Chapter 2 System Unit-EMP-064-1361429970 PDF
Chapter 2 System Unit-EMP-064-1361429970 PDF
Chapter 2 System Unit-EMP-064-1361429970 PDF
Chapter 2
THE COMPONENTS OF THE SYSTEM UNIT
The System Unit
The system unit is a case that
contains electronic components of the
computer used to process data. System units
are available in a variety of shapes and sizes.
The case of the system unit is made of metal
or plastic and protects the internal electronic
components from damage.
Figure identifies
some of these
components,
which include the
processor,
memory, adapter
cards, drive bays,
and the power
supply.
Motherboard
The motherboard, sometimes called a system board, is the main circuit board of the system unit.
Many electronic components attach to the motherboard; others are built into it. Figure shows a photo of a
current desktop personal computer motherboard and identifies its slots for adapter cards, the processor
chip, and memory. Memory chips are installed on memory cards (modules) that fit in a slot on the
motherboard.
Processor
The processor, also called the central processing unit (CPU), interprets and carries out the basic
instructions that operate a computer. The processor significantly impacts overall computing power and
manages most of a computer’s operations.
Most processor chip manufacturers now offer multi-core processors. A processor core contains
the circuitry necessary to execute instructions. The operating system views each processor core as a
separate processor. A multi-core processor is a chip with two or more separate processor cores. Two
common multi-core processors are dual-core and quad-core. A dual-core processor is a chip that
contains two separate processor cores. Similarly, a quad-core processor is a chip with four separate
processor cores.
Machine Cycle
For every instruction, a processor repeats a set of four basic operations, which comprise a machine cycle
Fetching (Fetching is the process of obtaining a program instruction or data item from memory)
Decoding (The term decoding refers to the process of translating the instruction into signals the
computer can execute)
Executing (Executing is the process of carrying out the commands)
Storing (Storing, in this context, means writing the result to memory (not to a storage medium))
The pace of the system clock, called the clock speed, is measured by the number of ticks per
second. Current personal computer processors have clock speeds in the gigahertz range. One gigahertz
(GHz) equals one billion ticks of the system clock per second. A computer that operates at 3 GHz has 3
billion (giga) clock cycles in one second (hertz). The faster the clock speed, the more instructions the
processor can execute per second.
Memory
Memory consists of electronic components that store instructions waiting to be executed by the
processor, data needed by those instructions, and the results of processing the data (information).
Memory usually consists of one or more chips on the motherboard or some other circuit board in the
computer. Memory stores three basic categories of items:
The operating system and other system software that control or maintain the computer and its devices
Application programs that carry out a specific task such as word processing
The data being processed by the application programs and resulting information.
Memory Sizes
Manufacturers state the size of memory and storage devices in terms of the number of bytes the
chip or device has available for storage. Recall that storage devices hold data, instructions, and
information for future use, while most memory holds these items temporarily.
Types of Memory
The system unit contains two types of memory: volatile and nonvolatile. When the computer’s
power is turned off, volatile memory loses its contents. Nonvolatile memory, by contrast, does not lose
its contents when power is removed from the computer. Thus, volatile memory is temporary and
nonvolatile memory is permanent. RAM is the most common type of volatile memory. Examples of
nonvolatile memory include ROM, flash memory, and CMOS.
RAM
RAM (random access memory), also called main memory, consists of memory chips that can be
read from and written to by the processor and other devices. When you turn on power to a computer,
certain operating system files (such as the files that determine how the desktop appears) load into RAM
from a storage device such as a hard disk. These files remain in RAM as long as the computer has
continuous power. As additional programs and data are requested, they also load into RAM from storage.
The processor interprets and executes a program’s instructions while the program is in RAM.
During this time, the contents of RAM may change. RAM is volatile, which means it loses its contents
when the power is removed from the computer.
RAM chips usually reside on a memory module, which is a small circuit board. Memory slots
on the motherboard hold memory modules
Three basic types of RAM chips exist: dynamic RAM, static RAM, and magnetoresistive RAM.
Dynamic RAM (DRAM pronounced DEE-ram) chips must be re-energized constantly or they
lose their contents. Many variations of DRAM chips exist, most of which are faster than the basic
DRAM.
Cache
Most of today’s computers improve processing times with cache (pronounced cash). Two types
of cache are memory cache and disk cache. This chapter discusses memory cache.
Memory cache helps speed the processes of the computer because it stores frequently used
instructions and data. Most personal computers today have at least two types of memory cache: L1 cache
and L2 cache.
L1 cache is built directly in the processor chip. L1 cache usually has a very small capacity, ranging
from 8 KB to 128 KB.
L2 cache is slightly slower than L1 cache but has a much larger capacity, ranging from 64 KB to 16
MB. Current processors include advanced transfer cache, a type of L2 cache built directly on the
processor chip. Processors that use advanced transfer cache perform at much faster rates than those
that do not use it.
Cache speds up processing time because it stores frequently used instructions and data. When the
processor needs an instruction or data, it searches memory in this order: L1 cache, then L2 cache, then
RAM — with a greater delay in processing for each level of memory it must search. If the instruction or
data is not found in memory, then it must search a slower speed storage medium such as a hard disk or
optical disc.
ROM
Read-only memory refers to memory chips storing permanent data and instructions. The data on
most ROM chips cannot be modified — hence, the name read only. ROM is nonvolatile, which means its
contents are not lost when power is removed from the computer.
Manufacturers of ROM chips often record data, instructions, or information on the chips when
they manufacture the chips. These ROM chips, called firmware, contain permanently written data,
instructions, or information.
Flash Memory
Flash memory is a type of nonvolatile memory that can be erased electronically and rewritten.
Most computers use flash memory to hold their startup instructions because it allows the computer easily
to update its contents. For example, when the computer changes from standard time to daylight savings
time, the contents of a flash memory chip (and the real-time clock chip) change to reflect the new time.
Flash memory chips also store data and programs on many mobile computers and devices, such
as smart phones, portable media players, PDA’s, printers, digital cameras, automotive devices, digital
voice recorders, and pagers.
CMOS
Some RAM chips, flash memory chips, and other types of memory chips use complementary
metal-oxide semiconductor (CMOS pronounced SEE-moss) technology because it provides high speeds
and consumes little power. CMOS technology uses battery power to retain information even when the
power to the computer is off. Battery-backed CMOS memory chips, for example, can keep the calendar,
date, and time current even when the computer is off. The flash memory chips that store a computer’s
startup information often use CMOS technology.
A port is the point at which a peripheral attaches to or communicates with a system unit so that
the peripheral can send data to or receive information from the computer. An external device, such as a
keyboard, monitor, printer, mouse, and microphone, often attaches by a cable to a port on the system unit.
Instead of port, the term jack sometimes is used to identify audio and video ports. The front and back of
the system unit on a desktop personal computer contain many ports. On notebook computers, including
netbooks and Tablet PCs, the ports are on the back, front, and/or sides.
A connector joins a cable to a port. A connector at one end of a cable attaches to a port on the
system unit, and a connector at the other end of the cable attaches to a port on the peripheral.
USB Ports
A USB port, short for universal serial bus port, can connect up to 127 different peripherals
together with a single connector. Devices that connect to a USB port include the following: mouse,
printer, digital camera, scanner, speakers, portable media player, optical disc drive, smart phone, PDA,
game console, and removable hard disk. Personal computers typically have six to eight USB ports on the
front and/or back of the system unit. USB ports on mobile devices usually are smaller than those on
personal computers. Figure shows a variety of USB ports and connectors.
BUSES
A computer processes and stores data as a series of electronic bits, these bits transfer internally
within the circuitry of the computer along electrical channels. Each channel, called a bus, allows the
various devices both inside and attached to the system unit to communicate with each other.
Buses are used to transfer bits from input devices to memory, from memory to the processor,
from the processor to memory, and from memory to output or storage devices.
Size of a BUS
The size of a bus, called the bus width, determines the number of bits that the computer can
transmit at one time. For example, a 32-bit bus can transmit 32 bits (4 bytes) at a time. On a 64-bit bus,
bits transmit from one location to another 64 bits (8 bytes) at a time. The larger the number of bits
handled by the bus, the faster the computer transfers data. Most personal computers today use a 64-bit
bus.
Types of BUSES:
A computer has these basic types of buses: System bus, Backside bus, and an Expansion bus.
System BUS: A system bus, also called the front side bus (FSB), is part of the motherboard and
connects the processor to main memory.
Backside BUS: A backside bus (BSB) connects the processor to cache.
Expansion BUS: An expansion bus allows the processor to communicate with peripherals. Some
peripherals outside the system unit connect to a port on an adapter card, which is inserted in an
expansion slot on the motherboard. This expansion slot connects to the expansion bus, which allows
the processor to communicate with the peripheral attached to the adapter card.
BAYS
After you purchase a desktop or notebook computer, you may want to install an additional storage
device such as a disk drive in the system unit. A bay is an opening inside the system unit in which you
can install additional equipment. A drive bay is a rectangular opening that typically holds disk drives.
An external bay allows a user to access openings in the bay from outside the system unit. Optical
disc drives are examples of devices installed in external bays. An internal bay is concealed entirely within
the system unit. Hard disk drives are installed in internal bays.
Power Supply
The power supply is the component of the system unit that converts the wall outlet AC power
into DC power. Since computers plug in standard wall outlets, which supply an alternating current (AC)
of 115 to 120 volts, this type of power is unsuitable for use with a computer, which requires a direct
current (DC) ranging from 5 to more than 15 volts. So power supply is used to converts AC power into
DC power. Built into the power supply is a fan that keeps the power supply cool.