The document provides information about a course on Human Computer Interaction. The course code is CSDT124B and it is worth 2 credits. It will cover topics like designing effective dialogs, interfaces for individuals with disabilities, assessing user feedback, and developing meaningful user interfaces. The course will consist of 30 hours of lectures over 5 chapters: foundations of HCI, design and software processes, models and theories, mobile HCI, and web interface design. References for further reading on each chapter are also provided.
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Hci Theory Syllabus
The document provides information about a course on Human Computer Interaction. The course code is CSDT124B and it is worth 2 credits. It will cover topics like designing effective dialogs, interfaces for individuals with disabilities, assessing user feedback, and developing meaningful user interfaces. The course will consist of 30 hours of lectures over 5 chapters: foundations of HCI, design and software processes, models and theories, mobile HCI, and web interface design. References for further reading on each chapter are also provided.
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M. Sc.
[I] Computer Science
Course Code: Course Name: Human Computer Interaction Total Lectures
CSDT124B (30 Hours) Teaching Scheme : Examination Scheme: No. of Credits 4 hrs/week IA: 15 Marks 2 UE: 35 Marks Course Prerequisites: • Foundations of Human Computer Interaction • Be familiar with the design technologies for individuals and persons with disabilities • Be aware of mobile HCI • Learn the guidelines for user interface. Course Objectives: • Design effective dialog for HCI. • Design effective HCI for individuals and persons with disabilities. • Assess the importance of user feedback. • Explain the HCI implications for designing multimedia/ ecommerce/ e-learning Web sites. • Develop meaningful user interface. Chapter Course Contents No. of Lectures 1 FOUNDATIONS OF HCI 6 The Human: I/O channels – Memory – Reasoning and problem solving; The computer: Devices – Memory – processing and networks; Interaction: Models – frameworks – Ergonomics – styles – elements – interactivity- Paradigms. 2 DESIGN & SOFTWARE PROCESS 7 Interactive Design basics – process – scenarios – navigation – screen design – Iteration and prototyping. HCI in software process – software life cycle – usability engineering – Prototyping in practice – design rationale. Design rules – principles, standards, guidelines, rules. Evaluation Techniques – Universal Design 3 MODELS AND THEORIES 5 Cognitive models –Socio-Organizational issues and stake holder requirements –Communication and collaboration models-Hypertext, Multimedia and WWW. 4 MOBILE HCI 6 Mobile Ecosystem: Platforms, Application frameworks Types of Mobile Applications: Widgets, Applications, Games- Mobile Information Architecture, Mobile 2.0, Mobile Design: Elements of Mobile Design, Tools. M. Sc. [I] Computer Science
5 WEB INTERFACE DESIGN 6
Designing Web Interfaces – Drag & Drop, Direct Selection, Contextual Tools, Overlays, Inlays and Virtual Pages, Process Flow, Case Studies.
References:
Sr. No. Title of the Book Author/s Publication
1 Human Computer Interaction, Alan Dix, Janet Finlay, 3rd Edition, Pearson (Chapter 1 , 2 & 3) Gregory Abowd, Russell Education, 2004 Beale 2 Mobile Design and Development Brian Fling First Edition (Chapter 4) O‟Reilly Media Inc., 2009 3 Designing Web Interfaces Bill Scott and Theresa First Edition, (Chapter 5) Neil O‟Reilly, 2009