GBA 334 Chapter 11 Notes SP 2 2020
GBA 334 Chapter 11 Notes SP 2 2020
Expected Activity Time (f) – The average time that it should take to complete an
activity.
o
Variance of Activity Completion Time – A measure of dispersion of the activity
completion time.
o
The fifth step is to compute the longest path through the network – the critical path.
1) Earliest Start Time (ES) – The earliest time that an activity can start without violation
of precedence requirements
o
2) Earliest Finish Time (EF) – The earliest Time that an activity can be finished without
violation of precedence requirements.
o
3) Latest Start Time (LS) –The latest time that an activity can be started without
delaying the entire project
o
4) Latest Finish Time (LF) – The latest time that an activity can be finished without
delaying the entire project.
The ES is the largest EF of the immediate predecessors.
The earliest times are found by beginning at the start of the project and making a
forward pass through the network
Forward Pass – A procedure that moves from the beginning of a network to the end of
the network. It is used in determining the earliest activity start times and earliest finish
times.
Backward Pass – A procedure that moves from the end of the network to the beginning
of the network. It is used in determining the latest finish and latest start times
The latest times are found by beginning at the finish of the project and making a
backward pass through the network.
The LF is the smallest LS of the activities that immediately follow.
Stack time is free time for an activity.
Slack Time – The amount of time that an activity can be delayed without delaying the
entire project. Slack is equal to either the latest start time minus the earliest start time
or the latest finish time minus the earliest finish time.
o
Critical activities have no slack time.
Critical Path Analysis – An analysis that determines the total project completion time,
critical path for the project, slack time, ES, EF, LS, and LF for every activity.
Computing project variance is done by summing activity variance along the critical path.
Project Variance:
o
Project Standard Deviation:
o
Computing the standard deviation.
PERT has two assumptions.
o
Activity difference:
o
Compute the value of work completed by multiplying budgeted cost times percent of
completion.
Crashing – The process of reducing the total time that it takes to complete a project by
expending additional funds.
Shortening a project is called crashing.
Four Steps of Project Crashing:
o 1) Find the normal critical path and identify the critical activities.
o 2) Compute the crash cost per week (or other time period) for all activities in the
network. This process uses the following formula:
o 3) Select the activity on the critical path with the smallest crash cost per week.
Crash this activity to the maximum extent possible or to the point at which your
desired deadline has been reached.
o 4) Check to be sure that the critical path you were crashing is still critical. Often,
a reduction in activity time along the critical path causes a noncritical path or
paths to become critical. If the critical path is still the longest path through the
network, return to Step 3. If not, find the new critical path and return to Step 3.
There are not two critical paths.
The first step is to define decision variables for the linear program.
The next step is to determine the objective functions.
Crash constraints are determined next.
The final step is to determine event constraints.
Milestones – A major event in a project
Resource Leveling – The process of smoothing out and the utilization of resources in a
project.