Getting Started With Vuforia On The M300
Getting Started With Vuforia On The M300
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INSTALLING VUFORIA
Getting Started
Vuzix M300 support is available in Unity 2017.3 beta 8 and later versions
b.
1. Enable Vuforia Augmented Reality Support in the Unity Download Assistance (a.)
2. Also enable Android Build Support in the Unity Download Assistant (b.)
a.
3. Press Continue to select an installation location and complete the installation (c.)
4. Once installed, launch the Unity Editor
5. Click New to create a new Unity project (d.)
c.
d.
e.
f.
b.
d.
c.
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ADDING VUFORIA TO A UNITY SCENE
1. Add an ARCamera to your scene from the GameObject > Vuforia menu (a.)
b.
2. Select Import to allow Unity to import Vuforia assets to your project
– You won’t see this dialog if Vuforia is already imported a.
c.
4. You can now add Vuforia features from the GameObject menu (c.)
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d.
2. Press the Play button at the top of your Editor Window (b.)
b.
3. Your scene will be executed in the Unity Game window using the
webcam you have selected
* Vuforia Play Mode is a simulator intended to enable developers to quickly evaluate and iterate on scenes they are
developing. It shouldn’t be used for performance benchmarking.
d.
e.
You can find a variety of project samples, demonstrating all of the features of the Vuforia platform, in the Unity Asset
Store.
Core Samples – each scene shows how to use a specific Vuforia target type
AR+VR – demonstrates how to transition between augmented and fully virtual scenes
Stereo Rendering – shows how to configure Vuforia’s Digital Eyewear APIs for both mono and stereo rendering
Occlusion Management – demonstrates an advanced technique for rendering content inside of objects
Background Texture Access – shows how to access and modify the video background in an AR app
Note: Be sure to follow the steps in Enabling Vuforia for the M300 in Unity before running these samples