Cache Performance Improving Cache Performance
Cache Performance Improving Cache Performance
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Obvious Solutions to Decrease Miss Rate What about Cache Block Size?
• Increase cache capacity • For a given application, cache capacity and associativity,
– Yes, but the larger the cache, the slower the access time there is an optimal cache block size
– Limitations for first-level (L1) on-chip caches
• Long cache blocks
– Solution: Cache hierarchies (even on-chip)
– Good for spatial locality (code, vectors)
– Increasing L2 capacity can be detrimental on multiprocessor
systems because of increase in coherence misses – Reduce compulsory misses (implicit prefetching)
• Increase cache associativity – But takes more time to bring from next level of memory hierarchy
– Yes, but “law of diminishing returns” (after 4-way for small (can be compensated by “critical word first” and subblocks)
caches; not sure of the limit for large caches) – Increase possibility of fragmentation (only fraction of the block is
– More comparisons needed, i.e., more logic and therefore longer used – or reused)
time to check for hit/miss? – Increase possibility of false-sharing in multiprocessor systems
– Make cache look more associative than it really is (see later)
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• In general, the larger the cache, the longer the best block • Choice between 32B (miss rate m32) and 64B block sizes
size (e.g., 32 or 64 bytes for on-chip, 64, 128 or even 256 (m64)
bytes for large off-chip caches) • Time of a miss:
• Longer block sizes in I-caches – send request + access time + transfer time
– Sequentiality of code – send request independent of block size (e.g., 4 cycles)
– Matching with the IF unit – access time can be considered independent of block size (memory
interleaving) (e.g., 28 cycles)
– transfer time depends on bus width. For a bus width of say 64 bits
transfer time is twice as much for 64B (say 16 cycles) than for 32B
(8 cycles).
– In this example, 32B is better if (4+28+8)m32 < (4+28+16) m64
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Example of (naïve) Analysis (c’ed) Impact of Associativity
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Victim Cache
• First example (in this course) of an “hardware assist” 1. Hit
• Victim cache: Small fully-associative buffer “behind” the
L1 cache and “before” the L2 cache
• Of course can also exist “behind” L2 and “before” main
memory
Cache
• Main goal: remove some of the conflict misses in L1
Index + Tag
direct-mapped caches (or any cache with low associativity)
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Skewed-associative Caches Reducing Conflicts --Page Coloring
• Have different mappings for the two (or more) banks of the • Interaction of the O.S. with the hardware
set-associative cache • In caches where the cache size > page size * associativity,
• First mapping conventional; second one “dispersing” the bits of the physical address (besides the page offset) are
addresses (XOR a few bits) needed for the index.
• On a page fault, the O.S. selects a mapping such that it
• Hit ratio of 2-way skewed as good as 4-way conventional.
tries to minimize conflicts in the cache .
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• Option 1: It assumes that the process faulting is using the • One particular technique: prefetching
whole cache • Goal: bring data in cache just in time for its use
– Attempts to map the page such that the cache will access data as if
it were by virtual addresses – Not too early otherwise cache pollution
– Not too late otherwise “hit-wait”cycles
• Option 2: do the same thing but hash with bits of the PID
(process identification number) • Under the constraints of (among others)
– Reduce inter-process conflicts (e.g., prevent pages corresponding – Imprecise knowledge of instruction stream
to stacks of various processes to map to the same area in the cache) – Imprecise knowledge of data stream
• Implemented by keeping “bins” of free pages • Hardware/software prefetching
– Works well for regular stride data access
– Difficult when there are pointer-based accesses
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Software Prefetching Techniques to Reduce Cache Miss Penalty
• Use of special instructions (cache hints: touch in Power • Give priority to reads -> Write buffers
PC, load in register 31 for Alpha, prefetch in recent • Send the requested word first -> critical word or wrap
micros) around strategy
• Non-binding prefetch (in contrast with proposals to • Sectored (subblock) caches
prefetch in registers). • Lock-up free (non-blocking) caches
– If an exception occurs, the prefetch is ignored.
• Cache hierarchy
• Must be inserted by software (compiler analysis)
• Advantage: no special hardware
• Drawback: more instructions executed.
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• Loads (reads) occur twice as often as stores (writes) • Fetch-on-write and Write-allocate
– Proceed like on a read miss followed by a write hit.
• Miss ratio of reads and miss ratio of writes pretty much the
– The preferred method for write-back caches.
same
• No-write-before-hit, no-fetch-on-write and no-write-
• Although it is more important to optimize read allocate (called “write-around”)
performance, write performance should not be neglected – The cache is not modified on write misses
• Write misses can be delayed w/o impeding the progress of • No-fetch-on-write and write-allocate (“write-validate”)
execution of subsequent instructions – Write directly in cache and invalidate all other parts of the line
being written. Requires a valid bit/writeable entity. Good for
initializing a data structure.
– Assumedly the best policy for elimination of write misses in write-
through caches but more expensive (dirty bits)
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Write Buffers (c’ed) Coalescing Write Buffers and Write Caches
• Writes from write buffer to next level of the memory • Coalescing write buffers
hierarchy can proceed in parallel with computation – Writes to an address (block) already in the write buffer are
• Now loads must check the contents of the write buffer; combined
• Note the tension between writing the coalescing buffer to memory at
also more complex for cache coherency in multiprocessors high rate -- more writes -- vs. coalescing to the max -- but buffer
– Allow read misses to bypass the writes in the write buffer might become full
• Extend write buffers to small fully associative write caches
with WB strategy and dirty bit/byte.
– Not implemented in any machine I know of
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• Send first, from next level in memory hierarchy, the word • First cache ever (IBM 360/85 in late 60’s) was a sector
for which there was a miss cache
– On a cache miss, send only a subblock, change the tag and
• Send that word directly to CPU register (or IF buffer if it’s invalidate all other subblocks
an I-cache miss) as soon as it arrives – Saves on memory bandwidth
• Need a one block buffer to hold the incoming block (and • Reduces number of tags but requires good spatial locality
shift it) before storing it in the cache in application
• Requires status bits (valid, dirty) per subblock
• Might reduce false-sharing in multiprocessors
– But requires metadata status bits for each subblock
– Alpha 21164 L2 uses a dirty bit/16 B for a 64B block size
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MSHR’s Implementation of MSHR’s
• The outstanding misses do not necessarily come back in • Quite a variety of alternatives
the order they were detected – MIPS 10000, Alpha 21164, Pentium Pro
– For example, miss 1 can percolate from L1 to main memory while • One particular way of doing it:
miss 2 can be resolved at the L2 level
– Valid (busy) bit (limited number of MSHR’s – structural hazard)
• Each MSHR must hold information about the particular – Address of the requested cache block
miss it will handle such as: – Index in the cache where the block will go
– Info. relative to its placement in the cache – Comparator (to prevent using the same MSHR for a miss to the
– Info. relative to the “missing” item (word, byte) and where to same block)
forward it (CPU register) – If data to be forwarded to CPU at the same time as in the cache,
needs addresses of registers (one per possible word/byte)
– Valid bits (for writes)
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• Two, and even three, levels of caches quite common now • Multi-Level inclusion (MLI) property between off-board
• L2 (or L3, i.e., board-level) very large but since L1 filters cache (L2 or L3) and on-chip cache(s) (L1 and maybe L2)
many references, “local” hit rate might appear low (maybe – L2 contents must be a superset of L1 contents (or at least have
50%) (compulsory misses still happen) room to store these contents if L1 is write-back)
– If L1 and L2 are on chip, they could be mutually exclusive (and
• In general L2 have longer cache blocks and larger inclusion will be with L3)
associativity – MLI very important for cache coherence in multiprocessor systems
• In general L2 caches are write-back, write allocate (shields the on-chip caches from unnecessary interference)
• Prefetching at L2 level is an interesting challenge (made
easier if L2 tags are kept on-chip)
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• Will get back to this after we study TLB’s • If we are on predicted path and:
• Virtually addressed, virtually tagged caches – An I-cache miss occurs, what should we do: stall or fetch?
– Main problem to solve is the Synonym problem (2 virtual – A D-cache miss occurs, what should we do: stall or fetch?
addresses corresponding to the same physical address). • If we fetch and we are on the right path, it’s a win
• Virtually addressed, physically tagged • If we fetch and are on the wrong path, it is not necessarily
– Advantage: can allow cache and TLB accesses concurrently a loss
– Easy and usually done for small L1, i.e., capacity < (page * ass.) – Could be a form of prefetching (if branch was mispredicted, there
– Can be done for larger caches if O.S. does a form of page coloring is a good chance that that path will be taken later)
such that “index” is the same for synonyms – However, the channel between the cache and higher-level of
hierarchy is occupied while something more pressing could be
waiting for it
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