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Hci Theory Syllabus

The document provides information about a course on Human Computer Interaction. The course code is CSDT124B and it is worth 2 credits. It will cover topics like designing effective dialogs, interfaces for individuals with disabilities, assessing user feedback, and developing meaningful user interfaces. The course will consist of 30 hours of lectures over 5 chapters: foundations of HCI, design and software processes, models and theories, mobile HCI, and web interface design. References for further reading on each chapter are also provided.

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Preeti Singh
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100% found this document useful (1 vote)
168 views2 pages

Hci Theory Syllabus

The document provides information about a course on Human Computer Interaction. The course code is CSDT124B and it is worth 2 credits. It will cover topics like designing effective dialogs, interfaces for individuals with disabilities, assessing user feedback, and developing meaningful user interfaces. The course will consist of 30 hours of lectures over 5 chapters: foundations of HCI, design and software processes, models and theories, mobile HCI, and web interface design. References for further reading on each chapter are also provided.

Uploaded by

Preeti Singh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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M. Sc.

[I] Computer Science

Course Code: Course Name: Human Computer Interaction Total Lectures


CSDT124B (30 Hours)
Teaching Scheme : Examination Scheme: No. of Credits
4 hrs/week IA: 15 Marks 2
UE: 35 Marks
Course Prerequisites: • Foundations of Human Computer Interaction
• Be familiar with the design technologies for individuals and
persons with disabilities
• Be aware of mobile HCI
• Learn the guidelines for user interface.
Course Objectives: • Design effective dialog for HCI.
• Design effective HCI for individuals and persons with
disabilities.
• Assess the importance of user feedback.
• Explain the HCI implications for designing multimedia/
ecommerce/ e-learning Web sites.
• Develop meaningful user interface.
Chapter Course Contents No. of Lectures
1 FOUNDATIONS OF HCI 6
The Human: I/O channels – Memory – Reasoning
and problem solving;
The computer: Devices – Memory – processing
and networks;
Interaction: Models – frameworks – Ergonomics –
styles – elements – interactivity- Paradigms.
2 DESIGN & SOFTWARE PROCESS 7
Interactive Design basics – process – scenarios –
navigation – screen design – Iteration and
prototyping.
HCI in software process – software life cycle –
usability engineering – Prototyping in practice –
design rationale.
Design rules – principles, standards, guidelines,
rules. Evaluation Techniques – Universal Design
3 MODELS AND THEORIES 5
Cognitive models –Socio-Organizational issues
and stake holder requirements –Communication
and collaboration models-Hypertext, Multimedia
and WWW.
4 MOBILE HCI 6
Mobile Ecosystem: Platforms, Application
frameworks
Types of Mobile Applications: Widgets,
Applications, Games- Mobile Information
Architecture, Mobile 2.0, Mobile Design:
Elements of Mobile Design, Tools.
M. Sc. [I] Computer Science

5 WEB INTERFACE DESIGN 6


Designing Web Interfaces – Drag & Drop, Direct
Selection, Contextual Tools, Overlays, Inlays and
Virtual Pages, Process Flow, Case Studies.

References:

Sr. No. Title of the Book Author/s Publication


1 Human Computer Interaction, Alan Dix, Janet Finlay, 3rd Edition, Pearson
(Chapter 1 , 2 & 3) Gregory Abowd, Russell Education, 2004
Beale
2 Mobile Design and Development Brian Fling First Edition
(Chapter 4) O‟Reilly Media Inc.,
2009
3 Designing Web Interfaces Bill Scott and Theresa First Edition,
(Chapter 5) Neil O‟Reilly, 2009

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