Kai - Fighter

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Name Class Level Race Alignment Deity

Kaistromanthus Fighter 12 Aasimar (Scourge) LN Name/Slot


Size Age Gender Height Weight Eyes Long Sword
M 38 M 6'4" 235 Yellow Splint Armor
Hair Skin Speed HP (Max) HP (current) Nonlethal Steel shield
Black desat blue 30 185
AC (total) Armor Shield Dex Mod Deflection Misc
19 17 2 0 0 0
Inspiration Proficiency Vision Initiative Initi Mod
4 Dark Vis 2 0
STR DEX CON INT WIS CHA
20 14 18 12 13 14
5 2 4 1 1 2
Saves
STR DEX CON INT WIS CHA
Proficient?
Y N Y N N N
9 2 8 1 1 2 Wealth (GP)
Attack Attack bonus Damage Critical Range Type ?
Long Sword 9 1d8+7 20 5' Slash
Attack Attack bonus Damage Critical Range Type
Other Pos
Attack Attack bonus Damage Critical Range Type Item

Skills Skill Mod Ability Pro? Misc Trained


Acrobatics 2 DEX N
Animal Hand 1 WIS N
Arcana 1 INT N
Athletics 9 STR Y
Deception 2 CHA N
History 1 INT N
Insight 1 WIS N
Intimidation 6 CHA Y
Investigate 1 INT N
Medicine 1 WIS N
Nature 1 INT N
Perception 5 WIS Y
Perform 2 CHA N
Persuasion 2 CHA N
Religion 1 INT N
Slight Hand 2 DEX N
Stealth 2 DEX N
Survival 1 WIS N
Features/Traits
Radiant Soul 1 min of flight; Dmg => +lvl once per turn/long rest Spells
Aasimar +2 Charisma, +1 Wisdom Name
Healing Hands heal lvl on touch/long rest
Light Bearer Light cantrip, use CHA for spell casting
Language Celestial and common
Celestial Res. Resisitance to necrotic and radiant dmg
Dueling +2 to dmg
2nd Wind heal 1d10+lvl/short rest
Action surge +1 action & bonus action/short rest
Extra attack 3 attacks per action
Indomitable reroll saving throw on a fail/long rest
Dominance creature in 120 of wears choice, Friegt Prse, DC=10+PB+STR
Blood of Vol When targeted and hit, use reaction to att the offender
Feats
Tough (feat) +(2 * lvl) to health
Gear
Name/Slot Type Bonus Enhancement Penalty Weight [lb] GP
Long Sword Melee 0 0 0 6 50
Splint Armor HVY Armor 17 AC 0 Dis on Stealth ? 200
Steel shield Shield 2 AC 0 0 3 10

Wealth (GP) Att roll Dmg roll 1 Dmg roll 2 Dmg roll 3 Total dmg
? 13 2 3 2 28
22 9 10 9

Other Possesions
Item Quantity Weight Value [GP]
Cast Time Range Comp Duration
Name Class Level Race Alignment Deity
Augur Rogue (Scout) 12 Tabaxi CG Name/Slot
Size Age Gender Height Weight Eyes Studded Leather
M 28 M 5'6" 145 Grey Rapier
Hair Skin Speed HP (Max) HP (current) Nonlethal
Grey/white Leopard Pattern 40/30/30 77
AC (total) Armor Shield Dex Mod Deflection Misc
17 12 0 5 0 0
Inspiration Proficiency Vision Initiative Initi Mod
4 Dark Vis 5 0
STR DEX CON INT WIS CHA
11 20 14 16 18 18
0 5 2 3 4 4
Saves
STR DEX CON INT WIS CHA
Proficient?
N Y N Y N N
0 9 2 7 4 4 Wealth (GP)
Attack Attack bonus Damage Critical Range Type ?
Rapier 9 1d8+0 20 5' Stab
Attack Attack bonus Damage Critical Range Type
Other Pos
Attack Attack bonus Damage Critical Range Type Item

Skills Skill Mod Ability Pro? Misc Trained


Acrobatics 9 DEX Y
Animal Hand 4 WIS N
Arcana 3 INT N
Athletics 0 STR N
Deception 12 CHA Y 4
History 3 INT N
Insight 12 WIS Y 4
Intimidation 8 CHA Y
Investigate 11 INT Y 4
Medicine 4 WIS N
Nature 11 INT Y 4
Perception 8 WIS Y
Perform 4 CHA N
Persuasion 8 CHA Y
Religion 3 INT N
Slight Hand 9 DEX Y
Stealth 13 DEX Y 4
Survival 12 WIS Y 4
Features/Traits
Sneak Att 6d6, flanking or ADV Spells
Expertise Stealth, Investigate, Insight, Deception Name
Thievs Cant Thieves and spies language
Cunning Act use bonus action to dash, disengage and
Uncanny Dod
Evasion
Reli Talent 9 or lower on skills (prof?) is a 10
Skirmisher
Survivalist expertise on survival and nature
Sup Mobility +10 move to normal, vlimb and swim
Tabaxi +2 Dex, +1 Wis
Feline Agi
Cat Talent
Thievs Tools Proficiency
Languages Common +1
BoNPS question answer/day; 1hr reading = 4hr INT Advantage
CotGB 25% resist, inc by 25% on fail until 100% immune; reset on proc
Cat Claws 20 climb speed instead of half, claws do lethal 1d4 dmg
Feats
Skilled Intimidate, Persuasion, Slight of Hand
Gear
Name/Slot Type Bonus Enhancement Penalty Weight [lb] GP
Studded Leather Light 12 AC N/A
Rapier Finesse

Wealth (GP) Att roll Dmg roll 1


? 16 29
25 29

Other Possesions
Item Quantity Weight Value [GP]
Cast Time Range Comp Duration

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