Turn Structure
Turn Structure
html
The table below shows the structure of a single turn from start to finish. The first column contains the
five phases of the game, the second column has the steps that are in each phase, and the third column
lists the actions that must be taken during that step, in order.
Upkeep The active player gets priority to cast instants, spells with flash,
and to use activated abilities. B
Unused mana empties from each player's mana pool.
Active player draws a card. This is a turn-based action that does
not use the stack.
Abilities triggered "at the beginning of the draw step" and from
Draw the active player drawing a card trigger. A
The active player gets priority to cast instants, spells with flash,
and to use activated abilities. B
Unused mana empties from each player's mana pool.
"At beginning of next main phase" and "at the beginning of
Main Phase
When the stack is empty, the active player gets priority to cast
spells and play lands. B
Unused mana empties from each player's mana pool.
A
Active player orders and adds their triggered abilities to the
stack first, then the nonactive player orders and adds their
triggered abilities to the stack.
B
Game checks for state-based actions first, whenever a player
receives priority. Then, both players must pass priority in
succession without the other player casting a spell, activating an
ability, or taking a special action, for the turn to continue.
1 of 5 10/28/12 9:08 PM
Magic: The Gathering Turn Structure http://www.twoevils.org/html/mtg/turn.html
A
Active player orders and adds their triggered abilities to the
stack first, then the nonactive player orders and adds their
triggered abilities to the stack.
B
Game checks for state-based actions first, whenever a player
receives priority. Then, both players must pass priority in
succession without the other player casting a spell, activating an
ability, or taking a special action, for the turn to continue.
2 of 5 10/28/12 9:08 PM
Magic: The Gathering Turn Structure http://www.twoevils.org/html/mtg/turn.html
A
Active player orders and adds their triggered abilities to the
stack first, then the nonactive player orders and adds their
triggered abilities to the stack.
B
Game checks for state-based actions first, whenever a player
receives priority. Then, both players must pass priority in
succession without the other player casting a spell, activating an
ability, or taking a special action, for the turn to continue.
3 of 5 10/28/12 9:08 PM
Magic: The Gathering Turn Structure http://www.twoevils.org/html/mtg/turn.html
A
Active player orders and adds their triggered abilities to the
stack first, then the nonactive player orders and adds their
triggered abilities to the stack.
B
Game checks for state-based actions first, whenever a player
receives priority. Then, both players must pass priority in
succession without the other player casting a spell, activating an
ability, or taking a special action, for the turn to continue.
4 of 5 10/28/12 9:08 PM
Magic: The Gathering Turn Structure http://www.twoevils.org/html/mtg/turn.html
A
Active player orders and adds their triggered abilities to the
stack first, then the nonactive player orders and adds their
triggered abilities to the stack.
B
Game checks for state-based actions first, whenever a player
receives priority. Then, both players must pass priority in
succession without the other player casting a spell, activating an
ability, or taking a special action, for the turn to continue.
5 of 5 10/28/12 9:08 PM