Literary Devices
Literary Devices
Literary Elements
• Point of view
• Setting
• Character/Characterization
• Theme
• Plot
• Conflict
Point of View
First Person: The narrator is a character, often the main character, of the story. This
character reveals personal thoughts and feelings but is unable to tell the feelings of
others unless he or she is told by another character. The first person narrator refers to
him or herself as “I.”
Third Person Objective: The narrator is an outsider, not a character. The third person
objective reports what is happening (seen and heard), but cannot tell the reader what
characters are thinking.
Third Person Limited: The narrator is an outsider, not a character. The third person
objective reports what is happening as well as the thoughts of one specific character.
Omniscient: This is the all-knowing narrator. The omniscient point of view sees
everything and hears everything, and is able to see into the minds of multiple
characters.
Setting
• Setting generally provides the time and place of a specific scene or chapter, the
entire story, a play or a narrative poem.
• Setting can also include the mood of the time period, situation or event.
• Setting can also be the social, political, environmental or emotional climate.
• Setting can also include the emotional state of a character.
Character
• The term character refers to a person or an animal in a story, play or other
literary work.
• A Dynamic Character changes as a result of the events of the story.
• A Static Character changes very little or not at all through the literary work.
• A character’s motivation is any force (i.e.: love, fear, jealousy) that drives the
character to behave in a particular way.
Characterization
• Characterization is the way a writer reveals the personality of a character.
• Characterization is how the author develops and uses the characters to tell a story.
• Characterization is often the most important aspect of a story.
• The protagonist is the main character in a story. The story often revolves around
this character.
• The antagonist is the force that or character who opposes the protagonist.
• Minor characters are present, generally named and have a role that in some way.
Theme
• Theme is the general idea or insight about life that a work of literature reveals.
• Theme is a main idea or strong message tied to life.
• Theme threads itself through a story, chapter or scene to make a point about life,
society or human nature.
• Theme is typically implied rather than blatant. The reader has to think about it.
• Generally, there is one major theme in a piece of literature.
• Additional themes can often be found in a piece of literature.
Conflict
• Conflict is a struggle between opposing characters or opposing forces.
• Conflict creates the plot of a story.
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• The inciting incident introduces the major conflict of a story.
• Conflict is the problem or struggle in a story.
Plot Diagram
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Climax
Exposition
Resolution/Denouement
Literary Techniques
• Literary techniques are used to produce a specific effect on the reader.
• Authors often use a variety of techniques throughout a piece of literature.
Alliteration
• Alliteration is the repetition of consonant sounds generally at the beginning of
words, or, within neighboring words in a sentence.
• Alliteration is used to create a melody or mood, call attention to specific words,
point out similarities and contrasts.
• Examples:
Peter Piper picked a peck of pickled peppers.
Wide-eyed and wondering while we wait for others to waken.
Allusion
• A reference to a statement, a person, a place, or an event from literature, the arts,
history, religion, mythology, politics, sports or science.
• Author’s expect a reader to understand the allusion, think about the allusion and
the literature to make connections.
• Example: In The Giver, Lois Lowry uses the names Jonas and Gabriel from the
Bible.
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Connotation
• A meaning, association, or emotion suggested by a word, in addition to its
dictionary definition, or denotation.
• Example: Reference to a character as determined has a positive connotation while
using pigheaded to refer to a character carries a negative connotation.
Dialogue
• Dialogue is conversation between two or more characters.
• Dialogue is when a character speaks to another character.
• Dialogue is conversation.
• Dialogue can include when a character speaks out loud to an animal, an inanimate
object or him or herself.
• Dialogue can be used to explain something to the reader/audience.
Dialect
• Dialect is the way of speaking that is characteristic (specific to) of a certain
geographical area or a certain group of people.
• Commonly brought to mind to New Yorkers are the Bostonian Dialect and the
Southern Dialect.
Figurative Language
• “Whenever you describe something by comparing it with something else, you are
using figurative language.” (orange.usd)
• Types of figurative language include: alliteration, allusion, hyperbole, idioms,
imagery, metaphor, onomatopoeia, oxymoron, personification, simile, and symbolism.
Others include anagrams, clichés, paradox, and puns.
Flashback
• Flashback is an interruption in the present action of a plot to show events that
happened at an earlier time.
• Flashback is when the story returns or goes back in time to a past event.
• Flashback is used to tell a past story.
• Flashback can be the memory of a single character or the narrator.
Foreshadowing
• Foreshadowing is the use of clues or hints to suggest events that will occur later
in the plot.
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• Foreshadowing is when you are given hints or clues about something that will
happen in the future of the story.
• A good examples of foreshadowing are in Shakespeare’s Romeo and Juliet:
Romeo dreams of problems to come if they attend the Capulet banquet. Friar Laurence
speaks of the use of herbs for poison or medicine.
Hyperbole
• Hyperbole is an exaggerated statement.
• Hyperbole is used to emphasize a point.
• Examples:
She’s said so on several million occasions.
It must’ve weighed a ton.
Idiom
• An idiom is an expression peculiar to a particular language that means
something different from the literal meaning of the words.
• Hold your tongue is an idiom for don’t speak.
• Bury your head in the sand is an idiom for ignore a difficult situation.
Imagery
• Imagery is language that appeals to the senses.
• Imagery is when words or language is used to appeal to one or all of the five
senses – sight, touch, taste, smell or sound.
• The words used by the author help you to experience what the author is trying to
express so you can almost see, touch, taste, smell or hear it.
• Irony is the contrast between expectation (what is expected) and reality (what
actually occurs).
• Dramatic Irony occurs when the audience or reader knows something a
character does not know.
• In Romeo and Juliet, the audience knows the fate of its characters. The
characters, however, continue to act as if they do not know what we know. Our
knowledge that this will not occur is dramatic irony. A good example is at the end when
Romeo goes to the tomb and believing Juliet is dead, he commits suicide. We, the
audience, know all the time that she is just in a deep sleep.
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Metaphor
Extended Metaphor
• Extended metaphor is exactly that. It is a metaphor that is extended or developed
over several lines of writing or even throughout the entire work.
Mood/Atmosphere
• Mood and Atmosphere are used interchangeably to refer to the “emotional feeling
the reader receives from the literature.
• The Mood or Atmosphere might be scary, happy, sad, romantic, nostalgic, or
exciting.
Motif
• Motifs are similar to themes in many aspects.
• Motifs provide a recurrent feeling, image, message or criterion throughout a piece
of literature.
Oxymoron
• An oxymoron is a figure of speech that combines two contradictory words, typically
an adjective and a noun.
• An oxymoron is an example of verbal irony (sarcasm), which emphasizes the opposing sides
of a situation, a character, or conflicting emotions.
• Examples: Jumbo shrimp. In Shakespeare’s Romeo and Juliet, Romeo uses oxymoron to talk
about feelings towards Rosaline with “brawling love” and “loving hate”.
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Onomatopoeia
Refrain/Repetition
• Repetition is when a word, phrase of line is repeated within the text in close
proximity.
• Repetition is used to emphasize or add special meaning to what is being said.
• Repetition makes the reader consciously aware of a point being made by the
author or the character.
Rhyme
• Rhyme is when two or more words have the same sound.
• End rhyme is when the words at the end of two or more lines rhyme.
• Internal rhyme is when two or more words within the same line, rhyme.
Rhyming Couplet
• Couplet refers to a pair or two. The rhyming refers to similar sounds.
• A rhyming couplet is when there is end rhyme with two and only two consecutive
lines. This can be used in poems, songs, and in plays such as Shakespeare’s Romeo and
Juliet.
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Simile
• Simile is when a comparison is made between two unlike things, using a word
such as like, as, than or resembles.
• Similes are most often direct comparisons between two unlike things using the
words like and as.
• Examples:
Timothy’s arms were like iron.
My love is like a red, red rose.
Her face was as round as a pumpkin.
Soliloquy
• A soliloquy occurs when an actor speak their thoughts out loud to the audience.
No other character is typically in the scene.
• A soliloquy is used to help the audience understand what an actor is thinking
and/or why they are doing what they are doing.
• Shakespeare’s Romeo and Juliet is filled with soliloquy’s. The most famous is
Juliet’s soliloquy from her bedroom balcony as she speaks of her love for Romeo and her
concern about their families. Another example of soliloquy is towards the end of the play
when Romeo is in the tomb with the dead Paris and the presumably dead Juliet.
Symbol/Symbolism
• A symbol is a person, a place, a thing, or an event that has meaning in itself and
stands for something beyond itself as well.
• Symbols are commonly known as representing the other item.
• Examples:
The bed of Odysseus and Penelope in The Odyssey is a symbol of their love.
The loud speaker in The Giver is a symbol of the communities control over its citizens.
Tone
• Tone is the attitude a writer/author takes towards his or her subject, characters
and audience.
• Examples of an author’s tone include, but are not limited to: humorous,
passionate, sincere, solemn, and anger.
Literary Terms
• Literary terms help the reader identify the author’s style of presentation.
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• Literary terms assist the reader in identifying various aspects of literature.
• Literary terms include: autobiography, biography, fiction, footnotes, nonfiction
and plagiarism.
Autobiography
Biography
Fiction
Footnotes
Genre
• The category a piece of literature falls into.
• This includes, but is not limited to such categories as action, adventure, comedy,
detective, historical, horror, thriller, romance, romantic comedy, or science fiction,
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Nonfiction
• Nonfiction is prose writing that deals with real people, things, events and places.
• Nonfiction is a true story.
• Nonfiction stories tell a story about someone or something that actually happened
or is happening.
Parenthetical Documentation
Plagiarism
• Plagiarism is copying another person’s idea without giving them credit.
• If you copy someone else’s words or ideas, but you give them credit with
parenthetical documentation, it is not plagiarism.
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