party controls in the marketplace, WPF has compelling features even for traditional user interfaces
(such as the support for resolution independence or advanced layout).
41. When should I use WPF instead of Adobe Flash?
For creating rich web content, Flash is currently the most popular option because of its ubiquity.
You can put Flash-based content on a website with confidence that the overwhelming
majority of visitors already have the necessary player installed. (And if they don’t, it’s a very
quick download.)
WPF applications can also run within a web browser. WPF has the advantage of better development
tools and programming model, a richer feature set, robust control reuse, broad
programming language support, and full access to the underlying platform (when security
permits). But viewing such content requires Windows and the .NET Framework 3.0 (installed
by default on Windows Vista or later).
42. How do I get a ToolTip to appear when hovering over a disabled element?
use the ShowOnDisabled attached property of the ToolTipService class! From
XAML, this would look like the following on a Button:
<Button ToolTipService.ShowOnDisabled=”True”>
</Button>
Or from C# code, you can call the static method corresponding to the attached property:
ToolTipService.SetShowOnDisabled(myButton, true);
43. How can I forcibly close a ToolTip that is currently showing?
Set its IsOpen property to false.
44. What’s the difference between ComboBox’s IsEditable and IsReadOnly properties?
Setting IsEditable to true turns ComboBox’s selection box into a text box. IsReadOnly controls whether
that text box can be edited, just like TextBox’s IsReadOnly property. This means that IsReadOnly is
meaningless unless IsEditable is true, and IsEditable being true doesn’t necessarily mean that the
selection text can be edited. Below in the table sums up thebehavior of ComboBox based on the values
of these two properties.
The Behavior for All Combinations of IsEditable and IsReadOnly
IsEditabl
IsReadOnly Meaning
e
The selection box displays a visual copy of the
false false selected item and it doesn’t allow the typing
of arbitrary text. (The default behavior.)
false true Same as above.
The selection box displays a textual representation of the selected item and it
true false
allows the typing of arbitrary text.
The selection box displays a textual representation of the selected item but it
true true
doesn’t allow the typing of arbitrary text.

45. When the SelectionChanged event gets raised, how do I get the new selection?
The SelectionChanged event is designed to handle controls that allow multiple selections,
so it can be a little confusing for a single-selection selector such as ComboBox. The
SelectionChangedEventArgs type passed to event handlers has two properties of type
IList: AddedItems and RemovedItems. AddedItems contains the new selection and
RemovedItems contains the previous selection.
e.g.
void ComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (e.AddedItems.Count > 0)
object newSelection = e.AddedItems[0];
}
Like this code, never assume that there’s a selected item! Besides the fact that ComboBox’s
selection can be cleared programmatically, it can get cleared by the user when IsEditable is
true and IsReadOnly is false. In this case, if the user changes the selection box text to
something that doesn’t match any item, the SelectionChanged event is raised with an
empty AddedItems collection.
46. Why should I bother wrapping items in a ComboBoxItem?
ComboBoxItem exposes some useful properties—IsSelected and IsHighlighted—and
useful events—Selected and Unselected. Using ComboBoxItem also avoids a quirky behavior with
showing content
controls in the selection box (when IsEditable is false): If an item in a ComboBox is a content control, the
entire control doesn’t get displayed in the selection box. Instead, the inner content is extracted and
shown. By using ComboBoxItem as the outermost content control, the inner content is now the entire
control that you probably wanted to be displayed in the first place.
Because ComboBoxItem is a content control, it is also handy for adding simple strings to a
ComboBox (rather than using something like TextBlock or Label).
47. How can I make ListBox arrange its items horizontally instead of vertically?
One way is to define a new control template, but all ItemsControls provide a shortcut with its
ItemsPanel property. ItemsPanel enables you to swap out the panel used to arrange items while leaving
everything else about the control intact. ListBox uses a panel called VirtualizingStackPanel to arrange its
items vertically, but the following code replaces it with a newVirtualizingStackPanel that explicitly
sets its Orientation to Horizontal:
<ListBox>
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<VirtualizingStackPanel Orientation=”Horizontal”/>
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
</ListBox>
The translation of this XAML to procedural code is not straightforward, but here’s how you
can accomplish the same task in C#:
FrameworkElementFactory panelFactory =
new FrameworkElementFactory(typeof(VirtualizingStackPanel));
panelFactory.SetValue(VirtualizingStackPanel.OrientationProperty,
Orientation.Horizontal);
myListBox.ItemsPanel = new ItemsPanelTemplate(panelFactory);
48. How can I get ListBox to scroll smoothly?
By default, ListBox scrolls on an item-by-item basis. Because the scrolling is based on each
item’s height, it can look quite choppy if you have large items. If you want smooth scrolling,
such that each scrolling action shifts the items by a small number of pixels regardless of
their heights, the easiest solution is to set the ScrollViewer.CanContentScroll attached
property to false on the ListBox.
Be aware, however, that by making this change you lose ListBox’s virtualization functionality.
Virtualization refers to the optimization of creating child elements only when they become
visible on the screen. Virtualization is only possible when using data binding to fill the
control’s items, so setting CanContentScroll to false can negatively impact the performance
of data-bound scenarios only.
49. How can I sort items in a ListBox (or any other ItemsControl)?
Sorting can be done via a mechanism on the ItemsCollection object, so it applies equally to
all ItemsControls. ItemsCollection has a SortDescriptions property that can hold any number
of System.ComponentModel.SortDescription instances. Each SortDescription describes which property
of the items should be used for sorting and whether the sort is ascending or descending. For example,
the following code sorts a bunch of ContentControl items based on their Content property:
// Clear any existing sorting first
myItemsControl.Items.SortDescriptions.Clear();
// Sort by the Content property
myItemsControl.Items.SortDescriptions.Add(
new SortDescription(“Content”, ListSortDirection.Ascending));
50. How do I get the items in my ItemsControl to have Automation IDs, as seen in tools like UISpy?
The easiest way to give any FrameworkElement an Automation ID is to set its Name property, as that
gets used by default for automation purposes. However, if you want to give an element an ID that is
different from its name, simply set the AutomationProperties.AutomationID attached property (from the
System.Windows.Automation namespace) to the desired string.
51. How can I get items in a StatusBar to grow proportionally?
It’s common to want StatusBar panes that remain proportionately sized. For example,
perhaps you want a left pane that occupies 25% of the StatusBar’s width and a right pane
that occupies 75% of the width. This can be done by overriding StatusBar’s ItemsPanel with
a Grid and configuring the Grid’s columns appropriately.
52. How can I make TextBox support multiple lines of text?
Setting AcceptsReturn to true allows users to press the Enter key to create a new line of
text. Note that TextBox always supports multiple lines of text programmatically. If its Text is
set to a string containing NewLine characters, it displays the multiple lines regardless of the
value of AcceptsReturn. Also, the multiline support is completely independent from text
wrapping. Text wrapping only applies to individual lines of text that are wider than the
TextBox.
53. What unit of measurement is used by WPF?
All absolute measurements, such as the numbers used in this section’s size-related properties,
are specified in device-independent pixels. These “logical pixels” are meant to represent
1/96th of an inch, regardless of the screen’s DPI setting. Note that device-independent
pixels are always specified as double values, so they can be fractional.
The exact measurement of 1/96th of an inch isn’t important, although it was chosen
because on a typical 96 DPI display, one device-independent pixel is identical to one physical
pixel. Of course, the notion of a true “inch” depends on the physical display device. If an
application draws a one-inch line on my laptop screen, that line will certainly be longer than
one inch if I hook up my laptop to a projector!
Q: Where’s the entry point in WPF application?
When you create a WPF Windows Application in Visual Studio, the generated project has no Main
method, yet it still runs as expected! In fact, even attempting to add a Main method
gives a compilation error telling you that it is already defined.
Application is special-cased when it is compiled from XAML, because Visual Studio assigns
the XAML file a Build Action of ApplicationDefinition. This causes a Main method to be
autogenerated.
54. How do I retrieve command-line arguments in my WPF application?
Command-line arguments are typically retrieved via a string array parameter passed to Main,
but the common way to define WPF applications doesn’t allow you to implement the Main
method. You can get around this in two different ways. One way is to forego defining an
Application-derived class in XAML, so you can manually define the Main method with a
string array parameter. The easier way, however, is to simply call
System.Environment.GetCommandLineArgs at any point in your application, which returns
the same string array you’d get inside Main.
55. What is BAML?
BAML, which stands for Binary Application Markup Language, is simply XAML that has been parsed,
tokenized, and converted into binary form. Although any chunk of XAML can be represented by
procedural code, the XAML-to-BAML compilation process does not generate procedural source code. So,
BAML is not like Microsoft intermediate language (MSIL); it is a compressed declarative format that is
faster to load and parse (and smaller in size) than plain XAML. BAML is just an implementation detail of
the XAML compilation process without any direct public exposure, so it could be replaced with
something  different in the future. Nevertheless, it’s interesting to be aware of its existence.
56. Can BAML be decompiled back into XAML?
Sure, because an instance of any public .NET class can be serialized as XAML, regardless of
how it was originally declared. The first step is to retrieve an instance that you want to be the
root. If you don’t already have this object, you can call the static
System.Windows.Application.LoadComponent method as follows:
System.Uri uri = new System.Uri(“MyWindow.xaml”, System.UriKind.Relative);
Window window = (Window)Application.LoadComponent(uri);
This differs from previous code that uses FileStream to load a .xaml file because with
LoadComponent, the name specified as the Uniform Resource Identifier (URI) does not have
to physically exist as a standalone .xaml file. LoadComponent can automatically retrieve
BAML embedded as a resource when given the appropriate URI (which, by MSBuild convention,
is the name of the original XAML source file). In fact, Visual Studio’s autogenerated
InitializeComponent method calls Application.LoadComponent to load embedded BAML,
although it uses a different overload.
After you’ve gotten a hold of the root element instance, you can use the
System.Windows.Markup.XamlWriter class to get a XAML representation of the root
element (and, therefore, any of its children). XamlWriter contains five overloads of a static
Save method, the simplest of which accepts an object instance and returns appropriate
XAML as a string. For example:
string xaml = XamlWriter.Save(window);
It might sound a little troubling that BAML can be so easily “cracked open,” but it’s really no
different from any other software running locally or displaying UI locally. (For example, you can
easily dig into a website’s HTML, JavaScript, and Cascading Style Sheets [CSS] files.)
57. What are possible ways to implement distributed applications in .NET?
.NET Remoting and ASP.NET Web Services.
58.Can you create Windows Service Using WPF?
No, you can not build the windows Services using WPF. WPF is presentation technolgy, where as
Windows service requires certain permission to perform the certain GUI retalted operations.
If the Windows service does not have the appropriate permissions, there may be unexpected results.
58. What is XBAP?
XBAP stands for XAML Browser Application. XBAP allows for WPF applications to be used inside a
browser. The .NET framework is required to be installed on the client system. Hosted applications run in
a partial trust sandbox environment. They are not given full access to the computer's resources and not
all of WPF functionality is available.
WPF supports the creation of applications that run directly in a web browser. (So will WPF/E, when it is
released.) They are called XAML Browser Applications (XBAPs), and have a.xbap file extension.
The power of this WPF support is that the exact same programming model is used for a XAML Browser
Application as for a standard Windows application. Therefore, creating an XBAP isn’t much different
than creating a standard Windows application. The main differences are as follows:
. Not all features in WPF or the .NET Framework are accessible (by default).
. Navigation is integrated into the browser (for Internet Explorer 7 or later).
. Deployment is handled differently.
59. What is a Routed event?
In a typical WPF application, it contains many elements. These elements exist in an element tree
relationship with each other. A routed event is a type of event that can invoke handlers on multiple
listeners in an element tree, rather than just on the object that raised the event. 

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