Introduction To Computer Graphics1
Introduction To Computer Graphics1
Prerequisite:
Instructor: Betselot Y.
Course Description
Introduction to computer Graphics and a brief survey of the main developments; Image concepts;
modeling, scaling, rotation, representation, coloring, brightness, shadow, texture and other
rendering methods; Two-dimensional graphics: point plotting techniques, line drawing
algorithms, clipping, windowing and shading. Two-dimensional transformations, homogeneous
coordinates, and the use of matrices in representing chain of transformations; animation and
visualization: instant drawing, color table, page swapping, screen copying. Three-dimensional
graphics: modeling, transformations, perspective projections, clipping, and removal of hidden
surfaces; Factors for giving depth in 3D graphics.
Course content
Evaluation
Lab project: 20 %
Tests: 30 %
Quizzes: 10 %
Final Examination: 40 %
Text Book:
References: